Joe Rogan | What Lead id Software to Open Source Their Games w/John Carmack

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  • Опубликовано: 27 авг 2024
  • Taken from JRE #1342 w/John Carmack:
    • Joe Rogan Experience #...

Комментарии • 850

  • @thomasbanks641
    @thomasbanks641 5 лет назад +2020

    Basically every FPS game fan has this man to thank

    • @NerdsPlayhouse
      @NerdsPlayhouse 5 лет назад +65

      Thomas Banks Every gamer in general.

    • @Doom_Squid_Son
      @Doom_Squid_Son 5 лет назад +26

      (Exactly one of the reasons an id software character known as Doomguy should be in the most important video game crossover, Super Smash bros.)

    • @seoulglo1999
      @seoulglo1999 5 лет назад +29

      Agreed! Him and Miyamoto are on the Gaming Mt. Rushmore.

    • @simplychaff1875
      @simplychaff1875 5 лет назад +8

      Thanks Joe Rogan!

    • @ColombianThunder
      @ColombianThunder 5 лет назад +30

      @Walt Disney that's a terrible logical fallacy

  • @AvroBellow
    @AvroBellow 5 лет назад +459

    John Carmack is not only the father of Wolfenstein and Doom, he's the father of the entire First-Person-Shooter genre. This man is a living legend!

    • @EmperorPrinc3
      @EmperorPrinc3 4 года назад +1

      Wolfenstein existed before Id

    • @metalvideos1961
      @metalvideos1961 3 года назад +25

      @@EmperorPrinc3 that was castle Wolfenstein. Wolfenstein 3D is derived from it.

    • @Harcix
      @Harcix 2 года назад +17

      and Romero

    • @altaccount8749
      @altaccount8749 2 года назад +3

      And game engines and modding scene

    • @felipefarias9293
      @felipefarias9293 10 месяцев назад

      Literally the CEO of programming.

  • @JB-md7db
    @JB-md7db 5 лет назад +1217

    Current developers: Give us your money for loot boxes.
    Carmack: Here, have my source code

    • @jhonshephard921
      @jhonshephard921 5 лет назад +39

      to be fair, Carmack back then had no competition, Doom cost a LOT less to make and base prices for games have been artificially kept away from inflation. CDPR today can do more because they are not in the US and don't cost as much to make.

    • @Deamia
      @Deamia 5 лет назад +87

      God I wish a lot more companies released their source codes. There's so many abandoned and old games that could still live on with modern updates to their engines.

    • @Capeau
      @Capeau 5 лет назад +20

      Don't forget giving the entire first episode as shareware (free)

    • @SlayerOfCunts
      @SlayerOfCunts 5 лет назад +2

      @Islam is cancer medianXL for Diablo 2 is a huge mod that changes so much that i don't know if source code was even needed.

    • @suba7320
      @suba7320 4 года назад +3

      simpler times

  • @be2Gee
    @be2Gee 5 лет назад +1070

    One of the greatest minds in gaming history.

    • @7cooty7
      @7cooty7 5 лет назад +5

      And most dull

    • @nolanduarte
      @nolanduarte 5 лет назад +14

      It was John Romero and his ideas. This guy is just the Zuckerberg of the timeline.

    • @evanabbott2737
      @evanabbott2737 5 лет назад

      Absolutely👍

    • @strika52
      @strika52 5 лет назад +1

      The father of Linus

    • @unitoolzee
      @unitoolzee 5 лет назад +50

      Rattle Snake John Romero is a great designer, but he might have remained a nobody for his entire life if not for John Carmack. All you need to do is look at the fail after fail by Romero after he left id, and compare where Carmack is today to where Romero is today to understand where the true value was.

  • @raiyaadkhaled1940
    @raiyaadkhaled1940 5 лет назад +1306

    I love that John Carmack is wearing on of those cringy gamer shirts

    • @StephNuggs
      @StephNuggs 5 лет назад +205

      Cause only he can get away with it 😂

    • @Serjical1
      @Serjical1 4 года назад +181

      The man can do whatever the fuck he wants at this point.

    • @devinwatkins8953
      @devinwatkins8953 4 года назад +68

      I don't think it's cringe. I like it maybe that makes me cringe I don't give a fuck tho lol

    • @privateNukem
      @privateNukem 4 года назад +88

      @@devinwatkins8953 Everything is "cringy" to insecure people.

    • @devinwatkins8953
      @devinwatkins8953 4 года назад +42

      @@privateNukem indeed like just be yourself. The nigga makes video games. He rich doing what he likes. I'm sure he was like "hmmm this relates to me" then he put the shirt on. He don't care what someone thinks lol

  • @hockey1973
    @hockey1973 5 лет назад +296

    His contribution's to game development can't be understated. Not just FPS but all 3D games in general. The development techniques he invented are still used today in pretty much any 3D game.
    What he did was figure out how to ignore rendering things in a level that you couldn't see (hidden surface removal). Even with all of their power computers then (and today) still can't draw everything in a level all the time. Before Carmack, programmers had yet to crack the ability to filter out parts of a 3D level that the gamer couldn't see (for example stuff behind you)
    Carmack figured it out and the way he figured it out is still being done today.
    Dude is a legend IMO.

    • @TheTaterTotP80
      @TheTaterTotP80 5 лет назад +16

      Objectively a Legend.

    • @prebenjaeger
      @prebenjaeger 5 лет назад +9

      Calling him a legend in his field is quite the understatement. As mentioned, he is objectively a legend.

    • @DissociatedWomenIncorporated
      @DissociatedWomenIncorporated 5 лет назад +1

      Elite had an earlier, rather novel solution to hidden line removal, but it required all the game's 3D models to be (roughly speaking) convex. _(Edit: the first version of this I wrote, my phone keyboard changed "Elite" to "Ellie" 😂)_

    • @AluminumHaste
      @AluminumHaste 5 лет назад +14

      The theory that led to the development of occlusion culling was developed in 1969 by John Wornock, a full year before Carmack was even born.
      By the time Carmack was working on Quake 1, binary space partitioning was already an established technique in 3D graphics.
      What he did do was use BSP to pre-process map files to speed up in game rendering so it could be done in real time at a decent frame rate.

    • @fuckyoutube2483
      @fuckyoutube2483 4 года назад +7

      Can't be overstated you mean

  • @GuitarNerd79
    @GuitarNerd79 5 лет назад +240

    John Carmack is THE MAN.

  • @Shamall
    @Shamall 5 лет назад +785

    Allowing people to create mods was the best thing to happen to gaming and was a brilliant idea.

    • @puremaledark8305
      @puremaledark8305 5 лет назад +11

      Shamall all the best games came from it!

    • @freedomfyodor
      @freedomfyodor 5 лет назад +1

      99.9999999999999% of mods are total dogshit though.

    • @FrankTheDoomriderJohansen
      @FrankTheDoomriderJohansen 5 лет назад +1

      No... I have no love for modding at all. I don't want to play some stupid fans version of the game... I want to only play the vision of the developers.

    • @puremaledark8305
      @puremaledark8305 5 лет назад +51

      Negative. Capture the flag, left for dead, counter strike, team death match.... all that shit was mods

    • @sackofpeas2470
      @sackofpeas2470 5 лет назад +22

      @@freedomfyodor You can say the same for literally any other thing that is made by other people. Most mods may be basic or silly, but there are many for various games that are amazing.

  • @patmald
    @patmald 5 лет назад +378

    Open source doom was amazing because in high school there was a kid that had had a zip file and we all downloaded it onto our account and would have LAN tournaments with 30+ players playing across campus. We would have capture the flag and team death match on custom maps.

    • @minibikemadman
      @minibikemadman 5 лет назад +32

      Custom .wads were the best. I had barney and Michael jackson enemies.

    • @dicksandballsnshit3856
      @dicksandballsnshit3856 5 лет назад +5

      In my school we weren't quite that advanced, we only played 4 player co-op, but sometimes we'd play that map where you start in a pit and the only way up is via a 1 man elevator so we'd inevitably spend the whole lesson (whoops) chainsawing each other to death over who gets to go up the elevator first.
      Good times.

    • @Sergeant_Camacho
      @Sergeant_Camacho 5 лет назад +1

      GOOOD OOOLD DAYS

    • @evanabbott2737
      @evanabbott2737 5 лет назад +9

      Nice! I remember being a kid and bringing my copy of Doom 2 to all my friends houses who had computers and installed the game.....wether they wanted it or not😁

    • @venicebeachsportsnetwork6677
      @venicebeachsportsnetwork6677 5 лет назад +1

      Nerds

  • @UltimatePiccolo
    @UltimatePiccolo 4 года назад +336

    John Carmack: talks about doom.
    Joe Rogan: Yeah man, Quake is awesome, had a fight in a toilet.

    • @williamsmith666
      @williamsmith666 3 года назад +7

      "Want some Shroom Tech?"

    • @ghallora
      @ghallora 3 года назад +2

      This made me lol.

    • @GEMSofGOD_com
      @GEMSofGOD_com 2 года назад +1

      That's Counter-Strike's Poolday map, Joe

    • @LunatiqHigh
      @LunatiqHigh Год назад +1

      Quake needs that love TBH. EVERYONE talks about Doom.

  • @wolfen231
    @wolfen231 5 лет назад +51

    I will always be grateful for id Software doing this. I highly doubt I would of been a game developer if I didn't discover making maps in Doom back in 94/95. It consumed my life and became it.

  • @Odin31b
    @Odin31b 5 лет назад +120

    I was the one who put Doom on EVERY computer in our school district. Blame Mr. Mathieu for leaving the network open that day!

    • @CTyler84
      @CTyler84 5 лет назад +11

      Good man.
      My school tried one of those chips that erase everything that's not supposed to be there at reboot. Jeez. The tabs to pop open those desktop computers were JUST THERE, not even screws, tabs!
      Two clicks, a slide, and a little chip loosened.
      A likely very expensive countermeasure circumvented with 0.01% effort.

    • @SMJSmoK
      @SMJSmoK 5 лет назад +9

      Well school network admins often do things like that on purpose because they're secretly on your side :)

    • @GabagoolGang
      @GabagoolGang 3 года назад

      You are the real hero

  • @lemagreengreen
    @lemagreengreen 5 лет назад +73

    That's the thing. Id never lost any money by releasing the previous gen engines as open source. They did keep their games alive and give people a great basis on which to build interesting projects though. Carmack obviously believes sharing knowledge is important too and has always been keen to teach.
    When the engines were current gen technology they licensed them like any other company and I assume did pretty well out of this given idtech2 was found all over the place for example.

    • @ChristopherGray00
      @ChristopherGray00 2 года назад +4

      Arguably their game sold multiple times more than it would if they weren't so lenient with their copyright and redistribution.
      Imagine if doom never had shareware, this masterpiece probably wouldn't have been known by most people, that's why i think open source is generally a good thing, maybe not for EVERY single program, but for the grand majority of programs and games.

  • @DOHC2L
    @DOHC2L 5 лет назад +49

    I've met John several times at car meets and such. He's really friendly and will talk your ear off. Super technical... basically whatever the subject matter is he extends the conversation into the unknown... if you get what I mean.

    • @xPreatorianx1
      @xPreatorianx1 5 лет назад +9

      In other words - the best conversationalist in terms of a geeky topic. Will talk your ear off, but you'll enjoy every nanosecond of it! I'd love to meet him. He'd school the shit out of me, but it would still be an enjoyable experience.

    • @Toripusutashi
      @Toripusutashi 5 лет назад

      Whats his whip? I heard hes a big car fan.

    • @DOHC2L
      @DOHC2L 5 лет назад

      @@Toripusutashi What do you mean? his whip...?

    • @Toripusutashi
      @Toripusutashi 5 лет назад

      His car...

    • @DOHC2L
      @DOHC2L 5 лет назад +1

      @@Toripusutashi Dude has twin turbo Ferrari's

  • @GeakandGamer
    @GeakandGamer 4 года назад +18

    “And doing all these things like replacing Hitler with Barney,” I never thought I’d hear that and never knew how bad I wanted too.

  • @Nikelaos_Khristianos
    @Nikelaos_Khristianos 5 лет назад +21

    I love that idea so much:
    People in 100 years can still play with DOOM's original source code. That's just awesome in so many ways.

    • @KrazzeeKane
      @KrazzeeKane 11 месяцев назад +1

      Genuine immortality, that's what Carmack has achieved with his open source code. As he said, even 100 years after his body is dust, people will still be reading and learning his coding and techniques as they re-write and port Doom to whatever fancy future tech we have then. He will live forever in that sense, an intrinsic part of the foundation of video gaming and technology, forever.

  • @furiomorius7962
    @furiomorius7962 5 лет назад +56

    If it wasn't for John Carmack, PC gaming and modding will not be where it is now.

    • @surject
      @surject 5 лет назад +1

      ...you mean 15y ago. What AAA game of the last 10y can be modded anymore, let alone is the source code available for?

    • @furiomorius7962
      @furiomorius7962 5 лет назад

      ​@@surject I can't deny that you are right on this on. While there games with some modability like Tekken 7 & Street Fighter 5, but these aren't truly mod supported. We are now seeing less game with mod support. Companies are now restricting creativity to maximize profit.

    • @surject
      @surject 5 лет назад +1

      @@furiomorius7962 like Disney ;) It's sad. But I'm happy I still experienced the better times ;) I did Doom WADs myself, played a lot of Desert Combat (BF1942 modern mod that lead to BF2 since DICE even recruited those modders), also the Star Wars mod (=>Battlefront), having fun with the Sandbox mod for BF2, played Freespace2 SCP through a 2nd time +some other mods, and spent also a good amount of time in Falcon 4.0 and all its mods which improved it a lot the following 10y...

    • @imeverywhereandnowhere56
      @imeverywhereandnowhere56 2 года назад

      @@furiomorius7962 And that will be their downfall.

  • @Illumirage
    @Illumirage 5 лет назад +63

    This guy is a LEGEND in the game dev community. Carry on John, you carry on.

  • @andyt9002
    @andyt9002 5 лет назад +55

    The corporate climate of gaming today will never allow this type of modding/open source code without some sort of financial incentive. What a shame.

    • @TRIIGGAVELLI
      @TRIIGGAVELLI 5 лет назад +19

      I'm hardcore capitalist but what you see today with games is just piggish greed. The type of greed that smothers creativity. And the current generation of micro transaction cesspool proves my point I think. Companies today don't care about pushing innovation just Shark Cards.

    • @TRIIGGAVELLI
      @TRIIGGAVELLI 5 лет назад +7

      @Analyzing Male Slavery I'm about entrepreneurship and the free market. I'm well aware of the pitfalls of Capitalism nothing is perfect (I mean compared to communism with half a billion dead). I accept it, I also accept that capitalism is the reason video games exist so it's always a quid pro quo.

    • @spencerm5913
      @spencerm5913 5 лет назад +1

      I mean, fallout 4 kind of had it. Maybe not to the same extent, but definitely in spirit.

    • @alexkrasnic3850
      @alexkrasnic3850 5 лет назад +3

      Analyzing Male Slavery mao.....

    • @tohopes
      @tohopes 5 лет назад +1

      with the much larger games and the much larger audiences of players, it takes a lot more man hours these days both to develop this support in the first place and then to support it on an ongoing basis.

  • @NerdsPlayhouse
    @NerdsPlayhouse 5 лет назад +36

    I love when Rogan has geniuses and world changers on his podcast like this.

    • @nunya2445
      @nunya2445 5 лет назад +5

      Carmack is a legend.

  • @smrts
    @smrts 5 лет назад +31

    I'm curious what John's take is on Bethesda leveraging the modding community to fix their broken games for them.

  • @subtub13
    @subtub13 5 лет назад +113

    Joe "you could get to the top of the toilet and shoot at things off the toilet" Rogan

    • @justabitofjunkie2595
      @justabitofjunkie2595 5 лет назад +11

      That was one of the most popular maps on Unreal Tournament actually, not Quake.

  • @binaryrain5297
    @binaryrain5297 5 лет назад +10

    I have huge respect for John. Human beings like him are quite rare to come by these days.

  • @MCPOSJ117films
    @MCPOSJ117films 5 лет назад +16

    If you've ever played an FPS you should be thanking this man for being a major influence in the early design and tech

  • @NytronX
    @NytronX 5 лет назад +23

    Makes me sick that modding in gaming today is basically extinct. Modding/crowdsourcing can and should literally the future of gaming. e.g. An open source MMORPG would be unbelievable. Imagine being able to upvote fan made instances and then seeing them be added to the actual game.

    • @jonsweeney4347
      @jonsweeney4347 5 лет назад +1

      Something like that is currently happening with City of Heroes, the source code for which was released last april (after a TON of controversy that is too detailed to go into here). Take a look at thunderspygaming.net - they're still kind of learning as they go, but new powersets and abilities have been added, alongside completing stuff that was still in development when the game closed.

    • @igorthelight
      @igorthelight 5 лет назад +2

      Indie games have mod support.
      Some of them are even good :-)

    • @majamystic256
      @majamystic256 4 года назад +2

      i kinda would like to see a open source runescapelike mmo so make my own world with quests and lore and skills and items and pvm bosses and such

  • @Roge9
    @Roge9 5 лет назад +16

    Doom is basically immortalized because of this decision. It can run on multiple devices and still receives mods to this day.

  • @diy-mitri9737
    @diy-mitri9737 5 лет назад +72

    IDDQD and IDCLIP
    These codes are still burned in my mind.

  • @superhooch
    @superhooch 3 года назад +7

    Not many people appreciate how much John Carmack pushed forward PC gaming in the early 90s. Innovation after innovation. He's a genius.

  • @koolerpure
    @koolerpure 5 лет назад +23

    open sourcing your game is how you keep its community alive years after you release your game, allowing people to put mods into the game adds infinite replay value to the game and mods reimagine what the original project was which is cool on countless levels

    • @igorthelight
      @igorthelight 5 лет назад

      True!

    • @Mrcryptidsarereal
      @Mrcryptidsarereal Год назад

      It's not just mods, it's longevity. Giving plays access to the source code lets people with talent adapt the game to run on new systems. It's how people manage to run Doom on toasters and ATM machines

    • @Dartht33bagger
      @Dartht33bagger 10 месяцев назад

      Which is why I wish EVERY game followed their model and released source code after a few years.

  • @dacypher22
    @dacypher22 5 лет назад +11

    This man is one of the most brilliant game developers alive today. Several times he blazed new trails by doing the virtually impossible. Early on, he programmed Commander Keen using algorithms he created to produce smooth scrolling on computers that did not support scrolling at all. Then he created the faux 3D algorithms for Doom on computers that did not support 3D. And then he created real 3D graphics algorithms when computers did finally have some basic support for 3D and a lot of those techniques are in use by all 3D game engines today.

  • @t.muller825
    @t.muller825 2 года назад +6

    ID software had such a great impact on the whole gaming industry. The first 3D Engine and they made it open source, they introduced the clan system and dedicated server and therefore kinda invented E-Sport. Such an important company.

    • @mugnuz
      @mugnuz Год назад +1

      nope...

    • @basedSkeleton
      @basedSkeleton Год назад +1

      They did not make the "first 3d engine".

  • @juicyjuice5083
    @juicyjuice5083 5 лет назад +18

    Woah, I didn't know Joe Rogan would interview someone like John Carmack! Gonna have to listen to the full podcast later.

    • @juicyjuice5083
      @juicyjuice5083 5 лет назад +1

      @ALongLeggedPissedOffPuertoRican A man of culture.

  • @crimsonstudios680
    @crimsonstudios680 4 года назад +6

    John Carmack has a calming, intriguing voice that makes you want to bear him tell a long story about video games and anything tech related

  • @vegardertilbake1
    @vegardertilbake1 5 лет назад +13

    John can take something very complex and make it understandable to most people. He's a genious in that Feynman-way

  • @magiquejohn-stoned3917
    @magiquejohn-stoned3917 5 лет назад +19

    He sounds like an old Chuckie from Rugrats

  • @devn266
    @devn266 5 лет назад +117

    without quake being open source Call of Duty wouldve never been created as it was and still is an EXTREMELY modified quake engine

    • @user-cm6sp9iu5r
      @user-cm6sp9iu5r 5 лет назад +25

      Without quake Halo wouldn't have existed and without it neither would modern fps games.

    • @NathanJennings1222
      @NathanJennings1222 5 лет назад +7

      I remember the early CoD games were WWII based and used the shit outta the Quake III engine. As did Star Wars Jedi Outcast, Star Wars Jedi Academy, Medal of Honor, and Return to Castle Wolfenstein.

    • @adonizi
      @adonizi 5 лет назад +11

      @@StrawberryKitten If you go play the original call of duty you can feel Quake all over it. All the tricks that work in quake work in cod. Even the console commands are the same. The same console commands that worked in quake still work in modern call of duty.

    • @alephnull9742
      @alephnull9742 5 лет назад +1

      @@user-cm6sp9iu5r Marathon baybee

    • @AeroZeppelin-rb4pt
      @AeroZeppelin-rb4pt 5 лет назад +2

      They still would have made fps games without quake or doom someone else would have made something

  • @katie6666
    @katie6666 5 лет назад +26

    I'm loving John carmacks shirt

  • @cronos1911
    @cronos1911 5 лет назад +34

    Sometimes I still play Doom and Quake. These games never get boring.

    • @Ragnarok540
      @Ragnarok540 5 лет назад +2

      Unlike the average live service, those games will always be relevant.

    • @gaussminigun
      @gaussminigun 4 года назад

      Do you stream

  • @dom3335
    @dom3335 5 лет назад +6

    I remember going over to my mates house in the 90's and his Dad was an architect so he had a 2 PC LAN setup in his office. We used to sneak in when he wasn't there and play Doom, Quake, Command & Conquer etc. But one of the most memorable was spending all day in level editors for Quake, was such an awesome experience back then. Seeing what you have made inside the game you love.
    You'd honestly spend hours making something, then 5 minutes testing it and straight back out to edit again lol.

  • @alchemist_one
    @alchemist_one 3 года назад +4

    This was from one of the best JRE episodes ever. It's a pity Spotify has taken it from us. :/

  • @enilenis
    @enilenis 5 лет назад +13

    The way that man forms sentences in his mind, most delicately, you listen to him speak as if reading code.

  • @toaf6467
    @toaf6467 5 лет назад +8

    John Carmack.. why when he talks to I feel stupid? he is a GOD

  • @jpelder11
    @jpelder11 11 месяцев назад +1

    How he and his crew created the legendary Doom and Quake series is an amazing gift and achievement!

  • @777Eliyahu
    @777Eliyahu 5 лет назад +18

    John Carmack sounds just as nerdy as I would have expected LOL, #respect

  • @OsamaBinChillin
    @OsamaBinChillin 5 лет назад +48

    This guy is awesome

  • @cozzashozza
    @cozzashozza 5 лет назад +251

    This guy looks like Stephan kings evil brother

    • @Illumirage
      @Illumirage 5 лет назад +30

      But Stephen King is evil now....

    • @kevintemido
      @kevintemido 5 лет назад +12

      Because it’s Stephen king from an alternate timeline. Look into it

    • @mightquinnable
      @mightquinnable 5 лет назад +6

      cozzashozza isn’t Stephan king the evil brother

    • @itza8334
      @itza8334 5 лет назад +4

      Stephen King would have been the Evil Twin though.

    • @haraldharam9334
      @haraldharam9334 5 лет назад +5

      Other way around

  • @SuperLio333
    @SuperLio333 5 лет назад +109

    Joe "Haptic Feedback Vest" Rogan

  • @SlayerOfCunts
    @SlayerOfCunts 5 лет назад +5

    I still play doom via GzDoom every now and then, and the mod scene is alive and kicking. Thank you for releasing the source code!

  • @DarkGT
    @DarkGT 5 лет назад +3

    That guy never change, always responding with cheer.

  • @puremaledark8305
    @puremaledark8305 5 лет назад +12

    Quake games had the best damn soundtracks ever. I still have them

    • @timestampskip
      @timestampskip 5 лет назад +2

      hiring NiN for sountrack is basically cheating.
      Jk quake soundtrack is the shit

  • @KillerXtreme
    @KillerXtreme 5 лет назад +3

    Companies these days need to learn from John Carmack. Come back to making games John we miss you!

    • @fr33kSh0w2012
      @fr33kSh0w2012 5 лет назад

      No, When they sold HIS company to zenimax it hurt him ALOT! that's why he left and I don't blame him, He also has ASPERGER'S SYNDROME!

    • @KillerXtreme
      @KillerXtreme 5 лет назад

      @@fr33kSh0w2012 I don't blame him either, they really fucked up his company and games put out since he left haven't been nearly as good as they could be. Which is why I personally miss his input into games.

  • @iconofsin4578
    @iconofsin4578 5 лет назад +5

    John Carmack what a legend!! ❤️

  • @MawxDesigns
    @MawxDesigns 4 года назад +4

    This dude made me learning programming possible without going to college for it and I’m forever greatful for that.

  • @העבד
    @העבד 5 лет назад +3

    What John says here about any possible machine running DOOM, that is true- there is literally a video on RUclips of a guy running DOOM on a pocket calculator.

    • @imeverywhereandnowhere56
      @imeverywhereandnowhere56 2 года назад

      There's a video of a guy running Doom on potatoes. I kid you not. Look it up.

  • @karlhans6678
    @karlhans6678 2 года назад +3

    John Carmack lives and breathes games, a true gamer.

  • @DarkLOREDash
    @DarkLOREDash 5 лет назад +1

    Such a phenomenal & forward thinking dude.

  • @kithranen1542
    @kithranen1542 2 года назад +1

    This gave me a flashback to the LAN I had set up in my bedroom when I was 14. I used to play Quake with my brothers. I had modded my Quake game so that each of us could choose a character from South Park (which was brand new at the time), and getting shot would play a voice snippet from the show. For example, I would play Cartman and when someone would shoot near me, we would all hear him say, "Heh, yeah hippy, go back to Woodstock if you can't shoot anything!" I also had modded in grappling hooks which added verticality to the game. It was like an extremely primitive version of Just Cause gameplay-wise. Thanks, John Carmack. You are a superhero to the gaming industry.

  • @Alberto_Ferreira_Jr
    @Alberto_Ferreira_Jr 5 лет назад +54

    Low-level programming is good for the programmer's soul.

    • @seanriopel3132
      @seanriopel3132 5 лет назад +5

      That's why I love Assembly.

    • @Postcoital_Clarity
      @Postcoital_Clarity 5 лет назад +1

      Nah. You're just irrelevant.

    • @seanriopel3132
      @seanriopel3132 5 лет назад +4

      @@Postcoital_Clarity INT 16h
      MOV 00h,[AX]

    • @mina86
      @mina86 5 лет назад

      @@seanriopel3132, could you explain how are you assigning a value from memory into an immediate?

    • @seanriopel3132
      @seanriopel3132 5 лет назад +1

      @@mina86 no I cannot. It was a joke, from memory

  • @SomeCanine
    @SomeCanine 5 лет назад +2

    Have nothing but respect for the optimizer in chief.

  • @kentlofgren
    @kentlofgren 5 лет назад +2

    4:01 That's some serious Dr. Sauks-level best-for-the-globe generosity there. Thx Sir.

  • @DruovanniDefoe
    @DruovanniDefoe 5 лет назад +4

    I want John Carmack as a character on the next GTA 🙏🏽😁

  • @FatherGapon-gw6yo
    @FatherGapon-gw6yo 7 месяцев назад

    Carmack creating his first BSP engine is a story of legend.

  • @florianhaffner3910
    @florianhaffner3910 11 месяцев назад +1

    John Carmack is the Einstein of game programming

  • @judgeboony2695
    @judgeboony2695 5 лет назад +10

    Joe Rogan and the benevolent hyper-intelligent architect of the post-singularity simulation we all live in: John Carmack.

  • @LazarheaD
    @LazarheaD 5 лет назад +6

    Thank you, mr. Carmack, for I have had days upon days of fun on GZdoom! Id Tech 1 can do anything!

    • @ghfjfghjasdfasdf
      @ghfjfghjasdfasdf 5 лет назад

      Yes indeedy! One of the best games of all time and will last forever with mods.

  • @davejones1959
    @davejones1959 3 года назад +1

    The two Johns... Thanks to the pair of for you for changing the face of gaming forever. Doom and Quake are epic. Still today they are legendary.

  • @thdgcfx
    @thdgcfx 5 лет назад +17

    Joe “Thats cool but anyway” Rogan

  • @wurstwasser6567
    @wurstwasser6567 2 года назад +1

    For me a living legend as Game Developer. Shigeru Miyamoto is the 2nd.

  • @J.J.Bizzle
    @J.J.Bizzle 5 лет назад +5

    “haptic feedback vest”
    -Joe Rogan DMT flashback

  • @imeverywhereandnowhere56
    @imeverywhereandnowhere56 2 года назад +2

    Carmack is a gaming god. He changed the industry and elevated it to mainstream.

  • @freestyla85
    @freestyla85 5 лет назад +4

    So many great games were built from the engines that Carmack helped to create - Call of Duty, Medal of Honor, Half Life, Star Wars Jedi Academy etc.

    • @Lo0nex_
      @Lo0nex_ 5 лет назад

      man i still play quake, old cods and jk2. carmack's a god

  • @grakkerful
    @grakkerful 5 лет назад +4

    There are thousands and thousands of game developers. There are only a few huge names in programming. Carmack is on that level.

  • @stavivanackerson6563
    @stavivanackerson6563 5 лет назад +7

    Thank you Joe for this interview... I was just telling the Doom community to lighten up... There was some people crying about other people altering their maps and mods... I told them that the Master's (Romero, Carmack,Peterson, ect.) made it open source a long time ago for just that reason...

  • @deviandrianto
    @deviandrianto 11 месяцев назад +1

    John Carmack is the real programmer of First Person Shooter game genre. I love DooM series. Thanks Carmack for creating that game.

  • @idiot4always
    @idiot4always 5 лет назад +2

    Such a cool bussiness dessicion to release the source code of your games when they've become 'last generation'. To me, it really shows both love for and confidence in the product well after its time.
    Also some really good market research. Looking up mods for your own old games, from producers perspective, really shows what people liked about those games. And if people put some good new innovative stuff in those mods. You have yourself some ideas to put into new releases. Also gaining mad respect from your customers/audience sure doesn't hurt either.

  • @alanmay6401
    @alanmay6401 4 года назад +5

    Doom is still the best game I've ever played. I remember getting the shareware for DOS from my buddy. Blew my mind. And really, though I was a kid, I still think Doom is what got me interested and lead me to my career.
    Open sourcing Doom... that was awesome.

  • @vampov
    @vampov 5 лет назад +2

    John Carmack is a genius. The godfather of FPS. What I loved about Doom and Quake was all the after market mods. The CTF mod was awesome. So grateful that those guys at ID Software realized the benefits of allowing people to improve their products.

  • @hadleymanmusic
    @hadleymanmusic 2 года назад

    I grew up around the block from Kevin. It was a constant common cutdown of makin fun of someones inner id back when all we had was Atari and magnavox

  • @augsnow2067
    @augsnow2067 5 лет назад +3

    As a kid, I completed doom 3 several times. During the end credits I would see his name first. He's the godfather of fps.

  • @swiizzchezzez1801
    @swiizzchezzez1801 4 года назад +1

    Please get this man back on the podcast

  • @vguyver2
    @vguyver2 5 лет назад +4

    One of the most brilliant marketing strategies ID software did was not only releasing the source codes but also releaseling the game for free to encourage the purchase of DOOM II in the 90's. To this day anyone can just download a copy, play it and then probably look up the sequels to pick one and try out.
    Unfortunately not enough companies are willing to take such a clever marketing ploy despite the potential benefits.
    I'm really surprised by the most recent port release of the DOOM to this date of my post. I'm specifically talking about the Switch port. That one has DRM. Not only that but it's DRM that won't let you play DOOM unless your online.
    I'm thankful for the release of the source code as this means that once those game servers are down years from now... you'll be locked out of that version. Fans will have to result in the tried and true job of coding the original back into that console to be played without the issue.

    • @surject
      @surject 5 лет назад

      DOOM wasn't free when it came out, it was shareware. You could only play the first episode.

  • @StubenhockerElite
    @StubenhockerElite 5 лет назад +1

    absolutely the right mindset for any developer.

  • @cpv1649
    @cpv1649 5 лет назад +4

    I love this guy. Him talking about open sourcing doom and his exciting it was seeing the mods. Makes me like the man more

  • @emilraji4769
    @emilraji4769 5 лет назад +3

    joe should interview Ton Roosendaal of the blender foundation

  • @AD-Dom
    @AD-Dom 5 лет назад +8

    Joe ‘Shoot things off of the toilet’ Rogan

  • @slappytheclown4
    @slappytheclown4 10 месяцев назад

    I could listen to Carmack talk about this kinda stuff for hours.

  • @smarfmart
    @smarfmart Год назад

    2:01 is unintentionally hilarious

  • @hereagain8344
    @hereagain8344 5 лет назад +23

    Quake, Nine Inch Nails soundtrack and shrooms. Great mix for a growing mind.

  • @nicholaswetta6644
    @nicholaswetta6644 5 лет назад +4

    Holy shit. John Carmack was on the Podcast?

    • @Big_Gulps_Huh
      @Big_Gulps_Huh 5 лет назад

      I know, isn't it great? I thought the same thing. :)

  • @alecaquino4306
    @alecaquino4306 5 лет назад

    Carmack and Romero are legendary!

  • @HeDreamtOfAscension
    @HeDreamtOfAscension 11 месяцев назад

    Open sourcing is why I love Carmack despite him alienating the rest of his team.

  • @goodhathacker8405
    @goodhathacker8405 4 года назад

    If this guy ever needs a movie, jessie eisenberg doesnt even have to audition

  • @LunatiqHigh
    @LunatiqHigh Год назад

    This is why I love Carmack and Id Software, they helped birth so many genre's, other companies took their engine and reused them, renamed them, updated them. The games last forever too.

  • @electriceyeslide5959
    @electriceyeslide5959 5 лет назад +1

    I go back to the originals and it’s damn cool Joe does too!

  • @rochahouse4883
    @rochahouse4883 5 лет назад +4

    Joe getting that gamer audience involved

  • @fonkyfesh-old
    @fonkyfesh-old 2 года назад +1

    John's decision to release the source code was a very unpopular, but revolutionary decision. He knew technology could evolve much faster when it wasn't bogged down in the copyright wars.

  • @The90sGamingGuy
    @The90sGamingGuy 5 лет назад +1

    This man is legendary in the gaming world. I first played the first two or three DOOM games and Quake, Dukem Nukem 3D on my dads 486 in the 90's. So many great memories playing old games with my dad now i own all those games and so much more from my childhood.

  • @Wiktorino1984
    @Wiktorino1984 4 года назад +1

    If not Carmack we never get Project Brutality.

  • @deltakid0
    @deltakid0 4 года назад +1

    One thing to consider here is the fact I am not english native speaker, regardless that I understood every single word he spoke. It is pretty noticeable he is not only a genius but highly educated.

  • @nintendo9231889
    @nintendo9231889 4 года назад

    Also, the binary patches to the doom binaries to make mods and level editors, is what led to using standard .Pak data storage format and giving away the source code.