Health, Armor, & Headshots in Warzone | How Does Armor Work?
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- Опубликовано: 11 сен 2024
- Since I've been getting flooded with questions about Health & Armor in Warzone, I decided to make this video which breaks down exactly how the health and armor system works as well as the interaction with headshots as well as FMJ. I hope you enjoy
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Armor is beneficial to the point where it gives me anxiety while playing with randoms who don't know how to equip it.
I played once so far and I couldn't equip more than 1. I thought it was 3 max in your vest though. You just hold down the symbol under the armor to put it on right?
@@nicholasborrelli7544 Yeah you press Y (Triangle on PS4) to equip it. You can stack up to 3 plates and also have a maximum of 5 in reserve.
@@nicholasborrelli7544 you start with 2 can put on 1 more. When you get shot and lose all your plates you can use 3
I stopped playing with randoms because they were so incredibly bad. 4 games later I finally won my first game of warzone. It was easier to play solo vs squads than to try and play with these people
iDreamOfWeenie I tend to stray from the randoms take my own loot path. And if I hook back up later game we do if not oh well. At least they are generally a positive even if it’s using them as body armour lol
6:07 Can we take a moment and appreciate this shot...clean.
So satisfying
He missed the first two shots. That's not exactly clean.
@@ThePowerofCutleries everyone in the comments is saying how good the shot was...dont judge for no reason. If it was me or most of us, we would miss every shot.
Kostis Ap it’s still not a clean shot. “Clean” would imply he didn’t miss any shots.
@@itsmrdante6274 shooting is like basketball. You can miss 2 times a 3 point but if the third time you make an excellent 3 point then this one is clean. Its shot is separate and independent. Its not like a league of legends play that needs to be all done correctly to be clean and be featured on moments on RUclips. In cod you can miss and then make a 360 no scope and this shot will be featured somewhere. No one will know that you missed the previous one or how many times you did try. Same scenario here.
Ace you're honestly one of the best RUclipsrs out there man, COD wouldn't be as enjoyable for me if it weren't for you 🤣
I second that!
Big facts
I fifth that
I'm a fairly new subscriber (only found him a little more than a month ago), and I wholeheartedly concur.
Stop leeching you Simp
Saving the best highlight for last. Good show
Casually sniping someone off of an ATV then freezing to clip it 😂
That was cool lol
Things I will never do...
Psh sniping people out of helicopters is way more satisfying :D
@@Iives.tesIa-officiaI not when it's a hitmarker, that is the most disgusting feeling I've had so far in warzone
@@RoganClipVaultYT Ya I've had a few of those. You break their armor and have visions of what could have been lmao
FMJ is still useful. Really does help when you damage someone and they try and slip into a house or behind a wall. The ability to wall bang them specially if one of the smaller building is really helpful. You don't have to play the game of guess what corner they are now crouching in.
M51 w heavy barrel 150 round mag bipod fmj and whatever else u wanna add its deadly
Yeeted Llama you mean m91?
@@ACE112ACE112 yes
Makes more sense to use on LMG because you get a full clip. On an ar they are gone in a second.
You can see their guns or operator stick out through the wall. Its so dumb but it still hasn't been fixed.
Definitely like this better than the looking for a helmet and making sure you have a BACKPACK lol
Just drop loot your little heart out and slay!!
Ah another tarkov player lol
@@Spladoinkal never played that game🤣😂
@@Spladoinkal he was probably talking about apex
@@deliverer4689 yeah, or pubg. Just been playing a lot of Tarkov lately lol.
Might as well just be a large scale multiplayer mode the way it's currently setup. Virtually no looting required, and you can respawn as many times as you want. It's not really a BR.
The only thing I hate is that when I down someone and try to finish them it’s like they have more armor on the floor
Elias when you down someone they have something like a 2 second protection then you can finish them
DuoGaming he means, they have a lot of health when they are down, it takes like another 5 bullets
True. And then got revive and kill you.
Aha again not Seige rules, sorry I'm new to CoD multiplayer
@@KalebNotCaleb really. that is important thing to know. and good thing from the dev
Dude you're getting a shitload of mentions from other YTers because of how in depth and accurate your videos are, keep it up man!
“Armor does actually protect you from headshots, even though you’re not putting a helmet on.”
Me: [visible confusion]
Armor plates get rid to concepts like armor tiers and helmets entirely leading to gunfights being more fair.
I also like the idea that there is plates and not helmets but I wouldn't mind if they raised it just a little bit to make time to kill a little bit longer
Dillon C Sort of. you're still at a disadvantage with no armor.
BIG ROB DUB I would rather not make the enemies take even more shots to kill. It sucks having to reload after you downed and killed someone.
So shields but we’ll call them armor
The armor system is perfect in this game. As long as they don't make it broken like in blackout
Joey Piedmonte Nah they still need to fix this
@@Hi_bye64X Naw it's perfect man it acts like health. If they make it work like that piece of shit game mode black out I'll stop playing Warzone.
Jesse X. Fix what about it?
Now all they need to do is remove loadouts
Someguy1237 just make it more expensive. 20K would be more like it, in fact take up the price for everything. It shouldn’t be that easy to get streaks or equipment. They should add attachments to the loot boxes because I hate the fact that the weapons are like Fortnite, it’s so trash no has no depth at all.
6:07 absurd shot🔥🔥
Simplicity is often perfect. Armor simply being bonus health is perfect.
My personal view is that it shouldn't be called armor. In most other video games, "armor" denotes some type of damage mitigation, which is not featured in Warzone. They should have called it shields or something
Yooo that long shot at the end of the video🔥🤯
Too LIT!!
I really like this armor system. It's much better than Blackout.
Not really, this armor system you have to constantly repair even if any enemy hits you a few times before you even get into a gun fight. Plus you can only hold 5 plates which in a gunfight with people it’s nothing. Blackout just had it so armor defeated a percentage of damage done by weapons not entirely negate them until its broke which I think is stupid.
@@novajam1769 you can hold 8 if you acquire an armor satchel.
Simplicity is perfect.
This is also the 1st BR i have fun playing :)
5:04 finally someone answers the question. I’ve been using FMJ in my warzone setups recently thinking it affects armor plates
I like the armor system aside from the boosted headshot damage of the HDR and AX-50. Those guns without that would be already one of the best weapons but with that multiplier it just makes them the best gun to have period. Everybody runs them.
I think the inventory system is great. Just move over loot to pick it up unless it's a weapon or specialty item(I.e. killstreaks,field upgrades). Very simple system overall that makes you focus on your surroundings rather than the loot.
That snipe at the end was WILD bro!
I always run frangible wounding on every gun In warzone, an absolute must to keep enemies weak and repush them
Wounding is definitely the best weapon perk, I run it on all my primaries unless I *really* need/want five other attachments. Delaying HP regen is not only inherently useful, but it works wonders as a *psychological* tool too, since it screws with peoples' muscle memory and is more likely to make them make mistakes or panic. It's even stronger in Warzone modes, where people have more HP and longer sightlines make getting into cover easier.
That's something I've never thought of! In normal MP it doesn't make that much of a difference, as rarely does a gunfight go long enough for someone to regen, but in warzone that's a whole different story
Disabling is good cuz it slows them down and can flinch their screen. (I believe it's just a viable flinch but it's like a mini stun grenade while slowing them down)
@@5310yryr i agree, SOH isn't that strong in this game mode since the other perks are so good. That and extended mags are so strong.
@Joel Blinder oh
God damn that headshot at the end though 🤯
I love the armor, simple, fast, not anoying, keeps the game flow. I love it.
Me too, wish it was more tho.
Love fast ttk in mp but here it's too fast imo
People with M4 can wreck your armor, down you and finish you with half a mag
@@Gabo-wg3dv The M4 isn't the gun to worry about.It's decent, but many are way more OP.
I like the simplicity, having come from playing Apex in the past. While it doesn't have helmets it's health and 'shield' systems are rather annoying to try and contend with, more time consuming as well. That said I still feel like Everyone is more accurate or just as accurate as I am because I have my armor shattered after fighting one guy head to head and winning. Admittedly because I don't have people to play with and don't like playing with randoms, I run solo. But even one on one situations seem like less a test of headshots and more just that DPS armor shred.
That moving target shot at the end was amazing.
I agree armor plates are a great mechanic to keep the game streamlined. Helmets sound cool on paper, but it would really slow things down and interrupt focus. Great vid!
Ooooo that snipe on the ATV guy at the end was funny
You’re wrong about armour adding extra 50 health even if you only have a small amount of damage taken on a single bar. It only fills up the current bar
Nah it can replenish a little more than one but it’s just a really small portion of an arm or plate that can be missing
Beautiful snipe at the end! Glad I stayed to see it. GG
I really like the armor system in this BR. The only thing I don't love about it is that when you take a fight with another squad everyone usually uses most of if not all of their armor during said fight. This leads to situations where it is really easy to third-party since the team you are fighting will most likely have 1-2 armor plates on each member. I think an awesome fix for this would be to remove the "Are you sure you would like to purchase this?" when trying to buy an armor plate bundle form a kiosk.
that last sniper shoot was insane
Honestly warzone has hit a spot for me that I've been looking for a while now. Absolutley love it WHEN I CAN ACTUALLY CONNECT TO THE SERVERS!
The reason why I think warzone is the only battle royale I actually enjoy and play is due to how simple it is. I like how the inventory management is minimal and team play is fun.
It would be nice if when you equip the first armor plate the animation is the player putting on a helmet
So... What's happening when my armor and health deplete at the same time? This has happened to me a lot recently and I don't understand what's causing it to do that.
its power stopping rounds
@@Max-sc9gt Genuinely curious, do you have a source on that? I've also been told it's due to the frangible wounding perk
@@jonyerger3803 I was watching Huskers twitch stream a couple of weeks ago where he explained it was stopping power rounds when his health bar dropped but not his armor.
Great to know Ace, thanks!! Are any videos on bullet drop, damage ranges etc. for warzone coming? Thanks again and keep up the great content 👍👍!
superman_babb I think he did the bullet velocity one
Breezi TV I was just wondering if he was going to test Warzone and see if it’s any different from MP👍
Really appreciate your in depth breakdowns. Thanks for doing this.
6:07 damn what a shot Ace!
My only way to test classes is 250 hp with slow healing and making custom classes in custom games. Aside from not using armor this is very reliable and allows me to discover what works the best
Thank you for confirming FMJ does not work. I wonder how many ppl thought they were doing extra damage. 😂🤣
Someone I played with in WW2 thought that fmj did extra damage
Nobody seems to mention it but as my experience goes, you are wrong about the armor increase.
Even when I have had a small part of one armor bar shot away, so that i do have at least 2/3 of the bar left, adding a new armor still only fills that current bar, effectively wasting the whole plate, instead of going over to the next bar.
I love the simplicity of the armor system; I’m with you when it comes to being all about getting back to the fight. I was actually a little concerned that only 2 guns could have the power to 1-shot kill but after playing Warzone I like that it keeps gunfights feeling very consistent while giving the heavy-duty rifles a proper feel to them. Warzone hasn’t been out very long but Imo they should stick with this system; You can’t make everyone happy and all changing it would do is cause confusion in the player-base.
I have heard that fmj makes it so you take a very small percentage of health away from your health pool WHILE doing regular damage to armor, and then regular danage to health (once the armor is broken). But while armor is on and taking damage, it still ever so slightly chips into their health as well. It seemed really specific so i figured i would ask around
I am curious about this as well.
The HP/armour/etc system is basically *perfect*, they've done a stellar job with this (and really, all of Warzone). The ONE thing I'd like to see changed is that "two-thirds remaining" thing; if you have a damaged plate, adding a new plate should *always* add onto it, not replace it. Besides that minor thing, literally perfect. :D
Great video as always!
Whats your setup on the Aug besides 556 drum conversion?
His stuff is a scope and then I believe the muzzle to increase damage range and another for recoil control
The health and armor system in this game is great. As a pubg and apex fan, I gotta say, this is the way to do it. Nice and simple, keep you from searching around for too many different health items. Shield cells, batteries, bandages, med kits, painkillers, energy drinks - it's all just too much shit in a game like cod, so this is the best way they could have done it. Kudos to activision.
This may have changed since the the video released, but the Kar98 does indeed kill fully armored enemies with a single headshot. I'm not sure of the exact range where the damage falloff changes this, but plenty of times I have OHK'd players with that beast of a rifle.
That last sniper shot was awesome shot. Respect 👏👏
I think FMJ is cause more damage and is very useful to shoot people behind walls and doors. However I have a question about armor sometime the game shows me a circle with a white armor inside, what does it means? knowing that blu armor is when you broke them all and only white is when you broke one plate...but a white armor inside a circle...I don't know
That snipe at the ATV at the end lol sick stuff.
As a new player that never actually touched modern warfare and is completely loving warzone it would be awesome if you could do an in depth video on attachments and their pros and cons stats, because some stats there feel like placebo and some others actually makes a difference.
I love the simpliciity. Ive never been into BR, I tried Apex a fair bit but didnt like it, and thought the different tiers of armour and having helmets too was kinda jarring. It was luck whether u got the best or worst armour. Here, everything is consistent, simple, and fair - its changing my opinion of BR somewhat.
@TheXclusiveAce I think you're wrong - even if armor is 2/3 of the way full, a plate will only fill to the top of that bar, unless I misunderstood what you said.
FMJ has since be changed that it does actually ignore the armor pool to some extent you can be down WITH armor still on.
Stooping rounds, if you survived and checked you're health bar, its that
At 6:09 nice shot!!
I've always thought the RNG suppy boxes in BR were set at the start of game. So it doesn't matter who opens the box it's always gonna be the same contents.
Then I read the kill chain perk, this gives you more chance of getting a kill streak in warzone from a suppy box.
Which means it matters who opens the RNG boxes.
I think passive healing makes it so you aren't as heavily punished for going down.
Great vid! Please make one regarding bullet drop, thank you!
Damn good video ace. Been on the road so I haven’t caught much. Your aim improvement video changed the way i warm up and play in cod. GGs
What about stopping power rounds you didn't test that?
I like the current armor setup. I like the current loot and inventory system as well. In some ways I do wish we could change out optics, but then it comes back to loving the simplicity of the loot system. If I could change 1 thing right now, it would be that killstreaks would not be allowed in the final 2, maybe 3 circles. Having 3 or 4 teams getting raped by 2 - 3 artillery/strafing runs in the last circle or 2 while a team is holed up in a building is just crap.
5:47 ah yes thats me everytime getting killed by roof camper with the ax50 or hdr
the snipe at the ending was insane
The only change I would like to see with armor is if you kill a player with no armor plates in reserve they should still drop 1 or 2 plates for you to replenish your armor with. Otherwise if you have full armor there is no incentive to fight because you’ll probably be left with less armor plates even after winning the fight. Kinda like when blackout had no armor plate system.
Do you have or can you do a video on how regular UAV's work in Warzone? Specifically if they have a radius and when you hear the announcer say Enemy UAV inbound is that anywhere on the map or just within a certain radius of you? Also is there a difference or meaning to when it says personal UAV vs Enemy UAV in trios for example?
Does FMJ deal more wallbang damage? If yes, how much more and is it worth it?
That last headshot made my eyes pop open
This was very helpful as a mainly MP player :)
I like it. Simple. The focus is on the combat and not the loot.
Nice shot at the end!
I think helmets would be a nice addition. Stops the ax-50 and HDR 1 shot to the head. But it breaks your armor and leaves you with like 10 points of health left. And for normal guns, if you are shot in the head you take the same multiplier as you would with a chest shot. And the headshot only stops a max of 2-3 shots. So to keep it easy lets say the FAL does 50 damage for a chest shot and does 100 damage for the head. If the enemy has full armor he has 250 health so a 5 shot kill to the chest. And with no helmet he is a 3 shot kill because of the 100 damage to the head. With a helmet, the FAL now does 4 shots to the head and body. And is a 2 shot to the head and helmet is gone. So i feel a helmet would be a nice addition. And wouldnt ruin alot of the game. As long as being shot in the head with a helmet only stops 2-3 shots and still does break armor like normal. Its like getting rid of the head/neck multiplier for 3 shots.
For the ax50 and hdr, will a headshot with full armor one shot kill or down them?
Ye
I really enjoy the armor system, it's very fair as in basically everyone's going to have the same amount of health. Unlike Fort and PUBG with the levels of armor. But I 100% think headshots need to do more damage than they currently do. I think it should be rewarded for shooting small hard to hit targets. It also gives better chances to those who have better aim, but have a disadvantage in terms of being in a 1v2 or 1v3.
Dang I really love this and I really love blackout as well! They managed to make 2 different feeling cod BR games and both are really fun
Zibby H I reckon blackout was the worst FPS game I’ve ever played honestly. Just my opinion.
@@DaveyGrimmett idk I really loved it and I hated br games lol
@@TheV8Pumpkin That's because it didn't play like a br game
But biggest question is...
How much health does a downed player have?
The seem to have just as much health as a normal full health player, TTK just too long
Same, I have a really hard fucking time killing ANYONE, but I go down and die within milliseconds
TTK way too short imo. M4 can down you and kill you even if you were full armor under half a mag.
Downed players definitely have over 100 HP because they can survive 1 headshot from deagle at insta range and body/leg shots from AX-50.
Not sure how much exactly
@@Gabo-wg3dv exactly. Downed player having more health than standing just doesn't make sense.
@@utubecomtw13 yep, I think it's a try to slow down the ttk by making it take more time to finish someone do they can actually crawl behind cover.
Kinda fails to do so tho as long as the shooter has a full auto gun like M4
Love the simple system!
FMJ could be a done to only do extra damage to plates, and less damage to health for WZ. Maybe people would end up using it. Stopping Power is a thing, Maybe it should be the reverse of FMJ. Less damage to plates, and more damage to health.
Really love this system except for the health that a downed player gets. Damn its like they got 100 health while being downed and you have to shoot them a lot before finally killing them
Yah, it's actually pretty ridiculous how many shots it takes to kill a downed person. It normally takes 3 shots to the body with the lever action rifle, sometimes you don't have the time to line up a headshot. I started using semtexs alot for this reason. (To finish ppl)
@@wigglytuffgaming I use the HDR and even when someone is downed, unless I headshot them, it takes 2 sniper shots or a sniper shot and a few more of another gun. Its insane. We got Rambos crawling across the field!
revives are also so slow, not only does it take a long time for it to activate but the whole standing up animation is slow, many times ive finished the revive to be killed as im standing, should give a brief invulnerability
Mostly it's the legs and arms blocking while in a downed state
It might be like that so people dont thirst for kills as much
Health pool seems Perfect for me, however it's pretty ridiculous that it takes the combat knife 2 swings to kill a full armored person. I think you should be rewarded for Actually getting close enough to use a knife. (And take up a slot) I would like the Melee class option to at least be somewhat viable ya know.
2 swings aint shit tho. I use the knife and its still viable. Remember that if you crack someone its a 1 hit knife kill. Smoke, tracker, and dead silence gets you in to finish and usually enough speed and cover to get back out
@@trentonyoakum1627 yah buddy, try that with a full team. Btw, you have dead silence every time you go in? Lmao, stfu. The combat knife should 1 hit, as it is now, the regular gun bash melee does the same thing.
@@wigglytuffgaming kinda rude but I'll let it slide. I get your point. And no it wont work on grouped up teams. But it wouldnt work even if you could 1 hit knife anyways. I play plunder a lot so yeah... I do have dead silence every time...
1 hit knifing would be broken af and stupidly annoying on the recieving end. You gotta realize that. However if it left a fully armored person with a sliver of health im sure everyone could agree with that. Then you still got 1 hit knives on anyone who hasn't healed to full.
@@wigglytuffgaming no hard feelings man. Us stabbers gotta stick together. Not stick eachother knowmsayin?
Cross platform is a thing. We could terrorize a server with knives together even. I never run into knife wielding randoms.
@@trentonyoakum1627 While i appreciate the Kindness, i have to respectfully disagree. You should be rewarded for taking up a slot with a combat knife. Remember, we are talking about a GUN game, if i get that close, they should be dead in one hit every single time. As of now, it takes 4 SWINGS to fully knock and kill someone. Gun bashing is faster and does almost the same damage. And with the breech attachment, it does the same if not more at a faster speed. I do apologise for my rudeness, but i still stand by my words. Ive been playing melee classes since i first grabbed a controller in every game possible, and that includes all of the cod games. I hope they actually fix this. (They probably won't.)
My only complaint for armor is that I think it should be 1-2 frames faster. The system is perfect compared to blackout. I find myself spending on a bundle at least once every other game, maybe they can had more plates within the game mode?
They should make it dmg reduction. Going up against a guy with full armor as a guy with no armor feels impossible...
It's possible but you have to be smart. Use your surroundings to your advantage. Flank around your opponent, catch them off guard. Never be caught in the open, use cover. Do not silhouette yourself in a door or window.
It's not as bad with lone enemies. You may as well put down your controller if you're using a SCAR or low capacity weapon against a full squad.
Bob Stamos dude you talk all this but in reality none of that matters. Someone with 100hp vs someone who is at least decent with 250hp is so stupid and breaks the game for me honestly.
I think anytime you have no armor the first animation should be putting a helmet on. Most skins have some type of headgear tho so I doubt it would be added
I also like the idea that there are plates and not helmets but I wouldn't mind if they raised it just a little bit to make time to kill a little bit longer
I like how it is now, only if you accidentally faal dead your armor is gone if you got revived, which I found weird and also not fun
great vid ace this helped alot i am using frangible disabling makes them slower and syltops them from running when hit in the legs
I love the way they made this SO much better than Blackout. Blackout's armor was just a mess. It was an RNG crapshoot.
Well if blackout just had one armor type not 3 it would’ve been a lot better. This BR has just as shitty of an armor system since you can only hold 5 plates on you and you have to constantly manage your armor. Armor should have a durability that it loses after a certain amount of times hit but doesn’t entirely protect your health. Just have it negate a percentage of each bullet hitting you and repair it only when it has fully been broken.
I just with you could carry 6 or 9 plates rather than 5 since the ttk is so quick you are almost guaranteed to go through 3 plates unless you are camping and get the drop.
That last shot what a fucking banger
The way armour works in warzone is amazing
Are shots with a silencer displayed on the enemys minimap?
Someone on reddit made a post about it and you do NOT show up with a suppressor on
@@user-so9cy7ec8z do you have a Link to that Reddit post?
@@lukasludwig6672 I can't find it at the moment. If you google your question and add "reddit" at the end of it you'll probably find it
@@user-so9cy7ec8z found it ty
Someone asked ace in a previous video and he confirmed no you do not show up on the map
What attachments do you run for your AUG? And are you gonna make a video about class setups for Warzone?
I think they did a pretty good job with the armor. Very good for the first try.
I seem to get melted it this game like when I get shot I dnt even have time to look around n have a fight back I’m just instantly dead n then finish ryt away even with a full vest
Same, and I find it impossible to kill people myself, but get shredded instantly. It's fucked up
same it take almost a full mag to kill someone while I die in less than a second with full armor. Also my headshots do nothing... it makes no sense
My only complaint about armor is that you can only carry 5. Seems just a tad bit too low considering that every gunfight you get into, you tend to get your armor destroyed. I’d like to see it get pumped into 7 plates on your reserve
I like the simplicity but I'd like a new set of plates that are more rare that fill up your armor quicker. Like only needing 2 plates to fill up completely instead of 3. They could be added to the store and be more expensive than regular armor aswell
I think .458 SOCOM with stopping power chews up those 3 plates very nicely
I like being able to think of armour as a cosmetic health pool.
It's simple and it works.
That shot at the end though...phew
Only thing I don’t like about Warzone is the map size to player count ratio (we need more players), the footstep audio (the audio for WZ should be in Multiplayer and vice versa), and the fact that downing a player doesn’t count as a kill
Can you do a vid on how Stopping Power works in warzone? I run it all the time and it feels inconsistent, like sometimes its melts and others makes me wonder if I ahould use it.
Great vid btw
Ramm Wolf I can‘t exactly say how it works in general, but with a Stopping Power FAL, I‘m able to 4 tap to the body fully armored targets at 100+ meters.