How to Solve Ridiculous Queues at Transit Stops & Fix Your City!
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- Опубликовано: 5 дек 2022
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City Planner Plays introduced a tactic to solving transit passenger problems in a recent video: By adding up the total number of waiting passengers at each stop and then either adding up the current total capacity of your busses or by dividing by the capacity of your bus / metro etc. This allows you to manage budgeting the transport system and reduces unwanted traffic. You can then adjust the model and number of vehicles on the road as and when demand increases.
I remember that. And I also remember replying he forgot to include the people that were on the bus, so I kind of doubted this theory to be fail-safe
Usually I look at how many total are waiting then divide by capacity. If there's say 600 people total waiting at stops on the line and I'm using a 60 capacity bus, I'll add 10 buses. It generally works ok, I can always tweak it as necessary.
If more passengers are arriving at a station than leaving you back up. The next station sees nothing but full busses and backs up too, and on and on. Aim to meet the needs of that busiest stop.
I love the addition of a Council Estate on the edge of the village - very realistic. What you are really missing though, is a sign on every bit of open space that says "No Ball Games" !
lool thats how crime goes up
"No ball games" encourages kids to become misfits in real life. 😂
I am very particular in what videos I watch. You have a wonderful combination of knowledge and creativity topped off with an entertaining, easy to listen to speaking style. My own cities are are improving slowly but surely by incorporating what I've learned from watching. I appreciate all the work you put into your channel.
Thanks! Ron Selbe :-)
Exactly my words! I learn a lot while at the same time it's entertaining so I don't get bored just sippin' my tea 😀
Watching this series since ep 1 , Love this City ❤️
Thank you Utsob Sengupta :-)
It definitely is my fav too!
Easily the best city ever.
I have learned a lot from your videos. In my current build my trams and metro are getting insane use now and my traffic extremely visibly got WAY better.
I have to say that hubs, multiplatform stations, and having crossovers between transit methods like bus-metro and train-metro and such.
On thing that worked really well was building the muiltiplatform sunken metro hub right in the middle of the densest part of the city with direct lines to the train station, air port and inter city bus terminals and then a web of metro and trams all over town. Took days to build but it's awesome! And YOU Biffa, your videos inspired it.
Thank you Heavyarms55 :-)
The new council house area really reminds me of the MOD Villages near me. Really old historic buildings and then little 70s/80s builds for the army families. Really cool!
Yay you re-included the commuter destination mod again ^^
It is such an essential tool for managing your public transport
Hey Biffa, I'm loving the videos! I have an idea for traffic at the Wold Transit Center. If you reverse the direction of the one-way loop, it will make it so that buses that are pulling out of the stops aren't blocked by buses trying to get into the stops. Reversing the direction of the loop would create the problem of vehicles blocking eachother at the beginning of the loop, but that feels more fixable.
Check your nodes near the bus station. There might be an extra node and piece of road connected that's causing the cars as well as the buses to pull in and out because they're following that short stub of a road there. I've seen that before when I had a very short twisted piece of road. My passenger vehicles that were using that stretch did some really funny squirrelly moves before proceeding along their journey as if nothing happened.
You could add pedestrian paths through some of the fields near the village so the citizens can go for a countryside walk. You could then expand on this and create a big rural walking network (from the village to the farm and then onto the shopping centre and other areas) - would be interesting to see how far the citizens would go!
and cycle paths.
They will walk QUITE a long way if there are paths. Once observed someone walking 3/4 the width of my city, playing vanilla.
If I go by our local fields over here, around the edge, where the hedge is, a path will form because it is a ideal spot to walk the dogs.
@@AngelaM745 yeah exactly what I was thinking
So happy to see you come back to the village, as the original build really made me fall in love with this series. The council estate addition is awesome and fits right in. I also quite like how you handled adding in some of the more modern buildings. Just feels so realistic.
OMG. How does Biffa find all these awesome modifications? It's so nice seeing you solve problems.
Hi biffa! I think its fine to use the big old looking high school in high bickie, kind of like typical british boarding school in a small town. Love your videos❤
Great session on high bickie - what you need is a pub backing onto the pond where all the locals can walk their dogs and go have a pint, it could be called OakTea pond…
The new neighborhood looks lovely! The British rural villages you build could have easily fooled me to think it was a Dutch inspired build instead. Taking this in consideration, the workshop may have a ton more options if you ever run out ☺
I was wondering whether replacing the one-way streets around the big bus hub with two-way streets, might solve the horkyborky traffic at the bus hub.
The give away is that Dutch tend not drive with a sword in their hand like the islanders of Britain. :-)
Absolutely love this series! So glad it's back 🙏🏼
In the interest of realism, I live in a village of almost twice the size and having a secondary school in a village as small as High Bickie doesn't make that much sense. The Parish council wouldn't be able to raise the funds to build or maintain a secondary school. Also, having a lower land value for the new council estate makes sense! #ProAffordableHousing
Always love watching your vids, they inspire me to push my limits and make even better cities! Much love!
@32:50 the route needs a counter clockwise version - for route A>B>C>D>E>A to get from C>B you need to travel C>D>E>A>B. At the moment the one route is carrying two routes worth of passengers.
Great video Biffa. I'm going to need to check out that Transport Tool mod. Looks awesome. As for monorails, I would love to see one added, even if they aren't typically available in the UK. Not a lot of CS RUclipsrs even use the monorail option for public transport. You should seriously consider it.
Honestly, I don’t have this game, nor do I think it’s the game for me. However, I absolutely love listening to you play it. I don’t understand a single thing going on, but I’m having a blast 🎉
Thank you Raialari :-)
Just love this city! Please do more!!
10:20 Not just buses but all traffic is jigging into there, I say it's a road issue causing a pathing blip. 11:52 All over High-Park, random tractors using curbside parking o.O???
City is looking lovely!! Really like the new transit tool also! Great job 🤩
Your new council estate is one of your best yet! ❤ BUT… it’s missing at least one local pub and a corner shop!!
I also think your public transport hierarchy could be improved. That huge bus line should really be a metro or train route, with busses to take users from main hubs into your estates.
Trains > Metro > Busses - just like road hierarchy, it can make things function much more smoothly!
Don’t forget to like the video!
:-)
@@BiffaPlaysCitiesSkylines Hire this guy haha i forgot and read this comment and liked the video :)
I always enjoy a problem solving episode and the new estate to the village is very realistic too. 😊
Thank you Japonicastar :-)
Love the series. Would you want to put a small fishing pier on the lake almost like a public fishing area? Great work :)
You’ll probably want to keep your bus optimisation at about 85-90% so not every bus is always full but you’ve still got space for “peak times”
Amazing episode!!! (As always)
Been waiting for a council estate, it looks amazing in High Bikkie!
With the retail area rebuild, I feel like a mixed use modern retail, leisure, residential build would work really well. Every rebuild by me in the UK is all about squeezing in as many flats as possible. Blightea is due a cinema, maybe bowling, ice rink, restaurants.
Then you get to the population, and we get a retail area rebuild, lol.
Thank you, mighty Biffa!
Great way to start the day, thanks biffa!
Biffa working on the village, I never thought I'd see the day! Love it!
The High Bikie lake is shaped like mainland Australia. Not really Important, just an interesting observation. Loving the series. I was wondering if you could put an old red telephone box, on a corner. Maybe by the pub? Just as a decorative piece. Nostalgia calling, if you know what I mean?
interesting observation. i think the view was on the side so i saw a mushroom intially
What you see as a pond is shaped like Australia because the land is down under the water.
I somehow think if you're cherry-picking an oak tree, you're doing something wrong! 😄
😂
the new cornerhouses are looking absoluty cute ❤❤❤ I love them, very beautiful details...
I love this city so much! Thank you for all your great content!
Beautiful work! The small nub of land sticking into the lake at High Bickie is crying out for a small fishing pier.
I'm always excited for a new biffa episode!
Keep up the great work!
Like roads, public transport has a hierarchy. Trains for fast, long distance journeys, that interchange with undergrounds to get to the suburbs and then buses from underground stops to serve estates. All with counter clockwise versions.
Hey Biffa,
I miss something in your city thats very typical in Europe. 2 types of boulevards
-Living boulevard (where you find big furniture, tech and construction stores)
-Car boulevard (where you buy cars and do repairs)
...both are usually accompanied by fastfood chain or 2.
I hope this gives you ideas :)
Ps. I would also love to see highway gas stations.
I’m really glad your still playing this city, it’s next to New Tealand my favourite one 😊
I wonder if you could turn the roads around near the bus station. Looks like the busses have to go all the way around the bus station and then pull in. Maybe it would get rid of them doing that weird right turn into the bus station that they were doing?
Fine work Biffa! That's a proper looking UK council estate. Although most wouldve been bought up nowadays. Reminds me of where my nan and grandad used to live in Hertfordshire... one thing I do have issues with are my buses. I've never really got a grip on a good bus network and have so many stops with hundreds of people waiting. I've recently got more bus types which has helped a bit but I tend to just bury my head in the sand really.... 😄
I think it would benefit you to switch the one way direction of the road that the bus terminal is on. That way the buses dont have to join the cue of buses that are waiting to enter the terminal, when they have already filled up and left the terminal.
So the buses enter the terminal and leave the terminal in the same direction rather than having to turnaround
Or even make that a bus-only road (or have the right-hand lanes bus-only).
He'd have to unlock the roads hidden in the terminal using network multitool because it's left-hand traffic, so just reversing the outer loop would mean traffic has to cross over itself at the entry/exit of the loop...
Biffa, you gotta add Transportation hierarchy to the road hierarchy strategy. Metro aleady links the two bus stations, no need for a bus line to do the same... (or at least check out that it does)... Bus hibs are for local use. Metro links hubs on medium distances and trains do so on longer distances. You bus lines are way too long and not even stopping at the same stops on both sides.
Love the new estate! I live somewhere very similar. Not sure if you have any, but a few empty/odd shaped lots in UK estates like that have the old lock up garages. Would be cool to see some assets like that if they exist
Coincidentally, I've been poking at this mod trying to balance bus lines. It really does help, but sometimes you do have to just move the stops! Fortunately, bus lines are fluid.
Wonderful video mate. Happy holidays to yall
Thank you ㄖ几ㄚ乂 :-)
Make the school area more accessible by building walking paths to the area. The destinations mod showed a lot of people just want to stay in the neighborhood. Increasing walkability should be the first step in improving how cims get around...
Thanks for the videos Biffa! The next best thing to playing!
You're welcome :-)
If you add a bus only pedestrian road from your riverside road into the primary bus hub and a busway to the river from the main road around Brampton Heights, then your orange line to High Bikie (HB) can bypass your *main* highway interchange and *main* road into the town - allowing it to run better. BUS BYPASS FTW!
Also, you could add a path from your HB train station to the high school as students will travel from across the entire city if there are spaces. You could also add paths from the main road to your sprawling shops near the rail viaduct.
How about making the pond in the back of the council houses into a small park? One for the people in the village to enjoy their teatime. Call it Teatime Pond.
High Bickie is definitely my favourite spot in this build, love the small village vibes and the houses in the estate look so realistic.
Awesome, thank you!
30 miniutes early! Always deserves a sub,share,like,comment, and join Biffas discord! Well deserved.
My record for the number of people waiting at a stop, is a metro stop in my previous city, that had about 22,000 waiting at it! I was messing around with the metro lines and ended up breaking a line and having to re-create it
Should definitely make the pond/lake in High Biccy a "pleasure pond" or recreational fishing lake 👍🏻
And if you make another village my home hamlet is called Roughlee... So Roughtea? Loving this British mod.
More metro please Biffa, and I think you need to connect larger/more busy areas with direct links rather than having the sims swap trains constantly.
Also more small football stadiums are needed. Every town has 2 or 3 nonleague teams present.
looking great, that new estate 👍
Wow that council estate giving me childhood memories. Most of my home village looked like that!
Rhyl had a monorail back in the 80s along the promenade, long since gone as it was clearly like the Simpsons monorail episode. Also the leisure centre/wave park (The Sun Centre) had a small one indoors over the pools!
Nice episode, love that estate you built and the house choice.
Thank you Trap IsWack :-)
LOL! Having the crematorium right next to the school, that surely is one way to get age wisdom and experience into those young and spacious brains... X'D
You are one of the lucky ones... you can see your buses! many of us have lost our buses since the update. I'm hoping paradox have a patch with the 13th update as there has been a wall of silence as to when it will be fixed for console users.
With the busses turning in and then turning out again before they need to, I'd check to see if there's an extra sneaky little node in there somewhere. That can confuse the drivers a bit.
Can't wait to try out that mod, I've got a pretty dense 200,000 pop city with lots of public transport.
Good avenues, Biffa. Quite realistic... 😏😌
That lake looks like the shape of Australia (missing Tasmania) you should call that estate something Australia themed like Sydtea (Sydney) or great Australian tea (great Australian byte)
Hey Biffa - did you see that most of the people waiting at the Station actually left the bus after one stop? The Buses were rather empty all other stops? Maybe it would help to find out where all these passengers actually wanted to go to and build a dedicated line for that?
You know there’s bound to be a person living in the new council houses, who will claim that the public footpath between their house and the lake is their private property. They’ll be sending loads of angry letters to the local newspaper and even more to the council.
🤣
Hey Biffa, just a question and observation. Where you have all your busses coming in to pick up passengers you have a one way road with bus/taxi lane which is great but it doesn't do you any good if the bus/taxi lane is on the outside edge, furthest from the bus station. So, what if you turned the road and made the one way road go the other way so that the busses and taxis can use that lane to get into the bus station and not get in the way of the cars?
@ 16:10 a few weeping willows around the lake would be nice
Nice video again!
How about showing us around through all the different parts of the city? #citytour^^
That car did it as well. Your order of focus is very well on point.
"Ah yes, this bus line is completely over taxed allready and is not used like a bus line should be used. LET US ADD MORE STOPS TO IT!"
Builds Luxus Estates with Lake view and then planting the Nothingham Forrest between the Houses and the Lake. 👍
I still think about the comments from biffa’s triangular shopping centre build. So devastating. So funny
BIFFA, havnt seen you make a fix my traffic video in a while again. don't get me wrong I like your cities but the fixes will always be my favorite
We need some public paths linking high bickie to the other areas with some pubs dotted along the route!
20:16 a little idea for this area: you could probably add some fencing next to the path to make it look like a ginnel which you often see in these kind of areas
Your bus routes drive me crazy… why don’t you have them coming back the same way and stop in the same place on both sides of the road, like real buses? Apart from that I’ve enjoyed this one, nice build on high biccy 😊
I agree with some other commenters that your bus lines tend to be so stretched out, I think it could be worth adjusting some of those super long lines and splitting them into smaller lines.
this city needs some trams for sure! my favourite thing about living in manchester! 😍
Hi ...
30:32 I would interprete the numbers like this ... There is one busy stop and people travel to the next stop - after that the busses are mainly empty. Passengers seem to prefer a different route to travel in the opposite direction and probably produce asymmetric utilization pattern on other lines. Maybe, a separate bus line just going back and forth between these two stops would 1. be an alternative to increasing the number of vehicles on this line and 2. would be an approquiate option for the way back.
31:30 - 32:00 Here is another aspect ... the route is connecting 4 stops spread over the map. I'd rather use busses to give everyone access to the rail and metro network - with a transfer opportunity there people can travel their medium and long distances. That means replacing the line with rather local services with one exception: if you follow the camera movement at 31:50 there is no rail connection between Eggbuckland Park Station and Upperteahampton Hub. An express shuttle bus could just close that little gap in your network going back and forth but also test the demand for a potential metro or rail extension.
The more localized busses are, the better the metro coverage has to be. Maybe you could reconsider the 6:11 decision against an infill station. And 7:08 I would not cross two metro lines without creating a transfer opportunity - a university campus would not be a bad location for a transfer station. Imagine you lived near your new parallel track metro station and want to visit Winchmore Botanical Gardens ...
I would change the one way direction at the busstop. That way the busses dont move infront of the busstop and hit the entrance straight away
I've switched it around, will see how it goes, thanks 👍
Thanks for the entertainment :-)
Not a city but when I was a kid we had a monorail serving our local shopping centre. You can find info on it by looking up Merry Hill Shopping Centre in Brierley Hill, West Midlands; the monorail was decommissioned in the 90s and I believe sent to Japan?
EDIT* Maybe could be incorporated when you rebuild the infamous shopping district?
"A dog park is always a good start in an estate like this" reminded me of "It's a dogs life, ahem, MAN's life in the British Army"
Every time he says Excellent, I just hear Chris Barrie as Mr Brittas
Let’s go to 80.000 🎉 🥳
There should be Collin Furze's bunker somewhere in that village. Wouldn't it be nice to see an asset with an animated Collin Furze on his hoverbike?
9:50 double check your nodes. Maybe an extra, if not put a cross walk with a short time traffic light for the pedestrians
High Bikkie needs a little allotment in some of the green space next to the train track 😃
Love, love, love blightea
Yay :-)
Crematorium next to school, nice one
The TM:PE as of late, is doing strange things. Besides the despawning turning itself back on, the tool tips also turn themselves back on each time I open the tool bar from UUI or when I deactivate a tool. I think it has become senile/forgetful in it's older age.
🤣
I'd like to see a vanilla fix for some of these transit issues !
The problem is you have main lines, from busy areas to other busy areas, with a ton of less busy areas connected in between. Rather than just using a shuttle bus with only 2 stops, one busy area to the next busy area, and a different loop connecting nearby less busy areas!
Most people on the bus route are getting off at the first stop. Might be worth adding another route forwards and back just to the park.
high bickey definitely needs to have a farm! that's somewhere I'd expect farmers to flock (pardon the pun)
Love this city
Biffa bus routes are meant for neighbourhoods so have to be short. Make better use of tube lines and trains and change the bus routes from tram/metro stops to local areas ;)