Skein - Rise of he Pharaoh

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  • Опубликовано: 14 окт 2024
  • This is a game I made as part of a team project in my fourth term in Games Dev at BCIT during the winter of 2015. It is a simple puzzle game that involves trying to navigate a character to the ladder in each level.
    Mechanics include:
    Boxes that can be pushed around to activate pressure plates that open gates.
    Rotating groups of blocks that change the layout of the level
    A weapon that can break through certain types of boxes.
    Different boxes whose momentum behaves differently when they are moving over spinning blocks.
    Built this from scratch on a simple custom OpenGL engine. Experimented with cube depth maps and particles for the lighting to give it a dark tomb-like feel.

Комментарии • 3

  • @CanadianReset
    @CanadianReset 7 лет назад

    Just saw this for the first time today. Looks awesome. Before I read the description I thought it was the unreal engine :)

    • @raythetse
      @raythetse  7 лет назад

      Haha, I was thinking about maybe making a similar game in unreal... but no this is my own opengl engine.

    • @CanadianReset
      @CanadianReset 7 лет назад

      Very cool. Those shadows are awesome.