OKIZEME 101 | Meaties & Safe Jumps
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- Опубликовано: 27 фев 2024
- Welcome to How To Fight, a series intended to teach new players the fundamental ideas and skills needed to improve in a fighting game.
In this video, we talk about OKIZEME, wakeup pressure or knockdown pressure, meaty attacks, safe jumps, a lot of stuff! If you're reading this description, just know that I love you.
Let me know if you have anything you want to see discussed!
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/ thepantsupanda
#FGC #FightingGames #guiltygear #tutorial #guiltygearstrive Игры
small correction: in strive there are 3 frames of landing recovery after you use a jumping attack, so if a safejump feels like it should work, and then doesn't, that is why.
worth noting that Anji and Baiken can counter safe jumps
Yes but this video is covering broad terms for clarification purposes. Not an in depth look into any particular game itself. Although a video about unique character mechanics and ways to counter them wpuld be cool
ROCK PARADE STARTS RAMPING UP
This is so well explained and edited!
Thank you! That's definitely my goal, simple topics explained well for the beginner player.
This is a channel I’ve been trying to find forever!! Most sources just give a vague description on what something does, but not really how it’s applied
I really appreciate that! Providing content that actually shows new players these basic concepts, and how to use them, is a huge part of my goal.
Your guides are so concise, well edited, and easy to understand! I kind of knew somewhat what frame traps, meaties, and safe jumps were but didn't know how to execute them.
Thank you, I really appreciate that!
So if we talking bout strive i'd advice you to set opponent to throw on wakeup. 2 frame startup. Great video overall.
i really hope this video blows up, this helped me alot
I'm not the beginner audience for this video but great job on the editing, got a sub out of me
Thanks for the sub! I greatly appreciate it. :>
Just one thing to add: Safe jumps will lose to frame 1 invincible wakeups, such as 1. frame 1 parries (like GGST Baiken's Hiiragi, MBTL's shields and a lot of parries in GBVSR) because these parries will lock you in an inescapable cutscene as the attack triggers them, and 2. invincible start-up command throws (like MBTL Kouma's and GBVSR's Ladiva's), due to them being "jump attacks that are safe enough to BLOCK after".
Otherwise, great video!
I was having some trouble wrapping my head around the concept of okis and meaties until I saw your video. Thanks for the help!
Teaching how to actually use training mode to practice stuff is so helpful. Great vid
Really fun and interesting video hahaha, hope u get more views this is really well done
Thank you!!! I greatly appreciate it. :)
You actually made me laugh with a Family Guy clip. Instant sub.
Banger vid honestly good editing
Your videos are 🔥, you have great editing! Can't wait to see more from your channel
Love the edits m8! Keep up the good work!
Thank you!!! Greatly appreciate it. :>
This is so good! Thank you!
Thank you!!! :>
Shoutout to the random beatbox insert in here. Azel is an animal :P
I lost my mind a couple months ago watching those edits of him, they’re hilarious LOL
After seeing so many guides on safe jumps this is the first one to actually explain what it even is in a way that makes any sense. Great vid
This is awesome!! I wish i had this video like a year ago when I was more of a beginner 😅. These are all very helpful tips and I hope this vid can find its way to the people who need it
Thanks! I greatly appreciate that. :>
Excellent video. Hope you'll blow up (IN SUBSCRIBER NUMBER) soon !
I love that thumbnail lol
Yo why is this so underrated??
Appreciate it! If you're a new player and want to learn some more stuff, feel free to check out the rest of my videos! They're all me explaining things from the perspective of what's important for a new player to learn.
Great video !
As a fighting game newbie these videos are reallt helpful!! They are super easily understood and funny to boot c:
Glad you liked it! That's pretty much what I'm trying to do, present concepts to beginners in a way that's easy to understand. :>
@@ThePantsuPanda you nailed it then! Can't wait for more videos c:
best thumbnail ever
I like the mgs2 clips tbh
Thanks! I just recently played through 2 and 3, so it was definitely on the mind when I was making this video LOL
There's this really annoying piece of muscle memory I've accidentally developed on GG Plus R where (when playing Sol) and my opponent is knocked down, I run straight at them and would subconsciously use gun flame. But often the momentum of the run makes me get too close to the point the attack whiffs at point blank.
I think I've lost SEVERAL matches because of this and it'll never not be funny seeing Sol miss his attack on a guy lying on the ground at point blank range because they somehow end up behind the hitbox.
LOL, yeah, that definitely sounds like it'd be frustrating. As someone who started with Strive, meaty gunflame seems like such an odd choice. But I've seen people do like, meaty gunflame YRC in Xrd before!
@@ThePantsuPanda I do think its worth noting that projectiles on wakeup are very VERY strong. Theyre completly safe options that can net more complex oki setups. Take for example the million ways Venom in Xrd can do ball setups. The Oki can get so complicated that it then becomes the mixup and thats more or less what makes up the whole setplay character archetype. I love fighting games lmao 😅
This video was really good, so I'm leaving a comment as a ritualistic practice to summon more views from the algorithm
Greatly appreciate it!!! All hail the algorithm! 🙏
what the fuck the transition into Extras at 1:32 is so hype
Thanks!!! I really liked that little edit. :>
Bridget 101
safe jumps are hard lol
With a bit of practice, you can do it!!!
Um.. i DID pay to block, actually! I play +r baiken
*promo sm* 🌹
lmao nice name
lmao nice name
i get it's a 101 but you could at least mention that many characters have moves specifically crafted to be an okizeme like
happy chaos has a short window to reload/focus
millia is an annoying piss of shit
brisket can leave a timed yoyo
I appreciate the suggestion. Most of what I make is intended to be a *literal bare bones beginner* level of perspective, and these are techniques applicable to pretty much any character in the game. It's also intended to get people trying things out on their own characters. Going into a bunch of specifics would, in my mind, change the perspective of the video, and it's intention. But, I'll be sure to keep that in mind in the future.
@@ThePantsuPanda yeah I totally get it, what I meant is to only mention it exists and not go into any details maybe give 2-3 examples very shortly, I think it's cool to make the person watching aware there's more to it than shown in video to get them interested for one and to make them aware the concept gets more indepdth
Great guide and love the edits, i desperately need to learn how to do safejumps