Actually, Final Fight was supposed to be the Street Fighter's sequel. It was meant to be called "Street Fighter '89" and it was renamed due to the bad reputation of SF1
Well believe it or not, ppl liked this game back then. Even though it looks terrible today, there wasn't anything like it back in the days (at least not with this graphics)... so a sequel was pretty much a demand from the arcade owners. The guy who created this game quit just before SF2 started to be made and was hired by SNK to develop Fatal Fury, a game that has its similarities with this one (a fight based on powerful special moves).
@@Pixelchanchada : correct answer. This seems primitive compared to modern fighting games, sure... but it's 30+ years old. At the time, people were lining up to play this. It's unbalanced, it's insanely hard AI, and the controls are awful... but it was really revolutionary because of the concept and the look of the game. Not hard to see how it could spawn a sequel with some tweaks to the gameplay.
Well you have to look at it from the perspective of 1987. Fighting games were pretty much nonexistent and this game probably made a LOT of money. Also there was a version of SF that used a pressure pad of sorts to determine attack strength. But it was expensive and kept breaking so they adapted it for buttons. Which is probably why the controls are so fucked up.
Who cares, a shitty game is a shitty game, and will only be lauded as shitty. If it's your first try, either learn from the criticism or don't. They did learn, and made an incredible, innovative game because they did. You get nothing for going easy on something because it's the first one. Participation rewards are not acceptable when it comes to video games.
@@Ender41948 I think he meant than even as shitty as it was, it was a stepping stone for fighting games. If you play fighting games of this era, you'll see that most of the stuff that we're used to now wasn't as obvious then (ie: combo weren't always there, you had to press a direction to turn your character if the opponent was behind you, ...) It always seems way shittier when you have the hindsight of years of polishing the genre. Doesn't make the game good but it gives its relative shittyness a context.
@Nazareth Hagane Not sure why you put the quotes around your own statements, but at least you're open about it. @saezir The thing is, this is far from the game that pioneered fighting games, and I'm using it in that context. This was another arcade game no one played because it made no sense, and the mechanics were on the same level as Dangerous Streets (Not AS bad obviously since one, this came first, and two, Dangerous Streets had even less memorable characters.). Street Fighter 2 was what happened when everything this game attempted was polished and simplified, and it did wonders even if it dd age poorly, it's obvious the effect it had on the market and practically introduced the genre in the mainstream. This was a poor attempt that laid the groundwork in the loosest sense, but that still doesn't make it good, back then or now.
Ken Masters,the firey enigma to Ryu, has always been a crucial part to the Street Fighter franchise as the first fighting clone and Ryu's long lasting rival since the 80s,growing and developing himself to be the best fighter in the world! Now,Ken has grown into a family man and a master to a next generation fighter in Sean Matsuda,yet still battles once the chance is presented,with the same firey passion he had in his humble beginnings.
I mean it really isnt at all. Yeah the two playable characters are the exact same but what also goes into balance is what the arcade bosses are like. And theyre so fucking hard it makes Halo 2 on Legendary look FAIR
@@Gamermario-lb3rq Someone crafted the theory that the lower your libido is, the strongest the Satsui no Hado is. That's why Akuma mastered it in like a second.
The Original Rival The Original Bro The Half American Before there was Ky Kiske Before there was Robert Garcia Before there was Andy Bogard Ladies and Gentlemen I give you: *KEN MASTERS!!!*
Fun Fact: Robert Garcia (AOF) came out a few weeks after SFI, SNK came out with a double dragon style side scrolling brawler in 1987, Art Of Fighting. It was a very limited release for Sega Master System. 5 years later in 1992 it was remade as a fighting game under the same title .
@@prielknaaphofnar.9754 originally yes, I had it on the master system. You start off with Ryo, Robert, Marco Rodriguez (Later Khushnood Butt), and a young kid Muay Thai fighter named Rocco(who was later on became Rock Howard). It was a very limited release back in 1987 and it was somewhat of a sleeper hit. Ever since it was remade as a one-on-one fighting game , it's original source code was lost so that's why it's impossible to find. Loss of the original source code is the reason why you can never find The AOF spin-off Buriki One nor Fatal Fury Spin-off Daraku Tenshi: The Fallen Angels on any system or console. SNK was very bad about keeping the source codes to their games back in the 80s and 90s. The guys that made SFI left Capcom for SNK and help remake AOF and Help made Fatal Fury..
7:25 I see what they're going for with this song, and honestly with some better quality instruments, I think it could actually be made into a pretty awesome Castlevania-esque piece. That being said, this song is just bad.
Sagat can, literally, kill you in a second and a half...WITHOUT using his Tiger Shot that does 80%. I give Street Fighter II a lot of flak, but the fact that someone saw this mess and thought people wanted more of it is amazing.
@@carlbloke8797 Because while SF2 is a milestone in history, I feel like the game is overexposed and a little overrated. Either everyone wants a "new" Street Fighter to be Street Fighter 2, Capcom thinks everyone wants SFII again, or a mixture of the two. Street Fighter 2 is major part of my childhood almost purely because it was one of the only fighting games my deprived ass got to play when I was an adolescent.
Dammit, he learned how to do special moves. That shit was so entertaining the first time around when he had no idea. "Strategic mashing" I believe he called it. LOL
Ken Masters I didn’t know that that makes sense then street fighter 89. That would have actually been pretty cool to see at least if they were secret characters or something. Guy and Cody seem to be the only actual street fighters
I played the console version of this game (AKA Fighting Street). It's even worse than the arcade version. But the music is pretty good. I really like Eagle's theme in that version.
Come to think of it, I just realized that Street Fighter was the first fighting game to utilize palette swapped fighters as different characters before Mortal Kombat and its array of ninjas with colors from all over the rainbow.
If you thought this was janky af, wait till you see the "sequel" to this game on various British home computers such as the Commodore 64 and the Amiga: Human Killing Machine.
I agree that Geki would've been a great character to bring back for SF2. I guess the makers decided there were too many characters from Japan already, so they recycled him as a Spanish bullfighter.
At 18:50, just as Sagat is starting his kick animation, pause and then tap period to go frame by frame (press comma to go back frame by frame) and you'll notice: 1.) The kick should've missed, yet the frame where Ken unleashes his hadouken registered the hit. 2.) That hit box! This game's on crack.
For me, how it works best is you hold down the button, and do the motions twice like you're doing a super combo. So for the hadouken for example, down forward down forward twice, same with the tatsu, with the dragon punch however, do the same motion with a hadouken mentioned earlier but stop at down-forward instead of forward at the very end, so 1 less direction.
I just read an intriguing personal story about the arcade version of this game and realized one thing: this was intended as one of those arcade games that demands player stamina and body strength. The only meta that was also a brand new idea back in the day was the special commands. The only information you were given was that stronger you hit the big punch and kick buttons, you could perform stronger attacks. Special moves can do ridiculous damage, but they were suppose to be secret. So I suspect the reason why the console version controls terribly is because they didn't know how to translate this arcade game to a less "physical" format.
Well... Some of them actually did. Ryu, Ken, Mike and Sagat obviously came back for 2. Gen, Adon and Birdie came back for Alpha and even Eagle had a brief come back in Capcom vs SNK 2. Of all 12 characters of SF 8 came back later. 9 if you count Lee's aparition in SNK vs Capcom: Card Fighters Clash.
Don't be too hard on it, for the time it looked pretty great with some monster sprites, it just had ass controls. To see how they used this foundation & evolved everything is truly wonderous, be thankful it was just about popular enough to squeeze out a sequel, rest is history! 👾
13:45 Imagine how that would be like: -Excuse, I'd like to enhance this 1 dollar bill into a billion dollars please -Alright sir, that'll be 999,999,999 dollars please. :V
It looks like ALL moves have invincibility (Ken's uppercut also lets him pass through Sagat's projectiles). And Sagat's advancing knee is probably a move that he can somehow spam.
DUDE I havent even watched the video yet but I cannot WAIT for this. The original street fighter 1 play through is my favorite Max video of all time so I'm looking forward to this
The damage in this game reminds me of the damage in Killer Instinct (original). I.E. one combo (in KI) could literally bring you to 10% HP, that game's balance was honestly pretty bad in retrospect (didn't care about it at the time though).
Yeah at least in ki it was dependant on your execution and being able to initiate and not drop combos. Damage in sf1 is just weird, why would you make a fighting game where 2 to 3 hits kills you lol. If you're going to make the damage that high they needed to at least remove projectiles
Max: See, if you hold the button, do the move and release it, you can do the button and the game gets easier. Max, 20 minutos later: IT'S IMPOSSIBLE TO PULL OUT THESE MOVES!
Man four characters long gone in SF history while most of the rest did come back in future titles Adon Alpha games, Sagat SF2, Eagle SFA3Max, Birdie Alpha and SFV, ryu and Ken well we know where there in.
My hometown arcade was one of the very very few that had a Street Fighter 1 game with only the 2 giant rubber padded punch and kick buttons that you actually had to punch or pound the activate, and to get the strongest punch or roundhouse kick, you really had to pummel those things. It was well made too, the arcade had it for years even though people beat the hell out of it everyday. Getting all the way to the final boss, Sagat, was a genuine work out. A very novel concept and a very memorable arcade cabinet, which is why I am always surprised at how few people ever played the original back in the day.
Thank you! I'm really glad someone else thought that was out of place. "Ok, Ken. The bad news is that Sagat just completely wrecked your shit Out there. The good news is you can get an instant rematch if you can DISARM THIS BOMB YOU HAVE 10 SECONDS LETS GOOOOOOO"
Damn playing this painful shit back in the day I know for sure had ppl dumbfounded when they green lit a Street Fighter II.....Thankfully the series took leaps & bounds in progression
In Street Fighter Alpha 2: Geki is also Rolento, Balrog is also Birdie. In Street Fighter III 3rd Strike - Fight for the Future: Geki is also Ibuki, Balrog is also Q.
"Counter Hit of the Reversal Edge! FADC into Focus Attack into V-Trigger and we're done" I think he mentioned like 2 or 3 fighting games terms. Awesome
To all you people who were hatin'on Sagat's music, you should watch an actual Muay Thai fight from Thailand. Trust me, the music they play during those bouts is not entirely different. They might have actually just tried to compress a recording into the arcade sound hardware... Like I know it's a cultural thing and as an American I probably don't get it, but it sounds like a bagpipe getting slowly run over.
I've never played the original Street Fighter oddly enough. I didn't know the moves were done in that way. Primal Rage is the only game I know that works that way. I fricken love me some Primal Rage.
Interesting bit of trivia regarding Birdie's background art. "In the England (Birdie) stage a poster for 'The Velvet Underground' (a cult 1960's rock band) is clearly visible alongside another poster for 'Ian Dury and the Blockheads'. The Blockheads were a popular British pub-rock band who disbanded in 1982 but reformed in 1987 for a tour of Japan, two months before the release of this game. A third poster advertises 'Ristorante Donnaloia' an expensive Italian restaurant in Kobe, which still exists to this day. Also on this stage the name and likeness of at that time Capcom USA Vice President of Sales and Marketing 'Bill Cravens' is grafittied on the shutter in front of the 'Block Heads' pub."
I remember playing this as a kid at Pizza Hut. This game was hard as fuck. I could barely get pass the first fight. I didn't even know certain characters were even in this game until I played it recently in the 30th Anniversary edition.
I only entered that world tournament to prove that I'm better than Ryu... ... But I failed... ... Then I redeemed myself by winning the US Martial Arts tournament by defeating both champions Joe and Mike after they lost to Ryu! (Which still sucks...)
I STILL can't believe they looked at this and went "Yeah, this deserves a sequel"
But I'm glad they did
Actually, Final Fight was supposed to be the Street Fighter's sequel. It was meant to be called "Street Fighter '89" and it was renamed due to the bad reputation of SF1
Well believe it or not, ppl liked this game back then. Even though it looks terrible today, there wasn't anything like it back in the days (at least not with this graphics)... so a sequel was pretty much a demand from the arcade owners. The guy who created this game quit just before SF2 started to be made and was hired by SNK to develop Fatal Fury, a game that has its similarities with this one (a fight based on powerful special moves).
@@Pixelchanchada : correct answer. This seems primitive compared to modern fighting games, sure... but it's 30+ years old. At the time, people were lining up to play this. It's unbalanced, it's insanely hard AI, and the controls are awful... but it was really revolutionary because of the concept and the look of the game. Not hard to see how it could spawn a sequel with some tweaks to the gameplay.
They said this needs a sequel
Well you have to look at it from the perspective of 1987. Fighting games were pretty much nonexistent and this game probably made a LOT of money.
Also there was a version of SF that used a pressure pad of sorts to determine attack strength. But it was expensive and kept breaking so they adapted it for buttons. Which is probably why the controls are so fucked up.
Wow! The jump in quality between this and Street Fighter 2 is enormous.
The jump in quality is even bigger between this and the LITERALLY NOTHING that came before it.
Bungus Amungus woah there, captain edgelord. Don’t cut yourself.
Who cares, a shitty game is a shitty game, and will only be lauded as shitty. If it's your first try, either learn from the criticism or don't. They did learn, and made an incredible, innovative game because they did. You get nothing for going easy on something because it's the first one. Participation rewards are not acceptable when it comes to video games.
@@Ender41948 I think he meant than even as shitty as it was, it was a stepping stone for fighting games. If you play fighting games of this era, you'll see that most of the stuff that we're used to now wasn't as obvious then (ie: combo weren't always there, you had to press a direction to turn your character if the opponent was behind you, ...)
It always seems way shittier when you have the hindsight of years of polishing the genre. Doesn't make the game good but it gives its relative shittyness a context.
@Nazareth Hagane Not sure why you put the quotes around your own statements, but at least you're open about it.
@saezir
The thing is, this is far from the game that pioneered fighting games, and I'm using it in that context. This was another arcade game no one played because it made no sense, and the mechanics were on the same level as Dangerous Streets (Not AS bad obviously since one, this came first, and two, Dangerous Streets had even less memorable characters.). Street Fighter 2 was what happened when everything this game attempted was polished and simplified, and it did wonders even if it dd age poorly, it's obvious the effect it had on the market and practically introduced the genre in the mainstream. This was a poor attempt that laid the groundwork in the loosest sense, but that still doesn't make it good, back then or now.
Max attempting to beat Sagat is like me trying to beat anyone online in any fighting game.
Me:irl
Tell me about it. X)
Same lol
Same here
Reminds me of the first fight in the Tekken 7 story mode
"The voices all seem like they're coming from the same guy"
That's because they really did, no joke.
And the only guy in the studio that could speak half way decent English I bet.
doragon punchu
"OHHH RAITO"
" LOUND WAN "
HAN FIER
What strength!! But don't forget there are many guys like you all over the world
😂
I wish you good luck
in the style of the teacher from charlie brown
@@Demigod_3scrub kkkkkkkkokkkkkkmkkmkkkkimkokikkkkkk k imkmkkkok u b
Wut stwength! Buh doh fogit dere R miny guhs lik U aw ovir duh woild.
"What game is this" Max: "Mortal Kombat" I'm crying 😂
GhostRCA seems legit
"Street Fighter" is literally above Max. Idk if the kid was serious or just trolling.
Imagine if Capcom made Street Fighter Mythologies: Ken Masters with this gameplay. Max would literally implode.
13:04
Was he trying to hold his laugh afterwards? 😹
I actually laughed out loud.
Ken Masters,the firey enigma to Ryu, has always been a crucial part to the Street Fighter franchise as the first fighting clone and Ryu's long lasting rival since the 80s,growing and developing himself to be the best fighter in the world!
Now,Ken has grown into a family man and a master to a next generation fighter in Sean Matsuda,yet still battles once the chance is presented,with the same firey passion he had in his humble beginnings.
It's too bad that Ono is trying to erase Ken.
And Ryu ended up as a sexy hobo
I figured out why Ken can light people on fire with his dragon punch. It's his hidden power, the Atsui no Hado.
Shame Luigi can't boast such success ;p
rockmenx8xx Is Ono starting to HATE Ken or something???
17:48 Tiger Knee does 95%?! Sounds balanced.
To be fair, one Dragon Punch can also 100% any opponent if you manage to connect all three hits. Though, good luck trying to land that shit on Sagat.
That reminds me of when max played the shadow lords mode in killer instinct, and gargos did a 100% damage combo as soon as the fight started
Funny thing is in real life it would do 95% damage
I'm pretty sure a full tatsu is a one hit kill
@@alexojideagu but this is in a universe where people have superpowers lol
Fun fact: This is the most balanced Street Fighter game ever.
Oliver Misbach huehuehuehuehuehuehuehuehuehuehue
Too much of a good thing is bad
I mean it really isnt at all. Yeah the two playable characters are the exact same but what also goes into balance is what the arcade bosses are like. And theyre so fucking hard it makes Halo 2 on Legendary look FAIR
@Deathtrooper204 Yeah that's if you can actually pull out the special moves
Great sarcasm
" This is the worst piece of music in video game history. " It sounds like a bunch of phones going off at once 😂😂
This is an alternative timeline where Ken delivered the scar to Sagat instead of Ryu.
And it wasn’t because of the Satsui no Hadou it was actually because of his intense love for his future wife.
@@Gamermario-lb3rq Someone crafted the theory that the lower your libido is, the strongest the Satsui no Hado is.
That's why Akuma mastered it in like a second.
There was no scar in this game.
@Ian Ramirez MASTER IT!? NO! He GAVE IN to it... like Ryu refuses to do... you know... like... every time they meet.......
If that is the case then the timeline would be the sf movie timeline where sagat is ken's rival
17:47 I didn't Sagat had his own raging demon. Kick kick
I think it's called tiger fury
The Original Rival
The Original Bro
The Half American
Before there was Ky Kiske
Before there was Robert Garcia
Before there was Andy Bogard
Ladies and Gentlemen I give you:
*KEN MASTERS!!!*
Fun Fact: Robert Garcia (AOF) came out a few weeks after SFI, SNK came out with a double dragon style side scrolling brawler in 1987, Art Of Fighting. It was a very limited release for Sega Master System. 5 years later in 1992 it was remade as a fighting game under the same title .
@@ramonantoniobennett-ryuuke6301 For real, AOF was a beat them up? I have to find it.
@@prielknaaphofnar.9754 originally yes, I had it on the master system. You start off with Ryo, Robert, Marco Rodriguez (Later Khushnood Butt), and a young kid Muay Thai fighter named Rocco(who was later on became Rock Howard). It was a very limited release back in 1987 and it was somewhat of a sleeper hit. Ever since it was remade as a one-on-one fighting game , it's original source code was lost so that's why it's impossible to find. Loss of the original source code is the reason why you can never find The AOF spin-off Buriki One nor Fatal Fury Spin-off Daraku Tenshi: The Fallen Angels on any system or console. SNK was very bad about keeping the source codes to their games back in the 80s and 90s. The guys that made SFI left Capcom for SNK and help remake AOF and Help made Fatal Fury..
Ryu sf1 visual based on Amuro Ray
Ken sf1 visual based on Char Aznable who are rivals on classic gundam
7:25 I see what they're going for with this song, and honestly with some better quality instruments, I think it could actually be made into a pretty awesome Castlevania-esque piece. That being said, this song is just bad.
Meanwhile, the Sagat song is completely unsalvageable though.
@@Substantial-hf1rm Yeah, I never liked Sagat's theme. Even in SF2 I wasn't a huge fan of it.
Scott DeHart Sagat’s Alpha theme is the best honestly
Instead it was Crazy Bus' theme before Crazy Bus was even a thing.
That was exactly what I was thinking. I could definitely imagine a better quaility version sounding like a decent castlevania song.
Man the face Max puts on when first fighting Adon is of pure pain
Lmao
Too bad for Geki...
He died after the events of this game.
RIP Geki.
An then we got Ibuki, good or bad?
How did he die?
Is this canon?
@@jacobbetancourt3091 not Ibuki.. but Vega
@@flaregamer64 Eeyup.
I just love how dramatic it is when someone gets hit with a fireball😂😂😂
Because it's nearly impossible to pull it off in this game
And it can do half life.
What a fireball should do.
Makes me wish I could shoot Fireballs from my hands. I wouldn’t even mind Dan’s Gadouken.
It reminds me of a crushing blow in mk11
GSD_Shiro Kuma lovwkey how it should be 🤣. But nowadays people eat fireballs. Like it’s nothing! “Thank you may I have another?”
The Ryu art that's apart of this border.. It's literally Simmons making an emote worthy derp face: Doodfighter
😂
UUURRRRRRH
Ryu sf1 visual based on Amuro Ray
Ken sf1 visual based on Char Aznable
@@BeanMan157 Ken SF2: Owen Wilson
Captain America's shield v Sagat's Knee caps.....I think the winner is pretty clear
Sagat's knee right? 😂😂😂
@@محمدوليد-ص2س9خ yep
Sagat can, literally, kill you in a second and a half...WITHOUT using his Tiger Shot that does 80%. I give Street Fighter II a lot of flak, but the fact that someone saw this mess and thought people wanted more of it is amazing.
Melvin Shine why do you give SFII flack? Freakin Turbo is an amazing way to play the game
@@carlbloke8797 Because while SF2 is a milestone in history, I feel like the game is overexposed and a little overrated. Either everyone wants a "new" Street Fighter to be Street Fighter 2, Capcom thinks everyone wants SFII again, or a mixture of the two. Street Fighter 2 is major part of my childhood almost purely because it was one of the only fighting games my deprived ass got to play when I was an adolescent.
Melvin Shine yeah I see your point. I do wish Capcom actually borrowed more influence on SF4
It’s like why would anyone want a Sequel to such an unfair mess of a game. Gotta say Capcom made the best number 2s with Megaman and Street Fighter.
@@brandonwilliams6119 Resident Evil 2 was pretty good
Dammit, he learned how to do special moves. That shit was so entertaining the first time around when he had no idea. "Strategic mashing" I believe he called it. LOL
You've got a lot to learn before you beat me. Try again kid.
huehuehuehue
You Must Defeat Sheng Long To Stand A Chance
5:18 WAIT YOU CAN PUNCH GEKI’S SHURIKENS?!
With any of the six attacks.
Yup u can punch em just like in final fight you can kick the throwing knives and dynamite. Can you see how final fight was gonna be the sequel
@@johndewberryiii9925
Did you know that Ryu and I were going to be the main characters in Final Fight?
Ken Masters I didn’t know that that makes sense then street fighter 89. That would have actually been pretty cool to see at least if they were secret characters or something. Guy and Cody seem to be the only actual street fighters
Holy shit it's just like a real fight!
THE ORIGINAL ECHO FIGHTER
Pshhh, try red guy from karate champ!
Luigi
Bob from Bubble Bobble is the true echo fighter.
The Original FIGHTING game Echo Fighter
Yo i know it’d never happen but Jedah in smash would be fucking wild!
God I can just see krauser falling from that castle in the back of eagles stage.
"So, you wanna fight fire with fire huh?"
I played the console version of this game (AKA Fighting Street).
It's even worse than the arcade version.
But the music is pretty good.
I really like Eagle's theme in that version.
MegaNinten 007 pc-engine ? Only thing that went for it was the arranged soundtrack , otherwise it an inferior port .
@@BuySmartChannel2700 Eeyup.
I really want a remake of SF1.
@@meganinten0078 That would be sick.
Someone made a pretty good remake in MUGEN, if you're interested. I think it's called Street Fighter 1 Champion Edition.
@@PoisonedPocky Thanks for the info.
Have a nice day :)
Come to think of it, I just realized that Street Fighter was the first fighting game to utilize palette swapped fighters as different characters before Mortal Kombat and its array of ninjas with colors from all over the rainbow.
MrTopTenList Karate Champ / Yie Ar Kung Fu among first to palette swap, the latter featuring Oolong / Blue 👍🏼
MrTopTenList really, I thought Karate Champ did that first but I could be wrong.
You just taught me something. I never thought about it until now. That’s cool
The origin of Ken is that he was just nothing more than a pallet swap of Ryu
@@hdnroots no that was originally done by an older game, Karate Champ. Like the original SF... we don't talk about Karate Champ
If you thought this was janky af, wait till you see the "sequel" to this game on various British home computers such as the Commodore 64 and the Amiga: Human Killing Machine.
Street Fighter ONE two?!?!?
FUCK, they're planting the seeds!
That was just an abomination
That's the game starring ''Kwon'' right?
Thank god that Tiertex "sequel" (as well as their attempt at Strider II) was quickly discarded in the dustbin of history. Yeesh...
The stages in this game actually look really cool tbh
I always loved how adon's stage looked
This whole game is a straightaway to carpal tunnel syndrome.
Before Smash Bros Melee...
Raiden3651 Before Mario Party 2
😂
I agree that Geki would've been a great character to bring back for SF2. I guess the makers decided there were too many characters from Japan already, so they recycled him as a Spanish bullfighter.
At 18:50, just as Sagat is starting his kick animation, pause and then tap period to go frame by frame (press comma to go back frame by frame) and you'll notice:
1.) The kick should've missed, yet the frame where Ken unleashes his hadouken registered the hit.
2.) That hit box!
This game's on crack.
I use that street fighter voice if I need to call in sick at work @_@.
Max's reaction to Eagle's theme is so funny
For me, how it works best is you hold down the button, and do the motions twice like you're doing a super combo. So for the hadouken for example, down forward down forward twice, same with the tatsu, with the dragon punch however, do the same motion with a hadouken mentioned earlier but stop at down-forward instead of forward at the very end, so 1 less direction.
17:46 the fastest match in a fighting game ive ever seen in my life, thats gotta be a world record. 😅😁
Crazy that it’s already been 5 years since the Ken legacy. Time flies.
Street Fighter 2010 : The Final Fight had Ken.
Yeah but he was actually called that overseas.
@@dnmstarsi Ok.
Sagat Face Look Like He Allergic To Something 😂😂😂
He looks less like a champion of Thailand, and more like he has an allergic reaction to success.
@@S_Boomer98 Did You Get That Joke From Johnny Vs Street Fighter?
@@jeffreviews1210 Exactly that.
It's about time for our favorite blonde man to shine.
What are you talking about? Max shines in every video he makes.
Who? Me?
The backgrounds in SF1 are actually impressive for 1987
23:57 looks like sagat just did a Korean backdash
It really does.
Best commentary you have done Max, I’m truly proud of you!
Eagle should totally comeback in the next street fighter or in a capcom vs capcom game.
With the same song
I just read an intriguing personal story about the arcade version of this game and realized one thing: this was intended as one of those arcade games that demands player stamina and body strength. The only meta that was also a brand new idea back in the day was the special commands. The only information you were given was that stronger you hit the big punch and kick buttons, you could perform stronger attacks. Special moves can do ridiculous damage, but they were suppose to be secret. So I suspect the reason why the console version controls terribly is because they didn't know how to translate this arcade game to a less "physical" format.
I really would like half the characters from the original game to come back looking all spiffy and new with hella upgraded themes
Well... Some of them actually did. Ryu, Ken, Mike and Sagat obviously came back for 2. Gen, Adon and Birdie came back for Alpha and even Eagle had a brief come back in Capcom vs SNK 2. Of all 12 characters of SF 8 came back later. 9 if you count Lee's aparition in SNK vs Capcom: Card Fighters Clash.
@@kaoko111 Mike never came back. What are you talking about?
@@-._____- Mmm... He's Balrog/Bison/Boxer.
@@kaoko111 Mike Bison lol that's why in Japan he was M. Bison and Bison in Japan was Vega
@@kaoko111 No. Capcom confirmed that Mike and Balrog are seperate characters.
The return of Buttface Sagat
"That shit's no look right man. He has no shins!" I still remember those lines back in 2016 😂😂
His knees are so far down his legs, it's a miracle he can even walk, never mind be the best muay thai fighter in the world.
Boss Rage PTSD memories...
The guy playing Ken said he had a penis face😁😆.
Fun fact: Vega studied Ninjitsu in Japan under Geki and the Geki Clan Ninja
In 1987 there was someone wainting "in line" to beat you up.
In 2018 there is someone "online" to tell you that his grandma plays way better than you.
And now they are telling you to uninstall the game. Some things just never change.
Ryu & Ken's first victory quote: "Oowh uight!"
Remember how this game gave us the greatest GIF of Max? "COME ON! GIVE IT TO ME!!!!"
I smell Sagat Boss Rage: the sequel!
For some reason this is sooooo freaking hilarious to watch! Especially with Max reacts 😂😂😂
Sagat's thighs are twice as long as they should be. Don't make fun of him though.
Nobody Special I see you remembered his first video on this as well
@@xavierjohnson2597 All of the "Boss Rage" videos are great. They're my favorite series of his.
Nobody Special same dude max is hilarious
Sometimes Early Character designs are downright hilarious or can be a creepy oddity.
@@brandonwilliams6119 I find them funny, but charming. Like the voice acting in Resident Evil 1.
Aww I actually like Eagle's theme. Though it does need some fixing up...
Don't be too hard on it, for the time it looked pretty great with some monster sprites, it just had ass controls. To see how they used this foundation & evolved everything is truly wonderous, be thankful it was just about popular enough to squeeze out a sequel, rest is history! 👾
Sagat is the only one that is already deformed before the actual fight.
WHAT STRENGTH
BUT DONT FORGET THERE ARE ECHO FIGHTERS LIKE YOU ALL OVER THE FGC
In motion, sagat's fireball looks like a frowny face.
People who can 1CC this game are the true gods among us.
Sagat ‘87 vs Goku.
My money is on Sagat ‘87.
This man Sagat really only did ONE tiger knee and a low kick and won.
13:45
Imagine how that would be like:
-Excuse, I'd like to enhance this 1 dollar bill into a billion dollars please
-Alright sir, that'll be 999,999,999 dollars please.
:V
What? You get a billion for the price of ALMOST a Billion? That's the best deal I ever heardt!
17:48
Please help. I'm on the ground, and I can't breathe due to how funny this part was.
" _The Fireball is a wonderful move._ " - MaxBobimilian DoodRoss
Kinda ironic Sagat’s ranged attack looks like a smile emote :)
I'm sure you knew but but to those who didn't Lee is Yun and Yang LEE's uncle.
Ryu's derpface on the screen layout is life-giving XD
It looks like ALL moves have invincibility (Ken's uppercut also lets him pass through Sagat's projectiles). And Sagat's advancing knee is probably a move that he can somehow spam.
DUDE I havent even watched the video yet but I cannot WAIT for this. The original street fighter 1 play through is my favorite Max video of all time so I'm looking forward to this
The damage in this game reminds me of the damage in Killer Instinct (original). I.E. one combo (in KI) could literally bring you to 10% HP, that game's balance was honestly pretty bad in retrospect (didn't care about it at the time though).
But thats a combo. Here one low kick does like half of your health
Yeah at least in ki it was dependant on your execution and being able to initiate and not drop combos. Damage in sf1 is just weird, why would you make a fighting game where 2 to 3 hits kills you lol. If you're going to make the damage that high they needed to at least remove projectiles
But can we get a video on Street Fighter 2010?
I wish there was a 2010 Ken alt. Granted, he was called Kevin in the original version but w.e.
If all else fails, there's always the Spoony One's old review of it…
Ken vs Target
@@Chud_Bud_Supreme the French scorpion alien
@@Amesang Oh, that's an ancient name right there.
Max: See, if you hold the button, do the move and release it, you can do the button and the game gets easier.
Max, 20 minutos later: IT'S IMPOSSIBLE TO PULL OUT THESE MOVES!
Man four characters long gone in SF history while most of the rest did come back in future titles Adon Alpha games, Sagat SF2, Eagle SFA3Max, Birdie Alpha and SFV, ryu and Ken well we know where there in.
Canonical Dragon Punch Ending.
Excellent.
I love this guy... he not only shares a love of Street Fighter but he's so funny he's like a Street Fighter commentating Deadpool 😆😄😆😄😆
I like that Sagat's thighs are proportional to an 8 foot human and his shins are proportional to a 3 foot human.
My hometown arcade was one of the very very few that had a Street Fighter 1 game with only the 2 giant rubber padded punch and kick buttons that you actually had to punch or pound the activate, and to get the strongest punch or roundhouse kick, you really had to pummel those things. It was well made too, the arcade had it for years even though people beat the hell out of it everyday. Getting all the way to the final boss, Sagat, was a genuine work out. A very novel concept and a very memorable arcade cabinet, which is why I am always surprised at how few people ever played the original back in the day.
I always found the 'continue?' screen to be a bit awkward.
Like you lost a match, then promptly have to disarm a bomb to rematch. like wat?
It's just there because it was an arcade game and you'd have to put another quarter in before the bomb blew up
Thank you! I'm really glad someone else thought that was out of place.
"Ok, Ken. The bad news is that Sagat just completely wrecked your shit Out there. The good news is you can get an instant rematch if you can DISARM THIS BOMB YOU HAVE 10 SECONDS LETS GOOOOOOO"
Damn playing this painful shit back in the day I know for sure had ppl dumbfounded when they green lit a Street Fighter II.....Thankfully the series took leaps & bounds in progression
Geki is Vega, Mike is Balrog
Max has re-written history, it is now Ken who dragon punched Sagat for the win.
In Street Fighter Alpha 2:
Geki is also Rolento,
Balrog is also Birdie.
In Street Fighter III 3rd Strike - Fight for the Future:
Geki is also Ibuki,
Balrog is also Q.
Ironic I JUST watched the Street Fighter Legacy you did not two weeks ago. Glad to see Ken getting love and another great series.
I'm pretty sure Eagle did come back in Alpha 3 on the PSP
Yeah but he first came back in CvS2 then Alpha 3 on the GBA.
I can't tell if Max is trolling us or not.
I'm sure he means he wants eagle to come back AGAIN, which I'm sure alot of people feel the same too
And Mayor Cody stole Eagle's swag in SFV
"Counter Hit of the Reversal Edge! FADC into Focus Attack into V-Trigger and we're done" I think he mentioned like 2 or 3 fighting games terms. Awesome
Nintendo claims luigi is the 1st echo fighter however Mario isnt a fighting game so Ken is the OG :)
In Smash 64 he is the original Echo Fighter but in the Smash Bros series
"you ve got a lot to spend before you beat me, try again kiddo"
When they use a hadouken, it sounds like they say, "Lemon Tiger"
To all you people who were hatin'on Sagat's music, you should watch an actual Muay Thai fight from Thailand. Trust me, the music they play during those bouts is not entirely different. They might have actually just tried to compress a recording into the arcade sound hardware...
Like I know it's a cultural thing and as an American I probably don't get it, but it sounds like a bagpipe getting slowly run over.
T R Y A G A I N K I D D O
The most unrealistic part of Stephen King's It (movies) was depicting children playing this game and actually having fun.
The music made Max lose to Eagle lol
I've never played the original Street Fighter oddly enough. I didn't know the moves were done in that way. Primal Rage is the only game I know that works that way. I fricken love me some Primal Rage.
LMAO the move names change everytime!! I can't stop laughing "TIGER GENOCIDE!!"
"What game is this? Uh, Mortal Kombat" had me laughing for whatever reason.
16:56 that part really killed me 😂😂
Interesting bit of trivia regarding Birdie's background art. "In the England (Birdie) stage a poster for 'The Velvet Underground' (a cult 1960's rock band) is clearly visible alongside another poster for 'Ian Dury and the Blockheads'. The Blockheads were a popular British pub-rock band who disbanded in 1982 but reformed in 1987 for a tour of Japan, two months before the release of this game. A third poster advertises 'Ristorante Donnaloia' an expensive Italian restaurant in Kobe, which still exists to this day. Also on this stage the name and likeness of at that time Capcom USA Vice President of Sales and Marketing 'Bill Cravens' is grafittied on the shutter in front of the 'Block Heads' pub."
Imagine if Street Fighter 6 ended up Nintendo exclusive.
And Little Mac and Incineroar were guest fighters.
Capcom isn't suicidal
Well... not as Crazy as SC7 becoming Nintendo Exclusive, I can see Link, Marth and Shulk as characters, maybe even Aegislash
Would definitely hurt sales quite a bit
@@sleazyfellow or they would... but obligating them to make instant unlock free characters, like ARMS or Splatoon
fun fact: Lee is related to both Yun and Yang, i believe he's their uncle!
Man, that Sagat fight ended up being a Boss Rage
I remember playing this as a kid at Pizza Hut. This game was hard as fuck. I could barely get pass the first fight. I didn't even know certain characters were even in this game until I played it recently in the 30th Anniversary edition.
I only entered that world tournament to prove that I'm better than Ryu...
... But I failed...
... Then I redeemed myself by winning the US Martial Arts tournament by defeating both champions Joe and Mike after they lost to Ryu! (Which still sucks...)