My favourite was the Everywhere Inn. It's in Thaldraszus, the sandy area. It offers dailies which eventually contribute to the Taivan mount, but there is next to no reason to ever go there. The dailies are actually fun, since they go back through WoW's lore and basically have you "cause" these things to happen
I completely agree that we've grown up and changed. I'm an M+ sweat now but I still like to do some of these "casual" activities. I have seen a few if these easter eggs showcased in the video, but not all of them myself so that was cool. When I was a kid I would use levitate to get to out of bounds places you shouldn't be able to get to and the bone crab island reminds me of that kinda
Great video growl. As echoed by others here I believe the magic is still there it's just time and the playerbase that has changed. That being said I genuinely believe blizzard is probably going to work on a fix for this after the world soul saga. A new version of world of warcraft coming to xbox would open the flood gates to entire generations exploring and seeing the world for the very first time without 20 years of bias being built up. There is countless ways they could pull it off but just image a version of the game where entering a dungeon group gave you the option to join voice with the other players. No shining shield of being toxic behind a chat box just pings or voice chat as the main way to communicate.
I've been grinding m+ for years now, and I think what keeps me from getting burnt out on high end keys, is that I still do all the world content every patch. Trust me when I say it's relaxing to just get on and do the world content, get the reps to exalted every expac and get a bunch of transmogs and mounts and shit.
I've been playing since the very beginning in 2004, I've seen it all. BFA was where I fell back in love with it, but Dragonflight has really brought me back much more. I did BFA Pathfinder 1&2 and loved having that "checklist" to complete, the mount was cool but the story behind it was cooler. Now I'm working on A World Awoken and SHEESH. This checklist upon checkist, although sometimes fun (like Fringe Benefits) and Time Rifts ....I'm no mythic player, and HAVING to do each dungeon on Mythic makes me not a happy gal. I'm watching videos, scouring wowhead all to be just good enough that I don't die and piss people off...in order to get my achievement. It's not anything I'd do normally, way out of my comfort zone. Is it fun? Actually yes, when people are nice, but it's the opposite most of the time because well.... I'd say player to player engagement is about 15% of the game THESE days. I think if Blizz found a way to make us all help each other more...it wouldn't feel so heartless & downright intimidating. Who wants to play a game like that?
For me, i hate question or grinding any sort of reputation for items etc. I know i am a competitive player want to play as perfect as i can and try to get better. I love that wow is in such a good state for competetive mmo and there is no game which have something like m+ or de wow mythic raids
I generally mirror this, but I always make an effort to enjoy leveling without rushing and explore as much as I can. A couple days or even a week is ideal.
Facts!! only you can allow yourself to have fun with anything you do. the " magic " of standing around in goldshire and enjoying the company of others will never go away for me.
Ok cool video, But can we talk about that spinning raccoon weak aura and what does it do ? I knew about all of these except the crabs to the south. how the heck would you even find that?
I would say DF has a bit of little easter eggs and fun things to look at while flying around, but the real issue for me is it pales in comparison to how much life was put into essentially every aspect within other newer expansions like Legion. I am willing to bet there wasn't a single unused area within Legion, every cave had something to discover and was used for a quest or easter egg. I think when people say WoW has lost the charm of the older expansions, the thing that is missing is how the pacing the game has been altered. The game, for better or worse, no longer resembles something like Everquest in how you achieve max level. Time investment is kept short to bring in players to actually do the end game content they make for the game. Another fault is even though that leveling is streamlined and easier, it's still never uniform. The things that they choose to time gate or make annoying to accomplish feels completely random. Dragonflight essentially suffers more than what came before it because while the world still has some love into it, the charming aspects clearly weren't as thoroughly planned within their areas as Wrath/Legion/BFA and I'd dare say Shadowlands. It has also chosen to take an MSQ storyline focused leveling experience, and route you through specific zones in a set manner. While they weren't huge choices, basically every expansion had options in where you could go and things to miss while tackling leveling as a casual. DF is a straight path with set pieces placed in random manners because they knew you'd get flying asap and didn't put any real effort into the grounded layout of the world. And the MSQ focus really doesn't help when the writing in DF fucking sucks.
Yo bro this was a fire vid. Enjoyed just seeing some cooks and vibes and not some giga chad magistrate of sweaty m+ ding dong shit. Keep cookin cat, keep cookin. that said, I completely disagree with everything you said, but that's ok too man.
idk about other people who played in vanilla/tbc but when i started i copied the combat rogue built of some world first raider from a magazin xD so i always "looked up a guide" it was just not online also really appreciate that you started to try out other stuff than M+ and raid and exploring the more casual side of WoW i knew about all of these except the crab island ^^ would absolutely love to see more of this, my favourite easter egg is probably the plants vs zombies minigame quest chain in hillsbrad foothills
@@Ratatoeskrrr i played ragnarok online before starting WoW and i just spend my skill/stat points whereever i felt like it... so i of course majorly fucked up my character... ever since i follow guides as much as possible xD
😂 Growl is 100x the yapper the other cat is. The other one is a soundboard who mostly says "no shot" and "ain't no way". With that being said, healer yap is just noise...keep my hp bar full and watch me crush dps.😂
Ironic/sad how when you try to show the different DF places to immerse yourself in there are just massive immersion breaking UI elements everywhere (details/plater/WA/stats in the top left). Even the dragonflying WA most of us use isn't aesthetically pleasing, it's just a efficient and minimalistic looking bunch of squares :( Not to break open the addon discussion again but a big reason why I find FF14 boss fights more "epic" and immersive despite finding WoW gameplay more enjoyable has to do with how my screen looks in both games.
this is the correct response. people just want to complain for a "slower" time and then dont even do that cuz they "have to" play sweaty. play how you like and stop complaining.
Hi Growl! cool video. I think the "magic" was time. we were younger so it felt like we had all the time in the world to explore. Now with jobs, spouses, children, whatever other responsibilities, we treat it more as another task we have to do.
I think its definitely more than that. 2019 classic definitely had more "magic" than retail. The issue is players aren't forced or incentivized to engage with the world in meaningful ways, and are instead forced on endgame instanced content for a vast majority of their experience
One of my favorite quest chains in Dragonflight is "The joy of painting" down in Azure Span. Really nice story with a cool toy at the end to remind you of it. A lot of my downtime in this expansion has been spent flying around the maps and stumbling upon so many hidden places and out of the way quests.
There's a series of secrets that starts in the 10.2 Emerald Dream zone that leads to a few locations in Legion to get a secret warglaive mog called Alara'shinu that adds flowers to your fel rushes/infernal leaps and vengeful retreats :) - tells the story of a night elf demon hunter who feels he turned his back on elune/nature by turning to the Fel to fight the Legion.
The exploration community in retail WoW is awesome, there are so many secrets and easter eggs out in the world and a major thing is that with each new expansion and content patch they are all undiscovered and undocumented, I think there is a discord where people discuss their findings and try to figure out the path to all the secrets.
I will admit, I am in a vast minority. As a young player about to enter college, wow still has that fun for me. I don’t find it a chore, I find it fun. Gearing is just a part of the game like it is for any single player rpg (obviously it’s different but same concept), endgame content is challenging in the way I like it, playing with others is great to me (I used to play multiplayer shooters so that’s part of it) and mostly I enjoy it because of a different mindset I have while I play it. Unlike pretty much everyone else, I do have fun doing dumb things most wouldn’t think to do. To me wow isn’t anywhere near close to dead, cause if I don’t like raiding or m+ in a season, there’s tons of secrets and achievements to go for. And if I get tired of retail, I always have classic to play until I get tired of it.
I completely agree that we've grown up and changed. I'm an M+ sweat now but I still like to do some of these "casual" activities. I have seen a few if these easter eggs showcased in the video, but not all of them myself so that was cool. When I was a kid I would use levitate to get to out of bounds places you shouldn't be able to get to and the bone crab island reminds me of that kinda
I started to go and do the whole Content that was for the "casuals" in my eyes and well, now i feel like there is always something fun to do in WoW Joining the WoW Secret & Achievement Discord is also pretty nice. If you surround yourself with WoW enjoyers then you can always find new and cool things.
I personally like all the treasures that award profession bonuses or gold or even the bag, I believe, that was behind the waterfall in waking shores. Not really an easter egg but fun stuff to find in the environment.
The same guys that whine about "no magic" is the same guys used to read the quests because you didn't know where to go otherwise. Today there is always a waypoint showing you the way
This reminds me of when I was questing with my mage and accidentally found this cave that you can blink into and everything was full of ducks x) Love the new Duck polymorph till today
I love the intricately long quest lines that lets story tellers get creative. I wish it was more enticing. Maybe add decent starter gear attached to some of them like normal raid level? DF felt like MMORPG again when they had tons of dirt, rare mobs dropping gear, and farmable ring shenanigans in season 1 pre raid... Hopefully they continue with it!
I hadn't played since Legion and heard cool things about DF and TWW so i started playing again because i really missed M+, hit 70 on July 3rd and hit KSM on July 16th, and while that's the content i primarily came back for i've really loved all the DF storytelling and world building, maybe my favourite thing of all has been getting the Whelptender title, the Dragon Daycare chain was incredibly cute. It might not be for everyone but i've loved all the LGBT character representation too, which even at 40 means a lot to me, WoW really feels like it's in a great place at the moment :)
Thanks for this video, really well done. I think something key here is that there's a chicken and egg effect with these little touches not getting attention. As games become more and more convenient, more and more streamlined, the players put on blinders to other things. I mean, if the game is constantly teaching you "the fun is in LFG and instances", why would you go out of your way to look elsewhere? Games like OSRS and Vanilla have more players who notice and talk about these things (I mean, just look at how often little easter eggs get reposted to online communities around those games, and how much fun people have discussing them) because the games themselves dont take such an active role in steering you towards particular categories of fun, and players then dont learn to ignore things without a gold exclamation point. Retail still has that stuff, and there are all sorts of amazing little touches in WoW (and almost every other game), but fewer big budget products are willing to risk letting players ignore the Fun Machine in favor of looking at the cool painting on the wall behind it.
What I'd like to see more of in Retail is reactivity to your class/race. There's so many quests I get that it's hard to do all the time but I feel like when I play Warlock or Death Knight I should be reviled by most characters in the game haha. Legion added something like this where guards will comment on your artifact weapons or transmogs of them, very fun little additions.
The elite crab is not tameable, the small ones running around are, but they lose their skull cap after taming (according to Wowhead commenter Slappious).
Great video, environmental storytelling has gotten better these days if anything, its just people and their mindset have changed. There is a statue in Valdrakken where you can start something that's kind of like a 3 way tag mini game thing that, even though it has an achievement, most people probably dont even know exists.
we want speed,playing classic is to slow for us so we go retail for speed, and we clear everything so fast , that we burn our lust to play the game so fast that at the end you have no idea what were you doing for few days playing retail. Slowing the game would it fix it? not sure but m+ is def the right way for me tho , but we have to get more from it to get us hooked to it longer than just doing 2k rating and thats it
I thought this video was gonna be a pessimistic dissmissal of modern wow based on the title, but it was actually really good! I really appreciate the breadth of the world in wow, and I am glad you made a video to show people some of it.
a reminder that only about 10% of the people do higher than +10(old version) and do heroic raid. a mojority of the players still play that way. itsj ust that nowadays its harder to not be a metaslave than in the old days because of the internet
I just love the niffen thats walking in circles with a brush in hand and only there to dust. And when u talk to him he says 'oh let me just take the dust behind u' 😊
I love that secret inn It’s actually flagged as an area for dueling, so I held a duel tournament in my raiding guild for something fun to do and it’s the perfect spot for ot
Definitely an aspect of inexperience of youth in there. A lot of these things were new concepts that we've grown accustomed to. But I still think the old quests had something that retail doesn't. Old 'hidden' quests often gave gear or other 'power' rewards - like the valley of trials shaman quest. It was 'hidden' AND had a purpose. Doesn't work so well when we're always max level, or the questing is short + the gameplay of questing is boring. There were also 'quests' that didn't go into your quest log. You talked to a person, or clicked a thing and it told you to do something without ever giving you a quest (redridge mountains had one). Gotta remember also that WoW HAD like 12million players. Now were at... 4-6 mil for retail? Hard to say how much is classic wow. Thats a lot of people that might still talk about WoW without playing WoW
Wouldn't your example of rewards with power also just be something that would be disregarded because of inexperience of youth not being present anymore? It's not bis so it's not gonna be considered. It's pretty much exactly what happened when classic was released.
There is a massive case of nostalgia goggles when it comes to vanilla WoW versus current retail WoW. I don't raid, don't do mythic plus and world content is the main thing I engage with (plus pet battles, mount collecting, transmog collecting etc) and Dragonflight has the most content for a player like me than at any stage of WoW and you will still see people complaining that there is nothing to do for casual players. Just because someone doesn't personally engage with that side of the game doesn't mean it doesn't exist and there is a TON of stuff to do if you want. For me the best storytelling in WoW isn't the main story stuff (it can be hit or miss) it's the small short storyline quests and finding stuff in the open world (example the underwater bar in BFA with the Tortollans playing Hearthstone). The old dragon sit and listen quest chain for me is 10/10.
GREAT video growl ❤ After just grinding m+ for many seasons in the past, I am a collector & heroic guild raid player now ❤ I always keep my eyes open for interesting surroundings too especially when a new addon hits
Wait, the LFG eye turns red and blinks!? I guess you can still learn something new. I also knew about that island off of Tuskarr land. It's actually kind of cool they add stuff like that into the game. Makes it unique and fun for explorers
neat. does each teleport come with a free mana biscuit? ye our pineal glands are mostly less flexible now. gotta work at it to stay young. really neat video. you're a wordsmith
Yea, I started the expansion as a casual. And it took me like 2 weeks to do all the quest and sidequest, and find all secrets along the way. This expansion had a dumb amount of world content to explore if people wanted it
The magic comes from the game and what we make of it in the present. Fond memories are just feelings we sometimes wish we could relive. Be here now! Thanks again for your uploads?
I hate when people say "wow has changed hurrr durr". Then why does pretty much everyone in Classic do exactly the same? It's not necessarily to do with the game so much, but more about the current culture / age brackets / other games etc that defines it. And thats coming from a classic player, not a retail player.
LONG COOK HERE, sorry about that :) I agree with the general feeling in the comments that it's our perspective that has changed, not the magic itself, but I wanted to cook something that would probably satisfy players who are looking at the game from the "pure explorer" point of view. One of the things that create this feeling nowadays is that everything is extremely explicit. Your quests are all marked, have pointers to locations, and if there's any narrative substance it's either inconsistent quest-to-quest or is already highlighted by voice acting and such - to me that makes an environment where I'm like - hey, if I miss it it was probably not important enough for me to care, and so I blaze through everything. Wow could take a page from the narrative approach of From Software (for example) and look at quests and classify them in these different categories: msq quests, xp farm quests, side quests. MSQ we know already, it's the big quest with a different icon that progresses you zone campaign. XP farm quests are what nowadays are side-quests, things you pick alongside a msq that make you feel happier about accomplishing multiple things in the same area. But side quests should be a lot more like vanilla. No explicit marker for quest-givers, no map pointers, nothing like that. Go around, talk to NPCs, connect the dots and feel inmersed in the process. Sure, we can have an achievement of "complete all side quests in X zone", but they are not listed. They could reward a title and someting non-fancy, like a "library toy" that keeps having books added as you complete stories in a continent, and you can showcase your "full northrend library".
I remember Boralus was full of little spots of life and flavour as well as a lot of under water areas all throughout bfa that were awesome. There's plenty of life in WoW. I think the real problem modern wow has is that it's no longer "world" of warcraft, it's just "expansion" of warcraft. 4 new zones, 8 new dungeons and a raid. Everything else doesn't exist unless the champaign goes there. Redridge mountains and the Barrens aren't real any more, characters you enjoyed in the last expansion vanish and are never heard of again until an allied race quest tells you they've gone all light fachist (rip Yrell). None of the thing you enjoyed before matter now, none of the characters, nothing, because we have discovered a new island with new stuff and bla bla bla. The world of warcraft stands still, stuck in Chromie time, non existant, whle you just play the new expansion. Personally, I wish there was a lot more flavour in the world at large, stories told and characters revisited, not just for what's relevant for the current expansion. Someone burned my tree (nelf player here) and then nothing happened. We stood still, there was barely anything about it other than what Tyrande did and said and then came the heritage quest line which did some moonwell stuff and broke traditions. Nothing about the people post burning, no rebuilding etc. For the most part, night elves just stood still, waiting for dragonflight to give them a new home. The expansion is full of life and wonders for people to explore. The world, doesn't exist. That's my two cents on what I see as the issue.
Love this! So cool, i think all this awesome stuff just gets lost in the sheer amount of pointless and uninteresting stuff the game has now. Super unfortunate
"we can still play like back then, we just choose not to" yes and no. You can't enjoy the game the same way as back then cause there is no lvl8 running trough lvl40 areas to get to the other side, there is no fun in leveling at all, you run around one shotting everything. Literally naked with a white weapon. Besides raiding, leveling and dungeonslvl was my copium.
wow a content creator that is genuine and not just farming nostalgia surface level popular content! 10/10 Growl!
Dude this video really hit home.
love a chill growl video, very well made even though it's not exactly the usual subject
My favourite was the Everywhere Inn. It's in Thaldraszus, the sandy area. It offers dailies which eventually contribute to the Taivan mount, but there is next to no reason to ever go there. The dailies are actually fun, since they go back through WoW's lore and basically have you "cause" these things to happen
I have found these quests few days ago and I love them so much.
i put my hearthstone there because valdrakken gives me 3fps and that is not a good feeling
You are awesome for making this!!❤
I completely agree that we've grown up and changed. I'm an M+ sweat now but I still like to do some of these "casual" activities. I have seen a few if these easter eggs showcased in the video, but not all of them myself so that was cool. When I was a kid I would use levitate to get to out of bounds places you shouldn't be able to get to and the bone crab island reminds me of that kinda
Great video growl. As echoed by others here I believe the magic is still there it's just time and the playerbase that has changed. That being said I genuinely believe blizzard is probably going to work on a fix for this after the world soul saga. A new version of world of warcraft coming to xbox would open the flood gates to entire generations exploring and seeing the world for the very first time without 20 years of bias being built up. There is countless ways they could pull it off but just image a version of the game where entering a dungeon group gave you the option to join voice with the other players. No shining shield of being toxic behind a chat box just pings or voice chat as the main way to communicate.
Farming for Otto was the most engaging thing I've done in DF.
I've been grinding m+ for years now, and I think what keeps me from getting burnt out on high end keys, is that I still do all the world content every patch. Trust me when I say it's relaxing to just get on and do the world content, get the reps to exalted every expac and get a bunch of transmogs and mounts and shit.
I've been playing since the very beginning in 2004, I've seen it all. BFA was where I fell back in love with it, but Dragonflight has really brought me back much more. I did BFA Pathfinder 1&2 and loved having that "checklist" to complete, the mount was cool but the story behind it was cooler. Now I'm working on A World Awoken and SHEESH. This checklist upon checkist, although sometimes fun (like Fringe Benefits) and Time Rifts ....I'm no mythic player, and HAVING to do each dungeon on Mythic makes me not a happy gal. I'm watching videos, scouring wowhead all to be just good enough that I don't die and piss people off...in order to get my achievement. It's not anything I'd do normally, way out of my comfort zone. Is it fun? Actually yes, when people are nice, but it's the opposite most of the time because well.... I'd say player to player engagement is about 15% of the game THESE days. I think if Blizz found a way to make us all help each other more...it wouldn't feel so heartless & downright intimidating. Who wants to play a game like that?
For me, i hate question or grinding any sort of reputation for items etc.
I know i am a competitive player want to play as perfect as i can and try to get better. I love that wow is in such a good state for competetive mmo and there is no game which have something like m+ or de wow mythic raids
I generally mirror this, but I always make an effort to enjoy leveling without rushing and explore as much as I can. A couple days or even a week is ideal.
When i first joined wow i did the maze took me the entire weekend i loved it!
Facts!! only you can allow yourself to have fun with anything you do. the " magic " of standing around in goldshire and enjoying the company of others will never go away for me.
A Cat Proccing Caut?
Name a more iconic duo.
♥ you friend keep up the good content.
Ok cool video, But can we talk about that spinning raccoon weak aura and what does it do ?
I knew about all of these except the crabs to the south. how the heck would you even find that?
I would say DF has a bit of little easter eggs and fun things to look at while flying around, but the real issue for me is it pales in comparison to how much life was put into essentially every aspect within other newer expansions like Legion. I am willing to bet there wasn't a single unused area within Legion, every cave had something to discover and was used for a quest or easter egg.
I think when people say WoW has lost the charm of the older expansions, the thing that is missing is how the pacing the game has been altered. The game, for better or worse, no longer resembles something like Everquest in how you achieve max level. Time investment is kept short to bring in players to actually do the end game content they make for the game. Another fault is even though that leveling is streamlined and easier, it's still never uniform. The things that they choose to time gate or make annoying to accomplish feels completely random.
Dragonflight essentially suffers more than what came before it because while the world still has some love into it, the charming aspects clearly weren't as thoroughly planned within their areas as Wrath/Legion/BFA and I'd dare say Shadowlands. It has also chosen to take an MSQ storyline focused leveling experience, and route you through specific zones in a set manner. While they weren't huge choices, basically every expansion had options in where you could go and things to miss while tackling leveling as a casual. DF is a straight path with set pieces placed in random manners because they knew you'd get flying asap and didn't put any real effort into the grounded layout of the world. And the MSQ focus really doesn't help when the writing in DF fucking sucks.
Yo bro this was a fire vid. Enjoyed just seeing some cooks and vibes and not some giga chad magistrate of sweaty m+ ding dong shit. Keep cookin cat, keep cookin.
that said, I completely disagree with everything you said, but that's ok too man.
idk about other people who played in vanilla/tbc but when i started i copied the combat rogue built of some world first raider from a magazin xD so i always "looked up a guide" it was just not online
also really appreciate that you started to try out other stuff than M+ and raid and exploring the more casual side of WoW i knew about all of these except the crab island ^^ would absolutely love to see more of this, my favourite easter egg is probably the plants vs zombies minigame quest chain in hillsbrad foothills
@@Ratatoeskrrr i played ragnarok online before starting WoW and i just spend my skill/stat points whereever i felt like it... so i of course majorly fucked up my character... ever since i follow guides as much as possible xD
😂 Growl is 100x the yapper the other cat is. The other one is a soundboard who mostly says "no shot" and "ain't no way". With that being said, healer yap is just noise...keep my hp bar full and watch me crush dps.😂
groWl
dude wow storytelling overall has been dead since BFA
Ironic/sad how when you try to show the different DF places to immerse yourself in there are just massive immersion breaking UI elements everywhere (details/plater/WA/stats in the top left).
Even the dragonflying WA most of us use isn't aesthetically pleasing, it's just a efficient and minimalistic looking bunch of squares :(
Not to break open the addon discussion again but a big reason why I find FF14 boss fights more "epic" and immersive despite finding WoW gameplay more enjoyable has to do with how my screen looks in both games.
The game never lost its magic, life did.
bro why you gotta do that to me..
.... I'm going back to bed.
Bruh…
Perhaps but that still doesnt mean that blizzard shouldn’t do better
No no both have
this is the correct response. people just want to complain for a "slower" time and then dont even do that cuz they "have to" play sweaty. play how you like and stop complaining.
Hi Growl! cool video. I think the "magic" was time. we were younger so it felt like we had all the time in the world to explore. Now with jobs, spouses, children, whatever other responsibilities, we treat it more as another task we have to do.
I think its definitely more than that. 2019 classic definitely had more "magic" than retail. The issue is players aren't forced or incentivized to engage with the world in meaningful ways, and are instead forced on endgame instanced content for a vast majority of their experience
@@bihone4750that word, forced, you keep using it but I don’t think you know what it means
@@bihone4750absolutely no ones forces to do anything on retail and outdoor content is bigger than classic.
One of my favorite quest chains in Dragonflight is "The joy of painting" down in Azure Span. Really nice story with a cool toy at the end to remind you of it. A lot of my downtime in this expansion has been spent flying around the maps and stumbling upon so many hidden places and out of the way quests.
I just finished this last night, it was worth it!!
You getting sharper and sharper with your ideas (here, on stream and on PoddyC), congrats Mr.Growl.
There's a series of secrets that starts in the 10.2 Emerald Dream zone that leads to a few locations in Legion to get a secret warglaive mog called Alara'shinu that adds flowers to your fel rushes/infernal leaps and vengeful retreats :) - tells the story of a night elf demon hunter who feels he turned his back on elune/nature by turning to the Fel to fight the Legion.
The exploration community in retail WoW is awesome, there are so many secrets and easter eggs out in the world and a major thing is that with each new expansion and content patch they are all undiscovered and undocumented, I think there is a discord where people discuss their findings and try to figure out the path to all the secrets.
what they actually miss is a previous time in their life
Hello Growl, this is friends.
I will admit, I am in a vast minority. As a young player about to enter college, wow still has that fun for me. I don’t find it a chore, I find it fun. Gearing is just a part of the game like it is for any single player rpg (obviously it’s different but same concept), endgame content is challenging in the way I like it, playing with others is great to me (I used to play multiplayer shooters so that’s part of it) and mostly I enjoy it because of a different mindset I have while I play it. Unlike pretty much everyone else, I do have fun doing dumb things most wouldn’t think to do. To me wow isn’t anywhere near close to dead, cause if I don’t like raiding or m+ in a season, there’s tons of secrets and achievements to go for. And if I get tired of retail, I always have classic to play until I get tired of it.
I completely agree that we've grown up and changed. I'm an M+ sweat now but I still like to do some of these "casual" activities. I have seen a few if these easter eggs showcased in the video, but not all of them myself so that was cool. When I was a kid I would use levitate to get to out of bounds places you shouldn't be able to get to and the bone crab island reminds me of that kinda
I started to go and do the whole Content that was for the "casuals" in my eyes and well, now i feel like there is always something fun to do in WoW
Joining the WoW Secret & Achievement Discord is also pretty nice.
If you surround yourself with WoW enjoyers then you can always find new and cool things.
you can't find any cool thing in wow overland tbh
Whoever said wow doesnt have exploration or mystery obviously doesnt have the lucid nightmare mount :)
Wonderful video. I'm glad you covered this stuff.
I personally like all the treasures that award profession bonuses or gold or even the bag, I believe, that was behind the waterfall in waking shores. Not really an easter egg but fun stuff to find in the environment.
The same guys that whine about "no magic" is the same guys used to read the quests because you didn't know where to go otherwise. Today there is always a waypoint showing you the way
This reminds me of when I was questing with my mage and accidentally found this cave that you can blink into and everything was full of ducks x)
Love the new Duck polymorph till today
Your videos always make my day!
Shout out to Zerg special appearance o7
I love the intricately long quest lines that lets story tellers get creative. I wish it was more enticing. Maybe add decent starter gear attached to some of them like normal raid level? DF felt like MMORPG again when they had tons of dirt, rare mobs dropping gear, and farmable ring shenanigans in season 1 pre raid... Hopefully they continue with it!
Waffle Cat. The Deliverer of Based Takes.
Turns out the magic was the friends we made alone the way
I want to start playing wow. Should I start with retail?
Sure, why not
hiii Growl, hiii chat
Blizzard shill
I hadn't played since Legion and heard cool things about DF and TWW so i started playing again because i really missed M+, hit 70 on July 3rd and hit KSM on July 16th, and while that's the content i primarily came back for i've really loved all the DF storytelling and world building, maybe my favourite thing of all has been getting the Whelptender title, the Dragon Daycare chain was incredibly cute. It might not be for everyone but i've loved all the LGBT character representation too, which even at 40 means a lot to me, WoW really feels like it's in a great place at the moment :)
Good video!
We grew up, that’s all that changed
Thanks for this video, really well done. I think something key here is that there's a chicken and egg effect with these little touches not getting attention. As games become more and more convenient, more and more streamlined, the players put on blinders to other things. I mean, if the game is constantly teaching you "the fun is in LFG and instances", why would you go out of your way to look elsewhere? Games like OSRS and Vanilla have more players who notice and talk about these things (I mean, just look at how often little easter eggs get reposted to online communities around those games, and how much fun people have discussing them) because the games themselves dont take such an active role in steering you towards particular categories of fun, and players then dont learn to ignore things without a gold exclamation point.
Retail still has that stuff, and there are all sorts of amazing little touches in WoW (and almost every other game), but fewer big budget products are willing to risk letting players ignore the Fun Machine in favor of looking at the cool painting on the wall behind it.
What I'd like to see more of in Retail is reactivity to your class/race. There's so many quests I get that it's hard to do all the time but I feel like when I play Warlock or Death Knight I should be reviled by most characters in the game haha. Legion added something like this where guards will comment on your artifact weapons or transmogs of them, very fun little additions.
The elite crab is not tameable, the small ones running around are, but they lose their skull cap after taming (according to Wowhead commenter Slappious).
Great video, environmental storytelling has gotten better these days if anything, its just people and their mindset have changed. There is a statue in Valdrakken where you can start something that's kind of like a 3 way tag mini game thing that, even though it has an achievement, most people probably dont even know exists.
we want speed,playing classic is to slow for us so we go retail for speed, and we clear everything so fast , that we burn our lust to play the game so fast that at the end you have no idea what were you doing for few days playing retail. Slowing the game would it fix it? not sure but m+ is def the right way for me tho , but we have to get more from it to get us hooked to it longer than just doing 2k rating and thats it
The storytelling is better now than ever. The written story is worse. Old wow storytelling was objectively dogshit.
I thought this video was gonna be a pessimistic dissmissal of modern wow based on the title, but it was actually really good!
I really appreciate the breadth of the world in wow, and I am glad you made a video to show people some of it.
a reminder that only about 10% of the people do higher than +10(old version) and do heroic raid. a mojority of the players still play that way. itsj ust that nowadays its harder to not be a metaslave than in the old days because of the internet
bro that evoker with the scuffed rescues was pretty annoying lol
I just love the niffen thats walking in circles with a brush in hand and only there to dust. And when u talk to him he says 'oh let me just take the dust behind u' 😊
banger vid growl, loved it!
I love that secret inn
It’s actually flagged as an area for dueling, so I held a duel tournament in my raiding guild for something fun to do and it’s the perfect spot for ot
Its year 2024 and if it is not on Hany Notes list or Rare Scanner then it pretty much does not exist.
im surprised you didnt find the surfing mini game in the tuskar village 😂
The Dragon's Horde is a night club. Try going at night.
I absolutely adored all the side quests and heart put into dragon flight.
Definitely an aspect of inexperience of youth in there. A lot of these things were new concepts that we've grown accustomed to. But I still think the old quests had something that retail doesn't. Old 'hidden' quests often gave gear or other 'power' rewards - like the valley of trials shaman quest. It was 'hidden' AND had a purpose. Doesn't work so well when we're always max level, or the questing is short + the gameplay of questing is boring. There were also 'quests' that didn't go into your quest log. You talked to a person, or clicked a thing and it told you to do something without ever giving you a quest (redridge mountains had one).
Gotta remember also that WoW HAD like 12million players. Now were at... 4-6 mil for retail? Hard to say how much is classic wow. Thats a lot of people that might still talk about WoW without playing WoW
Wouldn't your example of rewards with power also just be something that would be disregarded because of inexperience of youth not being present anymore? It's not bis so it's not gonna be considered. It's pretty much exactly what happened when classic was released.
Really good video! Keep it up.
I'm on that dang 5 day lizzie quest chain now
omg the green eye does turn red! lol good video mr. waffle cat.
Thanks growl, was a fun research session lol
can hunters make the dino-crabs into pets?
Storytelling in dragonflight was really bad in general. Usually a lore nerd but there was barely anything I was interested in this expansion
Couldn't that just be preference ?
Thank you.
Hello Growl, this is chatter
Jangbi was pumping
Such a great video
Why explore when everything looks gay and lame.
Stop exploring your dad
Super wholesome ❤
Banger video!
What a great video
There is a massive case of nostalgia goggles when it comes to vanilla WoW versus current retail WoW. I don't raid, don't do mythic plus and world content is the main thing I engage with (plus pet battles, mount collecting, transmog collecting etc) and Dragonflight has the most content for a player like me than at any stage of WoW and you will still see people complaining that there is nothing to do for casual players. Just because someone doesn't personally engage with that side of the game doesn't mean it doesn't exist and there is a TON of stuff to do if you want. For me the best storytelling in WoW isn't the main story stuff (it can be hit or miss) it's the small short storyline quests and finding stuff in the open world (example the underwater bar in BFA with the Tortollans playing Hearthstone). The old dragon sit and listen quest chain for me is 10/10.
Cool video cheers Growl
Cool video
GREAT video growl ❤ After just grinding m+ for many seasons in the past, I am a collector & heroic guild raid player now ❤ I always keep my eyes open for interesting surroundings too especially when a new addon hits
Huh? I am nowhere NEAR max rep with the centaurs on any character, and I have breaths clogging up the pipes on every damn character.
Wait, the LFG eye turns red and blinks!? I guess you can still learn something new. I also knew about that island off of Tuskarr land. It's actually kind of cool they add stuff like that into the game. Makes it unique and fun for explorers
neat. does each teleport come with a free mana biscuit? ye our pineal glands are mostly less flexible now. gotta work at it to stay young. really neat video. you're a wordsmith
Yea, I started the expansion as a casual. And it took me like 2 weeks to do all the quest and sidequest, and find all secrets along the way. This expansion had a dumb amount of world content to explore if people wanted it
The magic comes from the game and what we make of it in the present. Fond memories are just feelings we sometimes wish we could relive. Be here now! Thanks again for your uploads?
One of my favorite secrets is in the bank. You need a buddy to activate the switches under the gold, then a fun interaction happens
I hate when people say "wow has changed hurrr durr".
Then why does pretty much everyone in Classic do exactly the same?
It's not necessarily to do with the game so much, but more about the current culture / age brackets / other games etc that defines it.
And thats coming from a classic player, not a retail player.
I really like the "pedro" WA , whatever it's for :D
bloodlust/heroism WA
❤
LONG COOK HERE, sorry about that :)
I agree with the general feeling in the comments that it's our perspective that has changed, not the magic itself, but I wanted to cook something that would probably satisfy players who are looking at the game from the "pure explorer" point of view.
One of the things that create this feeling nowadays is that everything is extremely explicit. Your quests are all marked, have pointers to locations, and if there's any narrative substance it's either inconsistent quest-to-quest or is already highlighted by voice acting and such - to me that makes an environment where I'm like - hey, if I miss it it was probably not important enough for me to care, and so I blaze through everything.
Wow could take a page from the narrative approach of From Software (for example) and look at quests and classify them in these different categories: msq quests, xp farm quests, side quests.
MSQ we know already, it's the big quest with a different icon that progresses you zone campaign. XP farm quests are what nowadays are side-quests, things you pick alongside a msq that make you feel happier about accomplishing multiple things in the same area. But side quests should be a lot more like vanilla. No explicit marker for quest-givers, no map pointers, nothing like that. Go around, talk to NPCs, connect the dots and feel inmersed in the process.
Sure, we can have an achievement of "complete all side quests in X zone", but they are not listed. They could reward a title and someting non-fancy, like a "library toy" that keeps having books added as you complete stories in a continent, and you can showcase your "full northrend library".
I remember Boralus was full of little spots of life and flavour as well as a lot of under water areas all throughout bfa that were awesome. There's plenty of life in WoW. I think the real problem modern wow has is that it's no longer "world" of warcraft, it's just "expansion" of warcraft. 4 new zones, 8 new dungeons and a raid. Everything else doesn't exist unless the champaign goes there. Redridge mountains and the Barrens aren't real any more, characters you enjoyed in the last expansion vanish and are never heard of again until an allied race quest tells you they've gone all light fachist (rip Yrell). None of the thing you enjoyed before matter now, none of the characters, nothing, because we have discovered a new island with new stuff and bla bla bla. The world of warcraft stands still, stuck in Chromie time, non existant, whle you just play the new expansion. Personally, I wish there was a lot more flavour in the world at large, stories told and characters revisited, not just for what's relevant for the current expansion.
Someone burned my tree (nelf player here) and then nothing happened. We stood still, there was barely anything about it other than what Tyrande did and said and then came the heritage quest line which did some moonwell stuff and broke traditions. Nothing about the people post burning, no rebuilding etc. For the most part, night elves just stood still, waiting for dragonflight to give them a new home. The expansion is full of life and wonders for people to explore. The world, doesn't exist. That's my two cents on what I see as the issue.
Love this! So cool, i think all this awesome stuff just gets lost in the sheer amount of pointless and uninteresting stuff the game has now. Super unfortunate
Wow storytelling is now waiting for chromie to finish her disney blabbing so we can finish our rep farm
"we can still play like back then, we just choose not to" yes and no. You can't enjoy the game the same way as back then cause there is no lvl8 running trough lvl40 areas to get to the other side, there is no fun in leveling at all, you run around one shotting everything. Literally naked with a white weapon. Besides raiding, leveling and dungeonslvl was my copium.
For me, the faster and more painless the leveling process is, the better. Ergo, DF leveling is the best it's ever been.
Legion was the last expansion where the game had that immersive feeling.