0:00 Intro and Character Creation 4:53 Game Start and Tutorial Area 12:45 Level 2 and Exploring Longkeep Area 22:25 Base Building Begins 58:52 Base Building Complete, Exploring Further 1:03:30 Is this an exploding barrel? 1:12:00 Entering Rookmore 1:17:50 So I can't stagger him then... 1:21:50 Wand combat, clearing enemy camps 1:32:14 Approaching the Ancient Vault 1:36:28 First Impressions and wrap up
Voxel/block based terraforming and building, good combat with skills that change how you play, grappling hooks and gliders, and a beautiful world. The first impression is CRAZY good, hoping the game stays that way when you get further into it.
@@drearmouse9510 21 hours into the game. Theres a metric fuck load of lore and world building. Almost every town or structure has some sort of lore piece (the map is fairly bug and earlier today we found a world border that read "this is the end of the early access map" which tells us its going to be even bigger in the future.
@@drearmouse9510 well... more accurate to say enemy encampments, they are abandon towns overrun by enemy NPCs, theres loot and lore, and NPCs will sometimes have you go to certain locations to progress their craftables If you wanted you can make an entire castle town for your NPCs
@@drearmouse9510 They use the environment to tell a story. The NPCs are there, just as skeletons. Some are still in the act of writing. There is one story that describes a beast in a cave. Leading up to the cave were claw marks, and a broken down caravan with loot in it. Its easy to miss, but if you take your time looking around you can see the story telling around the lore you find.
Calling this "like Palworld" is a sin. This game is essentially a more "gamey" Valheim that feels a lot like Fable with some tropes from V-Rising slapped onto it.
Yeah i actually found this game last year when i was replaying valheim and was super excited for it to come out. I completely forgot that it was getting released yesterday. With this and palworld right now, my survival craft game itch is gonna be satisfied for a while.
@@Mhantrax Space Engineers had large scale terraforming since 2013 and few ppl cares about it. Most voxel based games have it. This game is nothing new or interesting. Literally another Conan Exiles smashed with Valheim that nobody needs :) Worst possible time to launch this game, when Palworld came out not a week ago. This game is not relevant and probably already dead.
I really like it so far. The RPG elements are amazing for a survival game, and you can just ignore the crafting and push really far into harder areas to get gear upgrades. The RNG drops make it super rewarding. The skill tree is also awesome and something I can geek out on pretty hard. Honestly, for its first day of EA, I'd say it outperforms Ark, Valheim, and Conan, which are the 3 survival games I've played. I actually put thousands of hours into Ark, too. But yeah, none of those games really compared on day one. In fact, Conan was horrid, with Ark being a bit better, and Valheim being the best for day one out of those three, but Enshrouded takes the cake here, and it's actually unique with the RPG type gameplay.
Honestly, I really wanted to like the game to explore and build, but it's just too incomplete. The animations are bad, the combat feels "light" with no impact(at least with how far I got), the UI/Inventory management is unbearable and you can only only rotate building object by 90 degrees. This was the point I called it quits when I wanted to make a base overlooking a cliff but I couldn't because the angle was 45 degrees off which is just plain garbage. It just has too many negatives for me to enjoy so I refunded and bought Monster Hunter World to give that a try since it went on sale today.
@@darthbrooks4933 Totally agree on Valheim. The thing about Enshrouded is that it's always rewarding to explore and hit new areas, you find new items, mats, and the enemies end up being ridiculous and even a bit "scary" which is awesome. In Valheim, you get like 2-5 new enemies per biome, you farm the resource for that biome, kill the boss, and move on.
the common thing i'm hearing is palworld is ark and enshrouded is valheim... which is cool. 2024 looks to be the year of survival crafting games seeing as we also have nightingale, once human, and pax dei to look forward to as well.
addictive game. if you choose assassin/archer route you can later on shoot while you use glider. you can also glide down quickly behind someone, drop down into a roll, into a crouch and then backstab them. youre basically a flying ninja
dude, how many survival games out there at this point? and most importantly, why the hell do Steam gamers love them??? I found them fun only for a few gameplay sessions.
@@Therizinosaurus I think its the fact that consoles have a hard time accommodating many open world survival games (maybe the new gen that will change) while computers for a long time have been able to run these games with little to no issues. Also I assume its a design\ease of access issue, its likely easier to both design a computer game from a computer for a computer while also easier getting a game that a major company like microsoft would turn down put on steam because the graphics are pretty much never amazing so gamers that focus on gameplay can try out several $20-40 survival games simply because they are available and the community has found some serious gems. I would more so blame the consoles for not investing in building a survival community for their own hardware. Just a surface level opinion that could be totally off base. Edit: But hey yall on the consoles got those sports ball games and shoot em ups on lock so theres that.
Stamina usage: I feel like when you're fighting - the stakes are so much higher, and you tire faster because you're giving it your all whereas in gathering - stakes are somewhat lower and so you don't put out as much energy into performing a chore. I think Stamina usage should be present in fighting and in gathering activities, but the gathering should consume maybe 1/4 the amount one uses while fighting
It honestly the opposite. During combat, you would have adrenaline rush so you wouldn't tire even nearly as fast as doing chores. It's also there so you have to get better gear to be more effective at gathering. I agree though that both actions should consume stamina.
There are perks that help in that regard, but I suppose you'd have to waste points/respec if you switch between building/gathering and combat. From my point of view, even in RL, people will use more stamina on chopping logs if they don't have the correct technique and posture. The same can be said for combat, hence the perks?
"I think Stamina usage should be present in fighting and in gathering activities" Why? Why make gathering (which is already boring for some people) even more boring by draining your stamina? What are the pros and cons? There needs to be a reason why. Stamina drain isn't immersive, because I can work a physical job for hours and hours and not becoming fatigued. Keep your terrible dev ideas to yourself.
This is now the second most sold game on steam after Palworld. Two games in a row that prove that good gameplay and fun are the most important thing. This is again a game created by a company of 20 to 50 people and a smaller budget.
Well it’s second because streamers like this guys plays it. Two games being copies of other games being most sold games currently really shows how much gaming has fallen. All of it is just copy and paste n people play Them bc they rather play something than wait for an actual good game. When games likes gta 6 n others come in 2025 these will literally be forgotten.
I got both Palworld and Enshrouded, had both on wishlist for a long time. Next in line for me in 2024 on Steam to keep an eye on is Nightingale, release planned for february 22.
@@gb342002 there are people who only play first person shooters as well. Heck there are people who have played nothing but WoW for 15 years straight. Palworld, Enshrouded and Nightingale are quite different outside of the core survival mechanics. Though playing the Nightingale beta tests have been such a disappointment.
I think this game has potential and am excited to see where it goes. Please continue to give it some exposure, the map size alone makes me think there is much in store.
I finished palworld 137 seen and caught, level 50. Couple lvl 50 pets. Killed all bosses and gyms. Even caught all gymbosses with pal and all. (did about 90hrs since launch). Started enshrouded today. So far I am enjoying it.
The multiplayer progression is totally messed up. Basically one person will take all the content and it cant be re-done. You get no tutorial as that quest was already completed. If you werent online when a quest was completed by others you can never get that skill point for your character - you must play singleplayer and do that quest. You first spawn in and there are no bushes so you cant craft a bed anywhere near spawn. You kill the boss and one person gets the loot. If you have a 16 player server like all the marketing promoted then expect to do 1/16th of the content in multiplayer, if everything is perfectly divided. Or, more likely, you will run around the world and every chest will be empty and everything will be unlocked and you will have a huge menu of completed quests listed. The NPCs you unlock are just crafting benches. And there is only one of each type per server. 10;/10 building system though.
@@guatles6762 no one said it wasn't early access, you say that as if this person is complaining. they are just providing facts about the game in its early access state for people who haven't bought it yet. it's fine that these things are the way they are (hopefully to be fixed eventually), but people should be aware of these things before they buy the game.
@@Onkuty you can do precise rotation by holding shift or control, and scrolling the mouse wheel. It literally tells you that on screen when you're placing objects/buildings. You can build a circle as well. Crafting one thing at a time is meh.
Enshrouded is a solid contender for palworld. Plain and simple. I've got over 40 hours in Palworld myself, and it scratches that goofy game itch for me. Enshrouded scratches that serious, magic, medieval itch. It's super atmospheric, it looks good, and it feels good to play imo. It feels less jank than Palworld but not by much, and the designs are just really cool. Palworld does resource management better, but the combat in Enshrouded is much more fleshed out. So is the actual character customization (as in skill trees and such, not appearance, which both games are about equal in for different reasons). Palworld is a silly (and very fun) Pokemon Survival game. Enshrouded is more of an Action RPG. They're both GREAT games so far, just slightly different audiences, of which i'm part of both. I just hope Enshrouded doesn't get totally overshadowed and can stand on even ground, they're both great. Also Asmon saying "it has similarities" as Palworld is like saying Halo and CoD are similar. Yeah, same genre, they're gonna be similar in some ways. But Enshrouded has things that sets it apart, in a good way. Room for improvement, but super solid game.
I've played over 300 hrs in Enshrouded because I keep discovering more really interesting secrets, and I really love the building voxel part of the game. I hugely love survival games and have played most of them. Valheim used to be my favorite - but Enshrouded has far and beyond topped Valheim for me. There are bosses in the game - actually, this game has EVERYTHING - including awesome puzzles, hidden areas, secret doors, blowing up things to reveal chests, etc and I absolutely love that. The first content expansion may be out very soon. Since i've already completed the game 100% - I cannot wait for it to get even more content.
The games crafting system is pretty good and the game looks smooth overall. The problem i see is there is so much of nothing happening. Unless you actively go find something to fight there is nothing. I much prefer valheims system when even while gathering and crafting monsters come attack you. Sometimes there is even events of monsters like tons of trolls to attack your base.
Probably will become a more common thing beyond the plains where they send you to make your altar. I’m assuming for this game it’s like a safe biome, maybe.
They are two different games. Both are great, but Pal is the hype game right now. So the comparisons will happen. Pal is more about collecting, Enshrouded is more RPG, way more. Id call it Skyhelm.
Palworld is just more fun than this thing. It was unfortunate release times for Enshrouded. Nobody expected Palworld to be that big. Enshourded isn't even a survival game, it is just a Solo RPG experience that can be played in multiplayer with a housing building system to keep you busy. Tagging themselves as a survival, open world, base building game has them competing against a game like Palworld when it shouldn't be. It is neither a Survival game nor an open world game.
My only complaint is not like Cyberpunk 2077 as far as blood and gore and dismemberments. When is there going to be a god damn game lol that is this type of game WITH those things. If we're supposed to feel like it's immersive with being in a world that's an alternate dimension to ours and the differences are magic is real and blood is translucent instead of red, THEN MAKE THE GAMES STORY EXPLAIN HOW THAT CAN HAPPEN SCIENTIFICALLY SPEAKING!! I mean I'm getting REALLY ANGRY over here!!!
A world with magic, and you want blood to be scientifically accurate? It is a videogame not everything has to make sense, especially when the game isn't striving for realism.@@sharknadofartquake2449
This game has a lot of promise and is very enjoyable so far, but only as a single player game since multiplayer is currently very poorly designed. This game definitely can fill the void that Valheim left with the criminal lack of updates in the span of 3 years. Once multiplayer gets reworked I imagine this will be an amazing experience
I never understood the valhiem hype, it was literally an average crafting survival game with zero innovation, to me it was always clear the devs were never going to stick to it hard with how low effort it was lore and story wise.
So you can play this offline in single player? Also no custom settings, like making days longer (timescale) and slowing down resource respawn and so on? That's a bummer. I hate these "a full day takes 10 minutes" game systems with a passion..
@@0verpwned Just got the game last night, and there are no ini files. Otherwise it's okay. Really unoptimized in current state, but i had fun playing it.
I like how in these videos when you can see Asmon's steam there's always Dark Souls 1 installed. I also have it installed permanently on my pc xD That game is truly special in the series.
this and palworld, 2 best games so far this year (yea yea i know its only jan lol), setting a high standard, if you do the next part of the game on the main quest line its more challenging for you, defo worth doin at least that
first unknown attack = surprise for stealth attack. crouch also = stealth attack. later flanking with rear attack also = stealth attack. and yes the bonuses stack. yes beef = hp, and sugars = energy+hp5. halucination items like mushrooms, beer ect grant magical bonuses. lock doors can be removed with a crafting workbench and deconstruct to gain items. nice for rare items like iron spikes early on. staggering blows and hamstring hits, req hammer or bow + skill enhancement to increase odds. and yes there are bosses. 135 i think to valheims 5+2 after magic expansions. so bosses and dungon delves in the shroud is new over valheim, where in valheim everything is kinda respective and generalized based off biome. enshrouded will have things cross over in near zones with overlapping regions for smart shard creations. where valheim has12k shard seeds for a seemed spawn randomizations. meanwhile enshrouded actually has a custom world generator after the starting localized zone. in valheim the world events are based off scripts for boss kills being stage 1-7. in enshrouded, the homestead incursions are faction based building hate rep pending on number of kills which can be avoided threw using npc kills like a huntsmen with a trained pack of wolves. theres more animals that can be domesticated in enshrouded vs valheim where even bores will rage at your village in valheim for mierly having torches too close to the animals ect because of overlapping npc scripts. the dig and build height is 3 times more then valheim. ect ect ect. so if you just saw it on steam and thought it looked cool. and wasnt sure which is better. then you wouldnt know. but if you been following the games creation and development. ud know valheim 1.0, 2.0, and boss 6n7 are like 3.5. so enshrouded is like valheim 10.0. nearly better in every facet. i do kinda miss the valheim viking aspect with longboats ect, with fishing and serpent farming that is about the only drawback. but the devs did say they had something special in store for players that enjoyed that aspect of play. idk if its cloud dragon hunting or what, they didnt say.
where as far as building and crafting goes, they said theres not just 142 different textiles for building between wood, stone, iron, and special metals like glass titanium ect. but exploring the zones there is also styles of building as well where after the default style you can unlock like european dark ages style, or oriental style, ect ect ect with 16 different building styles. which i thought was really cool to hunt and unlock different patters for different types of objects. which i assume is unlock threw boss kills and/or lore base books.
where with all that is it, they can expand more rare and unique weapons, more types of armors, more types of magics, and more styles of crafting to come in future updates. so i really like it!
I too have been playing Palworld and bought this last night, I will be trying it out later this evening. Ive been watching Cryptic play this, and since I've played Valheim and New World, (and Palworld) I thought I'd give this a shot. So many build, craft, survival, story games the last few years, has been kinda nice. Even a game like Palworld holds very similar concepts and mechanics and is fun for all ages. Lets face it, all gamers are big kids at heart no matter the age :)
It's nothing like Palworld except its got 3rd person and building mechanics! Enshrouded is missing some pretty obvious things atm such as proper physics on ungrounded objects and ability to build some blocks outside of base area, additionally the server/host has no ability to customize server settings to make things more persistent or harder. These things MAY be addressed in Early Access, I haven't asked the dev directly about many of these questions.
I have 10h of gameplay in Enshrouded... And tbh You just scratched what this game is and what it has to offer. The more you play the more items to craft u learn.. all this new items and building stands out and the game doesnt feel empty as it was in the beggining.
Man, I don't know who you are, when your content started to pop up in my recommendations, neither why it's started to be recommended to me, I'm from Brazil. But everytime appears I watch it until the end. You just look like a childhood friend of mine who I was used to play D&D and Magic together. Amazing content man, you distributed all your points in charisma for sure hahaha
Same. If I had seen this 3 days ago I would have thought this game was made for me and I'd be jumping out of my seat to get it. Now after reluctantly try and pal world with my daughter we're r fucking hooked lol. I added it to my wish list. I will definitely pick it up eventually. It's only going to get better the longer we wait
@@taroushi I was hoping LEGO fortnite would be the one, but it didn't really hold either of our interests. But the cute and cuddly creatures that's the hook she needed and finding and hatching eggs.
Asmongold this game is massive. Just look at the map, and then there's a few tiers of armor available as well as for each type of character. Me and 6 other guys are forced to venture out north to find things like copper and Clay
He can't even name any things he likes about the game and redirects the question about if the game's worth the money to "It'll be worth the money I spent" or smth
I've played palworld since it came out, and I've started enshrouded today. Both games are great, but I like enshrouded a lot more. After playing enshrouded, palworld, at least movement wise, feels really slow.
7 days to die has way more content than vallheim , they just call it alpha forever , but compared to games like rust its more than a complete game @@Giliver
This game has over 3 million purchasers since January 2024. Im one of them. Its simple, but not too simple, its challenging but not frustratingly difficult. It can be though with newly added difficulty sliders and different modes.
I highly enjoyed this game's demo back in October and loved Keen's other game Portal Knights. Its funny seeing the "warring" factions, Palword fans and Enshrouded fans, and the shots being taken at each other. I think people need to keep in mind that both of these are still early access. The thing I am focusing on is the developers' track records. Keen had Portal Knights which was amazing. PocketPair has Craftopia, which has been all but abandoned in favor of Palworld, and PocketPair is already advertising their next game
Yep. This is exactly what everyone drooling over Palword is forgetting; the developer sees it as a quick cash grab. That game will die with little to no updates. Meanwhile, Keen's team seems (say that three times fast lol) to be invested in fleshing out the game and making it excellent. I know which game will stand the test of time.
@@elained.8240 I'm enjoying both and hope both turn out amazing but at the same time I don't have high expectations for Palworld. Maybe with how successful its been, PocketPair will stick it out, but I just feel kinda burned by Craftopia lol.
The MAJOR thing you do in this game and Valheim is chop trees down. Valheim does it so satisfyingly well with the tree actually felling, (fall damage) then cutting it up further on the ground. Small detail, but MAJOR level of immersion this game lacks.
I agree, I think that's where valheim had this game beat in that way. The physics engine for valheim is incredible. It seems like the building in enshrouded doesn't necessarily have a physics engine in the same manner that valheim does.
To me, this feels more like what new world would have been like if it was a survival game and not a mmo. I played over the entire weekend and had so much damn fun. Excited for the future.
looks amazing for early access and the fact it takes some inspiration from Val is huge in my book seeing as Val was one of the only games in recent years that really got me hooked.
Couldn’t believe the price on this game. so far I’m loving it. Haven’t had this much fun on a game since Skyrim and yet it’s no Skyrim but it’s really really good.
Asmon is 100% correct; I refrained from buying this simply because this style of "grindy" game being similar; my time is already being occupied with Palworld and I'm in love with Palworld
This game reminds me heavily of citadel: forged in fire. Everyone is comparing it to so many games yet citadel doesn’t get any attention even when it was released a while ago
I feel like Valheim created a new genre of survival games, transcending and moving away from the likes of Ark, rust and conan exiles.. now were getting things like enshrouded and pal world.
I played the 10 hr demo a few months ago, I think my main gripe was the lack of challenging combat. I remember the 1st boss being a literal joke. Let's hope some of those boss fights from the trailer are actually in EA now.
Game is pretty easy. Would love to increase difficultly. The enemies are easy to stun and their attack pattern is too predictable, and too slow. People have voted for a difficultly setting, though I don't see it coming up anytime soon. As for cheesing enemies, it comes down to the player to not actually cheese. The game is very versatile in combat that it's inevitable. It's kinda like how you can cheese in Minecraft or any game with building. That said, I would like to have the dungeon areas to have a form of limitation. Allow building and destruction only to a certain extent that cheesing becomes a chore.
@ananiashard9466 it's okay, some things are hard to understand for some people. For the majority, it makes a lot of sense. It's why it's the most popular game atm
Did Asmon miss all of the terraform games over the last decade? This concept was heavily used because it’s a more simple version of Minecraft. Many survival base builder games have had this. Even games like no man’s sky have had this since the beginning.
I have this and also pal world. Both a great fun, but personally the co-op experience and gameplay for enshrouded is superior. Palworld is scratching that pokemon itch ive had for a while since I play pc and dont have a switch.
I just bought this game without watching any gameplay except what was on the steam page, and am having a blast, cool to see an Asmon video on the game too! The stamina system, and the duration on toold and weapons, with the ONE exception of torches, it just bad game-design. Neither are fun mechanics. Sure I can have stamina be a part of sprinting, and combat moves like dodge-rolling and "strong charged attacks", but not when I'm mining or chopping wood. It adds literally NOTHING to the gameplay except frustrations. "I'm in a place without monsters, building a base on a mountain shelf, but due to an arbitrary system, I am forced to just stop terraforming every few seconds to wait for stamina to recharge" How fun.
this game isn't multiplayer but co-op. So sharing the loot to suit each persons gear makes it feel more like team building. However, I can't imagine playing this game with more than 3 people. The loot is so slim and lacking. Most times there are only 3 things in them. The "harth" which acts as the area in which you can have and build in the beginning is quite small. If you wanted 2 harths, especially if you had a bigger group of friends I can understand would be very laborious and take a while. I personally, like to build my own area, since it was only 3 people which it barely fit it was fine. But, a bigger group would definitely need some communal living. The game breaker (for me and my friends). Server-based quest progression. Absolutely stuffed. I have quests that my friends don't have (and I'm not the host). Quests that can't be completed because only one person opened the chest and looted and it can't be reopened (why can't one person just take all the loot?). You will have to wait for ALL of your friends to be on because if you do quests without them it will be forever locked thus, they can't level. Even when we tried micromanaging these things, somehow we were levelling at different rates.
I like that you always make your character creation resemble yourself if possible. I always do. I find it odd when people go the complete opposite to whatever their look is.
Same. I play with a friend who always makes his character as ugly and weird as possible. It’s funny for about 2 minutes, then it’s super annoying because I have to look at him all the time and he doesn’t. 🤦🏻♂️😂
It depends on the game but for me I either make myself in games like the sims, or I make a baddie if Imma be lookin at my character a lot in 3rd person or sum shit or I make them a bog mutant freak... or I recreate a character from different media, it really jus depends on the vibe, but I feel like its like that for most people, they make themselves, or a repulsive creature, or a hot character theyd bang, OR theres people who wanna see if they can re create a character from irl or fiction w the games character creation tools... Im jus all of the above randomly but I mostly make baddies...
As things are now, Enshrouded is not what I was hoping for. You start out with only being able to place 2 fire altars per server, but this can be increased by upgrading the fire altar. However, it is not enough to allow each player to set their own up, and place a 2nd one somewhere as needed. Most things are set to server side progression and not individual progression. This means if someone else completes a quest, obtains a quest NPC, etc, it is already completed for everyone else. You can only have 1 NPC blacksmith, alchemist, etc, for the entire server, and if another person on the server summon the NPC crafter while you are trying to get things done, it creates problems. Fire altars cannot be locked, meaning, anyone can show up and extinguish the flame, thus causing everything you build in the area to be destroyed. What would be nice to see is if the devs put in the time needed to make serious changes to the multiplayer experience, such as moving everything from server progression, to individual progression. Allow multiple instances of each NPC, IE: each player is able to get and complete these quests individually, and once done, can summon their own NPC crafter(s) that no one else can summon away from them. I look at Valheim and what they did regarding multiplayer, and it flows well. I was hoping for something similar with Enshrouded. Maybe this is something the devs will consider? My group of friends decided to hold off on the game for now because while we enjoy co-op, the way it is set up currently is a very forced experience that many of us do not want or enjoy. Once a chest is looted, or a quest completed, it completes for everyone, because again, you either have to all wait for each other to be on together, otherwise those who are not online will miss out on those progression experiences. This feels like a single player game that allows friends to join, but in terms of actual multiplayer? No, it is a very limited forced co-op experience which some may like, but for many, it's going to leave a bitter disappointment right now. Certainly a lot of interesting things you can do in the game being a voxel world, but the multiplayer freedom of an actual multiplayer game is what is lacking.
31:54 I shall build me hole in the ground. But not just any hole in the ground. "Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat." -The Hobbit But a hobbit-hole, "and that means comfort." -The Hobbit
Thanks for saying this. After playing pal world a shit ton this week. The thought of having to manual carry every supply throughout my base to craft shit seems awful
@robdebone same lol I was frustrated until I unlocked the carpenter and he has a medium magic chest as well so bigger storage. I'm only level 10 now so I mean I'm sure there will be large ones too.
true bro for sure , vallheim is gonna be 3 years old in 1 week and they only released 1 biome , and ashlands will take a lot more time yet , they say first half of 2024 , yeah ashlands was supposed to come out in 2022 on their roadmap , as much as i love valheim , items , skills , combat , exploration , cooperation , building , mining are done better on enshrouded , but valheim does have boats and a animal breeding system .
@@jamesf2743 Sad but true. Apparently after Valheim was a success they moved most of their dev team onto a new project and left a skeleton crew the further develop Valheim, which is a shame. I still have a LOT of hours on it on a private server though. Mods have made an already great game absolutely amazing. Sad that multiplayer is very hit or miss though.
Its basically Valheim voxels/terraforming, ark + conan + valheim building, vrising environments / open world experience, and a mix of conan as well as valheim crafting. The building really doesnt compare thought, its like those 3 games but really its probably got the best b uilding system out of any game in the ppast 5 years at least
0:00 Intro and Character Creation
4:53 Game Start and Tutorial Area
12:45 Level 2 and Exploring Longkeep Area
22:25 Base Building Begins
58:52 Base Building Complete, Exploring Further
1:03:30 Is this an exploding barrel?
1:12:00 Entering Rookmore
1:17:50 So I can't stagger him then...
1:21:50 Wand combat, clearing enemy camps
1:32:14 Approaching the Ancient Vault
1:36:28 First Impressions and wrap up
Thank you!
A true hero
Legend
Better than Palworlds?
You even have the "Is this an exploding barrel?"..... 10/10!
Skip to cutscene 4:58
Skip to gameplay 6:28
king
Goatee
Thanks mate
GOAT!
is there a skip to Asmons gf trying to scam him out of his money?
Voxel/block based terraforming and building, good combat with skills that change how you play, grappling hooks and gliders, and a beautiful world.
The first impression is CRAZY good, hoping the game stays that way when you get further into it.
@@drearmouse9510 21 hours into the game. Theres a metric fuck load of lore and world building. Almost every town or structure has some sort of lore piece (the map is fairly bug and earlier today we found a world border that read "this is the end of the early access map" which tells us its going to be even bigger in the future.
@@drearmouse9510 well... more accurate to say enemy encampments, they are abandon towns overrun by enemy NPCs, theres loot and lore, and NPCs will sometimes have you go to certain locations to progress their craftables
If you wanted you can make an entire castle town for your NPCs
@@drearmouse9510 The NPCs who 'wrote' the letter are nothing but skeletons at this point because of how much time has passed. Its part of the lore.
@@drearmouse9510 They use the environment to tell a story. The NPCs are there, just as skeletons. Some are still in the act of writing. There is one story that describes a beast in a cave. Leading up to the cave were claw marks, and a broken down caravan with loot in it. Its easy to miss, but if you take your time looking around you can see the story telling around the lore you find.
Calling this "like Palworld" is a sin. This game is essentially a more "gamey" Valheim that feels a lot like Fable with some tropes from V-Rising slapped onto it.
It’s because of the base building & crafting
Yeah you right its worse than Palworld.
He meant its a survival crafting game coming out at the same time as one that's already taking over the market
Yeah i actually found this game last year when i was replaying valheim and was super excited for it to come out. I completely forgot that it was getting released yesterday. With this and palworld right now, my survival craft game itch is gonna be satisfied for a while.
the palworld brainrot is real
21:34 OKAY, now that's a strong selling point! Terraforming is MAJOR STUFF.
the building and teraforming in the game is amazing
Yup, isn't very hyped so far. It will be once the amazingly God level builds start appearing on RUclips.
Bro it's in every game
Valheim? Can't tunnel or fuse into the land seamlessly
Palworld? None
Conan Exiles? None
The Forest? None
Sons of the Forest? None
Etc
Etc
Etc
@@Mhantrax Space Engineers had large scale terraforming since 2013 and few ppl cares about it. Most voxel based games have it. This game is nothing new or interesting. Literally another Conan Exiles smashed with Valheim that nobody needs :) Worst possible time to launch this game, when Palworld came out not a week ago. This game is not relevant and probably already dead.
I really like it so far. The RPG elements are amazing for a survival game, and you can just ignore the crafting and push really far into harder areas to get gear upgrades. The RNG drops make it super rewarding. The skill tree is also awesome and something I can geek out on pretty hard. Honestly, for its first day of EA, I'd say it outperforms Ark, Valheim, and Conan, which are the 3 survival games I've played. I actually put thousands of hours into Ark, too. But yeah, none of those games really compared on day one. In fact, Conan was horrid, with Ark being a bit better, and Valheim being the best for day one out of those three, but Enshrouded takes the cake here, and it's actually unique with the RPG type gameplay.
I always liked valheim but the world seemed “empty” with nothing really to do, this seems to address that.
Honestly, I really wanted to like the game to explore and build, but it's just too incomplete. The animations are bad, the combat feels "light" with no impact(at least with how far I got), the UI/Inventory management is unbearable and you can only only rotate building object by 90 degrees. This was the point I called it quits when I wanted to make a base overlooking a cliff but I couldn't because the angle was 45 degrees off which is just plain garbage. It just has too many negatives for me to enjoy so I refunded and bought Monster Hunter World to give that a try since it went on sale today.
@@wickian9571 You have full freedom to rotate the objcets? Hould shift and R then you can rotate it freely.
to say ark was better than Conan day 1, for weeks ark was unplayable because of performance issues no?
@@darthbrooks4933 Totally agree on Valheim. The thing about Enshrouded is that it's always rewarding to explore and hit new areas, you find new items, mats, and the enemies end up being ridiculous and even a bit "scary" which is awesome. In Valheim, you get like 2-5 new enemies per biome, you farm the resource for that biome, kill the boss, and move on.
the common thing i'm hearing is palworld is ark and enshrouded is valheim... which is cool. 2024 looks to be the year of survival crafting games seeing as we also have nightingale, once human, and pax dei to look forward to as well.
Pretty much
Palword is Ark if it wasn't dogshit.
Enshrouded is Valheim if it wasn't so empty.
@@OfficialJohnnySinsGamingGreat comparisons👍🏼👍🏼
enshrouded is better than valheim to me
Don't forget about The Axis Unseen (developer is a former Fallout/Skyrim dev)
addictive game. if you choose assassin/archer route you can later on shoot while you use glider. you can also glide down quickly behind someone, drop down into a roll, into a crouch and then backstab them. youre basically a flying ninja
dude, how many survival games out there at this point? and most importantly, why the hell do Steam gamers love them??? I found them fun only for a few gameplay sessions.
@@Therizinosaurus OK
@@Therizinosaurus ok and?
@@Therizinosaurus I think its the fact that consoles have a hard time accommodating many open world survival games (maybe the new gen that will change) while computers for a long time have been able to run these games with little to no issues. Also I assume its a design\ease of access issue, its likely easier to both design a computer game from a computer for a computer while also easier getting a game that a major company like microsoft would turn down put on steam because the graphics are pretty much never amazing so gamers that focus on gameplay can try out several $20-40 survival games simply because they are available and the community has found some serious gems. I would more so blame the consoles for not investing in building a survival community for their own hardware.
Just a surface level opinion that could be totally off base.
Edit: But hey yall on the consoles got those sports ball games and shoot em ups on lock so theres that.
@@Therizinosaurusyeah there is a lot of them always trying to do something new😂😂😂
This year, video games are going to be wild. Shaping up perfectly!
Manor Lords on top of my list for sure
Just checked it out and it looks sick !! definitely playing that one. @@rallipete
All the games released this year are mid at best 😅 wtf you on about
@@TeknoJoe23 tekno Joe plays madden and call of duty 😭😭😭😭😆
@@TeknoJoe23its first month of this year...
Stamina usage:
I feel like when you're fighting - the stakes are so much higher, and you tire faster because you're giving it your all
whereas in gathering - stakes are somewhat lower and so you don't put out as much energy into performing a chore.
I think Stamina usage should be present in fighting and in gathering activities, but the gathering should consume maybe 1/4 the amount one uses while fighting
It honestly the opposite. During combat, you would have adrenaline rush so you wouldn't tire even nearly as fast as doing chores. It's also there so you have to get better gear to be more effective at gathering. I agree though that both actions should consume stamina.
@@beiggo21 in combat more stamina but longer recovery times would make sense
There are perks that help in that regard, but I suppose you'd have to waste points/respec if you switch between building/gathering and combat. From my point of view, even in RL, people will use more stamina on chopping logs if they don't have the correct technique and posture. The same can be said for combat, hence the perks?
i dunno. mining sounds very exhausting.
"I think Stamina usage should be present in fighting and in gathering activities"
Why? Why make gathering (which is already boring for some people) even more boring by draining your stamina? What are the pros and cons? There needs to be a reason why. Stamina drain isn't immersive, because I can work a physical job for hours and hours and not becoming fatigued. Keep your terrible dev ideas to yourself.
This is now the second most sold game on steam after Palworld. Two games in a row that prove that good gameplay and fun are the most important thing. This is again a game created by a company of 20 to 50 people and a smaller budget.
Well it’s second because streamers like this guys plays it. Two games being copies of other games being most sold games currently really shows how much gaming has fallen. All of it is just copy and paste n people play Them bc they rather play something than wait for an actual good game. When games likes gta 6 n others come in 2025 these will literally be forgotten.
@@elite4149 I just hope rockstar doesn't start doing the same shit most western developers are doing lately..
@@elite4149 "shows how much gaming has fallen"
"When rockstar makes their next gta9" *sighhhh*
...what? Its not even remotely close to top sold steam games what are you talking about
@@__-gf3zn They are making a medieval game apparently.. Not just gta and red dead..
I got both Palworld and Enshrouded, had both on wishlist for a long time. Next in line for me in 2024 on Steam to keep an eye on is Nightingale, release planned for february 22.
how do you not get bored playing survival crafting games over and over?
@@gb342002 there are people who only play first person shooters as well. Heck there are people who have played nothing but WoW for 15 years straight.
Palworld, Enshrouded and Nightingale are quite different outside of the core survival mechanics.
Though playing the Nightingale beta tests have been such a disappointment.
I think this game has potential and am excited to see where it goes. Please continue to give it some exposure, the map size alone makes me think there is much in store.
I picked up both Palworld and Enshrouded. Both are fun for very different reasons. Both are really good games. Good video like always man.
I finished palworld 137 seen and caught, level 50. Couple lvl 50 pets. Killed all bosses and gyms. Even caught all gymbosses with pal and all. (did about 90hrs since launch). Started enshrouded today. So far I am enjoying it.
take a shower lol@@markbaken84
@@overpasFirst finish enshrouded en I am allowed a bath 😂
comparing the two which one would you recommend to pick up first?@@markbaken84
The multiplayer progression is totally messed up.
Basically one person will take all the content and it cant be re-done.
You get no tutorial as that quest was already completed.
If you werent online when a quest was completed by others you can never get that skill point for your character - you must play singleplayer and do that quest.
You first spawn in and there are no bushes so you cant craft a bed anywhere near spawn.
You kill the boss and one person gets the loot.
If you have a 16 player server like all the marketing promoted then expect to do 1/16th of the content in multiplayer, if everything is perfectly divided. Or, more likely, you will run around the world and every chest will be empty and everything will be unlocked and you will have a huge menu of completed quests listed.
The NPCs you unlock are just crafting benches. And there is only one of each type per server.
10;/10 building system though.
It is early access lol
played like 30 mins and refunded the game, gonna wait till its official release to see if its worth it
@@guatles6762bro saying its early access to criticism like are we suppse to not say anything buddy
@@guatles6762 no one said it wasn't early access, you say that as if this person is complaining. they are just providing facts about the game in its early access state for people who haven't bought it yet. it's fine that these things are the way they are (hopefully to be fixed eventually), but people should be aware of these things before they buy the game.
@@Onkuty you can do precise rotation by holding shift or control, and scrolling the mouse wheel. It literally tells you that on screen when you're placing objects/buildings. You can build a circle as well. Crafting one thing at a time is meh.
Enshrouded is a solid contender for palworld. Plain and simple. I've got over 40 hours in Palworld myself, and it scratches that goofy game itch for me. Enshrouded scratches that serious, magic, medieval itch. It's super atmospheric, it looks good, and it feels good to play imo. It feels less jank than Palworld but not by much, and the designs are just really cool. Palworld does resource management better, but the combat in Enshrouded is much more fleshed out. So is the actual character customization (as in skill trees and such, not appearance, which both games are about equal in for different reasons). Palworld is a silly (and very fun) Pokemon Survival game. Enshrouded is more of an Action RPG.
They're both GREAT games so far, just slightly different audiences, of which i'm part of both. I just hope Enshrouded doesn't get totally overshadowed and can stand on even ground, they're both great.
Also Asmon saying "it has similarities" as Palworld is like saying Halo and CoD are similar. Yeah, same genre, they're gonna be similar in some ways. But Enshrouded has things that sets it apart, in a good way. Room for improvement, but super solid game.
40 hours in palworld? That JUST came out dude sheesh
I played on launch and had like 5 days off, so went hard with some buddies.@@Ejai1
@@Ejai1 it came out the 19th 40 hours is nothing lol
It depends on each person's tastes, Enshrouded bored me, I only lasted 2 hours playing :c
Enshrouded type games have come and gone every year. Palworld is revolutionary which is why it has 1.8m online players vs 69k right now
DarkShrouds Tears of the PalHeim do be lookin' good!
hehehe i thought of it as "genshin minecraft", "Gencraft"
@@skycatlive1576if this was genshin the enemies would deal no damage to you
I've played over 300 hrs in Enshrouded because I keep discovering more really interesting secrets, and I really love the building voxel part of the game. I hugely love survival games and have played most of them. Valheim used to be my favorite - but Enshrouded has far and beyond topped Valheim for me. There are bosses in the game - actually, this game has EVERYTHING - including awesome puzzles, hidden areas, secret doors, blowing up things to reveal chests, etc and I absolutely love that. The first content expansion may be out very soon. Since i've already completed the game 100% - I cannot wait for it to get even more content.
The games crafting system is pretty good and the game looks smooth overall. The problem i see is there is so much of nothing happening. Unless you actively go find something to fight there is nothing. I much prefer valheims system when even while gathering and crafting monsters come attack you. Sometimes there is even events of monsters like tons of trolls to attack your base.
Probably will become a more common thing beyond the plains where they send you to make your altar. I’m assuming for this game it’s like a safe biome, maybe.
theres less monsters, but its also the STARTING biome. the world is really dense unlike palheim
@@JButterZJ Palheim? Lol
@@GHOST5800000
Dude is playing a future game where they combined Palworld and Valheim
I play these types of game for building. I'm rather happy I don't have trolls knocking on my front door.
They are two different games. Both are great, but Pal is the hype game right now. So the comparisons will happen. Pal is more about collecting, Enshrouded is more RPG, way more. Id call it Skyhelm.
Palworld is just more fun than this thing. It was unfortunate release times for Enshrouded. Nobody expected Palworld to be that big. Enshourded isn't even a survival game, it is just a Solo RPG experience that can be played in multiplayer with a housing building system to keep you busy. Tagging themselves as a survival, open world, base building game has them competing against a game like Palworld when it shouldn't be. It is neither a Survival game nor an open world game.
@@ProxCQ palworld is trash, this game is good. For me. I have fun with my friend when we play this game.
@@ProxCQpalworld isn't more fun than this you clearly havent played it. I like both.
Overhyped palworld is u mean
@@Butelishpalworld us horrendous tbh. It's ark with pokemo
Both Pal World and Enshrouded are taking over Steam. Also both games are amazing.💯👌🏼
palworld made me interested in survival crafting games now. "pokemon with guns" is such an understatement.
Been waiting for this game. Played the beta. So good.
My only complaint is not like Cyberpunk 2077 as far as blood and gore and dismemberments. When is there going to be a god damn game lol that is this type of game WITH those things. If we're supposed to feel like it's immersive with being in a world that's an alternate dimension to ours and the differences are magic is real and blood is translucent instead of red, THEN MAKE THE GAMES STORY EXPLAIN HOW THAT CAN HAPPEN SCIENTIFICALLY SPEAKING!! I mean I'm getting REALLY ANGRY over here!!!
A world with magic, and you want blood to be scientifically accurate? It is a videogame not everything has to make sense, especially when the game isn't striving for realism.@@sharknadofartquake2449
@@sharknadofartquake2449
By far one of the best games I’ve ever played in the last 20 years for building. We needed this. I’m already 60 hours or so in.
This game has a lot of promise and is very enjoyable so far, but only as a single player game since multiplayer is currently very poorly designed. This game definitely can fill the void that Valheim left with the criminal lack of updates in the span of 3 years. Once multiplayer gets reworked I imagine this will be an amazing experience
I never understood the valhiem hype, it was literally an average crafting survival game with zero innovation, to me it was always clear the devs were never going to stick to it hard with how low effort it was lore and story wise.
@@GhostofJamesMadisonsomeone didn’t play it😭
So you can play this offline in single player? Also no custom settings, like making days longer (timescale) and slowing down resource respawn and so on? That's a bummer. I hate these "a full day takes 10 minutes" game systems with a passion..
@@wille84fin There is likely an ini file in steam that could affect those settings.
@@0verpwned Just got the game last night, and there are no ini files. Otherwise it's okay. Really unoptimized in current state, but i had fun playing it.
Really hope this comes to PlayStation this year, I've been waiting for a game like this forever.
I like how in these videos when you can see Asmon's steam there's always Dark Souls 1 installed. I also have it installed permanently on my pc xD
That game is truly special in the series.
Once u get a specific NPC you can craft a chest that lets u use all your ressources of the base.
Getting some very cool Breath of the Wild + Valheim vibes from this
this and palworld, 2 best games so far this year (yea yea i know its only jan lol), setting a high standard, if you do the next part of the game on the main quest line its more challenging for you, defo worth doin at least that
"How do create wooden logs???"
Hire a couple of down-on-their-luck Beavers.
first unknown attack = surprise for stealth attack. crouch also = stealth attack. later flanking with rear attack also = stealth attack. and yes the bonuses stack.
yes beef = hp, and sugars = energy+hp5. halucination items like mushrooms, beer ect grant magical bonuses.
lock doors can be removed with a crafting workbench and deconstruct to gain items. nice for rare items like iron spikes early on.
staggering blows and hamstring hits, req hammer or bow + skill enhancement to increase odds.
and yes there are bosses. 135 i think to valheims 5+2 after magic expansions.
so bosses and dungon delves in the shroud is new over valheim, where in valheim everything is kinda respective and generalized based off biome. enshrouded will have things cross over in near zones with overlapping regions for smart shard creations. where valheim has12k shard seeds for a seemed spawn randomizations. meanwhile enshrouded actually has a custom world generator after the starting localized zone. in valheim the world events are based off scripts for boss kills being stage 1-7. in enshrouded, the homestead incursions are faction based building hate rep pending on number of kills which can be avoided threw using npc kills like a huntsmen with a trained pack of wolves. theres more animals that can be domesticated in enshrouded vs valheim where even bores will rage at your village in valheim for mierly having torches too close to the animals ect because of overlapping npc scripts. the dig and build height is 3 times more then valheim. ect ect ect.
so if you just saw it on steam and thought it looked cool. and wasnt sure which is better. then you wouldnt know. but if you been following the games creation and development. ud know valheim 1.0, 2.0, and boss 6n7 are like 3.5. so enshrouded is like valheim 10.0. nearly better in every facet. i do kinda miss the valheim viking aspect with longboats ect, with fishing and serpent farming that is about the only drawback. but the devs did say they had something special in store for players that enjoyed that aspect of play. idk if its cloud dragon hunting or what, they didnt say.
where as far as building and crafting goes, they said theres not just 142 different textiles for building between wood, stone, iron, and special metals like glass titanium ect. but exploring the zones there is also styles of building as well where after the default style you can unlock like european dark ages style, or oriental style, ect ect ect with 16 different building styles. which i thought was really cool to hunt and unlock different patters for different types of objects. which i assume is unlock threw boss kills and/or lore base books.
where with all that is it, they can expand more rare and unique weapons, more types of armors, more types of magics, and more styles of crafting to come in future updates. so i really like it!
I too have been playing Palworld and bought this last night, I will be trying it out later this evening.
Ive been watching Cryptic play this, and since I've played Valheim and New World, (and Palworld) I thought I'd give this a shot.
So many build, craft, survival, story games the last few years, has been kinda nice.
Even a game like Palworld holds very similar concepts and mechanics and is fun for all ages.
Lets face it, all gamers are big kids at heart no matter the age :)
Yeah but you still get crucified for playing games like Roblox or Lego batman if you're an adult
nice message :)
@rinvalentine7108 Because they are awful predatory money milking games with a user base averaging 12 years old.
@@rinvalentine7108Cause mainly children play Roblox. Palworld is paid game therefore it has a lot of adult playing.
Fastest base building would be to build into a hill side or mountain and just slap a wall with a door down. Then expand it at your leisure
Grilled or sautéed mushrooms are freaking good, man. Especially with sliced onion. Serve it over steak! Good stuff.
It's like Pal World, in that it's a game that Asmon likes lol
It's nothing like Palworld except its got 3rd person and building mechanics!
Enshrouded is missing some pretty obvious things atm such as proper physics on ungrounded objects and ability to build some blocks outside of base area, additionally the server/host has no ability to customize server settings to make things more persistent or harder.
These things MAY be addressed in Early Access, I haven't asked the dev directly about many of these questions.
I have 10h of gameplay in Enshrouded... And tbh You just scratched what this game is and what it has to offer. The more you play the more items to craft u learn.. all this new items and building stands out and the game doesnt feel empty as it was in the beggining.
Man, I don't know who you are, when your content started to pop up in my recommendations, neither why it's started to be recommended to me, I'm from Brazil. But everytime appears I watch it until the end. You just look like a childhood friend of mine who I was used to play D&D and Magic together. Amazing content man, you distributed all your points in charisma for sure hahaha
Well this game has better base building than pal world that’s for sure😂
I love this game so much, unlucky that paleword game out like 2 weeks later and got all the atention
I wanted to get this but now that im really enjoying palworld. Ill get it but sometime later.
Same. If I had seen this 3 days ago I would have thought this game was made for me and I'd be jumping out of my seat to get it. Now after reluctantly try and pal world with my daughter we're r fucking hooked lol. I added it to my wish list. I will definitely pick it up eventually. It's only going to get better the longer we wait
lovin them both. very similar to valheim but faster paced
saaaaame!
@@robdebone w father fr
@@taroushi I was hoping LEGO fortnite would be the one, but it didn't really hold either of our interests. But the cute and cuddly creatures that's the hook she needed and finding and hatching eggs.
classic... is this an exploding barrel? swings sword at it... what a WoW moment!
Peasant World
Without talking, there is no form of communication either in the game lol
Asmongold this game is massive. Just look at the map, and then there's a few tiers of armor available as well as for each type of character. Me and 6 other guys are forced to venture out north to find things like copper and Clay
Almond giving off that vibe, I'd rather be playing Palworld.
Yup, for sure it's sponsored
He can't even name any things he likes about the game and redirects the question about if the game's worth the money to "It'll be worth the money I spent" or smth
at lot of my buddies uninstalled palworld after like 2 hrs of unshrouded.
I've played palworld since it came out, and I've started enshrouded today. Both games are great, but I like enshrouded a lot more. After playing enshrouded, palworld, at least movement wise, feels really slow.
7 days to die building aspec? Cause you can dig like that on 7 days to die and build bunkers and all kinds of stuff on that game.
Yup for sure, my 1st association
Meh that game is a complete mess, its not made nearly as well.
Its also still in EA and deserves no sales because of that.
Its also take OG Red Faction aspect like digging holes
7 days to die has way more content than vallheim , they just call it alpha forever , but compared to games like rust its more than a complete game @@Giliver
This game has over 3 million purchasers since January 2024. Im one of them. Its simple, but not too simple, its challenging but not frustratingly difficult. It can be though with newly added difficulty sliders and different modes.
I think this game has the makings of fun.
I highly enjoyed this game's demo back in October and loved Keen's other game Portal Knights. Its funny seeing the "warring" factions, Palword fans and Enshrouded fans, and the shots being taken at each other. I think people need to keep in mind that both of these are still early access. The thing I am focusing on is the developers' track records. Keen had Portal Knights which was amazing. PocketPair has Craftopia, which has been all but abandoned in favor of Palworld, and PocketPair is already advertising their next game
Yep. This is exactly what everyone drooling over Palword is forgetting; the developer sees it as a quick cash grab. That game will die with little to no updates. Meanwhile, Keen's team seems (say that three times fast lol) to be invested in fleshing out the game and making it excellent.
I know which game will stand the test of time.
@@elained.8240 I'm enjoying both and hope both turn out amazing but at the same time I don't have high expectations for Palworld. Maybe with how successful its been, PocketPair will stick it out, but I just feel kinda burned by Craftopia lol.
The MAJOR thing you do in this game and Valheim is chop trees down.
Valheim does it so satisfyingly well with the tree actually felling, (fall damage) then cutting it up further on the ground.
Small detail, but MAJOR level of immersion this game lacks.
Nah
the immersion of using a tree to cut down 15 trees
I agree, I think that's where valheim had this game beat in that way. The physics engine for valheim is incredible. It seems like the building in enshrouded doesn't necessarily have a physics engine in the same manner that valheim does.
From the forest itself comes the handle for the axe @@Dyingwood.
I like watching Aston play games, he looks perpetually disappointed when he's focused lol.
This game reminds me of Outward without the repetitive punts to my testicles.
To me, this feels more like what new world would have been like if it was a survival game and not a mmo.
I played over the entire weekend and had so much damn fun. Excited for the future.
Already a lot better than Pal World... But the world is not prepared for this conversation.
Pal World is better tho because you can capture magical beast.
@@mavvynne444 Yeah... I dont like pokemons. Im more an RPG guy. That is just my opinion anyway. But I respect who likes that animals, its ok too.
looks amazing for early access and the fact it takes some inspiration from Val is huge in my book seeing as Val was one of the only games in recent years that really got me hooked.
You know, I bet Hello Games new game they announced is going to also be a similar game to this one.
It'll be closer to Palworld/Ark.
Maybe in some aspects yeah. I'm hyped for that game though
Couldn’t believe the price on this game. so far I’m loving it. Haven’t had this much fun on a game since Skyrim and yet it’s no Skyrim but it’s really really good.
Asmon is 100% correct; I refrained from buying this simply because this style of "grindy" game being similar; my time is already being occupied with Palworld and I'm in love with Palworld
This game reminds me heavily of citadel: forged in fire. Everyone is comparing it to so many games yet citadel doesn’t get any attention even when it was released a while ago
Way better than Palworld.
When Asmon’s character fights the “grunts” make me think of the “law hawk” commercials
I feel like Valheim created a new genre of survival games, transcending and moving away from the likes of Ark, rust and conan exiles.. now were getting things like enshrouded and pal world.
Valheim's building system was revolutionary, it's just too bad that the building block variety is so limited.
But palworld is just ark with pokemon
"Is this an exploding barrel..." BOOMDED
This looks so damn fun, I'm def going to give this a try 👏🏻👏🏻
1:33:25 “OH ITS THE BEEEES!”
Palworld is not really my jam, but this... This is something my friends!!!
I played the 10 hr demo a few months ago, I think my main gripe was the lack of challenging combat. I remember the 1st boss being a literal joke. Let's hope some of those boss fights from the trailer are actually in EA now.
The bosses are either way too easy or all but impossible (without cheese) with no in between
Game is pretty easy. Would love to increase difficultly. The enemies are easy to stun and their attack pattern is too predictable, and too slow. People have voted for a difficultly setting, though I don't see it coming up anytime soon. As for cheesing enemies, it comes down to the player to not actually cheese. The game is very versatile in combat that it's inevitable. It's kinda like how you can cheese in Minecraft or any game with building. That said, I would like to have the dungeon areas to have a form of limitation. Allow building and destruction only to a certain extent that cheesing becomes a chore.
Palworld pushed this on back burner good game crafting makes me little frustrated but is learning curve I'm just too invested in palworld to care 😅
Lmao right? Can't bring myself to finish my current BG3 run because of Palworld
Seriusly? Palworld? I cant underatand some people
You weebs have some growing up to do for sure.
@ananiashard9466 it's okay, some things are hard to understand for some people. For the majority, it makes a lot of sense. It's why it's the most popular game atm
@ananiashard9466 well to put it like this its Ark but with pokemon and guns soooo. I personally don't care for palworld but
Finally a game that not only picks up on geomod but blasts it out of the water.
Did Asmon miss all of the terraform games over the last decade? This concept was heavily used because it’s a more simple version of Minecraft. Many survival base builder games have had this. Even games like no man’s sky have had this since the beginning.
crazy how people say the game is a palworld copy, I'd say it's closer to valhiem than anything
I have this and also pal world. Both a great fun, but personally the co-op experience and gameplay for enshrouded is superior. Palworld is scratching that pokemon itch ive had for a while since I play pc and dont have a switch.
Classic Asmon. Looks everywhere but what the screen is telling him. LOL. Love it. Build a flame alter. " Lets go over here " 😂
The Beard descriptions had me dying 😂
same he was so quick with it too
Seriously, I had tears. "Homeless man...Homeless man after two weeks" 🤣🤣
seems like ANY other newish survival game in the vein of age of conan
I'm sooooo hyped for their Dune game
I just bought this game without watching any gameplay except what was on the steam page, and am having a blast, cool to see an Asmon video on the game too!
The stamina system, and the duration on toold and weapons, with the ONE exception of torches, it just bad game-design.
Neither are fun mechanics. Sure I can have stamina be a part of sprinting, and combat moves like dodge-rolling and "strong charged attacks", but not when I'm mining or chopping wood.
It adds literally NOTHING to the gameplay except frustrations.
"I'm in a place without monsters, building a base on a mountain shelf, but due to an arbitrary system, I am forced to just stop terraforming every few seconds to wait for stamina to recharge"
How fun.
Had an absolute blast playing yesterday
It's like a better Valheim with souls-like combat.
Far from a better Valheim.
Valheim is one of the best survival games I've played, this is nowhere near it.
@@KingCali1000 Right? Valheim is a much simpler game that does everything it tries to do(besides multiplayer with no lag) better than this game.
@@wickian9571 Yeah! And Valheim with certain mods makes the game so much better and interesting.
this game isn't multiplayer but co-op. So sharing the loot to suit each persons gear makes it feel more like team building. However, I can't imagine playing this game with more than 3 people. The loot is so slim and lacking. Most times there are only 3 things in them.
The "harth" which acts as the area in which you can have and build in the beginning is quite small. If you wanted 2 harths, especially if you had a bigger group of friends I can understand would be very laborious and take a while. I personally, like to build my own area, since it was only 3 people which it barely fit it was fine. But, a bigger group would definitely need some communal living.
The game breaker (for me and my friends). Server-based quest progression. Absolutely stuffed. I have quests that my friends don't have (and I'm not the host). Quests that can't be completed because only one person opened the chest and looted and it can't be reopened (why can't one person just take all the loot?). You will have to wait for ALL of your friends to be on because if you do quests without them it will be forever locked thus, they can't level. Even when we tried micromanaging these things, somehow we were levelling at different rates.
Every time he fought an animal my hand was itching to press Q.
Rb for me.
Asmon making the beared lady as his character was cool
idk why but the " maybe hes too pale" made me chuckle
Assman is now all of a sudden an expert at dragons dogma, gotta love that little factoid he dropped in there, thank you.
so much better than palworld , i love it
I don't know why, but the "Oola Ooop!" at 1:27:35 cracks me up. I had to replay that scene over a few times.
I like that you always make your character creation resemble yourself if possible. I always do. I find it odd when people go the complete opposite to whatever their look is.
I never associate myself with a character
Same. I play with a friend who always makes his character as ugly and weird as possible. It’s funny for about 2 minutes, then it’s super annoying because I have to look at him all the time and he doesn’t. 🤦🏻♂️😂
@@scubasteve2189that's why he does it, he sounds like a bad friend.
i've seen myself enough, however joke characters are only funny for a few minutes
It depends on the game but for me I either make myself in games like the sims, or I make a baddie if Imma be lookin at my character a lot in 3rd person or sum shit or I make them a bog mutant freak... or I recreate a character from different media, it really jus depends on the vibe, but I feel like its like that for most people, they make themselves, or a repulsive creature, or a hot character theyd bang, OR theres people who wanna see if they can re create a character from irl or fiction w the games character creation tools... Im jus all of the above randomly but I mostly make baddies...
"It has some of the same similarities" wow what a wordsmith
As things are now, Enshrouded is not what I was hoping for.
You start out with only being able to place 2 fire altars per server, but this can be increased by upgrading the fire altar. However, it is not enough to allow each player to set their own up, and place a 2nd one somewhere as needed.
Most things are set to server side progression and not individual progression. This means if someone else completes a quest, obtains a quest NPC, etc, it is already completed for everyone else.
You can only have 1 NPC blacksmith, alchemist, etc, for the entire server, and if another person on the server summon the NPC crafter while you are trying to get things done, it creates problems.
Fire altars cannot be locked, meaning, anyone can show up and extinguish the flame, thus causing everything you build in the area to be destroyed.
What would be nice to see is if the devs put in the time needed to make serious changes to the multiplayer experience, such as moving everything from server progression, to individual progression.
Allow multiple instances of each NPC, IE: each player is able to get and complete these quests individually, and once done, can summon their own NPC crafter(s) that no one else can summon away from them.
I look at Valheim and what they did regarding multiplayer, and it flows well.
I was hoping for something similar with Enshrouded. Maybe this is something the devs will consider?
My group of friends decided to hold off on the game for now because while we enjoy co-op, the way it is set up currently is a very forced experience that many of us do not want or enjoy.
Once a chest is looted, or a quest completed, it completes for everyone, because again, you either have to all wait for each other to be on together, otherwise those who are not online will miss out on those progression experiences.
This feels like a single player game that allows friends to join, but in terms of actual multiplayer? No, it is a very limited forced co-op experience which some may like, but for many, it's going to leave a bitter disappointment right now.
Certainly a lot of interesting things you can do in the game being a voxel world, but the multiplayer freedom of an actual multiplayer game is what is lacking.
Super cringe you copy pasta this from a negative steam review.
@@IamSkrapp lol noticed this as well
Stamina usage for mining and chopping is balanced. Else people could mine unlimited to scale up mountains and terrain. Skipping most of the map
I couldn't stop laughing when he was digging the hole. He is so fascinated by it. But this has been in video games for 10+ years.
Someone should tell this man about Deep Rock Galactic
but not in World of Warcraft - up until very recently, his only frame of reference lol.
@@Aoe4isTheOnlyGoodGameyou forgot about Red Faction games like 1 and 2
31:54
I shall build me hole in the ground.
But not just any hole in the ground.
"Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat." -The Hobbit
But a hobbit-hole, "and that means comfort." -The Hobbit
Enshrouded > Palworld
Depends I’d say for multiplayer dedicated server wise I think palworld is better but for single player this game is way better
Palworld has depresso
Not even a contest
Not the same at all
you can craft from your box once you unlock the carpenter... he has magic chests and it really doesn't take that long to get to him.
Thanks for saying this. After playing pal world a shit ton this week. The thought of having to manual carry every supply throughout my base to craft shit seems awful
@robdebone same lol I was frustrated until I unlocked the carpenter and he has a medium magic chest as well so bigger storage. I'm only level 10 now so I mean I'm sure there will be large ones too.
This i really should be a single player game. The multi-player aspect is clearly tacked on.
ya i def felt tricked i had been led to believe hundreds could play this on a server like rust
1:37:50 ... *little SPOILER here*..... it is possible to craft from chests. u have to unlock it a little bit later :)
This game will always live in the shadow of Valheim.
This game will have a full release before Valheim does.
true bro for sure , vallheim is gonna be 3 years old in 1 week and they only released 1 biome , and ashlands will take a lot more time yet , they say first half of 2024 , yeah ashlands was supposed to come out in 2022 on their roadmap , as much as i love valheim , items , skills , combat , exploration , cooperation , building , mining are done better on enshrouded , but valheim does have boats and a animal breeding system .
@@jamesf2743 Hopefully it does but till then it'll be just another cookie-cutter open world survival game.
@@jamesf2743 Sad but true. Apparently after Valheim was a success they moved most of their dev team onto a new project and left a skeleton crew the further develop Valheim, which is a shame. I still have a LOT of hours on it on a private server though. Mods have made an already great game absolutely amazing. Sad that multiplayer is very hit or miss though.
Its basically Valheim voxels/terraforming, ark + conan + valheim building, vrising environments / open world experience, and a mix of conan as well as valheim crafting. The building really doesnt compare thought, its like those 3 games but really its probably got the best b uilding system out of any game in the ppast 5 years at least
RIP Monster Hunter
Everyone on my friends list has moved on from it as well. It could only last so long... 😢
He Said that he is gonna continue this weekend
after getting the starting mechanics set, the game is pretty good with all of the pve aspects and exploration