AGF-V1.0-HUDPlus is by far more superior imo. You even get your elevation; nice qol right here when you build a lot. LongerZombieLoot is a must have too. Why would bags despawn so fast anyway? Really good when you play on 90mins or 120mins days and horde lasts waaaaay longer. HeadshotOnly because of zombie lore. zombies killed with an arrow to a knee... come on! hitting anything else than head: 1dmg. Positive outcome if you complete 1 playthough with this mod: you'll be a headshots god! haha Oldtimer's More Eggs : a qol mod, you get an egg from time to time when you cut tree or harvest a chicken. Quite immersive. I like this one a lot! Hold-More-Quests : you can accept more than 1 "clear" or "infestation" quests so no longer running 600m to quest, running back 600m accepting another quest and then running back and forth. Do not take multiples fetch or fetch and clear quests: it might bug those because you cant have multiple satchels.
I’ve heard good things about the AGF hud and it’s in my list to take a look at, I’ve never been brave enough to take on the headshot only. It maybe it’s time lol,
@@GamerDragon tbh its a bit of a trap. once you play with it you just cringe if you hit anything else than head. for the positive outcome: Im not even joking; its like a personal trainer on your back. Youll waste ammo big time if you dont do headshots. You'll just get good because you cannot not.
The sleep mod is what I'm talking about. That's what I've always thought should be in the game also. I like the hunger and thirst bars too, and the craft from containers. I wish the sleeping was more immersive too. Maybe be able to join it with a bed, or the bedroll as you said. I always thought beds should count as bedrolls too. I mean, why not? I can't imagine not having a nexus account lol
1.0 mods break my game every time so far. The zombies get broken and will not move. The react they can attack but they are stuck in place. How did you get them to work? Yes I am using mods stated for 1.0. Eventually all my favorite mods from A21 will be ported over.
The only things I can think to check are these 1 make sure you are running the 1.0 version of the game. 2 make sure you are starting a new save 3 make sure you don’t have any other mods in your mods folder that are not compatible with 1.0
There's a certain 1.0 mod that has a harmony folder that breaks the game, you have to delete that specific folder it to make the game function again. Don't delete the Harmony folder that's separate from the rest of the mods though
@@GamerDragon seems he has mods that are not compatible one with another... just make sure you put one by one and test it on a game before starting a good one. What's more... I have 40 folders with mods and QoL running in 1.0 without any problem, but I've have read what they do and the code they are modifying to understand if they are compatible. And checked the console/logs for any warning or error I may encounter.
Thanks for showing these off Dragon, quick question tho: Is there a mod avadible that fixes the ground when placing blocks? i think there might be one for older versions but not sure if there is an updated 1.0 version of said mod yet, keep up the uploads dood!
eh cloak isnt that great. in all honesty you lose alot of time by not being active during the night. even on hard difficult can still do poi can push to bike before day 3 if you mid max at night.
I’ve always thought you should at least have the option to sleep in game, I understand it’s not an every night thing that’s why this mod is perfect because you don’t have to sleep unless you want or need too
Download them and add them into your mods folder which is inside your 7 days to die folder, make sure to unzip them first, obviously this is for PC only
in steam right click on 7 days to die then click properties then click betas and click on the latest experimental unstable version, then your game should update to 1.0
AGF-V1.0-HUDPlus is by far more superior imo. You even get your elevation; nice qol right here when you build a lot.
LongerZombieLoot is a must have too. Why would bags despawn so fast anyway? Really good when you play on 90mins or 120mins days and horde lasts waaaaay longer.
HeadshotOnly because of zombie lore. zombies killed with an arrow to a knee... come on! hitting anything else than head: 1dmg. Positive outcome if you complete 1 playthough with this mod: you'll be a headshots god! haha
Oldtimer's More Eggs : a qol mod, you get an egg from time to time when you cut tree or harvest a chicken. Quite immersive. I like this one a lot!
Hold-More-Quests : you can accept more than 1 "clear" or "infestation" quests so no longer running 600m to quest, running back 600m accepting another quest and then running back and forth. Do not take multiples fetch or fetch and clear quests: it might bug those because you cant have multiple satchels.
I’ve heard good things about the AGF hud and it’s in my list to take a look at,
I’ve never been brave enough to take on the headshot only. It maybe it’s time lol,
@@GamerDragon tbh its a bit of a trap. once you play with it you just cringe if you hit anything else than head. for the positive outcome: Im not even joking; its like a personal trainer on your back. Youll waste ammo big time if you dont do headshots. You'll just get good because you cannot not.
The sleep mod is what I'm talking about. That's what I've always thought should be in the game also. I like the hunger and thirst bars too, and the craft from containers. I wish the sleeping was more immersive too. Maybe be able to join it with a bed, or the bedroll as you said. I always thought beds should count as bedrolls too. I mean, why not?
I can't imagine not having a nexus account lol
That alarm clock is a bit OP, you can skip hours of game where you would normally consume food and water
In any case with or without, the food accumulates in the coffers since there is no expiry date so well I want to say...
1.0 mods break my game every time so far. The zombies get broken and will not move. The react they can attack but they are stuck in place. How did you get them to work? Yes I am using mods stated for 1.0. Eventually all my favorite mods from A21 will be ported over.
The only things I can think to check are these
1 make sure you are running the 1.0 version of the game.
2 make sure you are starting a new save
3 make sure you don’t have any other mods in your mods folder that are not compatible with 1.0
There's a certain 1.0 mod that has a harmony folder that breaks the game, you have to delete that specific folder it to make the game function again. Don't delete the Harmony folder that's separate from the rest of the mods though
@@GamerDragon seems he has mods that are not compatible one with another... just make sure you put one by one and test it on a game before starting a good one.
What's more... I have 40 folders with mods and QoL running in 1.0 without any problem, but I've have read what they do and the code they are modifying to understand if they are compatible. And checked the console/logs for any warning or error I may encounter.
can i use the top two mods and host a game with people who don't have them?
Yes, it does state this on the download page of each mod
how do i get the mods to work? the food and health bars and the zombie heath bar are html and they both have the same name. Please help
They should download as a zip file then just extract them into you mod folder
Just the mod folder or the harmony folder inside the mod folder? Also the files download as HTML s and not zipped files for me.
I don't have a harmony folder!
On Kaine's page there is 3 dots next to each mod on the left hand side click that and it should say download as zip
Cool thanks GD 🎉
Thanks for showing these off Dragon, quick question tho:
Is there a mod avadible that fixes the ground when placing blocks? i think there might be one for older versions but not sure if there is an updated 1.0 version of said mod yet, keep up the uploads dood!
are they server side?
I can’t remember, but i do know it does state if they are or not in the description of the mod on the download site
Im gonna need a link to Sean Doesnt stink mod!
So an overhaul mod that makes you invincible?
@@GamerDragon invincible, also all knowledge of the game and not be chit
@@silverfoxsean miracle mod…. Got it
Does the alarm clock work in multi-player?
Yes its needs to be on both server side and also in players mod folder also EAC would need to be turned off
eh cloak isnt that great. in all honesty you lose alot of time by not being active during the night. even on hard difficult can still do poi can push to bike before day 3 if you mid max at night.
I’ve always thought you should at least have the option to sleep in game, I understand it’s not an every night thing that’s why this mod is perfect because you don’t have to sleep unless you want or need too
never used mods in 7dtd how do we install them
Download them and add them into your mods folder which is inside your 7 days to die folder, make sure to unzip them first, obviously this is for PC only
@@GamerDragon thanks seems just like other games...
How do I install the mods, I can't use the pirated version anymore
You serious?
V1.0 has been out for a week? I'm still on 21.2 and none of my friends are seeing an update.
in steam right click on 7 days to die then click properties then click betas and click on the latest experimental unstable version, then your game should update to 1.0
Learn tk read update notes..
People are so damn lazy and oblivious..