Crash 3 prototype (july) - Future 1 (Future Frenzy) main route
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- Опубликовано: 5 окт 2024
- By far the most interesting level in the build.
The death route elevator is not set up at all.
The early designs for spin pad, timed platform, hover enemy and spike enemy are mostly functional, just look adorably ugly.
The jumping enemy is actually quite cool imo, it just looks out of place visually.
I knew I saw a strange robotic character in a old screenshot. It seems to be replaced with the camera robot.
That enemy looks interesting 👀
The crazy part is that the camera robot is still listed as “obj_jumper” in the game’s files.
@@mattbegay1354 really now, that’s good for any modders to check out and perhaps use it somehow.
The electric gate same this the crash 2 diggin it level?
the purple enemy later add the modpack?
What about the 1st crate at tye start? Was it the TT crate or just a placeholder?
it was the clock crate, not active yet because crystal had not been collected
Is there any news or update regarding Crash Bandicoot 2 Modpack or at least Modpack Trailer ?