Maya 2013 Create Fog using the 3D fluid Gradient Method Tutorial by Stuart Christensen

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  • Опубликовано: 1 дек 2024

Комментарии • 27

  • @deepfriedectoplasm
    @deepfriedectoplasm  12 лет назад

    And I love that you are taking the time to learn! Thanks for the kind words!

  • @deepfriedectoplasm
    @deepfriedectoplasm  12 лет назад

    Thank so much! I've been on vacation, sort of, and working on my new website and it's just about near completion and ready to launch. So sit back, and stay tuned as much more stuff is on the way!

  • @roryhermanartstudio
    @roryhermanartstudio 11 лет назад

    Stuart, thank you so much for your tutorials, they have helped me so much, and you are a good Teacher.

  • @iamgudi
    @iamgudi 12 лет назад

    Stuart I love your tutorials! Thank you so much for your work!

  • @wolfkbt1
    @wolfkbt1 12 лет назад

    yeah all good down here Stu. work is in full swing and currently working on a lot of fire sims for current projects as well as nCloth interacting with fluids. loads of fun. hope to post a test soon.

  • @customanimation4u
    @customanimation4u 10 лет назад

    honestly you rock maya, ALL of your tuts are top notch!

  • @deepfriedectoplasm
    @deepfriedectoplasm  12 лет назад

    Hey Roman! Fog related stuff combined with MR car paint shaders and large textures can cause long render times so this technique I normally use for stills and I try and avoid longer roving camera sequences. I work on a newer Mac pro Tower with 16 gigs RAM and render time is always the downside. So, I fine tune, hit batch render and go to bed and sometime the next day I'm ready to go! Great job on your tuts by the way! All the best to you!

  • @Artistede3D
    @Artistede3D 12 лет назад

    You are a master! Stuart , nice tutorial!

  • @deepfriedectoplasm
    @deepfriedectoplasm  12 лет назад

    Not really a master, more like a servant to the god's of Maya. Thanks for the positive vibes!

  • @AdeptusSteve
    @AdeptusSteve 12 лет назад

    excellent! finally, a new one from you :)

  • @deepfriedectoplasm
    @deepfriedectoplasm  12 лет назад

    I use Mental Ray, if you go to the Window menu - Settings-Preferences - Plug-in Manager you will need to check the boxes for Mayatomr.bundle (or whatever) to make it available as a renderer if Mental Ray option is not currently available. Mental Ray is awesome, so make sure you enable it in the render settings...OK.

  • @art_of_kemal
    @art_of_kemal 11 лет назад

    Impressive tutorial. You saved my day. Thank you. I'll watch your other videos as well. Thousand thanks.

  • @deepfriedectoplasm
    @deepfriedectoplasm  12 лет назад

    Good question! Technically anything's possible, I normally render in program with fog to reduce complexity, but I could see where it would be nice to have the z-depth option...I haven't played with the idea, not quite sure what approach would be best. If there's anyone out there with some good ideas please share! In the meantime I'll ponder in my mind and update when the light bulb turns on. Sorry I can't help more at this time! Stay tuned!

  • @wolfkbt1
    @wolfkbt1 12 лет назад

    another awesome one Stu.
    where did you get the car model. looks great

  • @deepfriedectoplasm
    @deepfriedectoplasm  12 лет назад

    Hello Andre, Thanks! The cool car is a Model by Vyacheslav Gorsky and it is free to download from Archive3d, which is a great place to get free models to use for stuff. Hope all is well for you!

  • @TheAlkesh007
    @TheAlkesh007 12 лет назад

    Hello Stuart... great tutorial once again! Thanks! One question, is it possible to render fog with z-depth channel? Does it help in compositing if someone wants to render geometry and fog separately and combine later in compositing stage?

  • @eatmykwad
    @eatmykwad 12 лет назад

    really nice looking render :)

  • @deepfriedectoplasm
    @deepfriedectoplasm  11 лет назад

    Deepfried aims to please!!! Thanks for the kudos!

  • @vampezikiel
    @vampezikiel 12 лет назад

    good tut!

  • @david123el
    @david123el 11 лет назад

    Thank you very much!

  • @yaniecute1234
    @yaniecute1234 9 лет назад

    Thank you :)

  • @ВячеславКравцов-л6з

    what's render do you using in maya 2013?

  • @deepfriedectoplasm
    @deepfriedectoplasm  11 лет назад

    Technically Maya should look great on your setup, I'm on a mac but I also run Maya on my pc (with no special hardware and med. quality gfx card) windows 7 and it looks fine, although not as good as my mac (due to better monitor). I'm sure it's something simple, check the Nvidia forums etc. and by all means post an update here if you find out what's up. Sorry I can't be of more help on this one.

  • @kiritoxy
    @kiritoxy 11 лет назад

    close the Attribute editor, hope that works.

  • @Mr_Dee
    @Mr_Dee 12 лет назад

    SuperDuper!

  • @Vaishnavi3d
    @Vaishnavi3d 10 лет назад

    cool #3dtut Thanks

  • @khalilkhlifat1354
    @khalilkhlifat1354 11 лет назад

    WHAT ABOUT A CAR ?