We Cracked the Code of Gears on Ice

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  • Опубликовано: 21 дек 2024

Комментарии • 73

  • @MEDICINE9268
    @MEDICINE9268 Год назад +134

    The things you explain here are really the things that I got a feeling for after more than 1k hours on ice. Really cool it's explained here. In that case people don't have to get to a long learning curve haha.

  • @eclipseeffigy
    @eclipseeffigy Год назад +137

    Can't wait for OpenPlanet to release learning mode so weird jank like this can be practiced with a helper that makes the opaque physics of trackmania visible.

    • @void_snw
      @void_snw Год назад +1

      To be honest, I'm torn on my opinion of these things. Feel based physics things are super annoying to deal with. Being able to practice these with visual aid is great. Not being able to use them while going for records and such.. not so sure. We'll probably have people practicing with the tool for hours and hours, getting quite an advantage, locked behind that. Then again, it could be even worse if those tools were available while going for records!
      All in all, it's cool these things are being found and developed. Just not sure about my opinion on the learner mode. We'll see what the community says in the future, for now, let the interesting plugins commence!

    • @snowe..
      @snowe.. Год назад +3

      @@void_snw I am incredibly annoyed by the decision because streamers had access to these plugins and used them in freaking COTDs for months before OpenPlanet said anything. I guarantee those streamers are using those plugins still, when they're not on stream. "Rules for thee, not for me." Ridiculous in my opinion.

    • @PronteCo
      @PronteCo Год назад

      some guy made a video of a pluging that shows you the optimal angle and openplanet is working on it but they are concerned it is too close to cheating if you use it in competitive

    • @DVous
      @DVous Год назад

      Is learning mode still not released? When you can’t rely on realistic physics, it’s only fair that there should be a training mode

    • @RigRacers
      @RigRacers 7 месяцев назад

      Still no training mode. It was a bs excuse to calm the backlash after the veterans of the game bullied Openplanet out of releasing visual aid support for new players to learn with. ​@@DVous

  • @BigDBrian
    @BigDBrian Год назад +80

    It really makes you wonder why they changed ice physics in a way that's almost universally disliked but left in this 'danger wedge' with completely incomprehensible mechanics. Even with your thorough analysis it's a bit wishy washy and has loose ends...
    There's also frustrating things like your car getting stuck at a certain angle, even if you release to try and lower your angle. There also seems to be a bug happening completely randomly where one of your wheels just bumps into the air a little in the middle of your slide (this may have to do with custom block collision, but idk)
    To be honest, I enjoy ice. It's a really cool (no pun intended) and unique surface. It's such a shame how unpolished it is, causing it to feel random and unfair.

    • @sergeantbigbird
      @sergeantbigbird  Год назад +34

      I can't agree more. Of all the weird mechanics that make the game harder to play and enjoy, it's really frustrating that they just "fixed" something else entirely instead.

    • @dino130395
      @dino130395 Год назад +9

      Because this is surely not intended, just a side effect of how they programmed the physics. Nadeo might not even be aware of this

    • @daniellima4391
      @daniellima4391 Год назад +3

      Bold of you to assume that Nadeo knows exactly how ice works lol

  • @ThatSkiFreak
    @ThatSkiFreak Год назад +46

    You know, I didn't think I could be convinced that ice gears were even more stupid than I thought they were, guess I was wrong.

  • @islandofmelanat
    @islandofmelanat Год назад +3

    I'm only a casual player, but this kind of analysis is still so valuable. I think ice is a really interesting and cool surface, and it feels great to play when everything lines up, but "randomly" sliding out has always felt absolutely horrible. Hats off to you for taking such a rigorous approach to such mechanics in Trackmania and making them much more understandable to laymen like me!

  • @psychoedge
    @psychoedge Год назад +1

    Finally someone can explain gears in ice sliding properly. Most ice pro players just learned how to play but could never explain what's actually happening xD

  • @corgidogman
    @corgidogman Год назад +8

    actually banger video wtf, thanks for the tips

  • @concinus
    @concinus Год назад +2

    Very interesting insight, thank you very much! As a mediocre Ice player I rate icemaps highly where even on a not so perfect run the car enters an iceslide at low rpm so there is no risk of an accidental danger-wedge-slideout. So for example a turn that will always be in low gear 4 and not just on a perfect run (unless I hard crash ofc). Basically avoiding this weird NadeoPhysicsMoment(tm) entirely. Something to keep in mind when building ice that makes the map much less frustrating for the average joe like myself.

  • @kanvolu
    @kanvolu Год назад +24

    Awesome video as always, I simply love your content and the scientific approach that you have towards these problems

  • @robotm99
    @robotm99 Год назад +14

    excellent in-depth look at ice mechanics. analysis like this is invaluable to the community (and perhaps even secretly Nadeo-who knows if they even know their mechanics this well lol). very cool to see.
    see you on the IL leaderboards ;)

  • @TelefonSquid
    @TelefonSquid Год назад +5

    These Tools in a learning mode plugin is a good way to address all the issues people have with it. I think It's a very good move that will benefit the community in the long run. And mad props for researching all of this and creating the plugins!

  • @tomer073
    @tomer073 Год назад +6

    What an amazing video, thanks for making it clear for us

  • @jellyfishkisses3370
    @jellyfishkisses3370 Год назад +2

    Incredible work! Your graphs look very pretty

  • @THEpicND
    @THEpicND Год назад +3

    So basically, random slideouts are real, they just arent random, and they are incredibly stupid... thanks NANDO

  • @g4mernick4
    @g4mernick4 Год назад

    Here from Wirt. Great video!

  • @TheKirkenes
    @TheKirkenes Год назад

    great work, dude! Wirtual says hi

  • @colymoli4311
    @colymoli4311 Год назад +1

    this is the best for open planet. the mod becomes a training mod without having to worry about this tools are used in online lobbys or leaderboard ranks. like bakkes mod in rocket league. its just there to get better at the game

  • @abdc2990
    @abdc2990 6 месяцев назад

    This reminds me of Quake 3's cgaz/zones hud to help with the angles in strafejumping.

    • @abdc2990
      @abdc2990 6 месяцев назад

      I mean - to the point where it might be worth looking into how that worked to better undersatnd the nadeo physics.

  • @Heyght
    @Heyght Год назад

    Didn't know about the learning mode. That's nice

  • @amanemisaki4046
    @amanemisaki4046 Год назад

    could you make an OpenPlanet extension to display the lines from the video (or link one if it already exists)? (temporarily, until learning mode releases)

  • @wyronnachtjager
    @wyronnachtjager Год назад

    Just giving some love, was watching from wirtual video

  • @Geppty
    @Geppty Год назад

    Finally more info about the learning mode! Im pretty excited by these, as it can reallh help to see how much you can push any map whatsoever

  • @tonyg1011
    @tonyg1011 Год назад

    THIS NEEDS TO BEA PLUGIN

  • @vitorlol22
    @vitorlol22 Год назад +1

    The overcomplicated mess that is the ice physics is some of what makes it so fun for me :) Also always being cautious to not slide out while also trying to drive good lines on such a weird surface is what makes good ice players so mesmerizing

  • @alexanderf8451
    @alexanderf8451 Год назад

    How have less than 10K people watched this? This is huge!

  • @DanielHatchman
    @DanielHatchman Год назад +1

    Wait so is the 'gearbug' actually holding it in in the upper safe zone and not gearing until you come out of the turn? What's happening with gear bugs?

    • @sergeantbigbird
      @sergeantbigbird  Год назад +3

      Gearbugs are the shifts inside the danger wedge, but where the car shifts quickly and smoothly rather than sliding out. We haven’t figured out what makes it good vs bad, though :/

    • @DanielHatchman
      @DanielHatchman Год назад +1

      @@sergeantbigbird holy shit! That's why they are so hard to get. There have been tracks where I've driven for like 20 mins and got like top 200 ish, watched the wr and there is an insane gear bug. Eventually get one and instantly get like top 50. So powerful! Good to know if I'm sliding out trying gear bugs I'm actually on the right track. Hahaha 😅

  • @KapstadTM
    @KapstadTM Год назад

    i needed this video, well done :)

  • @bartekoo2197
    @bartekoo2197 Год назад

    this game went from having skill and reaction time to having a PHD in physics

  • @rumfordc
    @rumfordc 5 месяцев назад

    is speed not based on the actual tire speed but rather the car body's absolute speed? so sliding backwards is still positive speed that can trigger gear ups? also has anyone ever made a mod allowing for manual gear changes?

    • @sergeantbigbird
      @sergeantbigbird  3 месяца назад

      in the context of my work - yes speed is the car body’s absolute speed, ie length of velocity vector. re #2, no - nobody’s ever done manual gear changes as far as I know

  • @RigRacers
    @RigRacers 7 месяцев назад

    Can i get the real values for the lines pls? You offered in description (:

  • @the1barbarian781
    @the1barbarian781 Год назад

    I’m pretty new to ice but I’m confused at what happens when I slide out from releasing the throttle?

  • @subynut
    @subynut Год назад

    That explains why I'm so bad at Ice! Thank you for doing this video. I have experienced the weird accel zones and I was quite puzzled as to what was going on under the hood of the game. This explains it. Thank you!

  • @GranaDy
    @GranaDy Год назад +21

    Great video!
    Interesting to see how exactly it works, the only conclusion out of this is that ice physics are horrible though 😂
    Just replace it with no-grip and everything is fine 🫠

  • @sHootR450
    @sHootR450 Год назад +3

    Wirtual reacted to your video btw. Unfortunately not a lot of people came to visit the original

  • @IvaHaze
    @IvaHaze 6 месяцев назад

    Is the learning mode thing out already?

  • @pllpaw4109
    @pllpaw4109 Год назад

    Bro's the astrophysicist of trackmania

  • @nytroza
    @nytroza Год назад

    Great guide, thank you!

  • @rhyanvalk7897
    @rhyanvalk7897 Год назад

    The no grip effect has no such problems right

  • @hellnawnaw
    @hellnawnaw Год назад

    I love data backed science! Awesome work!

  • @the_wobbly_witch
    @the_wobbly_witch Год назад +1

    i want tm og no gear racing back

  • @stonleyBigG
    @stonleyBigG Год назад +1

    W Wirtual

  • @Fliksu
    @Fliksu Год назад +2

    280 km/h in gear 0 OMEGALUL

  • @rhyanvalk7897
    @rhyanvalk7897 Год назад

    If only nadeo released an update to fix ice... again

  • @ARudePanda
    @ARudePanda Год назад

    Nicely explained why I hate Ice to death, old ice physics was fine

  • @jrunsvold7150
    @jrunsvold7150 Год назад +1

    I feel like paying intense attention to engine sound on ice is one of the most effective ways to learn when you’re about to screw up, of course it isn’t 100% effective but it really helps finding ideal sd angles and slide out angles.

  • @DeathSynadate
    @DeathSynadate Год назад

    subscribed. technical information like this very good for new players like me that wants to understand what the fuck is going on. why will you not allow for online mode with the plug in. its just giving visual feedback. similar to most other tools in trackmania.

  • @mrle0719
    @mrle0719 Год назад

    I am amazed and impressed but at the same time not so surprised at how stupid this is and how long it took the community to crack the code. Man nadeoooo xD

  • @DrBluefox
    @DrBluefox Год назад

    averaged MIT student playing trackmania

  • @XeonSX
    @XeonSX Год назад

    I’d prefer this to be explained slower with more examples and more words. The get the main points but not all details.

  • @tompw3141
    @tompw3141 Год назад

    What annoys me us that no-where in Trackmania does it explain anything about ice sliding. You're suppose to magically figure out it's better to slide.

    • @DanielHatchman
      @DanielHatchman Год назад

      You can just watch wrs on the leaderboard

    • @xGshikamaru
      @xGshikamaru 4 месяца назад

      ​@@DanielHatchman to be honest that's probably not going to work well if you're a beginner. The reason is that once you figure out why your car is sliding out, you can now try to get close to the edge. In that case it's better to be safer yet slower. Once you get a feel for when your car is about to slide out you can try to improve, but it's better to first try to finish the map without crashing and then refine your lines. To draw a parallel, if you're new to drifting and playing a tech map, the first thing is to understand how to engage a drift and then release acceleration to correct the line rather than trying to get a perfect drift with the exact amount of breaking to get the perfect line. Sometimes the best players are able to take a turn with the upper gear and it changes the way you take that turn completely so it can be a very frustrating experience. Anyway I wish I'd seen this video sooner, it's brilliant.

  • @fish.come.from_the_milk
    @fish.come.from_the_milk Год назад

    bump

  • @URAGOOFUS
    @URAGOOFUS Год назад

    hello

  • @tonyg1011
    @tonyg1011 Год назад

    did you say nudio? lol

  • @Dr8Zh8r
    @Dr8Zh8r Год назад

    HAAAAHHAAAAHAAAA

  • @RigRacers
    @RigRacers 7 месяцев назад

    Still no training mode. Bunch of bs 🤷