Crash 3 prototype (july) - Future 1 (Future Frenzy) main route

Поделиться
HTML-код
  • Опубликовано: 5 окт 2024
  • By far the most interesting level in the build.
    The death route elevator is not set up at all.
    The early designs for spin pad, timed platform, hover enemy and spike enemy are mostly functional, just look adorably ugly.
    The jumping enemy is actually quite cool imo, it just looks out of place visually.

Комментарии • 9

  • @Lars-ze2xf
    @Lars-ze2xf 9 месяцев назад +2

    I knew I saw a strange robotic character in a old screenshot. It seems to be replaced with the camera robot.

    • @HunterXpro3000
      @HunterXpro3000 9 месяцев назад +1

      That enemy looks interesting 👀

    • @mattbegay1354
      @mattbegay1354 9 месяцев назад +5

      The crazy part is that the camera robot is still listed as “obj_jumper” in the game’s files.

    • @HunterXpro3000
      @HunterXpro3000 9 месяцев назад

      @@mattbegay1354 really now, that’s good for any modders to check out and perhaps use it somehow.

  • @amyrose8411
    @amyrose8411 8 месяцев назад +1

    The electric gate same this the crash 2 diggin it level?

  • @pici_teki
    @pici_teki 27 дней назад

    the purple enemy later add the modpack?

  • @simo7131
    @simo7131 9 месяцев назад +2

    What about the 1st crate at tye start? Was it the TT crate or just a placeholder?

    • @Aversatrix
      @Aversatrix  9 месяцев назад +3

      it was the clock crate, not active yet because crystal had not been collected

  • @AbdullahShwehdi
    @AbdullahShwehdi 9 месяцев назад

    Is there any news or update regarding Crash Bandicoot 2 Modpack or at least Modpack Trailer ?