Bounty Drag Racing is better than the Official NHRA Video Game
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- Опубликовано: 9 сен 2024
- Random guy makes absurdly detailed drag racing sim all by himself in Unity, manages to humiliate the officially licensed NHRA game. And it's online. And it's free.
This is the funniest thing that has ever happened in sim racing.
store.steampow...
the fact that one guy made a game that was LEAPS AND BOUNDS Beyond any other drag game is insane
Thank you I really appreciate that you think that!
@@kodgames889 - Qué huevos más grandes, tremendo trabajo
@@DiegoRuiz1991 Gracias, saludos desde Puerto Rico 🇵🇷
Bro PLEASE make this into more. I’ve been dying for a dope just racing game period with a nice story mode and just mess around mode like this. This is definitely the best drag game I’ve seen to date.
I thought this was beamng I wish beam can add some stuff like this in the tuning
I’m not by any means really into drag racing, but the amount of detail in this game compared to NHRA is crazy, and this game has me intrigued as hell
Thank you! I hope to attract more than just drag racing fans by showing it's more than driving in s straight line for 5 seconds
@@kodgames889 You definitely will with this project, thank you for all your hard work and I wish you the best of luck❤️
@@kodgames889 this game is so far beautifully done i cant wait for it to hit consoles NHRA new game is trash
It's amazing what you can do when you actually focus on doing one thing right, as opposed to doing a million things half-assed.
Hi, thanks for the support. I really wanted to focus on the tuning aspect as the main hook of the game and getting the feeling just right
The only positive i see in the gaming industry is that technology will let indie devs compete with big industries ... because these companies dont care about making games or their management is a total mess
Indeed it is amazing to find out that me in my living room can make something that people consider better than big companies which I never expected
One guy doing this is is amazing. With some graphics work, better sound and a slicker UI it can become a fully fledged game. Amazing what can be done without a corporate layer of people that don't know shit about racing or game development.
Hi, the current update I'm working on directly involves graphics and UI improvements, thanks for the support!
Back years ago there was a game on windows 95 called IHRA drag racing. So far that's most extensive. But this is amazing.
I really wanted to recreate the feel of those old games that gave you all the freedom and don't hold your hand
@@kodgames889 sir. You and that game are brilliant. Keep it up. I'll be looking forward to this game on console one day
I still play ihra drag racing on original Xbox occasionally just for nostalgia flashback
It just shows people who actually care about what they're making can make something amazing
Just trying to make the best game for drag racing fans!
I'm no drag racer but as a sim racer, its always awesome to see David take on Goliath.
this looks badass, and everyone knows the best RUclips videos are uploaded at 3 am lmao
If it was really that easy then everyone would be making them. Let's be real the guy has skill, he's not just some dude messing around on unity engine.
I really hope this can be the start of something amazing to come for drag racing games. We need a proper drag racing game like other sims that can do good realistic graphics and sound, incar views, support tripple screens and physics ect.. 🙏
The text on your thumbnail makes it seem like they actually had to try to be better than the NHRA game
All jokes aside, this looks really promising and impressive. I can't wait to see how this game develops.
Hi, thanks for the support, stay tuned to see development updates
It's funny how game development progressed in last two decades. We have AAA studios with hundreds of employees, and they produce some beta buggy game on launch day. Then we have small studios, like the studio behind V Rising or ACC (~10-20 people) and they are making as good or better games than AAA studios. I'm a software dev,., and there is a paradox of the size of developers for any kind of project. I don't know how it's officially called, but when you increase developers on a project and once you reach X number of people, you need almost 10 X (ten times X) for a big studio to be as productive as small X studio.
Regarding game development: Game Engines have become like putting legos together. Most things are just "click - point - apply." Look at the examples of what people did with Unreal Engine 5. One person, and tech demos are insane.
>I don't know how it's officially called, but
I've heard [something like it] called "The Mythical Man-Month" aka "Brooks's law" (while it takes one woman nine months to make one baby, nine women can't make a baby in one month)
@@raffriff42 No, it was capitalism doing its thing. In around 2000-2005 when the gaming industry started to get bigger and bigger, and the first AAA studios emerged, they made studies to determine how to maximize productivity in software development. They found out that small group was often more productive than big 100 people department. And how to split people into groups. Then IDEs (and game engines) developed in a way to enable different groups of people to more easily work on the same project.
When I was writing code in 2000, there was no team management tools, or very basic stuff.
Indeed it's amazing the amount of technological advances in the industry that allows very small teams like myself to make products like these
@@kodgames889 I was making maps for Unreal Tournament 1999. We had a forum where we discussed ideas, tips, and exchange maps. A decade later, Crysis 1 editor was basically the same, made for one person to use it, but you could do so much more.
Now, I don't play games anymore except simracing. And from writing code for work, coding is only a tiny amount of the job.
If I were more into gaming now, had more free time, I would explore Unreal 5. From what I have seen, you can select "stuff" from Unreal Exchange (I don't know what it's called) and make amazing things.
I think if you* really learn it (including scripting), made a couple of tech demos, you can get a job 100%. Amazing how the technology progressed.
*I'm not saying "you" specifically, but saying broadly. you=someone
@@alpha007org I could probably but I'm not interested in a career in game development, I couldn't imagine doing this for someone else. I enjoy working on this project because it's my dream game, but I'm just making it to have something to play when I get home from work, although I won't deny it'd be fun to have this game as a full time job
You need to revisit this, the game has blown up and changed for the better SO much!
Thank you for highlighting this game! Downloading it NOW. SO HYPE. I've always wanted a game EXACTLY like this.
For a while, I've been looking for another racing game to play that's not NASCAR, and I think I've found the perfect solution. I'm excited to try this. I never played a drag racing game before.
Hi, I really hope you enjoy it. If you need any help drop by the discord (link in main menu) and I will gladly help with anything
@@kodgames889 Thanks
Holy crap! Getting this, looks like awesome fun.
You should also try No Limit Drag Racing 2.0 for Android. As opposed to most drag racing games for mobile, that one (and its predecessor) are closer to simulation, where you have to adjust timing, fuel flow and whatnot. Taught me a lot about getting the car to run faster, stuff that will definitely carry over to this game.
i know this is quite sometime after you had posted this comment lol, but yes and no i somewhat agree with you. the creator of this game seems to have knocked it outta the park with this game. but like he said he wanted to make a game where you have the freedom to do and figure all the tuning and changes out like you would irl unlike no limit where they kindve hold your hand an guide you through all of the actual tuning aspects of the car like fuel, timing, etc. this is far more detailed and realistic and takes way more skill and knowledge that no limit ever thought about
I love it how they help you know what you're doing instead of random dudes being like "bro you're so bad, dis GAEM IS SO easy bro u just dumb u n00b it's still 2009"
Hi, I really want to create a community we're everyone helps each other go faster because it creates better racing for everyone
This is sweet! I will absolutely play this. So glad to have something neat for Drag Racing online. IHRA or the NHRA should probably give this guy a call...
Hi, be sure to drop by the Discord if you need any help with the game or tuning, or if you just want to talk and meet people
@@kodgames889 Will do! Appreciate the reply.
Definitely getting this game iv been wanting a drag racing game for so long on that actually has the different kinds of drag cars so cool can’t wait to see what the updates bring for the future
ive been formulating this oval racing game in my head for a couple years now, but i keep putting off actually making it because it didnt seem like one guy alone could make an entire racing game. i guess it's time to start learning how to code.
Where there's a will there's a way!
Wow this is really impressive if it's made by one guy. Yet a whole team of developers with a relatively large budget behind them made the NHRA trash. I'm getting this BETA right away.
Hi, if you need any help be sure to drop by the discord (link in main menu)
more games should have built-in setup tips
Yeah I learned I needed them because sometimes even I had trouble remembering what every single value does
It has wheel support, what about FFB support? It would be so cool to feel dragster power through my TS-XW.
Yes. It does.
I know what I’m doing now
Be sure to hop on the Discord if you need any help or want someone to run against!
Im scared for the person who will try to make the actual sound levels top fuelers and funny cars make in person. lmao
There are sound settings to make engines louder or quieter to your liking 🤣
I see a lot of people saying it's impressive that 1 guy made this, but I've personally seen this multiple times. Like in the motocross community all the racing sims are made by small teams or 1 person.
With enough passion and enough time anyone can make their dream game
you couldn't make this even if you tried
If any of these big companies are smart they will grab this guy up and come out with a great drag racing sim with good graphics and physics
I grew up in drag racing and and can give a few hints on how to make a drag racing game fun. First thing is sound. I feel like most games miss this. Smoke effect inside the car after burnouts. Getting the g force and speed physics right. Dynamic spectators and crew. Adding in classes like Vintage Fuel Dragsters, Funny Cars, Fuel Altereds and F/X cars. Heads up, traction fighting drag racing. Oh and damage effects…….let get these crashes feeling real. 😅
That being said, this game does look fun and beats the what NHRA gave us.
sand drags?? YES
Yes, I have modeled a local real life track for sand drag and there a 3 sand drag vehicles, more will be coming later
@@kodgames889 my old Diamond P VHS fantasies coming true lol
This game is an experience
BOUT damn time!all the tech and and hard ware upgrades and we are struggling to create a simulation for drag man T/Y awesome
This might dethroned the groundbreaking ihra / Burnout by Bethesda in the early 2000's
Well thats what happens when someone builds something because of passion.
This is so awesome, you can Drag Race and do Sand Drags! How frigging cool!!!
This is because he actually took thought in making this game
When the only "major" complaints I have are UI Jank and the entry to the strip out of the staging lanes being very cramped to say the least then you're really cooking with gas.
Hi, thanks for the feedback. UI improvements are definitely in the to do list. As for the cramped lanes you are correct in your other comment, I have modeled local tracks very close to how they are in real life, because I expected this project to be a much more local thing to where I live, I did not expect people from all over. I can say that the next track in mind will have better staging lanes put into consideration, as it will be the track I put the most effort into.
@@kodgames889 right on, had a question, well two actually, that 1/8th mile strip are both the concrete launch box and asphalt strip different surfaces accounted for in your engine? and the other question, if you run one lane over and over again does it get more rubbered in over time on the session?
@@UnderwaterAlexJones Hi, the "groove" (skidmarks) of the track have more grip, but this grip isn't the same in all tracks. The Arecibo track was purposely made as a "mid prep" track to serve as a stand in for No Prep King style gameplay, with cars being in the 3.9 range versus the 3.7 range and the other track.
@@UnderwaterAlexJones The rubber thing is something I have thought but I haven't decided on it because it's introducing yet another variable to gameplay that could cause tunes to change, Austin didn't mention but there is density altitude in the game and the engine will make more or less power depending that, and it already seems hard for players to keep up with that. It's not out of the table but it's not on my direct plans either.
Dude, if this guy adds this kind of stuff to Xbox that will be pretty nice
Looks a hell of a lot better than the street outlaws cash grab
Pls put this on ps4 I am literally begging 🙏 every other drag racing game that is good is on pc . GET THIS PUBLISHED
i saw this a while back and i was hoping that it would keep going because i like and have been drag racing since i was a teenager and i have wanted a real in depth drag game but none of them ever really do it. there was a PS2 game way back called IHRA drag racing 2, that was/is the absolute best drag game in terms of engine building and tuning that has ever existed. seeing Bounty now has given me hope that it will deliver what i have been missing since that game. i have one question about it though, is there or will there be a single player experience with this game and not just online? i would like to race against cpu in tournaments or cash days or whatever. not just online with friends, but i would still like opponents to race against. just not always/only real people.
Sounds amazing, will try it out!!
This reminds me of ev3d but you get to drive your car a bit more an wayyy better graphics i have been waiting for a game like this since it died!
does this have mod support? any import cars?
This needs to be for game systems
Man.. VR would be so awesome. 🔥
Aside from having Ps2 graphics, having all the tunability, sounds like it might actually be a pretty hype little drag racing game.. I'll check it out for 10 bucks when beta drops..
Bounty and Beamng are the closest to a legit drag racing game we will probably ever get.
We needed this
How can I request for the beta ?
ive been asking about this as i do drag racing in sand and have triples racing sim. I want to try it on it
That's insane looking!
Thank you!
@@kodgames889 looking forward to seeing the Finished Product!
Are you gonna have customizable Paint Schemes or just Stock Ingame Schemes?
@@THECOMBUSTIONGAMER Right now you can change the colors, next month the plan is to have the opportunity to put preplaced logos on the sides of cars from the people who sponsor the game. A full on livery editor is something I want but realistically probably won't achieve before release
@@kodgames889 sounds awesome!👍
Where can I get this.
Personally I don't like the game a lot but I only have like 30 min of playtime, it's probably because I don't have anyone to play with and it's a tiny gane with online only
WHAT GAME SYSTEM IS THIS PLAYED ON......I'VE GOT TO TRY THIS GAME.
IT SOUNDS SOMETHING LIKE THE IHRA GAME ON PS2???????
@@matthewvarnam4302 PC
How do I grant D access
OK I'll get it
This is why Indie Games are better than Mainstream Games.
Yeah but where's the cross dressing
DLC
@@kodgames889 Best reply ever! 🤣
does it have any downsides?
UI Jank, Unity Jank, Default Setups are there to make you figure it the hell out, the dragstrips are very cramped in getting to the staging area but thats likely from the dev modeling his local strips and not realizing they dont translate the best to a video game/sim. But other than that, no, not many downsides, all of the downsides are from it being early in dev and will eventually get polished, the meat and potatoes of this game, is fucking insane at how good it is. The autistic details the you would only find in a labor of love.
Join the playtest and have fun.
Sir beam ng is the best
Mobile?
Wow, this looks boring and 10 years old. Sorry lol
Sand drags omg so epic
Thank you
can u tell me why i’m slow out the hole