Transformers The Game 2.0 Mod - Release Trailer

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  • Опубликовано: 25 окт 2024

Комментарии • 349

  • @YT13Z
    @YT13Z 2 года назад +66

    The biggest mod of this game is finally out, even after a long time I'm still hyped by this

    • @fatihlatifoski1978
      @fatihlatifoski1978 2 года назад

      In my opinion it was worth the 1 year wait it literally has everything

  • @Barricade24
    @Barricade24 2 года назад +39

    Here we go!!

  • @phantomus9963
    @phantomus9963 2 года назад +25

    YAY!!! the real true Transformers the game is finally hear!!!
    oh how ive waited for this... its going to be glorious!!! :D

  • @Theorymus
    @Theorymus 2 года назад +13

    lets goo!

  • @7otalBlackou7
    @7otalBlackou7 2 года назад +17

    Good luck to everyone. This mod is truly a challenge.

  • @theelite5135
    @theelite5135 2 года назад +9

    This brings me back to the days when this game first started having mod support. Can’t believe it’s been so long

  • @nostalgia4522
    @nostalgia4522 2 года назад +7

    if any game deserved a remaster, It's this bad boy right here. I would buy it on the spot. OHHHHHH The nostalgia

    • @bluexboxgamer2613
      @bluexboxgamer2613 2 года назад +4

      Just make sure Rockstar/Grove Street Games gets nowhere near this masterpiece.

  • @freddyandfoxy7526
    @freddyandfoxy7526 2 года назад +6

    I love when old games have like there own fanbases and they still have like people working on mods on the game and playing on it. I might get this game again and mod

  • @conragamersyt
    @conragamersyt 2 года назад +8

    Finally, months of wait, finally the biggest mod is released.... Thanks Digital Arctic for making this great mod :)

  • @kaobunn
    @kaobunn 2 года назад +3

    installed and played it today! you did so well on this! thank you for restoring unused content to a childhood game that means a lot to me

  • @crabking9223
    @crabking9223 2 года назад +7

    My childhood dream finally come to reality. Thank you

  • @bogar30
    @bogar30 2 года назад +2

    So good to see that people did not forget about this game

  • @florin9243
    @florin9243 2 года назад +2

    Thank you for not buffing the difficulty on that mission where you need to escape from fire tunnels.
    After i saw the MASSIVE buff of the earlier mission, i knew, the tunnel mission is gonna be a nightmare, but it wasnt :)

  • @axel_345
    @axel_345 2 года назад +7

    now it will look much better and with more things to do

  • @boyboy-ru3gx
    @boyboy-ru3gx 2 года назад +31

    Man this mod is absolutely kicking my ass...
    AND I LOVE IT!!! Never would I have thought that there'd be a brutal mod for a game like this, and soo well made at that. Love all the previously unused features that add to the challenge that make it wayyy more to bear, but not cheap. Love the improved quality on the bonus gallery images. Not all the cutscenes work for me though but I don't think its a problem with the mod itself

    • @DigitalArctic
      @DigitalArctic  2 года назад +5

      If you're missing cutscenes, I'd recommend checking out the fmv folder I linked in my Mod Install Video, that has a complete set of cutscenes. (Only if you decide to install them, you should reinstall the fmvs from the 2.0 Mod afterwards, as there are some minor edits to certain cutscenes for 2.0)

    • @boyboy-ru3gx
      @boyboy-ru3gx 2 года назад +2

      @@DigitalArctic i've got a few of them working, ive seen the edited barricade tranquility one. But say I want to see all of the cutscenes, or the fmv extras in the bonus menu, I cant watch them, idk if its an fps problem since I run this game at capped 30 fps, or I mightve forgot to install the second fmv folder from you. Can you also please do a showcase showing the extra combos and how to preform them? Aswell as the new features each drone has, does this work with the alternative mod?

    • @DigitalArctic
      @DigitalArctic  2 года назад +4

      @@boyboy-ru3gx You should install this clean fmv folder. Cutscene issues are never ever caused by fps issues.
      drive.google.com/file/d/18rqKTh6ZeXkn9XnWD1kHCaanXDr-mxvm/view?usp=sharing
      Then reinstall the fmv folder from TF_2.0 Main Files.
      I don't plan on doing a video showcasing the extra combos. (To perform them you need to input movement before returning to the idle pose of the combo. So press punch once and hold run at the same time, or press punch twice and hold run at the same time. Etc.
      Already made a video on all the new Elite Drone features.
      This mod is not compatible with the Alternative Mod I'm afraid.

  • @f7or1n
    @f7or1n 2 года назад +4

    that shockwave fight is hard af bro lmao

  • @bionic-tale4313
    @bionic-tale4313 2 года назад +6

    Now we wait, for the walkthroughs on RUclips, or simply download the game to play it yourself.

  • @АртемМамедов-н5ч
    @АртемМамедов-н5ч 2 года назад +5

    Perfect bro... IT'S PERFECT 👍👍👍👍👍

  • @странаДуку
    @странаДуку 2 года назад +1

    Congrats on posting the mod!!!! I have been waiting for this mod

  • @TheFiveSkidderators
    @TheFiveSkidderators 2 года назад +2

    This is simply beautiful. Now I can continue to play this nostalgic game and make contents from it. Big thanks mate.

  • @nemsis4149
    @nemsis4149 2 года назад +33

    Been playing the mod, loved it up until the first mission in Hoover Interior with the security doors. The inclusion of Barricade feels kind of unnecessary and after you defeat him a Mixmaster (or whatever the ones are that can only be damaged via throwing objects and then throwing them.) appears which is a nightmare because most of the throwable objects seem to have used and despawned while fighting Barricade. Perhaps I'm just bad but it felt a bit much especially for the first mission in the chapter.

    • @nemsis4149
      @nemsis4149 2 года назад +4

      @@sp00ky-tv Yeah, kinda worried about both this and the final bosses. I'm not really a veteran player of the game and didn't even know people considered themselves vets till the trailer mentioned it. Perhaps I'm just missing something that makes it easier but TFG feels like a game that's still rough and jank enough that winning is more defined by killing the enemies as fast as possible as opposed to dodging and such. Especially with the knockback. None of this is Digital Arctic's fault though. The mod is insanely well made. (Sorry if I'm very rambly, its like 3am lmao.)

    • @nemsis4149
      @nemsis4149 2 года назад +2

      @@sp00ky-tv I remember noticing the difficulty kind of spiking around Shockwave on the Autobot campaign. Took me a few tries to take him out and having to throw so much shit at him felt kind of a drag. I was happy when I beat him though. I've decided to try out the Decepticon campaign before continuing with Hoover Interior on the Autobots because that first mission with the Barricade boss kind of left a poor taste in my mouth.

  • @PCSGAMERHARIOM
    @PCSGAMERHARIOM 2 года назад +2

    Good luck bro

  • @dragongamernick4128
    @dragongamernick4128 2 года назад +1

    You are a legendary i played this game since I was 8 I wanted to play it again but my ps3 broke and is getting fixed looking forward to playing this game again thank you so much

  • @theglitchedmissile9239
    @theglitchedmissile9239 2 года назад +2

    The recommendation gave me something new to play

  • @oliversoos7131
    @oliversoos7131 2 года назад +1

    Thank you so much for this work of art! I like it a lot, especially the fact that you are able to change to different characters.

  • @killerofzombs115
    @killerofzombs115 2 года назад +1

    Yes dude! I can't wait to see gameplay of this!

  • @alastor-yw7og
    @alastor-yw7og 2 года назад +3

    I just stumbled upon this on the RUclips feed suggestion page and holy smokes does this look cool and it's a unofficial update/rebalance of the game to

  • @primus0348
    @primus0348 2 года назад +4

    Cant wait to play this!

  • @ethansgamingzone516
    @ethansgamingzone516 2 года назад +3

    FINALLY IT'S HERE!

  • @RodrixCG
    @RodrixCG Год назад +3

    Moders are heroes

  • @darksoulsstuffs
    @darksoulsstuffs 2 года назад +1

    We need to spead this to all transformer fan. Now I believe fate exists since I've been bored lately with everything then I remember the good time with this game, decided to watch in again and discover this. Looking for Copper, found gold.

  • @PCSGAMERHARIOM
    @PCSGAMERHARIOM 2 года назад +2

    Thanks for this

  • @HydreigonJ89
    @HydreigonJ89 2 года назад +2

    This literally came out on my birthday.

  • @walaaabdalaa5831
    @walaaabdalaa5831 2 года назад +1

    Thanks this mod i downloaded and working thank you very much

  • @RafDiaz0EC
    @RafDiaz0EC 2 года назад +1

    You transform the worst bayvers game in to the best Transformers Game ever, well done, you are the best modder in the Transformers community

  • @parodygaming5193
    @parodygaming5193 2 года назад +1

    This was my childhood

  • @FakhriHeavenly
    @FakhriHeavenly Год назад

    found this awesome mod, thx for your hard work

  • @Breadn
    @Breadn 2 года назад +3

    Hell yeah!

  • @RafDiaz0EC
    @RafDiaz0EC 2 года назад +3

    You do the imposible, you complete Transformers The Game

  • @fatihlatifoski1978
    @fatihlatifoski1978 2 года назад +3

    LETS GOOO

  • @nemsis4149
    @nemsis4149 2 года назад +3

    Been playing the mod, did the combat tutorial but I'm still a bit confused. It said to wait until you get back to the idle animation but that just makes me repeat the first attack over and over.

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      No, you need to input movement while returning to the idle animation. Not after you reach the idle animation, while you're returning to it.

  • @spider-bo3488
    @spider-bo3488 2 года назад +1

    bro the mod is amazing! Will you add the option of being able to play the main missions with the other characters? Or do you not have that option planned

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      It's something I've thought about, but haven't done yet because it would actually be pretty complicated to implement in a working manner for all levels. (Though I will certainly try at some point.)

  • @mightron
    @mightron 2 года назад +1

    do you remember FOC & WFC? Esp esca? The nostalgia

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      I loved those games back in the day, heck, they're probably still my favorite TF games now. Multiplayer and Escalation added so much replay value after the campaign was over.

    • @mightron
      @mightron 2 года назад +1

      ​@@DigitalArctic ik. i used to play them with buds all the time on steam (who're still TF fans to this day), i originally joined foc back in 2015, and played up until ending. I've always been a huge TF fan of every continuity, grew up with'em man.

  • @MetalEntertainment
    @MetalEntertainment 2 года назад +1

    Hi! I just download your mod and I found it incredible!
    I just have a question:
    Did you make the open world (not doing any mission) more “alive”? With more enemies to fight?
    I noticed that playing with Starscream or Blackout on the last city is truly a blast cause it’s full of autobots! If this is vanilla, please consider really making the open world more alive than it already is!
    And if what I’m experiencing is cause of the mod, congrats, you just transformed transformers The game in a truly replayable game
    Could you please detail if you changed something is this regard?

    • @DigitalArctic
      @DigitalArctic  2 года назад

      That was something the mod affected yes. Normally in the vanilla game, drones would only spawn in the Hub between missions in 3 levels: The Suburbs, More Than Meets The Eye (Though it was bugged here, the drones didn't spawn until a mission was played and finished.) and The Gathering Force. Since it always bothered me that Hub drones didn't spawn in any other levels, especially the City levels, I added them for the mod. While it wasn't too hard to enable for The Hunt For Sam Witwicky, as that level has unused spawn data for hub drones already, that was not the case for The Last Stand or City of The Machines. For those two levels I had to create all the Hub Drone spawn points from scratch, took a while but was worth it in the end I think.

    • @MetalEntertainment
      @MetalEntertainment 2 года назад +1

      @@DigitalArctic Thats exactly the answer I wanted to hear! Thanks for taking your time to answer, and WONDERFUL job on the mod, seriously

  • @Roadkll
    @Roadkll 2 года назад +2

    Hey man i got a question. How do you replace tires from other characters?
    Btw love your mod

    • @DigitalArctic
      @DigitalArctic  2 года назад

      Well, you'd mainly want to edit the VehicleSkins.cfg of a Primary level. (I say Primary, because there are Secondary levels that don't have that cfg, and instead borrow data from a Primary Levels vehicleskins.cfg. An example of this is BarricadeTranquility, it's a Secondary level that takes data from Tranquility2, a Primary level.)
      Anyway, Vehicleskins.cfg loads all of the various wheel models for characters, so you can change them around as you want there. (Just keep in mind you can use any object model that's loaded in that level for wheels, but that model has to be stored in that levels gsc file. If it's not stored there, then nothing will load.)

    • @Roadkll
      @Roadkll 2 года назад

      @@DigitalArctic aight thx man

  • @bumble-beo6754
    @bumble-beo6754 2 года назад +2

    Hi. I know this might sound strange. But have you ever found any unused voice files in the game that contained swearing? A couple years ago when HooverExt modding was in it's prime someone started a rumor that they heard a strange Optimus voice outtake of some kind. Along with one of the developers swearing or something. It was allegedly in the PS3 Iso version of TFTG. I'm not sure how true it is myself, so I wouldn't want to stress you by scouring every sound file in the game.

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      I've already been through the PS3 versions audio files actually. Lots of unique audio that isn't on PC, but nothing like what you describe. (Unless it wasn't in English, as I only checked the English voice lines, could've been something strange for the other languages.)

    • @bumble-beo6754
      @bumble-beo6754 2 года назад +1

      @@DigitalArctic It might have been Italian. I checked the cutting room floor website to see if it was discovered, but the only thing I found related was that apparently one of the developers was pissed that Bumblebee didn't have a voice box in the movie and that was it.

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      @@bumble-beo6754 That sounds like the "Bumblebee doesn't have a voicebox stoopid" line leftover in one of the cfgs. It's right next to the loaded grunt sfx which were disabled for Bumblebe

  • @steve_the_vehicon632
    @steve_the_vehicon632 2 года назад +1

    Wow, this is really good! You should put this game on mobile

  • @keenansoundwave3894
    @keenansoundwave3894 2 года назад +1

    I started this mod today and just the first mission alone is a million times better. I am getting some screen tearing though that is probably more on my end. It's all looking good so far. Love that I can actually shoot the bigger guys. And knock down the cement guys without throwing something at them. I think the only thing I would want changed at the moment is the camera wobble when the character walks or runs. I am going to play the crap out of this mod! 😩

    • @Auti3D
      @Auti3D 2 года назад +2

      Haha. atm im on the second last mission. these bots r kicking my BUTT. it's so HARDD

    • @keenansoundwave3894
      @keenansoundwave3894 2 года назад +2

      @@Auti3D lol. I got to inside Hoover dam and the first mission destroyed me. After Barricade randomly showed up and wacked the crap out of me in the narrow hallway. I managed to defeated him, just for one of the last two drones to sound the alarm. 😭
      I like the challenge though. Makes some of those more boring missions worth playing!

    • @Auti3D
      @Auti3D 2 года назад +2

      @@keenansoundwave3894 omg, I KNOW RIGHT! If you ever get stuck on brawl... Uhm.. Yeah, ranged weapons will help 😂

  • @CringeyRetroYT
    @CringeyRetroYT 2 года назад +1

    one of the missions in the blackout campaign is buged when i was doing the mission with destroying the jets as blackout one of them went off the map and i couldn't get to it because it kept reseting me back

    • @DigitalArctic
      @DigitalArctic  2 года назад

      Interesting issue. Might be the fault of the unused splines I loaded for that mission. (Some splines are unused for a reason...)

  • @piratavorak
    @piratavorak 2 года назад +2

    my game crashes at the same spot every time, in the first decepticon mission, and when I finish a 3 hit combo and tries do move he uses the dash attack everytime :/

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      When in the first mission? Do you mean the first chapter or the first level? (Is it the mission with the data terminals or the mission where you need to destroy the base?)
      Also that combo thing is because to trigger extra combos you need to hold down run as a combo ends, so if you're triggering it each time it's because you're trying to run after a 3 hit combo. Even if you do trigger a Long Combo you can interrupt it by Blocking too.

    • @piratavorak
      @piratavorak 2 года назад +2

      @@DigitalArctic its the data terminals, at the third data the game is always crashing when I break a construction that I think is with the data, sending scorponox or not changes nothing, I didin't tried the autobot yet, but is the only problem I had
      I'm indeed, I break a construction or tanks and try to run and he does that, will try blocking to avoid, thanks for the tip
      Loving to see the unused voice lines

    • @DigitalArctic
      @DigitalArctic  2 года назад +3

      @@piratavorak Ah, then the terminals crashing is the usual crash that can happen in the vanilla game too. (Modding makes the mission just a bit more unstable, so if it didn't happen before than modding pushed it over the edge for your computer)
      It's avoidable by either playing in Low Detail Mode or by shooting the terminal buildings from really far away in Helicopter mode. (And I mean really far away, far enough you can't lock on to the turrets guarding the buildings. This method is slow but the most stable)

    • @piratavorak
      @piratavorak 2 года назад +1

      @@DigitalArctic Thanks for the fast response, I will try that, It never crashed before so I think it is happening what you said, too much to handle, will put in low detail for this part hopefully the rest of the game will be possible with high

  • @victormnuel179
    @victormnuel179 Год назад +2

    you need to reduce the amount of damage you take during the fight against Iron Hide as Blackout,I had to use the infinite life trick so that I wouldn't stop receiving bukakes from the Minions' area attacks,Plus random attacks that take a ton of life and you don't even know where they're coming from
    plus: Everything mentioned and the Autobot crane 💀

  • @delacruzsamueljirop.3766
    @delacruzsamueljirop.3766 2 года назад +1

    I have a question. In one of the missions of blackout where you destroy these green box thingies, why does my game crash after the second box?

    • @DigitalArctic
      @DigitalArctic  2 года назад +2

      Computer Hardware specific crash is the main reason unfortunately. That mission is horribly unstable in the base game without any mods, but modding can make it more unstable for some people.
      If the game crashes when you destroy a building, then try either playing in Low Detail Mode or shooting the buildings from really, REALLY far away in heli mode. That will make the crash less likely to occur.
      If the game is crashing after throwing the second terminal, then you have a worse version of this computer hardware specific issue, and need to install this extra mod to remove 2.0 modifications from that mission, as that's the only way to improve stability at that point.
      drive.google.com/file/d/1BjdaG3t3Pz7jbnyZzzl6KHjjT541YuxJ/view?usp=sharing

  • @asdruabel4328
    @asdruabel4328 2 года назад +2

    Theres this bug with *most* land vehicles where when theyre destroyed, their explosion state wont start and instead they'll be smoking permanently and you take damage if you get too close. Because of this, the first scorponok mission is impossible to complete (the one where u have to destroy 5 communication tanks). This bug is present in the base game for me as well so i dont think its a mod issue, but i cant seem to find any information about it. Do you know a fix?

    • @DigitalArctic
      @DigitalArctic  2 года назад +2

      That's a high frame rate issue the PC version has, I mentioned it in my recent FPS Glitches video. (The gist of it is, the game was designed to run at 30 fps, they uncapped the fps on the PC Port and didn't adjust any of the game physics accordingly.)
      ruclips.net/video/hIpN1UMoFKo/видео.html

    • @asdruabel4328
      @asdruabel4328 2 года назад +1

      @@DigitalArctic Oh ty so much, i was wondering why slowmo segments ran at hyperspeed

  • @rabbiy69games
    @rabbiy69games Год назад +1

    I have a question,why you can't play airbase with blackout? seriously why?this level really fits blackout
    Also scorponok would work as well

    • @DigitalArctic
      @DigitalArctic  Год назад +2

      Story reasons, Blackout (and by extension Scorponok) were nowhere near the Airbase during that level, they were on their way to Hoover Dam.
      That kind of story reasoning is also what restricted character select in other levels. I do intend on making a separate version of Character Select that has no restrictions one day though.

  • @ledbullet100
    @ledbullet100 2 года назад +1

    ey arctic question ive been aching to try this mod since ive first heard of it but i dont know were to download a copy of transformers the game so were did you get yours? (also quick idea you could name the red evil bumblebee "old stinger")

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      My copy of the game is a disc copy I got way back around 2008 that I've kept all these years later. Because of that I've never had to go looking for online copies, so I'm afraid I can't help you there. (Try asking around though, I know lots of people get the game online somewhere. When you do find a copy I recommend checking out that mod install tutorial vid I posted.)
      Also I'd prefer to keep Evil Bumblebee's name the way it is, since that's his name in the files. (I do think Stinger is a very fitting name, I even used to call him that, but I just decided in the end that I should call him what the game calls him, as that would be more true to what he is.)

    • @ledbullet100
      @ledbullet100 2 года назад

      @@DigitalArctic alright thanks ill keep looking and i got ya but i can tell that's what most are going to call him

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      @@ledbullet100 I wouldn't blame them, Stinger is a perfect name for him. It lines up with later movies all too well.

  • @jedmarclarce7038
    @jedmarclarce7038 2 года назад +1

    So I've been playing the mod for a while and, I love it but it really needs rebalancing on some missions like the first mission in "Inside Hoover Dam" which was greatly infuriating as it was challenging, I think that Barricade's Flail swing is a nightmare to get past with the two elite drones that respawn, Maybe try Setting a time limit on Barricade's Flail if possible, and the final mission in the chapter is a complete pain, the knockback on Megatron's weapons combined with Barricade and Evil Bumblebee with the Energon Drones is Nightmare itself for me, And I was unable to get past The Ultimate Doom: Part 2 due to the insane amount of Elite drones there. Optimus Prime's Ai is Far Overpowered as well as Ironhides. I'd also like it If the Energon Wave that appears in the City levels heals both the player and the Enemy. Setting that aside, the inclusion of different attack combos are really well made, and I love the fact that the Enemies no longer hide behind shields when fired by a weapon, I no longer have to be a sitting duck just to wait for Megatron to come down, and I no longer feel bored with the missions as well. It's a good mod, but it's very hard.

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      Glad you've been enjoying the mod, but as for rebalancing that's a bit of a can of worms in it's own right, but I'll respond to what you've said as best I can. I'll preface everything below by just quickly stating that balancing is a tricky thing, right now the mod is in a weird state where it's considered too easy by some and too hard by others, with lots of people in the middle who find it fine. I've had people request the opposite of what you request, to triple the drone count in all missions and make the missions more strict in general. Not something I want to do because of people who request the opposite in those very same missions. Those mixed experiences from all the way back to the mods playtesting phase, led to the current default configuration being a middle ground between the two experiences, with not really much more that I believe can be done to change the missions themselves to make them easier for the people having trouble without further ruining the mod for people who already find the nerfed missions too easy.
      All in all, I believe it's a situation where I can't please everyone at once, as the matter is so subjective with the players own experience.
      (Though I do still plan on making more Extra Mods, and some of them will focus on reducing difficulty by disabling things I appreciate not everyone will want)
      Now to go over the missions you've mentioned.
      Most of this is going to be tips for getting through the chapters more efficiently while responding to suggested fixes. Hope you don't mind a bit of a read. (Cause there's a lot to go over here, I tried to keep it short but it still ended up being a huge message, sorry.)
      For Inside Hoover Dam's first chapter: the Advanced Drones that spawn, they're set to be infinite because some people don't realize how many objects there are in the hallways that can be thrown at Barricade, so the drones just have to be infinite so people always have something to throw.
      I did look into delaying the drone spawn rate to give more breathing room while keeping the drones infinite back during playtesting feedback though, but that sadly did not work in any capacity in any mission I tried it in. (Since there were several missions where someone suggested I try limiting the drone count)
      As for Barricade himself, it's not possible to limit Barricades Special Flail or put a timer on it, nor can it even be truly disabled, it's basically hardcoded into his character type.
      I knew that mission was unforgiving for some people after putting the mod through various playtest groups for a few months, and with no good way of easing difficulty for the players who were having difficulty with it, I decided to add checkpoints to the mission as a crutch, to hopefully minimize frustration by ensuring you don't have to replay the whole mission after every death, and giving the player the chance to get right back into the fight and improve their combat strategy.
      As for tips, generally I'd recommend escaping the security corridor leading to the control room as it's too tight a space with no objects to throw inside, so get out of there fast and then using ground slams on the drones, pick them up and throw them at Barricade. So long as you keep the fight out in the courtyard, you should have plenty of room to knock down and throw drones.
      Now the final Inside Hoover Dam Chapter, there's not really much more that can be done to nerf it, it's actually been downscaled quite a lot from what it was before playtesting; drones and bosses all have reduced health, (the Decepticon drones especially have less and less health the further into the mission you get) and there are now ways to prevent Megatron from ever even firing at you.
      The best strategy is to prevent Megatron from ever thawing out enough to use his cannon. While this is much easier to do in Low Detail Mode as there are 4 destructible Cooling tanks, as opposed to High Detail Modes 2, it's still possible to delay Megatron from thawing out for almost the entire mission even there, it's just a matter of timing when the cooling tanks are destroyed. You shouldn't destroy any of the tanks as soon as they're destructible, but rather, wait until Megatrons health bar is *almost* full, and then destroy a cooling tank. Megatrons health recharges in increments every 5 seconds, so it's predictable in that way. If you delay destroying the tanks as long as possible, then you won't have to worry about Megatron's arm cannon at all, or at the very least in High Detail Mode, only have to deal with it in the last 15 seconds of the mission. While Megatron is frozen, you should quickly focus on getting rid of Evil Bumblebee and Barricade, as neither has too much health and both are a serious threat. At that point, you only have to worry about the drones, and they're all fairly weak there, and frequently drop health pickups.
      The Ultimate Doom, that mission is also a shadow of what it used to be difficulty wise after playtesting feedback. The mission used to be far worse, the drone count has been cut down to 1\3 of what it used to be. Though it's still quite difficult now, I find it seems to be more manageable for the average player while still being one of the most difficult missions in the mod, which is what it was intended to be. (However the downside is that it became too easy for other people, which is why in that case I left a extra mod to restore the original missions difficulty, which seemed to satisfy people who found the final nerfed Ultimate Doom too easy.)
      Most of The Ultimate Doom difficulty comes down to how the player chooses to approach the mission however, and despite the chaotic nature of the battle, there are still ways to vastly improve the player's chances. I'd recommend watching Barricade24's guide to the mission, as it goes through the most optimal strategy for the mission better than I could write here in text. (Though this reply is already too long lol) ruclips.net/video/U88Q3SdD_a0/видео.html
      Now, Ironhides boss ai. He's designed to be one of the most dangerous bosses, one that is quite deadly at range, but in truth he's actually a bit of a pushover in close range combat. Best thing you can do is get close as you can as fast as you can to minimize ranged damage taken, then spam melee without performing a full 3 hit combo. That 3 hit combo will generally knock him back, which leads to him shooting you at range, so avoid that. Instead, press melee once, to perform one strike, then wait a moment so you can repeat that exact same 1st combo animation without leading into the 2nd and 3rd combo animations. That way you can strike him infinitely without knocking him back, which will drain his health bar and make him incapable of fighting back.
      Optimus Prime is designed to have the most effective Boss AI in the mod, so he's not meant to be easy, but the important thing to keep in mind when fighting him is how his counter attacks work, as they are the most dangerous thing he uses. Usually, Optimus performs a counterattack after being struck by melee twice, so avoid doing a full 3 hit combo, and try to get into the habit of blocking to interrupt your own combo early, which if done early enough, will let you block Optimus Primes counter attack as well. (Just keep in mind if you block too late, Optimus will bypass your blocking ability and hit you anyway.)
      Megatrons ranged weapons are good at stunning enemies as well, while Optimus sometimes blocks ranged projectiles, they still work against him, so be sure to take advantage of Megatrons secondary weapon to stun Optimus, preventing him from using his ranged weapons and also giving you a extra second or two to move in combat, which can make all the difference.
      Lastly, Energon Waves. After playtesting, I believe it would be too unbalanced in the opposite way to make the Energon Waves heal the player, it would ensure tougher players would never even have a chance of dying, removing all intended challenge from the missions involved. (Those are also generally missions that I've had requests to increase difficulty in, which I won't do because I know there are also people who find them too difficult.)
      But yeah, that's everything, I hope the tips in this reply help make your experience with these missions a bit better.

    • @jedmarclarce7038
      @jedmarclarce7038 2 года назад +1

      @@DigitalArctic So I just tried all the strategies you told me, and so far, it's been a nice playthrough, the difficulty in "Inside Hoover Dam" right now just got a little easy after I utilized Ground Slams and so far I have little to no trouble with the Elite Drones, and Barricade's a piece of cake for me after getting out of the security corridor, not only that, in "The Ultimate Doom" I decided to prioritize the Drones rather than Megatron, And it's a walk in the park, the only thing I have the difficulty with is Part 4, which, was quite easy for the most part, his knockback still quite hurt but not as much as before since I now utilize falling down the rooftops as part of my strategies and fire at him whenever he gets to a rooftop, the only thing I'd love to have is the healing pickups to spawn in the rooftops where you fight him in, which switch places as soon as Megatron transforms into robot mode, if possible so it lowers the difficulty a tad bit whilst still being challenging, and as for the "Day of The Machines", I can now fight Optimus head on instead of being stuck in a tight space with little to no breathing room. So for now the only thing I'd like to suggest is nerfing the Energon wave to only heal like a part of the Enemies health instead of full health, since it's quite hard to get health pickups from the drones that spawn, overall, it's far more easy to the point I plan on doing no death runs but so far I still die quite a few times. For Ironhide I can defeat him pretty easily, Either way, I love it even more now. Thanks for the tips as well for this amazing mod.

    • @DigitalArctic
      @DigitalArctic  2 года назад

      @@jedmarclarce7038 Glad to hear the tips helped!
      I quite like the idea of adding health pickups to the rooftops, but sadly I don't think it's possible, there's no programmed module in the game that controls where health pickups spawn in the world, that's controlled by spline data, which is unique to each level and can't be changed for now. As for the Energon Wave healing enemies partially and not fully, I like that idea too, but due to how the AI Energon Wave command works in the scripts, it just wouldn't be possible. (It's a separate function from when Ratchet heals the player, that can be set to increase *Player* health by a percentage. Where as the AI version sets health to a specific number, so if it were set to heal to 80% health, then if they had more health than that, they would actually *lose* health to reach that set number. So the AI version only really works when set to completely refill Drone\Boss health.)

    • @jedmarclarce7038
      @jedmarclarce7038 2 года назад

      @@DigitalArctic aw dang, nevermind then, only the things that I feel would benefit the mod are some more combos, as well as some hard to input special combos that use the special animations that's given to each ai like Ironhide's Shoot like a mad man at the end of said combo, which has some downside like, said animation will end if the player presses the Attack button again, (or any button at all) that will play the idle animation for a second, if possible tho. Ironhide and Jazz joining in the fight against Shockwave as an ally AI, as well as him appearing in The final mission of "Inside Hoover Dam" by using his Charge special if possible, and like, the thing they did with the health in the ROTF game where the health regens, granted there are no enemies attacking. But it adds a 5% buff to the damage the enemies deal to the character, as a downside. And adding the shockwave ability to bumblebee by holding the attack button, however the charge-up is a tad longer, and the shockwave deals lesser damage as well as less range if possible.

  • @stevenlu3010
    @stevenlu3010 Год назад +1

    This mod is available for the Wii version, right? I really want to go back to the old days when I was obsessed with this game as a kid...

    • @DigitalArctic
      @DigitalArctic  Год назад

      Not yet I'm afraid. The 2.0 Mod is still PC Exclusive. Though out of all console versions, the Wii version has the best mod support, so porting 2.0 to Wii is a lot more feasible than porting the mod to say the PS3 version. I just can't work on porting it since my PC died a while back.
      There are mods you can play on the Wii version though, such as Hoover Dam Edition. It's a modded stand alone version of the game with only the unused levels HooverExt and HooverDam loaded. Those levels aren't leftover outside the Wii and PS3 versions, and thus can't be played on PC. Between these two versions Hoover Dam Edition works best on Wii, as the PS3 version has a lot of modding limitations. Most Wii\PS3 TF Mods are best run on emulator, but should mostly work on real hardware as well save for a couple missions.

    • @stevenlu3010
      @stevenlu3010 Год назад +1

      @@DigitalArctic Alright, thanks for the info! I'll be looking forward to when you can make a Wii version of 2.0. Good luck!

  • @tacaraio2726
    @tacaraio2726 2 года назад +2

    Esse mod ta muito perfeito, queria ter um pc pra jogar, ou que ele fosse adaptado naturalmente pro ps2 um dia kkkkk
    Amazing mod, i loved it

  • @Elmer360
    @Elmer360 2 года назад +1

    did you turn down the volume of the musics or is it just me? because before it was too high

    • @DigitalArctic
      @DigitalArctic  2 года назад

      I was going to change the music volume manually, but that increased the file size by entire GB and I didn't want to make the Mod Download too big.
      I did do something else though, which is I increased the volume of all sfx and audio to be closer to console, which in turn balances the audio a bit more.

  • @TattvaRajput24
    @TattvaRajput24 2 года назад +1

    Bro can you help me download the base game? I didn't buy it and now i need to download it from some website.... Can you help me link the website to download the full game? Please digital arctic i wanna use your mods and relive the nostalgia 😭

    • @DigitalArctic
      @DigitalArctic  2 года назад

      I'm sorry, but I really don't know which site to recommend, as my copy of the game is an old physical copy I got back in 2008, so I never had to go looking online for it.
      I can recommend that you keep asking around the modding community though, as most people I've met on here got the game online since it is abandonware and not very easy to hunt down a physical copy for anymore. So someone will surely be able to point you in the right direction there.
      Something else to keep in mind for if you do find a copy online, is that I'm also aware most online copies of the game are missing files. Since the files missing are quite consistent, I actually linked commonly missing files in my mod install tutorial video, so if you do get a copy and are missing dialogue or cutscenes, that video's set of download links will have the files you'd be missing.

    • @TattvaRajput24
      @TattvaRajput24 2 года назад +1

      @@DigitalArctic thank you for the answer mate i will try to find it elsewhere ❤️

  • @TF_DooM
    @TF_DooM 2 года назад +1

    Hey Arctic where can I find this game for windows 10? Would love to play this mod

    • @DigitalArctic
      @DigitalArctic  2 года назад

      Any Windows copy of the PC version should work, though you may need to get a cracked exe to remove drm if the copy you get uses SafeDisk. Modern Windows doesn't recognize that drm, it will prevent the game from starting.
      (It's very Ironic that a anti piracy program now encourages getting cracked exes just to make the game start)

    • @TF_DooM
      @TF_DooM 2 года назад

      @@DigitalArctic understood I’ve seen a bunch of hard copy’s online I’ll check if one has safedisk

  • @කාවින්දවිජේසිංහ

    Great buddy !

  • @travismeta3727
    @travismeta3727 2 года назад

    There should be a way to make blackout’s blast radius more powerful

  • @luke_oso5124
    @luke_oso5124 2 года назад +1

    Is this mod only for computers or the xbox 360? Because I only have it on my Wii.

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      Only for PC I'm afraid.
      Modding is much trickier and more limited on the console versions.

    • @luke_oso5124
      @luke_oso5124 2 года назад

      @@DigitalArctic ok thank you

  • @devanpretorius451
    @devanpretorius451 2 года назад +1

    the mod is very cool so far, I have an issue in the first decepticon level, with the second mission, where if I pick up the data boxes after destroying a base, it crashes the game.

    • @DigitalArctic
      @DigitalArctic  2 года назад +2

      That's a worse version of a computer specific issue the base game has, which can be made worse through modding.
      Since this is a worse version of said issue, the only way to fix it should be to install this version of the mission, which removes all mod changes. It's unfortunate but the only way to improve stability for the mission on your PC.
      drive.google.com/file/d/1BjdaG3t3Pz7jbnyZzzl6KHjjT541YuxJ/view?usp=sharing

    • @devanpretorius451
      @devanpretorius451 2 года назад

      @@DigitalArctic thanks for the help, sucks but I guess the base game can't really be fixed.

  • @gronh3630
    @gronh3630 Год назад

    yo,one question,how did you make the new paths for drone spawns?where they unused or you used something else to do it?

    • @DigitalArctic
      @DigitalArctic  Год назад

      Most of it was unused data already in the game, but there were cases where I had to manually add new spawn points. (Which I usually did with custom coordinates and teleport commands, as I couldn't add new data to spline.Dat)

  • @GVM-Pixy
    @GVM-Pixy 2 года назад +1

    maaan i wish if this mod was released to the PS2 has well....

  • @ironhidejazzautobot2743
    @ironhidejazzautobot2743 2 года назад +1

    this mod is amazing, I've been playing this game since I'm 7 years old until today when I'm 19 and I know the game backwards and forwards, and it had never cost me so much to pass certain missions, I started with the Decepticons campaign and I'm on the mission of blackout vs ironhide, I have literally tried it more than 10 times and I can not pass it after the drones are healed and suddenly my life drops drastically and I die, I don't even know what kills me, I loved the mod, but Could you give me some advice for the mission?
    Thanks for making the mod and all the work behind it.

    • @DigitalArctic
      @DigitalArctic  2 года назад +3

      If your life is dropping rapidly, someone may be shooting at you. Drone Ranged weapons are more powerful now, so in the case of Truck Drone, you should shoot them from a distance with Blackouts Secondary, and for Cement Mixer Drones, you should avoid them if you can while dealing with TowTruck drones and the like. The Drones are healed by Ratchet, who is hiding in the general area, if you can find him you can stop him from healing other drones.

    • @ironhidejazzautobot2743
      @ironhidejazzautobot2743 2 года назад +2

      @@DigitalArctic thank you very much for the answer, tomorrow I will continue trying because today I played for hours, the fact that you added ratchet and that he could heal the characters seemed incredible to me, when I saw him in the barricade vs jazz mission he took me totally off guard and I didn't I could believe, I love your mod, it's amazing, greetings.

  • @UltraEpicLeader10020
    @UltraEpicLeader10020 2 года назад

    I'm assuming there's way more bonus content if sub-missions gives you bonus content upon completion.

    • @DigitalArctic
      @DigitalArctic  2 года назад

      Most of the Bonus Content in this game has always just been unlockable extras to view in the Bonus Gallery. They've got some trailers for the movie, and the intros to the Unicron trilogy shows there. Plus a whole bunch of bonus images, showing toys, character bios for all characters in the game, (including Frenzy) movie screeenshots, comic covers and wireframes.
      Interesting to look at, but not super special. The Bonus Skins are definitely better rewards, but most of them are rewarded just for clearing the campaign.
      The 2.0 Mod does change Robovision Prime to use an alternate Gunarm and adds unused character bios to the bonus gallery, but other than that it doesn't change much there.

  • @cheefii8761
    @cheefii8761 2 года назад

    Played through the Autobots campaign and loved it, you've done a great job! Unfortunately I'm having random unavoidable crashes in the very first Decepticon mission, where you destroy the military base. I've tried switching to low detail mode and using the extra mod files to prevent crashing in the airbase but it didn't help at all. Any ideas?

    • @DigitalArctic
      @DigitalArctic  2 года назад +2

      Interesting. Well, you can try keeping your distance from the objects you need to destroy in chapters that are prone to crashing, as I've heard that has been somewhat more stable for some people. One of the chapters in Qatar is just unstable by default even without mods, where the game crashes when destroying terminal buildings, best way to avoid that is to again keep your distance and shoot the buildings. Outside of that though, in the other missions there's not as much that can be done, especially if you've already installed the extra mods that improve stability in those levels. This is a longshot but maybe try playing in a lower screen resolution with all graphical options disabled, (And playing in Low Detail Mode again, basically playing the game at the lowest possible settings) that could help.
      Absolute worst case scenario? Put your original lo.dat file back in your game folder, play the vanilla version of that chapter, wait for the game to save, and then remove lo.dat again to play with the 2.0 mod again. While the base game can also be highly unstable and prone to crashing, you'll have a far better chance of beating those chapters there than with mods, and this way you can at least progress the game.

    • @cheefii8761
      @cheefii8761 2 года назад +1

      @@DigitalArctic I was playing in 4K capped at 60 fps so that absolutely could have contributed, regardless of high or low detail settings. I experienced no crashing anywhere else in the game - including the terminal buildings. Genuinely just that first mission where Blackout is destroying the base was unstable for me. I found that for whatever reason, destroying the jets seemed to cause the crash? So I avoided them entirely and managed to get through it.
      Thank you for your help though! Fantastic mod.

  • @pccxp
    @pccxp 2 года назад

    Can you make a tutorial of how to get the 3D models of the game? like extracting them? I've always been curious about exploring the map in blender or any 3D asset from the game or characters etc

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      I would but I'm afraid that is one thing I'm not as familiar with at the moment. (Though that may change in future.) I do know it's possible to extract character models through various methods, but extracting the maps themselves hasn't been successfully done by anyone yet. I'd recommend asking Barricade24, 7otalBlackou7 or RAVE13Z about this, as they have more experience experimenting with extracted character models than I currently do.

    • @pccxp
      @pccxp 2 года назад

      @@DigitalArctic Thanks, i would love to get into the files of the 3D Models from the game

  • @mynameisnonofyourconcern9715
    @mynameisnonofyourconcern9715 2 года назад

    There a problem with evil bumblebees(stinger) car mode when transformed it doest have any wheels, is there any way to fix this?

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      Afraid not. Don't see it being possible to fix any time soon either. It happens because Evil Bumblebee can only load using another character type, and the only one that fits him best in the 2.0 mod is Brawl. (As Brawl is basically a blank slate with no complications.) The only downside is no wheels, but that's a small price to pay compared to using literally any other character type. (The results are way buggier\cumbersome when using other character types)

  • @CybertronHallOfRecords
    @CybertronHallOfRecords Месяц назад

    Is it possible to make this for the Wii?

  • @Demoniaks75
    @Demoniaks75 2 года назад

    I'd like to use it but i get black screen on the second mission of the autobot campaign.. once cinematic is done, the screen's all black and i can't play

    • @DigitalArctic
      @DigitalArctic  2 года назад

      Second Mission, do you mean the second level with Jazz? Or the second mission in the first level? (Crashing here doesn't make much sense, but with the Jazz scenario I'd assume some files are missing)

  • @hello.theree_
    @hello.theree_ Год назад

    i'm curious, how did you add new sound fx such as ratchet's transformation sound to the game? i tried to add some new sound but on the audio_ng but it crashes my game

    • @DigitalArctic
      @DigitalArctic  Год назад

      The truth is that you can't. You can't open the cfgs and add any brand new data without corrupting the cfg. All of the files referenced by the audio(/audio_ng) cfg need to have programming behind them for the cfg to load them at all. In The 2.0 Mod there were a few unused sfx I was able to "add" yes, but only by repurposing existing unused data that happened to still be programmed into the game. (Even then I could only do it a couple of times, because most unused files listed but not loaded by the cfg weren't coded in and were invalid.)

    • @hello.theree_
      @hello.theree_ Год назад

      @@DigitalArctic owhh i see . do you have any software suggestion for editing these cfg files? i tried to add a death sound for some characters but they were by default using optimus_die and bee_die sample. none of them were specific

    • @DigitalArctic
      @DigitalArctic  Год назад +1

      @@hello.theree_ I used Notepad++ to edit cfgs, but really any text viewer could do the job. As for death sounds, adding character specific sounds could be tricky, It would honestly be easier to replace the vanilla sfx altogether.

    • @hello.theree_
      @hello.theree_ Год назад

      @@DigitalArctic owh okayy thank youu!

  • @fusionking7501
    @fusionking7501 2 года назад +1

    Hi, are these mods meant to be used with an emulator, if so which one?

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      Only Hoover Dam Edition is meant to be used on Emulator (Dolphin or RPCS3 depending on which version) and that is more of a stand alone game than anything. (As it doesn't need to be installed into the main game and is started independently as if it were a separate game) The rest of the mods on my channel including 2.0 are for the PC Version of the game and do not require Emulation. (Hoover Dam Edition was only made for Wii and PS3 because they feature an unused level whose data was only leftover on those versions, and since the format is unique it couldn't be ported to the PC Version)

  • @beargun79
    @beargun79 2 года назад +1

    Is it possible to get this mod to run on a emulator, to be more specific Rpcs3?

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      Not at the moment. The mod would have to be tailor made for the PS3 version and not PC for that to work. (Even then, modding the PS3 version is so unstable most of this mods features would have to be removed for the game to even continue functioning on that version.)

  • @TheBiggyBig8055
    @TheBiggyBig8055 11 месяцев назад

    Hi Digital, I just booted the PS2 version of the game on my phone and it works great. Unfortunately the game doesn't feel the same at all without your mod. Is there any way I could import the mod to the PS2 version? Thanks

    • @DigitalArctic
      @DigitalArctic  11 месяцев назад

      No easy way as of present, sorry. (It would be nice to properly port the mod to the PS2 version though. That's the most stable and least buggy version of the game.)

    • @TheBiggyBig8055
      @TheBiggyBig8055 11 месяцев назад

      @@DigitalArctic Yeah just noticed that it has some exclusive details like the missions where you save Brawl and Bonecrusher, the tanks shoot some kind of cool glowy lazer. Anyways I'll see what I can do with the mod and the PS2 version. Cheers!

  • @r.x.k8004
    @r.x.k8004 2 года назад

    I am having an issue in Blackout second mission. It just crashes in Hi and Lo mode. The Autobot missions are fine btw.

    • @DigitalArctic
      @DigitalArctic  2 года назад

      That's an issue in the vanilla game on certain computers that's made worse with mods. There is no way to fix it, only tricks to avoid it. If it's crashing when destroying buildings, shoot those buildings from far away in helicopter mode. If it's crashing when picking up data terminals, try capping your PC's Frame Rate using Rivatuner Statistics server. If that doesn't help, your computer is not capable of running that mission with mods, at which point you should open the TF 2.0 Extras folder and install the D1C2 Crash reduction mods, those will remove 2.0 Changes from that mission.

  • @RandomToastyJt
    @RandomToastyJt 2 года назад

    Bro why i cant play soccent military base? i always crash in that level when i play 2nd mission where blackout is destroying some kind of internet or signal thingy?

    • @DigitalArctic
      @DigitalArctic  2 года назад

      That's an issue in the base game on certain computers which is made worse through modding, really that mission has always been super unstable. If it crashes when destroying buildings, then try shooting the buildings from REALLY far away in helicopter mode. Takes longer but is more stable. You can also try playing in low detail mode, that helps that mission. However if the game is crashing after picking up the data terminals, then you are experiencing greater instability in that mission tied to your computer hardware, which prevents the mod from running as intended. In that case, check out 2.0 Extras and install the Extra mod that improves Stability in Qatar by removing all 2.0 mod changes from the mission, at which point you'll likely still have to play the game in the above-mentioned ways to lower your risk of crashing.

    • @RandomToastyJt
      @RandomToastyJt 2 года назад

      @@DigitalArctic Ohh thx!

  • @SpideyBlack450
    @SpideyBlack450 2 года назад

    Hey digital, i was playing inside the hoover dam chapter 4, i was playing in low res because of FPS, when megatron was awakening the gui was making graphical errors, do you know why does this happen?

    • @DigitalArctic
      @DigitalArctic  2 года назад

      I have an idea on why it could happen because of how the mission is designed, though it still shouldn't have happened. While you don't have to replay the whole mission or anything, I am curious, does it happen consistently every time you play, or has it only happened once?

    • @SpideyBlack450
      @SpideyBlack450 2 года назад +1

      @@DigitalArctic when the first time i played the mod, i was playing it in high res, nothing happened, but answering your question,no, it just happened today

  • @willowsociety
    @willowsociety Год назад

    Us the mod the full game if not where can I get the full game

  • @victormnuel179
    @victormnuel179 Год назад

    I'm having problems with the first mission of the second area of ​​the Decepticon campaign, somehow, I avoided the crash of the mission of the data boxes .After beating the Autobots in the suburbs, I get a loading screen and suddenly it crashes.

    • @DigitalArctic
      @DigitalArctic  Год назад

      That's... Very unusual. Well, I can't really help fix it without my PC, but if it's crashing after the chapter is completed, then you might be able to continue playing the game unimpeded anyway, since the game saves before unloading mission data. If it crashed during the chapter itself, then your best course of action should be finding Transformers_lo.dat and placing it back in the game folder. That will force the game to load the vanilla game data as long as lo.dat is in that folder, allowing you to play the vanilla version of that mission. Then once the mission has been completed, remove lo.dat so the game returns to reading the modded 2.0 files. Save data is unaffected by modding, so the game will remember that you beat the chapter, allowing you to progress.
      For additional info, there are only two causes for the crash I can think of, one is computer specific instability, (which means that for some reason your specific computer had issues with the background processes of that mission. Though the game crashing in that mission due to this hasn't been reported before, these kinds of issues are always exceptional cases sadly) or mis-installed mod data. (If this was the case, you'd likely see crashing in other missions that load new drone variants. Should just be a simple matter of re-installing the 2.0 Mods various CHARS folders, but I'd only try this if you experience similar crashes when drones spawn in other levels.)

    • @victormnuel179
      @victormnuel179 Год назад

      @@DigitalArctic hello! thanks for answering
      From what I see the crashes have to do: With the language
      To fix the Blackout crash, change the name of the dialog folder from USA to SPA (which is the language my game is translated to).
      And in this case, what it did was change it back to USA, which seems to have solved the problem.
      Curiously, in SPA the dialogues are available but not in the USA or in ENG, perhaps all this problem is due to incompatibility with the language of the files vs the translation of the game

    • @victormnuel179
      @victormnuel179 Год назад +1

      maybe the solution is to force the game to use the language in which the mod was built
      Btw I didn't know it was translated into Spanish!

    • @victormnuel179
      @victormnuel179 Год назад

      I'll try later downloading a version of the game in its original language and then make the changes to the dialog folder, then I'll notify you 👍

    • @DigitalArctic
      @DigitalArctic  Год назад

      @@victormnuel179 Interesting. Language shouldn't affect the stability of the game. The game has problems on certain PC's loading too many speech modules (which play dialogue) but I've never heard switching to a different language improving that.
      But yeah, while the mod was made with English first, it was translated into Spanish by a friend of mine. I also used Google Translate to add translations for ITA,FRE and GER, (the other main languages the game supports) but I imagine those came out pretty rough without someone to help proofread them.

  • @yusufipekbayrak6561
    @yusufipekbayrak6561 2 года назад +1

    Hey i downloaded the mod and ı loved it and I want to play as evil Bumblebee but I dont know how to do it can somebody help me ?

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      To play as Evil Bumblebee, you have to complete all 4 main chapters of either SOCCENT Military Base or The Hunt for Sam Witwicky. After completing all 4 chapters, you will unlock character select in those levels, and Evil Bumblebee is one of the choices for them. (Character select will be marked with a unique faction icon on the mini map)

  • @EE-fk1rp
    @EE-fk1rp 2 года назад

    How do I download the game itself so I can play the mod

  • @SpideyBlack450
    @SpideyBlack450 2 года назад +1

    do you know how to perform the advanced combos?i press E and Bumblebee only does the normal attacks
    EDIT:now i know how to do it :D

  • @theplasticboy3658
    @theplasticboy3658 2 года назад

    How do I get a pc version of this game?

  • @GamerboyAfif
    @GamerboyAfif Год назад

    hey digital uh do you know why my no hud options in the debug menu now has broken controls and camera?

    • @DigitalArctic
      @DigitalArctic  Год назад

      The Debug Menu is meant to be loaded during gameplay, but the best method we have right now is loading it on the main menu. As such, certain options don't work properly such as the disable Hud option which is supposed to be enabled when you're already in a level. (When it's done through the menu, levels fail to "fade into gameplay" properly, since that's also part of the Hud for some reason)

    • @DigitalArctic
      @DigitalArctic  Год назад

      If you want to play without the Hud, your best bet is Barricade24's No Hud Texmod file for now, sorry.

    • @GamerboyAfif
      @GamerboyAfif Год назад +1

      ​@@DigitalArctic Oof well thank you!

  • @victormnuel179
    @victormnuel179 Год назад

    Is there a way that you can fix the sensitivity of flight mode? It's a nightmare to play that one especially the Blackout and Starcream missions
    Fireworks it's a F*cking nightmare to finish

    • @DigitalArctic
      @DigitalArctic  Год назад

      That is a fundamental issue with keyboard and mouse controls sadly. This game really wasn't optimized for PC very well at all. When I play with keyboard and mouse, I make flight mode control differently than everything else, by mapping movement to the keys and removing all mouse related input. It's still too sensitive, but it's *slightly* better than trying to control it with a mouse.
      You can also try lowering camera sensitivity in the options menu, but that only goes so far. I've also found it's slightly better when the frame rate is capped to 30.
      It's still a disaster with all that though, fundamentally the answer is to play the game with a controller, the way it was made to be played. With a controller, flight mode is highly responsive and easy to control, turning missions that were hard on keyboard and mouse into some of the easiest missions in the game.

  • @thepaladin4335
    @thepaladin4335 2 года назад

    Hi… I downloaded your mod exactly as ur installation video suggested. But the cutscenes are not playing. Is there a simple way to rectify this?

    • @DigitalArctic
      @DigitalArctic  2 года назад

      No cutscenes playing at all? Do you currently have a fmv folder inside your game folder?

    • @thepaladin4335
      @thepaladin4335 2 года назад +1

      @@DigitalArctic i did. I actually looked at ur mod installation video again n I downloaded the link containing the folder. It plays only some cutscenes now

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      @@thepaladin4335 Only some. Hm. Which cutscenes does it manage to play out of curiosity? Does it play the intro cutscene to the Suburbs but not the cutscenes for the chapters?

    • @thepaladin4335
      @thepaladin4335 2 года назад

      @@DigitalArctic for the Decepticons it didn’t play any of the Qatar cutscenes.. for the Autobots.. it played them all on the suburbs

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      @@thepaladin4335 Hm... How peculiar. Is there any way you can share your LevelLocal.cfg from QATAR? It sounds like something is off with it. (Or even the LevelLocal from your original game before you modded it, if you can)

  • @itssTeal
    @itssTeal 2 года назад

    I downloaded the music folder from your last video and tried to play the game normally, but there was no sound effects, even when i turned the sound fx volume from 0 to 10 there was still no sound effects, is there a way to fix this?

    • @DigitalArctic
      @DigitalArctic  2 года назад

      Sfx is included in a folder inside Lo.dat normally, not the audio folder I linked in that video. Transformers_Lo.dat isn't missing normally (as if it were, the game wouldn't even run anyway.) so you should have those files if the game is even starting. However when lo.dat is extracted with quickbms for modding, you're expected to merge the existing audio folder (the one I linked) with the audio folder extracted from lo.dat, which should leave you with one massive audio folder that has several folders within for music, _Dialogue and _SOUNDFX. If you've already done that then you should check the SOUNDFX folder just to make sure it has all of it's it's files, (it should have tons of files and folders within.) as sometimes files get misplaced during installation. If all of the files are there and sfx is still not working, then it's also possible the game isn't saving your settings properly when selecting the sfx volume, at which point you'd need to download a new settings file with settings already properly set.

    • @itssTeal
      @itssTeal 2 года назад

      @@DigitalArctic sorry for the late reply and thanks for replying but I didn't install the mod ( I was saving that for when I finish the game )

    • @DigitalArctic
      @DigitalArctic  2 года назад

      @@itssTeal Hm well, what I said applies to any type of modding, if you've never extracted lo.dat with quickbms, then it's either audio settings not saving properly (with sfx volume stuck at 0 in the options menu every time you return) or your lo.dat file itself has issues, it's more likely the first of those things. You can try finding a file called pcconfig, located outside the game folder in: C:\Users\Documents\Activision\Transformers That file controls pc settings, you can try opening it with a text editor to manually change the sfx volume to 10, which is the max it can go, then saving the changes, but if that doesn't work you may need to download a version of that file with those changes properly made by the game itself. However if audio volume is on properly and set to anything that isn't 0, then you may have to download a new copy of lo.dat to fix the issue.

    • @itssTeal
      @itssTeal 2 года назад

      @@DigitalArctic again, sorry for the late reply but I don't have lo.dat in my folder so where can I download one and do I need a specific version according to what version I have? If so how do I tell which version I have?

    • @DigitalArctic
      @DigitalArctic  2 года назад

      @@itssTeal You shouldn't need a specific version of lo.dat, they should all work. Though without it your game shouldn't start at all, so I'm curious what your games folder looks like, could you describe it? (Just open the main folder and say the names of all folders and files listed)
      Regardless, I'll send you a copy of lo.dat when I can in case you need a new one. (Might have one uploaded already, I'll check.)

  • @krisley9595
    @krisley9595 2 года назад

    Hey Digital Arctic when how do I get this and be able to play this on the Wii system

    • @DigitalArctic
      @DigitalArctic  2 года назад

      I don't know where you can get the Wii version these days, aside from a rare physical copy on Amazon. (Also sadly this mod isn't currently compatible with the Wii version, it's meant for the PC version.)

    • @krisley9595
      @krisley9595 2 года назад

      @@DigitalArctic ok

  • @hamatsuss
    @hamatsuss 2 года назад

    Yo bro, i'm making the campaing of the Deception but when i'm on the First Chapter at the second mission when i'm going to destroy the 3 place to get the data my game just crash, is there any fix for this?

    • @DigitalArctic
      @DigitalArctic  2 года назад

      If it's crashing when destroying the buildings with the terminals, then you're suffering from a crash that can happen in the vanilla game, but becomes slightly more frequent with modding. Fortunately there are ways to work around that, one is by playing in Low Detail Mode, second is by shooting the buildings from really, really far away in helicopter mode. (So far away you can't even lock on to the turrets on the ground) Either of these methods will make crashes less likely to occur.

    • @hamatsuss
      @hamatsuss 2 года назад

      @@DigitalArctic Ok, i'll try it, but if it still crash what can i do?

    • @DigitalArctic
      @DigitalArctic  2 года назад

      @@hamatsuss If it's still a crash when destroying buildings, then you just need to keep trying with the above mentioned methods. It should work eventually.
      However if it crashes after picking up or throwing a terminal, that's something different.

    • @hamatsuss
      @hamatsuss 2 года назад +1

      @@DigitalArctic Well, i tested it and everything goes ok, btw nice mod, keep up with the Modding on Transformers.

  • @plutao9312
    @plutao9312 9 месяцев назад

    how can i install the base game?

  • @robbyschramm1640
    @robbyschramm1640 2 года назад

    Does anyone know where I can buy a copy of the PC version? I feel like I've looked on every website and the only one I could find is on eBay for $100. If anyone knows where to buy a digital copy please let me know

  • @s.n.a.d7981
    @s.n.a.d7981 2 года назад +1

    Bro this is my request can you make mod transformers prime the game

    • @DigitalArctic
      @DigitalArctic  2 года назад

      Maybe one day, at the moment I'm not super familiar with that game.

    • @s.n.a.d7981
      @s.n.a.d7981 2 года назад

      @@DigitalArctic Ok 🙂

  • @AndersGears
    @AndersGears 2 года назад

    Is this mod available for Xbox 360?

  • @caio_mancinigtr
    @caio_mancinigtr 2 года назад

    hi! I love the mod! I'm having this issue that the robots can't climb buildings. what's the fix for this?

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      Sounds like you are experiencing one of the games persistent high frame rate bugs. You should check out this video of mine, I talk about them in depth here. ruclips.net/video/hIpN1UMoFKo/видео.html

  • @darkpro0031
    @darkpro0031 2 года назад +1

    how do u uninstall the mod?

    • @DigitalArctic
      @DigitalArctic  2 года назад +1

      During installation, you extract Transformers_Lo.dat and then remove the original Lo.dat file from the game folder. If you want to uninstall the mod, you actually don't need to remove any files, all you need to do is put Transformers_Lo.dat back into the games main folder. That will cause the game to ignore modded data from the extracted folders, and focus on taking data from lo.dat, which is just the vanilla game.

  • @cee2402
    @cee2402 2 месяца назад

    How do u download the game on PC, n then mod it too?