Glass To The Max - 🚦 OpenTTD 🚂 Let's Play S10 E10

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  • Опубликовано: 14 окт 2024
  • Take part or just follow along in my OpenTTD Series 10 Let's Play. Enjoy!
    • MasterHellish.n... ◄ StreamingPlaces, Video Locations, Discord, Social Media, Contact, In-Game and more
    • www.MasterHelli... ◄ News, Events, Schedule, Info, Downloads etc
    • MasterHellish.n... ◄ Viewer+, Giveaways, Game servers, Chats, Extra Videos and more
    ► Series Playlist: • Hellish City - 🚦 OpenT...
    ► Play Along and Mods Used...
    • All the info about how to play along can be found at: masterhellish.n...
    • This is a helpful diagram for FIRS Steeltown: grf.farm/firs/...
    OpenTTD is a business simulation game in which players try to earn money via transporting passengers and freight by road, rail, water and air. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.
    OpenTTD duplicates most features of Transport Tycoon Deluxe and has many additions, including a range of map sizes, support for many languages, custom (user-made) artificial intelligence (AI), downloadable customisations, ports for several widely used operating systems, and a more user-friendly interface. OpenTTD also supports local area network (LAN) and Internet multiplayer, co-operative and competitive, for up to 255 players.
    OpenTTD is free and open-source software licensed under the GNU General Public License version 2.0 and is under ongoing development. According to a study of the 61,154 open-source projects on SourceForge in the period between 1999 and 2005, OpenTTD ranked 8th most active open-source project to receive patches and contributions. In 2003 or 2004, development moved to their own server. Since 2018, the project uses GitHub for its source repository and bug tracker.
    "Welcome to the Show" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons...
    All other music by Jason Shaw on Audionautix.com

Комментарии • 29

  • @michaelweir7068
    @michaelweir7068 Год назад +5

    Wow watching the live stream from last night and 40 minutes into the live stream, there is next to no game play but still already a awesome stream for a very talent content creater!

    • @MasterHellish-Gaming
      @MasterHellish-Gaming  Год назад +2

      I will try and have a good balance of gameplay in my streams... This one went off the tracks a little

  • @Gamer-Clark
    @Gamer-Clark Год назад +5

    11:25 - The reaction that every coder does when it works first time.

    • @MasterHellish-Gaming
      @MasterHellish-Gaming  Год назад +2

      I mean there was some offline testing and I did find 1 small bug. But ya most of it right out of the gate! Woooo

    • @Cymon343
      @Cymon343 Год назад

      I can relate!
      but for how long?

  • @blockappella
    @blockappella Год назад +4

    As another way to explain the odds of winning two drawings in a row -
    In a drawing where the same ten people are entered into two separate drawings:
    Any one person's odds of winning both is one in one hundred. In other words, if you are wondering what your odds are for winning both in a row, they are one in one hundred.
    However, (circa 1:35:00) Master Hellish is trying to explain externally, what are the odds of the same person twice in a row. He uses cancelling to arrive at his answer, which in this case would be one in ten, which is correct. Another way to think about it, which may be easier for some to visualize, would be to say what are the odds that the person that won the first drawing won the second drawing? Which, of course, would be one in ten, since they have already won the first drawing and still have a one in ten chance of winning the first drawing.
    Simple answer: any one individual has a one in one hundred chance at winning both the drawings, but there is a one in ten chance that some person wins both drawings.

    • @MasterHellish-Gaming
      @MasterHellish-Gaming  Год назад +3

      Ya, the odds change massively if the person to win both can be anyone rather a specific person

  • @DaktaNutz
    @DaktaNutz Год назад

    I'm at 1942 now and between 1940 and now, the town has gonna bananas! Put up Glass, and now I have to set up Sodium... Only had glass for like 6 months

  • @thereisahill3119
    @thereisahill3119 Год назад +1

    The math works both ways you are right each one is 1/10 but that is if x is already given before hand
    But if you are try to get the chance that someone could win N times then you would do a different equation

  • @markbrookes882
    @markbrookes882 Год назад

    Suggestion - Diagonal track depots
    (1:06 aprox)
    1. from diagonal main-line track make a spurr 4 squares long (diretion = 'straight')
    2. make a one square diagonal
    3. make spur rejoin main line
    4. place double depots along one of the 'straight' spurs
    For fast routes this design can be preceeded and followed with 'off main line' track

  • @Necrosis99
    @Necrosis99 Год назад +2

    Hi there! Your new trains of glass can't go back to the station because you forgot to connect the exit of the Station! just after the depots and between the tunnels! Cheers!

  • @leonhaas7282
    @leonhaas7282 Год назад +2

    Hi there. You missed a piece of track on the outline off the glass delivery station.

  • @m1geo
    @m1geo Год назад +3

    I'm 30 minutes in, and not a lot of OpenTTD has been played! 🙈

  • @Erim88
    @Erim88 10 месяцев назад +1

    Is there an advantage to having two depots per line at the terminal stations?
    Can a train 1 exit depot 1 while train 2 enters depot 2 without collision?
    Or is there something else I don't see?

    • @MasterHellish-Gaming
      @MasterHellish-Gaming  10 месяцев назад +1

      As long as you use path signals then you can have one going in and one going out at the same time

  • @nopenope5398
    @nopenope5398 6 месяцев назад +1

    My city exploded in population to over 6k and started having issues with congestion

  • @MrHolozip
    @MrHolozip Год назад +1

    Are you using a random generator that relies on an entropy pool? I’ve often screwed up using rand() functions that output similar results continually…

    • @MasterHellish-Gaming
      @MasterHellish-Gaming  Год назад +1

      Nope. After looking into it and doing more testing I am happy that it's nice and random.

  • @teuery6460
    @teuery6460 11 месяцев назад +1

    Grameplay starts at 19:53

  • @nbk978
    @nbk978 7 месяцев назад +1

    wow chat is really bad at math :D

    • @MasterHellish-Gaming
      @MasterHellish-Gaming  7 месяцев назад +2

      50% of them are good 50% of them are bad and 50% are medium