Plasticity 3D Introduction Tutorial | New Amazing Cad Modeling Program

Поделиться
HTML-код
  • Опубликовано: 22 ноя 2024

Комментарии • 97

  • @EMunch-pv7lq
    @EMunch-pv7lq Год назад +2

    I just completed your FREE Beginner Course, and I must say you do an incredible job walking through the build step-by-step... this is so incredibly helpful! I have taken other courses online, and completed several exercises on YT, but you by far do the best at explaining Plasticity and your approach for each object as you model. I cant thank you enough for putting the time into these videos, it really shows! And I look forward to completing your other courses!

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      You're very welcome! Thanks for all your support here in the comments and the Premium courses!:)

  • @averystablegenius
    @averystablegenius Месяц назад +1

    By putting playback speed at 50%, turn off audio, and turn on captions, I can almost follow what Nikita is doing. Not sure what his rush is.

  • @Abmotsad
    @Abmotsad Год назад +7

    Plasticity seems to me like the result if Blender and SketchUp had a child. It seems - from this brief introduction - to have the best features of both programs.

  • @kikalashnikov
    @kikalashnikov 9 месяцев назад

    Amazing tutorials, amazing software ! it's like Sketchup, but for grown men !!

  • @iokarii
    @iokarii 7 месяцев назад

    Very nice! You know, I have tried many times freeaCAD.. And struggled to understand strange (for me) construction mode, so I said for myself, for hobbyist, for create something small, what was broken at home, I have no solution.. Solution are expensive or on cloud.. But this seems to be intuitive.. And I have checked prices, reasonable, one time payment, not squeezing money from customer, hobbyist, who is not use it for business.. Please, is it possible to enter measurement? Also I have seen, that is not parametric, ok, for my purpose is still enough to have undo.. Thank you for video! 👍

  • @JoseMartinez-iq3xq
    @JoseMartinez-iq3xq 6 месяцев назад

    I prefer to do it in blender directly. The exported obj file requires additional work. I'm not convinced by this application. Good tutorial, well explained

  • @Demosophist
    @Demosophist Год назад +5

    This is a great video, but I wonder how you would use this to create an actual part as opposed to something that just looks like a product. How do you get precision in this process?

  • @otherworlds9677
    @otherworlds9677 9 месяцев назад

    Man, this was my second tutorial with you, for some reason I was having issues. Had to rebuild this thing 3 times. Don't know what the problem was.

  • @mohammaddh8655
    @mohammaddh8655 3 месяца назад

    very good video

  • @DarkLvrd
    @DarkLvrd Год назад

    Modelling in this software or blender. Which one is more easier

  • @KyrstensCloset
    @KyrstensCloset 8 месяцев назад

    I don't know if they've changed the keys, but Tab does not, for me, provide any sort of live mirroring. It cycles the side's value for a numerical input.

  • @taraschistyakov2272
    @taraschistyakov2272 Год назад +1

    спасибо огромное!!!!!!! делайте пожалуйста больше уроков)))!!!!!!!!!!

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      Спасибо.
      Вот у меня есть плейлист с 18 видео о Plasticity
      ruclips.net/p/PLvK4Eudxj5BP2lTedstE-egEzNUZIjTaN

  • @mae2309
    @mae2309 Год назад

    great tutorial for begginers.. am starting to learn it

  • @everlastingfantasy5461
    @everlastingfantasy5461 Год назад

    Great intro for beginners, thanks!

  • @sqwert654
    @sqwert654 Год назад

    Just starting a red dot sight, so easy to make the shell and cut the curves out, fillet the inner and outer edges. Need to watch more videos to get all the features.

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      I know right. So intuitive and fun!:)
      I have more Plasticity tutorials on my channel which are going a bit more in depth than this video. Feel free to check it out.
      Thanks for your comment

    • @sqwert654
      @sqwert654 Год назад

      @@nikita.kapustin Will watch them all , taking notes on most used hotkeys and will bind them to my Tartarus keypad, so that with all 3D apps.

    • @michaelbendavid777
      @michaelbendavid777 Год назад

      Here is a time lapse of a scope sight youtube.com/@user-gs2po9ur8e

  • @asd-fw7yb
    @asd-fw7yb Год назад +2

    Nikita, you have the best tutorials on the net...I like your tutorials a lot and I can learn a lot from you. Tutorials from the Americans are useless... - the Russians are the best in the world!....nice greetings from Poland.....❤

    • @nikita.kapustin
      @nikita.kapustin  Год назад +1

      Glad to read your amazing comment!:)
      I don't consider myself as "Russian" or "German" or something. I am just human and don't identify with any nationality:))
      Looking forward to visit Poland. It's my next country on the list and will move there for a few months/years next year!

  • @indyglass
    @indyglass Год назад +4

    I'd love to see some videos on how to model with precise dimensions. I model in Fusion 360 and the 2 things keeping me from using Placticity is the lack of dimension tools and threads.
    Thoughts? But great videos - I've seen several of yours and they are very helpful.

    • @jc84com
      @jc84com Год назад

      Same boat different app

    • @nikita.kapustin
      @nikita.kapustin  Год назад +3

      I think Platicity is not really intended for precise, manufacturing modeling etc... Therefore are other software like Fusion360, Solidworks etc.
      Plasticity is explicitly for artists, concepts and a more creative workflow.
      That's why I like to use it. And that's what I am using it for. For creating fast, creative concepts, design etc.
      I am just not interested in precise modeling and I never needed it.

    • @magicrules516
      @magicrules516 Год назад +1

      @@nikita.kapustin I'd love something that can do precision work this simply....... this looks awesome as a "simpler" blender. Since it is a much more focused software, it can do a lot of things a lot easier than blender, which has a billion functions.

    • @KCBender
      @KCBender Год назад

      Yes, it would be great if we could have dimension tools. This program looks fantastic, but there are times when I just need to model something attractive, and in other cases I want to model an item that must precisely fit somewhere. I see when, for example sketching a rectangle the dimensions are shown - now if they could just be input with a keyboard and edited that would be fantastic. I come from using Solidworks and it is just difficult to imagine working without being able to precisely change a dimension easily.

    • @designstudie
      @designstudie Год назад

      that is exactly my concern. I like the precise workflow in fusion, even though it is sometimes slow. I watched some tutorials about plasticity, but i am not sure if i can for instance build a booth with exact dimensions or a product.

  • @Aldebaran80
    @Aldebaran80 Год назад

    very interesting software...

  • @calebdipaolo
    @calebdipaolo Год назад

    been trying to get into contact with the dev of plasticity to ask if mobile is in the pipeline because I desperately need a mobile CAD program but can not stand subscriptions and would like offline capability. these tutorials are great nonetheless

    • @nikita.kapustin
      @nikita.kapustin  Год назад +1

      Oh yeah PLasticity on an iPad would be amazing :D
      I am sure in the future it will be.

  • @themomenthom
    @themomenthom Год назад +4

    The Center function for me is C instead of Tab, anyone else notice any discrepancies with the keyboard shortcuts?

  • @justusrabe9063
    @justusrabe9063 Год назад

    Is a STL Support comming in Plasticity?

  • @nicethunder7084
    @nicethunder7084 7 месяцев назад

    Its like Blender, delete the default cube to create a cube ^^

  • @justinorwen1739
    @justinorwen1739 21 день назад

    What about putting in dimensions?

  • @jhonjairoquinterovergara202
    @jhonjairoquinterovergara202 Год назад +1

    Exelente video

  • @tferguson222
    @tferguson222 Год назад

    I installed it on a laptop and can’t move the grid around like you are. I’m using a touchpad. Do I need a mouse? Also, how do you change the units? It’s set to meters and everything I’ll be designing is better suited to millimeters or inches. Thanks for your great videos.

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      Definitely buy a mouse. A 10$ mouse will be 2Million times better already then using a touch pad for modeling.
      Regarding units:
      Top left settings -> Grids & UNits

    • @Demosophist
      @Demosophist Год назад

      I can't even find the grid. There's just a blue line the end of which keeps scrolling down off the page with the mouse wheel. Clicking the grid icon just moves the line. I turned on "snap to grid" but without a grid it's sort of useless.

  • @ramyissa20
    @ramyissa20 11 месяцев назад

    Really good tutorial

  • @AbdullahYazbahar
    @AbdullahYazbahar Год назад

    brilliant. octane or unreal engine path tracing would be cool

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      Check out my earlier videos. I have a ton of videos on Octane photorealistic product rendering.
      More will come!
      Unfortunately I am not using UE
      Thanks for your feedback!

  • @Rokinso
    @Rokinso Год назад

    Your English is very good! Thank you very much for this tutorial!

  • @pajaco6502
    @pajaco6502 Год назад +1

    I found for me that pressing "Tab" did not work to scale the plane from the origin outwards I had to press "C"

  • @arr84.design
    @arr84.design 9 месяцев назад

    I'm Really thankfull for your vids man. It's clear, well some tips missing for details but Im able to follow and success making your tutorials... Just... A question... Are you german ? You speak very fast or nerveous and yeah I could slow the vid but I want the voice slowed.. Not the vid 🤣

  • @humakom8357
    @humakom8357 Год назад

    Love it

  • @johannesgreiner2690
    @johannesgreiner2690 Год назад

    Great- The only minor confusion that the outer part did not fuse in the course of boolean operation.

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      What exactly do you mean? Did you selected both and pressed Q Q?

    • @johannesgreiner2690
      @johannesgreiner2690 Год назад

      I mean the most outer part. In your (by the way very nice) tutorial you have selected 3 parts in preparation for a boolean union. But only 2 parts were fused. This is visible in your video, directly after the boolean operation you are going on to move the resulting new solid along a axis, but the most outer part was not fused and as a result did not move. I am relatively new to 3D desgin, but my conclusion is that the boolean operation will succed only when all parts are intersecting each other. Since you did a cut between most outer part and the contained part inside, the intersectio requirement was not met. Only my observation- kindly correct me if I am wrong on this.

  • @BernhardRieder1
    @BernhardRieder1 10 месяцев назад

    I don't understand one thing. Once you have a solid, you can't modify points? At least, I can't find a way to move points on a solid.

  • @georgeluna6217
    @georgeluna6217 Год назад

    what about UV unwrap?

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      That has to be done in other 3D tools like Rizom, Blender etc.

  • @rcguy2175
    @rcguy2175 Год назад

    My laptop has 32gb of ram and a rtx 3070 8gb.will I be able to run it

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      Absolutely. Plasticity is very resource friendly

    • @rcguy2175
      @rcguy2175 Год назад

      thank you

    • @rcguy2175
      @rcguy2175 Год назад

      @nikita.kapustin just want to ask are you using the beta version mainly or just the stable release version

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      Only stable version at this moment

  • @asd-fw7yb
    @asd-fw7yb Год назад

    Nikita, I have a request, can you explain what is the difference between SOLID and SHEET . I made a solid and it looks like a solid (all walls are closed) but it shows me that it is a SHEET. Why ?

    • @nikita.kapustin
      @nikita.kapustin  Год назад +1

      Solid:
      - Represents a three-dimensional object with volume.
      - Has mass and can be measured in terms of volume.
      - Fully enclosed; no gaps or holes.
      Sheet:
      - Represents a thin, flat, two-dimensional surface in a 3D space.
      - Does not have volume like a solid, but can exist in a 3D model.
      - Like a piece of paper in the 3D world.
      If you "think" it's a solid but it shows you a sheet. Select that sheet. Press "F" search for "Find boundary edges" and look out for those edges. Close them and you should have a solid!:)

  • @MrSunamo
    @MrSunamo Год назад

    This program has such great potential, but it seems like there isn't full GPU support. My system handles Blender just fine, but everything is janky in Plasticity. Navigation around an object feels awkward, with no smooth motion at all. Hopefully it is improved in future versions.

    • @nikita.kapustin
      @nikita.kapustin  Год назад +1

      Hearing the first time, that Plasticity feels janky. It should work absolutely smoothly on any system. Maybe reinstall it or write to the support.
      Also if I am not wrong, it runs mostly entirely on CPU.

    • @MrSunamo
      @MrSunamo Год назад

      @@nikita.kapustin Thanks for the response! I'm just trying the free trial version right now, could system performance somehow be limited because of that? Let's see what happens if I reinstall it.

  • @floyd1411
    @floyd1411 Год назад

    is it possible to cover error correction, like lets say the inner object created is too big and want to reduce the size. do i delete everything and start again or is there a way to use scales or some other function. another eg is lets say i find the bevels too think and want to correct that, would there be a way to do it non destructively?

    • @nikita.kapustin
      @nikita.kapustin  Год назад +1

      1. If you want to correct the size of the inner object you can select the body and press "S" "S" ans scale it.
      Or you go into face mode "3" and select all the faces you want to make smaller. WHen you will select the faces you will get this control to drag/adjsut the size.
      2. The same for fillets. Go into face mode "3" and select the bevel. Than you will get the drag / control and you can adjust the size of it

    • @floyd1411
      @floyd1411 Год назад

      @@nikita.kapustin ohhh cool cool. Awesome. Lovely tutorials man. Excellent stuff.

  • @greenstal3D
    @greenstal3D Год назад

    Привет! Спасибо за видеоурок!
    Столкнулся с проблемой. На 13:55 с помощью клавиши "j" объединяются несколько кривых в одну и получается их скруглить. В моем случае при нажатии "j" ничего не происходит, в чем может быть проблема?

    • @greenstal3D
      @greenstal3D Год назад

      Проблема решилась сама. Через пять минут попробовал сделать это снова и сработало!)

  • @IamNeighborlee
    @IamNeighborlee Год назад +1

    Blender while imperfect is free.

    • @Hohmies86
      @Hohmies86 10 месяцев назад +1

      But you have to buy addons to do what this does for a monthly fee

  • @ln9808
    @ln9808 Год назад

    It's very annoying that you cannot move the mirror gizmo and only get to mirror from the origin (?) In Rhino, for instance, you can select anything as a mirror plane.

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      YOu can select in Plasticiyt everything as well for mirroring
      Check out bottom right additional options when you are mirroring

    • @ln9808
      @ln9808 Год назад

      Ah, I see, thanks a lot! I did it with the additional option F (Freestyle). Great!

  • @h3Xh3Xh3X
    @h3Xh3Xh3X Год назад

    Take a shot every time he says "like"

    • @nikita.kapustin
      @nikita.kapustin  Год назад +1

      don't. people will die out of alcohol toxication 😁

  • @joescalon541
    @joescalon541 Год назад +1

    Really wish this program had a 3D printing add-on. Only thing missing from my trial time usage, is instant measurements between objects and stl/3MF export.

    • @nikita.kapustin
      @nikita.kapustin  Год назад

      I am sure it will come it the future. Still version 1.0

    • @BobCrandell
      @BobCrandell Год назад

      It does export to obj which Cura can use. I don't know about the other slicers.

  • @Demosophist
    @Demosophist Год назад

    Yeah, but after deleting the cube I can't find the grid or the shape I made. Also, scrolling the zoom doesn't reveal anything. Creating objects in invisible space reminds me of the Mad Hatter's tea party. WTF?

    • @Demosophist
      @Demosophist Год назад

      I restarted and now there's just a blue vertical line. No grid.

    • @Demosophist
      @Demosophist Год назад

      Found I can adjust the navigation so it's like blender. I did finally get a grid created but I'm not sure how I did it. For awhile there was just a Z axis definition. That was apparently the blue line. At some point the grid showed up with the proper increments, so I just extended it in preferences.
      I needed to make a parallelogram solid with specific angles. I can move an edge to make the parallelograph, but I don't know how to make it a specific amount. Just moving the arrow on the axis doesn't allow precision, so how do you do that?

  • @Enders
    @Enders Год назад

    Folks, here we have 3D modeling porn

  • @101touchapps
    @101touchapps Год назад

    Thanks but no effing way am getting side tracked from Blender lol. nice tool but ill stick to blender. so many years using the blender.

  • @timm7778
    @timm7778 7 месяцев назад

    For God's sake, slow the Eff down....I have to watch the video like 12 times to catch what you are doing