@@therajmister2183Only if they didn't literally make the game almost unplayable co-op alwase crashes/glitches and sends u to wz caldera aftwr every match
@@North_Dumpling No it isn't, It in fact only shows infinity wards incomitance in making games/listening to critique. (this applies to more than just movement tho)
His point is how much work and detail was put into that game and how beautiful it turned out. Truly one of the greatest CODs in the series, especially including warzone (despite cold war and vanguard helping out there)
So, just to say this now: MW2019 looks the best, art direction wise. The reason why MWII/III look downgraded is because they rewrote the engine with Warzone in mind. They had to make II/III share the texture assets and lighting system with Warzone 2.0 to save on loading time and file size. MW19 did not have this issue because the game engine was built for the Multiplayer only and Warzone was a last minute addition to capitalize on the BR market. They even had to downgrade the Ground War version of Verdansk to use it for Warzone. Hell, even Cold War and Vanguard looked more crisp than MWII/III because they weren't dragged down by Warzone. Think of MWII/III like Black Ops 4. That game optimized it's engine over Blackout so the game, overall, looked less crisp than Black Ops 3. I just hope they optimized the engine better for Treyarch's next game this year.
WZ was not a last minute addition what. The whole engine was designed around supporting massive player counts. MWII/MWIII look worse in some instances due to the reduced file size, the forced anti aliasing, reduced sharpness, and reduced intensity of shadows to help with visibility.
@@djabouty47 the engine was definitely not optimized for Warzone whether it was planned ahead of time. They tried to stabilize it for the next games at the cost of visual details. The LoD and Draw Distance need work too.
I remember the fall in 2020, MW2019 was pure perfection. Perfect weapon balance in Warzone as well (before they merged in the BO weapons), with the old map Verdansk. I really miss those days in CoD. What an absolute gem of game that was.
@@henny3832In real life, soldiers do not let go of empty magazines because they can be useful in military bases where they can find bullets of the necessary caliber and refill them to put them to use again.
I just think the feature is just inconsistently implemented. There are some cars in MW3 they you can't pop wheels. It depends on the car model they use I guess.
MW2019: though we judged it somewhat lightly for Covid era, is pretty solid MW2022: feels as if it’s too influenced by Sicarios and other shows of the like, especially with the unnecessary gun effects MW2023: corporate has asked me to spot any difference, but i spot no difference
I liked MW2019, don't get me wrong, but it always seemed like they made the game with camping in mind lol. The awful new minimap, horrible maps, extreme SBMM, bad weapon balancing, the freaking doors. I don't know man. I feel like they tried to make Call of Duty into something it never was
Just remember y’all the developers only had 18 months to make mw3 because of Activision basically giving them no time to add any detail so give them some slack y’all these developers try hard to make good games for us, but Activision screws them over every time
Who cares bro first of all nobody asked for this game .They should have just give wz2 n mw2 a 2 year cycle thats all .jeez take activision c.. out of your mouth
Nobody asked for this game I should say Activision higher ups asked for this game. Like imagine wanting to make a better game but the higher ups said no scrap that make this game within 18 mo.
Y'all on this replies are dumb af, what this guy said was that ACTIVISION(not the community) asked for another modern warfare game, and sledgehammer couldve delivered an advanced warfare sequel(which they are planning on making for 2027 now) if ACTIVISION(again, not the community) would have given them some time and freedom, hence why they protested against them because they knew how bad mw3 was doing for not being developed properly due to them being rushed to release it. Dont blame the devs, blame the greedy idiot who gives them the orders
To be fair, all 3 games have their share of small details like MWIII having the sprinklers burst and water comes out when you shoot it and in MWII you can see operator’s breath due to the condensation on snowy maps and in MW19 you can see the falling magazine when you are reloading
But the point is EVERYTHING should be better… and absolutley NOTHING should look worse than a previous entry. It’s a new game and another $90 they’re asking for
mw19 has all of these lol. in the campaign you can find working sprinklers, and in mw19 you can see condensation. idk why it doesn’t show in this one but check out his “mw19 vs bf1” video. it shows condensation in mw19
All CoD players ever do is complain when the game launches, compares them, accepts its fate, then reminisce about what was better before and perpetually start the cycle again. That must be a vicious cycle.
@@appllwithmemes buddy im not talking about YOU. im talking about the community in general, like the original commenter did and you did on your previous comment
0:23 this is neat detail, but isn't it kind of stupid to drop magazines while on a stealth mission lol Those things aren't that light, they can make noise. They also leave as evidence. Maybe that's why they don't use it anymore?
There are many details that are missing in MW2019 right now, on launch MW2019 had most of the details present in the game that are shown it's not present in this video. Like this one: 2:51
0:16 I love shooting the duck when I spawn in on stash house! It’s my favourite part of the map cuz it starts on the top of the hot tub, then you can shoot it and send it flying!
MW was better than MW2 and MW3 for multiple reasons, my favorite is the guns. In MW they had just the AK-47 but u can convert it into multiple different AK Varients and you had the option to choose between 762x39 and 545x39. In MW2 they introduced multiple AK Varients as their own gun. If u ask me it was just an excuse to say “hey we have more guns than the original” but most of the guns had the same attachments. If u really think about it, MW2 had less guns than the OG, half of them were all the same besides the fact that either they were a different caliber or how many rounds released by pulling the trigger. Also in the campaign in MW2 u would see american soldiers with an M4 or Taq 556 with russian optics, that wasn’t a thing in MW. In MW, only the Russians or Al-Qatala used Russian made optics. I liked MW2 but i felt it wasn’t as organized as MW.
And yet mw2019 had the same guns as the cods before it so you could say that it didn’t have any new guns. Also in mw 2019 every gun had the same attachments like the monolithic suppressor and stippled grip tape and only custom attachments for the barrel or stock. Mw2 has so much more attachments than mw2019. I’m not saying mw2 is good. Mw3 is so much better in every way.
Yeah I was disappointed when MWII had multiple guns for the same purposes as an attachment in MW19, especially after the teaser that showed the M4 that could turn into like 4 other guns using attachments. MW19: 1 AK 5 attachments to change into 4 AK's, 1 AUG 3 attachments to change into 2 AUG's, 1 MP5 4 attachments to change into 4 MP5's MWII: 4 AK's semi-interchangeable attachments, 3 AUG's semi-interchangeable attachments, 2 MP5's semi-interchangeable attachments
@@Ibitmytongue69420 I disagree that -"we need to find the missiles" "where are the missiles" "look a missile why's that here?" "they used the missile" "we have to stop the missile" "it's an American missile, it's all shepherds fault" - is better, MW19 had way more originality, and the sneaky missions were so much cooler.
0:30 That feels like a dishonest comparison. The magazine falling is just an alternate animation to the standard reloading one and appears in only in the "Going Dark" mission.
its basically the same thing with smoother mechanics its an upgrade (and if its the details your complaining about no one really cares it doesn't make any difference in gunfights)
Mw3 has the most content flow,weapons,free camos,etc etc,and overall plays faster than mw2 and has more ways to counter cheese or camper playstyles because they don't try to cater to mid to bad players like IW
Please compare BO6 once it releases. I have a theory that MW3 being rushed led to those details being "removed" or rather not implemented back into new assets. Great video!
Honestly I think they should stick with MW1 and add more details, graphic overhauls, cosmetic gun parts as well as additional story packs from later games. These shouldn't be and doesn't have to be 3 different games at all.
every cod has had meta and broken weapons but mw19 you could use any gun and still compete with meta which is hard to find in a cod game. on top of good maps and gameplay flow the game was really good
As cool as small details are, i feel like all they really do is pad out the file size. The games already look good, and most of the time, you aren't even gonna notice these nor care about them.
4:42 great! How well done are the animations of a man who has never held a weapon in his hands. By the way, who noticed that now when using a scouting drone, the character cannot lie down! In MW 2019, the character could lie down and control the drone, but now he can’t, he stands upright!!!!!!
MWII was the best detail wise especially watching the art swing and the pots explode the way they do. Also there is definitely molotovs in MWIII so that is not accurate info.
Hi just great information comparison That since the arrival of mw2 still relevant on mw3 the games are subject to an anomaly which concerns the management of the viewfinder (the reticles are blocked in the center of the aiming accessory of the lateral movement of the players if the 2 joysticks do not follow the same tracking direction simultaneously) and all the management of the locked moves is blocked....why The only thing you players don't understand is that the target person's management was split in two because of a coding error and yes. The management of the people concerned was divided into 2 stages following a programming error Which was distributed across your 2 joysticks And explains why the left joystick even impacts the horizontal assisted aim because the assisted aim has also been divided into 2 hence the problems which are linked to the management of the aim (the parallax effect of the viewfinder - as well as the reticles in the aiming accessories - and the aiming aid that plays tricks on us This is the difference in feeling niv shoot with mw2019 and warzone 1st of the name in terms of gameplay in terms of movement the laterals had no impact with the management of the reticle and the parallax effect of the viewfinders and of course the aids to the target Since it was not divided in 2!!! but only connected to the ADS aiming direction!
@@lsgmatt9817 I explain to you that since the release of mw2 you have been playing a version subject to an anomaly that is still relevant on mw3 this programming error which impacts gameplay and viewfinder management and explains this difference in identity with mw2019
MW2 2022 was a pretty decent game (in my opinion), I loved the fact that they got rid of slide canceling to me. I am slow when I play games, so it's not my thing, but the details of gun play and color were pretty well sure the skins later on in the season sucked and were a terrible choice and the hackers but overall 8/10 for me. MW19 was a masterpiece of a game with dialogue, gameplay, gun mechanics, and of course, attention to detail but for me I don't think the players really gave MW2 a chance especially with the concepts they had planned (and I know I might get targeted for saying this) but I loved MW2 more than MW19 even with that Hulu ahh UI 7/10 for 2019
FOV spoiled me so hard during CW & Vanguard. I’d still be playing MW2019 if it wasn’t for the lack of a fov slider on console. It’s like playing 60 fps on other games & trying go back to 30 fps on RDR2 🥲 But I’m honestly looking forward to BO6. Treyarch always delivers
MWII was a perfect upgrade, fight me It was different sure, but there is always something for everyone and it felt like a true sequel (the last and only cod i bought was BO2 btw)
Yo stay frosty, i have another detail you can try. Some of the skins in MW2019 and MWII2022 have gun slings around the model attached to fhe gun, even attached when choosing a sidearm, as the rifle swings around. From what i've seen, MWIII2023 doesn't have that detail.
When will companies realize graphics and details arent everything like all it does is make it less playable for others because of hardware we want new gameplay mechanics like the ledge hanging on mw2 something innovative not just the same game with a different story and a few details added in
that happens when u hire and yeet everyone from activision just for each game, that's why it feels so different. also, MW3 wasnt just IW working on it, I think sledge hammer put their hands inside too.
MW19 had the best visuals and sound design imo. MW2 at 4k just looks blurry and the textures look like an early PS4 game in most areas. MW3 slightly improved MW2's visuals by being less pixelated, but the lighting and colours are more bland reminiscent of the original MW3.
mw2 was the best call of duty of all the three you didnt have all these nerds slide canceling around the map and jumping every second at least the game was playable
@@kizbo69 I only really cared for DMZ which you could be real money for skins that gave you good items or even self revives or UAVS for free, when people who didn’t spend money have to earn them, also many people reported that the more money they spent the easier their lobbies got.
MW2019: Perfect.
MW2: Still kinda Perfect except the movement and lighting.
MW3: Downgraded version of MW2 with better movement than MW2.
conclusion: play MW2019
@@therajmister2183Only if they didn't literally make the game almost unplayable co-op alwase crashes/glitches and sends u to wz caldera aftwr every match
MW2 movement is perfect tho? No slide and reload cancel unlike MW19
@@North_Dumpling No. Also they downgraded the lighting, details and those perfect sounds...
@@North_Dumpling No it isn't, It in fact only shows infinity wards incomitance in making games/listening to critique. (this applies to more than just movement tho)
The fact that you could pick what watch you wore in MW19 shouldn’t even be underestimated!
its literally the most minor thing ever, only you can really see it.
His point is how much work and detail was put into that game and how beautiful it turned out. Truly one of the greatest CODs in the series, especially including warzone (despite cold war and vanguard helping out there)
@@bootlegscousinthats why its so great. Makes it special that its unique to you
Personally, I never was a fan of the watches. Would rather have pistol grips from COD WW2 over watches, but that's just my opinion.
@@LookItIsHope at least you can see the watches, unlike the pistol grips
So, just to say this now: MW2019 looks the best, art direction wise.
The reason why MWII/III look downgraded is because they rewrote the engine with Warzone in mind. They had to make II/III share the texture assets and lighting system with Warzone 2.0 to save on loading time and file size.
MW19 did not have this issue because the game engine was built for the Multiplayer only and Warzone was a last minute addition to capitalize on the BR market. They even had to downgrade the Ground War version of Verdansk to use it for Warzone.
Hell, even Cold War and Vanguard looked more crisp than MWII/III because they weren't dragged down by Warzone.
Think of MWII/III like Black Ops 4. That game optimized it's engine over Blackout so the game, overall, looked less crisp than Black Ops 3.
I just hope they optimized the engine better for Treyarch's next game this year.
believe me i rather i want mw2/3 enviorment look the same as mw2019 i mean i wonder how mexico look like in mw2019 art
yeah i noticed that when i saw some third person animation ads reloading
nah, not really
warzone 1 has been developed since 2017
there's no way such a big game mode can be made so fast to catch up the trend
WZ was not a last minute addition what. The whole engine was designed around supporting massive player counts.
MWII/MWIII look worse in some instances due to the reduced file size, the forced anti aliasing, reduced sharpness, and reduced intensity of shadows to help with visibility.
@@djabouty47 the engine was definitely not optimized for Warzone whether it was planned ahead of time. They tried to stabilize it for the next games at the cost of visual details. The LoD and Draw Distance need work too.
I remember the fall in 2020, MW2019 was pure perfection. Perfect weapon balance in Warzone as well (before they merged in the BO weapons), with the old map Verdansk. I really miss those days in CoD. What an absolute gem of game that was.
To be honest, no, MW2019 always the best (especially for not those Fortnite skins)
Nah, not really
Nah, not really
Animations and details are better in mwii
But everything else is better in mw19
@@minicaco4973 The graphics in MWII are better. MW2019 only has lighting and shadows.
@@minicaco4973 Nah, gameplay, maps, game balance, camos, and cosmetics are all far better in MWII/MWIII
0:33 thats because the character doesnt throw away the magazine he saves it on his holster
Also,Throwing a mag in a stealth mission can also be evidence for the opposing side.
@@holasoypoloxxthe character didn’t throw the empty mag either
@@henny3832In real life, soldiers do not let go of empty magazines because they can be useful in military bases where they can find bullets of the necessary caliber and refill them to put them to use again.
@@holasoypoloxx well no shit
@@holasoypoloxx ☝️🤓
I could've swore mw2019 had the car suspension detail and breathing on cold maps. pretty sure you covered that in a different video.
I just think the feature is just inconsistently implemented. There are some cars in MW3 they you can't pop wheels. It depends on the car model they use I guess.
Yes but this time, when i tried to record it, i couldnt replicate it
it does
I'm pretty sure there's a van you can climb in the St. Petrograd map that has this detail
Also the update through the integration of warzone messed up mw2019
Is it me or MW2019 seemingly “lost” or “lacking” a ton of details? I swear the game had more details in other comparison videos
They trashed that game as soon as MW2 came out, idk why no one talked about that. Literally destroyed it.
Mandela effect maybe?
MW2019: though we judged it somewhat lightly for Covid era, is pretty solid
MW2022: feels as if it’s too influenced by Sicarios and other shows of the like, especially with the unnecessary gun effects
MW2023: corporate has asked me to spot any difference, but i spot no difference
I liked MW2019, don't get me wrong, but it always seemed like they made the game with camping in mind lol. The awful new minimap, horrible maps, extreme SBMM, bad weapon balancing, the freaking doors.
I don't know man. I feel like they tried to make Call of Duty into something it never was
@@gaelbaca2958personally I think all the weapons are decently balanced with a few exceptions
Mw3 is so much better than mw2 fr
Just remember y’all the developers only had 18 months to make mw3 because of Activision basically giving them no time to add any detail so give them some slack y’all these developers try hard to make good games for us, but Activision screws them over every time
Who cares bro first of all nobody asked for this game .They should have just give wz2 n mw2 a 2 year cycle thats all .jeez take activision c.. out of your mouth
Tbh, sledgehammer games knows to how to make anything BUT good games.
Nobody asked for this game
I should say Activision higher ups asked for this game. Like imagine wanting to make a better game but the higher ups said no scrap that make this game within 18 mo.
Y'all on this replies are dumb af, what this guy said was that ACTIVISION(not the community) asked for another modern warfare game, and sledgehammer couldve delivered an advanced warfare sequel(which they are planning on making for 2027 now) if ACTIVISION(again, not the community) would have given them some time and freedom, hence why they protested against them because they knew how bad mw3 was doing for not being developed properly due to them being rushed to release it. Dont blame the devs, blame the greedy idiot who gives them the orders
@@trucctrucc245despite initial sales many people disagree and mwIII has retained far more people than MWII did
MW22 isn’t fun, but holy shit its beautiful
It's fun but remember, mw2 is not a cod game.
@@zivcoopernico3810wait WHAT???
@@zivcoopernico3810?
@@zivcoopernico3810 What are you smoking chief?
@@hussien04hes talking bout the skins i think
To be fair, all 3 games have their share of small details like MWIII having the sprinklers burst and water comes out when you shoot it and in MWII you can see operator’s breath due to the condensation on snowy maps and in MW19 you can see the falling magazine when you are reloading
But the point is EVERYTHING should be better… and absolutley NOTHING should look worse than a previous entry. It’s a new game and another $90 they’re asking for
@@stuntmantequiladunno what shithole you live in, but the game is $70
mw19 has all of these lol. in the campaign you can find working sprinklers, and in mw19 you can see condensation. idk why it doesn’t show in this one but check out his “mw19 vs bf1” video. it shows condensation in mw19
2:46 Some cars in MW2019 have suspension, but it's really random. Cars and vans on the St. Petrograd map do wobble when climbed
All CoD players ever do is complain when the game launches, compares them, accepts its fate, then reminisce about what was better before and perpetually start the cycle again. That must be a vicious cycle.
Nah. If the games actually really good we enjoy it. We all enjoyed mw19 and warzone 1
@@appllwithmemesnot on launch tho. yall only appreciate cods when its been 2 or more years since its launch
@@ImDespaa nope. Every COD I've played (besides BO4, that game was in between for me) Ive enjoyed. And I always recognize which are worse than others
@@appllwithmemes buddy im not talking about YOU. im talking about the community in general, like the original commenter did and you did on your previous comment
@@ImDespaa 🤦🏾♂️bro just really reiterated my point😭
MW2019 : Realistic
MWII : Not Bad
MWIII : Very Bad
Did we saw the same video?
Cap
Have you watched the video?
2:50 MW19 have suspension on car, however some cars dont have it
I'm always not a fan of MW22 but 1:16 is beautiful
0:23 this is neat detail, but isn't it kind of stupid to drop magazines while on a stealth mission lol
Those things aren't that light, they can make noise. They also leave as evidence. Maybe that's why they don't use it anymore?
But atleast it’s realistic 🤷♂️
@@Hazehyuga88 no it isnt soldiers wouldnt drop magazines in situations that call for stealth.
@@yugeethsumansinghe I mean like atleast you see the mag
@@yugeethsumansinghe no I meant atleast you can see the mag
@@yugeethsumansinghe I know but I meant like, it’s cool and realistic because you can see the mag not cuz of the stealth part, but yeh ur right
Mw2019 was a huge step up
MW2 and MW3 should have been DLC and campaign sold separately
There are many details that are missing in MW2019 right now, on launch MW2019 had most of the details present in the game that are shown it's not present in this video. Like this one: 2:51
Yes
There is bouncing cars just on different types of
It’s bc he’s on console
So this proves mw3 is just a cash grab that has less details than a game made in 2019??
Bro who cares about details in cod. Its all about gameplay, not realism
Mw2 and mw3 is fortnite but in 1st person 😂
Bro didn't watch the video.
Released in 2019*
@@andrewananta9515That’s not true, cause y’all hated Infinite Warfare but loved BO3 when those games play the fucking same 😂
only problem is we cannot use watchs in MW2022 an MW2023
Not manually, but there are several operators that have functional clocks, so far I have only noticed them in mw2 operators
@@mex_jfz87 Luxe operator is epic the watch when u are alive sometimes apear the temperature and sometimes it apear `action` and it glows
0:16 I love shooting the duck when I spawn in on stash house! It’s my favourite part of the map cuz it starts on the top of the hot tub, then you can shoot it and send it flying!
MW was better than MW2 and MW3 for multiple reasons, my favorite is the guns. In MW they had just the AK-47 but u can convert it into multiple different AK Varients and you had the option to choose between 762x39 and 545x39. In MW2 they introduced multiple AK Varients as their own gun. If u ask me it was just an excuse to say “hey we have more guns than the original” but most of the guns had the same attachments. If u really think about it, MW2 had less guns than the OG, half of them were all the same besides the fact that either they were a different caliber or how many rounds released by pulling the trigger. Also in the campaign in MW2 u would see american soldiers with an M4 or Taq 556 with russian optics, that wasn’t a thing in MW. In MW, only the Russians or Al-Qatala used Russian made optics. I liked MW2 but i felt it wasn’t as organized as MW.
And yet mw2019 had the same guns as the cods before it so you could say that it didn’t have any new guns. Also in mw 2019 every gun had the same attachments like the monolithic suppressor and stippled grip tape and only custom attachments for the barrel or stock. Mw2 has so much more attachments than mw2019. I’m not saying mw2 is good. Mw3 is so much better in every way.
Yeah I was disappointed when MWII had multiple guns for the same purposes as an attachment in MW19, especially after the teaser that showed the M4 that could turn into like 4 other guns using attachments.
MW19: 1 AK 5 attachments to change into 4 AK's, 1 AUG 3 attachments to change into 2 AUG's, 1 MP5 4 attachments to change into 4 MP5's
MWII: 4 AK's semi-interchangeable attachments, 3 AUG's semi-interchangeable attachments, 2 MP5's semi-interchangeable attachments
But MwII had better campaign tho
@@Ibitmytongue69420 I disagree that -"we need to find the missiles" "where are the missiles" "look a missile why's that here?" "they used the missile" "we have to stop the missile" "it's an American missile, it's all shepherds fault" - is better, MW19 had way more originality, and the sneaky missions were so much cooler.
Unfortunately didn't enjoy any of the MW reboots. Black Ops is the only CoD that has kept my attention.
2:02 In another comparison video of MW2019 and BO Cold War, we can see soldiers breathing in MW2019. Why is that different in your video?
I know I have mentioned about it in my previous video's but when I try to record it i couldn't replicate it this time. May be they removed it ...
0:30 That feels like a dishonest comparison. The magazine falling is just an alternate animation to the standard reloading one and appears in only in the "Going Dark" mission.
7:46 - There is a molotov in cod mwIII MWZ
Even though MWIII is made by a different studio, I still wish they had those little detait does
And in 16month
They also have their own details tho, like the sprinklers going off when you shoot them
7:46 there is a molotov in zombies
idk how anyone looks at both mw2 and 3 and calls it an improvement. feels like the worst downgrade
its basically the same thing with smoother mechanics its an upgrade (and if its the details your complaining about no one really cares it doesn't make any difference in gunfights)
Mw3 has the most content flow,weapons,free camos,etc etc,and overall plays faster than mw2 and has more ways to counter cheese or camper playstyles because they don't try to cater to mid to bad players like IW
Please compare BO6 once it releases. I have a theory that MW3 being rushed led to those details being "removed" or rather not implemented back into new assets.
Great video!
Honestly I think they should stick with MW1 and add more details, graphic overhauls, cosmetic gun parts as well as additional story packs from later games.
These shouldn't be and doesn't have to be 3 different games at all.
Do you have all graphics settings on the highest possible?
"No molotov in MW3." I think you need to double check that. I use it in Zombies 24/7 lol.
You know that they pour in some love in MW2019
In mw1 sprinkler part it works but it’s only in the hunting party mission in the hospital lobby
1:02, the watch on the Ghost skin has always been broken like this, even in MW2. You should try with the same skin across MW2 & 3
MW19 SnD and ground war was so good man
In MW2 the shirt sleeves by the wrist move when you run. Fist time I've ever seen that in a game
Last of us part 2 🎉
That's the reason why I still like MW19 and have feelings for MWII
9:07 The thing is that this only happens in MW23 if your pistol has a specific grip that allows for it
every cod has had meta and broken weapons but mw19 you could use any gun and still compete with meta which is hard to find in a cod game. on top of good maps and gameplay flow the game was really good
honestly call of duty need to stop making games every year and let us enjoy them for 2 years at least.
this is why im gonna be playing xdefiant, free to play and wont be replaced after a year
Preferring Walmart COD is crazy
MW2019 is you in your first year of college
MW3 is you in your final year
6:22 was that a MW2 operator or MW3 operator?
One good reason why you never rush production.
MW (2019) も MWII も素晴らしいゲームでした...👍
Mw2019 will always be my first favorite game alongside bo2 because of its realism but slightly unrealistic movement
as of the current CoDs only MW19 and Vanguard have a watch inspect animation which I kinda miss
Well actually the watch in MW3 isn't even turned on. 1:00
There's actually a map in MW19 that's like an oil rig in the sea where if you shoot at the fire sprinklers they actually starts spraying.
As an avid watch collector, PLEASE bring back watches
we lost some andddd we got some!
I wanted to get mw2 for the details, but mw3 movement and speed is just perfect
Mw2019 was a revolution back those time. Mw2022, 2023 feels more like global updates for 2019 but not standalone games
As cool as small details are, i feel like all they really do is pad out the file size. The games already look good, and most of the time, you aren't even gonna notice these nor care about them.
4:42 great! How well done are the animations of a man who has never held a weapon in his hands. By the way, who noticed that now when using a scouting drone, the character cannot lie down! In MW 2019, the character could lie down and control the drone, but now he can’t, he stands upright!!!!!!
MWII was the best detail wise especially watching the art swing and the pots explode the way they do. Also there is definitely molotovs in MWIII so that is not accurate info.
Mw19: lets make mags fall out of a gun
Mw22: lets make destroyable items more pronounced and realistic
Mw23: lets make sprinklers 🤡
They all have their advantages and disadvantages 😅
The last we had watches was in Bangguard
Does the watch change times when its in different maps in MWIII?
just if u have a specific skin like i have Luxe (conor) he have a gold watch i think the best of the game
I miss my tomogachi watch from ‘19..
Hi
just great information
comparison
That since the arrival of mw2 still relevant on mw3 the games are subject to an anomaly which concerns the management of the viewfinder
(the reticles are blocked in the center of the aiming accessory
of the lateral movement of the players if the 2 joysticks do not follow the same tracking direction simultaneously) and all the management of the locked moves is blocked....why
The only thing you players don't understand is that the target person's management was split in two because of a coding error and yes.
The management of the people concerned was divided into 2 stages following a programming error
Which was distributed across your 2 joysticks
And explains why the left joystick even impacts the horizontal assisted aim because the assisted aim has also been divided into 2 hence the problems which are linked to the management of the aim (the parallax effect of the viewfinder - as well as the reticles in the aiming accessories - and the aiming aid that plays tricks on us
This is the difference in feeling niv shoot with mw2019 and warzone 1st of the name in terms of gameplay in terms of movement the laterals had no impact with the management of the reticle and the parallax effect of the viewfinders and of course the aids to the target
Since it was not divided in 2!!! but only connected to the ADS aiming direction!
Not reading allat
dear god the dedication on this comment
@@lsgmatt9817
I explain to you that since the release of mw2 you have been playing a version subject to an anomaly that is still relevant on mw3
this programming error which impacts gameplay and viewfinder management
and explains this difference in identity with mw2019
MW3 has the tiny details like snow on feet and sprinklers being shot but no exploding pots or deflating baloons am i missing something😭😭😭
Snow on feet is a badass detail
When mwii is came out the graphics and map are so good and even campaign but people hate movement of it still Wondering if people still mw2
I used to think MWIII looked worse than 19 and then Rebirth in Warzone 3’s engine released.
Mw2 engine with mw1 design is peak except the sprinklers
MW2 2022 was a pretty decent game (in my opinion), I loved the fact that they got rid of slide canceling to me. I am slow when I play games, so it's not my thing, but the details of gun play and color were pretty well sure the skins later on in the season sucked and were a terrible choice and the hackers but overall 8/10 for me. MW19 was a masterpiece of a game with dialogue, gameplay, gun mechanics, and of course, attention to detail but for me I don't think the players really gave MW2 a chance especially with the concepts they had planned (and I know I might get targeted for saying this) but I loved MW2 more than MW19 even with that Hulu ahh UI 7/10 for 2019
6:25 so no ones gonna talk about the operator right leg just randomly float on water?
MW3 doesn't want to pay extra for the breaking pot sounds🗿
There’s more to a game than if your horse’s balls shrink in the winter
8:32 on way he just did that 💀 bro got some serious beff with woman
mw2019 is truly the goat here its unbeatable.
FOV spoiled me so hard during CW & Vanguard. I’d still be playing MW2019 if it wasn’t for the lack of a fov slider on console. It’s like playing 60 fps on other games & trying go back to 30 fps on RDR2 🥲 But I’m honestly looking forward to BO6. Treyarch always delivers
Remember when we could customize our watch’s?
MWII was a perfect upgrade, fight me
It was different sure, but there is always something for everyone and it felt like a true sequel (the last and only cod i bought was BO2 btw)
3:10
If you go prone,your gun will got snow on it if you moved around
In mw3? I wonder what that would look like with interstellar?
Yo stay frosty, i have another detail you can try.
Some of the skins in MW2019 and MWII2022 have gun slings around the model attached to fhe gun, even attached when choosing a sidearm, as the rifle swings around.
From what i've seen, MWIII2023 doesn't have that detail.
When will companies realize graphics and details arent everything like all it does is make it less playable for others because of hardware we want new gameplay mechanics like the ledge hanging on mw2 something innovative not just the same game with a different story and a few details added in
that happens when u hire and yeet everyone from activision just for each game, that's why it feels so different.
also, MW3 wasnt just IW working on it, I think sledge hammer put their hands inside too.
Mw (2019) was the best cod ever reimagining or reboot.
The lack of effort and passion is visible in MWIII, and that’s the reason for the lack of players.
For the magazine falling to the ground. It could be debunked as perhaps the operator put the mag in their dump pouch
The IW Rendering Engine still can’t compete with Frostbite lmao
Thank ak reload tho for mw 1 was so sick dude
MW19 had the best visuals and sound design imo. MW2 at 4k just looks blurry and the textures look like an early PS4 game in most areas. MW3 slightly improved MW2's visuals by being less pixelated, but the lighting and colours are more bland reminiscent of the original MW3.
MW 2019 and MWII 2022 are the best game ever, also satisfying. but in modern warfare 3 it's really not fun and we dont have any satisfying.
1:46 how? i remember mw 2019 having this detail
it is in the campaign
Yeah mw2019 was on development for 3 years while the other cods where Rushed proyects
7:46 This is just incorrect. There are absolutely molotovs in MWIII
I swear activision couldve sold mw3 as a dlc for 20 dollars or atleast make a movement overhaul in the major update at the end of mwII cycle
Other skins that have watches tell real world time in MW3, the ghost "night war" skin notably doesnt for some reason.
I’m confused if mw3 was an intended dlc why are there features from mw2 missing is it cause they made the switch and released it as a full game?
yeah, and since it was rushed they also couldnt have a higher attention to detail
If they do make a MW4 then they’d better take all the good from these games and ditch the bad, then I’ll pay the ridiculous price
I feel like in mw2019 dev used more polygons than mw2 and 3.
Even today I find new details in mw2019
Ayeee we got sprinklers miss my watch tho
mw2 was the best call of duty of all the three you didnt have all these nerds slide canceling around the map and jumping every second at least the game was playable
the movement was surely my cup of tea I like slower shooters
I would have thought mw2 was perfect IF it wasn’t pay to win and the mantle speeds were way faster
Pay to win??
@@kizbo69 I only really cared for DMZ which you could be real money for skins that gave you good items or even self revives or UAVS for free, when people who didn’t spend money have to earn them, also many people reported that the more money they spent the easier their lobbies got.
ohyea