Where i seem to keep banging my head is how (if) Premier can just KNOW the FPS of the image sequence. I realize this is me just not yet having that AHA moment. But if I render out 600 frames at 60 PFS, expecting a 10 second sequence, by the time i've imported the sequence into Premier, its automagically set it to 30fps. Ok, this is a default setting, as you point out, and can easily be changed. But i can tell you how often I import into Premier, make sequence from clip, then forget/miss that the source render is NOT 30 fps.
not a dumb question :) There are technical downsides to exporting in video format. Short answer: Exporting in an Image sequence is a less destructive process. Video formats compress images and could discard useful color data you may want to use later. Also, if your render crashes for whatever reason, you can easily pick up on the last rendered frame with image format. Say it crashed at frame 212 out of 250. You can just render 212-250. Whereas video format, you may be screwed and have to re-render 1-250. Sometimes you can find which frame a video export crashed at and attempt to render from that frame forward, however, sometime the video file isn't even openable.
@@Jham3D To add: If you render out of Blender as a video file, then for whatever/variety of reasons your Blender shits the bed halfway through that render, you're screwed. You've lost everything. But if you render out as an image sequence, this same scenario means you'd have safely rendered out all the files/frames up until the crash. Or power outage. Or in my case: cat walks across the keyboard.
Nice video, direct and teachable
Thanks for the feedback! Is there anything else you’d like to learn about these software?
Thanks man
no prob :)
Where i seem to keep banging my head is how (if) Premier can just KNOW the FPS of the image sequence. I realize this is me just not yet having that AHA moment. But if I render out 600 frames at 60 PFS, expecting a 10 second sequence, by the time i've imported the sequence into Premier, its automagically set it to 30fps. Ok, this is a default setting, as you point out, and can easily be changed. But i can tell you how often I import into Premier, make sequence from clip, then forget/miss that the source render is NOT 30 fps.
dumb question but why exported image sequences? can the animation be exported as a video format and then dropped on premiere pro?
not a dumb question :)
There are technical downsides to exporting in video format. Short answer: Exporting in an Image sequence is a less destructive process.
Video formats compress images and could discard useful color data you may want to use later. Also, if your render crashes for whatever reason, you can easily pick up on the last rendered frame with image format. Say it crashed at frame 212 out of 250. You can just render 212-250. Whereas video format, you may be screwed and have to re-render 1-250. Sometimes you can find which frame a video export crashed at and attempt to render from that frame forward, however, sometime the video file isn't even openable.
@@Jham3D To add: If you render out of Blender as a video file, then for whatever/variety of reasons your Blender shits the bed halfway through that render, you're screwed. You've lost everything. But if you render out as an image sequence, this same scenario means you'd have safely rendered out all the files/frames up until the crash. Or power outage. Or in my case: cat walks across the keyboard.