Are these Pieces for You? Fire In the Lake [GMT Games 2014]

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  • Опубликовано: 25 дек 2024

Комментарии • 10

  • @scu11ey
    @scu11ey 10 месяцев назад +9

    I was the US player in the game discussed in the video. I had also solo'd the game using the Tru'Ng Bot a couple of times. Compared to other COIN games we played, FITL definitely has a more wargame kind of feel as well as a more 2v2 kind of dynamic. Both the ARVN player and I really struggled to understand what it was that we needed to be doing and how to do it during much of the game and only felt like we were getting a handle on things towards the end of the game. Having never fully investigated or read about the Vietnam War, I felt like this game gave me great insight into why it was an 'unwinnable" war right from the start.

  • @biffybeans
    @biffybeans 11 месяцев назад +6

    I really find that soloing all factions helps me understand how each faction works on their own and with each other. When I finally got this to the table, I found all the factions slightly familiar from playing 4 previous COIN titles in that way.
    ARVN (and the US) really need to be utilizing their special forces. Those few pieces can have a big impact.
    It is always an option when learning a COIN to only use the event cards for faction order and only use ops/activities or even just ops until people get the swing of things.
    One thing I found different about FITL than Cuba Libre, A Distant Plain, and Colonial Twilight is how massive a lot of the effects could be. Big sweeping actions by the US or NVA made things very interesting.
    The Ken Burns series was excellent. I watched it when I first bought the game over a year ago but I only just played it last week. Really helped understand a lot more about what is being depicted in this game.

    • @WdTPD
      @WdTPD  11 месяцев назад +1

      Oh, good, I'm glad you weighed in - I wanted to *specifically* message you and get your input ;) Agreed, I could've been more helpful if I solo'd it myself first. It was another player's copy (I don't have one) but I need this game in my life.
      Those events sure are swingy! Gandhi is sort of like that too...
      Thanks for weighing in, Stephanie!

    • @biffybeans
      @biffybeans 11 месяцев назад +2

      @@WdTPD sometimes I wish I had a group to play with- but I’d always want to be the least experienced because I just don’t know that I’d have the patience to play games like this where everyone is learning.
      Hope you get a copy for yourself. This is an absolute keeper for me. This and Colonial Twilight.

  • @richard-mtl
    @richard-mtl 11 месяцев назад +2

    I'm glad you recognize some of the errors you made, and that you want to try it again! It is definitely a long one, but it's one I keep wanting to go back to because of all the card variety, and the "evolution of the story" as you put it. Even now, I feel the urge to set it up and start a solo. You really do create a unique "history" every time you play this, and it's quite the experience.

    • @WdTPD
      @WdTPD  11 месяцев назад

      Definitely the huge pile of cards will make each play remarkably different. We didn’t even get to the 1968 pile! Lots more to explore.

  • @markherman50
    @markherman50 11 месяцев назад +3

    I enjoyed your video, thanks for sharing.

    • @WdTPD
      @WdTPD  11 месяцев назад +1

      Thank you for helping create such a unique experience! I hope it came across that, despite our struggles, we still really valued what the game had to offer and we will revisit it!

  • @mansoorsiddiqui
    @mansoorsiddiqui 10 месяцев назад +3

    As the ARVN player that game, even with the crushing weight of the NVA upon me, there were some high highs that made the experience well worth it. :D I can also look back and clearly trace our loss to some poor decisions made early on -- a hallmark of good game design. None of it felt random or unfair. Indeed, let's get another one going after some breathing room. :)

  • @jumpmaster82nd.
    @jumpmaster82nd. 10 месяцев назад

    For a different slant try " Save South Vietnam" by Fortress Games. Not much wiggle room to get a win.