@@brutalni1 don’t care what anyone says, AW was my favorite MP, spent the most hours on it and had the most fun with it, definitely not the best MP in the series buts it for sure my favorite
Im surprised he didnt mention the introduction of loot boxes, and the shift away from earning cool skins and acolades to simply purchasing them. That was a huge reason people lost interest, there was no reason to invest time into the game anymore, and if you did it felt worthless because people could just buy cooler or more useful things.
100% agree with that, all you needed was mommy's credit card to get any skin you want and they pump out 1000's of them every week so why would you spend time to grind a skin, that ultimately felt like time wasted on garbage when they bring out better version the next day.
Cuz it’s a garbage vid. The second the dude said waw mp was terrible i was like aight cool this guy just googled a few opinions doesn’t actually know what he’s talking about
People never talk about the feeling that the newbs had, when they get killed a few times over to get that 1 kill back at your nemesis of the match. That feeling was like crack, which is probably why even newbs loved playing the game. That feeling of crossing the skill gap, if only a for a few seconds, and relishing in it. The destruction of that skill gap had undermined the very foundation of what made the game fun to play.
Skill based matchmaking makes it very difficult to feel as though you are actually improving at the game as when you get better you play better players and thus keeping your performance relatively similar. Unless you have a real love for the game why would you continue to play if you don’t get the feeling of climbing the skill ladder…
@@danbobway5656 I wasn’t referring to myself personally, I’m a nerd when it comes to minute details of everything I do from games to sport so I know when/how I’ve improved, I was speaking more generally. And your point is irrelevant to this topic, on your way to global elite you can visually see your rank improving which is validation of your improvement. When you add sbmm to casual modes ie. cod multiplayer there is no visual improvement, and for your higher performance you meet higher skilled players meaning your overall visual performance in the way of kills/deaths/score roughly the same.
Xqc is wrong about SBMM. Sure you are not good at the game if you cant beat people at your own level, but sbmm doesnt work exactly like it should. You dont really get opponents who play like you, you get opponents who have similar stats to you. Or number of wins etc. That isnt a perfect measure of skill. Also in sbmm, every opponent is your mirror opponent. Its good for practise and getting better but it completely eliminates casual play. The fun thing about random matchmaking is that you find people with random skill levels. You beat those you are better than and lose to the more skilled ones. Or you even beat them. But every match has ups and downs, some easy fights and hard fights for every player. Sbmm makes every match the same, every fight 100% tryhard level. It is simply not fun. And that is where competitive play and casual gamers differentiate. Sbmm should be in competitive ladders only. But so many games are just pushing it as the default.
Exactly what I was thinking. Imo the last good game they made was bo3, everything after that is just unplayable with the SBMM that was implemented. When they started getting criticized about this the developers even went as far as saying that SBMM was already in the older games lol which is completely false
even if it's casual without sbmm you will get opponents who absolutely destroy you, and you will get opponents who are trash and you obliterate them, neither scenario is fun, sbmm when implemented properly makes the matches fair and thus more engaging and fun
@@aesthetic7574 sometimes you cant even tell if SBMM is on or not. a game recently decided to implement it and on the first day it didnt actually get turned on but everybody thought it was, almost the entire PVP community thought it was on and was crying about it when it wasnt even on.
CoD campaigns are really good, the amount of multiplayer with each own "thematic" gimmicks (specifically futuristic themes in MP from ghosts and beyond) is what divided the playerbase between the games every year killed the game
I still liked ghost MP even a little but after that I started to hate the multiplayer. The campaign was the only thing that I bought the new games for and they were ok but not at WaW, MW1, MW2, BO and BO2 level. MW3 was great and Ghost was quite good. But I still haven't tried the newer games after IW
@@AiR1DaN I haven’t played all of them, but most of them. Personally i still love the call of duty 1 & 2 campaign the most just because i remember playing it when i was like 9/10 years old and in a way is nostalgic to me, but every game up to modern warfare 2 was just a steady improvement each and every time. Black ops 1 was still really good but it went all downhill quickly after that for me. I tried vanguard recently and i honestly turned the game off an hour into the campaign. I just got so bored i didn’t even want to bother continuing it
COD campaigns are realistic. Meanwhile the multiplayer is far from it run and gun, jump and shoot not realistic at all. I play COD for the campaign only.
The idea that skill based matchmaking is good makes sense when it’s rewarded (such as league play) .. if you are playing against people who are evenly skilled every game then high killstreaks (especially Nukes) would almost never happen and these high kill streaks are part of what made cod so amazing .. if everyone is perfectly even then it’s 50/50 every time your fighting. This means something like a chopper gunner has a probability of 0.5^9, which means you’d have a 0.1% chance of a chopper gunner. One of the best parts about COD was pub-stomping (I think that’s pretty widely agreed upon) and they ruined that with their SBMM. If you want skilled play against even players all the time then gtfo and queue league play but why should everyone be forced into that? Pub stomping made COD great and it was the removal of it that killed COD.
Well the argument against SBMM is not that we just wanna kill noobs. What we want when we join a match, is to face against good players, noob players and players between those two spectrums. If someone wants to play against people at their skill level, that where the Rank should be, not pubs.
Hot take but Bo3 was one of the best Cod games of recent memory and everything started to go downhill after that. Modern warfare remastered and Modern Warfare 2019 were solid tho
If you go to cod competitive and actual sites you can see actual opinions, BO3 is considered a top 2 cod of all time and AW is considered a top 3 comp cod of all time.
Imo infinity warfare was my favourite game, I didn’t grow up with MW2 etc all I grew up with was COD AW, IW, BO3.. Infinite Warfare campaign was the best I’ve played
Today we are on a secret mission to get coffee and donuts problem is the Germans drank all the coffee and ate all the donuts so now we are going to kick their asses.
The Problem with SBMM is that it's waaaaay to strict. I 100% believe that it should be in the game, I don't want to play against little 7 year old Timmy who got on his dad's PlayStation to, nor do I want to play against disabled gamers, it's not fun for me and it can ruin the experience for them, same reason why playing against bot's is only fun for a little bit before it gets boring. The problem arises because if you are any good at the game you basically play against players that are of your skill level or better than you, so if you're of a high or moderately high skill every single one of your games turns into a sweat fest. They need to open up the pool more 1 for better connections and shorter wait times, but also so people that are good at the game don't have to tryhard every single match, sure don't take out SBMM but loosen the restrictions.
The CEO of Activision, Bobby Kotick has stated during the 2009 Deutsche Bank Securities Technology Conference that "The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games." Kotick continued to say that they "have been able to instill the culture, the skepticism and pessimism and fear that you should have in an economy like we are in today. And so, while generally people talk about the recession, we are pretty good at keeping people focused on the deep depression."
Sunny might have the shittest takes right behind X's L opinions. Not only did he add 0 to the conversation, he compared an online competitive shooter player count to Skyrim. Not to mention he says cod is dying when it has been on top of the best selling games every year. I'm not a COD fanboy, last time I played might have been in 2020, but some of these takes are so misleading it's insane
What I'm saying. He doesnt even talk about the campaigns which surprisingly is a reason alot of people play. He doesn't talk about how modern warfare 2019 was insanely good and refreshed the whole series he just seems against the series and is blinded by "the good ol days"
The fact you can hardly tell the difference between them is what's put me off. I'm not paying £60 every year or two for a clone of the same game with new maps.
If we just had a CoD with good maps, no SBMM, a good Movement/Aim skill gap (no slide cancel or crack aiming dogshit bring back dropshotting and jumpshotting), good cosmetics that are unlockable and have fun challenges, and rewarding fast play we would never need another CoD game. It's really that simple Activision just refuses to listen to the people who pay to keep their lights on.
Sbmm literally ruined fps games. Idiots that don't understand the full picture will say that it was implemented to satisfy good players but that's bogus, the reason it was added is to keep shit players happy and let's face it there are more new/shit players so it's a obvious marketing move but with that said people don't improve as much now. Back in the day you were forced to practice and play for hours because you were tired of getting shit on by good players so you finally became good and you were the one shitting on the bad players that's why the games were so fun back in the day. It gave you a reward and feel of accomplishment that you don't get anymore. And if you wanted to be more ambitious and competitive you always had the opportunity to play ranked where sbmm should be a necessity. It's also simply impossible to be the best at a video game not everyone wants to sweat and try hard like their life depends on it plus at some point you fall off, younger pros come up and smack you down, and that's why people prefer casual over competitive and even without sbmm you never know who you'll face so you always had that hard match once in a while, keeping every skill gap together simply makes games much more fun
Looking back, the COD games I played were so insanely shit it's actually unbelievable, but most of my hours went into BO3 Zombies which really isn't a terrible way to spend your time, it's pretty good.
That one COD with the gravity fields was completely broken to me. It wouldn't let me respawn and I would get kicked for being afk and then it would kick my entire squad right after. Completely, unplayable.
Tbh you also have to remember that gamesharing skewed the data since two ppl could get the game for the price of one. And I would argue that 35% of ppl game shared
SBMM is literally casuals versus pro debate. Ultimately pros win because casuals can get better and won't keep playing if games stay on journalist difficulty. Pro are are a company's delegated testers and recognise them for spotting legitimate issues. They also garner the most attention for the knowledge and understand skill issue.
Xqc Squeezing every bit of content out of his 10 hour stream, the editors milkies are slowly dissolving, along his new apartment, lil bros gonna get a new editor, love the juice daddy
Ngl Cold war had a pretty good campaign/zombies with a alright multiplier, I don't think cod is terrible it's more of how many updates they put out with the quality and functionality the people who bought the game originally want, Usually updates just bring out overpowered DLC guns or make already existing weapons completely broken which ruins the multiplier experience.
I had a blast. The DLC Maps were insane too, really worth the price I paid. It was something new and people despised it. They just had to give it a separate title and nobody would have given 2 fucks.
Too be fair going against a master prestige on bo3 as a new player was unhinge but it wasn’t super common but sbmm wasn’t really needed. I see in competitive game modes but otherwise it’s not needed
Being bad at a game never, ever got in the way of people's enjoyment. If that were the case, these games would have sold significantly less until they implemented SBMM. One of the biggest draws to the game was getting killstreaks, which has become significantly harder as the years have gone by. Learning to get good enough at something so that you can dominate in that field is so rewarding I don't think people understand, and that's just not a feeling you're EVER going to get with SBMM. There's only one state you're going the be feeling, and that's indifference. I totally agree that noob-tubes and dumb goofy shit was the key to MW2's success. It was just bonkers and balls-to-the-wall fun to play with your friends. Sometimes just loosening up as a developer and not worrying so much about grinding the game down until everything is perfectly balanced is a good idea.
There's so many things wrong with sbmm in CoD though. It should be a thing in ranked modes ONLY. The reason being the game matchmakes you based off of skill rather than the best connection (no one wants to play on high ping) Also it makes teaming up with friends potentially super frustrating if you're at different skill levels and not to mention the fact people can cheat the system and join reverse boosted accounts to get easy lobbies...
COD used to be really good, Black Ops 2 I remember being one of the best besides the MW Series because that series was honestly just legendary. I feel like the downfall though was when they released Ghosts, I mean don't get me wrong, the Story was good (to an extent, considering the scene reusal in some aspects) but it just didn't hit. After that it kinda just went downhill with Treyarch leaving the COD series behind and just Slegehammer and Infinity Ward making it instead. It's just been one letdown after another and I honestly don't see any point as to buying it anymore because it's the same formula that they've been doing for years without introducing anything new like they did back in the day
Kids dont understand how gaming changed when CoD 4 dropped. I can remember seeing it on a pc at an internet cafe and everyone was crowded around watching.
In theory skill based matchmaking sounds good on paper. But time after time SBM has proven it doesn’t work. Examples: Fortnite, Valorant, Halo Infinite, etc.
Xdefiant did skill-based matchmaking the best with the welcome playlist. It gives newer players some time to learn about the game. Then they play against the sweats
SBMM doesn't belong in unranked casual game modes like 90% of cod. Make a couple Ranked playlists with killstreaks and MLG settings or whatever for the sweats to play each other in. Theres no reason I should be getting put on 80-100ping servers at 8pm just because my SPM and K/D are above average. Match make based on ping, stop putting dogshit players on my team just because there is a 3-man premade on the other team with decent stats
I think the sound design of the first three games went a long way in creating a more immersive game experience even given the graphical limitations and I wish it was touched upon more, here!
Never understood why ghosts got so much hate. Loved the mp of that game. You could also get the care package that turned you into myers and the predator that was too sick.
SBMM is ruining modern multiplayer games, why the fuck should i play every match at my 100% and use meta boring shit? Especially when the game has already a ranked playlist, makes 0 sense, oh are you trying to play with your "bad at the game" friends? Let me match them with your best teammate skill level for a fun balanced experience, wait why are youtubers suddenly reverse boosting to get matched with noobs? I can go on for days on how much this shit is flawed
I think the reason it lost popularity is more complex than this. First of all, there is a lot more competition now than there were back then. Fortninte, Apex, PUBG, OW, Valorant, CSGO, the amount of popular FPS games are just a lot higher now than it was then. Second, I think the reason games like CSGO and League of legends are able to maintain such high playerbases for so long despite the games being mostly the same (core gameplay atleast), is because people actually have time to play them, and improve on them, plus the devs are able to adjust and tune the games over time into something that is more balanced and enjoyable. COD releases every year which means everything you did in the last COD, doesn't mean anything anymore because everyone moves on to the next one. That includes progress (levels, guns etc) but more importantly, knowledge and familiarity. Losing everything every year get's boring after a while. I think if activision made ONE, call of duty. The best maps, the best guns, and the best mechanics from throughout the series, and actually stayed with that game for a long time, then I am certain COD could make a great comeback. So many of the great maps in COD are lost, because the new games has to be somewhat different. No cod is perfect, and if there is a perfect COD, it mostly last about a year or two anyway because of the constant releases.
Ghosts was my first cod game because it was 15 years and my mom would never let me touch 16+ games. When you have no expectations, anything that beats them even slightly is fantastic to you. I loved ghosts. I spend half my total multiplayer time in infected playing hide and seek on public lobbies. The aliens were also suprisingly fantastic. The extreme difficulty (for a 10 year old) and the progression through the map made it so entertaining to keep trying and trying to beat it.
Only good things I heard about the multiplayer was the score streaks and the perks, I checked them out and they were sick but people didn’t like the game which made it so those to cool features weren’t added into future games
Honestly cod is a great masterpiece I still love it no matter what Also lil bro's idea about a cod primal doesn't sound bad but it would need some thinking cuz weapons will be kinda limited and score streaks ? Idk a mammoth?
I disagree with X's skill based matchmaking take. In competitive modes it absolutely makes sense. In quick play gamemodes it doesn't and I'll explain why I believe this. You start out trash at the game and you have to earn the skill. You essentially earn the right to "shit on noobs". You get a larger queue of players to play with and against of all skill levels, so the games are more dynamic in skill level. Some games youll get a mix of good players, bad players, more of one or another. With skill based matchmaking, every game is essentially the same as far as challenge. You are constantly playing against sweats which a lot of people find boring when you just want to run and gun for fun in a quickplay match. If you want to take the game seriously and sweat, play competitive and tryhard all you want while progressing your visual rank that represents your earned skill. My take is the reverse of X's; trash players want skill based match making so they don't have to worry about getting better.
I genuinely stopped after Infinite Warfare, back then in 2016 Overwatch, Battlefield 1 and Titanfall 2 was my go to fps games. What I got sick it’s always same familiar CoD games every single year and Activison hyping and dumping so much money in marketing. Not to mention the microtransactions just kept getting worse every year.
Fun fact: there has never been a bad call of duty game, its just that the majority of gamers are in their mom's basements too much, you cant please them
Ghosts was my favourite cod game, the hate was crazy. Multiplayer was a little lackluster and obviously any cod game looks bad compared to cod 2, but I would give anything for another cod ghosts
I was a CS kid LULW That video was about as bareable as when your dad comes home to make a youtube video about the Call of Duty Series with a unrelated dogshit analogy every few minutes and forces you to watch it.
He used repetitiveness as a reason why it failed.. but really, it failed because of the opposite. Because they tried to change things that weren't broken, innovate things that don't need to be innovated, added mechanics to the game nobody asked for or wanted. COD died because they constantly tried to change a tried things. You ask anyone who likes the older cods and they'll say they'd rather a remake of the older ones than something new. I want a remake of BO2 rather than them trying to reinvent the wheel of COD. Not only that, not releasing a game every year as well. People like to shit on COD for being the same every year when it really isn't. Also, SBMM ruined it as well. Casual gamemodes should never have SBMM. Add league play or something similar and then have SBMM. Shitting on a bad team or being shit on is part of the COD experience. Having all one or the other is bad, which is what SBMM forces.
i've been engaging in an intense battle with a massive fucking moth that has been terrorizing my room for the past 20 minutes. this piece of shit keeps flying into my phone, and then subsequently bumping into my face. i can't do anything about it, it's way too fast. help, please
youre gonna have to sacrifice a pillow or something man, just throw something with a large ass surface area in its direction and it should knock it out best of luck hopefully you arent eaten
ghosts was a non stop leaking faucet when it came to content, the best last boots on ground cod extinction was cool if you actually passed the tutotial ass first mission
I timed that COD decline so perfectly holy shit. I played form Cod 1 to BO2, and I remember telling my friends COD Ghost was gonna be dogshit because even in BO2 we could see the hints of repetitive BS. I didnt buy a new COD until 2019
Chat being nostalgic and spamming "FeelsStrongMan" when he was talking about COD 1 as if they were born at that time
me when i lie on the internet
to be fair it was only few chatters, the chat showed their true age when they said ghosts and advanced warfare was good Z OMEGALUL OMEGALUL M E R S
LULW TRUE i started playing cod at cod 2 tho
@@brutalni1 ghosts and AW were good compared to what we have now cope harder
@@brutalni1 don’t care what anyone says, AW was my favorite MP, spent the most hours on it and had the most fun with it, definitely not the best MP in the series buts it for sure my favorite
Im surprised he didnt mention the introduction of loot boxes, and the shift away from earning cool skins and acolades to simply purchasing them. That was a huge reason people lost interest, there was no reason to invest time into the game anymore, and if you did it felt worthless because people could just buy cooler or more useful things.
100% agree with that, all you needed was mommy's credit card to get any skin you want and they pump out 1000's of them every week so why would you spend time to grind a skin, that ultimately felt like time wasted on garbage when they bring out better version the next day.
Cuz it’s a garbage vid. The second the dude said waw mp was terrible i was like aight cool this guy just googled a few opinions doesn’t actually know what he’s talking about
@@sc0op15 i remember grinding a "limited" rare skin in black ops , playing for like 1 week straight only for it to become free the next week like wtf
People started buying it without questioning how good it is so they just pump out games
Yep
Its kind of like with Apple. People buy the newest iphone because its the newest iphone. Not because its the best new phone.
Same with Fifa
cod never dissapoints
@@calvinharris2290 except for the past 7 years it does disappoint
People never talk about the feeling that the newbs had, when they get killed a few times over to get that 1 kill back at your nemesis of the match. That feeling was like crack, which is probably why even newbs loved playing the game. That feeling of crossing the skill gap, if only a for a few seconds, and relishing in it. The destruction of that skill gap had undermined the very foundation of what made the game fun to play.
you said it so perfect, preach
I got shit on for 2 years straight and played CoD every day for hours anyways.
Skill based matchmaking makes it very difficult to feel as though you are actually improving at the game as when you get better you play better players and thus keeping your performance relatively similar. Unless you have a real love for the game why would you continue to play if you don’t get the feeling of climbing the skill ladder…
@@danbobway5656 I wasn’t referring to myself personally, I’m a nerd when it comes to minute details of everything I do from games to sport so I know when/how I’ve improved, I was speaking more generally.
And your point is irrelevant to this topic, on your way to global elite you can visually see your rank improving which is validation of your improvement. When you add sbmm to casual modes ie. cod multiplayer there is no visual improvement, and for your higher performance you meet higher skilled players meaning your overall visual performance in the way of kills/deaths/score roughly the same.
speak for yourself
Xqc is wrong about SBMM. Sure you are not good at the game if you cant beat people at your own level, but sbmm doesnt work exactly like it should. You dont really get opponents who play like you, you get opponents who have similar stats to you. Or number of wins etc. That isnt a perfect measure of skill. Also in sbmm, every opponent is your mirror opponent. Its good for practise and getting better but it completely eliminates casual play. The fun thing about random matchmaking is that you find people with random skill levels. You beat those you are better than and lose to the more skilled ones. Or you even beat them. But every match has ups and downs, some easy fights and hard fights for every player. Sbmm makes every match the same, every fight 100% tryhard level. It is simply not fun. And that is where competitive play and casual gamers differentiate. Sbmm should be in competitive ladders only. But so many games are just pushing it as the default.
Exactly what I was thinking. Imo the last good game they made was bo3, everything after that is just unplayable with the SBMM that was implemented. When they started getting criticized about this the developers even went as far as saying that SBMM was already in the older games lol which is completely false
even if it's casual without sbmm you will get opponents who absolutely destroy you, and you will get opponents who are trash and you obliterate them, neither scenario is fun, sbmm when implemented properly makes the matches fair and thus more engaging and fun
SBMM doesnt make every match the same, even in SBMM you still get those ups and downs they just arent as impactful
@@aesthetic7574 sometimes you cant even tell if SBMM is on or not. a game recently decided to implement it and on the first day it didnt actually get turned on but everybody thought it was, almost the entire PVP community thought it was on and was crying about it when it wasnt even on.
i ain reading allat lil bro 💀
CoD campaigns are really good, the amount of multiplayer with each own "thematic" gimmicks (specifically futuristic themes in MP from ghosts and beyond) is what divided the playerbase between the games every year killed the game
I still liked ghost MP even a little but after that I started to hate the multiplayer. The campaign was the only thing that I bought the new games for and they were ok but not at WaW, MW1, MW2, BO and BO2 level. MW3 was great and Ghost was quite good. But I still haven't tried the newer games after IW
I've played every single CoD campaign since CoD1. The Modern Warfare campaign was by far my favorite, simply for the room clearing mission
@@AiR1DaN I haven’t played all of them, but most of them. Personally i still love the call of duty 1 & 2 campaign the most just because i remember playing it when i was like 9/10 years old and in a way is nostalgic to me, but every game up to modern warfare 2 was just a steady improvement each and every time. Black ops 1 was still really good but it went all downhill quickly after that for me. I tried vanguard recently and i honestly turned the game off an hour into the campaign. I just got so bored i didn’t even want to bother continuing it
COD campaigns are realistic. Meanwhile the multiplayer is far from it run and gun, jump and shoot not realistic at all. I play COD for the campaign only.
The only one I didn’t like was ghosts, vanguard
The idea that skill based matchmaking is good makes sense when it’s rewarded (such as league play) .. if you are playing against people who are evenly skilled every game then high killstreaks (especially Nukes) would almost never happen and these high kill streaks are part of what made cod so amazing .. if everyone is perfectly even then it’s 50/50 every time your fighting. This means something like a chopper gunner has a probability of 0.5^9, which means you’d have a 0.1% chance of a chopper gunner. One of the best parts about COD was pub-stomping (I think that’s pretty widely agreed upon) and they ruined that with their SBMM. If you want skilled play against even players all the time then gtfo and queue league play but why should everyone be forced into that? Pub stomping made COD great and it was the removal of it that killed COD.
I hate the new cod games because of sbmm
Real shit, this is exactly why i stopped playing. Cba to play against LMG campers every game with 50million shockcharges and all their bs
Well the argument against SBMM is not that we just wanna kill noobs. What we want when we join a match, is to face against good players, noob players and players between those two spectrums. If someone wants to play against people at their skill level, that where the Rank should be, not pubs.
Hot take but Bo3 was one of the best Cod games of recent memory and everything started to go downhill after that. Modern warfare remastered and Modern Warfare 2019 were solid tho
Yeah, the multiplayer was pretty fun.
great zombies and nice multi
Pay to win
If you go to cod competitive and actual sites you can see actual opinions, BO3 is considered a top 2 cod of all time and AW is considered a top 3 comp cod of all time.
bo3 was some of the most fun i’ve had playing a cod
I'm happy to actually see others who liked ghosts
fr i truly hope that they make a ghosts 2, i loved the game and the cliff-hanger they ended on leaves room for more fo sure
Im glad I’m not the only one :)
:P
Snd on Ghost was elite I think it did that better than any cod
I really liked ghosts, put many many hours into that game the good ole days
i honestly loved ghosts for the campaign, it really went downhill when they started doing all the futuristic bullshit
i don't buy ghost because i spend all my money on bo2 dlc and i was broke
Imo infinity warfare was my favourite game, I didn’t grow up with MW2 etc all I grew up with was COD AW, IW, BO3.. Infinite Warfare campaign was the best I’ve played
I disagree on the futuristic part because bo2 was futuristic in certain ways and it was amazing but jet pack cods brought everything down
@@DISDATRONA IW is the worst peice of bs cod ever made
@@Green.P3 yeah i mostly meant the jetpacks and wall running tbh
It was fun being a kid during the height of the good CoDs. Good ol days
Call of Duty: Road to Victory was my first COD on the PSP, so fun. MW2,3 BO1,2 were the best CODs. And MW3 infected was the most fun game mode imo
why is this not upvoted
CoD 1 and CoD 2 were big part of my childhood and what we played alot in LAN caffes with friends.
Still competitive ladders and cups being played in Cod2
@@michaelw2800 Competitive ladders on Big Red One ?
@@MLoulouk23 No. just CoD2 on PC
Blizzard literally cannot optimize any recent cod games. I have to download shaders for hours every time
i loved playing the WAW missions when i was younger but got kinda overwhelmed of how raw it was, just burning people to death slitting throats
Where's my credit card, let me donate my fucking life story right in the middle of this documentary
HOLY
@@subwaysandwich7054 I’m going to eat you out
I enjoyed Ghosts. It was from Advanced Warfare onwards I started getting put off. Mainly because of the futuristic themes.
Mtn dew and Doritos era man…. Rip to all the friends we made and left in nuketown
Today we are on a secret mission to get coffee and donuts problem is the Germans drank all the coffee and ate all the donuts so now we are going to kick their asses.
The Problem with SBMM is that it's waaaaay to strict. I 100% believe that it should be in the game, I don't want to play against little 7 year old Timmy who got on his dad's PlayStation to, nor do I want to play against disabled gamers, it's not fun for me and it can ruin the experience for them, same reason why playing against bot's is only fun for a little bit before it gets boring. The problem arises because if you are any good at the game you basically play against players that are of your skill level or better than you, so if you're of a high or moderately high skill every single one of your games turns into a sweat fest. They need to open up the pool more 1 for better connections and shorter wait times, but also so people that are good at the game don't have to tryhard every single match, sure don't take out SBMM but loosen the restrictions.
the SBMM should be for ranked modes, not for norms imo
The CEO of Activision, Bobby Kotick has stated during the 2009 Deutsche Bank Securities Technology Conference that "The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games." Kotick continued to say that they "have been able to instill the culture, the skepticism and pessimism and fear that you should have in an economy like we are in today. And so, while generally people talk about the recession, we are pretty good at keeping people focused on the deep depression."
Sunny might have the shittest takes right behind X's L opinions. Not only did he add 0 to the conversation, he compared an online competitive shooter player count to Skyrim. Not to mention he says cod is dying when it has been on top of the best selling games every year. I'm not a COD fanboy, last time I played might have been in 2020, but some of these takes are so misleading it's insane
What I'm saying. He doesnt even talk about the campaigns which surprisingly is a reason alot of people play. He doesn't talk about how modern warfare 2019 was insanely good and refreshed the whole series he just seems against the series and is blinded by "the good ol days"
He's definitely one of the worst video essay creators that is popular
When has capture the flag not been a dead gamemode in cod? Comparing it to hardpoint seems crazy
The fact you can hardly tell the difference between them is what's put me off. I'm not paying £60 every year or two for a clone of the same game with new maps.
If we just had a CoD with good maps, no SBMM, a good Movement/Aim skill gap (no slide cancel or crack aiming dogshit bring back dropshotting and jumpshotting), good cosmetics that are unlockable and have fun challenges, and rewarding fast play we would never need another CoD game. It's really that simple Activision just refuses to listen to the people who pay to keep their lights on.
Sbmm literally ruined fps games. Idiots that don't understand the full picture will say that it was implemented to satisfy good players but that's bogus, the reason it was added is to keep shit players happy and let's face it there are more new/shit players so it's a obvious marketing move but with that said people don't improve as much now. Back in the day you were forced to practice and play for hours because you were tired of getting shit on by good players so you finally became good and you were the one shitting on the bad players that's why the games were so fun back in the day. It gave you a reward and feel of accomplishment that you don't get anymore. And if you wanted to be more ambitious and competitive you always had the opportunity to play ranked where sbmm should be a necessity. It's also simply impossible to be the best at a video game not everyone wants to sweat and try hard like their life depends on it plus at some point you fall off, younger pros come up and smack you down, and that's why people prefer casual over competitive and even without sbmm you never know who you'll face so you always had that hard match once in a while, keeping every skill gap together simply makes games much more fun
Nothing in today's COD will over come close to the feeling of getting a nuke in MW2
Ghosts, AW, and WW2 were great games. Sad everyone jumped on the bandwagon of hating them.
Why is the graph backwards?
idc
best part of cod was when you had school friends come over to 1v1 snipe on rust and then constantly complain if the other was screenpeaking
Only people who truly think Bo2 is the best cod are the ones who were born wayy later and never got the chance to truly experience MW2
Looking back, the COD games I played were so insanely shit it's actually unbelievable, but most of my hours went into BO3 Zombies which really isn't a terrible way to spend your time, it's pretty good.
Why do people think SBMM is revolutionary to gaming. Its actually awful, I play for fun, not to fight me.
That one COD with the gravity fields was completely broken to me. It wouldn't let me respawn and I would get kicked for being afk and then it would kick my entire squad right after. Completely, unplayable.
Tbh you also have to remember that gamesharing skewed the data since two ppl could get the game for the price of one. And I would argue that 35% of ppl game shared
SBMM is literally casuals versus pro debate. Ultimately pros win because casuals can get better and won't keep playing if games stay on journalist difficulty. Pro are are a company's delegated testers and recognise them for spotting legitimate issues. They also garner the most attention for the knowledge and understand skill issue.
XQC had to prove he has worse analogies than this guy at 17:46 💀
Call of duty black ops 2 was literally the peak.
BO2 and ghosts probably my most played cod games. Stopped caring for the series after ghosts though since I was tired of series formula
Same, I think ghost doesn't deserve nearly as much hate as it got
@@covertgaming1628 exactly
Xqc Squeezing every bit of content out of his 10 hour stream, the editors milkies are slowly dissolving, along his new apartment, lil bros gonna get a new editor, love the juice daddy
Ngl Cold war had a pretty good campaign/zombies with a alright multiplier, I don't think cod is terrible it's more of how many updates they put out with the quality and functionality the people who bought the game originally want, Usually updates just bring out overpowered DLC guns or make already existing weapons completely broken which ruins the multiplier experience.
Nah Cod as a franchise is just boring because its the same thing over and over again, the zombies was good though
People keep complaining cod is the same game every year but when they actually change, it gets even more hate
I'm going to say it AW wasn't that bad I know people didn't like the jumping but the ranked play was one of the best ranked systems in any gane ever
I had a blast. The DLC Maps were insane too, really worth the price I paid. It was something new and people despised it. They just had to give it a separate title and nobody would have given 2 fucks.
Only the true OG's remember Big Red One
xqc saying sbmm is good is probably his worst ever take
Too be fair going against a master prestige on bo3 as a new player was unhinge but it wasn’t super common but sbmm wasn’t really needed. I see in competitive game modes but otherwise it’s not needed
Being bad at a game never, ever got in the way of people's enjoyment. If that were the case, these games would have sold significantly less until they implemented SBMM.
One of the biggest draws to the game was getting killstreaks, which has become significantly harder as the years have gone by. Learning to get good enough at something so that you can dominate in that field is so rewarding I don't think people understand, and that's just not a feeling you're EVER going to get with SBMM. There's only one state you're going the be feeling, and that's indifference.
I totally agree that noob-tubes and dumb goofy shit was the key to MW2's success. It was just bonkers and balls-to-the-wall fun to play with your friends. Sometimes just loosening up as a developer and not worrying so much about grinding the game down until everything is perfectly balanced is a good idea.
it went bad because the 2 people who created COD and who made medal of honor popular got fired for no reason. that's it.
There's so many things wrong with sbmm in CoD though. It should be a thing in ranked modes ONLY. The reason being the game matchmakes you based off of skill rather than the best connection (no one wants to play on high ping) Also it makes teaming up with friends potentially super frustrating if you're at different skill levels and not to mention the fact people can cheat the system and join reverse boosted accounts to get easy lobbies...
once they said they were doing a COD every year, i lost my respect for what they were putting out instead of taking time to really develop it
its 3 different teams so 1 game is actually developed 3ish years
COD used to be really good, Black Ops 2 I remember being one of the best besides the MW Series because that series was honestly just legendary.
I feel like the downfall though was when they released Ghosts, I mean don't get me wrong, the Story was good (to an extent, considering the scene reusal in some aspects) but it just didn't hit. After that it kinda just went downhill with Treyarch leaving the COD series behind and just Slegehammer and Infinity Ward making it instead. It's just been one letdown after another and I honestly don't see any point as to buying it anymore because it's the same formula that they've been doing for years without introducing anything new like they did back in the day
I only played one game in my life from COD (black ops2) and oh my god, it was by far one of the best campaigns i've ever played in my life.
Treyarch leaving was the beginning of the end
@@alexandreiss0agr276 Bo2 campaign was god like I played it at least 40 times
@@carbon8497 honestly
What the fuck are you talking about, treyarch still make black ops.
SBMM ruined it if you have above a 1.00KD.
Kids dont understand how gaming changed when CoD 4 dropped.
I can remember seeing it on a pc at an internet cafe and everyone was crowded around watching.
In theory skill based matchmaking sounds good on paper. But time after time SBM has proven it doesn’t work. Examples: Fortnite, Valorant, Halo Infinite, etc.
Why did sunny make like a million metaphors in this video, i feel like he makes one every minute.
All i want for the next CoD ist no camping Maps, no SBMM and a decent droptime.
That's it
If there is no camping maps then there will not be any cover lol
and balanced weapons
Xdefiant did skill-based matchmaking the best with the welcome playlist. It gives newer players some time to learn about the game. Then they play against the sweats
I hate when he leaves during the video
SBMM doesn't belong in unranked casual game modes like 90% of cod. Make a couple Ranked playlists with killstreaks and MLG settings or whatever for the sweats to play each other in. Theres no reason I should be getting put on 80-100ping servers at 8pm just because my SPM and K/D are above average. Match make based on ping, stop putting dogshit players on my team just because there is a 3-man premade on the other team with decent stats
feelsstrongman clap (never played a game in the series)
after WWll it just went down, they payed 80% attention to the battle royale and 20% on rest.
Bro put a segment slandering BO2 eventhough it was the best COD 💀
2007 was after dial up dude that was the damn 90s
I think the sound design of the first three games went a long way in creating a more immersive game experience even given the graphical limitations and I wish it was touched upon more, here!
Never understood why ghosts got so much hate. Loved the mp of that game. You could also get the care package that turned you into myers and the predator that was too sick.
I still don’t get why people hate ghosts so much…..the campaign was lit.
another reason is increased competition. there are so many good alternatives now do the player base is split up
ghost was one of the best cods like wtf is up with people
Mans is talking about Vanilla Coke as if we had that here. The real gamers had Mtn Dew and Totinos Pizza Rolls
At least his Analogies are better and more tolerable than John Oliver's analogies.
SBMM is ruining modern multiplayer games, why the fuck should i play every match at my 100% and use meta boring shit? Especially when the game has already a ranked playlist, makes 0 sense, oh are you trying to play with your "bad at the game" friends? Let me match them with your best teammate skill level for a fun balanced experience, wait why are youtubers suddenly reverse boosting to get matched with noobs? I can go on for days on how much this shit is flawed
They know people will buy the games no matter how good they are so they dont put in work
17:05 most giga chad take ever witnessed before online
I think the reason it lost popularity is more complex than this. First of all, there is a lot more competition now than there were back then. Fortninte, Apex, PUBG, OW, Valorant, CSGO, the amount of popular FPS games are just a lot higher now than it was then. Second, I think the reason games like CSGO and League of legends are able to maintain such high playerbases for so long despite the games being mostly the same (core gameplay atleast), is because people actually have time to play them, and improve on them, plus the devs are able to adjust and tune the games over time into something that is more balanced and enjoyable. COD releases every year which means everything you did in the last COD, doesn't mean anything anymore because everyone moves on to the next one. That includes progress (levels, guns etc) but more importantly, knowledge and familiarity. Losing everything every year get's boring after a while. I think if activision made ONE, call of duty. The best maps, the best guns, and the best mechanics from throughout the series, and actually stayed with that game for a long time, then I am certain COD could make a great comeback. So many of the great maps in COD are lost, because the new games has to be somewhat different. No cod is perfect, and if there is a perfect COD, it mostly last about a year or two anyway because of the constant releases.
Ghosts was my first cod game because it was 15 years and my mom would never let me touch 16+ games. When you have no expectations, anything that beats them even slightly is fantastic to you. I loved ghosts. I spend half my total multiplayer time in infected playing hide and seek on public lobbies. The aliens were also suprisingly fantastic. The extreme difficulty (for a 10 year old) and the progression through the map made it so entertaining to keep trying and trying to beat it.
Only good things I heard about the multiplayer was the score streaks and the perks, I checked them out and they were sick but people didn’t like the game which made it so those to cool features weren’t added into future games
ghost was good bro it just got a cult following of hate sheep. i played every cod, it wasnt bad at all.
and the fact they decided to remove prestige
Honestly cod is a great masterpiece I still love it no matter what
Also lil bro's idea about a cod primal doesn't sound bad but it would need some thinking cuz weapons will be kinda limited and score streaks ? Idk a mammoth?
lol
Batchest
Wait but.. you are me.
you already have a cod primal and that's far cry lmao
COD is a masterpiece at being complete shit KEKW
SunnyV2 and Moon are the same content creator in different genre.
last cod i enjoyed was bo3 for its zombies to me that was peak
I disagree with X's skill based matchmaking take. In competitive modes it absolutely makes sense. In quick play gamemodes it doesn't and I'll explain why I believe this.
You start out trash at the game and you have to earn the skill. You essentially earn the right to "shit on noobs". You get a larger queue of players to play with and against of all skill levels, so the games are more dynamic in skill level. Some games youll get a mix of good players, bad players, more of one or another. With skill based matchmaking, every game is essentially the same as far as challenge. You are constantly playing against sweats which a lot of people find boring when you just want to run and gun for fun in a quickplay match. If you want to take the game seriously and sweat, play competitive and tryhard all you want while progressing your visual rank that represents your earned skill.
My take is the reverse of X's; trash players want skill based match making so they don't have to worry about getting better.
Why is cow such "loud = true, loud = funny" rn
I genuinely stopped after Infinite Warfare, back then in 2016 Overwatch, Battlefield 1 and Titanfall 2 was my go to fps games.
What I got sick it’s always same familiar CoD games every single year and Activison hyping and dumping so much money in marketing. Not to mention the microtransactions just kept getting worse every year.
@@Mumaakil good times
I would still play MW2 if the dedicated servers with low ping near me were alive. Dedicated servers where the shit
Lots was said in this video
Gotta agrees with that skill-based match making thingy.
If all you do is fight noobs, you too are a noob!
loved call of duty back then but i was a battlefield&titanfall enjoyer
Fun fact: there has never been a bad call of duty game, its just that the majority of gamers are in their mom's basements too much, you cant please them
Dial up in 2007? Australians were living in the dark age.
Ghosts was my favourite cod game, the hate was crazy. Multiplayer was a little lackluster and obviously any cod game looks bad compared to cod 2, but I would give anything for another cod ghosts
everyone was talkin bout bo2 or whatever, but nobody talks about Finest Hour
I was a CS kid LULW
That video was about as bareable as when your dad comes home to make a youtube video about the Call of Duty Series with a unrelated dogshit analogy every few minutes and forces you to watch it.
He used repetitiveness as a reason why it failed.. but really, it failed because of the opposite. Because they tried to change things that weren't broken, innovate things that don't need to be innovated, added mechanics to the game nobody asked for or wanted. COD died because they constantly tried to change a tried things. You ask anyone who likes the older cods and they'll say they'd rather a remake of the older ones than something new. I want a remake of BO2 rather than them trying to reinvent the wheel of COD. Not only that, not releasing a game every year as well. People like to shit on COD for being the same every year when it really isn't. Also, SBMM ruined it as well. Casual gamemodes should never have SBMM. Add league play or something similar and then have SBMM. Shitting on a bad team or being shit on is part of the COD experience. Having all one or the other is bad, which is what SBMM forces.
12:52 holy crap this clip
i've been engaging in an intense battle with a massive fucking moth that has been terrorizing my room for the past 20 minutes. this piece of shit keeps flying into my phone, and then subsequently bumping into my face. i can't do anything about it, it's way too fast. help, please
Befriend it
youre gonna have to sacrifice a pillow or something man, just throw something with a large ass surface area in its direction and it should knock it out best of luck hopefully you arent eaten
Skill issue
make a light trap, trap it in the light
:tf:
Plutonium custom servers keep BO1 BO2 and MW3 alive. Great nostalgia to hop on with friends. We will still play zombies all damn night
anyone remember window wars on nuketown??????
19:06 holy shit the bgm FeelsStrongMan
Cod ghosts was a blessing compared to the recent years like vanguard
I actually liked the ghosts gunplay
you look lonely
ghosts was a non stop leaking faucet when it came to content, the best last boots on ground cod extinction was cool if you actually passed the tutotial ass first mission
@@CTSFOIIII I agree. I'm trying to give MW2019 a chance after max ranking BF4 and BF1
I timed that COD decline so perfectly holy shit. I played form Cod 1 to BO2, and I remember telling my friends COD Ghost was gonna be dogshit because even in BO2 we could see the hints of repetitive BS. I didnt buy a new COD until 2019
Same ghosts was a camping friendly game. BO2 was where I learned how to run n gun. Most fun I've ever had in a FPS.
I have never played a COD game. I've always been a Battlefield Andy and am currently addicted to Siege.
Same. I just thought there was no way the game after BO2 would be as good, especially if they are making a game every year
after BO2 is when i started switching to PC so i never bought ghosts and im glad i didnt cuz that shit looks like a mobile game
Then you came back and bought the worst game in franchise history 💀
Black ops 1 Zombies Music was God Tier