=Here are the links if you want to give the mod a shot. DO AT YOUR OWN RISK! However, everything is technically reversible== The mod: www.nexusmods.com/site/mods/738?tab=description (ONLY compatible with RTX 20-series and up) I made a video on a Mod that works on AMD!: ruclips.net/video/k3NgIv6DcD4/видео.html ==Full Tutorials for the FSR 3 modding== Reddit: www.reddit.com/r/cyberpunkgame/comments/18ksjoo/how_to_mod_fsr_3_frame_generation_into_the_game/ Daniel's Tutorial: ruclips.net/video/KIRBIlrsIjE/видео.htmlsi=kUiL9h4nkHFehD0U
when you go for a second PC for capturing recommend the new avermedia live gamer ultra 2.1 and elgato is coming out with their new capture cards hopefully soon with VRR and higher resolution / hrz. like the avermedia one
AMD has basically done to nVidia's DLSSFG what they did to their Gsync with monitors. They came in and developed Freesync and opened it up for any manufacturer to incorporate VRR into their monitor spec which completely undermined nVidia's proprietary and expensive Gsync module; to where now almost every monitor uses Freesync (even if it's branded as Gsync compatible). I expect the same thing to happen with FG; where game developers will simply incorporate FSR3 FG to enable a much larger player base to take advantage of it, rather than focus on just 1 line of GPUs from 1 manufacturer. As for why nVidia won't support this for their OWN customers who may own 2xxx or 3xxx cards, well they wanted them to go out and buy 4xxx cards. Competition is such a good thing for consumers.
@@mosesdavid5536 different situation really. DLSS was supported by a much larger range of nvidia GPUs than DLSSFG which meant that FSR1 and FSR2 didn't have a market to exploit outside of their own AMD GPUs.
@@Dmeister406 Dlss at the time was supported on 30% of nvidia gpus...while Fsr was supported on everything. Consoles, phones, macs, nvidia, apus. Surely that wouldve been easier to kill Dlss. But sure this time it will happen...justwait... Amd doesn't separate fsr 3 from fsr 2 and fsr 2 is generally inferior to dlss 2 so nvidia users will just demand dlss 3 since they dont want to use fsr 2.
@@mosesdavid5536it was years before Gsync was silently killed off and it was minor tech that was pretty much mature from the start. DLSS and FSR are young and they are constantly moving. I'm sure nvidia will do their 20% work to get 80% of the benefit and then we will see them moving away from this.
Another thing you should do in order to use this mod (or the native frame gen) is to enable Hardware-Accelerated GPU Scheduling, which is turned OFF by default. A lot of users didn't knew this and frame gen would not work on their PC. Idk if that was said in the video
i have an 6800 and the option to enable Hardware-Acceleration is not showing. After a bit of a research i found out that maybe its not working for 6000 GPUs. Does anybody knows if the current Driver from AMD actually support this feature ?
Gpu scheduling is enabled by default in win11. It's disabled in win10. Gpu scheduling is only for nvidia gpus and only for 1000 2000 3000 and 4000, not for oldest cards
@BWD87 AMD also has HAGS but not yet fully released. Only 7000 series has it on official drivers, but some modders have been able to enable it on older AMD cards, though with a few bugs. AMD released a preview driver with Hardware Accelerated GPU Scheduling some time ago but forgot about it and never developed it further until recently. Better late than never I guess.
As someone with a 3070 in a laptop... This basically just allowed me to max out all the current games with a few exceptions. I could max them previously, but now I get 70+ in like everything.
@@prashantmishra9985 Bleeding? In my day bleeding meant backlight bleeding through the framing of the bevel, not sure what you are asking. I do get ghosting in certain games like Alan Wake 2. But only when I try to put everything near max settings (where I'd get 15-17fps without framegen/dlss on). In fact Alan Wake 2 is the only one where it is noticeable to the point I simply won't use it. And thankfully I'm not a huge fan of the genre. Too slow paced for me, though the graphics and story are pretty good. Starfield I get crashes which seem to be tied to certain areas. Always at a loading screen. Reloading into a game 'continue' won't fix it, have to turn framegen off, load, then get to a different area to turn it back on. My guess is there is some sort of VRAM eating loop the game gets into where my massive onboard ram won't compensate quickly enough (64gb of DDR5 on this laptop) So buggy right now def. And part of that is FSR (I saw people getting ghosting on AMD cards too in AW2), but the crashing is likely due to issues with resource management conflicting in the DLLS. Could be wrong too, who knows. TBH the best part of modding your PC to use this, is you can simply untick the 'frame generation' and act as though you don't have the mod installed. So there is no perm damage to trying it out.
i've been saying it for YEARS: AMD is the way to go... Nvidia is just money hungry greedy assholes... DLSS3 only for 40 series cards??? despicable... i don't buy anything that says "nvidia" on it...
@@bansheezs There are two mod, the mod being talked about here is from Nukem, it only work on NVIDIA card from 20 gen and beyond. The another mod that is still in the work is from LukeFZ, that one is not release publicly yet, but allegedly it will work on any game that use FSR 2, and replace that with FSR 3 with FG.
Been using it on my RTX 3080 laptop in Phantom Liberty and it's been amazing. Getting over 100fps at 1440P Ultra DLSS quality. I haven't tried it in other games but I'm excited for this. It didn't work in my main rig which has a 3080FE 10GB for some reason but clearly works for you here. Tried multiple versions of the mod but no luck.
For those of you using the lukefz mod, in order to eliminate ghosting and ui glitches in cyberpunk follow these steps: 1. Enter settings and enable dlss. 2. Exit settings and check the fps. You will see the fps increased due to FG. 3. Now in order to eliminate ghosting and ui glitches, you must re-enter settings and turn off all upscalling. The fps will remain the same, but all ghosting and ui glitches will be gone. This trick can be used in other games, but you may have to choose other upscaller instead of turning upscalling off completely. All that matters is that you switch from dlss upscaller once you applied the frame generation settings. I hope this works for you. It did for me. 😊
There's actually another FSR 3 Frame Gen mod but for non RTX cards btw. Works for older cards such as GTX or older RX series. Not this one but made by another person I think. You can find the benchmarks on YT if you search them up. Edit : It's LukeFZ's FSR 3 Frame Gen mod
Yes, but the catch is that the lukefz mod itself is paid. However, the developer has mentioned their intention to provide the mod for free once it's stable.
Sometimes, I think about why I'm watching a channel for someone, not just Vex, and I ask myself what kind of value I see from the creator. A lot of the content I consume is usually a talking head, or as my SO puts it, a PowerPoint presentation, or something science related where the person is teaching me an aspect of something I want to include for my job. Vex, I think I enjoy your channel because it feels like I'm watching a channel that, while the budget is still low because of your age and making it a one-person show (minus the kidnapping), you're putting a tremendous amount of effort into learning and keeping up with the industry. It's hard to not just be a commentator on news that someone else reports unless you're in the in, but you're doing really well to digest and explain. And with videos like these, showing your own results of tinkering and having fun with what you're experiencing for the first time like the rest of us. There are still some growing pains on the channel, but it's been a good first year of watching you.
Honestly, even if FSR 3 gets officially put into more games i will still choose to use this mod, as it allows me to get the best of both worlds by using DLSS upscaling and FSR 3 frame gen.
Whats the point of making dead end statements like that, what if the official far 3 implementation allows the use of dlss alongside it, or if the official far 3 is far better than the modded one even tho ur forces to use fsr upscaling
@eskillundseng4852 Where tf did you get that from lol? Everything I've seen covering this says the mod uses the dlss pipeline and therefore uses dlss upscaling. That's also why the mod doesn't work on AMD gpus...
Usually you need about 60-120 fps to make frame generation not feel sluggish and slow. But I’ll take a smooth experience and up my sensitivity and take a latency penalty over a reduction in latency but PowerPoint frames per second.
Honestly unless you're playing a fast paced FPS, one of the best things you can do is learn to like playing with a gamepad I'm insanely sensitive to latency with a mouse, anything under 80fps starts feeling outright choppy & slow, but put a gamepad in my hands and I can chill and even play at 30fps without wanting to tear my eyes out (45fps is about where it stops irritating me at all though). Particularly for slower paced single player games.
I bought alan wake 2 when this mod came out and it definetly improved my experience on rtx 3060 laptop. I went from 40 fps on high to 70. The game felt like 40 fps, but visuals were smoother which was an improvement. I also disabled lens distortion and that helped with ghosting from dlss upscaling and framegen from fsr 3.0
Thank god you made that video because your explanation about how to actually install this were so much better then other guiding videos out there, and trust me because I've checked them all out and ended up with no clue on how to install this. THANK YOU!!
16:34 I have this same problem with Unreal Engine 5 games, I think the issue is the FSR 3 Mod executes along with the games Exe and the FSR mod expects the DLSS-G DLL to be with the games Exe.
I'm pretty much stuck with an i7-7700k so I'm always gonna be CPU limited in most newer games, but testing FSR 3 in Cyberpunk and Starfield has actually alleviated a LOT more CPU stress than I was expecting since my 3060 is picking up more slack. I was getting mid-50s in Starfield's New Atlantis before, now it's at ~100 average with lows in the 70s, and Cyberpunk is averaging around 120-140 (Dogtown still tanks a bit, but it's still a night and day difference)
Using it on my 3070 and love it, soon to be used in a 3060 laptop, the higher the base fps the better, I'd rather get closer to monitor max refresh vs RT on and not close
2:34 Do not charge a Switch this way. While im sure that charger has enough output Nintendo sort of broke the USB standard with the Switch. Basically The Switch doesnt follow the USB C standard that most devices comply with so using a nonstandard charger or dock device with the Switch could brick it. Edit: This is why you've seen people complain about bricking their Switch after trying to use some 3rd party dock.
Way to go AMD make the competition even better. All jokes many people will benefit from this so I guess this is a good thing. Only hate that Hardware Acceleration on AMD 6000 series GPU's isn't supported and that sucks
It's kinda insane when you think about it Nvidia has AI for there framegen & upscaling & they basically said it was impossible without AI for frame-gen meanwhile AMD comes out & give almost everyone frame-gen that basically rivals Nvidia's paidwalled framegen behind there RTX4000 card's like WTF & AND gives everyone access to that FSR3 frame-gen & it can basically be modded in almost every game out there like WTF that's insanity
i disagree on your findings when having tested on rtx cards...its lot different from amd software method...amd software is relying on game denoiser vs nvidia driver built in hardware denoiser does way better on reflections and background noises like ghosting images ...and amd does not have anything to support path tracing that use the real hardware components on gpu's to get it running, hopefully rdna4 be first gpu with hardware RT card vs rdna3 is very dumb since amd gonna have to use fsr3 as capable version RT vs RNDA4 will be using fsr4 for hardware RT
@@user78405 I never mentioned RT a single time & the vast majority of people don't care about RT nor can even use it & half of the time's RT looks worse than non RT unless it's reflections. It's almost like I'm only talking about the frame-gen that AMD basically gave everyone access to. In this case, AMD cares more about Nvidia owners than Nvidia themselves. By the way Pathtracing is barely used in anything it's in 4 games and onlt two of thoses game's are AAA game's and almost nobody can even use it it's less than like 2% of the PC gaming population and the few people that can acutely even use can barely use it without upscaling lol.
Hey man ty for this one.. I got a 2019 laptop running i7 9th gen intel. With rtx 2060.. Used it on naraka bladepoint (officially listed in nvidia supporting dlss 3 and FG).. Significantly boosted my fps regardless a bit diminishing image quality.. Or ghosting i think..but im. Still happy for the higher fps... Cheeers happy new year and God bless you
I tried this mod and it works great on Cyberpunk and Forza Horizon 5. A Plague Tale Requiem has HUD problems but FG does work. In Alan Wake 2 the character has ghost trails when you pan the camera. Overall I'm impressed. I can't believe AMD helped RTX 20 and 30 users instead of Nvidia. They made frame gen a proprietary tech in the RTX 40 series and lied that you need their tech to make it possible. I do have a freesync monitor and it works very well with the mod.
they never said that tough , just that it would be a harder job for these older gpu's , got a 2080ti myself , so i looked it up in the beginning already , what you said , was never a part of Any post about it , just the FACT that these older cards Could Maybe not handle the strain it would put on them , that's all they said back then
@@ThermaL-ty7bw Oh come on. Then why didn't they put a software based solution then? And you know why. Because they wanted to upsell RTX 40 cards. Just try the FG mods for yourself. It's working on my card with GSYNC on.
Review from a 3050 user, Tried it in cyberpunk and actual FSR3 compatible game such as the last of us. FSR Frame generation feels just a placebo effect on my gpu.. Normally I have 40fps with FSR framegen I'm getting around 80-90fps but it looks and feels the same as 35-40fps Only difference I got is when I had 60+fps already in the game. Then it did feel more smooth. Can't wait for AMD to improve their frame generation technology :D
As this technology improves, just think of how well consoles will perform when this is implemented and working better. Frame/AI frame generation is incredible. It's awesome that this is now possible. Imagine playing modern games on 10 year old hardware and getting well over 60fps.
Been using FSR3 on Ghost of Tsushima with my GTX1070, and I gotta say It's actually mindblowing. Smooth 60fps with it on. Was only getting up to 30-35fps without it
Crazy is doing FSR3FG and then AFMF - you need 45+ fps in stress or the stutter would come for you. In Cyberpunk it's worked better for me to use only FSR3 - but it doesn't mean it won't work, the lag wasn't that big. Crazy is using AFMF for Vulkan switch emulator, or to vulkan video player.
Now using fsr 3 in rdr2 and it boosted frames from 47 to 80 fps and now i moded elden ring it too almost doubled its frames i can believe it. Its like magic. Its awesome
I just tested this myself in Cyberpunk with my RTX3080Ti, boosting a 74 ish FPS native experience to over 100 fps and it did feel better than without it. I didn't look at a ton of artifacting yet, but it does feel decent in general and better than without it at least in Cyberpunk. Thanks for the video. 🙂
For spider man, I have 3090 and DLSS performance looks great no need for quality or balanced, and with full RT @4k I'm maxing 144hz with FG on with GPU setting at %80 most of the time. You people really need to stop nitpicking on the smaller details in the most far of the picture and just enjoy the smooth snapy play
I have the exact same systtem as you & I use MSI After burner to limit frames to 144 as per my monitor at 1440p & I don't have any change in frametime. You can check it once, it's almost like native. Haven't noticed any artifacting.... works like a charm.
This actually almost doubles my framerate in cyberpunk! with the same settings otherwise I went from 55-60 fps to 90-95 fps, with very few visible artifacts
Frame Gen for the most part will feel pretty bad with a mouse because of how instant your movement to input is. This is also true for streaming with Geforce Now. I think Frame Gen as well as Geforce Now works best when playing with a controller, and I'm very excited to try this on my Steam Deck.
thank God!!! for making it OPEN SOURCE .. i see a good future for FSR3 coming ahead of us by the Mod made by the Greatest Genius Minds Out There.... Its Technically Free and Whoever Can Make It Better and be Famous too... in our PC gaming Community tho..
it works on AMD cards too. even the mods too that replace DLSS, you just need to dupe the game into thinking you have a nvidia card installed as you are kinda overriding the DLSS bindings with FSR3.
@@mycelia_ow Well it looks like it works and is easy to do, so here is hoping it is soon. I'd rather wait than rely on paid hacks from someone that I am not sure I would trust. I do admire AMD for levelling the field in a universal way.
Since this mod is a thing now nvidia will release frame gen for earlier gpu's before the 4000 series. There's a chance that they won't since they don't care anymore since their money is coming from AI
@@Dark-qx8rkThey would need to include a disclaimer about the fact that they were ripping off AMD's homework. Apple did that with their MetalFX upscaler.
@@HunterTracks Apple took AMD's FSR code and after modifying it they made it closed source. They didn't submit the improvements to the FSR2 main branch as AMD originally intended. Truly a pathetic move.
I tried to post about this and discuss this in the Starfield Reddit because it works in Starfield perfectly to get rid of your CPU Bottleneck. The thread just was deleted by Starfield Mods.
So theres 3 frame gen mods now 1. Puredark dlss frame gen for games that doesn't support dlss 3 frame gen (only 40series) 2. Nukem9 which works with the games which already have nvidia's frame gen 3. Lukefz framegen mod which replaces fsr2 with fs3 frame gen so it works on every title which has fsr2 And also you can mix puredark mod and Nukem9 mod for game like last of us. Like puredark put nvidia framegen in the game and then Nukem9 mod replaces it it fsr3 frame gen😁 There so many now😂!!
So I Disable the Nvidia Signature check, copied both files to install folder for Spiderman Miles Morales, But frame generation option is not available, any idea what could it be??? I got an RTX 3070. Driver Version 546.33
So Nvidia clearly bullshited us by saying that FG could only work on 4000 series cards due to hardware reasons. If modders can do this than Nvidia can easly fix the small issues and bring official FG on 3000 and 2000 series cards
Nividia FG uses machine learning A.I. to remove artefects. The 40 series cards have an A.I. chip. They *could* (as Vex says in the video) release a non-A.I. version of FG for lower range cards.
i didn't want to play cyberpunk expansion due to the new map is always mid 30s fps for my 2060 unlike the rest of the map and normal story the game runs fine 60+ fps on ultra rasterization with dlss Q but with this mod I'm constantly above 60 in the expansion with the same graphic settings and there was a workaround to enable nvidia reflex on+boost option too so the latency is not bad at all this mod really saved me a year or maybe even two to go and buy a new gpu
Which still makes me wonder what is the point. Frame Gen will be great if it could make my low end card play the game it was struggling to play. Just adding to the fps counter on a game I could alfeady play doesn't mean much. If I am getting over 40fps then the game is easily playable anyway.
You dont need to pay for this mod on AMD Cards, you can also use this trick to use DLSS3. There is an another mod which replaces DLSS with FSR. IF you use FSR3 mod on top of that, it works. Tried on Cyberpunk 2077.
from my experience frame gen fps feel translates to native feel at around 3/4 to 1 rate. So to get 60 fps experience through frame gen you have to aim for 80fps, not 60fps. 60fps frame gen feels like around 45fps native with a bit worse latency. Still, it's somewhat better than native at all times, even going from 30fps imo also funny how everyone hated this technology right until they tried it xdd
You need to limit your base FPs just a bit, to give your GPU some "breathing room" so to say, then it generates 2x frames out of your limited base, pacing is better and latency feels better, but yeah, base FPS should be around ~70 for it to feel nice, at 45 fps base latency is pretty bad.
@@Tiralful Whats strange though? coz he mentioned 3090?, the video shows its effects to a 3080 so as 3090 user he posted his comment. Didn't see anything strange.
If you have a 40 series card, this is useless, I thought they made an option to put fsr FG in every game out there. Not what's hyped up to be. Probably good for 2000 3000 series users.
That's stupid to say and stupid to do. AMD will loss if they did that. NVIDIA makes the better stuff DLSS is better then fsr if both are limited everyone would just use dlss and laugh at how crappy fsr is. but by making it for everything people would be happy that they can use it no matter how bad it is
@@1vaultdweller Its true though. imagine if every android phone was as locked down as an Iphone. Thats 50% of the appeal of an android gone everyone agrees dlss is better then fsr
@@Mr.Genesis I never said Nivida cards were better I said dlss was better are you sure you aren't braindead? Did you even read what I said? Did you understand it? Because I dont think you did. I hope AMD is paying you well. Funny how you are all salty because I said something that is true, really shows who is actually a fanboy
Not saying it cant be useful in some situations but unless your gpu is already capable of a decent framerate, framegen isnt going to be as useful. It will smooth the motion wirh more frames, but latency will feel like the lower framerate. This is why nvidia having it work on the new series isnt really that bad. Also the visual issues he showed, nvidia probably just doesnt want to deal with trying to fix that.
Something interesting to date, due to the open source nature of FSR 3, the lossless scaling software found on Steam incorporated it and now has a frame generation function you can utilize as a 3rd party app.
What i don't understand is that why amd or nvidia goes for the high end cards instead for the low or mid end ones cuz these are the cards that need this technology for the games to be playable. 😢
bro this help me alot i mean idk how to thank u my rtx 3060ti feels like 4080 right now was playing banshier dawn of new eden in like 40-50 fps Right now is 90-110 fps whichs Crazy ❤
Right now I am playing Avatar maxed out with FSR3, and it runs like a dream, and that game has a tonne of things in the world to make a system cry. I am getting up to 170FPS in the game.
just because it works on short test dont 100% mean it works fully. FG on Starfield was causing some instabilities but got honed down over time. this is looking promising otherwise. also competition is always good. 16:51 and yes. that is the nvidias frame gen. normal DLSS is just that dlss.dll FG is dlssg or dlss_g or that what i have noticed when modding games or updating the dlss on games that have it native
I don't really know if that's gonna bump up AMD's stocks or whatever the purpose of making FreeSync and FSR open source, but I'm actually SOOOO grateful for not only using it with my 2060s, but also watching the major selling point of 40's series cards just being demolished in just DAYS after they revieled it to the crowds. And it's simply just so cool to see +60 FPS all of the time in Cyberpunk with RT Ultra when I could only play at 50's with DLSS P previously in the best case scenario. I can't deny DLSS is superior to FSR in image quality, but damn, they absolutely nailed it with FSR 3.
Nvidia released GSync, which was exclusive, AMD answered with FreeSync(name speaks for itself) Now 40 series exclusive Frame generation by Nvidia answered by FSR3 FG being open source, so people can literally mod any game with it. Amd is for the people for sure.
Path tracing does not work on amd cards for some reason due to missing de-noising on amd drivers that cyberpunk 2077 does not use software for path tracing , and for alan wake 2 ...it has software for both ray tracing and path tracing but it won't look great when nvidia driver de-noises does way better on reflection surface due to dlss3.5
@@vextakes trust me , you don't want to test on 7900xtx with path tracing on cp2077...it will run but it gonna look funny with all noise on screen make the game into pixelated dots so i have to take step back from PT to RT psycho with frame gen mod, it push card atleast 100fps until AMD start improving their drivers for Path Tracing support on FSR3 someday when rdna4 come out...their drivers need their owned de-noising for Path Tracing games, also letting you know i am using lukefz version since dlssgtofsr3 is different mod is designed for all rtx users only, so AMD users gonna have to use different approach in compatibility mode somewhat vs nukem9 use native dlss with software fsr3 for fg while other brands don't use nvidia drivers , this where lukefz comes in, make entirely fsr3+fsr3fg mod by replacing both but thats where it gets messy for many games that use path tracing and ray tracing function,,,it might work or may not due amd drivers nature are not designed for path tracing with fsr3 yet due lacking features for it to make work first
I still have a backup pc with a gtx 970 gathering dust, it could run alot of modern games at a decent rate but now might be viable on higher settings for single player games
I tested it in Jedi Survivor to see how it would handle Koboh, which is a CPU bottleneck. It works, but there are two problems. This makes DLSS not work no matter what settings I use, the game use native resolution (I use DLDSR 2.25+ DLSS quality to fix the blur caused by TAA), v-sync disable itself if FG is enabled and FSR mod requires also HAGS to be enabled, which gives me screen tearing in Firefox.
I remember atleast on day 1 with Atomic Heart on my RTX 3080, DLSS Frame Generation was something i could turn on in the settings but it didn't do anything. No idea if they patched it out later on or if it's making your situation even more confusing
Apparently Nvidia's launch version of DLSS 3.0 was bugged & it produced duplicated frames instead on Ampere cards. Not sure I believe that though, Portal RTX was definitely smoother with it on & that was on a 3070 for me.
Friend i have an rxt 4060, since your video there is a new version of fram gen file called universal; in my pc, do i have to just drag and drop the new universal files in the content of msfs or install first old version, disable nvidia settings and then install universal version one ? i a little confuse. Can you help me ?
I tested this on cyberpunk and Starfield and it’s amazing, from 60 to 100 fps in cyberpunk 4k all ultra and starfield from 80 to 130 4k all ultra… all on 3080ti
how is it playable when only cyberpunk 2077 works with it with artifacts, ghosting, latency etc? starfield non stop crashing… developers should add this not comunnity
=Here are the links if you want to give the mod a shot. DO AT YOUR OWN RISK! However, everything is technically reversible==
The mod: www.nexusmods.com/site/mods/738?tab=description
(ONLY compatible with RTX 20-series and up)
I made a video on a Mod that works on AMD!: ruclips.net/video/k3NgIv6DcD4/видео.html
==Full Tutorials for the FSR 3 modding==
Reddit: www.reddit.com/r/cyberpunkgame/comments/18ksjoo/how_to_mod_fsr_3_frame_generation_into_the_game/
Daniel's Tutorial: ruclips.net/video/KIRBIlrsIjE/видео.htmlsi=kUiL9h4nkHFehD0U
You ate pasta before filming this video, didn't you? Not hating, btw. Just pointing it out.
tho mod just doesn’t worke on my system and i dont know why😢 i have a rtx3070 and a r7 7800x3d and a fresh installed windows
when you go for a second PC for capturing recommend the new avermedia live gamer ultra 2.1 and elgato is coming out with their new capture cards hopefully soon with VRR and higher resolution / hrz. like the avermedia one
Please make another video when it is available for AMD GPUs
What program do you use to mesure GPU Busy? its msi afterburner? can you tell us who you do it?
AMD has basically done to nVidia's DLSSFG what they did to their Gsync with monitors. They came in and developed Freesync and opened it up for any manufacturer to incorporate VRR into their monitor spec which completely undermined nVidia's proprietary and expensive Gsync module; to where now almost every monitor uses Freesync (even if it's branded as Gsync compatible). I expect the same thing to happen with FG; where game developers will simply incorporate FSR3 FG to enable a much larger player base to take advantage of it, rather than focus on just 1 line of GPUs from 1 manufacturer. As for why nVidia won't support this for their OWN customers who may own 2xxx or 3xxx cards, well they wanted them to go out and buy 4xxx cards. Competition is such a good thing for consumers.
The same thing was said about dlss
@@mosesdavid5536 different situation really. DLSS was supported by a much larger range of nvidia GPUs than DLSSFG which meant that FSR1 and FSR2 didn't have a market to exploit outside of their own AMD GPUs.
@@Dmeister406 Dlss at the time was supported on 30% of nvidia gpus...while Fsr was supported on everything. Consoles, phones, macs, nvidia, apus. Surely that wouldve been easier to kill Dlss. But sure this time it will happen...justwait...
Amd doesn't separate fsr 3 from fsr 2 and fsr 2 is generally inferior to dlss 2 so nvidia users will just demand dlss 3 since they dont want to use fsr 2.
@@mosesdavid5536it was years before Gsync was silently killed off and it was minor tech that was pretty much mature from the start. DLSS and FSR are young and they are constantly moving. I'm sure nvidia will do their 20% work to get 80% of the benefit and then we will see them moving away from this.
@@MindBlowerWTF Dlss is almost 5 years old. Gsync phased out was in less than 2 years. How many years does nvidia have?
Another thing you should do in order to use this mod (or the native frame gen) is to enable Hardware-Accelerated GPU Scheduling, which is turned OFF by default. A lot of users didn't knew this and frame gen would not work on their PC. Idk if that was said in the video
i have an 6800 and the option to enable Hardware-Acceleration is not showing. After a bit of a research i found out that maybe its not working for 6000 GPUs. Does anybody knows if the current Driver from AMD actually support this feature ?
@@ellisboydreddit4526 latest drivers only support 7000 on windows 11 :(
@@ellisboydreddit4526 Using regular drive with luke's mod work just fine. 6750xt in cryberpunk
Gpu scheduling is enabled by default in win11. It's disabled in win10. Gpu scheduling is only for nvidia gpus and only for 1000 2000 3000 and 4000, not for oldest cards
@BWD87 AMD also has HAGS but not yet fully released. Only 7000 series has it on official drivers, but some modders have been able to enable it on older AMD cards, though with a few bugs.
AMD released a preview driver with Hardware Accelerated GPU Scheduling some time ago but forgot about it and never developed it further until recently. Better late than never I guess.
As someone with a 3070 in a laptop... This basically just allowed me to max out all the current games with a few exceptions. I could max them previously, but now I get 70+ in like everything.
Does your laptop suffers from screen bleeding issue?
@@prashantmishra9985 Bleeding? In my day bleeding meant backlight bleeding through the framing of the bevel, not sure what you are asking.
I do get ghosting in certain games like Alan Wake 2. But only when I try to put everything near max settings (where I'd get 15-17fps without framegen/dlss on). In fact Alan Wake 2 is the only one where it is noticeable to the point I simply won't use it. And thankfully I'm not a huge fan of the genre. Too slow paced for me, though the graphics and story are pretty good.
Starfield I get crashes which seem to be tied to certain areas. Always at a loading screen. Reloading into a game 'continue' won't fix it, have to turn framegen off, load, then get to a different area to turn it back on. My guess is there is some sort of VRAM eating loop the game gets into where my massive onboard ram won't compensate quickly enough (64gb of DDR5 on this laptop)
So buggy right now def. And part of that is FSR (I saw people getting ghosting on AMD cards too in AW2), but the crashing is likely due to issues with resource management conflicting in the DLLS. Could be wrong too, who knows.
TBH the best part of modding your PC to use this, is you can simply untick the 'frame generation' and act as though you don't have the mod installed. So there is no perm damage to trying it out.
@@thisisashan bleeding as in a datamosh-looking effect when there's motion
We shouldn't equate fake frames with real frames. This is a nice bonus but is isn't the same as running 70+ natively
i've been saying it for YEARS: AMD is the way to go... Nvidia is just money hungry greedy assholes... DLSS3 only for 40 series cards??? despicable... i don't buy anything that says "nvidia" on it...
it's funny that fsr 3 FG open source enables FG for Nvidia but not for AMD 😂
It works on amd too, any game that has dlss or fsr2, you can hook into that for fsr3 fg
it is available for rx 570
@@bansheezs There are two mod, the mod being talked about here is from Nukem, it only work on NVIDIA card from 20 gen and beyond. The another mod that is still in the work is from LukeFZ, that one is not release publicly yet, but allegedly it will work on any game that use FSR 2, and replace that with FSR 3 with FG.
@@Verpal I've seen leaks of this mod, seems to work great
does it also just replace fsr 2 with fsr 3? I dont care at all about the frame gen and just want better upscaling. @@Verpal
Been using it on my RTX 3080 laptop in Phantom Liberty and it's been amazing. Getting over 100fps at 1440P Ultra DLSS quality. I haven't tried it in other games but I'm excited for this. It didn't work in my main rig which has a 3080FE 10GB for some reason but clearly works for you here. Tried multiple versions of the mod but no luck.
Try turning on GPU scheduling in Windows.
@@ScavengerFX Nice tip. That totally worked! Can't believe I had that toggled off the entire time 😂 Thanks bro.
@@Paulie8K Just glad it worked! Have fun!
For those of you using the lukefz mod, in order to eliminate ghosting and ui glitches in cyberpunk follow these steps:
1. Enter settings and enable dlss.
2. Exit settings and check the fps. You will see the fps increased due to FG.
3. Now in order to eliminate ghosting and ui glitches, you must re-enter settings and turn off all upscalling.
The fps will remain the same, but all ghosting and ui glitches will be gone.
This trick can be used in other games, but you may have to choose other upscaller instead of turning upscalling off completely. All that matters is that you switch from dlss upscaller once you applied the frame generation settings.
I hope this works for you. It did for me. 😊
There's actually another FSR 3 Frame Gen mod but for non RTX cards btw. Works for older cards such as GTX or older RX series. Not this one but made by another person I think. You can find the benchmarks on YT if you search them up.
Edit : It's LukeFZ's FSR 3 Frame Gen mod
this one works too, but you need to replace a dell file in system32
@@max-eo9iqcan u tell me which file u have to replace?
@@max-eo9iqexplain plz
@@max-eo9iqis there is a way u can support dlss to gtx??
Yes, but the catch is that the lukefz mod itself is paid. However, the developer has mentioned their intention to provide the mod for free once it's stable.
Sometimes, I think about why I'm watching a channel for someone, not just Vex, and I ask myself what kind of value I see from the creator. A lot of the content I consume is usually a talking head, or as my SO puts it, a PowerPoint presentation, or something science related where the person is teaching me an aspect of something I want to include for my job.
Vex, I think I enjoy your channel because it feels like I'm watching a channel that, while the budget is still low because of your age and making it a one-person show (minus the kidnapping), you're putting a tremendous amount of effort into learning and keeping up with the industry. It's hard to not just be a commentator on news that someone else reports unless you're in the in, but you're doing really well to digest and explain. And with videos like these, showing your own results of tinkering and having fun with what you're experiencing for the first time like the rest of us.
There are still some growing pains on the channel, but it's been a good first year of watching you.
Cool story bro.
@@Tiralful 🤙🤙
Honestly, even if FSR 3 gets officially put into more games i will still choose to use this mod, as it allows me to get the best of both worlds by using DLSS upscaling and FSR 3 frame gen.
FSR is pretty much on par with DLSS now well FSR3 that is
Whats the point of making dead end statements like that, what if the official far 3 implementation allows the use of dlss alongside it, or if the official far 3 is far better than the modded one even tho ur forces to use fsr upscaling
@basselsak6111 Idk what's the point of making "what if" statements like that?
@eskillundseng4852 Where tf did you get that from lol? Everything I've seen covering this says the mod uses the dlss pipeline and therefore uses dlss upscaling. That's also why the mod doesn't work on AMD gpus...
@@acev3521 If you sit on the other side of the room from the screen maybe.
Usually you need about 60-120 fps to make frame generation not feel sluggish and slow.
But I’ll take a smooth experience and up my sensitivity and take a latency penalty over a reduction in latency but PowerPoint frames per second.
Honestly unless you're playing a fast paced FPS, one of the best things you can do is learn to like playing with a gamepad
I'm insanely sensitive to latency with a mouse, anything under 80fps starts feeling outright choppy & slow, but put a gamepad in my hands and I can chill and even play at 30fps without wanting to tear my eyes out (45fps is about where it stops irritating me at all though). Particularly for slower paced single player games.
I bought alan wake 2 when this mod came out and it definetly improved my experience on rtx 3060 laptop. I went from 40 fps on high to 70. The game felt like 40 fps, but visuals were smoother which was an improvement. I also disabled lens distortion and that helped with ghosting from dlss upscaling and framegen from fsr 3.0
what was the latency ?
Thank god you made that video because your explanation about how to actually install this were so much better then other guiding videos out there, and trust me because I've checked them all out and ended up with no clue on how to install this.
THANK YOU!!
whichever been displayed, all i can say just enjoy, theyre hard works from many people, i personally very happy w them
How do you get the GPUBusy metric in afterburner? I'd also like to use it, it seems pretty cool way to detect bottlenecks.
afterburner doesn't have that so I'm assuming he used hwinfo and added it to the osd
16:34 I have this same problem with Unreal Engine 5 games, I think the issue is the FSR 3 Mod executes along with the games Exe and the FSR mod expects the DLSS-G DLL to be with the games Exe.
There is another fsr3 mod that works with almost any GPU, like GTX 750ti for example, it's made by LukeFZ but it was leaked already.
"It just works". C'mon Vex, you never go FULL Todd Howard.
i used this mod in AlanWake2 on my RTX 3060 and wow almost 90fps with RT and path racing ON .... smooth as HELL
Thanks to AMD no less lol
Can you share your resolution and graphics settings?
Can we use this in rdr2 online steam version ? @@VinniePaz
I'm pretty much stuck with an i7-7700k so I'm always gonna be CPU limited in most newer games, but testing FSR 3 in Cyberpunk and Starfield has actually alleviated a LOT more CPU stress than I was expecting since my 3060 is picking up more slack. I was getting mid-50s in Starfield's New Atlantis before, now it's at ~100 average with lows in the 70s, and Cyberpunk is averaging around 120-140 (Dogtown still tanks a bit, but it's still a night and day difference)
I have a 3070 right now and don't intend to upgrade for another couple years at least. I'm quite curious to try this mod out to see what I'm missing.
Using it on my 3070 and love it, soon to be used in a 3060 laptop, the higher the base fps the better, I'd rather get closer to monitor max refresh vs RT on and not close
I use the mod whit 3060ti runs great
2:34 Do not charge a Switch this way. While im sure that charger has enough output Nintendo sort of broke the USB standard with the Switch. Basically The Switch doesnt follow the USB C standard that most devices comply with so using a nonstandard charger or dock device with the Switch could brick it. Edit: This is why you've seen people complain about bricking their Switch after trying to use some 3rd party dock.
Way to go AMD make the competition even better. All jokes many people will benefit from this so I guess this is a good thing. Only hate that Hardware Acceleration on AMD 6000 series GPU's isn't supported and that sucks
So wont work with a 6700xt or any 6000 series basically?
Here we are guys we can officially make our childhood dream come true to download frames lol
It's kinda insane when you think about it Nvidia has AI for there framegen & upscaling & they basically said it was impossible without AI for frame-gen meanwhile AMD comes out & give almost everyone frame-gen that basically rivals Nvidia's paidwalled framegen behind there RTX4000 card's like WTF & AND gives everyone access to that FSR3 frame-gen & it can basically be modded in almost every game out there like WTF that's insanity
i disagree on your findings when having tested on rtx cards...its lot different from amd software method...amd software is relying on game denoiser vs nvidia driver built in hardware denoiser does way better on reflections and background noises like ghosting images ...and amd does not have anything to support path tracing that use the real hardware components on gpu's to get it running, hopefully rdna4 be first gpu with hardware RT card vs rdna3 is very dumb since amd gonna have to use fsr3 as capable version RT vs RNDA4 will be using fsr4 for hardware RT
@@user78405 I never mentioned RT a single time & the vast majority of people don't care about RT nor can even use it & half of the time's RT looks worse than non RT unless it's reflections.
It's almost like I'm only talking about the frame-gen that AMD basically gave everyone access to. In this case, AMD cares more about Nvidia owners than Nvidia themselves.
By the way Pathtracing is barely used in anything it's in 4 games and onlt two of thoses game's are AAA game's and almost nobody can even use it it's less than like 2% of the PC gaming population and the few people that can acutely even use can barely use it without upscaling lol.
@@user78405fanboy detected
@@user78405 Yes AMD cannot minimise the artefacts produced between frames in as good a way as Nvidia’s A.I. chip can, which is trained to do this.
Hey man ty for this one.. I got a 2019 laptop running i7 9th gen intel. With rtx 2060.. Used it on naraka bladepoint (officially listed in nvidia supporting dlss 3 and FG).. Significantly boosted my fps regardless a bit diminishing image quality.. Or ghosting i think..but im. Still happy for the higher fps... Cheeers happy new year and God bless you
I tried this mod and it works great on Cyberpunk and Forza Horizon 5. A Plague Tale Requiem has HUD problems but FG does work. In Alan Wake 2 the character has ghost trails when you pan the camera. Overall I'm impressed. I can't believe AMD helped RTX 20 and 30 users instead of Nvidia. They made frame gen a proprietary tech in the RTX 40 series and lied that you need their tech to make it possible. I do have a freesync monitor and it works very well with the mod.
You can reduce the ghosting : search google for lens distortion setting in ini off.
they never said that tough , just that it would be a harder job for these older gpu's ,
got a 2080ti myself , so i looked it up in the beginning already ,
what you said , was never a part of Any post about it ,
just the FACT that these older cards Could Maybe not handle the strain it would put on them ,
that's all they said back then
@@ThermaL-ty7bw Oh come on. Then why didn't they put a software based solution then? And you know why. Because they wanted to upsell RTX 40 cards. Just try the FG mods for yourself. It's working on my card with GSYNC on.
Review from a 3050 user,
Tried it in cyberpunk and actual FSR3 compatible game such as the last of us.
FSR Frame generation feels just a placebo effect on my gpu.. Normally I have 40fps with FSR framegen I'm getting around 80-90fps but it looks and feels the same as 35-40fps
Only difference I got is when I had 60+fps already in the game. Then it did feel more smooth. Can't wait for AMD to improve their frame generation technology :D
As this technology improves, just think of how well consoles will perform when this is implemented and working better. Frame/AI frame generation is incredible. It's awesome that this is now possible. Imagine playing modern games on 10 year old hardware and getting well over 60fps.
Been using FSR3 on Ghost of Tsushima with my GTX1070, and I gotta say It's actually mindblowing. Smooth 60fps with it on. Was only getting up to 30-35fps without it
Crazy is doing FSR3FG and then AFMF - you need 45+ fps in stress or the stutter would come for you. In Cyberpunk it's worked better for me to use only FSR3 - but it doesn't mean it won't work, the lag wasn't that big. Crazy is using AFMF for Vulkan switch emulator, or to vulkan video player.
Now using fsr 3 in rdr2 and it boosted frames from 47 to 80 fps and now i moded elden ring it too almost doubled its frames i can believe it. Its like magic. Its awesome
I just tested this myself in Cyberpunk with my RTX3080Ti, boosting a 74 ish FPS native experience to over 100 fps and it did feel better than without it.
I didn't look at a ton of artifacting yet, but it does feel decent in general and better than without it at least in Cyberpunk.
Thanks for the video. 🙂
i like how it went from "fake frames bad" to open mouth youtube facing over "fps increases"
I've been using this on my 2060 laptop and it's so great.
For spider man, I have 3090 and DLSS performance looks great no need for quality or balanced, and with full RT @4k I'm maxing 144hz with FG on with GPU setting at %80 most of the time. You people really need to stop nitpicking on the smaller details in the most far of the picture and just enjoy the smooth snapy play
How did you get that GPUBusy stat displayed in Afterburner? I can't find it anywhere there...
I have the exact same systtem as you & I use MSI After burner to limit frames to 144 as per my monitor at 1440p & I don't have any change in frametime. You can check it once, it's almost like native. Haven't noticed any artifacting.... works like a charm.
This actually almost doubles my framerate in cyberpunk! with the same settings otherwise I went from 55-60 fps to 90-95 fps, with very few visible artifacts
Frame Gen for the most part will feel pretty bad with a mouse because of how instant your movement to input is. This is also true for streaming with Geforce Now.
I think Frame Gen as well as Geforce Now works best when playing with a controller, and I'm very excited to try this on my Steam Deck.
It feels completely ok
Just tried it in the Witcher 3 DX12 version, can't detect an noticeable input lag.
This is going to do WONDERS on the deck though.
thank God!!! for making it OPEN SOURCE .. i see a good future for FSR3 coming ahead of us by the Mod made by the Greatest Genius Minds Out There.... Its Technically Free and Whoever Can Make It Better and be Famous too... in our PC gaming Community tho..
Nice win for Nvidia owners, and I feel AMD need to move quick to get this working for AMD cards. Otherwise they may be scoring an own goal here.
it works on AMD cards too. even the mods too that replace DLSS, you just need to dupe the game into thinking you have a nvidia card installed as you are kinda overriding the DLSS bindings with FSR3.
@@Ronaldo-se3ff Good to know, thx
AMD is adding FSR3 support in games going forward. They're aiming to match Nvidia's 500+ games supported.
@@mycelia_ow Well it looks like it works and is easy to do, so here is hoping it is soon. I'd rather wait than rely on paid hacks from someone that I am not sure I would trust.
I do admire AMD for levelling the field in a universal way.
this is insane,i literally installed this mod on my tiny 1660 super card and it fixed any fps issue i had in cyberpunk 2077
Since this mod is a thing now nvidia will release frame gen for earlier gpu's before the 4000 series. There's a chance that they won't since they don't care anymore since their money is coming from AI
They might just copy AMD's source code and just claim they enabled it for their old cards. Would be a scummy move but Nvidia is a scummy company.
@@Dark-qx8rkThey would need to include a disclaimer about the fact that they were ripping off AMD's homework. Apple did that with their MetalFX upscaler.
@@HunterTracks Apple took AMD's FSR code and after modifying it they made it closed source. They didn't submit the improvements to the FSR2 main branch as AMD originally intended. Truly a pathetic move.
I tried to post about this and discuss this in the Starfield Reddit because it works in Starfield perfectly to get rid of your CPU Bottleneck. The thread just was deleted by Starfield Mods.
I am surprised people still try to use that authoritarian site.
I used this in alan wake 2, I originally was hitting 70c with a 30 fps cap, I play under 60c at 60 fps with the fsr3 frame gen mod. Its really no joke
Doesn’t this add a ton of input lag as half the frames are generated?
@@YouJGSousa Not for me, nothing thats noticeable. I beat the game and felt no different
@@YouJGSousa I didn't feel it at all, too
So theres 3 frame gen mods now
1. Puredark dlss frame gen for games that doesn't support dlss 3 frame gen (only 40series)
2. Nukem9 which works with the games which already have nvidia's frame gen
3. Lukefz framegen mod which replaces fsr2 with fs3 frame gen so it works on every title which has fsr2
And also you can mix puredark mod and Nukem9 mod for game like last of us. Like puredark put nvidia framegen in the game and then Nukem9 mod replaces it it fsr3 frame gen😁
There so many now😂!!
title misleading, u mean Modding FSR 3 in Any Game with dlss 3.5
10:37 how do I get that to show up in Afterburner?
How did you get gpu bussy setting ???
So I Disable the Nvidia Signature check, copied both files to install folder for Spiderman Miles Morales, But frame generation option is not available, any idea what could it be??? I got an RTX 3070. Driver Version 546.33
I love how amd technology is not available for amd card with mods 😢
Can't I put this FSR 3.0 mod with my RX 6000 series GPU?
@@killakame-3434 no rtx card only I am also using 6700xt it's a sad thing
@@rushiltyagi8473 yeah im going to nvidia to be treated better by amd
@@rushiltyagi8473 (╥﹏╥)
@@westham7016 🦆
It’s insane how amd just drops non stop Ws for consumers
Bro, you should game at 24 FPS. Movie-like gaming is more immersive. ⚔️
ruclips.net/video/doUDJFKLyZs/видео.htmlsi=hKBNTbXs0pfDrQRa
Cinematic experience is great 🥸
VR just destroyed it
🤣
So Nvidia clearly bullshited us by saying that FG could only work on 4000 series cards due to hardware reasons. If modders can do this than Nvidia can easly fix the small issues and bring official FG on 3000 and 2000 series cards
Nividia FG uses machine learning A.I. to remove artefects. The 40 series cards have an A.I. chip. They *could* (as Vex says in the video) release a non-A.I. version of FG for lower range cards.
Hopefully this will make Nvidia release their version for every rtx card.
That's not happening, bad for businesses
Why should they, amd is doong wortk for them.
You been eating Buldak my guy? My mouth does that when I do.
But yeah, crazy video. Seen this stuff on Reddit. Gonna be literally game changing.
so nvidia users get to use FSR3 more than amd users lol
i didn't want to play cyberpunk expansion due to the new map is always mid 30s fps for my 2060 unlike the rest of the map and normal story the game runs fine 60+ fps on ultra rasterization with dlss Q
but with this mod I'm constantly above 60 in the expansion with the same graphic settings and there was a workaround to enable nvidia reflex on+boost option too so the latency is not bad at all
this mod really saved me a year or maybe even two to go and buy a new gpu
AMD are the best❤❤❤
So looking forward to the FSR3 support for Starfield.
Thanks for showing it off across many games
frame gen is good as long as you can have atleast 48 base fps and you always get the response time of your base frames
Which still makes me wonder what is the point. Frame Gen will be great if it could make my low end card play the game it was struggling to play. Just adding to the fps counter on a game I could alfeady play doesn't mean much. If I am getting over 40fps then the game is easily playable anyway.
"I don't care if FSR is open source"
Really? You sure?
You dont need to pay for this mod on AMD Cards, you can also use this trick to use DLSS3. There is an another mod which replaces DLSS with FSR. IF you use FSR3 mod on top of that, it works. Tried on Cyberpunk 2077.
I have a AMD Radeon card and I can't even get FSR3 WTF
Just use Fluid Motion Frames in AMD adrenaline
You can, search for fsr2fsr3 mod
@@blondegirl7240fluid motion frame ist shit
LukeFZ fsr3 already leaked, i've tried it on Last of Us and AW2 on my 6600
from my experience frame gen fps feel translates to native feel at around 3/4 to 1 rate. So to get 60 fps experience through frame gen you have to aim for 80fps, not 60fps. 60fps frame gen feels like around 45fps native with a bit worse latency. Still, it's somewhat better than native at all times, even going from 30fps imo
also funny how everyone hated this technology right until they tried it xdd
You need to limit your base FPs just a bit, to give your GPU some "breathing room" so to say, then it generates 2x frames out of your limited base, pacing is better and latency feels better, but yeah, base FPS should be around ~70 for it to feel nice, at 45 fps base latency is pretty bad.
As someone who has a mostly EVGA build and 3090 this will be interesting to try out
Strange detail but ok.
@@Tiralful Whats strange though? coz he mentioned 3090?, the video shows its effects to a 3080 so as 3090 user he posted his comment. Didn't see anything strange.
If you have a 40 series card, this is useless, I thought they made an option to put fsr FG in every game out there. Not what's hyped up to be. Probably good for 2000 3000 series users.
why clickbait? I only clicked that becouse of "Modding FSR 3 in Any Game!" and you can't do it. Dislike
Thanks for saving my time
bro you are a good yt channel. i enjoy your content and its informative for me.keep up bro😁👍
AMD should have made FSR only for Radeon cards
That's stupid to say and stupid to do. AMD will loss if they did that. NVIDIA makes the better stuff DLSS is better then fsr if both are limited everyone would just use dlss and laugh at how crappy fsr is.
but by making it for everything people would be happy that they can use it no matter how bad it is
@@alumlovescake lmao what a jealous fanboy
@@1vaultdweller Its true though.
imagine if every android phone was as locked down as an Iphone.
Thats 50% of the appeal of an android gone
everyone agrees dlss is better then fsr
@@alumlovescakeyeah I would never care because I'm not a brain dead fanboy.. Nvidia sucks and hasn't made a good $300-500 gpu all 40 series long
@@Mr.Genesis I never said Nivida cards were better
I said dlss was better
are you sure you aren't braindead?
Did you even read what I said?
Did you understand it?
Because I dont think you did.
I hope AMD is paying you well.
Funny how you are all salty because I said something that is true, really shows who is actually a fanboy
there is a version that u can use on gtx cards now too (and AMD)
atomic hearth dont need frame generating it run so smooth, on rtx4090 its like 500-600 fps
An exception to multiplayer games: Darktide.
0.81 stopped Frame Gen from crashing, which 0.80 crashed after a short random time
Not saying it cant be useful in some situations but unless your gpu is already capable of a decent framerate, framegen isnt going to be as useful. It will smooth the motion wirh more frames, but latency will feel like the lower framerate. This is why nvidia having it work on the new series isnt really that bad. Also the visual issues he showed, nvidia probably just doesnt want to deal with trying to fix that.
Something interesting to date, due to the open source nature of FSR 3, the lossless scaling software found on Steam incorporated it and now has a frame generation function you can utilize as a 3rd party app.
quick question, why do people tell us to turn the upscaling off before using LSFG? cant i use them side by side?
@@CPtracker080 Probably way too much latency to do both at once with a software.
What i don't understand is that why amd or nvidia goes for the high end cards instead for the low or mid end ones cuz these are the cards that need this technology for the games to be playable. 😢
I dont know what youtuber said this, but: If you have to pause to see a difference then it's not a problem
bro this help me alot i mean idk how to thank u my rtx 3060ti feels like 4080 right now was playing banshier dawn of new eden in like 40-50 fps Right now is 90-110 fps whichs Crazy ❤
Right now I am playing Avatar maxed out with FSR3, and it runs like a dream, and that game has a tonne of things in the world to make a system cry. I am getting up to 170FPS in the game.
I install this but can not enable frame generation on Cyberpunk 2077 with my RTX 2080 Super Help ?
I don't get it, if it's software based why can't older cards use FSR3, I only have a 1080 ti
just because it works on short test dont 100% mean it works fully. FG on Starfield was causing some instabilities but got honed down over time.
this is looking promising otherwise. also competition is always good.
16:51 and yes. that is the nvidias frame gen. normal DLSS is just that dlss.dll FG is dlssg or dlss_g or that what i have noticed when modding games or updating the dlss on games that have it native
I don't really know if that's gonna bump up AMD's stocks or whatever the purpose of making FreeSync and FSR open source, but I'm actually SOOOO grateful for not only using it with my 2060s, but also watching the major selling point of 40's series cards just being demolished in just DAYS after they revieled it to the crowds.
And it's simply just so cool to see +60 FPS all of the time in Cyberpunk with RT Ultra when I could only play at 50's with DLSS P previously in the best case scenario. I can't deny DLSS is superior to FSR in image quality, but damn, they absolutely nailed it with FSR 3.
Nvidia released GSync, which was exclusive, AMD answered with FreeSync(name speaks for itself) Now 40 series exclusive Frame generation by Nvidia answered by FSR3 FG being open source, so people can literally mod any game with it. Amd is for the people for sure.
Path tracing does not work on amd cards for some reason due to missing de-noising on amd drivers that cyberpunk 2077 does not use software for path tracing , and for alan wake 2 ...it has software for both ray tracing and path tracing but it won't look great when nvidia driver de-noises does way better on reflection surface due to dlss3.5
No path tracing works on AMD idk what you’re talking about. Tho with ray reconstruction it can look and run better on Nvidia
@@vextakes trust me , you don't want to test on 7900xtx with path tracing on cp2077...it will run but it gonna look funny with all noise on screen make the game into pixelated dots so i have to take step back from PT to RT psycho with frame gen mod, it push card atleast 100fps until AMD start improving their drivers for Path Tracing support on FSR3 someday when rdna4 come out...their drivers need their owned de-noising for Path Tracing games, also letting you know i am using lukefz version since dlssgtofsr3 is different mod is designed for all rtx users only, so AMD users gonna have to use different approach in compatibility mode somewhat vs nukem9 use native dlss with software fsr3 for fg while other brands don't use nvidia drivers , this where lukefz comes in, make entirely fsr3+fsr3fg mod by replacing both but thats where it gets messy for many games that use path tracing and ray tracing function,,,it might work or may not due amd drivers nature are not designed for path tracing with fsr3 yet due lacking features for it to make work first
I still have a backup pc with a gtx 970 gathering dust, it could run alot of modern games at a decent rate but now might be viable on higher settings for single player games
Won't work with this.
I tested it in Jedi Survivor to see how it would handle Koboh, which is a CPU bottleneck. It works, but there are two problems. This makes DLSS not work no matter what settings I use, the game use native resolution (I use DLDSR 2.25+ DLSS quality to fix the blur caused by TAA), v-sync disable itself if FG is enabled and FSR mod requires also HAGS to be enabled, which gives me screen tearing in Firefox.
jedi survivor is broken, it stutters no matter what..
@@darthrko89 As much as I liked playing through that game, that is very true.
I remember atleast on day 1 with Atomic Heart on my RTX 3080, DLSS Frame Generation was something i could turn on in the settings but it didn't do anything. No idea if they patched it out later on or if it's making your situation even more confusing
Apparently Nvidia's launch version of DLSS 3.0 was bugged & it produced duplicated frames instead on Ampere cards. Not sure I believe that though, Portal RTX was definitely smoother with it on & that was on a 3070 for me.
What program do you use to mesure GPU Busy? its msi afterburner? can you tell us who you do it?
Friend i have an rxt 4060, since your video there is a new version of fram gen file called universal; in my pc, do i have to just drag and drop the new universal files in the content of msfs or install first old version, disable nvidia settings and then install universal version one ? i a little confuse. Can you help me ?
Replaced fsr 2 with fsr 3 in Alan Wake 2. My rx 6700 has gone from 80fps Up to 120fps with a mix of settings at native resolution. Happy with that
lul the ui elements is bad...how can you be happy with that
@@mosesdavid5536 doesn't bother me in the slightest 🤷🏼♂️
You can use it with amd as well. I've seen multiple people using a 7900xt or xtx they are modding it into palworld and other games.
I love your videos Vex, keep it up!
I tested this on cyberpunk and Starfield and it’s amazing, from 60 to 100 fps in cyberpunk 4k all ultra and starfield from 80 to 130 4k all ultra… all on 3080ti
Can't wait for this to be widespread. It will make my 3080ti gaming laptop pretty overpowered.
how is it playable when only cyberpunk 2077 works with it with artifacts, ghosting, latency etc? starfield non stop crashing… developers should add this not comunnity
I'm glad FSR 3 really making me think about getting AN AMD GPU Nvidia is joke now. They just like AI now
this mod not active with reshade ?
I have a 3060 ti and I’m having a ball on Cyberpunk! I approve this message.👍🏽
not any game bro.the game must support dlss frame gen fsr 3 mod just replaces it.i know title is a clickbait
Yeah he said that in the vid too lol
“Modding dlss 3 in any game”
“Sike it’s only the ones that support frame generation”
Gotta love how you 100% knew that when you made the title
Is the purpose of this to get more FPS only or to also upscale the image? Am I setting my render quality at 4k native or 1080p with upscale to 4k?
Frame generation is to create more frames. The upscale is another.