Elite: Dangerous - How to Outfit your Cobra Mk 3 for More Profit in Trading!

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  • Опубликовано: 25 окт 2024

Комментарии • 32

  • @yourshames
    @yourshames 10 лет назад +1

    I was so stoked to play this game over christmas break, but I forgot my hotas back at collage :(

  • @Nektar.
    @Nektar. 9 лет назад +12

    Im going straight from the sidewinder to the cobra

    • @brushboss99
      @brushboss99 9 лет назад

      Just like i did. First, easy delivery missions, and then just switch to missions to find some shit in space (like artifacts). You only need to bring one art for the mission, but there are usually 2+ in every signal source that has them

    • @brushboss99
      @brushboss99 9 лет назад

      Now i'm doing heavy load contraband, 100-170k for a run to a really slose system

    • @NotMyName10
      @NotMyName10 9 лет назад

      +brushboss99 What trade route are you using?

    • @brushboss99
      @brushboss99 9 лет назад

      +Ralph dekeyser none. Contraband missions that payed 80-250k, but that may have been balanced because i haven't played in a while

    • @Nektar.
      @Nektar. 9 лет назад

      brushboss99 If it still makes that much money i will have to try it. Pull out my cobra and in a few missions you could make around 1 million credits

  • @slovakgamer5818
    @slovakgamer5818 9 лет назад +1

    this video was really helpful. upgrading my power distributor now.

  • @Frank_Lucker
    @Frank_Lucker 7 лет назад

    Just what I was looking for... Thank you.

  • @TheLucreziia
    @TheLucreziia 9 лет назад

    Great video helped me sort out my Cobra :)

  • @G0dzmeatballs
    @G0dzmeatballs 10 лет назад

    I used to watch you ages ago when you did fifa, what happened brah?

  • @Solhall
    @Solhall 9 лет назад

    you should do an Adder video as well mate :), since you have done the hauler then this one :)

    • @Solhall
      @Solhall 9 лет назад

      oh alright, well awsome vids man, i really enjoy them with good information for a trader noob like myself :)

  • @kolakommando
    @kolakommando 6 лет назад

    1st upgrade for trading
    Sell cobra
    Buy type 6
    Start trading

  • @Fluffski2006
    @Fluffski2006 9 лет назад

    ok i have an issue. My cobra will only travel 3.7 light years max and i have no idear why? iv tryd to upgrade all my powerplant, frame shift and power distributor but now i cant jump anywhere

    • @S0UTHERNC0MF0RT
      @S0UTHERNC0MF0RT 9 лет назад

      Not all spaceports sell all available modules for the Cobra Mk III. Go to a spaceport that sells Cobra Mk III ships at their shipyard, like the spaceport that you purchased your Cobra Mk III from, and you should have a much greater selection of modules.

  • @dvdfan100
    @dvdfan100 9 лет назад

    it is hard to follow what you are saying, please write the info down.

  • @Green-fs1yz
    @Green-fs1yz 9 лет назад

    cost for a full loadout?

  • @brushboss99
    @brushboss99 9 лет назад +1

    What system has 16 space cargo racks?

    • @MichaelPohoreski
      @MichaelPohoreski 9 лет назад +1

      +brushboss99 In alphabetical order people have reported:
      10 Canum Venaticorum,
      Aiabiko,
      Asellus Primus (Beagle 2),
      Aulin,
      Chemaku,
      Polahukuna,
      Moros
      Styx,
      Ross 860,

    • @NotMyName10
      @NotMyName10 9 лет назад

      +Michael Pohoreski almost every high tech system

    • @MichaelPohoreski
      @MichaelPohoreski 9 лет назад

      Ralph dekeyser As far as I can tell, yes. The wiki has the most up-to-date info.

  • @zontarr22-zon
    @zontarr22-zon 9 лет назад +2

    hahaha , if you buy a Cobra just to focus on trade only...you are doing it wrong!!!. Like the description of a Cobra is saying : is a multipurpose ship not a dedicated trader. and an advice : do not mount inferior class modules in you internal module slots.

    • @zontarr22-zon
      @zontarr22-zon 9 лет назад +1

      ***** I get your point but my idea is that people that buy Cobra will benefit more doing all sort of things :P beside tradeing with it .

    • @Crusader4633
      @Crusader4633 9 лет назад +4

      I stepped into a Cobra from the Adder. It seemed a logical choice. Don't pay attention to what it says on the tin. If it can equip the components you need for what you want to do, then the ship can do it. I have 52 cargo space, no weapons, and the 600k FSD (for ~20LY jump range!) and have made ~10m credits with my TraderCobra. It is truly multi-role. And with the game allowing you trade out modules at cost, who cares? You have a TraderCobra and want to fight? Just swap out the trading specific modules and strap on some guns. You lose no credits!

  • @JakBlak
    @JakBlak 9 лет назад

    Thx for this

  • @Reginaldesq
    @Reginaldesq 9 лет назад

    Your video is good and you are entertaining but I feel you need to stay on topic. The title says "How to outfit your Cobra for more profit in trading" But then you seem to be saying that your keeping more power than you need in case you want to try out a gun etc. That's not maximising or profit. I feel you could have at least fitted the lighter power plant to show us the difference in jump range. You get 100% of your credits back when you sell them.

    • @Reginaldesq
      @Reginaldesq 9 лет назад +1

      ***** good on you, keep up the good work

    • @TheRisingAnarchy
      @TheRisingAnarchy 9 лет назад

      I used to use it for Mining/Bounty Hunting. Mine at pristine metallic mining areas and get a few shots on wanted ships to claim bounties. I could make 600k plus each trip.

  • @dvdfan100
    @dvdfan100 9 лет назад

    i still find it hard to follow you, I had bin the vid cos it was impossable to get any understaning on the things you where saying, its not you fault, it all there stuff inside the ship, I might not buy this game cos its so dam hard to get to grips with all the terms E 2 AND F 2 what the hell.

    • @CrazyDoug17
      @CrazyDoug17 7 лет назад

      I had a hard time understanding, and this comment might be a little bit old, but it might help someone else.
      Letter rank is worst to best, A being best. Certain stats like heat, weight, and power draw can vary greatly between ranks. The number is class or size. 1 is smallest. Some ships can only fit certain class modules in certain slots. Smaller ships will be greatly limited to class 1 or 2, just for example.
      E - The s***tiest, stock type.
      D - higher performance than E, and always the lightest. Preferred for trading and exploration for jump distance.
      C - Middle of the road. Higher performance than D, standard weight. Considered the 'budget' rating.
      B - Second best performance. Heaviest, but MUCH cheaper than A.
      A - Best of the best. Most expensive, highest power draw, best performance.
      Hope this helped!