Clo3D - Mixamo - Blender Full Animation Workflow!!!

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  • Опубликовано: 25 авг 2024
  • Taking you through the process of:
    -Animating your avatar using Mixamo and using blender to make the sequence start from a T Pose
    -Importing animated avatar into Clo3D and recording cloth animation on your avatar
    -Importing animated model with clothing into Blender and linking texture maps
    Good luck!!

Комментарии • 95

  • @nicoleholtan3d
    @nicoleholtan3d  4 месяца назад +2

    ATTENTION ‼️ I’ve created a new and improved version of this video! Enjoy 😊👉🏻 ruclips.net/video/8MPhIDynXUw/видео.htmlsi=LC-avAquSe3bvqH4

  • @thatwasgaming6225
    @thatwasgaming6225 6 месяцев назад

    omg i had to look up a million useless videos until i stumbled upon this video and it is the most helpful video i have ever watched. thank you so much!!

  • @OlyaSaveleva-mf2kt
    @OlyaSaveleva-mf2kt 2 месяца назад

    very useful, thank you!

  • @isuruvfx4377
    @isuruvfx4377 2 месяца назад

    Finally found the right explanation..🎉 thank you Nicole ❤

    • @nicoleholtan3d
      @nicoleholtan3d  2 месяца назад

      Of course, happy you found it helpful! 😊

  • @princesseilly
    @princesseilly 11 дней назад

    really helpful thanks aloooot

  • @scansionmusic
    @scansionmusic Год назад +2

    Hey Nicole! this was so helpful, to the point and simple video! thank you so much :)

  • @YixinChew
    @YixinChew 3 месяца назад

    Thank you so much! Just want i was looking for and can't wait to try this!

    • @nicoleholtan3d
      @nicoleholtan3d  3 месяца назад

      Great! Also, I actually have a new version of this video if you go to my page :)

  • @3dartist31
    @3dartist31 Год назад +1

    Thank you mam so much waiting for the more tutorials from your channel

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад +1

      excited to put more out very very soon!

  • @muglermugler5590
    @muglermugler5590 Год назад +1

    Clear to the point tutorial, thank you so much!

  • @glowst_
    @glowst_ Год назад +1

    epic tutorial!!

  • @jeetrealgaming
    @jeetrealgaming 10 месяцев назад +1

    thank you so much so help full

  • @chelymoalem
    @chelymoalem Год назад

    Nicole!!! You queen! This IS AMAZING😍😍😍😍!!! Thank you!

  • @roxannegarbar9584
    @roxannegarbar9584 Год назад +1

    Amazing! 🌺 It helped me a lot! 😘

  • @TheVivavenezuela
    @TheVivavenezuela 8 месяцев назад

    Hey this transition thing really helped me out btw really like your voice

  • @ScientificAouj
    @ScientificAouj 4 месяца назад

    AMAZING

  • @nicoleholtan3d
    @nicoleholtan3d  5 месяцев назад

    If anyone has issues with the avatar not matching the clothes, make sure your frame rate in blender matches how you exported the avatar and clothing! Typically it’s 30 fps, sometimes blender likes to default to 25 fps.

  • @diegoiannone8232
    @diegoiannone8232 Год назад +1

    Beautiful!, very clear!, Please give me part 2, how do I continue from here on? I need to add hair, eyes and accessories to the avatar and animation in blender. Please don't leave me like this!!! thank you!!

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад +1

      Thank you! I appreciate your enthusiasm and will work on more videos!

  • @faychantria6558
    @faychantria6558 Год назад +1

    thank u😘 can u make more videos on how we can use blender to improve our clo renders more 🤩

    • @nicoleholtan3d
      @nicoleholtan3d  Год назад

      Yep! I can add that to my list. The biggest thing in blender is lighting, make sure you are using an HDR and then a few additional lights in the front, top, and back of the model . I will make a video on this and on blender render settings :)

    • @faychantria6558
      @faychantria6558 Год назад

      @@nicoleholtan3d thank u I'll be waiting 😀

  • @mariapiattica8207
    @mariapiattica8207 Год назад

    thank you!

  • @codypace7235
    @codypace7235 4 месяца назад

    When I clear transformation All it disables my animation. But it did let me put the model in the T-pose. I just cannot get to move back into the animation.

  • @Tibiscuit_OW2
    @Tibiscuit_OW2 7 месяцев назад +1

    Thanks, loved the video.
    I still have a question tho :
    I edited a maximo pose in Blender, I want to export this new pose to CLO3D, however, when I export to FBX, it cancels my transformations.
    Concerning the avatar, I found that while "Applying visual geometry to mesh" now it stays in the transformed position even when exporting to FBX.
    But concerning the bones, they still cancel their transformation when I save even while applying everything in object mode and "applying visual transform to this pose" in pose mode.
    Any idea?
    Thanks a lot, I spent my day looking for a solution that I hadn't found yet.

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад

      hmm have you tried "applying transformations" after you finishing editing the avatar? If you edit anything with the joints in blender it will revert back to the way it was unless you lock it in by applying transformation. You can also try exporting as an .OBJ? That will remove the avatar's rig, but it will lock in the pose you've created so you can bring it into clo as a whole object. Hope that helps!

    • @Tibiscuit_OW2
      @Tibiscuit_OW2 7 месяцев назад

      @@nicoleholtan3dI don't find "apply transformations", do you talk about "apply ALL transformations" in object mode (so apply scale, rotation, location) Then no because if I apply scale I don't see my avatar anymore.
      Didn't try to export in OBJ. Good idea thanks!
      Today I managed to solve my problem while editing the mixamo pose in CLO. It is probably the easiest method, I didn't we could.
      Thanks a lot for your help!

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад

      @@Tibiscuit_OW2 great to hear!! Yep it should be called “apply transformations>all transformations (not only scale) I believe it’s in that same menu. So you want to basically select the entire avatar including the armature, and “apply” rotation, scale, everything after making edits. And yes you can edit your joints in clo too with the xray avatar toggle too so I’m glad you’ve got it :)

    • @Tibiscuit_OW2
      @Tibiscuit_OW2 7 месяцев назад

      @@nicoleholtan3dNoted, thanks a lot!

  • @thatboykav2618
    @thatboykav2618 10 месяцев назад

    life saver

  • @digote.art.
    @digote.art. 9 месяцев назад

    TKS FOR TIME !!!!!

  • @ragenationapparel
    @ragenationapparel 7 месяцев назад

    Was super hopeful this was gonna work but once you import the alembic into your clo file......it freezes clo.....and/or doesn't follow any animation when in animation mode. 😓😓😓

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад +2

      Hmmm how many polygons is your avatar? Could be freezing the scene if the animation is long and the avatar is too complex

  • @Vertexvoyager
    @Vertexvoyager 7 месяцев назад +1

    i finally brought my avatar and clothing in blender but they are not in sync for some reason

    • @nicoleholtan3d
      @nicoleholtan3d  5 месяцев назад +1

      Hey! Were they very close to being in synch, like possibly 1 frame apart?
      You can try selecting the garments animation and the avatars animation separately, and making sure they are both either starting at 0 or both starting at 1 on the timeline. Sometimes I've seen them being slightly out of sync for this reason.

    • @Vertexvoyager
      @Vertexvoyager 5 месяцев назад

      @@nicoleholtan3d yeah I tried that I'll try it again thanks !

    • @nicoleholtan3d
      @nicoleholtan3d  5 месяцев назад +1

      @@Vertexvoyager Check the armature modifier too! Sometimes the timeline isn’t super clear with that and there is a setting in the armature modifier than starts the walk sequence at 1 not 0. Good luck!

    • @Vertexvoyager
      @Vertexvoyager 5 месяцев назад

      @@nicoleholtan3d thank you so much I will look into that today hopefully I fix that issue

    • @nicoleholtan3d
      @nicoleholtan3d  5 месяцев назад +1

      Great! If it didn’t, also check the frame rate in blender. Should be set to the same as the Mixamo download and the clo export. Typically it’s 30 fps, but sometimes blender can default back to 25 fps which can cause misalignment. Good luck!

  • @RiiahTV
    @RiiahTV Год назад +2

    hey thanks for the hard work! but you didnt do the full work can you do a tutorial from when you import it ina new project and create a garment? im stuck when i click the make shirt my character dissapears. and im stuck

    • @RiiahTV
      @RiiahTV Год назад

      when i imort my character i go to a tab for the arrangement points. and it won't let me do that just the boundary

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад

      hey! I think I understand your issue...if your avatar is disappearing, i'd make sure avatar visibility is toggled on in the top left hand corner of the 3d window. You could be clicking a hot key accidently making it hidden? I am launching a new two part series next week called "The Complete Clo Interface" Which will cover every part of clo you need to know, if you are still learning the basic parts of clo or having issues with creating garments i'd recommend checking it out!

  • @EmpticStudios
    @EmpticStudios Год назад +1

    Hello, how did you get that avatar, is it from blender, a little confused

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад

      Hey! You can create your own avatar from scratch, but you can also purchase one on a website like turbosquid.com.

  • @user-lu5je9un6r
    @user-lu5je9un6r 5 месяцев назад

    thanks alot but I have problem when I import FBX mixamo animation the size of that is too small do you have any idea?

    • @nicoleholtan3d
      @nicoleholtan3d  2 месяца назад

      it might be that your default settings in blender are smaller scale? Can you try to increase the scale by 100% or 1000% and reupload?

  • @mariammchitarian4201
    @mariammchitarian4201 Год назад +2

    thank you for this tutorial! I have an issue that the alembic file appears to save in very big size (9GB!!), do you know how I can make it smaller? Because of this, my blender file is huge as well (700MB , even though I import it as 0,01m)... So my questions: how to make CLO exports smaller in general?

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад +1

      hey! So you can choose the size you import it to blender as you did, but you can also export it at a smaller scale! When you export an .abc in clo you'll see the scale setting about halfway down the export menu, be default it might be m or or ft or something, but you could set it to cm or mm and test smaller settings!

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад +1

      Also you can try to optimize the overall size of the garment by increasing the particle distance in clo (reduces polygons) and delete any layers of fabric you don't need or cant see? That can help sometimes too just to try to optimize the clo file itself before recording the animation :)

  • @mylalam6510
    @mylalam6510 Год назад +1

    Hi Nicole, I follow the video step by step but I dont know why when import to blender my avatar incl animation doesnt show up in blender,:( how to fix it?

    • @mariammchitarian4201
      @mariammchitarian4201 Год назад +1

      I had the same issue but the imported file was just huge and therefore not visible. when importing into blender, try to reduce the size to 0,1x or smaller (its the import window in Blender where you can choose this).. hope this helps

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад +1

      yes!! If you can't see the avatar when you import it, always check if it imported REALLY small or REALLY big making it invisible

  • @wendubabble
    @wendubabble Год назад +1

    hi nicole! my avatar and clothing animation moves in clo. But when i export both the avatar and clothing in alembic, the avatar just stands still in blender, while only the clothing moves. i tried exporting the avatar and clothing animation separately but only the clothing moves. the avatar just stands and does not move. any ideas? thank you in advance! :)

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад +1

      Hey! hmm maybe you could try to reimport the original avatar with animation into blender where the animated clothing is working? Possibly redownload it from miaxmo too, to make sure somewhere down the line the animation data didn't get deleted!

  • @yousefawad120
    @yousefawad120 6 месяцев назад

    It works for me but when I animate the avatar it is animated but the cloth is not attached to it like in minute 8:55?

    • @nicoleholtan3d
      @nicoleholtan3d  4 месяца назад

      If you are having issues with the cloth/avatar lining up, skip to 13:45 of this video!: ruclips.net/video/8MPhIDynXUw/видео.html
      That video is the updated version of this video you just watched, and has more troubleshooting tips in the workflow.
      Please let me know if either of those trouble shooting suggestions helped!

  • @user-eo8bp1mj8u
    @user-eo8bp1mj8u 7 месяцев назад

    Good day. You don't know how to make the animation from clo in blender loop or increase its footage. My animation continues for 39 frames and I don't know how to make a long scene with it, because it doesn't appear in the animation field in blender.
    I will be very grateful

    • @nicoleholtan3d
      @nicoleholtan3d  4 месяца назад

      watch this video! It helps you extend your animations in Blender, then you can bring them back into clo3d: ruclips.net/video/aGFP_yxR6iY/видео.htmlsi=ixZdGO-zmoKzJRPM

  • @AJ-mx1ji
    @AJ-mx1ji Год назад

    Does the same method apply to Marvelous designer? Great tutorial but importing the final from blender to MD the avatar turns out too small with no options to adjust the size. Any clues to what i am doing wrong? :)

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад +1

      I haven't had MD in a while but they are very similar programs, so i'd imagine it's the same or very similar...im sorry i'm not sure why you aren't seeing any size import settings! Any other MD users here?

  • @miguelalonso4804
    @miguelalonso4804 Год назад

    hello when i import the alembic to clo i have an error about the skin. Do you what can be that? Thank you so much for these tutorials, we all need more

    • @nicoleholtan3d
      @nicoleholtan3d  Год назад

      Hi! What does the error look like? You can also just use the alembic avatar to help record the cloth animation in clo, but only export the recorded cloth animation and not the avatar. Then import the textured avatar and the animated cloth into the blender scene separate. Let me know if that helps!

  • @avajeida1351
    @avajeida1351 Год назад

    when I upload mine into blender the avatar and the clothing are together as 1 object :(

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад +1

      Try just exporting the animated clothing alone! You can import the animated clothing and the original animated avatar into the blender scene separately and they should act as separate objects right away

  • @kyungseomin-qs2wo
    @kyungseomin-qs2wo Год назад

    Hi! Thank you for the instruction video, I appreciate you for taking us through the whole workflow!
    I am currently making a safety outfit in CLO. I want to animate in Blender. Some of the garments of the outfit will puff as an airbag during the animation. I'm curious how I could achieve this. Should I use the cloth simulation once I have the anmiation of an avatar with the garment exported from CLO to blender?

    • @nicoleholtan3d
      @nicoleholtan3d  Год назад +1

      Hi! Yes I would record the animation in clo, and export it to blender once completed. I don’t know about simulating cloth in blender . To get the cloth “puffer” affect in clo, you have to create a layer clone of a pattern piece and then have the bottom layer have “negative pressure” and the top layer have “positive pressure”. Does that help?

    • @kyungseomin-qs2wo
      @kyungseomin-qs2wo Год назад

      @@nicoleholtan3d Hey I've tried the animation, currently doing some tests atm, but do you know why the animation I play on Clo seems play faster? cheers

    • @nicoleholtan3d
      @nicoleholtan3d  Год назад +1

      @@kyungseomin-qs2wo the animation playback speed in clo ranges from 1/2x to 8x but I usually keep it at 1. That button can be found by the playback buttons when in animation in clo. However it will import into blender at the speed of the Mixamo animation, so don’t worry about the playback speed in clo. Does that help?

  • @endrock4312
    @endrock4312 Год назад

    What is the difference between Exporting obj and md files method and this method..

  • @tymmiterner6125
    @tymmiterner6125 Год назад

    when I import an avatar with animation from blender to clone3d, the clothes that I made in advance disappear, and the avatar itself is not inserted!
    what am I doing wrong ?

    • @adhikmathur4609
      @adhikmathur4609 11 месяцев назад

      hey did you figure out anything?

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад

      hey guys! can you explain the issue a little more if you haven't figured it out yet?

  • @faychantria6558
    @faychantria6558 Год назад +1

    Can u make videos on how to make normal, bump, texture , diffuse, opacity, roughness MAPS etc in photoshop😘

  • @denizozdemir2517
    @denizozdemir2517 Год назад

    How can we export our avatar with hair & makeup & shoes etc ?

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад

      When you bring the avatar into clo to record your animation, its best to keep the avatar low poly so only include anything that will affect the animation of the clothing (mainly the body or shoes). Anything texture related like make up or even hair/hats etc you can do separately to the avatar that you bring into blender. Then import your clothes to blender on top of your avatar with the details!

  • @user-ft6sd6cx9s
    @user-ft6sd6cx9s Год назад

    Really good workflow which helped me out a lot. I am also trying to import my aviator textures too but can work it out - would you be able to help?
    Thanks.
    K

    • @svidnya7661
      @svidnya7661 Год назад

      did u find a solution to this??

    • @yingzhang7071
      @yingzhang7071 Год назад

      same problem. the shoes and body and hair are merged,which is hard to assign the textures/materials.

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад

      hey! when you bring your avatar into clo, don't worry about textures or really any details that won't affect the clothing animation. Think of using the avatar simply to capture the clothing animation and nothing else. Then you can export the animated clothing only into a blender scene, and finally import your avatar with whatever additional details or textures you want. :)

    • @nicoleholtan3d
      @nicoleholtan3d  7 месяцев назад

      hmm so when you bring an animated avatar into clo3D, i think it's always going to treat it as a single object. But it shouldn't matter if you are only using the avatar in clo to record the clothing animation. If your original avatar with the motion has shoes/hair as separate meshes, just import that one into your blender scene and then import your clothes separate. Hope that helps!

  • @kaito462
    @kaito462 Год назад

    Hi Nicole, thanks for the tut. Is it the same with MD?

    • @nicoleholtan3d
      @nicoleholtan3d  Год назад

      Hey! I haven’t worked much in MD, but I know MD and clo are very similar. I’d imagine it’s the same workflow

    • @kaito462
      @kaito462 Год назад

      @@nicoleholtan3d Ah okay, thanks again.