Simulation Nodes String Physics (Blender 3.6)

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  • Опубликовано: 4 окт 2024

Комментарии • 27

  • @mdoerkse
    @mdoerkse Год назад +25

    I think an easier way to learn is to see you build things step by step. Show the partial results and the next problem to solve and so on.

  • @joeyvfx_official
    @joeyvfx_official Год назад +7

    Incredible! I’m gonna have to watch this 100 times so I can fully wrap my head around each step haha. Great work & fantastic presentation!

  • @DerekElliott
    @DerekElliott Год назад +3

    great work, presentation, and renders!

  • @ShadowMakerSdR
    @ShadowMakerSdR Год назад +1

    When I saw the title and the length of this video I thought: wow, a step by step tutorial for something this complex. That really shows the power of Simulation Nodes. Then I watched the video and the only part that remains from my original assumption is: this really shows the power of Simulation Nodes. (and of the author of the video) Well done!

  • @BleachedBroccoli
    @BleachedBroccoli Год назад

    Yeah I can easily see this channel becoming my favorite... Great stuff!

  • @doekewartena5729
    @doekewartena5729 Год назад

    Really amazing. I recreated the whole thing and was happy once it worked :D
    I wanted to do a certain project for years, and this seems to bring it one step closer to be able to make it.

  • @mechadense
    @mechadense Год назад +2

    Cool tutorial! - As a suggestion: Cool would be a demo about how to do an absolute minimalistic molecular dynamics sim on hydrocarbon bond networks (allowing loops like in diamond). That is: Distance constraint become a restoring potential and there is angular rebound (~20x less stiff than bond stretching for qualitative accuracy). Ignore dihedrals.

  • @fakecubed
    @fakecubed Год назад +2

    Very cool, man. It's been a while since I had time to play around with Blender but I heard simulation nodes was finally in Master and figured you'd still be making great content for sim nodes. Looking forward to more from your channel. I hope I have some time to play with 3.6 alpha myself soon.

  • @peter9421
    @peter9421 Год назад +1

    GOAT of geo nodes. THX!

  • @Sjeweler
    @Sjeweler Год назад

    We also can make big resolution by increase count of spheres and scale them down.then make node "mesh to volume " and then "volume to mesh"

  • @StrayCreations
    @StrayCreations Год назад

    Incredible video, you explain these topics very well

  • @bakar9343
    @bakar9343 Год назад

    Love the way you teach! Really looking forward to more from you :)

  • @aymanuwaida7760
    @aymanuwaida7760 Год назад +1

    WOW !! - Great work man

  • @zeeyannosse
    @zeeyannosse Год назад

    awesome ! thanks for sharing!

  • @onurnidayi
    @onurnidayi Год назад

    Looks Good !

  • @captainamsterdam8302
    @captainamsterdam8302 Год назад

    Amazing! - how does anyone have the time to figure all this vector math madness out??! Great work dude

  • @Newemka
    @Newemka Год назад

    Awesome!

  • @FlavoredSaucer
    @FlavoredSaucer Год назад

    looks tasty

  • @Boipelo
    @Boipelo Год назад

    So dope

  • @Lantalia
    @Lantalia Год назад

    Kind of annoying that the geometry proximity node doesn't have a volume option. In 2d you can use it to completely define the area in which the points need to remain via the faces option, but that requires chaining over to a raycast node to get the surface normal of the closest face to figure out if you are inside or outside of your bounding volume. On the plus side, that does allow you to do elastic bounces off of that geometry (capturing the boundary reflection vector and using it to reflect velocity rather than the dead blow effect your model gets), so you aren't completely relying on pressure effects to get shock reflections off the walls

    • @MrCanevar
      @MrCanevar Год назад

      Now it has with new volume nodes in 4.0. Use sample volume node with signed distance node.

  • @Amandeepsingh1313
    @Amandeepsingh1313 Год назад

    ❤❤❤❤❤❤❤❤❤❤❤

  • @amitjangir8456
    @amitjangir8456 Год назад

    are u a math teacher ...?

  • @meherbaba-godinhumanform7926
    @meherbaba-godinhumanform7926 Год назад

    💕💕❤❤💘💘

  • @MedicoVisual
    @MedicoVisual Год назад

    What kind of tutorial was that? 😢 Please explain step-by-step. This does not make any sense to me. Sorry if you do not like unsolicited constructive criticism.

  • @shreyasgamer12
    @shreyasgamer12 Год назад +1

    PC specs please...

  • @saparjumash
    @saparjumash Год назад

    Geo nodes is very hard. 3d is not about coding it is about showing your skills, geo nodes are cool but very very hard to achieve your goals, so id prefer using c4d instead.