Age of Sigmar Lore: A Deadly Design
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- Опубликовано: 10 сен 2024
- Today we explore what makes the Seraphon so deadly; A grand design by the Old Ones, millennia in scope and magnificent in power!
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I can’t help but imagine the starships as a jungle-filled version of the enterprise with a Skink command deck. Captain J'mezzz T-Krrikkk of Temple-ship USS Itzlprissse.
There's a great description of them in amazing detail in one of the Malign Portents stories
david whiteley does it have a command bridge with Skinks in various coloured uniforms?
@@dank_smirk2ndchannel200 no but there definitely should have been.... It did have excessive screen glare through panning shots tho
see this is exactly why the lizards should have had a place in 40k ;(
There is an episode of next gen in the last season where the Enterprise becomes an Aztec temple.
There does seem to be a bit of a retcon as the Starborne were previously the memories of the Slann given form but now they are distinct entities with their own lives. Personally I like the change.
Adam Bielen same
Definitely a needed change. Early AoS had too many armies that just didn't care if they died. Stormcast Eternals used to be essentially invincible, the Undead have never cared about being put back in the ground, Lizardmen could be killed endlessly since they were just constructs of the Slann, Daemons are always essentially infinite in number, Skaven as well.
They've done a good job at making it so that players are more invested in the beings of the Mortal Realms for the most part. Fixing both Stormcast and Lizardmen is super helpful.
Jack Rogers I’m just happy that my dino boys are back
Jack Rogers to be fair nothing in AOS is truly invincible. Stormcast, undead and even demons can be given a true death.
Basically some things are just more hard to kill than others.
Which is a good thing as I always found it silly that GW always has this thing with making demos, etc indestructible. Not so much anymore.
@@gwell2118 I like that it isn't just the bad guys that have "unkillable" beings. It is one of the things that helps make AoS a more balanced setting from Fantasy.
I love the added fluff. I love that they have always been flesh and blood, but the heavy amounts of magic from the realms affects their being.
Honestly, making them ghosts was super confusing. However, making them spawn from pools and being beamed down from the ship above, that makes it look like they're being summoned from light magic, is just so cool! It mixes well with their lore of being creatures using high technology that just looks like magic to the common folk.
While I do prefer the Seraphon being their own entities as opposed to them being materialized memories, I still love the idea of them being able to act independently back when they were considered memories, because it's like a more personified version of your mind wandering.
I am super fond of the idea of the coalesced, it also gives you so much opportunity for painting and converting - how does a jungle in Ulgu look? How does it look in Ghur? there are so many cool things you can do!!
The Saurus concept art looks so much better than the sculpts do.
Hehe not anymore 🎉
@ 2+Tough is there any chance you could take the time to sort big lore playlist out? the order seems a bit wacky to me and some sets of videos are out of order. I ask because I have had time to binge due to quarantines and it has been bugging me.
I am scared to watch your Seraphon videos because they might be the last you will do on them :( Thank you so much for doing them though, I will make sure to watch them at the best possible moment, keep up the awesome work, take care of yourself and stay amazing!
I wonder what Tzeench thinks about all this grand plan stuff
A seraphim temple landing in shyish, a gloomy fog filled swamp jungle appears.
I think bbn it'd look pretty cool
Every bit of Seraphon lore is a veritable treasure. Thanks for the video, Doug!
Solid assessment of the Battletome, I am a big fan of the Coalesced.
I'm pretty excited to get the battletome today because I love Seraphon/Lizardmen lore, and I wish I had more models other than my Solar Engine Bastiladon. lol
I’m a fan of the theory that, as the plan continued they gradually became the Tyranids - basically the perfect enemy for Chaos
Theory: Sotek is Dracothian, Dracothian is an Old One? (or manifestation of their remaining psychic essence?)
They are very distinct entities with completely different portfolios. And given that Sotek's birth was brought about by the sacrificing of millions of Skaven there is little chance that he is an Old One, rather it seems that he was a creation of theirs that the Lizardmen needed to finish.
@@adambielen8996 interesting you should bring up that the lizardmen MADE sotek using skaven. Because its another example of followers affecting their god like how the sylvaneth summoned alarielle in her war aspect
This music is top notch! Hope you do a old ones video with thenew book with this amazing track ❤
A very extremely awesome video as always Doug.
I could listen to you reading out of a phonebook! Awesome!
How would the Seraphon be in 40K setting?
Extermenated
@@valdimarinn Engrish waht?
Eldar
Hi Doughm can Seraphon talk the common tongue?
Solaaris Yes, though it’s usually only the Skinks who do so, since they are ones most likely to “peacefully” interact with other races.
God the Seraphon are so fucking cool
What a cool faction!! 🐸🦕🦖☀️
So do they still come from spawn pools or just the minds of Slaan?
Castiel Winchester Spawn Pools.
I think it's both. Starborne are from the minds of the Slaan and the Coalesced are flesh and blood.
@@mogwaiman6048 My understanding is that they both have Spawning Pools but the Starborne remain in Azyr.
Fun fact: the lore for 40k says the Old Ones designed the Orks as well and once they left something went wrong in them and they forgot all about destroying Chaos and just decided to destroy EVERYTHING instead.
You know, the logic in this game just doesn't add up. Somehow the singular planet being destroyed creates 9 new mortal realms... What happened to the rest of the Universe? Also it talks about how potentially the Old Ones made the Realm Gates an incredibly long time ago... so were the realms already there before the Warhammer world was destroyed or not? If not that would mean the Old Ones are still alive... somewhere. The Slann & Old Ones were star fairing creatures that have visited many other worlds before the Warhammer World while they shaped the universe... So the Warhammer World isn't the only one with life on it right? Also the Slann took off into space... and somehow flew into new reality in the mortal realms?
Also the lore in 40k/the writers have confirmed (in the past) that the Warhammer World and Terra in 40k are the same planet as well as also are our Earth... how can that be if it was destroyed during the End Times?
Someone at Games Workshop doesn't understand the idea of "continuity" or looking back on what has been said in the past.. I have a theory that the only way you can make AoS cannon is if the Skaven gnaw through and figure out that the "Mortal Realms" exist in a pocket dimension created by the huge outpouring of energy from Chaos and Nagash and in all actual reality the Warhammer World still exists and has just suffered a massive reset, and then the other races follow the Skaven back.
You migth think this WAY TOO HARD NOW.
To be fair it's not so clear if Old Ones of the Fantasy were even the same as the ones in 40k.
40k Old Ones created Orks to defend Necron, not against Chaos.
I'm pretty sure that what ever had said or writen in past editions (around 1 and 2 editions of both Fantasy and 40k.) are mostly retcon at this point in meta lore. And if GW is very good at one thing is the retconning stuff out of blue.
Remember the Necrons?
Or even more fresher retcon;
GW: Remember how we said that Primaris don't have genetic flaws of their Chapter?
Well, forget that. They can have them now and yes, Primaris Blood Angels can have Black Rage now.
Also whut? Terra and Warhammer World aren't same planet for many reasons:
1. Warhammer World is geographically very different to ours. Simular yes, but still different.
2. Warhammer World had two moons, Morrslieb and Mannslie.
Terra has one, Luna.
3. Warhammer World was part of a star system composed by 10 planets.
I think I made this one clear.
Also it's EIGTH Mortal Realms. Each Realm was created by amassed magic from each of the magical Winds, which causes each of the Realms to be made more or less entirely out of that type of magic. The Realm of Chaos is the Warp so it doesn't count.
Also your idea Mortal Realms been "outpouring energy of Chaos and Nagash" is just really does not work. Sigmar and Archaon are far from the only characters to move on to AoS, there are a lot of them. It is also quite important to AoS lore that certain things, like the vortex, no longer exist. Besides, saying that "Your whole universe is actually just a dream" is a horrible thing to do to any fandom, it can completely ruin the feel of the universe.
@@TheVergoner then you explain how any of it could actually exist.. And as far as I can tell one of the moons was actually just a huge chunk of warpstone so it could've been destroyed.