The Extra Deck Problem

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  • Опубликовано: 18 окт 2024

Комментарии • 84

  • @nickd6303
    @nickd6303 8 месяцев назад +25

    The extra deck started becoming a problem during the mid 5 D's era where we started seeing a number of powerful generic cards.

    • @thekittenfreakify
      @thekittenfreakify 8 месяцев назад

      It was a pproblem since scientist ftk

    • @Sickness4daThickness
      @Sickness4daThickness 8 месяцев назад +1

      That was the whole purpose of synchro in the first place, but unlike the summoning mechanics that came afterwards synchros were hard/soft limited by tuners; hard since you do need them to play in the first place and soft since their ease of use enables good synchro plays in the first plays.
      Everything in the synchro department was tied to the quality of tuners we had (not really good at first), unlike XYZs or links that saw a good monster (that happens to have a level or just be a monster in the first places) and immediately incorporate it due to them just being good without any form of limitation towards the mechanics.

  • @metalmariomega
    @metalmariomega 8 месяцев назад +11

    There's like 5 decks that don't have enough space for all the stuff they want to run in 15 slots, especially when so many VITAL utilities require people to allocate multiple extra deck slots for them. Salamangreat is the poster boy for this issue since it needs a minimum of 2 for almost extra extra deck monster they SHOULD be running, nevermind the mandatory staples they share with a few other decks(every good Fire Link for one, and they're honestly having to considering dropping Accesscode, crazy as that sounds, at least their new Link-4 kinda makes up for it).

    • @Amazonessamy
      @Amazonessamy 4 месяца назад

      Have you ever played mayakashi?

  • @g07h4xf00
    @g07h4xf00 8 месяцев назад +4

    I think Crystal Wing Synchro Dragon is a fairly made card. It's harder to summon than Baronne (because it requires a synchro), but it only has a monster negate (not Omni) and no pops.

  • @streetgamer3452
    @streetgamer3452 8 месяцев назад +9

    Extra deck monsters with strong effects should only be archetypal not generic. Generic can still exist and be strong but negates should’ve stayed archetypal

    • @acesw6124
      @acesw6124 8 месяцев назад

      I think Lv8 Synchro Monsters should be archetypal locked by offering benefits when used like the newest red dragon archfiend Lv8 when used as a synchro Material has 1 extra effect.

  • @shecky1176
    @shecky1176 8 месяцев назад +2

    it took 10 mins of fighting the invisible argument before we started the video and started the actual topic lmao (Edit: just realize it took 30 MINUTES BEFORE WE GOT TO THE 3 MIN MARK OF THE VIDEO)

  • @geek593
    @geek593 7 месяцев назад +5

    Pendulum is perfectly explainable. They're just cards that can be played as either a spell or a monster and become extra deck cards when they leave the field. From the hand they represent a spell effect or a monster, once they're used up they can be brought back if you're playing enough other pendulums to have scales.

  • @W_Sir_Morpheus
    @W_Sir_Morpheus 8 месяцев назад +4

    L.six samurai Shi En is a great example of a archetype locked boss monster that made a deck great

  • @antonionieto7214
    @antonionieto7214 8 месяцев назад +7

    20 cards in extra deck tops, too much utility if it's over that

  • @Toast-cc7gr
    @Toast-cc7gr 8 месяцев назад +2

    Also a way to fix salad would be give them a monster that if all monsters you control are salad monsters you can special summon itself (hard once per turn), then you can reveal one salad card from your extra deck, its original name becomes that cards until the end of the turn, that part being non once per turn.

  • @duyknguyen
    @duyknguyen 8 месяцев назад +7

    Yes, we are complaining there are too many generic staples...but remember we were once have to automatically-scoop to Full Board of Synchron without "Proper Answer" other than Handtraps, now every mid/low tier have Generic Typhoon and clear with like Raigeki to combat!! (It's the dream that we had dreamt of back in those days...)
    Konami is far from being good but they at least are heading to a good direction... hope our players community actually see and appreciate their effort and strive for more positiveness 😊

  • @g07h4xf00
    @g07h4xf00 8 месяцев назад +2

    If Baronne had 2000 atk you can run over with pankratops or fenrir. Stats definitely matter but effect is usually more important

  • @michaelh.1484
    @michaelh.1484 8 месяцев назад +4

    The only 2 things I do not like about the extra deck and 1 of the things just goes way back to the earlier days of YGO when we had the teledad format. Some cards just being ridiculous bloody expensive like now a days SP little knight, and boss monsters that are really good and generic where they're this swiss army knife type of use.

  • @Backslashed
    @Backslashed 8 месяцев назад +1

    As I said for that video Photon Lord has been seening a lot of play and by extension Harbinger as well even though they're from Galaxy/Photon, Harbinger is more generic but Lord has beneficial effects with it's home archetype like searching a in house card during your opponent's turn and can't be destroyed by card effects if it has a Photon attached or destroys a monster if a Galaxy card is detached from using it's negation.

  • @Shadowbot074
    @Shadowbot074 8 месяцев назад +3

    Yeah ashing your opponent and then they steal it feels awful.

  • @W_Sir_Morpheus
    @W_Sir_Morpheus 8 месяцев назад +4

    35:43 thats kinda the problem. Like half the game doesnt matter, atk? Def? Dont matter, traps? Spells? Dont matter 🙃. Just omni-negates 😒🙄

  • @ArcDragoon
    @ArcDragoon 8 месяцев назад +2

    If you really wanted Salamangreat to work as "intended" then this is how their Extra Deck Monsters should've been printed with:
    "This card ignores the Extra Deck Limit, if at the start of the game your Extra Deck only contains Salamangreat cards."
    This solves your problem. It prevents decks that aren't Salamangreat from playing over the limit. And allows Salamangreat from keeping only to its archetype. Yeah, you don't get any other Extra Deck Monsters, but that's the price you pay for ignoring the Extra Deck limit. An errata wouldn't be that difficult.

  • @elin111
    @elin111 8 месяцев назад +11

    The big wombo combo Superheavy deck was not Superheavy deck

    • @dudono1744
      @dudono1744 2 месяца назад

      On the other hand, why would you run the Superheavy synchros ? Even the new ones are incredibly mid.

  • @andrewrowland1989
    @andrewrowland1989 8 месяцев назад +2

    In my opinion, Synchros are the biggest offender in terms of “generic material”. Baronne should require to use “Fleur Synchron”. Savage Dragon must use 1 “Rokket” Tuner + 1+ “Rokket” non-Tuners. They need to be more restrictive with these insane Omni-negate effects. Synchros now can just Synchro-climb into an Omni-negate board which is no fun to deal with.

    • @dudono1744
      @dudono1744 2 месяца назад

      I think Savage was never brought out using only Rokkets in the anime. The materials should be "1 "Rokket" Tuner + 1+ DARK Dragon non-Tuner monsters"

  • @esekay3648
    @esekay3648 8 месяцев назад +2

    Salamangreat doesnt need any help, but if the extra deck was 20 cards that 5 slots for each extra deck type, and opens ip the possiblity for answers... however with the abundance of monster omni negates, it hard to say konami should do anymore than fix the avtually problem with ygo

  • @InsekiJisatsu
    @InsekiJisatsu 8 месяцев назад +4

    I would love to be able to play more Hero Fusions in the extra. Just saying.

    • @nellewoodruff6337
      @nellewoodruff6337 8 месяцев назад +1

      Same, but for synchrons too. Not even for negate purposes, I just want more room for more synchro warriors. I had to cut nitro warriors recently and it's eating me alive T-T

  • @dewclawz
    @dewclawz 8 месяцев назад +1

    Also, step 1, ban-wipe 90% of generic extra deck support, should help with making sure there's space. Step 2, hard stop releasing support for decks overflowing with extra deck support and start releasing archetype soft locked extra deck support for old archetypes that are currently 6 feet under.

  • @fullmetalpotato1258
    @fullmetalpotato1258 8 месяцев назад +2

    I don't know much about Salamangreat, but maybe they could just get erratas or retrains allowing them to use these Reincarnate abilities when using any Salamangreat link monster as Link material instead of specifically themselves? Would save the extra deck space.
    I don't think we should expand the extra deck just because of certain decks, thst would only make the meta decks more powerful by giving them more options too. Rather konami should put more focus into adding support for existing archetypes so people can upgrade the decks they have and love.
    Like imagine if we got a set or multiple sets over a year where all the cards are just 2-4 cards of support for most or all existing archetypes to bring them into the modern day.

    • @dudono1744
      @dudono1744 2 месяца назад +1

      Honestly a set/series of sets that gives most archetypes 2 pendulums could be fire. Some decks could share slots, for example all the HERO variants

    • @fullmetalpotato1258
      @fullmetalpotato1258 2 месяца назад +1

      @@dudono1744 giving a couple pendulums to an archetype doesn't help much. Or at least, will rarely ever let them pendulum summon, though if their spell effects are good that would help those archetypes

    • @dudono1744
      @dudono1744 2 месяца назад +1

      @@fullmetalpotato1258 Wakaushi and the new Big Benkei made SHS really good. 2 cards can be enough for some decks, even though there are decks for which it wouodn't be enough.

    • @fullmetalpotato1258
      @fullmetalpotato1258 2 месяца назад +1

      @@dudono1744 it depends on how good the cards are and how searchable they are or if they themselves are good searchers. I'm pointing this out as otherwise the pendulum mechanic gets really inconsistent. But making them pendulum cards and ignoring pendulum summon can still be fine if their effects are good since they can be used as a spell card or monster based on needs which is good for resources.

  • @flutterknoata69
    @flutterknoata69 8 месяцев назад

    The big problem with salads though is that it can still be used with other decks or strats that do not NEEED salad is tne problem, they do not lock themselves out and it works well to go into staples which is what most people play salad for. There are decks that suffer if had less space like marincess being a better example given they NEED every single extra deck for field and extra summons as well as banishing material because sadly its there only way. A bigger problem when is archetype is staple friendly vs when a archetype is keeping you locked into commiting to their own monsters for survivability. Salad is a semi reason but in the end, a lot of their critical cards dont lock them out of them of anything vs marincess lockining themselves early on into waters and FULLY into marincess monsters once you start link climbing

  • @darkphantasmx
    @darkphantasmx 8 месяцев назад +4

    DDD and heroes yes please

  • @kolosalny46
    @kolosalny46 8 месяцев назад +4

    goyo guardian is best example they forced earth monster as requirement

    • @bigman94755
      @bigman94755 8 месяцев назад

      That’s cause it was too op otherwise, that was the alternative to it being banned

    • @seanr.6498
      @seanr.6498 8 месяцев назад +10

      Maybe when it came out, but by the time they errata'd it it was fine, and by now even the pre-errata'd version is powercrept to hell.

    • @lovelaxo
      @lovelaxo 8 месяцев назад

      the errata was like 5 years too late for that hahah@@bigman94755

    • @polocatfan
      @polocatfan 7 месяцев назад

      not in the OCG. game is balanced around that format and people forget that. ​@@seanr.6498

  • @vincentalpiepedrozo2337
    @vincentalpiepedrozo2337 8 месяцев назад +1

    DDD's has so many extra deck monsters.

  • @dewclawz
    @dewclawz 8 месяцев назад +1

    Yada this, yada that,
    YATA GARASU

  • @askeletalghost
    @askeletalghost 8 месяцев назад +2

    limit us to 1 type of monster in our ED... it will simplify the game for newbies, will restrict 20 minute combo decks and will encourage new card design to balance the new master rule and will allow for a LOT of cards to come off the banlist.

    • @RazielTheUnborn
      @RazielTheUnborn 8 месяцев назад +1

      So lore decks just can't play their own cards since it crosses different types of monsters? Albaz goes through dragon, machine, and wyrms for his forms.
      Most archetype decks are becoming tri types and have been for a while. Tri-brigades alone wouldn't be able to play as they have beast, winged beast, and beast warriors in their extra.
      Limiting to one type of summon mechanic monster still doesn't work because, again, Salamangreat and D/D/D has fusion, Synchro, xyd, and links for their extra deck.

  • @flyboy5500
    @flyboy5500 8 месяцев назад +1

    Cap I been watching your shit for like 10 years glad to see still you’re a fucking beast

  • @kingfatih
    @kingfatih 7 месяцев назад

    I honestly think generic extra deck boss monsters are one of the most fun things in yugioh. If you play certain archetypes, then you only have access to in comparison to other decks - very bad extra deck "bossmonsters" if you only the ones designed for the archetypes. You can look at so many of them, what are you even supposed to end on that helps you win against tier 1 and tier 2 decks. You would just get fucked 24/7. About how many cards generic cards did we even talk about over the last 5 years? Apo, Savage, Verte, Halqi, Baronne, Accesscode, Zeus, Dispater, S:P. Its not even that many in that timespan. And if you dont want Konami to print them, then go and tell Konami to give EVERY archetype their own unique extra deck boss monster.

  • @RetroYGO
    @RetroYGO 8 месяцев назад

    think about this in regards to princess 2020 Salamangreat would princess really be very good outside exactly 1 mid fire deck, princess isn't a ban worthy link monster that fire support around the modern era is so potent it makes princess seem alot better than it really is,

  • @pacmansp33
    @pacmansp33 8 месяцев назад

    Konami should just errata the summoning conditions for some extra deck monsters

  • @ArcDragoon
    @ArcDragoon 8 месяцев назад

    The problem with the Extra Deck isn't generic Extra Deck Monsters. Because as seen with 'Reinforcement of the Army' or ROTA for short, Yu-Gi-Oh eventually prints archetypical ROTA-like cards; cards that provide card advantage or search capabilities. In the example of the ROTA, it also means that even if you removed generic Extra Deck Monsters or made them less powerful or whatever you think it is that would curb them, it means nothing when Konami has learned nothing and will always eventually print essentially the same Extra Deck Monster but under a different flavor for an archetype. And then do it again for another archetype. And again, and again, and again... Because, a modern Yu-Gi-Oh player will always have similar complaints in that a deck needs "answers" to be viable. If it doesn't have an answer to everything or at least attempt at it, it isn't meta. And Konami will eventually answer in some shape of form; not all the time, there are plenty of trash cards and archetypes in the game, but all that matters is what is meta relevant.
    The problem with the Extra Deck is the Extra Deck. Just admit it. Trying to appease Yu-Gi-Oh players over this, does nothing but continue to harm the game. Anything but outright getting rid of it doesn't fix it. And that is because the inherent problem with the Extra Deck is because it essentially gives the turn player an extra fifteen cards in hand. The turn player will always have a hand size advantage over their opponent, with the extra deck. Even decks that don't use an Extra Deck summoning mechanic still utilize it in some way or form with cards like 'Pot of Extravagance'. The Extra Deck also created the problem which is the Maxx "C" dilemma. The inherent problem with the Extra Deck which gives the turn player an extra fifteen free cards in hand made it so that the opponent needed a way to equalize it, and thus 'Maxx "C" was born. 'Maxx "C" literally points out the flaws in the Extra Deck mechanic. But instead of ever listening to it and fixing it where the Extra Deck was no longer a problem, Konami has done nothing but double down'd on it for over a decade. New Extra Deck mechanics more egregious than the previous one. Master Rule changes that "fixed" one problem but created another, and then made worse when that Master Rule change was retracted, because it was too late after Konami had tried to fix it by printing generic answers to fix their Master Rule in the first place. A tug and pull that just gave way.
    Now, this isn't to say that Yu-Gi-Oh is unfixable. It is to say that Yu-Gi-Oh with the Extra Deck is unfixable. If you want to fix the game, you just have to accept that the Extra Deck is broken and you get rid of it. The game literally needs a reboot to no longer include it. Or you choose to not fix the Extra Deck and accept the degeneracy that it is.

  • @yu-gi-ohheathen
    @yu-gi-ohheathen 8 месяцев назад +2

    22:40 lol sherry deck on my channel 😂

  • @Toast-cc7gr
    @Toast-cc7gr 8 месяцев назад

    2 things
    1: stats dont matter till they do, a 4 negate appo isnt really 4 negates, its 2 negates then gets beat over by most normal/specials in the game. An unaffected 3k wall is insainly effective at stalling simply because most boss monsters in the game dont have more then 3k attack.
    2: The game is pretty unhealthy overall. It is so overweighted on the first turn that cadds that aren't useful on your first turn just tend to not be viable, which isnt good for game design. Coming from someone whos played both MTG and YGO, the rotation based formats in MTG tend to be much more balanced. I get the gimmick of "you can pick up your deck from 10 years ago and still play" while true, its also not because the power creep is so extreme that picking up a deck from 10 years ago and a random pile from a bulk bin will yield similar results. Also, i 100% agree with making generic boss monsters more restrictive to summon. A great example is apex avian, strong omni negate, only usable in decks that play winged beasts as part of the decks gameplan since the only way to get it out (outside of floo) is link simorg (which requires a winged beast)

  • @aymenmouhim5565
    @aymenmouhim5565 8 месяцев назад

    Maybe we could make the extra deck have 10 unique monsters and 20 max so you could have 2 or 3 cards without ruining your extra deck

  • @thekittenfreakify
    @thekittenfreakify 8 месяцев назад +1

    Higher ED count would promote more toolboxing making decks more flexible. But that might cause problems.
    On a related note. Shueisha has a listing for a new rulebook for yugioh. So be on the lookout for that.

  • @thecman235
    @thecman235 7 месяцев назад

    The only reason i think the extra deck should be increased is if AND ONLY IF!!!! We get a new extra deck monster type.
    As for generic extra deck monsters, yeah I'm annoyed with them too. The worst offender is Barrone de fluer. The fact that it's so easy to make with all of its great effects is just so annoying. It's not broken yeah....but I'm tired of seeing it dammit! A good way to fix this would be to print better archetypal boss monsters for the extra deck. Give generic extra deck monsters a break. I'm okay with having some, but don't make them the easy go to.

    • @dudono1744
      @dudono1744 2 месяца назад

      Imo, each generic should have 1 specific use (so most should have 1 generic effect, but not necessarily all). For example, Borrelsword just hits hard.

  • @John_1-1_in_Japanese
    @John_1-1_in_Japanese 8 месяцев назад +2

    2:32 To be perfectly honest, Konami has the power to arbitrate from on high in any way they want, if they wanted to say Salamangreats, HEROes, Utopia etc. specifically can have increased extra deck sizes but not other decks they could do that. If they wanted to append certain rules they feel would balance it out by restricting those decks in kind they could do that. Like maybe say Salamangreats can only have 12 unique names in the extra deck but can have 2 copies of any Salamangreats, or HEROes can run 30 extra deck monsters so long as they're ONLY HEROes & 1 of each so they can have all the specific name fusions just like Jaden. I know it won't happen because Konami doesn't like breaking their game's rules anymore, but it's one idea to give those decks what they need without shaking up the balance of the game too much, plus they could always walk it back.

    • @bigman94755
      @bigman94755 8 месяцев назад +1

      That would add unnecessary complexity to a game already too complex for beginners

    • @John_1-1_in_Japanese
      @John_1-1_in_Japanese 8 месяцев назад +2

      @@bigman94755 I think that ship has already long since sailed.

  • @aquarion9mm
    @aquarion9mm 8 месяцев назад

    Yo Cap,..S:P is a S-Force monster🤯

  • @scrub1012
    @scrub1012 8 месяцев назад

    Also Selene can get imsety and souls

  • @adrianjones1527
    @adrianjones1527 8 месяцев назад +2

    The extra deck should go to zero, and those cards become part of the main deck. You also need to have those cards in hand to summon them. Maybe you build your extra deck over time by drawing the cards and setting them aside in a separate pile.

    • @uglyboi5254
      @uglyboi5254 8 месяцев назад +6

      This is the absolute worst idea ever to be conceived

    • @darksaintwins1432
      @darksaintwins1432 8 месяцев назад

      Yip. Then in order to summon one fusion monster I will have had to draw 4 cards from my main deck

  • @zerorequiem1054
    @zerorequiem1054 8 месяцев назад

    Hot take put ritual monsters in the extra deck too

    • @Zmey_
      @Zmey_ 8 месяцев назад +1

      Or create a pendulum ritual archetype that scales work like ritual magics ❤. But Konami is afraid of pendulums for not knowing how to create generic extra deck cards.

    • @dudono1744
      @dudono1744 2 месяца назад

      ​@@Zmey_Konami printed Megaliths which scream Ritual Pendulum but aren't Ritual Pendulums

  • @MrEffectfilms
    @MrEffectfilms 8 месяцев назад +2

    I wouldn't have a problem with the extra deck if:
    1. Link Monsters didn't exist, they were a mistake and Konami knows it was a mistake.
    2. Pendulums didn't exist, again Konami knows they were a mistake.
    3. The max number was 20 not 15. There's a bunch of generic yet extremely useful Extra Deck monsters (Knightmare Phoenix, Accesscode Talker, Starving Venom, Baronne, etc.) and we need more space.

  • @STEPHxCA
    @STEPHxCA 8 месяцев назад +3

    Play Floo

    • @ecthelionv2
      @ecthelionv2 8 месяцев назад

      D-Shifter the game

  • @Rabidragon9241
    @Rabidragon9241 8 месяцев назад

    When i say I play D/D I mean I play D/D

  • @chrismiller3548
    @chrismiller3548 8 месяцев назад +1

    As a hero player i would be all for increasing the extra deck size. It would make super poly even better

  • @esekay3648
    @esekay3648 8 месяцев назад

    How about jiat stop playing ash...cant be hiita if you not playing ash

  • @Citizen_Nappa23
    @Citizen_Nappa23 8 месяцев назад

    Slim the extra deck to 5, problem with large extra deck slots it becomes an additional deck and it's unfair against decks that run very small extra deck package at least trim it down 7-10.

    • @simonpetrikov3992
      @simonpetrikov3992 8 месяцев назад +2

      That slimming down to 5 kills any deck that summons at least more than 5
      Like do you really want the best deck to be like invoked eldlich

    • @ecthelionv2
      @ecthelionv2 8 месяцев назад +1

      You'd just kill a lot of decks at this point since a lot of them use the extra deck.
      You'd just have Eldlich, Floo, Labrynth, Monarchs, and Runiks running about too since those are the ones that barely or don't care about the extra deck as much.

  • @shadowmarez7457
    @shadowmarez7457 8 месяцев назад

    I think it should be All 1 type of thing in the Extra deck,
    All Link, All Fusion, All Synchro, All XYZs... That would dial back some of these broken decks that are abusing the best cards from EACH group.
    I have many decks where all of my Extra deck is all XYZs or All Links, it is possible,
    Minus gimmicks like (@ignister) which utilize all different types.
    This should be a Rule, If you're main deck is Synchro focused then guess you'll have to find the best synchro's in the game and use them. The Generic "2 effect monsters" cards need to Go.

    • @videogamesarecool9280
      @videogamesarecool9280 8 месяцев назад +3

      this is gonna kill just as many fun decks as master rule 4

    • @ora5799
      @ora5799 8 месяцев назад +2

      Thats impossible, there are so many archetypes that have more than one summoning mechanic, spright, PUNK, rokets, SALAD, melfy, dragunity etc, snake eyes fire kings which is probably tier zero is a soley link based strat. It wouldnt fix any of the powercreep in the game.

    • @janithernest3929
      @janithernest3929 8 месяцев назад

      Man ppl like u really have bad ideas if I’m going to be honest

  • @7itemstone
    @7itemstone 8 месяцев назад +3

    Make the extra deck 30 cards.🎴

    • @queenbrightwingthe3890
      @queenbrightwingthe3890 8 месяцев назад +1

      You only gonna summon about 1/6 of them during a battle lol.

    • @Someguy565
      @Someguy565 4 месяца назад

      "Synchrons joined the server​"@@queenbrightwingthe3890

    • @dudono1744
      @dudono1744 2 месяца назад

      ​​@@queenbrightwingthe3890Me with 2 Morphtronic Telefon : I paid for the whole Extra Deck, I'm gonna use the whole Extra Deck.