The Best Gunlance Combos For Every Situation In Monster Hunter Wilds Open Beta Test ガンランス MHWILDS

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  • Опубликовано: 14 ноя 2024
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Комментарии • 90

  • @AcrossTheSea12
    @AcrossTheSea12 14 дней назад +47

    I thought no blast dash would make me set funlance aside, but its new combos and mobility are so great. Plus the sharpness and scaling changes with shells ... what a dream!

    • @caoslayer
      @caoslayer  14 дней назад +19

      Yeah, being able to spam bursts without a care about sharpness is truly a blessing.

  • @Halsyan
    @Halsyan 13 дней назад +8

    "Gunlance is about the romance of explosions" beautifully said!

  • @caoslayer
    @caoslayer  14 дней назад +12

    Lol, I forget to add a quick ass sound track as usual.
    Sorry for the inconsistent sound.

  • @rustybucket164
    @rustybucket164 14 дней назад +16

    Yes we need to add in style points. Got to show people what's more visually appeasing.

  • @Howl_3DN
    @Howl_3DN 13 дней назад +5

    Great quick guide. More useful stuff in here than some other guides twice as long. Can’t wait for full release

  • @gigagrave
    @gigagrave 14 дней назад +20

    Dear Cao, i tried the gunlance in wilds. ( i played GL since mhfreedom2)
    It feels like a new weapon,especially that the large swings now have different speeds.
    The weapon is better in almost every aspect.
    I am having trouble with the double burst cannon combo, it's hard to land it on the monster sometimes.
    It will take time to learn the timings for the attacks
    I can't wait to try long and wide shelling abd see how differently they play.
    Thanks for your videos.

    • @caoslayer
      @caoslayer  14 дней назад +5

      yeah, is not easy to land the new wsfb. best way I have is to shell sweep behind a monster and do it there.

    • @nullPhysX
      @nullPhysX 14 дней назад +8

      I find using the focus mode between wsfb helps with aiming.

    • @AcrossTheSea12
      @AcrossTheSea12 14 дней назад

      @@nullPhysX same here, I use focus to land the stake at the end

    • @Kaiserin669
      @Kaiserin669 13 дней назад

      Same here, without focus mode I basically never land my drills

    • @caoslayer
      @caoslayer  13 дней назад +5

      @@nullPhysX in fact you can use the option to toggle it.
      Basically you want it on most the time

  • @darkop3191
    @darkop3191 13 дней назад +4

    Cool and fun are the top priority on what to use on a hunt - that's why we use Gunlance after all!

  • @phdbot4483
    @phdbot4483 13 дней назад +1

    I've learned the hard way that using the WSMB at the wrong time can get me killed with how committal it is, lol! But its such strong new combo finisher, there's no denying it's important to use correctly for optimal damage.
    Loving how much the Perfect Guard mechanics help out Gunlance on the defensive. The fact that the guard point frames of a reload allow for Gunlance to set up perfect guards even while already blocking, makes this one of the better weapons to take advantage of the mechanic, second to the regular Lance.

  • @henrynguyen7513
    @henrynguyen7513 14 дней назад +14

    finna become a GL main cuz of you ty

    • @caoslayer
      @caoslayer  14 дней назад +3

      Thanks to you!

    • @VisionoftheChief
      @VisionoftheChief 14 дней назад +3

      I became a Gunlance main in World and Rise because of Cao, there's no better teacher 💪🏽

  • @kylenakasuji7251
    @kylenakasuji7251 13 дней назад +1

    thank you for the tip on the shelling while empty reload. Such great tech!

  • @MNA-cs4me
    @MNA-cs4me 13 дней назад +2

    Going to play GL for the first time in wilds. Coming across your channel is a great help thanks for the vids!

  • @juliangrabowsky6418
    @juliangrabowsky6418 11 дней назад +1

    No word mentioned on Charged Shelling.
    It feels... weird.
    It does deal more damage then the burst fire (at least the shelling part) and more then the basic shelling. 9.5, 10.6 and 15.4 (I think, can't remember the exact numbers)
    At 5+ charged shells you get quite a knockback and recovery animation so it does seem "optimal" to always aim for 4. (may change depending on knockback res/flinch free etc.)
    You can still:
    charge shell -> quick reload -> charge shell
    like you could in world and it potentially deals more damage also.
    I wonder how Long and Wide will behave and also what the deal was with the other stat now that shelling level is gone.
    Hope is that the Charge shells and wyvern fire will behave differently depending on Type.
    Normal shells are also all about positioning now since you auto hop towards the input direction while shelling. this is a lot easier when using focus-mode.
    This can therefor be used to always keep up pressure or evade incoming attacks.
    Wonder if it scales with evade-extender.
    I've been told that shells now scale with atk up?
    Kind of disappointed by that, as it now means to play "optimal" you gonna also have to cram atk up into a shell only build.
    Hope there is a "spiced powder" kindoff skill that allows GL shelling to apply status/elemental dmg.

    • @caoslayer
      @caoslayer  10 дней назад

      Problem is that in the demo took waay too long to charge and you could only cancel it with evade.
      I'm going to suggest either being able to keep the charge after evading or at least allowing us to guard.
      With long and wide having less shells to charge should be a LOT more practical.

    • @juliangrabowsky6418
      @juliangrabowsky6418 10 дней назад

      ​@@caoslayer With less shells the Full Wyrmstake Blast Combo might also become less attractive and the old style of
      slap -> burst -> reload -> repeat
      might become more attractive.
      I'm genuinely interested in how Long and Wide will behave.
      I hope that the Wyvern fire for Wide or Long is just ONE hit instead of a 4x instance, as this would give GL a wakeup hit.
      I could also see the other types having only 1 Wyvernfire (or more)
      I've always been a Long enjoyer (insert that's what she said joke here), In World I enjoyed the Charged shell supremacy, despite the jank of the Wyrmstake slinger injection thingy ma-bob. (which was a pain to insert but after it was pretty smooth sailing)
      In rise it was mainly just Bulley Barrage your way to victory and going flying across half the map.
      Lastly i wonder if there are some changes to Artillery.
      In World it gave you Wyvernfire cooldown recovery
      In rise it made your Wyvernfire start at 50% (so essentially the same)
      In Wilds, Wyvern fire Cooldown is decreased by attacking and otherwise recharges VERY slowly. (you also have 2 instead of one)
      So i wonder if Artillery will further boost cooldown recovery by attacking or reduce the passive cooldown (or even give you a 3rd Wyvern fire?).
      (or maybe that will be a part of magazine).

  • @NAUploads
    @NAUploads 14 дней назад +5

    Excellent video. I would love your opinion on output damage, especially compared to some of the other weapons like Charge Blade. I feel like shells should be buffed very slightly. Like in the beta they hit for 10s. If they went up to 12 before any buffs, I think it would work.

    • @caoslayer
      @caoslayer  14 дней назад +8

      There are under 6m speedruns of Dau, GL is doing fine so far.
      As always, is a little too soon to ask for buffs because there is no skills and stuff.

    • @NAUploads
      @NAUploads 14 дней назад +3

      @@caoslayer That's a great point. In the real game by the time we fight Rey Dau we'll have vastly superior gear and possibly different Gunlance shelling types. I'll work on being accurate. Any tips for managing the focus mode camera/aiming?

  • @alil_adon
    @alil_adon 14 дней назад +5

    Coming from maining regular lance it feels like wilds is bridging the gap between the 2 weapons. I like how it now has some of lances reaction based shielding. Was going to main lance until i looked into the details of gunlance and capcom addressed most issues i had with it in world.

    • @TheArnoldification
      @TheArnoldification 13 дней назад +3

      with that being said, have you seen the massive glowup of the animations on lance? It looks so much more dynamic now than static poking lol

    • @alil_adon
      @alil_adon 13 дней назад

      @@TheArnoldification giving lance a try later on today.

  • @vinicyusschnetzlerdesouza834
    @vinicyusschnetzlerdesouza834 12 дней назад +1

    to me as a mhw gunlance player (full burst) the perfetc guard reload is just a dream come to reality

  • @Darkflo23
    @Darkflo23 14 дней назад +7

    I'm happy with the Gunlance changes, but my god i hope they fix the PC performance, the demo was so choppy and lagging, even on my computer that can run most modern games on 4K, seeing the forums i'm not the only one so i hope they take the months before launch to really polish the perfomances.

    • @Corey91666
      @Corey91666 14 дней назад

      It ran fine for me on ps5 after playing in performance mode which i could only change in the options in the starting menu. Not in game.

    • @caoslayer
      @caoslayer  14 дней назад +1

      for stutters help a lot of increase the priority of the process.
      Google how to do it with the registry.

    • @Darkflo23
      @Darkflo23 14 дней назад +2

      @@caoslayer I'll try, i'm a bit sceptical as most games like CyberPunk, Sparking Zero and BG3 run 60 fps 4k on my pc, i'm hoping it's just the game beeing in Beta.

    • @Boamere
      @Boamere 14 дней назад +2

      This game is one of the worst optimised games I’ve ever played. Me and my friends can’t get above 45fps in hunts on 3070tis and above

    • @epsilon1372
      @epsilon1372 13 дней назад +1

      It’s a beta. It’s normal for betas to be like this. They have plenty of time to improve performance and it’s not at all uncommon for this to happen in a beta. I wouldn’t be worried right now

  • @petercottantail7850
    @petercottantail7850 13 дней назад

    3:30 this one is so huge from personal experience, knowing it combos into sweep and wyvrnfire now feels like a free wyvernfire when i see a red dot.

  • @TheArnoldification
    @TheArnoldification 13 дней назад +1

    I did a few hunts myself with gl yesterday and it feels amazing to use, tentatively maining it for wilds

  • @kephalai
    @kephalai 11 дней назад

    this guy is the true gunlance master :D

  • @macisenpai
    @macisenpai 12 дней назад +1

    I FUCKING LOVE GUNLANCE

  • @danny3120
    @danny3120 13 дней назад

    Gunlance is also insanely good now that we have 2 weapons at once. You can do a full combo into 2 wyrmfire's then switch to your secondary weapon.
    Picked the heavy bowgun myself for the full-auto mode that is pre-charged just like the Gunlance wyrmfires.

  • @dankicks
    @dankicks 12 дней назад +1

    Ah yes. Flash Bombs.
    (Pretending he didn’t forget them 😅)

  • @sid216
    @sid216 13 дней назад

    because of mhwilds im back watching ur videos

  • @camm4460
    @camm4460 13 дней назад

    Great video. Looking to main gunlance this game.

  • @HappiestSadGuy
    @HappiestSadGuy 13 дней назад

    I was not aware of 2 wyvern fires

  • @jonathant4902
    @jonathant4902 13 дней назад +3

    Dumb question but is there a training area in the beta? I couldnt find one and I just wanna make sure I didnt miss it. Thanks.

    • @caoslayer
      @caoslayer  13 дней назад +1

      There is a barrel in the tutorial after picking your weapon.
      To access it, switch accounts, rename your save o delete your char

    • @jonathant4902
      @jonathant4902 13 дней назад +1

      @@caoslayer So once Im past the tutorial I cant access it anymore in the same save? Got it. Thanks.
      I have to say these new combos can get quite confusing after not playing Monster Hunter in a long time. I find myself pausing a lot just to see what youre doing exactly haha. 😅

  • @mattyryon
    @mattyryon 14 дней назад +6

    Am I crazy or is the short hop super duper nerfed, it's more like a short step in wilds

    • @teozard
      @teozard 14 дней назад +3

      Might wait for the skills like evade extender, but default hop feels really short

    • @ArchieGamez
      @ArchieGamez 14 дней назад +1

      Yea it kinda does

    • @caoslayer
      @caoslayer  14 дней назад +5

      I wouldn't know because was just as terrible in rise without EE.
      Anyways you should use the shell sweep instead.

    • @mattyryon
      @mattyryon 14 дней назад

      @@caoslayer EE is ridiculously good in rise, but even without it I am pretty sure I went 3x as far per hop as in this

    • @austinwaymire1152
      @austinwaymire1152 14 дней назад

      @@mattyryon I think if there actually is a difference it’s because the want you to use the new blocking mechanic

  • @rustybucket164
    @rustybucket164 13 дней назад

    damn... my head hurts. Adopting a new playstyle is mentally taxing. Good thing the bear is a good sparring partner. But Rey Dau long windup is screwing me over.

  • @Lykon
    @Lykon 11 дней назад

    Do you suggest toggling focus mode for Gunlance?

  • @AnteikuNation
    @AnteikuNation 14 дней назад +1

    How do you just slam the lance down and full burst? I’ve been having a hard time figuring the inputs out for it. I always have to do the sweep combo to get to my full burst,but I see there is a short cut to it. Also thank you for the videos over the years. Watched your channel since World. I tried gunlance in world, but just couldn’t vibe with it. Wilds however has made it feel so incredibly good to play that I’m seriously considering maining it this time around.

    • @caoslayer
      @caoslayer  14 дней назад +1

      If you look at the upper right corner you can see the possible inputs from any situation.
      From a lunge you do it with both buttons, same than from a quick reload. On neutral you do it by doing the upswing with both buttons before.
      From seikret you have to jump first.

    • @AnteikuNation
      @AnteikuNation 14 дней назад

      @ Thank you so much!! 😊 I feel like now that you mention that it should have been basic knowledge 😅 I probably don’t read as much as I should. 🤣🤣 But thank you for responding and helping me out. ☺️

  • @Yami_nK
    @Yami_nK 13 дней назад +1

    Still a bit peeved about the removal of guard during wyvern fire. Aside from this, the weapon feels a lot better compared to World.

    • @caoslayer
      @caoslayer  13 дней назад +1

      Do a perfect guard then fast wf.
      It is equivalent cutting two seconds from your wf

  • @THATGUYDJ321
    @THATGUYDJ321 12 дней назад +1

    Can’t quick reload after a hop to slam again to save my life. I’m so lost on how to do that.

    • @caoslayer
      @caoslayer  12 дней назад

      @@THATGUYDJ321 just shell

  • @mekuri2868
    @mekuri2868 14 дней назад +4

    Man the beta runs surprisingly well on my pc... Except for the fact that every Npc and monster looks like a background character in a ps2 game T_T
    Guess it's time for a gpu upgrade

    • @caoslayer
      @caoslayer  14 дней назад +2

      Blob Hunter 2

    • @Luftgitarrenprofi
      @Luftgitarrenprofi 14 дней назад +2

      It's beta optimization. Has nothing to do with your PC specs. It's likely going to look better on console as well at release

    • @Boamere
      @Boamere 14 дней назад

      It’s crap engine they use not so much your specs, I will be surprised if they can fix this for release

    • @epsilon1372
      @epsilon1372 13 дней назад

      I would wait to consider an upgrade till release. Betas are rarely optimized well and usually run way better at release compared to early betas. There’s still plenty of time for them to optimize, so unless you were already planning on upgrading, I would consider waiting

  • @royalroy1494
    @royalroy1494 13 дней назад +1

    thanks

  • @oro8854
    @oro8854 13 дней назад

    Cao what have you been doing for facing, I've been finding it's really hard to adjust my combos if the monster say gets to the side or behind me.

  • @xavvvorg4653
    @xavvvorg4653 13 дней назад +1

    At the 0:52-0:57 mark how did you hop forward then quick reload again? I tried and all I get is a normal slow reload.

    • @petercottantail7850
      @petercottantail7850 13 дней назад +1

      press shell when you have an empty clip, it forces a quick reload now instead of an "out of ammo" animation

    • @xavvvorg4653
      @xavvvorg4653 12 дней назад

      @@petercottantail7850 omg thank you

  • @kin4245
    @kin4245 11 дней назад

    5:15 how do you quick reload after a hop? For some reason when I try that my character does a full reload instead

  • @Kaiserin669
    @Kaiserin669 13 дней назад +1

    Excellent video, i am really enjoying GL in wilds, they fixed the problems i had with it in world. Saludos

  • @valcristPL
    @valcristPL 14 дней назад

    I don't get it, after i do a fullburst and have empty magazine, I do two hops forward and still do a full reload instead of quick reload like you do?

    • @caoslayer
      @caoslayer  14 дней назад +2

      just use circle with the empty mag

    • @BruhBQueue
      @BruhBQueue 14 дней назад

      Same, I can't do a quick reload after a hop. It forces a Full Reload and I'm not seeing the input guide for quick during that time on mine or the video either on slow mode.

    • @BruhBQueue
      @BruhBQueue 14 дней назад

      @@caoslayer AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH that's crazy, Thanks PapaCao!

    • @valcristPL
      @valcristPL 13 дней назад

      @@caoslayer God bless you man, and the patience to expplain such things to us.

  • @samyt681
    @samyt681 14 дней назад +11

    game runs horrible for me on pc...

    • @caoslayer
      @caoslayer  14 дней назад

      I have heard about it a lot.
      Try to increase the cpu priority.

    • @connorerb2338
      @connorerb2338 13 дней назад +1

      Mine is pretty good so far. I just brought the resolution and quality down a bit lower than it first recommended. I'm doing medium 1080p where my particular computer can usually play high 1440p, and I'm totally content.

    • @epsilon1372
      @epsilon1372 13 дней назад

      It’s a bit sloppy on ps5 as well, but this is something that’s definitely gonna improve on release as it’s a beta

    • @McDob
      @McDob 9 дней назад +1

      I have a pretty beefed up PC and it runs incredible. 3080ti, 64GB of Ram, i9 12th gen

  • @coletonmadkins9694
    @coletonmadkins9694 14 дней назад +1

    First❤