We Treated Them Too Harshly...
HTML-код
- Опубликовано: 28 июл 2024
- If you enjoyed the video, make sure to subscribe, leave a like and hit the bell to stay up to date on all things Nintendo, it helps more than you think!
Angry Mario-
www.google.com/url?sa=i&url=h...
Intro By Paulygon:
• VGM Remix: Main Plaza ...
Outro: Qumu Pikmin "Today's Results" Remix-
• Pikmin - Today's Resul...
Follow me on social media for more content and updates!
Twitter:
/ nin10doland
-----------------------------------------------------------------------------------
Official Nin10doland Discord:
/ discord
-------------------------------------------------------------------------------------
Instagram:
Nin10doland: / nin10doland
Personal: / lstrouse7
------------------------------------------------------------------------------------
Nin10doland Members:
Click "Memberships" beside the subscribe button to get some awesome in chat perks, play with me on livestreams, and also have some sweet loyalty badges all for a super low price!
------------------------------------------------------------------------------------- Игры
Imagine if we get the Koopalings in an open world 3d game. They could completely implement their actions now and expand and make it actually fun.
Honestly they should have been In Oddysey instead of the one off broodals
weird how they keep adding them where no one asked for them to be there and when it would be actually useful to have them like in wonder or odyssey they just ignore them completely
@@blackzerfcCause if I had to compare NSMB2 With NSMBWII same thing 😭😭😭
@@blackzerfcNSMB2 is Teen Titans Go
And NSMBWii is Teen Titans
Y'know Nintendo, when we said we didn't want the Koopalings, we didn't mean that we only wanted Bowser and Bowser Jr as bosses 💀
At least jr grows as a character and be more evil
@@therealjaystone2344Yeah, true.
I beat pikmin 4 today
It like we went back to the New Super Mario Bros DS Bowser Jr fights Again😅
@@Jelly_shy_guy_man Nice!
Now that we know that bosses aren’t really a thing from Wonder, yeah we definitely were.
Mario games need to have more stories like Bowser Jr's Journey where the characters actually grow and change. Jr's dynamics with the Koopalings were all spot on!
The Koopalings is why I love Mario Platformers! ❤️ BRING THEM BACK!
Fr, they deserve more love
Ur first
@@TheArtzyAnimalTV I know😉
I agree!
I'm sure if the Koopalings were in Mario Bros Wonder people still wouldn't be happy and wanted original boss fights. But now that Bowser Jr is the only boss fight, everyone wants the Koopalings. Weird but understandable
A classic “Ya never know what’cha had, ‘til it’s gone” situation
I'm Sure They Meant That They Didn't *Just* Want The Koopalings
yea i know if the koopalings were in wonder i would’ve Hated them Even More than i Ever Did In New Super Mario Bros and been Even More Frustrated Than Ever because i want more unique bosses back like we got with bowser jr i didn’t mind having him in the game because its been forever since we fought him the koopalings Didn’t Take A Break Until Wonder No Wonder People Hated Them So Much They Were Over Used To Oblivion and Thats Why People Hated Them So Much i don’t care if they had unique designs it doesn’t excuse them taking the spotlight from the other bosses we’ve been missing for over a decade
@@FoxMcLoxyep basically hit the nail on the head with that remark
@@KurumithespiritnightmareWhat do you mean? he's been in every New Sup game except 2.
I LOVE the Koopalings
In Fact, I wouldn't have minded their inclusion on more Games
I'm the only one that liked them in MK8?
I main lemmy
You are not alone
Lemmy gang for the win💯
I play Iggy in MK8 almost every time
Yo Lemmy for life
I loved their inclusion in that game and play as them frequently
Fun fact: I thought they were playable racers in Mario Kart Wii
Maybe if or when Nintendo makes a Mario Maker 3, they could include the Koopalings in all styles, maybe even Mario Wonder, so we could see what they'd look like and how they'd act in that game. #BringBackTheKoopalings!
The Koopaling hate is a perfect example of the phrase "Be careful what you wish for". Everyone assumed that if the Koopalings were gone Nintendo would be forced to constantly make original bosses in their place, but what we got instead was Bowser Jr. every time or even no boss at all, which is honestly worse.
I genuinely believe that Nintendo is afraid to give the Koopalings more character and originality since every interesting iteration of them comes from a studio outside of Nintendo HQ. If they make them too interesting people might start preferring them over Bowser Jr., and since he is Nintendo's new vision of an heir to Bowser since Sunshine the only way to guarentee that that doesn't happen is to keep them as bland as possible. It's sad that there's such selective favoritism within Nintendo's view of the Mario cast that extends far greater than this topic alone, and simply advancing their movesets and counters would fix the Koopaling problem, but this is unfortunately a problem that Nintendo doesn't want to see fixed.
I think this a good chance for the koopalings to hibernate back from the games for the bit and then where there is a good time for them to return they should return but with new designs and maybe let them reach there full potential by debuting in a 3D game.
they not going to change them with new designs mario barely even touched for years doubt they change anything
True dat@@Yoshizuyuner
U never know the smbw designs were very different to the ols smb3 ones I could see them evolve again
I have a conspiracy theory, Nintendo purposefully made the Wonder boss fights the way they were to make us miss the Koopalings just so we’d be excited to see them in the next Mario game.
I think alphadream use the koopalings so much better by giving them different attacks, I know they were used in game boy and the remake in 3ds, but they were given so much thought into their personalities and attacks, while it was dull in the Wii
3:57: I never played Yoshi's Safari, my parents bought the game when it came out, but they didn't realize that they needed the Super Scope accessory for it, so we had the game, but couldn't play it without the Super Scope. All we could do was watch the demos on the title screen.
If the next Paper Mario game had the Koopalings as bosses again, I wouldn’t mind, especially if they were unique, such as Ludwig making copies, which none of them are him, so when you attack them, they poof, and he appears behind you, and strikes you with lightning, or if Larry had amnesia, and helped you get his clown car so you can fly up to Roy’s airship, which is shoot massive Bullet Bills at Toad Town. And seeing them in a 3d Mario game would be VERY cool!
Nintendo said that if we don’t want the kooplings then have fun playing Bowser Jr. over and over again.
I agree with you on every aspect. We want the koopalings, but always have something that makes them enjoyable and fun to fight, not just lame and boring like in the new smb games.
7:45 if your gonna bring back a koopaling,you gotta bring back em all
I feel bad for wanting the koopalings to be ex-communicato from Wonder and hating on them
I agree with you, they SHOULD bring them back.
Saying you guys went “overboard” would be a severe understatement. You all went over the skies on the internet to not see these guys again. It’s funny that you say that Nintendo said something then made all the bosses Bowser Jr. … No, you interpreted that in your head. Game devs, especially triple A, don’t listen to everything their community says.
Also, what’s wrong with the koopalings having fun with versatile weaponry? like…what? Their “elites” in Bowser’s army, they need artillery to lead and dominate with their army, army with an capital A. I do agree that the wands are kind of just…there in the modern games, because in Mario 3 they had the wands because they stole the wands from the kings in each world (further shown in the remakes). Then in Mario world there were no wands so they (kind-of) got their own moves. In two fight if I’m not mistaken has Morton and Wendy have the wand in hand but never use it lol.
I’ll debate that in Mario U they actually had their peak in the moveset department. I love that you say that they didn’t have changed gimmicks in U but then in the same few frames of footage and audio, Iggy uses a new spell that summons the game’s blargg and jumps from WALKING ON THE CEILING! Is that not interesting enough for a historically chaotic character?
I have went off on a tangent in the past about being able to repeat previous mechanics and concepts because they can work again or you can give said concept and give it a huge twist.
I have said this atleast once and I’ll say it again, The DS fights are only interesting to the majority because they are not the Koopalings or any other “unoriginal” boss. Seriously, Mummipoki for example is a modernized version of Lemmy and Wendy from SMWorld, just gander at the trio of fights and you would then realize they use the same concept but Mummipoki gives it a few tinkers with a projectile, slow movement, and differing heights to make the fight different enough. Also, Roy from Wii, he uses the same concept like the three previous fights but literally flips it upside down, Roy in SMM2 is able to dig underground like Mummipoki, and finally Bowser Jr. swims in the honey arena and comes back up which makes the concept of going to point A where the player can’t go to and going back to point B to where the player can go. It’s almost like you can repeat the same concept in a Boss but give it multiple versions to make each one look interesting and “original” without an over the top observation. I can go on about the other DS fights and how they too use concepts that were used before that game.
I also understand overuse too, but just because Wendy jumps in an underwater arena in Wii, that doesn’t make Bowser Jr. actually swimming in an underwater arena in Wonder “unoriginal”.
Edit: typos
Been saying it for years, the koopalings are not the source of your problems and simply getting rid of them will not guarantee the return of original boss battles, it'll most likely just result in more bowser jr spam. I've seen people get pissed that theyre in mk8 too. Getting them out of the mario kart roster will not guarantee other characters, it would more than likely just mean yet another variant of mario or peach or something if anything at all. It's the whole "we hate sonic's friends, refuses to elaborate" saga all over again
“we hate sonic’s random friends!”
sega: “ok”
*proceeds to use the same 5 or 6 characters over again*
“>:(“
omg this new intro jingle i LOVE IT
I always liked the Koopalings.
If the koopalings return one day I would like to see them in a future 3D Mario game not just the 2d Mario games
3:10 Super Mario Bros 2, Super Mario Land, and Super Mario Land 2: Are we jokes to you?
I’ve always liked the Koopalings better than Bowser Jr. because I always felt they had more personality. Maybe that’s because I watched the cartoons and read the choose-your-own-adventure Mario books back in the day. That said, I do want them to be more than “jump on the head three times.” I also wish they would move away from the wands. In SMB3 those were stolen from various monarchs, which is why they don’t have wands in Super Mario World. I’m not sure why they got the wands back in later incarnations.
Kamek is my guess.
Speak for yourselves, the Koopalings are brilliant and should be in every game
Bro didn't want to talk about creative koopalings bosses like this one 0:30💀
Hot take incoming:
Personally, I have no problem with the Koopalings in modern Mario games.
Agree.
Nintendo got creative with making fans eat those words
Hey! Pikmin didn’t deserve hate
I want the Koopalings back, too, and I don’t really care how they are implemented. I never saw them as a problem at all. #BringBackTheKoopalings
Totally agree. #BringBackTheKoopalings
I fully agree. With the wonder affects the koopalings could be so funny and fun at the same time, I think if they were to come back in a possible Mario wonder sequel, Lemmy should still have his balls and silliness but in a more fun way.
I wholeheartedly agree with you man. I want to see the Koopalings come back and be fleshed-out and unique and interesting as characters and bosses from now on. I've always wanted them to be in a 3D Mario game as well, because 3D Mario has had so many unique and memorable bosses and I think a 3D Mario game could do alot more with them mechanically too, arguably even better and make them better bosses and characters than the Broodals in Odyssey.
So NOW everyone misses the koopalings this time?! Finally people came to their senses this time since they should be in wonder as DLC! Love the koopalings a lot and i miss them!
Honestly, I actually still like the Kooplings. Yes, we could still have more original bosses, but it‘s not always bad seeing the team themselves. It would be good to go on a similar route to the first entry in the “New“ series, with bosses that are rather unique to the game, but can appear in select games later on.
I don't hate the koopalings, I love them!
You're basic.
Same!
@@thedraftingax5963 You're also basic!
@@Luigieight268 Thank you!
@@Luigieight268 I miss them as well
Like I've said on other videos... the Koopalings were never the problem. Their boss fights were, and the fact that they usually don't share the spotlight with any original bosses.
When the Koopalings are the main villains... its basically just them, Bowser, and sometimes Jr and/or Kamek.
Thing is, this dynamic makes sense to me. Kamek and Jr are Bowser's 2nd in commands, and the Koopalings follow that to me. (They're still Bowser's kids to me, sit down Miyamoto)
The issue is that they take up far too many slots that can go to original bosses.
The solution? Simple.
With 8+ worlds or major areas per Mario game... Have the Koopalings (and/or a mix of Jr, Kamek, Boom Boom, etc to shake it up) be the mini-bosses... but make them fight in some new original way.
Give them bigger weapons that change their fighting style, a mech, a creature to ride on, something...
And then the main bosses for new games should always be new, or at least some type of not as common Mario enemy character.
Feel like everybody wins there. Just requires Nintendo to freaking t r y with Mario bosses again. Pls bro lol.
Didn't read it all, but I agree with the parts I did read.
Poor koopies. They were a welcome surprise in Maker 2.
I'll say it again. I want them to return. Please make it happen if a new 3D Mario game is coming soon and A Mario movie sequel. I want them in 2 like. I love them so much.
Bring back the koopalings
I love that just by seeing how pathetic Bowser jr is as a boss made everyone change their minds about the koopalings. I mean to be fair we saw what happens when all the mini bosses are Bowser jr in New super mario bros on the DS.
This is the first I’m hearing there was hate for the koopalings in the first place.
Nintendo should put the koopalings in the next 3d main series game and give the koopalings new elemental powers that allow for new attacks and the ability to alter the surrounding area
It's really funny. Back when Lemmy's Land was still an active Mario fan site, many of the users on there clamored for the return of the Koopalings. The site went dormant around 2012 or so, but I imagine some of those users realize they needed to be careful what they wish for...
So, yes, the Koopalings do have potential. They could have worked as fortress bosses instead of the main ones. As for the castle bosses, if they would appear in the castles, then team them up with a second more original boss.
I’ve always loved the Koopalings as characters, but their boss battles… not so much 😂. And I’ve always wanted them in a 3D mainline Mario game so badly!
The koopalings appeared in a lot of other games also many fans still love them like there a lot of people that want them in the Mario Movie sequle alongside bowser jr
The Koopalings Are My Favourite Mario Characters Of All Time. I Hope They Can Be Featured In A Future Mario Game!
Give Ludwig some respects
they was cool in paper jam. i liked the part where you fight them.
I’ve honestly never hated the Koopalings in my life, so I agree with this video 100%. Super Mario Bros Wonder would’ve been the PERFECT return for them in a while now, it really is a big shame they didn’t 😥. Here’s the order I think they should have been in:
Pipe-Rock Plateau- Lemmy
Fluff-Puff Peaks- Roy
Shining Falls- Larry
Sunbaked Desert- Morton
Fungi Mines- Iggy
Deep Magma Bog- Ludwig
Petal Isles- Wendy
Wendy should’ve been the Koopaling you have to fight before reaching Castle Bowser. Castle Bowser should’ve been a separate world instead of being a section of the Petal Isles. It would’ve also made sense to get the final Royal Seed after beating Wendy instead of Bowser.
Give them personalities and yer good. Ludwig? Piano theme duh. Wendy? She rules a giant vanity and attacks with make up or somethin. Lemmy? Fun house. But I'm sitting at my armchair
I want to see them return all in one level in a gauntlet styled fight
I missed everything about the koopalings even their animation
Y’all do this all the time and it’s about time you learned your lesson
All I want for Christmas is to have the koopalings has bosses
When people said they didn’t want the koopalings I don’t think they wanted every single boss battle except the final one to be bowser jr……..
I think the straw that broke the camel's back was when they appeaeed in Color Splaah as instead of thinking of any original enemies which the Paper Mario games were known for, they decided to substitute them with the much safer Koopalings.
I, for one, have always liked seeing the Koopalings appear and have long wanted to see them better utilized. I agree, of course, that the typical methods of fighting them have grown utterly stale, and I loved having original bosses to fight in New Super Mario Bros. on the DS, but I never once believed removing them to be the answer. What I want to see is the Koopalings acting as "middle bosses" for each world, in which they'd fight you head on in their typical fashion, but then be battled again as the "world boss" and be commanding a large original enemy for their final confrontation. For example; Wendy riding on a giant mutant Blooper, or Iggy piloting a multi-headed Piranha Plant hydra or something.
I totally agree that we need the Koopalings back.
I just think it's crazy they have such a huge and good cast of characters and they are hardly used in games.
I know they are classic characters but honestly they are so forgettable it completely flew over my head that they weren’t bosses in wonder.
I like the Koopalings a lot. Yeah they're not my favorite Mario characters, but I still enjoy them. My ratings for each Koopaling follows:
Larry: 8/10
Morton: 9/10
Wendy: 8/10
Iggy: 8/10
Roy: 10/10
Lemmy: 9/10
Ludwig: 9.5/10
Honestly, people overrate NSMB DS when it comes to its boss roster. Yes, we do get original bosses in the castles, but did everyone forget that we had to fight Bowser Jr consistently in the Towers the entire time? They're basically the 2000s equivalent of Mario Wonders B.J. bosses, except even worse. A proper game would have both original bosses and the Koopalings in either the castles or towers.
well as long as they dont do what they did before I well be happy to see the koopalings return
Yknow honestly,i think having a wonder power boom boom as the boss for the airship levels would be cool,because the airship bosses were too easy
3:17 you mean new super Mario Bros bc what about super Mario land 1 and 2
Gee ya think! Now we have no bosses in Wonder!
I like the Koopalings
I’ve always been a fan of the koopalings, the bosses are lacking in variety and that’s definitely a problem, however I can definitely see why Nintendo doesn’t want to go absolutely crazy with boss battles for a 2D Mario game. The DS was definitely interesting having the different bosses but for Nintendo I’m sure that having the koopalings is just easier for them. The bosses are basic yes but Mario boss battles don’t last long at all, in the rpgs Nintendo can go wild with the bosses because they require strategic thinking and can take longer because of that. Anyways I just understand why Nintendo doesn’t want to have these super unique bosses, the bosses are short and that’s what they really want because it gives the player more time to jump and do all kinds of acrobatics Mario is known for.
I love the koopalings, I’m soooo tired of bowser jr. and wish he was not in anymore games keep the koopalings
Never realized there was hate for them… especially Mortan.
the disrespect to morton
The Koopalings are actually so underrated and underused in mariokart 8 deluxe dude. I think most of them have garbage stats i guess.
The same people that hate the koopalings also pick pink gold peach in Mario kart 8
I remembered when i was disappointed when nintendo only made 1 original boss back in NSMB.U 💀💀💀
Maybe Mario Wonder DLC will add Koopalings :)
I will never forgive y’all for bashing the Koopalings the way y’all did
Take inspiration from the cartoons to flesh out their personalities, those shows made them act like real siblings. They had better names too
Bring them back!
Bring them back!
I NEVER said that I didn't want them. I wanted them in EVERYTHING!
The Koopalings are my favorite characters 😭
I like the koopalings
Even if they bring back the koopalings for wonder. I’m pretty sure they would still suck.
Koopalings are so boring and repetitive, but fighting Bowser Jr over and over again is so much worse.
I think the kooplings would be fine as long as we other bosses as well, like as long as they aren’t final bosses for worlds, same thing with boom boom, it would be fine as one or 2 fights, but nothing more
Y'all never know what you want until it's gone for good
i dont think the koopalings are going to return because nintendo does'nt want to listen to their fans, they are like a teenager you cant reason with.
I never hated the koopalings i always loved them but i have an idea that would fix everything
Make the koopalings towet bosses but make em feel as if it was a castle bosses and in the castles have an original boss while jr could participate with his "Brothers" koopalings and be the boss of airship that arent that stupid machine wonder has that would fix all the problem the koopalings have and we have seen the koopalings do more than one trick that in a wonder effect they could have done somthing very cool with it. . . . .i just noticed chain chomp isnt in the game he got replaced by that motor bone thing-
I don't see much of a problem with them; after all, in the original SMB, the boss battle of every world was the same Bowser, and just either getting past him to the axe, or shooting him with fireballs. The only variation was him throwing hammers in the last three battles, and aside from that, just the obstacles in his lair (low brick blocks, etc). As the first 7 Bowsers were really other enemies in disguise, the Koopalings simply replaced them, so it was still a step up. (I did think the differnet bosses of NSMB were a good idea, though).
Ironically, despite the Koopalings being at their most sterile during the New Super Mario Bros. games, they got quite a bit of mileage in 3DS and Wii U games.
All of them were newly playable in Mario Kart 8 and even popped up as Bowser Jr. skins in Super Smash Bros. 4 and Ultimate. Select Koopalings are playable guests in the Rio and Tokyo Olympic Games. I understand that spinoffs don't count in the context of this video, but it's nice to play as these kids.
I don't see myself as a Koopaling hater. Ever since fighting them in Super Mario Advance 2, I've loved these guys. Not even the NSMB games led me away from liking the Koopalings.
However, the execution of their battles is what led to fans getting sick of them. That, plus the notion that they "stole" boss ideas from Mario & Luigi: Paper Jam and Paper Mario: Color Splash.
I think it would be ideal to see them used in 3D romps and give original moves in their fights.
I think they should return in the super Mario bros movie sequel. Jack black has by the way a few ideas for the sequel, namely he want to make it a musical and that it gonna have the title "the super Mario bros movie: bowsers revenge"
I really hope it not a full musical
This video pretty much explains it. When we fight Bowser he usually has new power, design, and attacks even if he still breathes fire ,his new moveset will make up for it, Bowser jr. is also often fought, but its usually in different mechs and machinery like Mega Hammer from Galaxy 2 or Mecha jr. from Kingdom Battle. The Koopalings rarely ever change in their design or attack patterns and like you mention even the spin-offs do more with them. The Koopalings aren't bad characters, it just that Nintendo doesn't do anything interesting with them in the mainline series. This might be a hot take but: Wonder Bowser jr. is literally all the Koopalings mushed into one character(even some of his gimmicks are from Koopaling fights like the platforms from Larry's or the water from Wendy's they just added slight tweaks to them).
Honestly I don't think it would be hard to make new fights for the Koopalings depending on the game there in and in fact maybe play with their personalities more like the spin-offs.
Yeah!
I feel like the bosses have never been that great in Mario games. I’d say galaxy 1 and 2 probably have the best bosses in the series
Yes, Join the koopa side😏
I have said this so many times but the bowser junior fights from wonder are without a doubt the best 2D Mario bosses of all time and arguably the best bosses of any 2D platformer ever. They are just so good it's honestly surprising how much thought was put into making wonder be truly ahead of every other 2D mario out there. They are not on the same level as the 3D games but nothing is because those are just the best of the best. I really don't understand why people hate the bj fights from wonder they beg for something knew they get something similar but still different and 10 times better and then they hate what they got. MAKE UP YOUR MINDS!
I don’t even know where this hate came from, I loved fighting the koopalings all the time, and what’s your beef with Morton Nintendoland?
What does bro have against Morton?!?! 😂
Hey!!! Morton is my favorite!!