Fire Emblem Advance Wars - Capturing Factories to Destroy Bandits with Tanks

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  • Опубликовано: 1 янв 2025

Комментарии • 32

  • @Oliver_2005
    @Oliver_2005 2 года назад +89

    This looks really cool. Also, I like how the factory was able to dodge a bandit attack. xD

    • @Silvitewolf
      @Silvitewolf 2 года назад +18

      cant hit the broad side of a barn

  • @projectember728
    @projectember728 2 года назад +38

    Killing helpless hooligans with 21st century weaponry is pretty epic ngl 😎

  • @Miles-rb9uk
    @Miles-rb9uk 5 месяцев назад +4

    Production and attack on the same turn? Powerful magic.

    • @JasonGodwin69
      @JasonGodwin69  5 месяцев назад +1

      Fire Emblem loves its same-turn reinforcements.

  • @meowistforlife
    @meowistforlife 2 года назад +63

    Erika with a silver blade doesn’t have an attack speed of 0, how absurd

    • @JasonGodwin69
      @JasonGodwin69  2 года назад +27

      I'll tell you what's absurd, the damage of Megatanks in this game!

    • @GG-cg1dx
      @GG-cg1dx 2 года назад +3

      Laughs in Days of Ruin Anti-tank Gun

  • @mm3shadowman982
    @mm3shadowman982 2 года назад +14

    I've never played Fire Emblem or Advance Wars but this looks fun and I would love to try

  • @remixtheidiot5771
    @remixtheidiot5771 2 года назад +8

    sticks and stones may break my bones... so a tank is a bit overkill when you can already do that..!

  • @ea2508
    @ea2508 2 года назад +16

    So the enemies CAN capture bases? interesting

    • @JasonGodwin69
      @JasonGodwin69  2 года назад +15

      Lex Talionis's AI doesn't know what to do with bases, but it knows to attack them for being on my side, helpless, and unable to counterattack. When under enemy control, bases do nothing. But I could always attach scripts to these bases to run at the end of each turn and make the enemy bases spawn enemies each turn until the bases are turned to the player's side.

    • @ea2508
      @ea2508 2 года назад +2

      @@JasonGodwin69 wouldn't that deplete the amount of spells they have before the player can even capture them?

    • @JasonGodwin69
      @JasonGodwin69  2 года назад +4

      @@ea2508 Nope, the unit-creating spells remain on the Factory unit when I place it in the map editor. The AI doesn't know how to use these spells, so I'd have to code a script to get each factory spawning enemy units near each factory until the player takes control of that factory.

  • @thebrazillianguytm2186
    @thebrazillianguytm2186 2 года назад +26

    RUclips just recommended you to me, and gotta say, *it was worth it*
    btw, do you pretend to make a whole game out of this?

    • @JasonGodwin69
      @JasonGodwin69  2 года назад +14

      I intend to make a whole Fire Emblem fangame in record time with custom classes, original characters, an original story, and these base mechanics.

    • @usakoigen3683
      @usakoigen3683 Год назад +3

      @@JasonGodwin69 with skills and str mag split too pls

  • @jomiles3605
    @jomiles3605 5 месяцев назад +1

    “150mm” 😳

  • @Nate-ms4be
    @Nate-ms4be Год назад +7

    Tiananmen Square 1989 be like

  • @joelcolegrove
    @joelcolegrove 2 года назад +5

    What happened to Neimi?

  • @realah3001
    @realah3001 11 месяцев назад +1

    Can I dl this?

    • @JasonGodwin69
      @JasonGodwin69  11 месяцев назад +1

      game's not done yet sorry

    • @shellpoptheepicswordmaster755
      @shellpoptheepicswordmaster755 3 месяца назад

      Take your time and have a good time making this. No getting burnt out, you should always be wanting to make this, not needing to make this.

  • @ktvoid
    @ktvoid Год назад +3

    no offense but arent tanks suppose to be heavy? how did that tank double plus can dodge?

    • @fefega
      @fefega Год назад +4

      It runs by Girls und Panzer rules

    • @SwiftJustice
      @SwiftJustice 11 месяцев назад

      Tanks are fast af.

  • @evangelynemaria2718
    @evangelynemaria2718 11 месяцев назад

    Bro miss at structure target

  • @EroPantherH
    @EroPantherH 7 месяцев назад +1

    150mm is too big for a tank

    • @JasonGodwin69
      @JasonGodwin69  7 месяцев назад

      "150mm is too big for a tank"? The American 152mm M81 Gun/Launcher says otherwise.