The NEXT VERSION of World of Warcraft YOU Didn't Ask For
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- Опубликовано: 23 авг 2024
- What is the next version of World of Warcraft? And are you excited for it? Season of Discovery, Hardcore, Classic Era, Retail WoW, WoW Remix, Plunderstorm. What's next?
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#SeasonofDiscovery #ClassicSeasonofDiscovery #ClassicSoD #Classic+ #mmorpg #mmo #wow #worldofwarcraft #classicwow #wowclassicplus #videogames #upcominggames #blizzard #activisionblizzard #microsoft #moltencore #WoWSoDPhase3 #sodphase3
What's the next version of WoW that you want? Also subscribe
I want the "world" to be the main caractere again. I do not want to be the hero but one of many small force who is part of a changing world. New content for new content make the rest of the world so empty.
big +
I would like to see Vanilla mega-server, TBC mega-server, WOTLK mega-server, and maybe a venture into "Classic+" vanilla with new dungeons, items, pvp, arena, etc.
I just want tbc era....
You think you do, but you don't
Oh wow you are right jeez I'm such a f*cking moron
TBC now!
TBC is how I started back in the day. Sad they removed Classic TBC.
Y'know, albeit very small, I would guarantee that an "era" of each of the xpacs weve had so far, would harbor a consistent and committed playerbase.
I've seen tons of RUclips comments and Reddit comments about how ppl are craving a TBC era. There's clearly an audience for it, even if small. I dont see a world where hosting a singular RPPVP for TBC Era would be a bad play.
I'm on your side!
I want rotational servers that start as fresh classic that will eventually progress to TBC and then to WOTLK over a few years and then reset the cycle
Classic+ with 24/7 Colosseum style tournaments with the option to participate or spectate.
Foremost Classic Plus. But I wouldn’t mind separate classic TBC and WoTLK servers since I missed playing those other than back in the vanilla days.
A persistent TBC Classic server (or even a seasonal one) would be incredible. Replaying TBC was fantastic, and I would do it again in a heartbeat.
Im hoping sod is all about finding what works and what doesnt so either way we as players should win in in the long run, if they use that feedback positively
That's exactly what it is. SoD is experimental. It's counterintuitive that people get upset with it because it doesn't meet expectations or introduces things that are just not fun. The complainers actually lack normal cognitive functionality because they can't comprehend its purpose.
I want the game mode where your guildies want to log in and have a good time with you. Wait, we already have that; it's called logging in to the version you prefer and playing with a close knit community. Having different versions to choose from is fine so long as you have people to play with wherever you feel like playing.
They’re making too many WoWs. I have this distinct memory back when Wrath classic was pretty fresh, about chats between guild members talking about rotating between retail (shadowlands) and classic. Kinda seemed like a neat niche then to have “options”. But I think most people who enjoy WoW, do so because it’s something they can sink years of time effort and grinding into building up personalized characters. With all these new mini game modes, seasonal servers, and idek what remix is, the population is 1000% getting diluted and will after a short while cause mass exits as new players lose interest as quick as they gained it
They need to add TBC & Wrath Classic era. No micro transactions like wow token etc
Both those versions were dead before they even finished lmao
Classic plus not classic minus
Retail minus
The idea of a WoW tutorial game mode is brilliant
1.) Make WoW 2 with Unreal Engine, and start with Classic.
2.) Remove all the original quest objectives, have new objectives, but keep the original quest giver NPC's.
3.) Have a full time invisible GM active on servers that only looks for bots, and a way to message privately to the GM where a supposed bot is so they can investigate. (Only message, no replies)
4.) Make the UI movable.
5.) Remove all wokeness.
6.) Have actual class balancing, where there is a limit to how much DPS a person can do in a group, and once that is maxed, the spill over is divided to the other members of the group.
7.) Have tokens drop from raids, and exchange them for gear at a quartermaster. No raid gear drops, just tokens, and make them random per boss with a maximum each person can get per raid. No trash loot either, have all loot obtainable by a set token price from a dungeon QM. Token's also soul bound.
8.) Have a WoW setting where you can use a VR headset while watching the new Cinematic, being able to look 360 degrees!!!!
9.) Cap all AH items to a maximum of twice their vendor value.
I want to play Shadowlands Classic with a Remix of Battle for Azeroth.
I unironically would enjoy that
I'm playing Cata Classic, gotta be honest it isn't all bad. It's a nice change of pace while we wait for the next phase of sod.
Come back in 1 month 😂 now is only leveling, we did See nothing to make conclusions
Seasonal realms for vanilla and atleast the first couple expansion + era realms were your seasonal characters end up after a finished cycle
I personally enjoy Classic Hardcore myself. As a test, I think it would be interesting to open up a singular progression server of Hardcore, that way you can eventually be playing WotLK Hardcore and beyond. And if by x-expansion the active player count on the server dropped below a size, your characters would be moved back to Classic Hardcore and the server removed.
WoW SoD is so close to being a great game (possibly the best version of WoW). I think if they do make a classic + the things learned from SoD (and even retails history) should be taken heavily into consideration. 💯☮
I just recently got back into WoW after not playing since late 2012. Real life just got so demanding, and as much as I missed it trying to jump in after several expansions had gone by was daunting. However, I saw a lot of talk about SoD, and it got me interested enough to renew my subscription. Ultimately it wasn't for me, but since that sub also covered WotLK classic I gave that a go. I've been having a blast.
Started playing a druid which I never touched before. On top of that I found a great guild. They want to focus on having a single strong 10 man raid team for Cata. Originally, I had been in a much less organized guild that focused on being pals. So I had a lot of good experiences, but didn't see a lot of content after WotLK. So as much as its nostalgia its also very much being able to have a second crack at something I really didn't get to fully experience. I really hope classic continues through the other expansions.
But the only reason I have a place where I do is because a LOT of guilds fractured in the last month or two of WotLK classic. There are lot of strong opinions about what "classic" exactly is. Some people just want to experience the game up to a certain point and no further (and that point varies wildly), and then are there are those like me who want a chance to go through all the expansions as they released (more or less). I think there is room for both, and more.
SoD or something like it feeds the craving for Classic +. Plunderstorm and MoP remix are a good introduction for new players. Seriously, MoP remix is almost exactly what you were talking about with WoW: Tutorial. Not perfect, but heads and shoulders better than whatever retail has going on right now. While each of these iterations may not directly benefit each other they allow Blizz to experiment and see what does and does not work. Ultimately, not every one of these experiences are going to be for everyone, but that is okay.
I'm in the camp that "Classic" should be a permanent set of servers including Vanilla, TBC, and WotLK. Once you hit the level cap in vanilla, you are then given the option of copying and pasting that character onto the next expansion server if you want without losing the original 60 capped character. Beyond that, if they want to do a season of discovery and/or hardcore system within classic like they have in diablo where you get to keep your character when the season finishes that's cool too. Don't care about retail. That can be its own trainwreck for as long as they want so long as they keep the classic servers untouched I'll pay the 15 a month.
My theory however, is once they establish the original trio as the official "Classic" then when players hit the WotLK cap they'll be offered an opportunity to copy/paste into "Classic +" (and/or a Retail Path option). I imagine if you do the legacy transfer to a Classic + you'll start anew with some kind of account bound tabard or trinket that unlocks after hitting the level cap for either path and it shows you're either "Retail" legacy or "Classic" legacy and provides a boon, or if you want to start fresh you can pay for a trinket that does the same thing with a micro-transaction. Eitherway, you've paid to get the trinket whether it be leveling -subscribed- for months before starting classic+ or as a direct micro transaction. (I would love to see a special tabard for a classic legacy Hardcore character. No buff. Just a visible status symbol seared into your chest that is only earn-able via the iron price of making it to level cap in classic without dying.)
Point is, whatever comes out of classic servers will invariably phase out or consolidate retail. I imagine they might try to do some emotional finishing arc to retail like a futurama season finale where they say, "We're going to go back and start again, and this time do it better," to give to people who care for some kind of closure for retails soap opera. And that's when Classic Plus can take over as the new retail.
"A cosmos divided will not survive." And in this scenario, the Jailer is right. WoW has the option of dying and starting again, but this time better as it's based off the enduring foundation of "Classic" and with a more unified player base. All of the "you're a hero, champion!" nonsense can go away and you can just be some dude wandering the world again adventuring. Expansions can just be new raids, leveling zones, and smaller instances with stories attached to them that aren't focused around you at their center - oh, and you could cram whatever activist bullshit you want into a leveling instance and the best part is people will have the option of just skipping it if they don't like it. I'd like to see gear that gives more range on how you choose to play your class through set bonuses like monster hunter abilities so characters feel more custom to each player and not so much about power scaling or min-maxing stats. Obviously, metas will arise, but there's something satisfying about coming up with a homebrew based on items you find/craft and gear abilities.
LMAO this is the biggest cope i've ever seen
@@kubex222 lol right? I predicted gnome priests would be a thing back in 2005 though so you never know.
I would make Classic Fresh servers with raid phases every year. One TBC era server. One WOTLK era server. One discovery server where they can go wild.
Would drop remix. Would drop cata.
It was fun being a sweat and experiencing it before any nerfs. It would have been sick if left that way, but have the gear that drops be way-way stronger than what we actually got... and then you get "sunket temple feeling boring"
classic+ with new classes (Bard, Necro etc) Combat can be like Wrath/Sod seems to be fine with majority lore can be the same too with minor "What if " changes like what if Arthas didnt become Lich King and i would like a full quest revamp new quests, new instances and raids( Hire QA people and test everything inhouse stop been lazy/cheapos dont leak and dont let people datamine) do weekly level caps to max level and keep higher level items, quests,everything encrypted
Edit ban all addons too
Shoutout to Blizzard for pumping out all this great variety of content!
Lol more like regurgitated
Great vid. Idk what I want most. But atm I’m loving cata and looking forward to p4 sod
rule #1 of business: don't compete against yourself
That's not true there is research that shows having two competitors right next to each other increases the sales of both businesses. Basically instead of people asking "do I want this or not" they are asking "which one of do I want"
They didn’t fail the Cata community. Cata is going great. Guild chat not working for half a day didn’t ruin my experience lol
More versions of WoW, the better. I wouldn’t stay subscribed to the game if it were just retail and vanilla.
Getting to go through all of the old expansions that I played growing up is something I and many others always wanted.
Keep in mind that MoP Remix is 100% a retail product. It’s just a temp event to give retail players a new way to level alts for TWW.
i only want this 3rd Expansion: Cataclysm
4th Expansion: Mists of Pandaria
5th Expansion: Warlords of Draenor
6th Expansion: Legion
I want one thing, to continue the classic journey, all the way to BFA, so MoP, WoD and Legion classic! Spent 10k hours on my classic character, wanna continue the adventure and spend another 10k! :D
Plunderstorm and Remix both released at the end of season 3 and start of season 4 in retail when the content is recycled and people have the gear to get to 2500 in m+ within a month. Both forms of retail both lead to retail. Not really a big deal to retail players but I guess it could suck away from classic.
We won’t get a remix until the end of the TWW when once again there is nothing to do.
They think we do, but we don't
I did like the hc version, also liked SOD also got hooked on remix I really like the op feeling you get in remix would defo like them to bring more meta gems out but im just being greedy lol
I didn’t come back for Panda remix or Cata Classic, once was enough.
I would come back for Legion tho.
Wow Classic through Wotlk and the Legion xpac were my favorite times of wow / I think the best points of the game
Your video highlights the issue. There are so many iterations the classic team has to juggle it's difficult to deliver the quality they want to
Classic up to WoD would be great just got to add more content like a few more dungeons n raids during content droughts
If they make a TRUE classic plus(as in a classic server that takes things from SoD but also creates all new end game content that basically takes the place of TBC) then I will stay with wow. Other then that I feel like once SoD is done I will be done with WoW all together unless something CRAZY comes out that gets interest to me and the guild member I have played with on and off for years together
Remix will be over in 3 months and surely they will wait for a drought between retail patches before releasing another one. SoD will be over before the end of the year and they waited a bit after SoM to release it. Cata is an 8 month expansion and ill be really surprised if they go through mop after the remix. I get what youre trying to say but I think in like a year it will just be retail and classic for a while.
Seasonal classic is the classic+ we are going to get, there going to give changes from classic era (boon nodes etc), Then give us som raid updates in sod, then next season theyll add all of that into season 3 of classic whatever that is with more updates. I just want a fucking toggle in classic between retail graphics and classic graphics and i would be happy
Ya'll need to subscribe to this guy. Awesome stuff.
The only versions of WoW that are “classic” are Era and HC. SoD P3 is the complete opposite of the vision of vanilla wow, Cata is cata plus the boosts and tokens.
imo the easy solution would just only have retail wow then classic wow and get rid of everything else, retail would obviously keep doing its thing with new updates and classic would stay the same but like with sod and classic plus just put out new content in classic then every so often reset the whole world with all new stuff
Viable specs, Hyjal, Uldum, additional old world content and raids..."Classic +" sounds a lot like Cataclysm
love cata, thankful they did it!
Wotlk era would be nice but it would have to be fresh of course no token no gdkps and I'll come back
I'm fine with Classic Era and HC
Having too many versions isnt a problem everyone plays what they want problem is if they safrifice how good versions are for quantity
I love cata want it longer
Get rid of GDKP and you’ll see classic flourish.
Wow sports. Gnomerun City…
the devs are not good at making new content. they should just leave vanilla alone with very minor changes, it'll be better than anything the current team creates
All these game versions are a resut of the blizz stuborness of just focus at the cap level content every expansion. If they gave attention in made the leveling interesting and not throw everything at the thrash at every new launch, nthing of this would be necessary 🤷🏻♂️
no love for the vanilla era players
As a new player retail has to be bell -> 20 years of fomo and bloated content. Who would like that? for new players a reset has to happen somehow
If someone needs a tutorial to learn how to play WoW ... Jeez. It's one of the easiest games ever made in my opinion, and I don't even consider myself "great" because I simply don't play enough anymore. It's super easy.
TBC HYPE
I just cancelled my sub yesterday, I'm done with wow for now for a while..after 17 years and the last few years playing mainly Classic all this Season of Discovery and the MoP remix..it's just not what I personally want to play. I played MoP when it was current from launch til WoD launch so for me to go back and do it all again was enticing at first until I logged in and realized this is just Season of Discovery with a twist. Just not interested..I am really enjoying BDO to be honest..No sub..I like the crafting in the game and even though there are some things wow does better I think over all BDO checks a lot of the boxes I want in a game.
The retail verson has fallen so low in many aspects. Classic started strong but alot of bad decisions made that a shell of what it was in the end vs how it started. No one asked for cata. And all of these random. Game modes means they are trying anything to get people to play. But all I see is lack of cohesion. Lack of understanding of the original game /s. And to many people with thier own ideas trying to input on a dying game that was great before they even though about getting a gaming degree in an overly expensive school
What Warcraft needs is to get rid of all of these game modes. Have 2 classic modes. A no change version. And an actual vanilla + (not an Ascension lite)
Then for retail. The story can be fixed from the complete off the rails cosmic stuff it's been doing by a large time skip. Your current characters are granted 1 free character change. You keep everything you have as an inheritance by the character who played before the timeskip. Time passes. New factions. New conflict. New WARs. The gameplay returns to its rpg roots. Return all of the original rpg mechanics. And build upon them. Transmog can stay. But classes return to the utility and non linear talent trees they used to be. Remove quest markers. Remove the amount of bloated quests and just have a smaller number of detailed quests (osrs style) have tons of interactive items in the world. Ever green smaller optional content. Like Brawler guild. Farm, player house, dragon raising (which we've had 2 times so maybe another creature)
Make professions more emmersive and I depth (like pandaria cooking but better) rather than convoluted UI systems that make it more bloated and unnecessary (what we have now)
World pvp that affect certain zones. Like winter grasp but instead of times, it's ever going. Repair stations. Destroy stations. Gather resources to bolster your forces. Ect.
So many things that can be done to make this a fun game again. Return to roots but also be fresh
But as it stands all we have is the same rinse and repeat gameplay. Watered down older systems. Convoluted new systems. And A lovey lovey friendship wins story.
The real WoW killer is WoW.
Not easy to say, I play WoW.
When is classic plus after the beta of sod?
What accent is he speaking? I can’t make it out.
WORLD OF WARCRAFT 2
They copied the wrong private server for sod...now they have the perfect private server to copy..project epoch. Do that.
Neglecting to mention or cover season of mastery is a miss for your evaluation….
Without SOM then SOD wouldn’t be what it is
Who even played it? LOL
Around 100k players through p1 logged and down to 15k at the end of naxx
Thats a lot of people
I actually had a segment with SoM, but the data/info wasn't super expanding on the script itself, so I dropped it haha.
time to abandon all these versions and head to WOW2 with UE5
Cancel everything and make retail wow perfect
The only thing that can kill wow is wow itself.
Clahssic
As some1 who played original wow for the past 17 years I wouldn't want to go back and do that all over again for no reason. Even if wrath was the best shit ever.
“So Fkin subscribe” epic
The answer is... This is the last stretch. Its over all they care about is subs. Wow is nearly over
lol blah blah blah what are you actually saying in this video, saying so many things and you sound exactly like blizzard with so many games lmao. This video really wasn’t saying much of anything if you’re bored man just play a game who cares blizzard is never going to give the community what revolves any real change.
Came back for Classic Plus after years. Blizz didnt deliver. Bye WoW
That feel when J Allen Brack was right... We thought we wanted classic, but we didn't. In all seriousness, I really think Blizzard should ramp down classic and I think SOD/Classic+ is a good way to show to players that the vast majority didn't want an old game, what they wanted was memorable experiences, which in their minds and hearts were tied to vanilla/classic.
Here's how I would do this:
1. Cata classic is the last classic expansion to be released. The classic team does their best to make this expansion feel as good as it can, given all the negative attention surrounding it. It's not gonna be a smash hit, but it doesn't need to, as long as it scratches the itch that players have for the cataclysm experience.
2. As the cataclysm shitstorm stabilizes with bug fixes/patches, more of the classic team is able to focus on making SOD better, and deliver the last few phases of SoD content, which includes all the level 60 raids, any new raids/areas they teased originally like karazhan crypts and something for Uldum. This is a dicey proposition because SoD is canon and has to fit in with all the stuff that came after, so I don't know how they can port Uldum (from Cata) to the Classic game client...
3. SoD comes to an end, and there is no Classic+ with proper "realms", per se.
4. Classic+ is an ongoing seasonal thing where the retail team builds new game modes like plunderstorm, remix, etc. that are centered around classic stuff. Imagine Remix: Dire Maul, which is a 90 day game mode (like MoP remix) where you can play a re-imagined/re-mastered version of Feralas in an accelerated game mode. These are mini seasons, smaller than expansions, with limited impact on the overall game. The devs won't need to frantically balance all classes, all specs across multiple play scenarios (pvp, dungeons, raids, solo, questing, farming, crafting, etc). Just like the cloak thing with MOP remix, they have more freedom to make design choices, and if those things backfire, the "sacred" integrity of the main game isn't ruined.
5. Ideas for these classic+ modes can be mined from the original design docs, maps, art etc. They can also take inspiration from other places. Imagine a warcraft game mode where you build a massively overpowered character and blast monsters like in a diablo-style ARPG, but it's within the warcraft game client.
6. Some of the more popular ideas can find their way into the proper retail mode, either as game systems, or turned into full expansions etc. Maybe they can even become standalone games that aren't tied to a wow subscription.
I wanted classic, quit Retail in Cata and never looked back...playing classic hardcore right now
even more seasons? hell no….hope for a more permanent Classic Plus. heck TWoW runs since 2018
Classic was a massive success, and people still want Classic! Including me