It’s certainly rough, but the best thing the deck can do is play the strongest hand traps possible against the popular decks - stuff like droll/Nibiru as high impact hand traps then the usual stuff for lower impact hand traps (not ogre) Branded Fusion might also be a lot better now that Droll is going to be common, as it gives a bunch of lines with Blessing that let you ignore Droll The deck could still take a board breaker approach, but I think that would only work game 1 because after game 1 there is the risk of fiendsmith players going Angel of Blue Tears into DBarrier
It’s not just vv , ur in a tier 0 format of fiendsmith snake eye so basically every deck besides it becomes really weak except for fiendsmith yubel which can do pretty well
I tried the Melodious build a decent amount and certainly enjoyed it, but wasn’t a big fan of the hands that didn’t have Ostinato, as the engine takes up a large amount of space
Hi! Do you still prefer Lizardose over something like Azalea or Donner? (maybe because lizard can banish itself for cost) Also, for post-INFO how would you feel about adding a very small Fiendsmith engine (maybe only going first post side) to use Beatrice to play around boardbreakers by playing something like the rollback-mayakashi traps? Congrats for the results and good luck for Euros!
Hi! I think Lizardose is still nice with Fenrir yep Playing the deck with Fiendsmith could be nice because you can use Beatrice to dump Saffira/Lo - but I am unsure if there would be enough space in the deck even if you were to trim on the Voicless cards And thank you!
Thank you! I always tried to end on radiance + barrier + skull + lo + old man or at least get as close to that ass possible - and if I only had Radiance I would go for Dyna Mondo. As if they draw phase Droplet I could chain link 2 flip up Radiance chain link 3 Dyna Mondo
I think it depends a lot on the event you’re attending, if it’s a major event like Euros where you can expect a lot of Fiendsmith then I think it’s valid to go harder on hand traps, even maining Phantasmay instead of Fenrir wouldn’t be too crazy - there’s also merit in main decking more Bystials too For an event where you expect less fiendsmith decks then a list like the one in the video should still be quite nice with Fenrir and 12-14 hand traps
@@LukeTylerYGO its for the nawcq. ive been playing voiceless nonstop since release so i feel comfortable with the deck, but im really worried that i wont have enough hts to throw at the SE players since 2 negated bodies just does the fiendsmith line now
Yea sometimes opening 2 hand traps does the trick still because only 2 bodies isn’t full fiendsmith combo - but the deck is certainly better than before at playing through 2 hand traps I think the best bet for Voiceless might be maxxing on cards like Droll and Nibiru along with a bunch of other hand traps to compliment them - since only low impact hand traps might not do it
I think Fenrir is still strong post-INFO, because I feel like Voiceless has to play more hand traps and Fenrir compliments handtrap-heavy hands well And thank you!
Hi! I can see it still being useful, because in the instance where you have two random bodies and nothing better to do with them you can use it to make fuwaros live on the following turn
With the lo + blessing vs skill drain interaction, u would need a saffira in hand to tribute to make levels add to 7 right? Since lo can’t be used as requirement while it’s negated
I tried it a decent amount and liked it, I just didn’t quite value it more than Diviner or Branded Fusion - and didn’t find it worth playing a build that fit all 3 together
It’s tough if they get to the full board, but the best thing to do is try to establish the skull negate if possible, and then if you have 2 extra bodies go light charmer into accesscode (with the melodious link 2) Even then it’s rough though if they have the fusion spell in gy because they can chain block the etoile float effect
The deck has a decent number of 2 card combos that trade favourably into all common hand traps, and Blessing making the monster battle immune makes it hard for them to OTK sometimes Voiceless is a less consistent deck than Tenpai so it’s winrate against it will never be insanely high, but when both players draw average to slightly above average hands I find Voicless normally has the edge because it can push through the hand traps and make a board that’s even resilient to a board breaker (but if the Tenpai player has both droplet and lightning storm then it’s curtains)
It’s amazing your list I love the pure version but in my country all the players insist me to play the branded version, what do you think? ( great list btw 😊)
Thank you! The Branded version is great too, it’s just a big preference thing really and you can play both Branded Fusion and Diviner if you play a higher deck count (or play less hand traps)
Yea especially with the TCG exclusives making Fiendsmith even better - the deck could resurface after the banlist but until then it’s in a bit of a tricky spot
Been playing VV since release. I keep hearing this upcoming INFO format is gonna be really bad for VV so wondering how you’d change up the deck
It’s certainly rough, but the best thing the deck can do is play the strongest hand traps possible against the popular decks - stuff like droll/Nibiru as high impact hand traps then the usual stuff for lower impact hand traps (not ogre)
Branded Fusion might also be a lot better now that Droll is going to be common, as it gives a bunch of lines with Blessing that let you ignore Droll
The deck could still take a board breaker approach, but I think that would only work game 1 because after game 1 there is the risk of fiendsmith players going Angel of Blue Tears into DBarrier
It’s not just vv , ur in a tier 0 format of fiendsmith snake eye so basically every deck besides it becomes really weak except for fiendsmith yubel which can do pretty well
The best VV soldier! Keep strong
Thank you!
The goat! what do you think about the Melodious engine in VV? Isn't it strictly better than the branded and ht version?
I tried the Melodious build a decent amount and certainly enjoyed it, but wasn’t a big fan of the hands that didn’t have Ostinato, as the engine takes up a large amount of space
Hi! Do you still prefer Lizardose over something like Azalea or Donner? (maybe because lizard can banish itself for cost)
Also, for post-INFO how would you feel about adding a very small Fiendsmith engine (maybe only going first post side) to use Beatrice to play around boardbreakers by playing something like the rollback-mayakashi traps?
Congrats for the results and good luck for Euros!
Hi!
I think Lizardose is still nice with Fenrir yep
Playing the deck with Fiendsmith could be nice because you can use Beatrice to dump Saffira/Lo - but I am unsure if there would be enough space in the deck even if you were to trim on the Voicless cards
And thank you!
Congrats and thanks for the video! What was your common end board you went for?
Thank you! I always tried to end on radiance + barrier + skull + lo + old man or at least get as close to that ass possible - and if I only had Radiance I would go for Dyna Mondo. As if they draw phase Droplet I could chain link 2 flip up Radiance chain link 3 Dyna Mondo
@@LukeTylerYGO thank you!
Luke the GOAT! Stay awesome bro
Thank you! :D
Great list, im going to try it. Any thoughts on non-engine line up post INFO?
I think it depends a lot on the event you’re attending, if it’s a major event like Euros where you can expect a lot of Fiendsmith then I think it’s valid to go harder on hand traps, even maining Phantasmay instead of Fenrir wouldn’t be too crazy - there’s also merit in main decking more Bystials too
For an event where you expect less fiendsmith decks then a list like the one in the video should still be quite nice with Fenrir and 12-14 hand traps
@@LukeTylerYGO its for the nawcq. ive been playing voiceless nonstop since release so i feel comfortable with the deck, but im really worried that i wont have enough hts to throw at the SE players since 2 negated bodies just does the fiendsmith line now
Yea sometimes opening 2 hand traps does the trick still because only 2 bodies isn’t full fiendsmith combo - but the deck is certainly better than before at playing through 2 hand traps
I think the best bet for Voiceless might be maxxing on cards like Droll and Nibiru along with a bunch of other hand traps to compliment them - since only low impact hand traps might not do it
Droll, nib, and d d crow are gonna be your best friend for fiendsmith
@@kaorikind2 droll and nib sure, but if my opp just does snake eye plays, I think dd crow will feel pretty awful
we will get that wqp next year boss man. your taxi is fueled and ready
Thanks mr Uber man 🥺
How are you feeling about Fenrir, post-INFO? And good luck at Euros!
I think Fenrir is still strong post-INFO, because I feel like Voiceless has to play more hand traps and Fenrir compliments handtrap-heavy hands well
And thank you!
@@LukeTylerYGO appreciate the response! Been wanting to test out Phantazmay, what were your siding patterns like whenever you brought it in?
Hey Luke! Just wanted to ask if the aprodakosis package post crossover will be the move for voiceless?
Hi! I can see it still being useful, because in the instance where you have two random bodies and nothing better to do with them you can use it to make fuwaros live on the following turn
With the lo + blessing vs skill drain interaction, u would need a saffira in hand to tribute to make levels add to 7 right? Since lo can’t be used as requirement while it’s negated
Yep or a bystial
What do you think of the nadir servant build of the deck?
I tried it a decent amount and liked it, I just didn’t quite value it more than Diviner or Branded Fusion - and didn’t find it worth playing a build that fit all 3 together
Did it ever come up that Fenrir opened you up to getting bysstialed? Haggard lizard is spicy imma steal that.
I think once it did yep, but since I had a 2nd engine card it didn’t stop me from playing
whats the best way to play into melodious going second?
It’s tough if they get to the full board, but the best thing to do is try to establish the skull negate if possible, and then if you have 2 extra bodies go light charmer into accesscode (with the melodious link 2)
Even then it’s rough though if they have the fusion spell in gy because they can chain block the etoile float effect
Will you continue to play yhe deck in the future or are you done with it
I will definitely play it again in the future, but since my aim for Euros is to go deep in top cut I won’t be playing it for that event
why vv has a good tenpai matchup?
The deck has a decent number of 2 card combos that trade favourably into all common hand traps, and Blessing making the monster battle immune makes it hard for them to OTK sometimes
Voiceless is a less consistent deck than Tenpai so it’s winrate against it will never be insanely high, but when both players draw average to slightly above average hands I find Voicless normally has the edge because it can push through the hand traps and make a board that’s even resilient to a board breaker (but if the Tenpai player has both droplet and lightning storm then it’s curtains)
Melodious vv?
I enjoy the melodious engine, but found it too large and wasn’t a fan of the hands whenever you don’t draw Ostinato
when is the minecraft steve deck profile?
As soon as I figure out the Herobrine matchup
It’s amazing your list I love the pure version but in my country all the players insist me to play the branded version, what do you think? ( great list btw 😊)
Thank you!
The Branded version is great too, it’s just a big preference thing really and you can play both Branded Fusion and Diviner if you play a higher deck count (or play less hand traps)
It sucks this deck is really gonna be in a bad place after INFO. I'll still be playing it but we really need some good support for it.
Yea especially with the TCG exclusives making Fiendsmith even better - the deck could resurface after the banlist but until then it’s in a bit of a tricky spot
the top 64 not 64 gamer
😎 64th place but not top 64 lesgoo