I really like how you showed a game you lost. Things go wrong, you can play really well and still lose and get no gold medals. It’s good to show that not every game is perfect
FOR THOSE OF YOU WHO SHARK: please keep in mind that rainmaker is the most teamwork important mode. Sharking is a brilliant tactic, but don't do it to much to the point that you aren't painting, contesting control of areas, are immobile too much, are caught out far from support, or AREN'T CONTRIBUTING TO TEAM PUSHES. Especially map control is so vital as it allows free movement for the RM. Sharking is the most useful when you have a substantial lead, and aren't confident in your teammates ability to defend. Sharking is undoubtedly best used with slayers and fast killers like the .52 gal. Also make sure to recognize when you have numbers advantage/ disadvantage so you can decide whether to fall back or push with the team. Since team comps are displayed on the top of the screen, you can recognize whether a certain weapon and their behavior is absent from play for awhile. When their sniper's dead, you can relax a bit, when slayers die, the RM carrier is freer to move. All in all, make sure your tactics align with your team's. People think top fragging is too important, and while it is, teamwork is key. Also if your team is dead, either shark the RM or jump back to spawn. When you respawn, if you're unsure about jumping, don't; it takes mere seconds for the other team to get the lead, and you dying irresponsibly does not help, so PLEASE ONLY JUMP WHEN YOU'RE ON THE OFFENSIVE AND CAN AFFORD TO FEED.
Sharking also really good while your whole team is dead. If you don’t have a bomb and have a fast dps weapon you should be good to try to take out rainmaker. When you have a bomb though it’s definitely better to fall back and give your team jumps and throw bombs to regain map control. The weapon i play the most has autobomb and it isn’t great for regaining map so i just shark and try to get a pick or two instead or wait for respawns
@@micdonallls8853 a sea creature that attacks when you least expect it. But "sharking" is a tactic in Splatoon that follows that same principle. It means submerging yourself in ink and moving around without a trace, and benefits with almost every weapon in the game in rainmaker. Sharking is commonly combined with ninja squid, as it helps you achieve the stealth with a mitigatable cost to swim speed; and rollers and fast killing weapons
Dude I just want to say sharing your thought process is so generous. You can easily just make good content without teaching us anything. But the fact you want everyone to be better at the game just shows so much character. I am so appreciative.
So you’re telling me none of his other videos are informative or tips on how to be a better splatoon player? He’s literally made so many videos on how to be better player SINCE splatoon ONE. It’s just not in the format or style of this video. He’s made how to play tower control,splatzones, use motion controls, squid roll. He’s told us which weapons are best for certain situations. He even bought a camera just to show his hands so you can see how he does it. That’s just within the last month lol
One small bit of advice: if your opponents hit checkpoint first and then your team hits checkpoint immediately afterwards (score is let’s say 68 to 69 with your team losing because you hit checkpoint second), if your team can pop rainmaker, make that push. I don’t care if you die immediately after falling off that pedestal, just get your team in the lead. I get that you want to play defensive and safe but I cannot tell you how many times someone got the rainmaker and then retreated and then we end up losing the match all because we didn’t push literally two steps. You can still retreat but get the lead first. It’s far easier to play defensively than offensively.
Sharking is 100% the most useful thing in rainmaker. Sneaking up behind them or next to them is a really easy way to take out the rainmaker before they push up but i never see anyone do it. Nice new series
The thing that impresses me the most watching this is the level of intentionality. Being able to really move and act with purpose based on team comps and positions. Prioritising targets rather than just shooting whoever is in sight (and then proceed to chase two rabbits and catch neither...) Understanding when to press forward and when to hang back or back up, especially in a mode that can escalate as quickly as Rainmaker. I have a ways to go on learning that. I wouldn't say I play aimlessly myself, but I definitely act a lot more on intuition of the moment, which I'm guessing is probably not ideal. Aside from the usual learning by doing, I think I may also need to learn how to evaluate my own play. Perhaps that'll improve my decision-making.
i love this idea as a series! a couple things i noticed throughout the video that i haven’t seen too many people talking about: 1) Positioning: there are a ton of comments about sharking which i don’t feel the need to explain bc others have done it well enough, but at 2:01-2:09, something that massively stuck out to me is how *far* dude repositions after finding his sharking kill, and how *quickly* he flanks behind the main pedestal at mid. you can even see at 2:07 the rm shoots where dude was, and he surely would’ve died after he got the first kill. after you get a kill, reposition so enemies don’t know where to shoot! 2) Teammates(and how to not tilt): at 9:40, when we see dude’s teammate make a (VERY) questionable decision to drop into mid, he simply acknowledges it and moves on and focuses back in on his own gameplay. the only aspect of the game he can truly affect comes from his own decision making, not that of his team. there is absolutely no point in wasting energy complaining about teammates’ decisions, ESPECIALLY in the heat of a game. the occasional visit to r/saltoon can be cathartic, but remember, focus on what YOU can do to increase your chances of winning 3) Playing around the RM: look at how the game at 11:57 starts. almost *40* seconds pass before either team picks up the rm, but the shield was popped almost as soon as both teams reached mid. even when a team did pick it up, they gained only about 4 points before instantly losing it. on the other hand, when dude’s team had a decent man advantage AND special advantage and picked up the rm, they breezed through the checkpoint. SUCCESSFUL PUSHES IN ANY RANKED MODE RELY ON SPECIAL AND MAN ADVANTAGE. tl,dr: love this series, a couple things: 1) after you get a kill, reposition 2) don’t waste energy complaining about teammates 3) secure a solid advantage before making a push can’t wait to see more of this, dude!
This is something major that will help anyone improve. I’ve gotten sooo much better from observing pro players gameplay, and going in depth and explaining your thought process helps sooo much more than you know. Thank you Dude!
Thank you so much, I love playing Splatoon but i’m a bit scared of Anarchy/Ranked modes and I’m so glad you are starting this series as this will help so many people learn how to play the objective more!! Oh also a tip for all of you in the comments: depending on the type of weapon you play, your play style will be different! Dude is playing Splattershot Pro, which is a Slayer weapon (there are three weapon types: Support, Slayer, and Anchor) so his main goal is to push and get kills for his team! Support players stay back and spam their specials and subs and turf as much as they can! Anchor players stay back and take out enemies from afar hence the name anchor! Just to help you guys a bit more :)
this kind of commentary helps so much with my understanding of the game! you're a great commentator and teacher, i always learn new things while i watch you. i'm realizing that i am WAY too greedy about kills - you play so patient!! gotta get a hold on my self control :')
gotta say, out of all the content you've posted, this is absolutely the most helpful to me. I'll see high level players playing and guess at why they did certain things, but can't be sure. This is super beneficial to the splat community. i hope this encourages more high level players to do this. Also it can help you practice if you want to be an announcer in official matches or summ ^^
This series will be so valuable to the new aspiring comp-players and just as entertaining for veterans alike, to hear your personal thought process, I really enjoyed it! Thank you so much for sharing your expertise dude!
I am one of those people who thinks way too hard about things sometimes. I always wonder who should pick up rainmaker and when, I know generally you want to push when you have more people alive than the other team. But I also wonder who should pick it up and which roles in the team are more vital to keep the rainmaker safe. I usually play heavy backline weapons so I don't know if it should be me.
I think a video showing how you can come out of a bad situation might help. Like when you get pushed back heavily by the other team I sometimes wonder, what my best options are.
Splattershot pro user 🤝🤝🤝🤝 Great series, it's really interesting to see what goes through your mind vs what goes through mine as a low level aspiring comp player :))
You’re content is absolutely amazing! I’ve learned a lot about playing at a higher level from watching your videos and this video helped me a whole lot! Love the content 🤙
The craziest thing to see pro play to me isn't the gunplay, it's the discipline to not jump to teammates who are unsafe, even when there are 3 members out on the battlefield. I've had games where any given teammate will jump to me in enemy territory, without stealth jump, when I'm the only player alive. It does not end well for them. STOP JUMPING TO TEAMMATES WHO AREN'T SAFE, PEOPLE.
how worried do you think you should be about an enemy figuring out your position when they toss a bomb out seemingly just trying to paint or maybe poke and it damagess you, thus letting them know someone was close enough to it to get hit? good example being the fizzy bomb that gets some outside hits on you at 15:00
This series got me hooked, I really want more content like these so I get to learn on what they do or how they think, perhap something explained on why they decide such that aren't very known by newcomers
Lol, we need some callouts for the new maps. Thanks for sharing your thought process, Dude. I've been watching your vids since Splatoon 1. It's definitely made me a better player.
Hey, you gave me a shout-out in your live video earlier anyway. Just want to say how your calm and thinking strategy the whole time your playing. When I am in anarchy battle I get so excited or over whelmed that I can not think like that as easy as you made it look. Appreciate the video!
Awesome video! Do you have a gear guide one that goes over which gear abilities are best for different weapons? If not I think that would be very popular.
Here's a tip to not get overtime on rainmaker If a rainmaker is pop last by an enemy and used or rainmaker shield is on enemy ink ( color of the shield with their ink ) 15 seconds before end time it will GUARANTEE an overtime So if you don't want to get over time Either not to leave the rainmaker in form of a shield around 15 seconds before end match or if your full team is alive try your best to just hit the shield of the rainmaker but do not pop it Hope this helps
Dude: Makes a new Series called "inside the mind". Me, a Alphastar716 fan: Wait ive seen this one. People who dont know Alphastar716: What do you mean youve seen it its brand new.
I'm really not liking the ranked system all being combined because I'm encountering a lot of S ranked players that don't have a clue about the basic strategy of rainmaker. They must have gotten to S rank in zones and then they're trying rainmaker for the first time. The separate ratings in Splatoon 2 was much better. It at least made sure that everyone you're playing with understood the game mode.
@@dometalican1990 These are just my opinions, and I'm not trying to start anything =) The new maps are terrible, splatoon 2 looks better, the spawn mechanics are awful, spawn camping is ridiculous compared to splatoon 2, I couldn't even play 2 matches without connection errors and it hardly feels like a new game. Splatoon 2.3 would've been a more fitting name. Every match I played just felt like a "who can spawn camp first", and that's just not fun for anyone. I'm not the greatest player (averaged between 2000 - 2200 X power in splatoon 2), but yeah I wasn't having fun. The new stuff is great and single player was fun, but there was no magic for me like there was when I first played splatoon 1 and 2. I wish I liked the game, but for now I'm done with the series.
@@TurboSmurfHDRemix If you find a piece of gear in the shop again, you can upgrade it to increase the number of slots it has. You can also use Sea Snails gotten from Splatfest to upgrade them as well.
It’s so frustrating & ridiculous when teammates pick up the RM when on our side & don’t know someone is sharking or the team is at a numbers disadvantage. Let the RM reset. DONT PICK IT UP. gets splatted. goddamit
Squid School made a video about this. Be patient, don't pressure in ways they can see you, use specials, and remember you have teammates (they can't so easily kill 2 of you)
I really like how you showed a game you lost. Things go wrong, you can play really well and still lose and get no gold medals. It’s good to show that not every game is perfect
FOR THOSE OF YOU WHO SHARK: please keep in mind that rainmaker is the most teamwork important mode. Sharking is a brilliant tactic, but don't do it to much to the point that you aren't painting, contesting control of areas, are immobile too much, are caught out far from support, or AREN'T CONTRIBUTING TO TEAM PUSHES. Especially map control is so vital as it allows free movement for the RM. Sharking is the most useful when you have a substantial lead, and aren't confident in your teammates ability to defend. Sharking is undoubtedly best used with slayers and fast killers like the .52 gal. Also make sure to recognize when you have numbers advantage/ disadvantage so you can decide whether to fall back or push with the team. Since team comps are displayed on the top of the screen, you can recognize whether a certain weapon and their behavior is absent from play for awhile. When their sniper's dead, you can relax a bit, when slayers die, the RM carrier is freer to move. All in all, make sure your tactics align with your team's. People think top fragging is too important, and while it is, teamwork is key. Also if your team is dead, either shark the RM or jump back to spawn. When you respawn, if you're unsure about jumping, don't; it takes mere seconds for the other team to get the lead, and you dying irresponsibly does not help, so PLEASE ONLY JUMP WHEN YOU'RE ON THE OFFENSIVE AND CAN AFFORD TO FEED.
Sharking also really good while your whole team is dead. If you don’t have a bomb and have a fast dps weapon you should be good to try to take out rainmaker. When you have a bomb though it’s definitely better to fall back and give your team jumps and throw bombs to regain map control. The weapon i play the most has autobomb and it isn’t great for regaining map so i just shark and try to get a pick or two instead or wait for respawns
@@key81885 yes that's exactly what I said, good analysis
Whats a shark?
@@micdonallls8853 a sea creature that attacks when you least expect it. But "sharking" is a tactic in Splatoon that follows that same principle. It means submerging yourself in ink and moving around without a trace, and benefits with almost every weapon in the game in rainmaker. Sharking is commonly combined with ninja squid, as it helps you achieve the stealth with a mitigatable cost to swim speed; and rollers and fast killing weapons
Babe wake up, DUDE made a new series
Dude I just want to say sharing your thought process is so generous. You can easily just make good content without teaching us anything. But the fact you want everyone to be better at the game just shows so much character. I am so appreciative.
PS please if possible do a “in the mine of a charger” video
NAH BRUH THE DICK EATING IS CRAAAAAZY
Jk jk tbh I’m actually really appreciative of these videos cuz I SUCK at Rainmaker :/
I mean, he's playing with the same people so he doesn't have to carry everyone all the time. Lol.
Lol WHAT? this is the first time he has made this type content since splatoon 1 came out
So you’re telling me none of his other videos are informative or tips on how to be a better splatoon player? He’s literally made so many videos on how to be better player SINCE splatoon ONE. It’s just not in the format or style of this video. He’s made how to play tower control,splatzones, use motion controls, squid roll. He’s told us which weapons are best for certain situations. He even bought a camera just to show his hands so you can see how he does it. That’s just within the last month lol
One small bit of advice: if your opponents hit checkpoint first and then your team hits checkpoint immediately afterwards (score is let’s say 68 to 69 with your team losing because you hit checkpoint second), if your team can pop rainmaker, make that push. I don’t care if you die immediately after falling off that pedestal, just get your team in the lead. I get that you want to play defensive and safe but I cannot tell you how many times someone got the rainmaker and then retreated and then we end up losing the match all because we didn’t push literally two steps. You can still retreat but get the lead first. It’s far easier to play defensively than offensively.
Sharking is 100% the most useful thing in rainmaker. Sneaking up behind them or next to them is a really easy way to take out the rainmaker before they push up but i never see anyone do it. Nice new series
The thing that impresses me the most watching this is the level of intentionality. Being able to really move and act with purpose based on team comps and positions. Prioritising targets rather than just shooting whoever is in sight (and then proceed to chase two rabbits and catch neither...) Understanding when to press forward and when to hang back or back up, especially in a mode that can escalate as quickly as Rainmaker. I have a ways to go on learning that.
I wouldn't say I play aimlessly myself, but I definitely act a lot more on intuition of the moment, which I'm guessing is probably not ideal. Aside from the usual learning by doing, I think I may also need to learn how to evaluate my own play. Perhaps that'll improve my decision-making.
i love this idea as a series! a couple things i noticed throughout the video that i haven’t seen too many people talking about:
1) Positioning: there are a ton of comments about sharking which i don’t feel the need to explain bc others have done it well enough, but at 2:01-2:09, something that massively stuck out to me is how *far* dude repositions after finding his sharking kill, and how *quickly* he flanks behind the main pedestal at mid. you can even see at 2:07 the rm shoots where dude was, and he surely would’ve died after he got the first kill. after you get a kill, reposition so enemies don’t know where to shoot!
2) Teammates(and how to not tilt):
at 9:40, when we see dude’s teammate make a (VERY) questionable decision to drop into mid, he simply acknowledges it and moves on and focuses back in on his own gameplay. the only aspect of the game he can truly affect comes from his own decision making, not that of his team. there is absolutely no point in wasting energy complaining about teammates’ decisions, ESPECIALLY in the heat of a game. the occasional visit to r/saltoon can be cathartic, but remember, focus on what YOU can do to increase your chances of winning
3) Playing around the RM:
look at how the game at 11:57 starts. almost *40* seconds pass before either team picks up the rm, but the shield was popped almost as soon as both teams reached mid. even when a team did pick it up, they gained only about 4 points before instantly losing it. on the other hand, when dude’s team had a decent man advantage AND special advantage and picked up the rm, they breezed through the checkpoint. SUCCESSFUL PUSHES IN ANY RANKED MODE RELY ON SPECIAL AND MAN ADVANTAGE.
tl,dr: love this series, a couple things:
1) after you get a kill, reposition
2) don’t waste energy complaining about teammates
3) secure a solid advantage before making a push
can’t wait to see more of this, dude!
me when the comments are just as helpful in analysis as dude himself
This is something major that will help anyone improve. I’ve gotten sooo much better from observing pro players gameplay, and going in depth and explaining your thought process helps sooo much more than you know. Thank you Dude!
Thank you so much, I love playing Splatoon but i’m a bit scared of Anarchy/Ranked modes and I’m so glad you are starting this series as this will help so many people learn how to play the objective more!! Oh also a tip for all of you in the comments: depending on the type of weapon you play, your play style will be different! Dude is playing Splattershot Pro, which is a Slayer weapon (there are three weapon types: Support, Slayer, and Anchor) so his main goal is to push and get kills for his team! Support players stay back and spam their specials and subs and turf as much as they can! Anchor players stay back and take out enemies from afar hence the name anchor! Just to help you guys a bit more :)
this kind of commentary helps so much with my understanding of the game! you're a great commentator and teacher, i always learn new things while i watch you. i'm realizing that i am WAY too greedy about kills - you play so patient!! gotta get a hold on my self control :')
Excited for this new series, hopefully I'll get to C+ eventually
one of the best Splatoon players and not only that, I love how humble and generous this guy is. I learn a lot from this channel over the years!
Can I just say how ballsy 1:57-2:04 is to me. This is what separates the pros from the rest. The sheer confidence in holding your spot is insane.
gotta say, out of all the content you've posted, this is absolutely the most helpful to me. I'll see high level players playing and guess at why they did certain things, but can't be sure. This is super beneficial to the splat community. i hope this encourages more high level players to do this. Also it can help you practice if you want to be an announcer in official matches or summ ^^
This series will be so valuable to the new aspiring comp-players and just as entertaining for veterans alike, to hear your personal thought process, I really enjoyed it! Thank you so much for sharing your expertise dude!
W video. W series.
It's great hearing and seeing your thought process while defending and attacking. This is a huge help for vets and novices in ranked!
Dude. What I learned from this vid and your other about switching from stick to motion control made this game so much more fun. Thanks!!!
the way you ply with patience is really well done.
The handcam is a neat touch. Thank you so much for doing this
Just started maining splatter shot pro. Love it tbh. Love the range and power. Specials dope too. Definitely an underrated weapon in a lot of modes
I am one of those people who thinks way too hard about things sometimes.
I always wonder who should pick up rainmaker and when, I know generally you want to push when you have more people alive than the other team. But I also wonder who should pick it up and which roles in the team are more vital to keep the rainmaker safe. I usually play heavy backline weapons so I don't know if it should be me.
I really need to get better at this game. So yeah im gonna binge this type of content like its a new season o f stranger things
Wow, thanks for the excellent tips! I sure hope nothing horrible happens to rainmaker preventing us from playing the mode!
I think a video showing how you can come out of a bad situation might help. Like when you get pushed back heavily by the other team I sometimes wonder, what my best options are.
Awesome Dude! Good luck with the series - fantastic idea! ^^
Thanks! 😄
Splattershot pro user 🤝🤝🤝🤝
Great series, it's really interesting to see what goes through your mind vs what goes through mine as a low level aspiring comp player :))
Glad you enjoy it!
I love watching splatoon guide even tho I don't play splatoon
You’re content is absolutely amazing! I’ve learned a lot about playing at a higher level from watching your videos and this video helped me a whole lot! Love the content 🤙
The craziest thing to see pro play to me isn't the gunplay, it's the discipline to not jump to teammates who are unsafe, even when there are 3 members out on the battlefield. I've had games where any given teammate will jump to me in enemy territory, without stealth jump, when I'm the only player alive. It does not end well for them. STOP JUMPING TO TEAMMATES WHO AREN'T SAFE, PEOPLE.
how worried do you think you should be about an enemy figuring out your position when they toss a bomb out seemingly just trying to paint or maybe poke and it damagess you, thus letting them know someone was close enough to it to get hit? good example being the fizzy bomb that gets some outside hits on you at 15:00
This series got me hooked, I really want more content like these so I get to learn on what they do or how they think, perhap something explained on why they decide such that aren't very known by newcomers
Lol, we need some callouts for the new maps. Thanks for sharing your thought process, Dude. I've been watching your vids since Splatoon 1. It's definitely made me a better player.
I really struggle in RM, so thanks a lot for this vid!
I know the Splattershot Pro is outclassed by the Squeezer but I still really like it.
Hey, you gave me a shout-out in your live video earlier anyway. Just want to say how your calm and thinking strategy the whole time your playing. When I am in anarchy battle I get so excited or over whelmed that I can not think like that as easy as you made it look. Appreciate the video!
I loved the video keep up the amazing work and I felt like I really learned something
thank god he added a Controller camera, Ive been so curious on hand movement.
I’m glad to see my video idea has made it into a on going series! This is not only going to help me but lots of other people
We need more videos like this! Next time use a charger and then a dapple dualies or something! Play all roles :3
Stoked for the new series,dude!
very helpful video, I have learned a lot!
Glad it was helpful!
I think people need a guide for clamblitz more, because they hate it and evading playing the day it is exist
Only 3 modes exists & clamblitz is a nope for me. I don't like playing football games. Sorry! 😊👌
Thumbnail is elite.
Its all in the Red Arrow 🙂
Never thought about how often you Shouldn't touch the rainmaker itself. If my aim wasn't so awful I'd love playing how you do; pure mid range
Excited for clam blitz episode
Awesome video! Do you have a gear guide one that goes over which gear abilities are best for different weapons? If not I think that would be very popular.
thanks for the content DUDE!!!
No worries!
Loving all this learning content. Keep it up, Dude!!
as always amazing content
You should also show what you're looking at too so we can follow along easier! Maybe that eye tracking thing?
I do have one and could easily include it 👌
@@ThatSrb2DUDE that would be very helpful!
This helped so much ty!!! Awesome vid👍
Love these types of videos!! Keep em coming, dude! :)
Here's a tip to not get overtime on rainmaker
If a rainmaker is pop last by an enemy and used or rainmaker shield is on enemy ink ( color of the shield with their ink ) 15 seconds before end time it will GUARANTEE an overtime
So if you don't want to get over time
Either not to leave the rainmaker in form of a shield around 15 seconds before end match or if your full team is alive try your best to just hit the shield of the rainmaker but do not pop it
Hope this helps
Dude: Makes a new Series called "inside the mind". Me, a Alphastar716 fan: Wait ive seen this one.
People who dont know Alphastar716: What do you mean youve seen it its brand new.
Congrats on 100k!!
I'm am sorry horrible at rainmaker so this is great
Dude you are so close to hitting 100k subs 🎉
I'm really not liking the ranked system all being combined because I'm encountering a lot of S ranked players that don't have a clue about the basic strategy of rainmaker. They must have gotten to S rank in zones and then they're trying rainmaker for the first time. The separate ratings in Splatoon 2 was much better. It at least made sure that everyone you're playing with understood the game mode.
Hi dude! Great video as always :D
Thanks this helps a load!
Splatoon 3 ruined the franchise for me, but I'm still going to occasionally watch your videos. Hope to see you revisit Splatoon 2 in the future!
Very unpopular opinion. May I ask why?
@@dometalican1990 These are just my opinions, and I'm not trying to start anything =)
The new maps are terrible, splatoon 2 looks better, the spawn mechanics are awful, spawn camping is ridiculous compared to splatoon 2, I couldn't even play 2 matches without connection errors and it hardly feels like a new game. Splatoon 2.3 would've been a more fitting name.
Every match I played just felt like a "who can spawn camp first", and that's just not fun for anyone. I'm not the greatest player (averaged between 2000 - 2200 X power in splatoon 2), but yeah I wasn't having fun.
The new stuff is great and single player was fun, but there was no magic for me like there was when I first played splatoon 1 and 2. I wish I liked the game, but for now I'm done with the series.
wish u would talk about your gear build if there's any strategy behind that as well
Seriously, the head gear doesn't even have 3 slots!
@@TurboSmurfHDRemix It is probably upgraded.
@@lunamaster123 Sorry? What do you mean by upgraded?
@@TurboSmurfHDRemix If you find a piece of gear in the shop again, you can upgrade it to increase the number of slots it has. You can also use Sea Snails gotten from Splatfest to upgrade them as well.
Putz12: Defend? All I hear is OFFENSE!
Hey Dude! Loved the vid but are you going to be replacing the tearing it up series with this?
Tearing It Up is not getting replaced 👌
@@ThatSrb2DUDE Thank YOU PHEW 🥰😀
100k closing 👀
What if they gave us the rainmaker in big run?
nice
bit of a strange question dude but what chair do you use? been looking for a good chair that’s comfortable to play splatoon in
So the Splatana would be offensive weapon right since its a close up n personal weapon to right?
damn I thought pro players constantly check the map based off of those guides i saw but i guess not
How do I paint for map control fast?
i’m so close to getting in your matches n then im hunting u down it’s my goal to beat u one day
what if you used some of your tournament matches for this? is it even possible?
I need this
funky editing at 4:48?
How to attack and defend: use your weapon dummy
It’s so frustrating & ridiculous when teammates pick up the RM when on our side & don’t know someone is sharking or the team is at a numbers disadvantage. Let the RM reset. DONT PICK IT UP. gets splatted. goddamit
I GOT S+ TODAY YOOOOOO
White van tactics lol
Brk could you play with us...Patrick from nz
Could you make some tips for how to combat a good charger user? I feel like I've done everything and still can never get the upper hand 😮💨
Squid School made a video about this. Be patient, don't pressure in ways they can see you, use specials, and remember you have teammates (they can't so easily kill 2 of you)
@@dylantoney6971 I'll check their video out! Thanks! :)
Anyone know why he has so many subs of Intensify Action?
Aside from making rolls and surge easier to do IA also decreases jump spread making your shots more accurate while airborne.
Here me out, all u need to be good at the game is to use missle spam
9:46
You’re correct about that being the wrong play, but he also died at the same time as you.
My god... he COPIED ALPHASTAR176!!!! *That was a joke... Please don't start a argument thanks*
cheers bro im good but can never win games
bro copied inside the mind from alphastar
Nice tips for what to be more aware of.
@alphastar716 hmmmm I think I’ve seen that name before