I watched your other vid on the scouring too and have been contemplating this.. I think your idea has legs, afterall, when you think about it, Heresy 2.0 is more aimed at oldhammer fans, middlehammer fans and younger people who no longer want to keep up with 40k than it is at the Heresy community. The Heresy community has been self sustaining for a long time and is well known for salt, 3d printing, house rules and all the other community stuff that doesn't help GW at all. And the Oldymiddlyhammerers who haven't been massive heresy nerds in the past don't have any nostalgia for Mk2, 4, 5 etc. They want mk 7 and all the retro stuff like box dreads, landspeeders, scouts with puffy sleeves and mohawks and whatnot. Plus, as you say the story will now be moving forward into the scouring. I have long thought that GW's attempts to encourage modes of play for 40k that are more casual or narrative have failed, and I am sure they realise that it's time for a separate game system to scratch that itch. Like a World of Warcraft Classic. Like the 40k equivalent of abandoning 10th ed for a heavily modded Skyrim and your 503rd playthrough. It would make more sense financially to tack that on to Heresy however, a few campaign books rather than a whole new system that would also divide the 40k fanbase.
@@mrnobodypresents1349 the main problem I can see is that there still won't be xenos. they can't do an old world because the old ranges (that they'd be allowed to use) for Eldar, Orks etc would be off scale with the new Heresy models. So it would be more imperials vs chaos rather than an explicitly retro 40k adjacent experience. I also believe that people are interpreting a lack of information as mendacious when it's probably just poor business practice. I mean to say that - they know what Heresy players want. They're not going to burn it all down with a joke edition just for lolz. They're just terrible at communicating and it also seems there's some major internal reorganisation going on there in terms of production. I honestly think the issues with Heresy are stemming from some production issue, they're not the big boys on the block so they get shunted down the queue. If it's not a big battleforce box management aren't interested? It also seems that they're not going to wait to have plastic replacements before they start squatting the resin kits, if you have a look loads have disappeared over the last 6 months for all of the different games. It almost feels like what liquidators might do if the place went bankrupt and they had to reduce and refine in order to retain some profitability... who knows what that might mean going forward
@@paulyg405 They could with the Elder do different kits since they are noted to be closer to their height in power. Plus more Aspects where still around but... they could do entirely untouched xenos from the Great Crusade time. Who knows.
@@paulyg405I just wish someone like Bandai would buy up GDubbs already, and get it over with. Sure, they have their own issues, but they are million times better than GW are at their (((best))). It might seem like an unrelated answer, but I promise you it really isn't, as we would get more, and more faithful models and rulesets for each system. Which is infinitely better than GW can ever do.
@@mrnobodypresents1349 all of that would be amazing and definitely appreciated by the fanbase. I think it would bag them a tonne of goodwill. But I don't see it happening, there seems to be a lack of imagination there. I was listening to some lore stuff around the unification wars, that would make a great setting you could port the Necromunda rules over to. there's so much scope for cool stuff in the Heresy era. Right now I'm choosing to generously interpret what's going on at GW with heresy as hiccups around reorganisation and improving business practice, rather than a clusterF&*k of creative poverty and incompetence
I can forgive most of the issues Heresy has at the moment honestly, the plastic models and the feel of the ruleset are enough for me, I'm not bothered by the slow release schedule. What frustrates me is there's no roadmap, and seemingly no rhyme or reason to the releases. It just feels completely random, and when you couple that with a slow pace it puts people offside. They need to do something more like Old World, I understand that faction by faction releases wouldn't work the same in Heresy, but you could do something like a campaign book that features a faction and then a guaranteed tranche of releases for it, like all the line troops, a dedicated transport, upgrade sprue, character and something else - tank etc then just cycle through and do that for each legion/faction in turn. Like I can imagine there's a tonne of solar aux players right now who didn't buy the Dracosan's cos they're holding out for Auroxes.. and it's like.. how long are they gonna have to wait? No idea. could be next month, could be 3 years or never
@@mrnobodypresents1349 it'll be because either - they don't want to show their hand too early for some reason, they've got some plan for future hype.. like a big launch trailer or something coming, or the more boring version which is they've got nothing to show off and no firm dates planned. But I find that hard to believe
@@paulyg405 Even if it was for hype I think just telling folks would do better. Lets them plan for whats to come.. but, I suspect they don't care if they maintain players.
@@mrnobodypresents1349 I'm wondering if this is a bit of a 'we like the smell of our own farts' moment, like management think all the noise every time Heresy thursday flops is driving engagement.. cos I could see how you could think that from a management perspective. Maybe to them it seems like we're all desperate for anything and sitting around salivating at the prospect of anything new at all dropping for heresy. Problem with that is resentment leads to anger and eventually to apathy so it's a big risk. I'm sure they're losing people over it already. I do think they need to urgently lift their game, because even if there's no major competition on their level, they are being picked at by 1000s of carrion kickstarters, indie games, companies like Wargames Atlantic nibbling at their feet. I can't remember a time when the community had better access to the tools we would need to maintain a game and setting ourselves.
@@paulyg405 And 3d printing is advancing rapidly. Wargames Atlantic is doing a ton of stuff and working with other companies. GW's management is.. lets say stuck under Roundtree.
Love that they posted after I loaded the vid, sigh.
Sadly some of the speculations made are still much more interesting than anything Games Workshop has officially announced in months.
Thanks. Its a shame they don't do some just 'heres the cool thing I've worked on' style posts.
I watched your other vid on the scouring too and have been contemplating this.. I think your idea has legs, afterall, when you think about it, Heresy 2.0 is more aimed at oldhammer fans, middlehammer fans and younger people who no longer want to keep up with 40k than it is at the Heresy community. The Heresy community has been self sustaining for a long time and is well known for salt, 3d printing, house rules and all the other community stuff that doesn't help GW at all. And the Oldymiddlyhammerers who haven't been massive heresy nerds in the past don't have any nostalgia for Mk2, 4, 5 etc. They want mk 7 and all the retro stuff like box dreads, landspeeders, scouts with puffy sleeves and mohawks and whatnot. Plus, as you say the story will now be moving forward into the scouring. I have long thought that GW's attempts to encourage modes of play for 40k that are more casual or narrative have failed, and I am sure they realise that it's time for a separate game system to scratch that itch. Like a World of Warcraft Classic. Like the 40k equivalent of abandoning 10th ed for a heavily modded Skyrim and your 503rd playthrough. It would make more sense financially to tack that on to Heresy however, a few campaign books rather than a whole new system that would also divide the 40k fanbase.
It seems the most reasonable course of action for them as far as I can think. Plus many HH players very much don't want 40k.
@@mrnobodypresents1349 the main problem I can see is that there still won't be xenos. they can't do an old world because the old ranges (that they'd be allowed to use) for Eldar, Orks etc would be off scale with the new Heresy models. So it would be more imperials vs chaos rather than an explicitly retro 40k adjacent experience. I also believe that people are interpreting a lack of information as mendacious when it's probably just poor business practice. I mean to say that - they know what Heresy players want. They're not going to burn it all down with a joke edition just for lolz. They're just terrible at communicating and it also seems there's some major internal reorganisation going on there in terms of production. I honestly think the issues with Heresy are stemming from some production issue, they're not the big boys on the block so they get shunted down the queue. If it's not a big battleforce box management aren't interested? It also seems that they're not going to wait to have plastic replacements before they start squatting the resin kits, if you have a look loads have disappeared over the last 6 months for all of the different games. It almost feels like what liquidators might do if the place went bankrupt and they had to reduce and refine in order to retain some profitability... who knows what that might mean going forward
@@paulyg405 They could with the Elder do different kits since they are noted to be closer to their height in power. Plus more Aspects where still around but... they could do entirely untouched xenos from the Great Crusade time. Who knows.
@@paulyg405I just wish someone like Bandai would buy up GDubbs already, and get it over with. Sure, they have their own issues, but they are million times better than GW are at their (((best))).
It might seem like an unrelated answer, but I promise you it really isn't, as we would get more, and more faithful models and rulesets for each system. Which is infinitely better than GW can ever do.
@@mrnobodypresents1349 all of that would be amazing and definitely appreciated by the fanbase. I think it would bag them a tonne of goodwill. But I don't see it happening, there seems to be a lack of imagination there. I was listening to some lore stuff around the unification wars, that would make a great setting you could port the Necromunda rules over to. there's so much scope for cool stuff in the Heresy era. Right now I'm choosing to generously interpret what's going on at GW with heresy as hiccups around reorganisation and improving business practice, rather than a clusterF&*k of creative poverty and incompetence
I can forgive most of the issues Heresy has at the moment honestly, the plastic models and the feel of the ruleset are enough for me, I'm not bothered by the slow release schedule. What frustrates me is there's no roadmap, and seemingly no rhyme or reason to the releases. It just feels completely random, and when you couple that with a slow pace it puts people offside. They need to do something more like Old World, I understand that faction by faction releases wouldn't work the same in Heresy, but you could do something like a campaign book that features a faction and then a guaranteed tranche of releases for it, like all the line troops, a dedicated transport, upgrade sprue, character and something else - tank etc then just cycle through and do that for each legion/faction in turn. Like I can imagine there's a tonne of solar aux players right now who didn't buy the Dracosan's cos they're holding out for Auroxes.. and it's like.. how long are they gonna have to wait? No idea. could be next month, could be 3 years or never
A proper road map would resolve many issues yet.. they seem unwilling to do so.
@@mrnobodypresents1349 it'll be because either - they don't want to show their hand too early for some reason, they've got some plan for future hype.. like a big launch trailer or something coming, or the more boring version which is they've got nothing to show off and no firm dates planned. But I find that hard to believe
@@paulyg405 Even if it was for hype I think just telling folks would do better. Lets them plan for whats to come.. but, I suspect they don't care if they maintain players.
@@mrnobodypresents1349 I'm wondering if this is a bit of a 'we like the smell of our own farts' moment, like management think all the noise every time Heresy thursday flops is driving engagement.. cos I could see how you could think that from a management perspective. Maybe to them it seems like we're all desperate for anything and sitting around salivating at the prospect of anything new at all dropping for heresy. Problem with that is resentment leads to anger and eventually to apathy so it's a big risk. I'm sure they're losing people over it already. I do think they need to urgently lift their game, because even if there's no major competition on their level, they are being picked at by 1000s of carrion kickstarters, indie games, companies like Wargames Atlantic nibbling at their feet. I can't remember a time when the community had better access to the tools we would need to maintain a game and setting ourselves.
@@paulyg405 And 3d printing is advancing rapidly. Wargames Atlantic is doing a ton of stuff and working with other companies. GW's management is.. lets say stuck under Roundtree.