I love how Seth made the ad break at the most hilarious timing possible: Crim: "Thats cool! We got cannnibalism and baby making on the set!" Seth: "And on that note, a word from our sponsor" 🤣🤣🤣🤣
11:20 I had to relisten to this 5 times before I understood what Seth meant by "it's basically increasing devotion" because Tokens don't increase devotion at all. Then I realized he was talking about the card Increasing Devotion.
A big problem with using Plot here is that there just aren’t really enough noncreature plot spells at reasonable prices. I think you’d need to use Fblthp, Lilah, or 2MV Jace to make it work. And then you have to cast six extra spells in a turn and then have the mana to get Storm onto the eighth, assuming you play and ult Ral on the same turn.
Plotting a proliferate spell would be great too like experimental augury, only problem is that two mana Jace can’t come down until turn 4 when you want to cast Ral
I do think he's completely right about "gift" -- it's a mechnic that's much stronger in a multiplayer environment, and I think CEDH players will love Long River's Pull
Seems odd to critique Expend being boring because it rewards normal gameplay lines while Landfall is one of the most popular mechanics of all time and rewards you for doing even less. Tarmogoyf also rewards just for playing Magic and Richard loves the card.
I think that the argument that these are "play the game" mechanics is valid, but the mechanics other than expend incentivize you to lean into different aspects of the game. For example casting two spells in a turn slightly incentivizes having a lower average cmc and landfall incentivizes land ramp specifically. Expend doesn't care how many spells you cast or what type of ramp you use so in my opinion it's the most boring version of those mechanics
I am mostly in wait-and-see mode with Expend. For Landfall Tireless Tracker appears to be the example of just being rewarded for playing the game. Which is fine for the card to be. But in Pioneer I've seen someone play Urborg/Dryad with the New Capenna fetches and Dread Presence. 8crab plays Oboro. Valakut Scapeshift.. The raccoons are gruul, green is known for ramping and red for rituals. In Modern Manamorphose is just free Expend. I would not be surprised if a dedicated Expend deck pops up in some format.
i don't see the issue with expend being that it's boring, i'm worried about the possibility of it being very overtuned, especially in certain formats. we'll find out though
If Sunspine Lynx warps Standard, its for the better. We REALLY need more Price of Progress effects to punish non-basics, this type of effect should be in perhaps every second set in various different colours to ensure greedy landbases don´t get too ridicolous again. 5 colour goodstuff decks should not be the norm.
I swear Richard's entire personality is to be a contrarian. If the popular opinion is that a set looks cool, Richard says he doesn't like it. If people generally don't like a set, Richard says he loves it. I guarantee if Seth said people aren't liking Bloomburrow, Richard would have said, "I like it." 😂
I generally love to listen to the excitement Seth and Crim share for new cards, but also enjoy the meme of Richard weighing in on Standard he clearly never plays. His takes are also so jank, lol. These threats he's talking about in Standard are usually things like Sheoldred, Atraxa, Etali, Knight-Errant of Eos, or Imodane's Recruiter-you don't need to give a card for these. If the opponent's casting something like Breach the Multiverse or Virtue of Persistence, give them the card. It's obviously worth it, in that case. It's not lunacy. Honestly, in my current control lists in Standard I generally run 4x No More Lies, 2x Phantom Interference, and 4x Three Steps Ahead. I'll glad try subbing 2x Long River's Pull for the 2 PI.
I think that is atleast partially due to how wotc is condensing the text starting with this text. example "When X enters the battlefield" is just now "enters". Alot of cards still have alot going on mechanically, but its abit easier to read. One of the new mechanics "gift" is also super condensed wordwise, so it seems alot less when you read it.
They keep mentioning price of progress. that card costs half as much and deals twice as much damage. Like Sunspire Lynx is still very strong but you're not doming people for 6-8 damage for 2 mana. You're doming them for 2-4 damage foe 4 mana and then you have a 5/4 dude without haste. It's still REALLY good. But it's kind of a different card from Price of Progress. It needs to be compared to something like Thundering Raiju. A 3/3 hasty flyer that immediatley puts a +1/+1 counter on itself (or another creature) on attack and then deals damage to defender equal to your modified creatures. That's more or less the same amount of damage, depending on the gamestate (if you drop this on turn 4 and you have one other creature out that is already carrying a mounstrous role token, then you're dealing 2 damage +4 flying on attack + the other dude.) it could be more than Lynx. Raiju also has evasion. But it doesn't stop life-gain or damage mitigation. No idea how relevant that will be. But THAT should be the discussion and not "this is price of progress on a creature!!"
I don't share his hate, but I am a little sad they don't include a copy of each offspring in the bundle the same way they included a copy of each embalm token in amonkhet bundles.
Seth keeps saying Three Tree City is a Nykthos for creature types but I can't see it as anything other than a costly cradle that doesn't care about all your creatures It'll definitely have impact but it'll be worse than he keeps saying
@@yoyoguy1st Any tribes in 1-2 colors auto-jam this. Might be a bit harder to justify in 3+ colors. Worst case, it is an untapped colorless land. If you have 4 or more creatures, this nets mana. No brainer.
@@brandyourfan9244 depends what format. If we’re talking commander sure, it’s a win more card which is great there. If we’re talking any other format then no. Like I’d never want this in humans or something because the additional mana rarely helps you since everything is so low curve already. Elves is like the one deck I can think of where they really spam the board with tons of elves and can also use the mana.
I’ve gotta say, it’s strange how they made a big deal about how Spree from OTJ allowed them to made modal spells of vastly different power levels, only to revert back with the Seasons cycle and the paw mechanic haha.
Spree used mana, while the paws allow for power modality but at a set cost. Removing the additional mana payment opens up different design opportunities. Additionally, unlike spree, you can choose the same effect twice. All in all, it’s two different designs basically doing the same thing, kinda neat
I mean they're quite different mechanics, Spree allows a spell cost 2 mana and be a mediocre proteciton, or cost 7 mana and be an instant speed wrath. The paws allow for spell with fixed spells take vastly different effects, like the white always cost 5, and can be your choice of up to five squierrels and removal or recursion.
Crim: the "bones" going across the Camellia card ARE nuts... those are the seeds of a maple tree, that have little wings on them and flutter down to the ground gently.
"They should fix the rules that you cant fizzle spells anymore" was the most INSANE take of the podcast this year. Dude, THATS THE WHOLE JOKE ABOUT THE MAGIC THE GATHERING GAME ENGINE. That you can "counter" interactions without cards saying "counter target ..".
I'm sorry it's a dumb idea to get rid of fizzling just because Commander demands you play cards from the 90s. I also have no idea why you would think cloning targets. It says it doesn't.
I feel like they should adjust the rules to allow modal spells to resolve their other modes if the target of a targeting mode becomes illegal. That makes a lot more sense for most players.
maybe this is the LD player in me, but anyone who gets mad about sunspine lynx needs more cast at them. There should be a real cost to not playing basics, everyone has issues with how easy it is to cast multicolor and color intensive spells (remember how pushed chainwhirler felt a while back) but doesn't doesn't want there to be any consequences to building a greedy as hell manabase. In fact go one further and reprint price of progress, if blood moon is off the table in standard then go to one that doesn't stop you from playing your spells.
I think I’m the only person that agrees with Richard. I’m tired of everything being so pushed. Especially with all these new absolutely absurd commanders
I think it’s fine to complain about power creep and pushed cards, but I don’t get why he’s so down on the cutesy theming and complaining that it’s not “magic-y”.
This is a very consistent viewpoint? Arcane Denial only gives the person being countered cards, whereas gifting goes to anyone and is a powerful political tool. He even said it wouldn't be op if it worked like Arcane Denial.
Gift is worded like this so it won't be like an additional cost, since that will happen before the spell resolves. With gift you need to announce and then the effect changes according to that so you don't lose by giving a gift and get your spell countered.
Richard is 100% right. I want to love this set because the flavor is my favorite. The art is my favorite. But the power creep and complexity on EVERY card is too much. Visually it’s awesome and exciting. Gameplay it’s gross.
MTGGoldfish podcast as bloomburrow creature types: Seth is the otter that shows everyone shiny new cards!. Richard the mocking bird complaining about how this set is OP. Crim is squirrel overwhelmed by all "Deez Nutz"!
I don't think I've seen anyone else mention this about the squirrels. It's not that they are rooting through the trash, it's almost always bones. Squirrels in the wild chew bones and shed antlers to supplement calcium in their diet.
On the subject of ral, i think it might actually be able to get to ult turn 5 more often than you think. All will be one isn't rotating out of standard, meaning that you could absolutely drop ral and next turn cast double experimental augury into any 1 mana noncreature spell or something to ult him. Proliferate spells effectively give him 2 counters, and we have a lot of them.
If Richard has 1 million fans, I am one of them. If Richard has 100 fans, I am one of them. If Richard has 1 fan, that one is me. If Richard has no fans, I am no longer alive. If the world is against Richard, I am against the world.
Three Tree City doesn’t go in every typal EDH deck. Doesn’t produce extra mana until you have 4 or more creatures, and some tribes don’t do that. For example, I have Giant Tribal and Wurm Tribal (that one’s Dune-Brood and from before Baru made it popular) that have a few big creatures. Typals without much support will also have a hard time getting enough creatures out, especially if they are inefficiently costed and/or it is hard to create their tokens.
If the white season was an instant, I'd run it for the 2 and 3 paw modes alone, the 1 paw being a fall back. But sorcery speed bricks it for my Azorius Control List.
A month into Bloomburrow standard and I've had sunspine lynx cast against me once. Its a fantastic home but there's no home for it at the moment - doesn't really fit in mono-red (might work in sideboards against control as a finisher) but it hasn't warped the meta at all really because getting to 4 mana in a red deck is quite hard. I think judging by screaming nemesis from duskmourne though, there might be a red deck which has a wider curve that it can shine in.
Gift happens as the spell resolves. So for Long River's Pull - You cast this targeting a non-creature spell you promise an opponent a gift as the first part of resolving this spell. So if this spell is countered or the spell no longer on the stack when this is attempting to resolve, then the gift doesn't happen. But if the target spell is legal and it is resolving then the first part of the spell resolution will be that the opponent that was promised will draw a card, then the spell targeted is countered.
Hey y'all, could you please tell Shopify they have a MASSIVE mtg scam problem? Other than that, I have decided you are currently the best mtg podcast house, congratulations :D
If you're going to play Boros mice, throw in cards like Canyon Jeroba and Myriad Landscape and Burnished Hart. Also, Sunspire Lynx and Teleportation Circle are really good friends. Throw in some Panharmonicon effects and weeeeeee. Or you can splash blue instead of white and play the blue Season, make a token and bounce everything else. OUCHIE.
I think a lot of people misunderstood richards thoughts towards gifts and secret rendevous. Theyre very strong in commander so he plays them. Doesnt mean he likes it or wants more of it. Lots of people play staples they dont like
What is Richard talking about? LotR and Baldurs Gate being the most magic-y sets? What about Dominaria United or Brothers War. They are LITERALLY set on Dominaria...
@@CriticalFeline Well, that could still just be that magic is evolving, he might not like that, but it is still magic. Especially flavour wise Bloomburrow feels very in-the-wheelhouse for magic, at least to me. Ixalan and Eldraine were hits in those departments for me too. I didn't like Mkm at all either, which too me came down to a tone that was just a little too goofy and to gimmicky for Ravnica. Had it been toned down, it's own plane or maybe on New Capenna, then I think it would have not stung as much, but it is what it is. Otj was it's on thing and while I appreciate the tone and flavour, the worldbuilding was just not very good. And while Magic seems to be moving away from more "classic" fantasy and towards more modern aesthetics, Bloomburrow seems to be a rare return to more pastoral vibes, which makes the Stance that this doesn't feel magicy very odd to me.
I agree with Richard that other sets have felt more traditional MtG than the ones set on the usual planes. The Dominaria sets had too much cross-over universe stuff going on in the aesthetics and art. Whereas LotR and BG were pure and simple fantasy trappings. Just because the sets take place on a usual magic plane doesn't mean they have felt like MtG to everyone
Ya'll are rating Season of the Burrow way to low, I can't wait to Exile something and return Loran of the Third path as an instructible attacker, blocker and car draw engine that removes something else when she enters. Edit : Crim jokes about a File of Tokens..but I have all my tokens in Sleeves that have a space that I used to print out a label for what they are.
With Long Rivers Pull, the wording of the gift mechanic makes it sound like it's intended as a cost for casting the spell with an optional mode (ie kicker). If that's the case, the op would draw the gift card and possibly respond while LRP is still on the stack.
Players have been greedy using nonbasic lands and splashing everything, Lynx is a fantastic card to make players more cautious on using so many. Not to mention this may breakup a few existing meta decks and force more 1-2 decks. New rotation and we need new decks. Lynx will help make it happen.
58:33 The Three Tree City doesn't come in play tapped, so, you can tap one, float mana play a new one, and use this new one on the spot. And that's actually a cool thing to do, specially if you play a deck able to use low cost creatures and high cost spells.
The white season goes nuts with something like Ojer Taq, Deepest Foundation in Commander since you can churn out up to 15 rabbits. The Sunspine Lynx is super busted in Standard because it heavily restricts what you can play. Also kind of crazy in Commander for any mono or 2c red deck. In monored this is just an auto-include.
I agree with Richard regarding targeting. I can't see any reason why a spell should fizzle if it has multiple effects, just because one of those effects can no longer resolve. I would understand if all targets had to remain legal until resolution, but the distinction in rules between losing one of multiple targets and all targets seems written under the assumption that spells would have no effect if they lost all their targets.
In the right deck I think Three Tree City is way stronger than Nykthos. I've been testing it in my Mycotyrant deck and it gets you like 10+ mana on turn 4. It's Gaea's Cradle levels of good and makes me want to add more land tutors to my deck just to go get it, even over something like Field of the Dead.
For those that complain that Richard dislikes too much. Seth seems to Love every set. Has he actually said he doesn’t like an actual set? (Commander deck releases and Secret Lairs don’t count) To my knowledge he Has Loved every set. Since I been watching anyway. But I only go back to like 2018 🤷♂️
41:48 it's before the other effects because gifting is a choice you have to decide before the rest of the effect so it knows how the effect resolves. Just kind of a different weird formatting almost of a modal spell
I think the difference between jaya and ral in standard might be that jaya did fit better into aggressive decks because of her -2. Ral on the other hand seems to be more like a ur control PW that you play out, chump a couple of turns with the tokens and just keep playing the game until you can ultimate. You dont have to play all those spells in the same turn.
sunspine lynx is going to become "surprise lynx" in seth's lexicon once he sees it in action a few times isn't it. Just looking at the word makes me think it's not dyslexic-friendly
23:22 I 100% have a standard size 80 card deck box with tokens for commander. One day I will put color-matched sleeves to the deck I’m playing or organize them better. Tarmogoyf tokens, all the emblems for a planeswalker deck, treasures, lol.
I am so glad back either during Outlaws spoilers or right before that, that Outlaws was gonna be cooler than Bloomburrow and I am right. Mechanics are great, the amount of flexibility makes decks better than the straight regular power creep we are seeing in Bloomburrow, and the art and setting was much less controversial. A mixture of Ikoria and Eldraine is not fresh.
Even in the best case Long river‘s pull is only another uu counterspell. Which is good for sure but is in no way broken like Richard mentions (we have counterspell & Manadrain, which are both affordable options now). It‘s also not a secret rendezvous effect because it would need to give yourself some more upside as well. And even if the person you‘re giving the card to is an ally or someone weak, everyone can turn into an enemy down the line. Giving someone resources is 100% still a downside if you are going down a card to remove a threat. I‘m a Richard Stan but he‘s utterly wrong on this.
24:42 there is a combo in standard, even this set, there is a 5 mana creature that makes all creatures food. These two together means every time you sac a creature, you make a creature. Infinite sac outlet.
While I like the flavor and at of the cards, I agree with Richard that this set looks really power crept and strong. I've been looking through the commons and found plenty of upgrades to higher rarity cards in my commander decks.
I think the ultimate is gonna be pretty much useless for Ral. BUT- The ability to Draw 3 cards discard 2, probably ditching at least 1 land so its really draw 3 discard 1 and a land. and then get rewarded for.. playing removal.. lol You play 2 removal spells a turn and you get a free removal spell and a 1/1 with prowess, which can defend or close out games. Jaya didn't benefit you for playing removal . this ral does. if its used i think that'll be where its used can see it fitting into grixis control as a finisher. maybe jeskai
46:52 this card is just arcane denial right? Your opponent draws 1 more card than you and you counter their spell. And it’s possibly better as you can have someone else draw.
I do think that expend as a mechanic is fine, but it is kinda disappointing for it to be the raccoon mechanic. It doesn’t really invoke any flavor for me.
I love how Seth made the ad break at the most hilarious timing possible:
Crim: "Thats cool! We got cannnibalism and baby making on the set!"
Seth: "And on that note, a word from our sponsor"
🤣🤣🤣🤣
25:00 Crim those aren't bones those are maple seed helicopters. They're like nuts but more fun
There's the comment I was looking for.
I've always called them propeller seeds, though.
Sycamore seeds, for those in the UK.
This, actually really flavorful, Great art design IMO.
11:20 I had to relisten to this 5 times before I understood what Seth meant by "it's basically increasing devotion" because Tokens don't increase devotion at all. Then I realized he was talking about the card Increasing Devotion.
Offspring tokens increase devotion. 👀
I would love to see Seth "grade" the cards during spoilers then show the grades about a month after it's release to see a prediction comparison
He (somewhat infamously) did that with the Magic Origins flipwalkers and graded Baby Jace really poorly
Richard forgetting about Plot in standard allowing you to cast spells when ral comes down.
Honestly thats a good catch, plot (outside if slingshot) is fairly underused currently.
A big problem with using Plot here is that there just aren’t really enough noncreature plot spells at reasonable prices. I think you’d need to use Fblthp, Lilah, or 2MV Jace to make it work. And then you have to cast six extra spells in a turn and then have the mana to get Storm onto the eighth, assuming you play and ult Ral on the same turn.
Plotting a proliferate spell would be great too like experimental augury, only problem is that two mana Jace can’t come down until turn 4 when you want to cast Ral
Richard is just an oldman yelling at clouds.
*at cards
I do think he's completely right about "gift" -- it's a mechnic that's much stronger in a multiplayer environment, and I think CEDH players will love Long River's Pull
Richard is underrated, and his take on cards is usually right.
Sunspine Lynx punishing greedy nonbasic manabases is going to be amazing. If 3+ color 60 card decks disappear, I'll shed no tears.
@@WiLDRAGE777 why do you want less variety I don't get it
@@JonReid01I wouldn't generally call 3+ color decks diverse.
Seems odd to critique Expend being boring because it rewards normal gameplay lines while Landfall is one of the most popular mechanics of all time and rewards you for doing even less. Tarmogoyf also rewards just for playing Magic and Richard loves the card.
I think that the argument that these are "play the game" mechanics is valid, but the mechanics other than expend incentivize you to lean into different aspects of the game. For example casting two spells in a turn slightly incentivizes having a lower average cmc and landfall incentivizes land ramp specifically. Expend doesn't care how many spells you cast or what type of ramp you use so in my opinion it's the most boring version of those mechanics
I am mostly in wait-and-see mode with Expend. For Landfall Tireless Tracker appears to be the example of just being rewarded for playing the game. Which is fine for the card to be. But in Pioneer I've seen someone play Urborg/Dryad with the New Capenna fetches and Dread Presence. 8crab plays Oboro. Valakut Scapeshift.. The raccoons are gruul, green is known for ramping and red for rituals. In Modern Manamorphose is just free Expend. I would not be surprised if a dedicated Expend deck pops up in some format.
i don't see the issue with expend being that it's boring, i'm worried about the possibility of it being very overtuned, especially in certain formats. we'll find out though
Landfall encourages you to build your deck differently.
Expend….. doesn’t. I need to fill my deck with cards that cost mana! 😅
If Sunspine Lynx warps Standard, its for the better. We REALLY need more Price of Progress effects to punish non-basics, this type of effect should be in perhaps every second set in various different colours to ensure greedy landbases don´t get too ridicolous again.
5 colour goodstuff decks should not be the norm.
Any card appears,
Richard: "I hate that card."
It makes sense, since people generally like this set.
The chad based Richard, yes.
Richard: this set has so much power creep!!
Also Richard: All these cards suck!
@PalPlays he also says the same of every set.
cards suck
Richard’s such a hipster towards the gift mechanic. Richard: “I was doing it first with Secret Rendevous before Wizards thought it was good!”
I swear Richard's entire personality is to be a contrarian. If the popular opinion is that a set looks cool, Richard says he doesn't like it. If people generally don't like a set, Richard says he loves it. I guarantee if Seth said people aren't liking Bloomburrow, Richard would have said, "I like it." 😂
100% 😂
I suffer from this sickness.
makes the podcast interesting, most eceleb mtg players soyface at every new face and mechanic like lil cucks
@@whatdothlife4660 The first step is admitting it 😂
Shut your mouth
I generally love to listen to the excitement Seth and Crim share for new cards, but also enjoy the meme of Richard weighing in on Standard he clearly never plays. His takes are also so jank, lol. These threats he's talking about in Standard are usually things like Sheoldred, Atraxa, Etali, Knight-Errant of Eos, or Imodane's Recruiter-you don't need to give a card for these. If the opponent's casting something like Breach the Multiverse or Virtue of Persistence, give them the card. It's obviously worth it, in that case. It's not lunacy. Honestly, in my current control lists in Standard I generally run 4x No More Lies, 2x Phantom Interference, and 4x Three Steps Ahead. I'll glad try subbing 2x Long River's Pull for the 2 PI.
Seth: I think this set looks really fun and cute!
Richard: And I took that personally
Complicated creatures? Huuuuuuh? This feels like the least amount of text we’ve had on creatures in a long time.
I think that is atleast partially due to how wotc is condensing the text starting with this text.
example "When X enters the battlefield" is just now "enters".
Alot of cards still have alot going on mechanically, but its abit easier to read.
One of the new mechanics "gift" is also super condensed wordwise, so it seems alot less when you read it.
Sunshine lynx is probably fine with fabled passage being printed at the same time.
Except we're getting a replacement for Topiary Stomper in Duskmourn that makes land tokens instead of fetching a land.
They keep mentioning price of progress. that card costs half as much and deals twice as much damage.
Like Sunspire Lynx is still very strong but you're not doming people for 6-8 damage for 2 mana. You're doming them for 2-4 damage foe 4 mana and then you have a 5/4 dude without haste. It's still REALLY good. But it's kind of a different card from Price of Progress.
It needs to be compared to something like Thundering Raiju. A 3/3 hasty flyer that immediatley puts a +1/+1 counter on itself (or another creature) on attack and then deals damage to defender equal to your modified creatures. That's more or less the same amount of damage, depending on the gamestate (if you drop this on turn 4 and you have one other creature out that is already carrying a mounstrous role token, then you're dealing 2 damage +4 flying on attack + the other dude.) it could be more than Lynx. Raiju also has evasion. But it doesn't stop life-gain or damage mitigation. No idea how relevant that will be. But THAT should be the discussion and not "this is price of progress on a creature!!"
@@PaulSzkibik I think stopping lifegain is more Amalia focused. Does standard have a lifegain problem?
@@Hapkins-le6xf i have absolutely no idea. 😅
Richard: I hate how there are unique tokens now!
Okay, so did you hate Embalm/Eternalize?
I don't share his hate, but I am a little sad they don't include a copy of each offspring in the bundle the same way they included a copy of each embalm token in amonkhet bundles.
Sunspine Lynx is too cool to ban
Seth keeps saying Three Tree City is a Nykthos for creature types but I can't see it as anything other than a costly cradle that doesn't care about all your creatures
It'll definitely have impact but it'll be worse than he keeps saying
Hard disagree.
It is exactly Nykthos for tribal decks.
Especially the ones that go wide.
@@brandyourfan9244aside from like elves I don’t see tribal decks caring about it.
@@yoyoguy1st Any tribes in 1-2 colors auto-jam this. Might be a bit harder to justify in 3+ colors.
Worst case, it is an untapped colorless land.
If you have 4 or more creatures, this nets mana. No brainer.
@@brandyourfan9244 depends what format. If we’re talking commander sure, it’s a win more card which is great there. If we’re talking any other format then no. Like I’d never want this in humans or something because the additional mana rarely helps you since everything is so low curve already. Elves is like the one deck I can think of where they really spam the board with tons of elves and can also use the mana.
Lynx is the hero we need
i just wanna say that even though a lot of the time i don't agree with y'all, y'all just having fun bantering is great entertainment, never change
I’ve gotta say, it’s strange how they made a big deal about how Spree from OTJ allowed them to made modal spells of vastly different power levels, only to revert back with the Seasons cycle and the paw mechanic haha.
Probably different teams that didn't communicate closely.
There’s a good chance, and I’m not saying I want to see Spree everywhere from now on, but it’s kinda funny lol
Spree used mana, while the paws allow for power modality but at a set cost. Removing the additional mana payment opens up different design opportunities. Additionally, unlike spree, you can choose the same effect twice. All in all, it’s two different designs basically doing the same thing, kinda neat
I mean they're quite different mechanics, Spree allows a spell cost 2 mana and be a mediocre proteciton, or cost 7 mana and be an instant speed wrath. The paws allow for spell with fixed spells take vastly different effects, like the white always cost 5, and can be your choice of up to five squierrels and removal or recursion.
They had to see where those spells landed before making more of them. There was a big gap between the original MDFCs and the MH3 MDFCs.
Crim: the "bones" going across the Camellia card ARE nuts... those are the seeds of a maple tree, that have little wings on them and flutter down to the ground gently.
Darkstar Augur and Caustic Bronco being in the same format seems like some kind of Bx aggro deck is definitely playable.
"They should fix the rules that you cant fizzle spells anymore" was the most INSANE take of the podcast this year. Dude, THATS THE WHOLE JOKE ABOUT THE MAGIC THE GATHERING GAME ENGINE. That you can "counter" interactions without cards saying "counter target ..".
I'm sorry it's a dumb idea to get rid of fizzling just because Commander demands you play cards from the 90s. I also have no idea why you would think cloning targets. It says it doesn't.
I feel like they should adjust the rules to allow modal spells to resolve their other modes if the target of a targeting mode becomes illegal. That makes a lot more sense for most players.
@@JayoticMTG I think that opens up a lot of confusing edge cases because it's hard to define a "mode."
Always look forward to this update on the news in MTG
At roughly 25:00 CRIM, those arent bones, theyre little sycamore "helicopters" seeds!
maybe this is the LD player in me, but anyone who gets mad about sunspine lynx needs more cast at them. There should be a real cost to not playing basics, everyone has issues with how easy it is to cast multicolor and color intensive spells (remember how pushed chainwhirler felt a while back) but doesn't doesn't want there to be any consequences to building a greedy as hell manabase. In fact go one further and reprint price of progress, if blood moon is off the table in standard then go to one that doesn't stop you from playing your spells.
0 sympathy for ramp decks. GO SUNSPINE KITTY!
Especially with their expensive ass nonbasic lands xd
I think I’m the only person that agrees with Richard. I’m tired of everything being so pushed. Especially with all these new absolutely absurd commanders
You are not alone
I think it’s fine to complain about power creep and pushed cards, but I don’t get why he’s so down on the cutesy theming and complaining that it’s not “magic-y”.
For once i agree with richard. Expend seems like such a cool mechanic especially with x spells.
Richard this week: Gifting a card on a counter spell is zero downside. It's too good.
Richard last week: Arcane Denial is unplayable.
With arcane Denial you cant choose who you give the cards to.
But yeah i like arcane denial in edh
It's basically baleful mastery but the counterspell version
This is a very consistent viewpoint? Arcane Denial only gives the person being countered cards, whereas gifting goes to anyone and is a powerful political tool. He even said it wouldn't be op if it worked like Arcane Denial.
Gift is worded like this so it won't be like an additional cost, since that will happen before the spell resolves. With gift you need to announce and then the effect changes according to that so you don't lose by giving a gift and get your spell countered.
Richard is 100% right. I want to love this set because the flavor is my favorite. The art is my favorite. But the power creep and complexity on EVERY card is too much.
Visually it’s awesome and exciting.
Gameplay it’s gross.
MTGGoldfish podcast as bloomburrow creature types:
Seth is the otter that shows everyone shiny new cards!.
Richard the mocking bird complaining about how this set is OP.
Crim is squirrel overwhelmed by all "Deez Nutz"!
The art in this set is great!
It's perhaps even better than the art in ONE, which is a tough ask. It may even be the best art since ELD.
Ive been waiting to hear richard talk about sunspine lynx
I don't think I've seen anyone else mention this about the squirrels. It's not that they are rooting through the trash, it's almost always bones. Squirrels in the wild chew bones and shed antlers to supplement calcium in their diet.
For the deckbox problem. I love the 133+ cards boxes. That way mz double sleeved decks plus tokens and cards i like to add fit in perfectly😅
On the subject of ral, i think it might actually be able to get to ult turn 5 more often than you think. All will be one isn't rotating out of standard, meaning that you could absolutely drop ral and next turn cast double experimental augury into any 1 mana noncreature spell or something to ult him. Proliferate spells effectively give him 2 counters, and we have a lot of them.
If Richard has 1 million fans, I am one of them. If Richard has 100 fans, I am one of them. If Richard has 1 fan, that one is me. If Richard has no fans, I am no longer alive. If the world is against Richard, I am against the world.
32:58 robber of the rich was already nutty; this mouse is a house.
Mice rabbits and squrriles otters all look close to playable. If even two hit, watch out for Big Daddy Cavern of Soul's
Three Tree City doesn’t go in every typal EDH deck. Doesn’t produce extra mana until you have 4 or more creatures, and some tribes don’t do that. For example, I have Giant Tribal and Wurm Tribal (that one’s Dune-Brood and from before Baru made it popular) that have a few big creatures. Typals without much support will also have a hard time getting enough creatures out, especially if they are inefficiently costed and/or it is hard to create their tokens.
If the white season was an instant, I'd run it for the 2 and 3 paw modes alone, the 1 paw being a fall back.
But sorcery speed bricks it for my Azorius Control List.
A month into Bloomburrow standard and I've had sunspine lynx cast against me once. Its a fantastic home but there's no home for it at the moment - doesn't really fit in mono-red (might work in sideboards against control as a finisher) but it hasn't warped the meta at all really because getting to 4 mana in a red deck is quite hard. I think judging by screaming nemesis from duskmourne though, there might be a red deck which has a wider curve that it can shine in.
Gift happens as the spell resolves.
So for Long River's Pull - You cast this targeting a non-creature spell you promise an opponent a gift as the first part of resolving this spell.
So if this spell is countered or the spell no longer on the stack when this is attempting to resolve, then the gift doesn't happen. But if the target spell is legal and it is resolving then the first part of the spell resolution will be that the opponent that was promised will draw a card, then the spell targeted is countered.
Hey y'all, could you please tell Shopify they have a MASSIVE mtg scam problem? Other than that, I have decided you are currently the best mtg podcast house, congratulations :D
If you're going to play Boros mice, throw in cards like Canyon Jeroba and Myriad Landscape and Burnished Hart.
Also, Sunspire Lynx and Teleportation Circle are really good friends. Throw in some Panharmonicon effects and weeeeeee. Or you can splash blue instead of white and play the blue Season, make a token and bounce everything else. OUCHIE.
Richard: Season Of the Burrow + Divine Visitation + Any Doubler Token Deck.
I think a lot of people misunderstood richards thoughts towards gifts and secret rendevous. Theyre very strong in commander so he plays them. Doesnt mean he likes it or wants more of it. Lots of people play staples they dont like
What is Richard talking about? LotR and Baldurs Gate being the most magic-y sets? What about Dominaria United or Brothers War. They are LITERALLY set on Dominaria...
Yeah, Original Ravnica too, that set while very different at its time shaped magic as we know it. its almost as if magic has always been evolving
barely magicy
@@Breadcutter Richard meant sets in recent years, to be fair
@@CriticalFeline Well, that could still just be that magic is evolving, he might not like that, but it is still magic.
Especially flavour wise Bloomburrow feels very in-the-wheelhouse for magic, at least to me. Ixalan and Eldraine were hits in those departments for me too. I didn't like Mkm at all either, which too me came down to a tone that was just a little too goofy and to gimmicky for Ravnica. Had it been toned down, it's own plane or maybe on New Capenna, then I think it would have not stung as much, but it is what it is.
Otj was it's on thing and while I appreciate the tone and flavour, the worldbuilding was just not very good.
And while Magic seems to be moving away from more "classic" fantasy and towards more modern aesthetics, Bloomburrow seems to be a rare return to more pastoral vibes, which makes the Stance that this doesn't feel magicy very odd to me.
I agree with Richard that other sets have felt more traditional MtG than the ones set on the usual planes. The Dominaria sets had too much cross-over universe stuff going on in the aesthetics and art. Whereas LotR and BG were pure and simple fantasy trappings. Just because the sets take place on a usual magic plane doesn't mean they have felt like MtG to everyone
Ya'll are rating Season of the Burrow way to low, I can't wait to Exile something and return Loran of the Third path as an instructible attacker, blocker and car draw engine that removes something else when she enters.
Edit : Crim jokes about a File of Tokens..but I have all my tokens in Sleeves that have a space that I used to print out a label for what they are.
With Long Rivers Pull, the wording of the gift mechanic makes it sound like it's intended as a cost for casting the spell with an optional mode (ie kicker). If that's the case, the op would draw the gift card and possibly respond while LRP is still on the stack.
I think it has been clarified that the gift and the spell resolve in a way that doesn't allow that, although I don't remember where it was stated.
Players have been greedy using nonbasic lands and splashing everything, Lynx is a fantastic card to make players more cautious on using so many. Not to mention this may breakup a few existing meta decks and force more 1-2 decks. New rotation and we need new decks. Lynx will help make it happen.
58:33 The Three Tree City doesn't come in play tapped, so, you can tap one, float mana play a new one, and use this new one on the spot. And that's actually a cool thing to do, specially if you play a deck able to use low cost creatures and high cost spells.
The white season goes nuts with something like Ojer Taq, Deepest Foundation in Commander since you can churn out up to 15 rabbits. The Sunspine Lynx is super busted in Standard because it heavily restricts what you can play. Also kind of crazy in Commander for any mono or 2c red deck. In monored this is just an auto-include.
Flash forward 2 months. I’ve never seen anyone ever play Sunspine Lynx in standard even once. I forgot it was even a card that exists.
I agree with Richard regarding targeting. I can't see any reason why a spell should fizzle if it has multiple effects, just because one of those effects can no longer resolve. I would understand if all targets had to remain legal until resolution, but the distinction in rules between losing one of multiple targets and all targets seems written under the assumption that spells would have no effect if they lost all their targets.
Anyone else confused why long river’s pull isn’t gifting a fish? Like it’s a river
I think people are looking at Ral wrong. I think he's not a storm piece, but a control piece. Jeskai control with Ral is my plan.
In the right deck I think Three Tree City is way stronger than Nykthos. I've been testing it in my Mycotyrant deck and it gets you like 10+ mana on turn 4. It's Gaea's Cradle levels of good and makes me want to add more land tutors to my deck just to go get it, even over something like Field of the Dead.
For those that complain that Richard dislikes too much. Seth seems to Love every set. Has he actually said he doesn’t like an actual set? (Commander deck releases and Secret Lairs don’t count)
To my knowledge he Has Loved every set. Since I been watching anyway. But I only go back to like 2018 🤷♂️
Play sunspine lynx with all the weird fogs that still work like Orim's Chant and the stuff that says your life total can't change.
41:48 it's before the other effects because gifting is a choice you have to decide before the rest of the effect so it knows how the effect resolves. Just kind of a different weird formatting almost of a modal spell
three tree city only starts paying off at 4 creatures.... it's highly likely it's just not good at all.
I've been subscribed to this channel and watching for about a year now. I just now realized that Crim's hair is Dimir colored.
Hey...gifting a opponent a card can stop thassas oracles combo by making them draw and lose.
The best gift.
I think the difference between jaya and ral in standard might be that jaya did fit better into aggressive decks because of her -2. Ral on the other hand seems to be more like a ur control PW that you play out, chump a couple of turns with the tokens and just keep playing the game until you can ultimate. You dont have to play all those spells in the same turn.
sunspine lynx is going to become "surprise lynx" in seth's lexicon once he sees it in action a few times isn't it. Just looking at the word makes me think it's not dyslexic-friendly
They did the same individualized token thing with Embalm and Eternalize, so it's nothing new.
Every set Richard gets closer to rebranding to “TCGGoldfish”
Muerra in Modern Karnza :) play a ring gain 3. Start offsetting ring life-loss every turn
23:22 I 100% have a standard size 80 card deck box with tokens for commander. One day I will put color-matched sleeves to the deck I’m playing or organize them better. Tarmogoyf tokens, all the emblems for a planeswalker deck, treasures, lol.
Ral seems good with plot, just saying
I am so glad back either during Outlaws spoilers or right before that, that Outlaws was gonna be cooler than Bloomburrow and I am right. Mechanics are great, the amount of flexibility makes decks better than the straight regular power creep we are seeing in Bloomburrow, and the art and setting was much less controversial. A mixture of Ikoria and Eldraine is not fresh.
Richard you were right, all magic players are creatures by default. :)
Oh boy, another video of Richard's bad takes on new cards 😂
I hate that
The raccoon has armor amd weapons come on Crim
Even in the best case Long river‘s pull is only another uu counterspell. Which is good for sure but is in no way broken like Richard mentions (we have counterspell & Manadrain, which are both affordable options now). It‘s also not a secret rendezvous effect because it would need to give yourself some more upside as well. And even if the person you‘re giving the card to is an ally or someone weak, everyone can turn into an enemy down the line. Giving someone resources is 100% still a downside if you are going down a card to remove a threat.
I‘m a Richard Stan but he‘s utterly wrong on this.
24:42 there is a combo in standard, even this set, there is a 5 mana creature that makes all creatures food. These two together means every time you sac a creature, you make a creature. Infinite sac outlet.
I love Richard, but like I’ve said before, he is very hydrated considering all the Hatorade he drinks 😂
One word: Richard
While I like the flavor and at of the cards, I agree with Richard that this set looks really power crept and strong. I've been looking through the commons and found plenty of upgrades to higher rarity cards in my commander decks.
.... since everything transmogs into an animal on this plane. What did the phyrexians look like when they invaded?
been waiting on this all day, just to see what cards seth might have "circle of loyalty" syndrome on
Long river’s pull is so good with Narset, Parter of Veils
Richard’s opinion on the gift mechanic is like flat earther conspiracy level crazy. Did he say secret rendezvous is oppressive? Like, what?
I agree with Seth, Ember-something Something seems like a strong card
I'm not a mono-red player, to me it's just that hasty two-drop that I keep dying to ;)
I think the ultimate is gonna be pretty much useless for Ral. BUT- The ability to Draw 3 cards discard 2, probably ditching at least 1 land so its really draw 3 discard 1 and a land. and then get rewarded for.. playing removal.. lol
You play 2 removal spells a turn and you get a free removal spell and a 1/1 with prowess, which can defend or close out games.
Jaya didn't benefit you for playing removal . this ral does. if its used i think that'll be where its used
can see it fitting into grixis control as a finisher. maybe jeskai
I'm sure this is magical Christmas land. But winter Moon into sunspine linx
Love the varied takes here, glad someone could see through the hype train on this hot garbage
46:52 this card is just arcane denial right? Your opponent draws 1 more card than you and you counter their spell. And it’s possibly better as you can have someone else draw.
Why can't Richard be the one to miss a podcast for once?! He's such a buzzkill!
If you have a sac outlet, then Camellia goes infinite with Ygra, Eater of All. Add a doubling season...
This is 2024, Bob is a dad now
My guess is that sunspine lynx sees no play outside of sideboad, maybe. Until possibly the return to khans set, then we will see what happens.
I do think that expend as a mechanic is fine, but it is kinda disappointing for it to be the raccoon mechanic. It doesn’t really invoke any flavor for me.