Low Poly With Blender: Tutorial 2 - UV and Texture Mapping

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  • Опубликовано: 23 дек 2024

Комментарии • 65

  • @kernel-pult
    @kernel-pult 7 месяцев назад +38

    I've been watching so many unwrapping tutorials as a beginner and this is the only one I've seen where I can actually follow what I'm watching - thank u for this

    • @illusionofmana
      @illusionofmana  7 месяцев назад +4

      Thanks! Yeah everyone wants to dive immediately into the unwrapping algorithms and marking seams and stuff. Doesnt really explain how it works and can get frustrating. Not enough people are teaching the absolute basics.

  • @SomtimesHeron
    @SomtimesHeron 13 дней назад

    THhanks this really has been the best comprehensive tutorial on primabase, pixel and UV editing. I did wait for the export

  • @drioko
    @drioko 24 дня назад

    i thought this was extremely slow but reading the comments i quickly understood it was aimed at beginners so kudos to you for making great content that helps people!!!

    • @illusionofmana
      @illusionofmana  22 дня назад +1

      Thanks for the kind words. Yeah my content is very much for those who have very few hours logged in on blender. Hoping to help bridge that beginner gap for a lot of people. I usually get some passive agro comments from those looking for something that assumes they already know how to navigate blender comfortably. Thanks for being kind! I hope you find a tutorial that matches your skill level!

  • @metrizans
    @metrizans 4 месяца назад +2

    I was playing with Blender around a year ago and got stumped when it came to UV mapping, but you made it super easy to understand. Thanks!

  • @kemonokuma235
    @kemonokuma235 Год назад +19

    This is a real good tutorial! I appreciate the magnifier aswell, it makes it easier to follow your mouse and see what you clicked.

  • @JeffySparr0w
    @JeffySparr0w 4 месяца назад

    This tutorial explains everything so well and doesn’t leave anything out! I never found a tutorial that explains it this well.

  • @elideeart7239
    @elideeart7239 6 месяцев назад

    Really handy tutorial, thank you! I fell off of teaching myself blender a couple months ago and this is really helping me shake off the rust.

  • @PortlyPete
    @PortlyPete 9 месяцев назад +3

    thanks for this. very easy to follow!

  • @uctrananh6741
    @uctrananh6741 21 день назад

    goat tutorial!

  • @dannychatzi4834
    @dannychatzi4834 Месяц назад

    Thank you so much for these tutorials! You have helped me greatly!

  • @AldinRamic
    @AldinRamic Год назад +13

    So I modelled the The low poly ramen, it's on my channel.
    I credited you in the description.

  • @iridelombardi
    @iridelombardi 4 месяца назад +1

    You can align the view to selected in case you wanna unwrap on an arbitrary plane!

  • @kamcosmic
    @kamcosmic 4 месяца назад

    i really want to get into making 3d visuals for my music so this is really cool and gave me a little bit of a sense of how blender works. thanks man :) cant wait to learn more

    • @illusionofmana
      @illusionofmana  4 месяца назад

      I hope it all helps. Feel free to reach out if you have any questions

  • @AdventX
    @AdventX 9 месяцев назад +1

    Great tutorial! Super helpful!

  • @uglyfuji1452
    @uglyfuji1452 14 дней назад

    ik im kinda late to this vid but super good well paced tutorial

  • @aesthetemira
    @aesthetemira 9 месяцев назад +1

    what a great tutorial! hope you make more

    • @illusionofmana
      @illusionofmana  9 месяцев назад +1

      If I can get past the tired accumulated from this past week, Ill have the next one posted this weekend!

  • @admrfter7
    @admrfter7 Месяц назад

    LOVE YOU

  • @sbef
    @sbef 4 месяца назад

    Thanks dude, really enjoyed the tutorial!

  • @jaososchefget3632
    @jaososchefget3632 8 месяцев назад +1

    solid ah tutorial a lot of super useful stuff here for this specific style. setting round to pixels on corner was also a really useful setting for what i'm doing specifically for any other meticulous fellows out here

  • @archaywakodikar6734
    @archaywakodikar6734 5 месяцев назад

    wow slow and informative, well done

  • @3Diana
    @3Diana Год назад +13

    tutorial on how to draw these textures please? :D

  • @Runas-ej9ko
    @Runas-ej9ko 6 месяцев назад

    Thankt you man! You are lifesaver

  • @jadyn5062
    @jadyn5062 5 месяцев назад

    slowly im figuring this out. i appreciate the video, very helpful place to start, though i think i have much room for improvement lol

  • @cashexe7934
    @cashexe7934 Месяц назад

    what can be done if the downloaded textures dont show up in the file box in blender?

  • @rsunghun
    @rsunghun 8 месяцев назад

    Thank you for the video!

  • @gabriela8818
    @gabriela8818 9 месяцев назад

    are you planning to release tutorial how to make your own textures in the near future? great video!

  • @wata1991
    @wata1991 11 месяцев назад +1

    what is the usual process when creating the texture like in this example? Do you draw it with the 3D shape in mind from the start in something like acesprite?

    • @illusionofmana
      @illusionofmana  11 месяцев назад

      Usually yes and yes I use aseprite though you can use whatever art program you like. I typically take the 3D shape into consideration as I am drawing on my UV map. I try to imagine it unfolded flat kind of like a papercraft before you assemble it.
      Now, this tutorial isnt the best on demonstrating that process since I skip it. Its not the best for people making complex objects who cant visualize it unfolded in their minds before UV unwrapping. Personally, I usually tend to draw the texture while I UV unwrap, so every shape I unwrap I draw/texture in before I move to the next. This tutorial however was just to get the basic ideas across for beginners how UV mapping works. I am actually recording a "How to draw textures for low poly" tutorial right now that should cover those how to's in much more depth but It wont be out for a bit as of posting this.

  • @CinematikNupe
    @CinematikNupe 3 месяца назад

    Ill be crediting you when I show off my Ramen on IG but I am super curious as to how I export the rotating version

    • @illusionofmana
      @illusionofmana  3 месяца назад

      the first half of this video will cover that. ruclips.net/video/rS8N0_UWJac/видео.html

  • @MedioPlague
    @MedioPlague 6 месяцев назад

    I have a question how do I Make the render of the model look good? I have little to no idea how to use the camera and lighting

    • @illusionofmana
      @illusionofmana  6 месяцев назад

      This might help if you want to do unlit like I do in all of my tutorials and thumbnails. Otherwise I dont have a tutorial on staging lights just yet. If you still have questions afterwards, let me know whats up.
      ruclips.net/video/rS8N0_UWJac/видео.html

  • @spaghettoboi
    @spaghettoboi Год назад +3

    Is exporting the UV Layout going to work for something like Unity?

    • @illusionofmana
      @illusionofmana  Год назад +1

      It should! You may need to make sure your import settings for your object in unity are set correctly. But by default it should be fine.

    • @MangaGamified
      @MangaGamified Год назад

      did u find anything?

  • @stuff3862
    @stuff3862 Год назад

    Been having trouble uv mapping out objects that aren't perfectly straight so when I go to paint the pixels are sometimes diagonal.

    • @illusionofmana
      @illusionofmana  Год назад +4

      Ah, this is something I am addressing in an upcoming tutorial for low poly character modeling and texturing. A lot of those issues come from the UV shape itself being warped or over stretched. Sometimes splitting the quad on the object you are UV mapping into two triangle helps either resolve this or at least shows what part of the UV shape is having issues.
      I know this isnt a clear response/answer. Without having a visual, I cant give a clear instruction on resolving your issue specifically. If you want more direct help, feel free to bug me over on twitter. I dont have a Q&A Email set up yet, but its in the works as well.

    • @stuff3862
      @stuff3862 Год назад +2

      This was actually super helpful thank you for this! @@illusionofmana

  • @monkeygenerator6394
    @monkeygenerator6394 Год назад +2

    Thanks mate, this video helped alot! I have one question; is it common to make a texture before uv unwrapping? I have been making the model first THEN drawing the texture onto the uv map. Idk if what I'm doing is bad practice.

    • @AliVe1234
      @AliVe1234 Год назад +5

      No you're doing it right

    • @illusionofmana
      @illusionofmana  Год назад +4

      Either or, I tend to do mine while I unwrap or sometimes after. There's no right answer, its whatever you're comfortable with.

  • @PsychoJosh
    @PsychoJosh 9 месяцев назад

    Aren't you doing this backwards? You have a texture ready before you have a UV map. How do you know where to place objects on the texture before having the map laid out?

    • @illusionofmana
      @illusionofmana  9 месяцев назад +1

      The object is extremely simple, Im showing some things you can do the guess work and work your UVs around a texture instead. Not an uncommon thing to do for objects specially simple ones. This is also one of my first tutorials, some details I leave unexplained unfortunately which doesnt make the best example. These details I have to learn from for making future tutorials. The upcoming UV tutorial will show UV mapping then texturing for complex objects.

  • @vigmul1218
    @vigmul1218 10 месяцев назад

    Hi, I really love your video, but one day can you make how to make in aseprite textures for your low poly?

    • @illusionofmana
      @illusionofmana  9 месяцев назад +1

      Its in the works. It actually keeps getting delayed due to work. But its going to be coming up.

  • @goldiecapuccino11
    @goldiecapuccino11 3 месяца назад

    4:28 So, i have a problem that when i select the viewport shading to textured, my texture just doesnt show up at all, i've tried to search about it but i can't find anything about it

  • @wolfan20
    @wolfan20 9 месяцев назад

    What if i want to paint in the model myself?.

    • @illusionofmana
      @illusionofmana  9 месяцев назад

      go for it! Or are you asking how you should go about doing that?

    • @wolfan20
      @wolfan20 9 месяцев назад

      @@illusionofmanaYes, how can i do that?, i have an image of the colors for it, but i would preffer to paint it myself.

    • @illusionofmana
      @illusionofmana  9 месяцев назад

      @@wolfan20 I cant answer that totally. I do have a tutorial coming up on how to start painting the model but other than that its a bring your own creativity endeavor.

    • @wolfan20
      @wolfan20 9 месяцев назад

      @@illusionofmanaI see, well, can't wait for the upload, im in the character modeling part and i can't wait to paint her.

  • @stanleythrewbrick
    @stanleythrewbrick Год назад +7

    *DEAR ANYONE MAKING BLENDER TUTORIALS:* _TAKE NOTE OF HIS BRILLIANT USE OF THE “MAGNIFIER” TOOL!👀_
    😍

    • @illusionofmana
      @illusionofmana  Год назад +4

      All those small icons and menus. Its something I wanted in tutorials I like watching. More should use it, specially with complicated programs like Blender and Maya.

  • @cubodeneon3547
    @cubodeneon3547 6 месяцев назад

    the audio is low but good tutorial!

  • @huckaf
    @huckaf Год назад +2

    Love this! Please do more, I really understand the way you explain!