Using Poliigon IDMAPs to adjust a material in Photoshop

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  • Опубликовано: 16 сен 2024
  • In this tutorial we will be exploring how to make use of the IDMAPs found in some Poliigon materials.
    We will be trying out two methods, firstly making adjustments to the color texture directly in Photoshop and secondly, exporting greyscale masks so those adjustments could be made directly in a 3D Application.
    To see some examples of how you would make use of these masks please visit:
    help.poliigon....

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