Thanks! We debated for a long time on how to do scores and whether we should do them at all but I really really wanted them, think it allows us to weigh games on an even scale for publicly.
Agreed! All the contributors from MvM seem like nice individuals but I had stopped watching the reviews a couple years ago as they didnt actually feel like reviews. This is much better and I will start watching these regularly
This format is awesome. LOVE the scoring at the end. Your reviews are always soooo professional and every mention has an image to follow...soo important to have images.
I enjoy doing more in depth studies of some rather than surface banter - but it really depends on the game in question. I’ll definitely do more of these.
Lorenzo il Magnifico doesn't begin with a 't'. 🤔 Great review format... highlight the main tenets of the game while not getting bogged down in details, provide great imagery of the board and components, and give your overall opinion plus a rating. I appreciate that you also listed Ryan and David's scores.
Wow, I had been I while since I last watched a MvM review. I loved the new format. Very informative, well organized. Keep it up. As with regards to the game: Tascini deserves all the praise. Glad to hear it coming from you
@@meeple Also, it seems like the Obelisk serves no purpose, but rather obscures part of the board. Can you comment on the necessity of having it? Can it be removed? Have you experienced players constantly asking for the symbols they cannot see because the thing is in their line of vision?
@@mariegebel8392 It CAN be removed and yes it can obscure your line of sight to dice. I find it a small distraction at most and have played with it all 7 times I've played with no issues. Great question!
Came here after the Tawantinsuyu review and I am going to have to stop watching these excellent reviews as they are expensive for me and my collection! Keep up the good work and consider doing a video list on either the best games in this Tascini/Turzi series or recommended playing order!
Tascini is my favorite designer. Needless to say that this is my most anticipated game of the year. Thanks for the review I have been waiting for more content about the game for a while (great job as always). I feel that people are sleeping on Trismegistus, mainly because of the rule book but if you get passed that it is a brilliant game that doesn't get the love it deserves.
@@timothyweddle3723 I am not a solo player at all but Trismegistus is the only solo that I truly enjoy (I find the solo little too easy though). I love the game. At the beginning my wife said it was "too much" (that's why I played the solo version), but midway throu her third game everything clicked for her and now she loves it aswell.
I just purchased and played trismegistus after it was on sale and your comment is spot on! It really is a fantastic game and tekhenu looks like such an awesome mixture of Tris and T'zolkin
Really excited about this one, thanks for giving a better explanation of the basic gameplay than most other videos. I love that you were so passionate about the game that you had to go and make the video. For me, it's more of a recommendation than anything (the old do vs say thing)
I'm super excited for this one. I love all of Tascini's designs that I've played, but for me Teotihuacan > Marco Polo > Tzolkin. We'll see how Tekhenu compares.
My order is Teotihuacan, Trismegistus, TZOLK'IN, Marco Polo (haven't played 2 might bring it up the list). Can't wait for Tekhenu. He is also working on another one that is looking really good too.
Not a huge Tzolken fan but I love Teo and Trismegistus. Tascini is really on a roll, and I like the Egyptian theme. This was a no brainer for me to preorder
I wish you guys did more unsponsored reviews, I normally avoid your content purely because sponsored content is so biased. So thanks for putting this out.
We never ever get paid for reviews, ever. Like never.....but I get sick of people saying that we do so I wanted to make it very clear at the start that this too was unpaid. Every single REVIEW on our channel is UNPAID.
@@meeple Wow...did not know that. I too thought your reviews were paid only because of how professional and clean they look...plus more importantly, I hardly hear much negative mentions of the games you review...instead your reviews are mostly neutral.
@@charlesreed8244 Never paid - we just don't really enjoy doing negative reviews since we enjoy playing GOOD games, have a very small team of people, and really want to evangelize the games that are great. We obviously need to do better at making sure we cover games more evenly though, so look for those changes to come.
@@meeple I think it is because you guys are so dang polished it makes it seem like a commercial (thus paid). Keep being awesome. You make the hobby better.
Worker placement as a mechanic is so ubiquitous in Euro games and its such a simple concept that its not very easy ot innovate around it. That's precisely why I love Tascini games so much in that he always finds a way to make the same mechanic so new and innovative, whether its the Time wheels of Tzolkin or powering up workers in Teotihuacan or Dice Placement as a mechanic in the Marco Polo games. In fact, if I am not wrong, Marco Polo was one of the first games to actively use Dice in a "not so luck dependent" way for a meaty Euro game nad I feel that the game and Tascini in general does not get the due credit for the innovation that is brought to the table.
Tascini is ridiculously good about doing exactly what you just mentioned. Curious - have you played Marco Polo 2 yet? Do you like it better or less than the original?
@@meeple Yes, I have played Marco Polo 2. Both Marco Polos are almost equally good for me. I would give a slight edge to Marco Polo 2 here because it's more accurate with the voyages theme as it gives more freedom of movement in the game which was very constrained in the original.
My first reaction is that I don’t like the grey board and the 🎲 look to basic (rather had them looking more like the ones printed on the board. Just my first impression
This is definitely on my wish-list. Just haven't pulled the trigger on a preorder. Money is tight for us and I still have yet to fully back those games on KS that I pledged $1 for to get to the pledge manager and go forward there. Now it's the agonizing decision on which of the five games that I really want (Including Tekhnu). Impressed by all the new interesting games coming out.
Great point of review. Can you review Tawantinsuyu - the inca empire (also with a T ) 😃 by co designer David Turczi. I have only Teo and i like it a lot
How is the player interaction in this game, particularly at the 2P count? Are players just doing their own thing, or is there enough ways to get into your opponent's way? Is there scaling for 2P? Thanks, great video!
Wait..... why does that Still Frame of Teotihuacan show a Purple Die? I want purple instead of the lame yellow, I'd also switch for green instead of black.
Yeah - man I don't know. I've played Trismegistus 3x now and I'm torn. There is NO DOUBT that its incredibly smart, but it is such a challenge for some people (including myself as well) to wrap my head around it at times. It's a beast to teach and doesn't have that instant gratification that I enjoy in games where I take my turn and immediately get something. It's more of a slow burn. Still a solid game but very much on the heavier side.
@@meeple to each it's own. It took my wife 3 games for everything to click. To me TZOLK'IN while simpler rules wise burns my brain more that Tris because it is way more punishing, if you make a mistake or do something out of order you are pretty much screwed.
John Wheeler agreed on Tzolk’in - one of the main reasons I love it. I 100% admit John, I need to try Trismegistus again. I think I still haven’t hit that “ah ha” moment with it where I see the light.
Great review! Have you played it with 2 players and would you say it is as good as with 3 or 4? Or would you recommend another of Tascini's games with 2 players?
@@meeple thanks I tried indeed but I still prefer the first, i consider the second as just an expansion so i keep both, I prefer the first for randomization of the board each play seems different (and i have all tiny expansions with all characters so of course it helps to renew the game). Tascini and Luciani are the best !
Gilles de Rais the solo mode is quite good. It's a true solo opponent who has an irritating knack for drafting the die you wanted and will do its best to out score you. If you've played Teotihuacan you know Teotibot is a thorn in your side. Botankhamun tries to poke out your eyes and kick you.
Consider he said Tzolk'in was his #2 of all time I think Teotihuacan sits at the less favourite. Still a great game doesn't matter what! I'm excited for Tekhenu.
Kerpu Soong Thanks! I figured that might be the case. Just wanted to confirm. I’m looking forward to Tekhenu as well. I think Jeremy felt so strongly about this game that he had to share that without pay. Quite remarkable.
@@shortydancer Trismegistus is a bit too much for me - not that it's overly hard, as I've played more difficult games, but in the sense that it has too many interlocked mechanisms that need to be pushed in order to have a return. I like my games to have more of an immediate satisfaction to them when you take your actions...and Trismegistus just didn't give me that same sense of give and take like the 3 mentioned in the review.
i think this game is a modern classic...all these over priced 100 plus dollar games with over produced components and a bunch of fluff should take a lesson from this game...i payed a mere 38$ for this game and i dont have to go to the gym...i cant just lift this box 50 times and im good the components are amazing the gameplay is super thinky but still fun and im always a sucker for egyptian themed games...this one has it all great multiplayer great solo challenge please everyone go find a copy its great
I need to play this game again but I think you're right. I played Teotuachan and it's still a great design. I think we eat up and spit out euro experiences and rarely do we pause and say THAT GAME IS STILL GREAT.
I LOVE this review format. The numerical value at the end is extremely helpful. Keep it this way continue this way!
Thanks! We debated for a long time on how to do scores and whether we should do them at all but I really really wanted them, think it allows us to weigh games on an even scale for publicly.
Agreed!
Agreed! All the contributors from MvM seem like nice individuals but I had stopped watching the reviews a couple years ago as they didnt actually feel like reviews. This is much better and I will start watching these regularly
This format is awesome. LOVE the scoring at the end. Your reviews are always soooo professional and every mention has an image to follow...soo important to have images.
Thank you Charles! Very much appreciated!
Love the new review format! The kind of content I want to see on MVM
I enjoy doing more in depth studies of some rather than surface banter - but it really depends on the game in question. I’ll definitely do more of these.
Lorenzo il Magnifico doesn't begin with a 't'. 🤔
Great review format... highlight the main tenets of the game while not getting bogged down in details, provide great imagery of the board and components, and give your overall opinion plus a rating. I appreciate that you also listed Ryan and David's scores.
I know right? Lorenzo doesn't even have a T in it! Much appreciated Ryan on the comments, thank you!
Wow, I had been I while since I last watched a MvM review. I loved the new format. Very informative, well organized. Keep it up.
As with regards to the game: Tascini deserves all the praise. Glad to hear it coming from you
Great overview and review. I much prefer it when you express an opinion and rank it relative to comparable games.
Thanks - agreed that giving it more framing and comparisons is a good thing.
Worth mentioning that David Turczi is the co-designer. It was a recent interview I watched with David that led me to this game.
Yep that’s in my review, I mentioned it in a lower third near the beginning.
@@meeple Also, it seems like the Obelisk serves no purpose, but rather obscures part of the board. Can you comment on the necessity of having it? Can it be removed? Have you experienced players constantly asking for the symbols they cannot see because the thing is in their line of vision?
@@mariegebel8392 It CAN be removed and yes it can obscure your line of sight to dice. I find it a small distraction at most and have played with it all 7 times I've played with no issues. Great question!
Came here after the Tawantinsuyu review and I am going to have to stop watching these excellent reviews as they are expensive for me and my collection! Keep up the good work and consider doing a video list on either the best games in this Tascini/Turzi series or recommended playing order!
Tascini is my favorite designer. Needless to say that this is my most anticipated game of the year. Thanks for the review I have been waiting for more content about the game for a while (great job as always).
I feel that people are sleeping on Trismegistus, mainly because of the rule book but if you get passed that it is a brilliant game that doesn't get the love it deserves.
John Wheeler I agree. It’s one of my favorite games of all time. I’ve played over 2 dozen games with solo included. So good.
@@timothyweddle3723 I am not a solo player at all but Trismegistus is the only solo that I truly enjoy (I find the solo little too easy though). I love the game. At the beginning my wife said it was "too much" (that's why I played the solo version), but midway throu her third game everything clicked for her and now she loves it aswell.
I just purchased and played trismegistus after it was on sale and your comment is spot on! It really is a fantastic game and tekhenu looks like such an awesome mixture of Tris and T'zolkin
@@anchorman98The bases for the pillars remind me of the pyramid tiles in Teotihuacan. At least that is what I got from the rule book.
Really like this review format. Good pacing and visuals to highlight your commentary. This one looks like a BEAST!
Thank you! The game really isn’t that hard to teach or play, dont let the amount of stuff on the board intimidate you!
Excellent production with those closeups, top notch!
Love this review format Jeremy. This and the Pan Am videoare some of my favorites all-time from your channel. Well done!
Finally a proper review! Thanks. Great format!
Thank you for the kind comments!
Really excited about this one, thanks for giving a better explanation of the basic gameplay than most other videos. I love that you were so passionate about the game that you had to go and make the video. For me, it's more of a recommendation than anything (the old do vs say thing)
Thanks for watching! Yep, I truly enjoy the game....I’ve now played 7 times.
I'm super excited for this one. I love all of Tascini's designs that I've played, but for me Teotihuacan > Marco Polo > Tzolkin. We'll see how Tekhenu compares.
My order is Tzolk’in/Tekhenu, then Teotihuacan, then Marco Polo 2, then finally Marco Polo.
@@meeple They are all so good. I still need to play Marco Polo 2!
@@meeple Any future plans for doing another top games of all time with all the MVM crew? top 50 or top 25 would be awesome.
@@brentvolper2104 I believe we are doing another Top 10 this Thursday live on the Channel.
My order is Teotihuacan, Trismegistus, TZOLK'IN, Marco Polo (haven't played 2 might bring it up the list). Can't wait for Tekhenu. He is also working on another one that is looking really good too.
Excellent format!
My interest is automatically piqued with the Egyptian theme and this looks great!
It’s easily my favorite game this year.
Great review. I knew I'd like this, now I know I'll love it
Thank you Michelle - I think you will love it! If you are a euro fan, it's a no brainer!
Not a huge Tzolken fan but I love Teo and Trismegistus. Tascini is really on a roll, and I like the Egyptian theme. This was a no brainer for me to preorder
Come on Todd! Don't like Tzolk'in? I'm sad for you - joking! But yes, you are right, Tascini is beyond fantastic.
Really excited to try this one out! Nice review.
I wish you guys did more unsponsored reviews, I normally avoid your content purely because sponsored content is so biased. So thanks for putting this out.
We never ever get paid for reviews, ever. Like never.....but I get sick of people saying that we do so I wanted to make it very clear at the start that this too was unpaid. Every single REVIEW on our channel is UNPAID.
@@meeple Wow...did not know that. I too thought your reviews were paid only because of how professional and clean they look...plus more importantly, I hardly hear much negative mentions of the games you review...instead your reviews are mostly neutral.
@@charlesreed8244 Never paid - we just don't really enjoy doing negative reviews since we enjoy playing GOOD games, have a very small team of people, and really want to evangelize the games that are great. We obviously need to do better at making sure we cover games more evenly though, so look for those changes to come.
@@meeple I think it is because you guys are so dang polished it makes it seem like a commercial (thus paid). Keep being awesome. You make the hobby better.
Love the new format!
Thank you! Much appreciated!
Worker placement as a mechanic is so ubiquitous in Euro games and its such a simple concept that its not very easy ot innovate around it. That's precisely why I love Tascini games so much in that he always finds a way to make the same mechanic so new and innovative, whether its the Time wheels of Tzolkin or powering up workers in Teotihuacan or Dice Placement as a mechanic in the Marco Polo games. In fact, if I am not wrong, Marco Polo was one of the first games to actively use Dice in a "not so luck dependent" way for a meaty Euro game nad I feel that the game and Tascini in general does not get the due credit for the innovation that is brought to the table.
Tascini is ridiculously good about doing exactly what you just mentioned. Curious - have you played Marco Polo 2 yet? Do you like it better or less than the original?
@@meeple Yes, I have played Marco Polo 2. Both Marco Polos are almost equally good for me. I would give a slight edge to Marco Polo 2 here because it's more accurate with the voyages theme as it gives more freedom of movement in the game which was very constrained in the original.
My first reaction is that I don’t like the grey board and the 🎲 look to basic (rather had them looking more like the ones printed on the board. Just my first impression
This is definitely on my wish-list. Just haven't pulled the trigger on a preorder. Money is tight for us and I still have yet to fully back those games on KS that I pledged $1 for to get to the pledge manager and go forward there. Now it's the agonizing decision on which of the five games that I really want (Including Tekhnu). Impressed by all the new interesting games coming out.
May I ask what the 5 games are that you want?
@@meeple For science, planet unknown, Ausonia, excavation earth and Tekhenu
@@Fighterfan69 well, i did 2 of those so you defo have good taste :D
Can't wait for the release.. I have this on Preorder.
Cool! I hope you like it as much as I do.
Great point of review. Can you review Tawantinsuyu - the inca empire (also with a T ) 😃 by co designer David Turczi. I have only Teo and i like it a lot
Yes we can! We've now played it a handful of times between our entire team so look forward to a review of that as well!
This game looks great and as others have stated, love the format of this video!
Thank you for watching. Glad you liked it!
great review! I really like the new score system, I hope you can use that in future reviews as well. Now I just need to buy the game :)
Yep - that's a deal! Thanks Marco!
Wow the intro is great!
Thank you!!
This looks really interesting, thanks for the review.
You are more than welcome!
Definitely interested in this one...but still need to play our copy of Teotihuacan! 😱
It's such an amazing game!
Come on Alicia? Do I have to drive to wherever you live and teach you?! :)
ManVsMeeple yes!!! But you’ll have to fly to The Netherlands for that!! 🤪
@@alicia1465 Oh boy!
@@alicia1465 well I'm already here :D
Great review. Can you shed some light on what David and Ryan liked less that made them give it an 8/10?
I'd have to let them chime in to say - I'm not 100% sure as to the exact reasons so I don't want to speak for them.
How is the player interaction in this game, particularly at the 2P count? Are players just doing their own thing, or is there enough ways to get into your opponent's way? Is there scaling for 2P? Thanks, great video!
Wait..... why does that Still Frame of Teotihuacan show a Purple Die? I want purple instead of the lame yellow, I'd also switch for green instead of black.
Prototype
@@J-Wheeler-G yep - prototype from old pic! Apologies for confusion.
I'm surprised, there was no mention of Trismegistus when talking about Tascini's games.
Such an underrated game, it does not get nearly the love it deserves.
Yeah - man I don't know. I've played Trismegistus 3x now and I'm torn. There is NO DOUBT that its incredibly smart, but it is such a challenge for some people (including myself as well) to wrap my head around it at times. It's a beast to teach and doesn't have that instant gratification that I enjoy in games where I take my turn and immediately get something. It's more of a slow burn. Still a solid game but very much on the heavier side.
@@meeple to each it's own. It took my wife 3 games for everything to click. To me TZOLK'IN while simpler rules wise burns my brain more that Tris because it is way more punishing, if you make a mistake or do something out of order you are pretty much screwed.
John Wheeler agreed on Tzolk’in - one of the main reasons I love it. I 100% admit John, I need to try Trismegistus again. I think I still haven’t hit that “ah ha” moment with it where I see the light.
@@meeple I can say that Trismegistus gets better and better the more I play it.
Thanks Jeremy! I'm excited! When can we get it?
This should be ready around August - I think you can preorder it now.
Great review! Have you played it with 2 players and would you say it is as good as with 3 or 4? Or would you recommend another of Tascini's games with 2 players?
I’ve played it at all player counts and love it with all! It plays great at 2 as well which is a real plus for me!
my number one game is still Marco polo, thanks for this review I will keep an eye on that game :-)
Awesome - thank you for commenting and watching!
And try Marco Polo 2, I enjoy it more than the original!
@@meeple thanks I tried indeed but I still prefer the first, i consider the second as just an expansion so i keep both, I prefer the first for randomization of the board each play seems different (and i have all tiny expansions with all characters so of course it helps to renew the game). Tascini and Luciani are the best !
@@woniepom Big fans of both designers as well! Can't go wrong with either.
very informative video. Very nice components. Is the golden obelisk a standard component?
I’m not 100% sure, my copy is nearly complete prototype. Very close to final though
Great review! How does your opinion of this and his other works compare to Trismegistus?
How is the solo mode? I love playing Teotihuacan solo.
Gilles de Rais the solo mode is quite good. It's a true solo opponent who has an irritating knack for drafting the die you wanted and will do its best to out score you. If you've played Teotihuacan you know Teotibot is a thorn in your side. Botankhamun tries to poke out your eyes and kick you.
@@albinoorkalbertson Nice! I have been impressed with David Turci's solo designs. Teobot is definitely no pushover.
Fighterfan69 compared to Botanhkamun it is. 😜 and the best part is Botanhkamun is easier to manage and operate. 👍
Is the player interaction limited to the drafting of dice?
What's the obelisc for? I mean the actual piece.
is this production copy and it comes with a golden Obelisk?
I’m not 100% sure. I’ll ask someone at Board&Dice and comment once I know.
The obelisk comes in that color?
Agreed. Top 5 for me👍
only 16 turns.. wait... remember Kepler?
I do remember Kepler!
So your rank is Teotihuacan, Tekhenu and Tzolkin? Or the other way round?
Consider he said Tzolk'in was his #2 of all time I think Teotihuacan sits at the less favourite. Still a great game doesn't matter what! I'm excited for Tekhenu.
Kerpu Soong Thanks! I figured that might be the case. Just wanted to confirm. I’m looking forward to Tekhenu as well. I think Jeremy felt so strongly about this game that he had to share that without pay. Quite remarkable.
My order is Tzolk’in, then Tekhenu, then Teotihuacan....
ManVsMeeple where would you place Trismegistus?
@@shortydancer Trismegistus is a bit too much for me - not that it's overly hard, as I've played more difficult games, but in the sense that it has too many interlocked mechanisms that need to be pushed in order to have a return. I like my games to have more of an immediate satisfaction to them when you take your actions...and Trismegistus just didn't give me that same sense of give and take like the 3 mentioned in the review.
i think this game is a modern classic...all these over priced 100 plus dollar games with over produced components and a bunch of fluff should take a lesson from this game...i payed a mere 38$ for this game and i dont have to go to the gym...i cant just lift this box 50 times and im good the components are amazing the gameplay is super thinky but still fun and im always a sucker for egyptian themed games...this one has it all great multiplayer great solo challenge please everyone go find a copy its great
I need to play this game again but I think you're right. I played Teotuachan and it's still a great design. I think we eat up and spit out euro experiences and rarely do we pause and say THAT GAME IS STILL GREAT.