They really captured all the best parts of Duel Terminal with this support; the self bouncing from Mist Valley, the handripping and recycling of Gishki, the synchro fuck off fest of Vylons and Ice Barrier, the "bank everything on one card" strategy of Worms and Flamvells and Evilswarm and Vylons
With Vylons its 2 cards, but you're pretty spot on with the other comparisons. Would be really cool if we got a new wave of Vylon support so the deck didn't need to keep Playing a Guardian equip. Omega is still a really good boss monster and the deck would be a heck of a force if it could pull off any sort of consistent combo
MBT getting so bored with the deck that by duel 3 he’s just… talking about random stuff instead of giving the play-by-play is probably the funniest bit I’ve ever seen in a TMT
I will never forget the time Rata ran a Legacy of the Worthless Tournament and Genex almost took the whole thing. One of the highlights was using Genex Recycled to change its name to Genex Windmill, using Machine Dupe on Recycled (who's now "Genex Windmill") to summon two copies of Windmill, which both were able to search out two Genex monsters, setting up a Trishula play (Recycled is a level 1 tuner and Windmill are both level 4s) or some alternate combo lines since you can search Birdman to go into Arcanite Magician.
It is worth noting that Rata said that the archetype ran as pure was bad, but it could be used to bring out non-archetype synchros, which is what they did in that tournament. If there had a been a rule that you had to run the decks pure, Genex probably would have sucked. He also said that it worked as a way to spam synchros, but there are lots of synchro focused decks that do the same thing but better.
@@ashblossomandjoyoussprung.9917 R-Genex Locomotion is a solid alternative to Trish that still outperforms a lot of the other deck's plays. They also can use Genex Ally Axel, another solid body. In archetype they still have a serviceable search pile with Neutron, Blastfan (not Windmill), and R-Genex (provided you give them some protection).
@@otterfire4712 That really feels like cope. I've played the Genex solo gate. I know how painful the deck is, and how annoying it is to even get Locomotion out. Like, it only does something useful if the opponent has a board set up, but also can't interrupt your play in any way... and you have an ideal hand. Comparing Locomotion to Trish is an insult to Trish, and doing it to say "No, Genex pure is actually decent," is seriously hard cope and you should seek help.
@@ashblossomandjoyoussprung.9917 Genex is decent compared to the other Legacy of the Worthless archetypes. Additionally, Genex are generally more of a midrange strategy, looking towards generating resources and setting up over the course of the game. On top of all this, periodically, Genex found themselves put into meta decks for one reason or another. Blastfan and Birdman for Divine Winds FTK, Undine and Controller with Mermails, Ally Duradark was used to pick off DARK heavy formats in its earlier days.
@@Reluxthelegend ngl, AoJ would need a spell that says "Summon 5 AoJ from deck, your opponent's monsters are all lights now." to resemble anything even remotely playable. But I'm here for it.
This is like an episode of Turbo Tuesday, a deck that can do the exact same combo that does anything every single game but dies to any piece of interaction and if the board is outed the games over
I'm glad this deck was made because it kind of underlines how much Yugioh has evolved over the years. There were days where a big Synchron style full-on combo deck that ends on 5 Omnis would have been something effective enough to build a deck around, but that kind of strategy is just not compatible with the nature of what Yugioh is like *now*, as if to cement that position.
my goodness. you said this deck is boring but I didnt think it was THIS boring. my eyes unfocused and my brain turned off after the 27th normal summon I think the worst part is that there arent even a ton of different things you need to keep track of during the combo. the deck seems to mostly play itself or lose to one hand trap
@@emanueldelangel7013 and as noted repeatedly, you don't even need that - this deck plays like the boogymen of every poorly-informed casual and yugiboomer out there, but it also seizes up and dies if you so much as as think about the chokepoint too harshly.
You mean as a joke, right? Cuz it doesn't have a problem with digging through the deck, so the draw power from runick isn't needed, and runick's spells would only provide protection against specifically ogre with that one card that prevents a monster from attacking or being destroyed. (plus you'd need to draw into birdman to get your runick out of the EMZ so you can make the link-1.) Adding runick to something for no benefit is funny, I'll give you that.
This support is a love letter to duel terminal. It has a nod to literally everything mechanically to that era. It also made me realize where my addiction to big f-off combos that live or die off a single extremely telegraphed chokepoint came from
The only way I could see any of the genex stuff being playable is if its combined with other decks. Basically any Genex monster goes into combo so playing a somewhat smaller package of searchers along with a different archetype might give it more room to breathe among a single handtrap.
I agree, small synchro package with a deck that doesn’t need the normal summon. Normal summon into full combo would be nice or just using the genex engine as a 1 card synchro for a good synchro?
@@anakinsmith4770 if they made mind drain or whatever the "skill drain but for monsters in the hand" card is be a continuous spell instead of a continuous trap, that might do what you're looking for, but on the other hand, all the meta decks would just play that too, and suddenly you have a format where between 3 copies of that, 3 copies of crossout, and 1 called by, decks' consistencies on turn 1 would go through the absolute roof, and everyone would be running cursed seal of the forbidden spell and stuff in the side, it'd be too game-warping. whether you like it or not, hand traps are literally just the second backrow, just like the GY is the second hand.
Finally, a third deck worth siding Multichummy against. See, it's funny because you'd only ever do that to flex over just kicking them in the shin with any other form of interaction.
Genex is the Rotom from pokemon archetype, basically its one core piece in new housing, controller being the rotom in this case. Thats what the design behind it being
turing does give the deck the ability to offer interaction after a drnm or similar breaker but it does require you to play towards doing so and contort your board for it.
Is it wrong that I kinda like what they did with genex? Yes, Genex Can pull off this absurd combo... If uninterrupted. It leaves the deck with something cool it can do, that doesn't actually affect anything with a real level of power.
Its exactly what most people wanted with the deck. It would either do nothing with the deck, or make a bunch of old cards that don't have hopt effects be relevant and busted. This at least let them do something cool but easy to stop for most decks
I don't like it. It doesn't look fun to play with or against. This is generally what happens when you want to lazily "fix" an archetype with a single broken card.
I would hope they could do more than go 15 minutes comboing off if uninterrupted, even more when it depends on the quality of synchro monsters available at any given time, through a very boring linear combo. Unironically, would wish they had more stuff like Turing that kinda interacted with the opponent...and had some actual spell/trap support tailored to help the deck do something interesting. Like, Genex has some monsters that look interesting but all shitass bad, and some good cards that are almost impossible to use currently. There HAS to be some other way of giving them a more interesting gameplan than this: we already have Turing and Return Zero as interesting interactions to have in the deck, something (ANYTHING) equally interesting would be better than being worse synchron.
First TMT I've watched where I actually don't wanna be the one playing the deck or against it It's astonishing how they managed to create something like this
I'm so glad they revived an ill-fated Duel Terminal archetype with such flexible boards, skill expression and interactive gameplay I love Ice Barrier 💙
It's great that they create these powerful cards that more or less "save" older archetypes. It sucks that the strategies they enable, in doing so, end up really boring to play as and against.
im curious if since the deck cant guarantee a win off "full combo", if there's a more midrange, medium scale build you can run that doesnt leave you as exposed? kinda like when dragonlink became too fragile to go full balls to the wall combo and instead started running dragonmaids and went more midrange.
mfw someone refers to the thing they heard as the thing from the place where they first heard it, as if humans do not willingly associate a perceived origin in order to connect the ideas to others
The consistency of this deck is definitely an issue. I almost wanna shave some slots from the Extra to play Prosperity for it. Didn't look like we used an excessive amount of our extra outside of handlooping. 2 Negates is still a pretty good board if you can get to it more consistently
i saw a decklist that was similar but worked differently in a lot of ways. i hope genex gets one or three rounds of support like how it did in the past. if genex controller "r"epaired was one of the ones we got in this set, then i wonder if working with them for i lifetime has given my the correct hunch and we "aRe" going to see more genex combos and support in the near future. thank you for the interesting video, i was learning a lot as you were explaining the layout and i really appreciate the help
Y'know I'm kinda glad this deck exists. This is the quintessential example of a youtube combo video that hypes a deck to be incredible but is all just nothing. This is the epitome of a deck in which its strength is entirely centralized in a single card or two, leading to the most swingy games ever possible. This is the prime example of the issues with modern Yu-Gi-Oh's combo playstyle that those yugiboomers complain about so damn often. If we wanted a deck to point to that exemplifies one of Konami's awful design decisions, we now have one that represents it a millionfold and then some. We've had decks that come close. Decks that claim to make a 50 disruptions through every handtrap. But I cannot believe that watching this made me excited thinking about a Drytron, Adamancipator, Mannadium, or Snake-Eye combo. Konami did it. They've achieved peak in this deck design.
This comment reminded me of watching videos about endymion in master duel claiming they can make "ten negates", and then trying to figure out how it was even possible (i still genuinely think 9 is the max, with 4 mat appo and 5 negate monsters on board). I then got sad bc that deck is unplayably bad now
@@nopeno-s5r the reason its still nothing is cause it cant fit 20 non engine/ handtraps. Ygo is in a fucked state rn. entire decks come out and all will depend on how good they can play through handtraps. expect tier 2.0 next year to sell new set lmao.
If you had a target to synchro summon during the opponent's turn (A lot of people use Locomotion) then you lose less hard to Dark Ruler, its not perfect or gonna leave it with 0 sting, but it's something.
1:54 That's....Genex's theme. They were never supposed to be a whole deck on their own. Their flavor is that they help out the other Duel Terminal archetypes (as seen with their synchros being mixed with elements from the other decks). So Birdman, Undine etc, working well in other decks is perfect.
So, since you can effectively infinitely search with this deck, wouldn't it technically be possible to just play fuck off all the genex names, go for hyper librarian and go for exodia just by clearing your deck of all other names in one turn and only playing draw and interaction otherwise?
I'm confused if this is supposed to be a joke or not... Sauravis the ancient and ascended is a main deck ritual monster. (if this is a joke pls don't r/woosh me it's really hard to tell)
You could have thrown in a small Nemeses package. That way when your link dies, you could still bonfire into Flag and shuffle a banished card back anyway.
Unreal. I normally click MBT videos because I genuinely like watching this. I clicked this one because I completely dumbstruck by the TMT deck choice for this week. Is this another Patreon's choice video? EDIT: Also looking at that Crossout Designator package gives me major vibes of all those decks of ages past that would get slammed by banlists and start jamming 10-15 traps to try and stay meta relevant. I guess the only difference is that Genex was never relevant (although ironically I think more than a few did play the Birdman).
So what I understand. It searches everything you need off of a normal summon genex plus link. I just need to figure out how to loop 5 going first and protect from 2-3 interruptions. Hmm. I feel a 60 card genex Pile coming.
somebody did a ftk with the genex cards a while ago when the new support was announced its 1 card ftk so im assuming you could also find a loop for 5 which would be pretty funny
Intro perfectly explains how the deck plays
Oh, dang-it
@@zariygo Oh, dang it!
he wasnt joking about the Genex deck drawing handtraps. the joke was that it dies to all of those.
@@Jake7inchnailsI think we got it
Hey, at least it's resistant to maxx c for md format
They really captured all the best parts of Duel Terminal with this support; the self bouncing from Mist Valley, the handripping and recycling of Gishki, the synchro fuck off fest of Vylons and Ice Barrier, the "bank everything on one card" strategy of Worms and Flamvells and Evilswarm and Vylons
Omg you’re actually right
With Vylons its 2 cards, but you're pretty spot on with the other comparisons. Would be really cool if we got a new wave of Vylon support so the deck didn't need to keep Playing a Guardian equip. Omega is still a really good boss monster and the deck would be a heck of a force if it could pull off any sort of consistent combo
@munchrai6396 epsilon and sigma have potential, they just need not needlessly narrow and unsearchable equips
Hahaha the 15-minutes combo just to lose to the topdeck Dark Ruler is very comical
Whomst among us...
God had to punish that degeneracy
NO JOKE 37 minutes
I didn't wake up thinking I would prefer watching a Dark World deck going at it for 3 games, but here we are.
At least dark world has that gamba factor XD this is just boring af
I prefer dark world going at it over everything except Thunder dragons because Thunder dragons are love and Colossus should be on 3
MBT getting so bored with the deck that by duel 3 he’s just… talking about random stuff instead of giving the play-by-play is probably the funniest bit I’ve ever seen in a TMT
It was the best part by far
I will never forget the time Rata ran a Legacy of the Worthless Tournament and Genex almost took the whole thing. One of the highlights was using Genex Recycled to change its name to Genex Windmill, using Machine Dupe on Recycled (who's now "Genex Windmill") to summon two copies of Windmill, which both were able to search out two Genex monsters, setting up a Trishula play (Recycled is a level 1 tuner and Windmill are both level 4s) or some alternate combo lines since you can search Birdman to go into Arcanite Magician.
It is worth noting that Rata said that the archetype ran as pure was bad, but it could be used to bring out non-archetype synchros, which is what they did in that tournament. If there had a been a rule that you had to run the decks pure, Genex probably would have sucked.
He also said that it worked as a way to spam synchros, but there are lots of synchro focused decks that do the same thing but better.
@@ashblossomandjoyoussprung.9917 R-Genex Locomotion is a solid alternative to Trish that still outperforms a lot of the other deck's plays. They also can use Genex Ally Axel, another solid body. In archetype they still have a serviceable search pile with Neutron, Blastfan (not Windmill), and R-Genex (provided you give them some protection).
To this day, I'm salty at the vehicroid player who played that deck bad.
@@otterfire4712 That really feels like cope.
I've played the Genex solo gate. I know how painful the deck is, and how annoying it is to even get Locomotion out. Like, it only does something useful if the opponent has a board set up, but also can't interrupt your play in any way... and you have an ideal hand.
Comparing Locomotion to Trish is an insult to Trish, and doing it to say "No, Genex pure is actually decent," is seriously hard cope and you should seek help.
@@ashblossomandjoyoussprung.9917 Genex is decent compared to the other Legacy of the Worthless archetypes.
Additionally, Genex are generally more of a midrange strategy, looking towards generating resources and setting up over the course of the game.
On top of all this, periodically, Genex found themselves put into meta decks for one reason or another. Blastfan and Birdman for Divine Winds FTK, Undine and Controller with Mermails, Ally Duradark was used to pick off DARK heavy formats in its earlier days.
"None of them were worse than Genex"
Ally of Justice would like a word, but I dont even think they could muster that much.
They could beat worms (kinda) which is another archetype so it can't be the worse
Still hoping for Ally of Jutsice support if both Naturia and Genex got support. AoJ is my favorite archetype.
@@Reluxthelegend ngl, AoJ would need a spell that says "Summon 5 AoJ from deck, your opponent's monsters are all lights now." to resemble anything even remotely playable.
But I'm here for it.
they all gain 500 atk against the white boy (spooky)
@@eu4umgive them an fieldspell like zombieworld except making everything on opponents field light
Repulsive that we didn't play Locomotion R Genex
Actual crime
Agreed
He’s UNDULATING
Primarily for teasing us with that summon animation.
Might've been able to win that game two as well.
This is like an episode of Turbo Tuesday, a deck that can do the exact same combo that does anything every single game but dies to any piece of interaction and if the board is outed the games over
Bonfire to search genex is like using a sniper rifle to swat a fly
The fact that they really did need to do this to glue genex together is a damning indictment of the deck.
"Ten" Minutes of: Erm, Actually ☝️🤓
i mean the combo took 10 minutes
10 × 2
The gane footage (with comentary in-between games) was 11 minutes and 14 seconds. Close enough.
I won't lie, i watched almost all of this video on 2x.
It’s Genex. The only thing you’re missing is the already understood crippling weakness to literally ANY kind of interruption.
It is insane how far raxdflipnote has spread. The LAST thing I would have expected opening this video was a reference to them.
0:33 Locomotion R-Genex''s cameo... only to NOT be featured in the decklist
11:29 that was so anticlimatic
MBT was clipped not too long ago saying he'd never play Locomotion, that was 100% intentional trolling by editor.
This is Twiddle Storm, you've invented Twiddle Storm
God, you're right.
Fuck you are right
I'm glad this deck was made because it kind of underlines how much Yugioh has evolved over the years. There were days where a big Synchron style full-on combo deck that ends on 5 Omnis would have been something effective enough to build a deck around, but that kind of strategy is just not compatible with the nature of what Yugioh is like *now*, as if to cement that position.
Keep gambling!!
You will win!!!
my goodness. you said this deck is boring but I didnt think it was THIS boring. my eyes unfocused and my brain turned off after the 27th normal summon
I think the worst part is that there arent even a ton of different things you need to keep track of during the combo. the deck seems to mostly play itself or lose to one hand trap
I can see droll knocking this new Genex out of the park
@@emanueldelangel7013 and as noted repeatedly, you don't even need that - this deck plays like the boogymen of every poorly-informed casual and yugiboomer out there, but it also seizes up and dies if you so much as as think about the chokepoint too harshly.
You know a degen is sitting somewhere thinking "How do I fit a Runick package into this?"
Joshua Schmidt be like
You mean as a joke, right? Cuz it doesn't have a problem with digging through the deck, so the draw power from runick isn't needed, and runick's spells would only provide protection against specifically ogre with that one card that prevents a monster from attacking or being destroyed. (plus you'd need to draw into birdman to get your runick out of the EMZ so you can make the link-1.) Adding runick to something for no benefit is funny, I'll give you that.
Yes we've all heard of Josh Schmidt.
Nah, I'd Morganite.
not gonna lie that seems like an actual thing to do... eitheir you win or go runick to surv the turn.
The most hype part of this was the patreon readings when "MBT Play Madolche" was responded with "soon"
He does that every video
This support is a love letter to duel terminal. It has a nod to literally everything mechanically to that era.
It also made me realize where my addiction to big f-off combos that live or die off a single extremely telegraphed chokepoint came from
I woke up to MBT saying "wow, you're still awake" and realized he was playing genex. I didn't know what year it was
The only way I could see any of the genex stuff being playable is if its combined with other decks. Basically any Genex monster goes into combo so playing a somewhat smaller package of searchers along with a different archetype might give it more room to breathe among a single handtrap.
I agree, small synchro package with a deck that doesn’t need the normal summon. Normal summon into full combo would be nice or just using the genex engine as a 1 card synchro for a good synchro?
Genex may lose to every single handtrap, but I will play it till the day I die
So just 1 game then?
all this proves is that good support makes any deck playable but the hand trap really need the floodgate treatment
@@anakinsmith4770 if they made mind drain or whatever the "skill drain but for monsters in the hand" card is be a continuous spell instead of a continuous trap, that might do what you're looking for, but on the other hand, all the meta decks would just play that too, and suddenly you have a format where between 3 copies of that, 3 copies of crossout, and 1 called by, decks' consistencies on turn 1 would go through the absolute roof, and everyone would be running cursed seal of the forbidden spell and stuff in the side, it'd be too game-warping. whether you like it or not, hand traps are literally just the second backrow, just like the GY is the second hand.
a whole second generation of synchron players has emerged
@@anakinsmith4770 let's make going second even more miserable, brilliant idea!
I absolutely love in the best of 3 where the combo just becomes time to yap. That's phenomenal lmao
i just realised that multchummy is gonna be farming this deck
multchummy gonna be banned lol. maxx c with restrictions is still maxx c at the end of the day (ive tested it the card is broken still)
Genex deck out Multchummy users challenge? We might.
Finally, a third deck worth siding Multichummy against.
See, it's funny because you'd only ever do that to flex over just kicking them in the shin with any other form of interaction.
4:19 Hehe he said „Engage“ with this while talking about a Sky Striker card.
Genex is the Rotom from pokemon archetype, basically its one core piece in new housing, controller being the rotom in this case. Thats what the design behind it being
turing does give the deck the ability to offer interaction after a drnm or similar breaker but it does require you to play towards doing so and contort your board for it.
Is it wrong that I kinda like what they did with genex? Yes, Genex Can pull off this absurd combo... If uninterrupted. It leaves the deck with something cool it can do, that doesn't actually affect anything with a real level of power.
Its exactly what most people wanted with the deck. It would either do nothing with the deck, or make a bunch of old cards that don't have hopt effects be relevant and busted. This at least let them do something cool but easy to stop for most decks
I don't like it. It doesn't look fun to play with or against. This is generally what happens when you want to lazily "fix" an archetype with a single broken card.
This is cool?
I would hope they could do more than go 15 minutes comboing off if uninterrupted, even more when it depends on the quality of synchro monsters available at any given time, through a very boring linear combo.
Unironically, would wish they had more stuff like Turing that kinda interacted with the opponent...and had some actual spell/trap support tailored to help the deck do something interesting. Like, Genex has some monsters that look interesting but all shitass bad, and some good cards that are almost impossible to use currently. There HAS to be some other way of giving them a more interesting gameplan than this: we already have Turing and Return Zero as interesting interactions to have in the deck, something (ANYTHING) equally interesting would be better than being worse synchron.
Yes, it is wrong.
Zoodiac level consistency, Adamancipator level end board power...Genex level playing through handtraps.
Couldn't think of a genex-related joke for the intro, just put in the train's summon animation
First TMT I've watched where I actually don't wanna be the one playing the deck or against it
It's astonishing how they managed to create something like this
that explanation about why "eagle booster" was pretty cool
I was able to stay awake by giggling at the idea of draw phase Multchummy vs this deck
"None of them were worse than Genex."
Ally of Justice.
I'm so glad they revived an ill-fated Duel Terminal archetype with such flexible boards, skill expression and interactive gameplay
I love Ice Barrier 💙
It's great that they create these powerful cards that more or less "save" older archetypes. It sucks that the strategies they enable, in doing so, end up really boring to play as and against.
im curious if since the deck cant guarantee a win off "full combo", if there's a more midrange, medium scale build you can run that doesnt leave you as exposed? kinda like when dragonlink became too fragile to go full balls to the wall combo and instead started running dragonmaids and went more midrange.
Just a small note, if you need the extension that bonfire provides to restart the genex loop, Monster reincarnation works just as well, if not better.
Never in my life had I be thankful for the "hold tap to play the video at x2 speed" feature this much lmao
I genuinely didn't expect one of the popular tiktok sounds to be the intro but damn if it ain't appropriate.
I hate you referring to that as a "popular tiktok sound"
It's not a TIKTOK SOUND IT'S A RUclips VIDEO
@@FuzzymothGames oh no, what a tragedy
mfw someone refers to the thing they heard as the thing from the place where they first heard it, as if humans do not willingly associate a perceived origin in order to connect the ideas to others
"have you ever wanted to play worse synchron?"
So basically, this is the perfect deck to bring to the tournament you just ran where you banned all the handtraps.
BANGER INTRO
Funniest part is when Minus C comes out this deck goes right back to unplayable.
Just waiting on metaphys to get support so he can do a 10 minute testing pissing off his opponents(copium)
i never would have expected a raxdflipnote reference, i felt like i was having a stroke 😭
This deck makes me SO thankful for the 2x speed function on RUclips.
Best intro you've ever had lmfao
This reminds me of Vernusylph Gadget, back when Block Dragon was still legal in Master Duel, but somehow less fair.
Can’t wait to see a 10 minute testing on infernoid. Love that deck
Mill strategies be like: 0:00
"playable but not fun" ah yes MBT describing Yu-gi-oh
0:35 C'mon, baby, do the Locomotion.......R-Genex.
The consistency of this deck is definitely an issue. I almost wanna shave some slots from the Extra to play Prosperity for it. Didn't look like we used an excessive amount of our extra outside of handlooping. 2 Negates is still a pretty good board if you can get to it more consistently
The intro is such beat 😮
I can't believe how much people hyped this pre release.
18:30
Didnt know that thanks for the info
i saw a decklist that was similar but worked differently in a lot of ways. i hope genex gets one or three rounds of support like how it did in the past. if genex controller "r"epaired was one of the ones we got in this set, then i wonder if working with them for i lifetime has given my the correct hunch and we "aRe" going to see more genex combos and support in the near future. thank you for the interesting video, i was learning a lot as you were explaining the layout and i really appreciate the help
The genex commentary during the games legitimately almost put me to bed
Its the middle of my workday that would have been bad
As someone who likes playing combo decks just to chill in test hands, it’s fun. I’d never actually play it against someone though.
Y'know I'm kinda glad this deck exists.
This is the quintessential example of a youtube combo video that hypes a deck to be incredible but is all just nothing. This is the epitome of a deck in which its strength is entirely centralized in a single card or two, leading to the most swingy games ever possible. This is the prime example of the issues with modern Yu-Gi-Oh's combo playstyle that those yugiboomers complain about so damn often.
If we wanted a deck to point to that exemplifies one of Konami's awful design decisions, we now have one that represents it a millionfold and then some. We've had decks that come close. Decks that claim to make a 50 disruptions through every handtrap. But I cannot believe that watching this made me excited thinking about a Drytron, Adamancipator, Mannadium, or Snake-Eye combo.
Konami did it. They've achieved peak in this deck design.
This comment reminded me of watching videos about endymion in master duel claiming they can make "ten negates", and then trying to figure out how it was even possible (i still genuinely think 9 is the max, with 4 mat appo and 5 negate monsters on board). I then got sad bc that deck is unplayably bad now
@@nopeno-s5r the reason its still nothing is cause it cant fit 20 non engine/ handtraps. Ygo is in a fucked state rn. entire decks come out and all will depend on how good they can play through handtraps. expect tier 2.0 next year to sell new set lmao.
If you had a target to synchro summon during the opponent's turn (A lot of people use Locomotion) then you lose less hard to Dark Ruler, its not perfect or gonna leave it with 0 sting, but it's something.
*PLAY THE TRAIN*
*PLAY THE TRAIN*
What if you wanted to summon 50 Genex monsters, but God said 'Activate Imperm, response?'
Well, this deck is gonna be prety good to clear up the normal summon misions in master duel lol.
love how at game 3 MBT just went pros and cons of the deck ramblin
the mbt play madolche guy is popping off rn
"soon" was all he needed
This is the deck version of mr crabs "can you play that same song again ?"
Is Arms of Genex Return Zero a cousin of Decisive Armor and Catastor?
1:54 That's....Genex's theme. They were never supposed to be a whole deck on their own. Their flavor is that they help out the other Duel Terminal archetypes (as seen with their synchros being mixed with elements from the other decks). So Birdman, Undine etc, working well in other decks is perfect.
I used this video to fall asleep, 10/10
"playable but not fun" is just Yu-Gi-Oh in general right now.
What does he mean by cold fusion? Also what other engines can work with genex?
Is it bad that loop city central is still less obnoxious than seeing SE combo again?
So, since you can effectively infinitely search with this deck, wouldn't it technically be possible to just play fuck off all the genex names, go for hyper librarian and go for exodia just by clearing your deck of all other names in one turn and only playing draw and interaction otherwise?
So the link 1 essentially turns all your genexes into poplar.
I want you to know this is the only TMT I've actually decided to skip the combo on. It is just that distateful.
This looks hilariously sick, I want this in MD I may actually build it.
Where is Ritual Beasts?
You really expect him to figure out how it plays in such little time?😂
@@okita_souji_alter
Step 1: open shifter
Step 2: drop protos
Step 3: offer handshake
Sir, this is Ten Minute Testing not Two Hour Testing.
@@sweepinbelle true when you arent going for the main combo lol
next :)
That Link-1 is what Weather Painter needs. GenEx stole our card!
GAMBLIN WITH HANDS!
master roshi: "-sometimes you need to know when to hold em, and when to fold em, & right now, it's foldin time..."
“Let’s go gambling!”
This sounds familiar.
"Main deck Sauravis" as opposed to Extra Deck Sauravis. Yep.
I'm confused if this is supposed to be a joke or not... Sauravis the ancient and ascended is a main deck ritual monster. (if this is a joke pls don't r/woosh me it's really hard to tell)
@@nopeno-s5r all Sauravis monsters are main deck monsters
as opposed to it being in the side deck.
@@Carlet_S ahhh so it's just a bad joke considering the side deck exists
You could have thrown in a small Nemeses package. That way when your link dies, you could still bonfire into Flag and shuffle a banished card back anyway.
It took me a min, but you speak with the exact same cadence as Dr House.
This gonna go crazy on Sub Replay Friday
No mention of War of the Worthless though?
My favorite part of this Genex deck is that the only Genex boss monster in it is the new one
Ice barrier, genex, inferno I'd & ritual beast. Terminal revenge is literally "Zefra lore the pack(+toys&reprints)"
Finally mbt was speechless, felt nice
if its on master duel, does maxx c do shit on this deck?
Yes it summons so much you just draw like a million cards
What deck doesn't lose on the spot if your opponent has the one disruption to stop your play? I am just asking for a friend
Unreal. I normally click MBT videos because I genuinely like watching this. I clicked this one because I completely dumbstruck by the TMT deck choice for this week. Is this another Patreon's choice video? EDIT: Also looking at that Crossout Designator package gives me major vibes of all those decks of ages past that would get slammed by banlists and start jamming 10-15 traps to try and stay meta relevant. I guess the only difference is that Genex was never relevant (although ironically I think more than a few did play the Birdman).
So what I understand. It searches everything you need off of a normal summon genex plus link. I just need to figure out how to loop 5 going first and protect from 2-3 interruptions. Hmm. I feel a 60 card genex Pile coming.
mbt said wow youre still awake and that shit woke me up
did he win?
somebody did a ftk with the genex cards a while ago when the new support was announced its 1 card ftk so im assuming you could also find a loop for 5 which would be pretty funny
I was not expecting a reference to that one Flipnote Studio dude whose name I'm too lazy to look up at the start of this video
2 other protection effect would be millennium eyes restrict brought out by instant fusion, and 1 mid-field breaker sadly have to hard draw it