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How to win an FTL run! Stealth B, no pause, hard mode edition!
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- Опубликовано: 19 июл 2018
- OMG, we got the Double Glaive Beam combo again! This time, on hard mode, no pause, although we didn't get a weapon pre-igniter this time, sadly. However, because of some great RNG on early fights and such luck with our weapons, we get a great run on a pretty tough ship! GG, cookie time! -- Watch live at / rand118
1:17:12 "Rand is dodging, call Subset games" hahaha
I can’t remember the amount of times I ran into laser drones while running this ship 😅
I feel kinda bad that I always miss the streams. Thanks for putting these up
My pleasure, Kyler Kidd. I stream during the work day in the U.S., so a lot of folks couldn't catch the stream live even if they wanted to. I'm just glad so many people are finding and enjoying the videos on youtube, as well!
Wow! This was awesome! I watched this No Pause, no Breaks! lol
I searched for this manually, but it's been the best FTL video I've watch so far!
I was praying there could be a Pre-Igniter in the last Store, but you dealed with it the most legit way!
S K I L L E D G A M E P L A Y O N L Y
Shut the hell up
Really enjoy your FTL content, great playthrough :)
Thanks, Avasapphic!
Just played this ship and got a weapon preigniter on my frist fight, and then a flak 2 in my first shop, had it fully powered by sector 3, pretty stupid.
Nice! This game is punishing, but sometimes you hit the jackpot, grats on some awesome RNG!
Yo Rand. Recently found your channel. good stuff! I love FTL and have learned a lot from watching you.
I appreciate the kind words, and I'm glad you're enjoying the videos!
You've got some crazy luck man. I was coming across triple shielded engi cruisers with halberd beams in sector 2 on normal difficulty.
Way to put a troll to shame
Lol, thanks tricks! Not sure if a troll CAN be put to shame, but it's kinda funny that I got this combo just a couple of days after being ridiculed for getting this combo...on easy mode, hah!
Hey just curious but when your on the last stand sector I have had plays where I ftl’d all around the base coordinate and they stayed blue cause I patrolled them then when I was in boss fight there were grey(federation) and orange(rebel) ships fighting each other with abs. When I did my osprey playthrough after ward the rebels kept capturing the coordinates and there were only rebel ships attacking me. Does capturing and holding the places around the base give you supporting fire power in the boss fight?
Zachary, the other beacons in the final sector (sector 8) randomly get taken over by the rebels each jump you make. Jumping to a beacon before it gets taken over often results in a regular fight with scrap rewards. Jumping to a beacon already taken over by the rebels is the same as diving or being "caught" by the rebels in earlier sectors...you get a fight, but no scrap rewards. There's no way to get supporting fire power in the boss fight (outside of playing with mods). Hope that helps!
Double glaiiiive baby! (first~)
double glaive and mk3 burst laser = destruction
@@kajetus0688 impossible , one glaive and one mk3 yes but double glaive and mk 3 u cant u dont have enough power
@@ArmageddonChess i know but when i cheated energy then it was total destruction
@@kajetus0688 how do u cheat ??
@@ArmageddonChess cheat engine
I want to make exclusively easy mode videos out of spite.
hes not 13 hes 69, 3 x 13
What mod are you using? That looks really convenient. :o
I assume you mean the "extended pursuit indicator" which shows the lines on the sector map. Here's the link: subsetgames.com/forum/viewtopic.php?t=26289
@@rand118 *and "Better planets and background"
do you get ad money from youtube or do you not have enough viewers ?
Ad revenue is a small part of my streaming income, but it definitely exists. The ad settings on RUclips are something I set (I always set it to skippable ads because I never want to FORCE people to watch ads for my content), so watching them does support the channel.
Awesome. =)
What mods are you running?
The 2 main mods I run are "Extended Pursuit Indicator" for the fleet pursuit lines on the map and "Better Planets and Backgrounds" for the prettier space scenes in the back. I have a few other flavor mods, like the "Dumbledoge" mod for when shots miss and a music mod, but those first 2 are the main ones that can affect gameplay.