I would really enjoy this series if you put some parameters on yourself. Like if you get knocked unconscious your run is over. I don’t think people would mind seeing you lose a run every now and then. But spamming getting knocked unconscious and cheesing the perk points makes this series a little bleh in my opinion. Because you’re not doing anything but cheesing your way through the prison. Just my personal opinion but I may be in the minority with that point of view.
@@Jerry_F I agree just maybe some rules of like if you get knocked unconscious 5 times run is over. I don’t know some self imposed restrictions would be nice to see. Like the lock picking guys Chanel. Easy way to defeat any lock would just be to break it/ melt it/ blow it up. But no one would watch his videos if he did that.
That's why I eventually just disabled Events, most of them are either 'a bit of your prison was destroyed and must be manually rebuilt' or 'un-designate a room or take down all the TVs and radios and stuff', the former being the definition of busywork, while the latter just means... as you said, there's little point ever bothering to build radios, because without them that event is nullified. So, parts of the game aren't 'forbidden' necessarily, but are made too annoying to bother with. Oh, and the third category, 'can be completely ignored'. There are a handful of cool events, like 'hey we had a prisoner overflow, enjoy like thirty unexpected guests', or 'hey, like eight of your prisoners are federal witnesses, hope you have a protective custody wing already set up...' Also, Escape Mode was clearly just a cool little afterthought, but it does always make me think of the Escapists and wish for that...
No perks/traits escape would be cool, it would make it harder and a bit more realistic
I think he's been getting this request on every video, yet to see him listen to it
I wish at the end of these you'd show the whole prison in normal mode, these are cool.
I would really enjoy this series if you put some parameters on yourself. Like if you get knocked unconscious your run is over. I don’t think people would mind seeing you lose a run every now and then. But spamming getting knocked unconscious and cheesing the perk points makes this series a little bleh in my opinion. Because you’re not doing anything but cheesing your way through the prison. Just my personal opinion but I may be in the minority with that point of view.
I agree
I agree with this comment
I mean, the game is pretty damn impossible without getting knocked out
@@Jerry_F I agree just maybe some rules of like if you get knocked unconscious 5 times run is over. I don’t know some self imposed restrictions would be nice to see. Like the lock picking guys Chanel. Easy way to defeat any lock would just be to break it/ melt it/ blow it up. But no one would watch his videos if he did that.
I think getting knocked out is fine, but I don't like how he tunnels his way out of most prisons
Lovely stuff man! cheers for the review, got a lot to improve but i'm glad you like the design ^^
No land to tunnel to really threw a spanner in the works on this. GL with the build!
That's why I eventually just disabled Events, most of them are either 'a bit of your prison was destroyed and must be manually rebuilt' or 'un-designate a room or take down all the TVs and radios and stuff', the former being the definition of busywork, while the latter just means... as you said, there's little point ever bothering to build radios, because without them that event is nullified. So, parts of the game aren't 'forbidden' necessarily, but are made too annoying to bother with. Oh, and the third category, 'can be completely ignored'.
There are a handful of cool events, like 'hey we had a prisoner overflow, enjoy like thirty unexpected guests', or 'hey, like eight of your prisoners are federal witnesses, hope you have a protective custody wing already set up...'
Also, Escape Mode was clearly just a cool little afterthought, but it does always make me think of the Escapists and wish for that...
don quixote is that you
Next series: breaking out of supermax IRL
Our hero from Thief Simulator would steal his escape from prison, followed by drinking a refreshing Diet Coke with 6-8 maraschino cherries.
intresting watch gives me ideas on how to tighten security on my own prision
can you try to escape my prison ?
Link or name on Steam Workshop?