What Is The Highest (& Lowest) Possible Damage Spy Can Do In TF2?

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  • Опубликовано: 18 окт 2024
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Комментарии • 459

  • @SquimJim
    @SquimJim  2 месяца назад +65

    Get 20% OFF + Free International Shipping @Manscaped with code SQUIMJIM or visit www.manscaped.com/squimjim #manscapedpartner

    • @deirasjankauskas3381
      @deirasjankauskas3381 2 месяца назад +1

      Heavy can use dalakos bar then get power up while being overhealed?

    • @SquimJim
      @SquimJim  2 месяца назад +5

      @deirasjankauskas3381 The Dalokohs Bar has never effected Heavy's max overheal, unforunately.

    • @rubixclockpog
      @rubixclockpog 2 месяца назад

      Mannscaped

    • @Danthepanman1
      @Danthepanman1 2 месяца назад +1

      8====D sponsor

    • @Cats_on_fire
      @Cats_on_fire 2 месяца назад

      ​@@SquimJimhey bro spys gun is likely hyper important if you wanna play decent and save yourself with good aim. So yeah 25% slower is a really big deal

  • @mrstudent9125
    @mrstudent9125 2 месяца назад +846

    Spy's maximum damage existed during Jungle Inferno, when Heavy could have infinite health.

    • @Jack-rb1ml
      @Jack-rb1ml 2 месяца назад +2

      Buh?

    • @Jack-rb1ml
      @Jack-rb1ml 2 месяца назад +3

      Elaborate

    • @ocksie
      @ocksie 2 месяца назад +126

      @@Jack-rb1ml there used to be a bug where heavy could repeatedly eat the dalokohs bar and get infinite hp gain

    • @titicaca.
      @titicaca. 2 месяца назад +59

      @@ocksie heavy constantly eating to make himself invincible is a very funny thought

    • @jocelantonettetenoc5996
      @jocelantonettetenoc5996 2 месяца назад +9

      ​@@titicaca.
      An Uber charge in a form of a chocolate bar. Nice.

  • @ShadowBoltTF2
    @ShadowBoltTF2 2 месяца назад +213

    From what I can tell, having run a modded mvm server for several years now.
    If an attack deals more than 32,768 damage, it will wrap around starting from 1 again, but this is ONLY visual. For example, an attack dealing 100,000 damage WILL do that damage, but for display this wraps around 3 times and will show as -1696. This also causes damage to not record to the scoreboard properly. Not sure why there's some sort of integer limit for this, but it's there. So, when you backstabbed the giant heavy for "21,220" damage, it added onto 32,768 once for a total of 53,988 (Not quite 54,000 as expected, but the heavy's health was flickering from the overheal so he was just under 4,500 at the moment of backstab.)
    Furthermore, since a backstab deals 6x the target's health, you could achieve maximum backstab damage at the 15-bit integer limit of 2,147,483,647, by simply spawning a robot in mvm with a health value of 357,913,941. If this bot is given any more health, the resulting damage becomes negative and won't do any damage at all.
    Hope this helps.

    •  2 месяца назад +5

      Non-giant robot, I take it?

    • @ShadowBoltTF2
      @ShadowBoltTF2 2 месяца назад +11

      Correct, the robot needs to be non-giant.

    • @DarkShard5728
      @DarkShard5728 2 месяца назад

      there is an integer limit because every number in a computer has a limit no matter how obscenely high it may be, it's not like you have infinite bits

  • @Hawksomatic
    @Hawksomatic 2 месяца назад +1563

    My guess, his max damage is going to be high, and his lowest is going to be low

    • @SquimJim
      @SquimJim  2 месяца назад +532

      Who told you!?

    • @mrstudent9125
      @mrstudent9125 2 месяца назад +51

      Mind blowing

    • @Capiosus
      @Capiosus 2 месяца назад +26

      My guess, his max damage is going to be low, and his lowest is going to be high

    • @milliman4
      @milliman4 2 месяца назад +11

      Dude, no spoilers

    • @leonardo9259
      @leonardo9259 2 месяца назад +5

      Early access

  • @thesaltgod
    @thesaltgod 2 месяца назад +416

    Man, I can't wait for the Red Tape Recorder part of this video!
    The Red Tape Recorder:

    • @SquimJim
      @SquimJim  2 месяца назад +191

      Red Tape Recorder? I hardly know her!

    • @bananibbal
      @bananibbal 2 месяца назад +1

      @@SquimJim nice

    • @Cashbans
      @Cashbans 2 месяца назад +2

      ​@SquimJim my Friend will draw the red tape recorder as anime girl. Congrats

    • @TheLastPiecePizza-Alex-
      @TheLastPiecePizza-Alex- 2 месяца назад

      ​@@Cashbans How's the project going?

    • @Cashbans
      @Cashbans 2 месяца назад

      ​@TheLastPiecePizza-Alex- it's not me who is drawing is my Friend
      They called Asexmedic so ask them

  • @connoralcorn5874
    @connoralcorn5874 2 месяца назад +279

    Actually, I think that the Spy's sapper should be counted. The stock sapper deals 25 damage per second while on an enemy building, and the rescue ranger can repair buildings but doesn't remove sappers. Therefore, against a building that was being constantly repaired by an engineer using the Rescue Ranger, the sapper could deal constant damage until the server crashes - about 6 months according to Shounic, giving the sapper a maximum damage of ~388,800,000 (6*30*24*60*60*25)

    • @mr.d00m37
      @mr.d00m37 2 месяца назад +7

      Not in a single hit

    • @elkssr
      @elkssr 2 месяца назад +31

      I'm pretty sure you can't repair a sapped building no matter what

    • @jc_art_
      @jc_art_ 2 месяца назад +69

      ​@@mr.d00m37 according to the teirlist paramaters at the end, damage over time effects count towards the total highest damage a weapon can do. Also the argument could be made that spy only clicks once, and thus does this damage "in one hit"

    • @walugusgrudenburg3068
      @walugusgrudenburg3068 2 месяца назад +21

      The rescue ranger can't actually repair things that are sapped.
      However, at least formerly (I don't know if this still happens) you could have one side of the teleporter sapped, and the other side not sapped, which lets you repair the sapped side with your wrench by hitting the unsapped side, and it won't break the sapper. Thus, this would still work. (assuming the trick still exists.)

    • @sauli01
      @sauli01 2 месяца назад +20

      @@elkssr sapping a building in the middle of it's upgrade animation you can create a sapper that cant be destroyed by engineer, instead the building gets healed. not sure if it is just mid upgrade animation in general or if it had to be a lvl 2 or 3 building picked up and being placed back on the ground by the engi and middle of it being re-built. but yeah it is possible to heal buildings that are sapped
      also in mvm building upgrade canteen fixes buildings that are sapped. so does upgrading building health (and you can go between adding the upgrade, then removing the upgrade and adding it back again without leaving the upgrade station to fix the buildings without credit cost or ending up maxing the upgrade)

  • @tslon4185
    @tslon4185 2 месяца назад +103

    I somehow immediately recognized the thumbnail as a reference to The Naked Gun, despite never watching the movie.

  • @purplehaze2358
    @purplehaze2358 2 месяца назад +129

    The fact that this series has been ongoing for over 3 years is so surreal to think about for me.

    • @arcshadowstorm
      @arcshadowstorm 2 месяца назад

      Still finished before Lazy Purple finished How it Feels to Play Medic. :(

    • @tylercoon1791
      @tylercoon1791 2 месяца назад

      @@arcshadowstormhe’s really living up to the name!

  • @yuuko6264
    @yuuko6264 2 месяца назад +30

    10:09 ironically if the plugin is updated to work with the 64 bit update theres a chance that cap is lifted considering 2147m is the biggest 32-bit int.

  • @TheRedCap
    @TheRedCap 2 месяца назад +125

    >reduced dead ringer resistance makes backstabs deal 187.5 damage
    So would a buffed Kunai spy with the Dead Ringer be able to survuve a backstab then?

    • @SquimJim
      @SquimJim  2 месяца назад +139

      No, because it factors in overheal. So the initial backstab damage would also be higher.

    • @TheRedCap
      @TheRedCap 2 месяца назад +20

      @@SquimJim ah damn I'm an idiot then lol

    • @creamychicken6144
      @creamychicken6144 2 месяца назад +1

      Used to tho

    • @Snazzysnail15
      @Snazzysnail15 2 месяца назад +1

      @@SquimJimwhat about deadringer plus a mannpower power-up? Or do they not stack?

  • @Marxvee
    @Marxvee 2 месяца назад +32

    9:17 so the reason why the number displays as 21220 is because the damage number actually overflowed. the maximum damage number the HUD can display is 32767 (max signed 16 bit integer value). you stabbed the heavy at 4499 HP, so it actually resulted in 53988 damage-- subtract this by 32768 and boom, 21220 on the HUD

  • @weirdibibfishiplop3644
    @weirdibibfishiplop3644 2 месяца назад +24

    4:20 THE CHAT 💀😭

    • @hansonkerman7286
      @hansonkerman7286 2 месяца назад

      .... He is kind of a twink though

    • @lenship2
      @lenship2 2 месяца назад +2

      they're not wrong

  • @tincat2347
    @tincat2347 2 месяца назад +8

    9:05 full use of Dalokohs Bar/FishCake

  • @blockoboi5941
    @blockoboi5941 2 месяца назад +6

    I like how there always seems to be a blue spy hiding as a box whenever he's in the tutorial warehouse

  • @Solidsterling
    @Solidsterling 2 месяца назад +7

    Love The Naked Gun thumbnail. One of my favorite movies.

  • @williamfiore7545
    @williamfiore7545 2 месяца назад +2

    12:38 if you haven't already, you could try to see the highest and lowest damage saxton hale could do, I think that would be a fun video idea

  • @AkumuVids
    @AkumuVids Месяц назад +1

    Something I just noticed while watching this video, TF2 Characters will have a worried expression on their face when on low HP, specifically the portion at which you get the low health warning (the flashing health cross to be clear).

  • @Alkivo
    @Alkivo 2 месяца назад +4

    Love the thumbnail that’s hilarious - the naked gun reference is sick

  • @Roddy-g2d
    @Roddy-g2d 2 месяца назад +52

    What if instead of Team Fortress 2 it was Freak Fortress 2? And instead of the spy doing backstabs he did backshots?

    • @tangerinepaint3643
      @tangerinepaint3643 2 месяца назад +7

      Backshots are Scout’s thing tho.

    • @Roddy-g2d
      @Roddy-g2d 2 месяца назад +6

      @@tangerinepaint3643 technically also pyro's.

    • @kalerug
      @kalerug 2 месяца назад +13

      Freak Fortress 2 being an actual mod makes this really funny

    • @tangerinepaint3643
      @tangerinepaint3643 2 месяца назад +1

      @@Roddy-g2d It’s more like Backspraying but I get your point.

    • @tangerinepaint3643
      @tangerinepaint3643 2 месяца назад +3

      @@kalerug Imagine if the freaks in FF2 were extra freaky

  • @purplehaze2358
    @purplehaze2358 2 месяца назад +25

    What I find funny about the knife taunt kill is you can do the same job but quicker, easier, more consistent, and just generally better by just backstabbing people normally.

    • @B.L.U.S
      @B.L.U.S 2 месяца назад +15

      but not as humiliating

    • @WhimsicottFanatic
      @WhimsicottFanatic 2 месяца назад +11

      I mean that's kinda true for _every_ taunt kill, isn't it?
      Except maybe Sniper's Skewer, due to the stun from the first half and how quick it is in general
      And I guess Heavy's Showdown too due to its ridiculous range and having an option to somewhat reliably set it up via the Holiday Punch

  • @renbirbattorney8105
    @renbirbattorney8105 2 месяца назад +24

    Love the Naked Gun thumbnail

  • @jjj7783
    @jjj7783 2 месяца назад +2

    Small colorful frogs in the wild be packing that max damage "just in case" of 200 giant heavies

  • @tincat2347
    @tincat2347 2 месяца назад +4

    My guess (prewatching) for highest damage: Backstabbing the Heavy while the Heavy is under the effects of the King power up + full Dalokohs Bar/FishCake + Max normal Overheal; (Heavy’s base max hp of 300 + 100 from the King Powerup from mannpower +100 from the full use of the Dalokohs Bar/FishCake + max normal overheal) * 6 = 3,600 damage
    I FORGOT ABOUT THE DAMN KNOCKOUT POWER UP!

  • @maxresdefault_
    @maxresdefault_ 2 месяца назад +4

    I remember seeing a spy montage back in the day that used the Dead Ringer's backstab protection to fly into the air and get a stab on an enemy. That thing was broken.

  • @TheHellIsSinging
    @TheHellIsSinging 2 месяца назад +5

    12:04 Hoovies screams and explodes instantly

  • @Nikolai0169
    @Nikolai0169 2 месяца назад +2

    6:45 in addition, youd still get the normal knockback applied to yourself, so if you were airborne or otherwise above the spy who backstabs you, most commonly by having him be a friend and standing on his head, you could fly across the map.

  • @alexopia9638
    @alexopia9638 2 месяца назад +3

    The naked gun spy in the front is amazing

  • @andreworders7305
    @andreworders7305 2 месяца назад +1

    5:09 ironic considering it’s literally on their back

  • @BlazingShadowSword
    @BlazingShadowSword 2 месяца назад +1

    Surely the spy can deal ludicrous amounts of damage, the backstab is really powerful.
    Yes, he can. And don't call me Shirley.
    (I know that joke is from Airplane and not the Naked Gun series, but I just couldn't resist.)

  • @SimmonsEnjoyer
    @SimmonsEnjoyer 2 месяца назад +17

    We are so back spybros

  • @surytrap
    @surytrap 2 месяца назад +3

    4:13 sophisticated conversation in chat

    • @xeanderman6688
      @xeanderman6688 2 месяца назад

      Quite so
      Also I agree, I'd let Scout bonk me anytime too

  • @cinnamoncat8950
    @cinnamoncat8950 2 месяца назад

    glad to have been here throughout this series, good luck with with whatever project/series you do next!

  • @monkeymanspunkyman
    @monkeymanspunkyman 2 месяца назад +2

    This is the greatest thumbnail I’ve ever seen, in my entire life.

  • @Mantafirefly
    @Mantafirefly 2 месяца назад +1

    The damage rounding might be happening on each step of the damage calculation. It does depend on the ordering though. If you assume that strength and minicrits happen last, the diamondback/ambassador formula is:
    40 x 0.85 is 34
    34 x 1.5 is 51
    51 x 1.3 is 66.3 truncates to 66
    66 x 2 is 132
    132 x 1.35 is 178.2, truncates to 178.

  • @Waylon128
    @Waylon128 2 месяца назад +2

    I can't wait for The Spy Guns 33 and 1/3

  • @Languste
    @Languste 2 месяца назад +1

    Awesome series, really enjoyed it :))) Thank you for all the effort Squim!

  • @abdel-azizs5720
    @abdel-azizs5720 2 месяца назад +1

    These videos are always a treat i love your style and energy makes me watch your old videos after a while

  • @lucasdacarinha
    @lucasdacarinha 2 месяца назад +1

    Its finaly here!

  • @corbinpoe5695
    @corbinpoe5695 2 месяца назад +1

    I don't know if you talked about it but in 100 player servers, soldier can do infinite damage. Like at a certain point the game literally stops counting and just puts inf.

  • @dannydevito2275
    @dannydevito2275 2 месяца назад +4

    What about using the chocolate bar or the buffalo steak for more backstab damage?

  • @fanowar772
    @fanowar772 2 месяца назад +73

    My wisdom teeth got removed and my teeth hurt

    • @zragevex269
      @zragevex269 2 месяца назад +24

      hit your tooth with the fan o war

    • @SquimJim
      @SquimJim  2 месяца назад +74

      How can they hurt if they got removed?

    • @fanowar772
      @fanowar772 2 месяца назад +11

      @@SquimJim my back molars got pushed around by my wisdom teeth and now their moving back into place so that’s why

    • @alienguy587
      @alienguy587 2 месяца назад +7

      @SquimJim his teeth are ghosts that want revenge

    • @skinwalker69420
      @skinwalker69420 2 месяца назад

      Do as best you can to avoid getting dry sockets! I got them and food got stuck up in them, which will be far more painful than your teeth hurting even on opioids!

  • @drunkstepdadproductions7857
    @drunkstepdadproductions7857 2 месяца назад +1

    I love the naked gun parody of the thumbnail

  • @Arcana_zero_studios
    @Arcana_zero_studios 2 месяца назад +1

    That thumbnail is legendary.

  • @kiwi_savetf2
    @kiwi_savetf2 2 месяца назад +1

    After all this year.
    Finally, I have them all

  • @aftsfm
    @aftsfm 2 месяца назад

    13:11 I saw sheshells in casual, played like a menace.

  • @outofsortsone
    @outofsortsone 2 месяца назад +3

    If I had a nickel for every tf2 related RUclipsr had a manscaped sponser in a video today. I’d have 2 nickels. Which isn’t a lot but it’s weird it happened twice

  • @Mr.TwoFaceGuy
    @Mr.TwoFaceGuy 2 месяца назад +1

    Weird you could somehow survive a backstab.

  • @arranisnailo7795
    @arranisnailo7795 2 месяца назад +1

    What are the maximum and minimum damages that the world/ maps can deal

  • @luckilyduckily
    @luckilyduckily 2 месяца назад +1

    did you not realize that the buffalo steak increases damage taken when you eat it all this time?

    • @SquimJim
      @SquimJim  2 месяца назад +2

      The steaks vulnerability is ignored if the attack is a crit. For some reason. It was covered in the earlier vids.

  • @url2320
    @url2320 2 месяца назад +1

    Why you have so much weapons I don’t have enough weapons… I want weapons

  • @Ultimaximus
    @Ultimaximus 2 месяца назад

    With custom MvM missions, which only require writing a text file, you can give robots custom attributes and health, so there's a lot you can play around with there

  • @SJrad
    @SJrad 2 месяца назад

    2:41 from what i have heard, it rounds down at every multiplier calculation.

  • @Lisanicolas366
    @Lisanicolas366 2 месяца назад +1

    LOVED THIS SERIES!

  • @connorfries8297
    @connorfries8297 2 месяца назад +9

    I’ve got an idea. What if you made a video trying to beat Solider’s record by progressively cheating more and more, using commands that couldn’t occur in game, completely impossible situations, maybe even community game modes

  • @Local_Lad
    @Local_Lad 2 месяца назад

    Can’t wait for min and max Halloween damage sources, where you go over pumpkin bombs, bosses, zombies, and SPELLS.

  • @Graveskull
    @Graveskull 2 месяца назад

    For backstabbing the giant heavy; Hitnumbers are a signed 16 bit integer and cap at 32,767 and roll over. Negative values are only used for healing, otherwise it is treated like a 15-bit number and carries over. Not sure where the last 12 damage went though

  • @dreamdimensionsinc7792
    @dreamdimensionsinc7792 2 месяца назад

    You know it’s a good day when squim Jim uploads

  • @youraveragecommentor1212
    @youraveragecommentor1212 2 месяца назад

    The thumbnail is incredible… I wish more people knew about naked gun…

  • @communistchicken2414
    @communistchicken2414 2 месяца назад +1

    You could do what's the fastest and slowest each class can go

  • @martinpierce4634
    @martinpierce4634 2 месяца назад

    i love the naked gun reference in the thumbnail

  • @AlexDeegan-y2x
    @AlexDeegan-y2x 2 месяца назад +1

    12:20 pyro can use powerjack to increase the damage to 630

  • @evandrojunior3138
    @evandrojunior3138 2 месяца назад +1

    I loved thia thumbnail! Man... i miss Leslie Nielsen

  • @ananimateddinosaur6062
    @ananimateddinosaur6062 2 месяца назад +1

    I think the game rounds the damage *before* some of the multipliers are applied…

  • @bobbyferg9173
    @bobbyferg9173 2 месяца назад

    To this day, Soldier’s Goomba stomp remains the highest damage dealer in all of TF2

  • @sugaryhull9688
    @sugaryhull9688 2 месяца назад

    Did not expect a Naked Gun reference in the thumbnail

  • @sonicmeerkat
    @sonicmeerkat 2 месяца назад

    honestly i really like the modern enforcer, specifically the resistance peircing. specifically because spy is an influtration class who can already kill high health targets at the risk of revealing their squishy self. and having resistances makes players particularly cocky. and with buffs often being area based or at least making them an ancour it's harder to backstab.
    change i would say is instead of a weird damage boost on disguise making the downside nothing, move the damage buff to when the resistance peircing activates, maybe even extend it to any buff or if you're feeling nasty any status effect so it can maintain those damage highs but make it a bit more interactive than just the first shot, cause right now it can 2 tap light classes like the other guns. i genuinly don't get why people call this weapon bad you can solo a wrangled sentry from outside of the nest with a single clip.

  • @randem_6503
    @randem_6503 2 месяца назад

    Related to your enforcer tangent: I think it should be able to pierce sapper armour (I think it’s technically not a resistance but a damage penalty to the revolver but still) I think I could secure a nice niche as a building buster since it pierces wrangler shield as well

  • @UnknownCleric2420
    @UnknownCleric2420 2 месяца назад

    Honestly would be neat to see this series with MvM upgrades factored in. You can't stack them with Mannpower powerups in the vanilla game, but it'd be cool to see Demo swords kicking ass with their damage upgrades (because yes, Demo's swords have damage upgrades in MvM! Demoknight can be viable).

  • @ethanhayes7038
    @ethanhayes7038 2 месяца назад

    Huh. That taunt kill on buildings could prove useful. I'll have to remember that.

  • @vertigos
    @vertigos 2 месяца назад

    9:24 oh god they've gained sentience

  • @Rogue_Rouge
    @Rogue_Rouge 2 месяца назад

    considering there used to be a thing where running a tf2 server on either a linux or windows would determine whether engineer got 40 or 41 metal from small ammo packs, i wonder if that also applies to damage rounding

  • @StickmanHatena
    @StickmanHatena 2 месяца назад

    I feel like there was a missed opportunity to include backstab damage from a now-official vs Saxton Hale mode.

  • @regisrelic2636
    @regisrelic2636 2 месяца назад

    OMG! The dr.enforcicle make a cameo. GREAT VID FOR THAT 100%

  • @camiloLeal-cy9mp
    @camiloLeal-cy9mp 2 месяца назад

    Love the thumbnail, nice reference lol

  • @flibbernodgets7018
    @flibbernodgets7018 2 месяца назад

    Good thumbnail reference :D

  • @drucy.
    @drucy. 2 месяца назад

    The best part of the Enforcer is that it shreds through the Wrangler's shield's damage resistance.

  • @Mr_Ree
    @Mr_Ree 2 месяца назад +3

    Spy Gaming

  • @darandompancake405
    @darandompancake405 2 месяца назад

    This came out in the middle of me revisiting the series :D

  • @ouroya
    @ouroya 2 месяца назад

    it seems like backstab damage is a short internally, which means values are limited to the range -32768 to 32767. when shorts are uncapped, any numbers higher than the max will overflow and any numbers lower will underflow. accounting for this, the 21220 damage + 32768 is 53988, just about perfectly on the mark for the 54000 it should be. not sure where the extra 12-13 went, likely some intermediate step in the calculations.

  • @scantyer
    @scantyer 2 месяца назад +1

    Feels so good seeing this series comes to its conclusion :') loved every single one

  • @hansonkerman7286
    @hansonkerman7286 2 месяца назад

    Very nice failstab compilation at the end there

  • @bovid2750
    @bovid2750 2 месяца назад

    I find the naked gun thumbnail mildly humorous

  • @fireblast133
    @fireblast133 2 месяца назад

    there is another way to get a higher organic backstab without cheats, but it's not easily done, and likely hard to track.
    Mann Vs Machine has the overheal mastery upgrade, which would let the medic increase the max overheal to 150% bonus health, bringing the heavy to 750 max health. With fists of steel swapped to after, that should theoretically do 9000 on a backstab. the tricky part would be to actually test this.

  • @the_rustydoornob1164
    @the_rustydoornob1164 2 месяца назад

    Like the naked gun reference in the thumbnail, my hat tips to ye

  • @bounter_
    @bounter_ 2 месяца назад

    You could also try doing Minimum / Maximum in MvM! Such as Katana demos being 1 tapped by Zatoichi (They have 750 health), or hell, backstabs on steel gauntlets which 1 tap them too

  • @JESSYOW
    @JESSYOW 2 месяца назад

    nice thumbnail reference

  • @Derpingmuffin
    @Derpingmuffin 2 месяца назад

    No way he actually forgot spy's emotional damage wth

  • @GrimMcGrimmer
    @GrimMcGrimmer 2 месяца назад

    This series is a journey

  • @ihavenoideadanny
    @ihavenoideadanny 2 месяца назад +1

    have you factored all the other min max videos with 100 players in mind though?

  • @shadowman_44
    @shadowman_44 2 месяца назад

    The TF2 Medic Vs. TFC Medic would be really funny to just say "TFC Medic stomps, the end."

  • @GarfeldiGaming
    @GarfeldiGaming 2 месяца назад

    I like the naked gun reference on the thumbnail

  • @chiefbalupa5256
    @chiefbalupa5256 2 месяца назад

    Do it Swuimmy Jimmy, the zombies mode in TF2 is very underrated right now.

  • @pierrecourtois5167
    @pierrecourtois5167 2 месяца назад

    If you want to continue this serie, maybe an episode on Halloween bosses and spells could be neato

  • @i_am_m_plant
    @i_am_m_plant 2 месяца назад

    An idea about the dead ringer
    You said that on a backstab against a spy using it the damage goes up to 187, killing the spy regardless. And overheal would not be able to save the spy since it caps out at 185.
    EXCEPT if you're using the kunai. A spy using the kunai and being healed by a medic would maintain the kunai's overheal, since while mediguns can't overheal past their limit they can still maintain overheal (this is most apparent with a stock medigun and the quick fix).
    So if a kunai spy that is being healed by a medic gets a backstab AND THEN gets backstabbed while holding the deadringer out, that spy would IN THEORY be able to live through a backstab.

    • @i_am_m_plant
      @i_am_m_plant 2 месяца назад

      Probably good to mention why I mentioned having a medic at all. It's just to keep the overheal at 210 without it diminishing, which would make achieving this more manageable.

    • @kalerug
      @kalerug 2 месяца назад +1

      Except the overheal would also increase the backstab's damage.

  • @sonyPlaytation
    @sonyPlaytation 2 месяца назад

    That thumbnail is amazing lmao

  • @MarcosPaniagua-fg7ds
    @MarcosPaniagua-fg7ds 2 месяца назад

    We need more versus, spy, engineer, medic and demo man

  • @mastergoon6455
    @mastergoon6455 2 месяца назад

    Hopefully we’ll get another tf2 vs tfc video soon

  • @BronyIncYT
    @BronyIncYT Месяц назад

    Another idea would be min/max damage in MvM for each class and their various upgrades

  • @mrstudent9125
    @mrstudent9125 2 месяца назад

    Can't believe this series is over. What's next, bug busters?

  • @adwans1491
    @adwans1491 2 месяца назад

    Man.... im so sad to see this series end😢