- Видео 25
- Просмотров 227 602
Illusion Of Mana
США
Добавлен 6 янв 2019
Here I cover really whatever I want in the scope of game dev, pixel art, low poly, and programming.
Many of my videos will feature:
Tutorials on low poly,
Demos of shaders, animations, and game dev.
Some music I comm for projects.
Many of my videos will feature:
Tutorials on low poly,
Demos of shaders, animations, and game dev.
Some music I comm for projects.
Pixel Texture Tutorial
This ones gonna be different in a way. I like to keep these pretty relaxed and this one takes that down to the core, here were going to run more of a "lets draw together" vibe and ill break down some tech and concepts used in generating textures.
As always, please feel free to leave comments and feedback. Understand my tutorials are for absolute beginners so we don't use hotkeys too much without explaining them, or run super complex workflows here (at least not yet).
All files will be provided even full large res digital artists.
you can grab those here
www.illusionofmana.art/files/LowPolyTexture.zip
you can grab my palette library here
drive.google.com/file/d/1FVQq5lz15ACLBd93HNOAEdxFBRr4hwgX...
As always, please feel free to leave comments and feedback. Understand my tutorials are for absolute beginners so we don't use hotkeys too much without explaining them, or run super complex workflows here (at least not yet).
All files will be provided even full large res digital artists.
you can grab those here
www.illusionofmana.art/files/LowPolyTexture.zip
you can grab my palette library here
drive.google.com/file/d/1FVQq5lz15ACLBd93HNOAEdxFBRr4hwgX...
Просмотров: 3 802
Видео
Pixel Shader Progress Review
Просмотров 1,2 тыс.8 месяцев назад
Just a quick update on the pixel shader for low poly projects. Find me: portfolio: www.illusionofmana.art twitter: illusionofmana patreon: www.patreon.com/illusionofmana
Low Poly Character: Tutorial 2 UV and Simple Textures
Просмотров 11 тыс.9 месяцев назад
This tutorial requires Pribambase, you can download an archive of it here on my website! Its also available on Github via Grynmoor. My Pribambase Page: www.illusionofmana.art/Pribambase.html Grynmoor: grynmoor/status/1749397984297574906 This one is a bit different. This will be a long format tutorial on UV mapping, we do a lot of repetition here so feel free to play at a faster spee...
Low Poly Character Extras 1: Modeling Clothing Detail
Просмотров 14 тыс.11 месяцев назад
One day late on the upload, but things happen. As promised though and thanks to everyone who suggested this, here is a "mini" tutorial on adding clothing features and details to a low poly character! As usual please feel free to ask questions and tag me in whatever you make! Links: My link hub and portfolio: www.illusionofmana.art/LinkMe... twitter: illusionofmana patreon: www.patre...
Low Poly Character Modeling Tutorial 1
Просмотров 76 тыс.11 месяцев назад
This is my return to tutorials so I may be a bit awkward or stiff. None the less, let me know if I missed anything and please feel free to ask questions! Links: My link hub and portfolio: www.illusionofmana.art/LinkMe.html twitter: illusionofmana patreon: www.patreon.com/illusionofmana
Low Poly With Blender: Tutorial 3 - Pribambase Live Texture Drawing
Просмотров 39 тыс.Год назад
This covers the installation and use of a very powerful plugin for Blender, Pribambase! This tool lets you live update textures on the fly between blender and Aseprite so making textures is hassle free. If youre stopping by and have picked something up, let me know in the comments. If there is anything Ive missed or didnt cover clearly, please let me know so I can be sure to include it in futur...
Low Poly With Blender: Tutorial 4 - Rendering
Просмотров 5 тыс.Год назад
This tutorial covers how to render in both image and video, flat shaded low poly scenes in both Blender and Maya! No shaders or special effects needed! If youre stopping by and have picked something up, let me know in the comments. If there is anything Ive missed or didnt cover clearly, please let me know so I can be sure to include it in future videos! Asset downloads: none Links: twitter: twi...
Low Poly With Blender: Tutorial 1 - Modeling
Просмотров 21 тыс.Год назад
This is our first tutorial exploring low poly modeling in blender. If youre stopping by and have picked something up, let me know in the comments. If there is anything Ive missed or didnt cover clearly, please let me know so I can be sure to include it in future videos! Asset downloads: drive.google.com/file/d/1vUL5x9t8OkFjqxC6-5gstSZxZUzHkbMq/view?usp=share_link Time Stamps: coming soon... Lin...
Low Poly With Blender: Tutorial 2 - UV and Texture Mapping
Просмотров 41 тыс.Год назад
This is our first tutorial exploring low poly texture mapping and UV in blender. If youre stopping by and have picked something up, let me know in the comments. If there is anything Ive missed or didnt cover clearly, please let me know so I can be sure to include it in future videos! Asset downloads: drive.google.com/file/d/1vUL5x9t8OkFjqxC6-5gstSZxZUzHkbMq/view?usp=share_link Time Stamps: comi...
City Block Hub Preview
Просмотров 1,9 тыс.2 года назад
A preview of the Hub Center of my City Block project. keep in touch, ask questions, support the project so we can make it a game! www.ko-fi.com/illusionofmana
Pixel Light Shader Demo (Unity)
Просмотров 4,1 тыс.2 года назад
This is a demonstration of a pixel art style shader for Unity that supports... Flat Ambient Shading Global Directional Lighting for Ambient Override Pixel Art Dither Style Drop-off (Default) Custom Drop-off Pattern Emissive Masks Variable Alpha Cutout Occlusion (for fading an object when it obscures the player from the camera) Given the feat of the task, only lighting is demonstrated in this vi...
Babs Betrayed (Mega Man Legends Style Short Anim)
Просмотров 1,8 тыс.2 года назад
Taking a small break from game dev for a cute animation. Animation features Battle_Athlete's OC Babs, a bunny girl bounty hunter and a tasteful IOU note left behind by DSLOOGIE's OC Space Maria. You can find those respective content creators and artists here Battle_Athlete (Twitch Partner / Fighting and Retro) BATTLE_ATHLETE DSLOOGIE (Artists / Animator / Game Dev) Angry...
"City Block" Low Poly Tech Demo 3
Просмотров 6352 года назад
A tech demo of my new project. Low poly pixel art. This update tests the flat (orthographic) camera as well as adds all scenes that will be present in the release demo. A proper NPC controller has also been added with an orientation routine to make sure it faces the correct direction relative to the cameras rotation. Facing ray casters have also been added to help tell if the player is facing t...
"City Block" Low Poly Tech Demo 2
Просмотров 3632 года назад
A tech demo of my new project. Low poly pixel art. This update tests the flat (orthographic) camera as well as multiple scenes. Still toying with the camera system and the concept of using a 3D or 2D camera.
"City Block" Low Poly Tech Demo
Просмотров 6422 года назад
A tech demo of my new project. Low poly pixel art. So far this is just a demo of the controller and camera system. Currently there are 3 concepts being reviewed by two artists who've worked for Wayforward.
Test Play Adelaide Tales Of Gaia (Alpha Build)
Просмотров 1185 лет назад
Test Play Adelaide Tales Of Gaia (Alpha Build)
Does light from the environment show on the body when light touches it
THhanks this really has been the best comprehensive tutorial on primabase, pixel and UV editing. I did wait for the export
ik im kinda late to this vid but super good well paced tutorial
我应该如何设置导出?我导出的材质的像素图是模糊的。
Make sure you export the image as .PNG and not .JPG / .JPEG Make sure any texture filtering. Make sure the first option under base color in your material is set to "closest" and not "linear". I hope this helps.
我尝试成功保存图像包,但它不是一个完美的像素。
您好,我尝试导出建模,但导出的建模是黑色的,并且没有材质映射,您知道为什么吗?
goat tutorial!
i thought this was extremely slow but reading the comments i quickly understood it was aimed at beginners so kudos to you for making great content that helps people!!!
Thanks for the kind words. Yeah my content is very much for those who have very few hours logged in on blender. Hoping to help bridge that beginner gap for a lot of people. I usually get some passive agro comments from those looking for something that assumes they already know how to navigate blender comfortably. Thanks for being kind! I hope you find a tutorial that matches your skill level!
Dope brother I needed this exactly trying to make a 3d game in browser for a programming project
Dope brother I needed this exactly trying to make a 3d game in browser for a programming project
As a beginner at modeling i am trying to follow along, but i keep having the mesh split along the mirror line...is there a way to only move along one axies when making the adjustments?
what can be done if the downloaded textures dont show up in the file box in blender?
LOVE YOU
The zip file doesn’t working in my aseprite can u tell me whyy
Thanks for the tutorial! if you would make a tutorial about how to rig the model i would be thankful
Just started Blender. You have been one of the best teachers by far! The fact you always go over what you're doing is really helpful. A few other vids just seem to lack explanations with the tools and other things that are going on.
Thank you so much for these tutorials! You have helped me greatly!
This is genuinely one of the most helpful tutorials i've watched, and was the tutorial that finally broke me through into creating finished models. The careful and thoughtful way you demonstrate and explain things is extremely helpful to me. Thanks for the video, and I'll be back for more.
Thanks for the tutorial!
Is it possible to use Libresprit instead? I cannot afford Aesprite
you can and I think my earliest tutorial, the ramen cup shows how to do UVs without an auto texture updater plugin. It just slows the process down but yes its 100% possible, you could even run UV textures in MSPaint if you wanted.
@illusionofmana thank you
I'm currently at 24:40 I just want to say that this is a good lesson for everyone starting. These same techniques can be mostly applied to high poly characters and is honestly a wonderful introduction to basic anatomy and tool use in blenders UI. 10/10 Barely confusing very breathable You were not lying the hair is so damn hard I went for a more goth look instead of yours and had to try several times to get the bangs right
Yeah its really a wicked workflow. I want to polish that out one day and just do a good run on how to do hair optimally. Since we dont use reference images here in the scene that much, that also makes it a bit harder.
Please help. I've done everything exactly as you said and everything was fine until you said to click the Pribambase option below the Tools bar. The Pribambase option does not exist. I installed Loop Tools as well and it also does not appear where it should. I'm on B 2.83
Ooof yeah thats a tough one, Ive had to reinstall the plugin a few times before to get past this. Often its just installing it on blender and aseprite and making sure theyre in those respective addon menus then close and reopen the programs. If you still have issues, try aseprite 1.3 and blender 3.0. Ive had very good results on plugin support with 3.0
Always the smallest channels that help the most
Dude your tutorials are the only ones I can watch, thank you so much!!! I’m excited for the tutorial on rigging :) I’ve tried it successfully before but I had to look up so many tutorials so it’s probably held together by threads and a paper clip lol
Thank you so much, is this the latest version? from what I've heard the developer ended support, but there's a version developed and worked on by another community member.
I currently host the latest release version. The last dev did end support and originally pulled the project from the internet. This is why Ive archived it. Currently there is a newer version being worked on but its not clear on when it will launch. Between you and I, the new dev has scope crept the project instead of focusing on the core of it. So I dont see a new version coming out until mid next year. I will update the community when a change happens though!
You are a GOD
Thank you so much for this tutorial. I'm a programmer but totally beginner in modeling (I mean, I just did a door and a window on Blender before) and I was totally able to create a character following your video.
This might be a dumb question, but how do you ensure all the textures ‘pixels’ are the same size and uniform across all the models and UVs?
its a mix of a few things. TLDR: just use the grid snap tool on your object when modeling and the UV pixel corner snap for the UV. Keeping in mind the scale of your objects so every Unit is = to 1 pixel. The long explanation. Every object is scaled around exact units, since you can grid snap vertices in Blender. So if I am making a cardboard box, say ill grid snap its 8 verts to make the box 10 units wide by 8 units tall by 16 units deep. I now know how large each face of the box is going to be in pixels. 2 are going to be 8x10, 2 are going to be 10x16, and 2 are going to be 8x16 pixels big. So from there ill draw up a texture that matches those dimensions per face then UV map the object to that texture. I do this globally to every object and thats how you get pixel perfect objects in a 3D space. Blender has UV pixel snap settings as well that make this so easy, often you just get into the flow and even complex objects are easy to make. For odd shaped objects like cylinders or corners at 45 degree angles, I just eyeball it and adjust the UV on the fly until it looks good.
@@illusionofmana thankyou for that explanation!
thx bro really good tutorial
Please do rigging tutorial
4:28 So, i have a problem that when i select the viewport shading to textured, my texture just doesnt show up at all, i've tried to search about it but i can't find anything about it
i wish i could magically transfer everything i know in 3dsmax to blender.
I have the same sentiment but with Maya. Hope these at least help the process lmao.
Ill be crediting you when I show off my Ramen on IG but I am super curious as to how I export the rotating version
the first half of this video will cover that. ruclips.net/video/rS8N0_UWJac/видео.html
I cannot for the life of me figure out how you turned that cube into a stick
same if anyone knows, help
FOUND IT shift Z while using scale ruclips.net/video/TpAgZ5U9Ld0/видео.html at 1:06
well this is awsome.
When I use insert face to modify the top at 6:26. the handle isn't exactly centered, so the ring doesn't form properly.
OK I got it to work but I have no idea how
NVM I FOUND YOUR ARCHIVE (also did you even mention it in the video?)
This was made before the author decided to ghost the community and remove everything. I need to update the video at some point.
Dude pribambase does not exist anymore
❤❤❤ Love the tutorial so simple
very good video
You can align the view to selected in case you wanna unwrap on an arbitrary plane!
Thankyou you do a great job explaining each step
how about backgrounds like the wall, houses, etc
This tutorial explains everything so well and doesn’t leave anything out! I never found a tutorial that explains it this well.
I was playing with Blender around a year ago and got stumped when it came to UV mapping, but you made it super easy to understand. Thanks!
Thanks dude, really enjoyed the tutorial!
i really want to get into making 3d visuals for my music so this is really cool and gave me a little bit of a sense of how blender works. thanks man :) cant wait to learn more
I hope it all helps. Feel free to reach out if you have any questions
which version of blender u ues? Pls reply thank you
3.0, can confirm plugin works across the 3.x builds though.
Could normal mapping be used on this pixel textures?
I haven't played with it in this shader system yet though. Id have to test it first but I dont see why it wouldnt.
use Vert snap align so the arms match. good small thing to remember in my opinion .
Thanks for the advice! Always appreciate these small things.
@@illusionofmana no doubt bruh