Heyyyyy i like this setup....hehe....Very simple and too the point...You may have to go back to this simple approach....Love it....you still have this case?
@@JoshuaKennedy321 don't you wish sometimes you can go back to this simple setup? lol...Sort of like start all over again......Already i have a urge to deal my NI Maschine +....Someone wants to trade for a ER-301..................argggh....when will it end Josh..
@@rhampton1914 It will never end. Human nature is to want what we don't have, and modern consumer culture is built around pandering to that urge. You have to be a saint or a madman to free yourself from the constant wanting.
4 is too "square" and mechanical sounding for my taste. I tried 8 for a while and it seems useful, especially when using an external master clock .. but 24 is definitely more organic-sounding. Dividing / multiplying by 6 will convert 4ppq to 24ppq and vice versa .. but the 4MS Quad Clock takes a couple of beats to latch on, and tends to start with a noticeable offset which for a while was driving me absolutely nuts. But I finally (duh) figured out how to use the Reset signal to sync everything up to the downbeat and now I can finally construct tight rhythmical patches to my complete satisfaction and it doesn't matter whether Grids or something else is the master clock.
the SV-1 has a built in multiplier in the midi-cv section..... send a clock via midi into it and each time you press the clock button on the sv-1 it cycles through a new division/multiplication of that clock... (the digital LFO also has clock division/multiply.... hold down lfo and press clock to cycle through) then simply patch from Clock I/O on lifeforms to clock in on grids. to get into external clock sync on SV-1 you hold down the edit button for a few seconds (led's will blink) then you press clock button until the clock LED is flashing in a sequence of 2's (1 flash is internal clock, 2 flashes is external clock in, and 3 flashes is internal clock out).
Oh believe me, I tried that first. SV-1 clock multiplication only goes to x3 which is not fast enough to drive Grids to my complete satisfaction. The synced digital LFO does not have a square wave output .. though now that I think about it, I could perhaps use wave #4, the down-sloping saw, as a surrogate clock signal .. but then my LFO would be committed to doing that, and I couldn't use it for something else. (My favorite wave is #2 random stepped, which acts like a sample & hold.) My issue with using external clock is that everything stops when the clock stops .. and my Keystep controller only outputs a clock signal when an arp or a sequence is running. My record deck outputs a MIDI clock but again, only when it is playing or recording - not when it is idling. So that's great for recording but not so great for patch building & rehearsal. Most of the time I want my rhythm section running constantly while I play "live" over top of it, so I need a constant clock - and I need my controller free instead of locked in an arpeggiator sequence. I got a 4MS Quad Clock Distributor and it solved all of the clocking problems for me while adding some unexpectedly interesting functionality to my rig. I probably should do more vids about the modules I've added since .. jeez .. this was only January. It seems a lot longer ago than that.
You can choose a slower clock resolution in the advanced settings menu. I don't think it's necessary to have an external clock module just for that, but I'm sure you'll find plenty of other good uses for it once you have it.
I did fiddle with that before deciding to get a clock multiplier. The lower clock settings on Grids are 8ppqn and 4ppqn (why not a 16 I have no clue). When I tried them, it sounded too mechanical .. very quantized & robotic without the subtle shuffle of the high-resolution setting.
Since posting this video I've added a few clockable devices to my system (a clock divider & a sequencer). In theory I know a Grids trigger output can be used to advance these devices by uneven steps but I haven't delved into it yet. I want to gain a bit more competency before demonstrating the technique. This video moves too slow; it's obvious I'm still a newb with modular.
@@CarlsbadSGP2007 Yes, it's very simple with an analog sequencer that advances one step per clock pulse (and doesn't care when those pulses come.) I have a Befaco Muxlicer which is digitally clocked, and it does not like to receive irregular clocks. It tries to average them, and the results are weird.
It me: "Any drum patttern I make -- I don't like it." @1:13
Heyyyyy i like this setup....hehe....Very simple and too the point...You may have to go back to this simple approach....Love it....you still have this case?
Nope, that case is long gone.
@@JoshuaKennedy321 don't you wish sometimes you can go back to this simple setup? lol...Sort of like start all over again......Already i have a urge to deal my NI Maschine +....Someone wants to trade for a ER-301..................argggh....when will it end Josh..
@@rhampton1914 It will never end. Human nature is to want what we don't have, and modern consumer culture is built around pandering to that urge. You have to be a saint or a madman to free yourself from the constant wanting.
Nice simple demo. I got the idea of what this module does. Thanks
Glad I could help.
you can change the clock input on the grids as well, change to 4ppqn 8ppqn or 24ppqn
4 is too "square" and mechanical sounding for my taste. I tried 8 for a while and it seems useful, especially when using an external master clock .. but 24 is definitely more organic-sounding. Dividing / multiplying by 6 will convert 4ppq to 24ppq and vice versa .. but the 4MS Quad Clock takes a couple of beats to latch on, and tends to start with a noticeable offset which for a while was driving me absolutely nuts. But I finally (duh) figured out how to use the Reset signal to sync everything up to the downbeat and now I can finally construct tight rhythmical patches to my complete satisfaction and it doesn't matter whether Grids or something else is the master clock.
the SV-1 has a built in multiplier in the midi-cv section..... send a clock via midi into it and each time you press the clock button on the sv-1 it cycles through a new division/multiplication of that clock...
(the digital LFO also has clock division/multiply.... hold down lfo and press clock to cycle through)
then simply patch from Clock I/O on lifeforms to clock in on grids.
to get into external clock sync on SV-1 you hold down the edit button for a few seconds (led's will blink) then you press clock button until the clock LED is flashing in a sequence of 2's (1 flash is internal clock, 2 flashes is external clock in, and 3 flashes is internal clock out).
Oh believe me, I tried that first. SV-1 clock multiplication only goes to x3 which is not fast enough to drive Grids to my complete satisfaction. The synced digital LFO does not have a square wave output .. though now that I think about it, I could perhaps use wave #4, the down-sloping saw, as a surrogate clock signal .. but then my LFO would be committed to doing that, and I couldn't use it for something else. (My favorite wave is #2 random stepped, which acts like a sample & hold.)
My issue with using external clock is that everything stops when the clock stops .. and my Keystep controller only outputs a clock signal when an arp or a sequence is running. My record deck outputs a MIDI clock but again, only when it is playing or recording - not when it is idling. So that's great for recording but not so great for patch building & rehearsal. Most of the time I want my rhythm section running constantly while I play "live" over top of it, so I need a constant clock - and I need my controller free instead of locked in an arpeggiator sequence.
I got a 4MS Quad Clock Distributor and it solved all of the clocking problems for me while adding some unexpectedly interesting functionality to my rig.
I probably should do more vids about the modules I've added since .. jeez .. this was only January. It seems a lot longer ago than that.
You can choose a slower clock resolution in the advanced settings menu. I don't think it's necessary to have an external clock module just for that, but I'm sure you'll find plenty of other good uses for it once you have it.
I did fiddle with that before deciding to get a clock multiplier. The lower clock settings on Grids are 8ppqn and 4ppqn (why not a 16 I have no clue). When I tried them, it sounded too mechanical .. very quantized & robotic without the subtle shuffle of the high-resolution setting.
Grids is also useful to run into a sequencer to control rhythm. Fun stuff!
Since posting this video I've added a few clockable devices to my system (a clock divider & a sequencer). In theory I know a Grids trigger output can be used to advance these devices by uneven steps but I haven't delved into it yet. I want to gain a bit more competency before demonstrating the technique. This video moves too slow; it's obvious I'm still a newb with modular.
@@JoshuaKennedy321 did you learn how to do this?
@@CarlsbadSGP2007 Yes, it's very simple with an analog sequencer that advances one step per clock pulse (and doesn't care when those pulses come.) I have a Befaco Muxlicer which is digitally clocked, and it does not like to receive irregular clocks. It tries to average them, and the results are weird.
I can smell this case.
Smells like skateboards and model trains.
Great video. Thanks.