Tht is correct. As far as I could see, there were no new commands, only the new object codes. I've ripped the assets from into unity and checked.. again... and maybe I'll make a video on those specific codes. Seems people are assuming this video has some super secret info. Hehe.
Haven't played on xbox yet. I think you can do it with a controller but not sure if it will work: To access cheats and console commands in Valheim on Xbox, hold down LB, RB, LT, and RT simultaneously, then press the Menu button.
devcommands not working! can you help please?
Are you running mods?
@@ThePathfindersCodex Yes I have this mods:
BepInExPack_Valheim v5.4.2202 by denikson
AutoRepair v5.4.1602 by Tekla
Stone_Portal v1.6.0 by JereKuusela
EquipmentAndQuickSlots v2.1.14 by RandyKnapp
UnrestrictedPortals v1.4.3 by Hell_Is_Here
Jotunn v2.22.0 by ValheimModding
BetterArchery v1.9.8 by ishid4
TargetPortal v1.1.20 by Smoothbrain
TrashItems v1.2.8 by virtuaCode
XPortal v1.2.21 by SpikeHimself
TeleportEverything v2.7.0 by OdinPlus
Valheim_Legends_Fork v0.7.5 by Visteus
it comes the error if I write "devcommands":
[Error : Unity Log] TypeLoadException: Failure has occurred while loading a type.
Stack trace:
(wrapper dynamic-method) Terminal.DMD(Terminal)
Terminal.SendInput () (at :0)
UnityEngine.Events.InvokableCall.Invoke () (at :0)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0)
GUIFramework.GuiInputField.onInputSubmit (System.String text) (at :0)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0)
TMPro.TMP_InputField.SendOnSubmit () (at :0)
TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at :0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at :0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at :0)
UnityEngine.EventSystems.EventSystem:Update()
[Info : Unity Log] TMP_Input can't handle null eventData in curren package. Can be ignored atm though. Exception: Failure has occurred while loading a type.
I hupe you can helpe me😬
Damn teleport doesn't seem to be working, stuck inside my temp base after dying lol
Did you finally make it out of your base?
@ yes! Thx :P I had a mod installed to have loot spawn instantly that was breaking devcommands
Let me save you some time, there are no new 'ashlands' commands. Only the same commands originally available before Ashlands.
Tht is correct. As far as I could see, there were no new commands, only the new object codes. I've ripped the assets from into unity and checked.. again... and maybe I'll make a video on those specific codes. Seems people are assuming this video has some super secret info. Hehe.
I only interested in map explore...😶😶
Nothing else how do I do that?
Enable the console commands - then use the "exploremap" command.
@@ThePathfindersCodex I tried just says it in chat...
Is there something I gotta place in front?
You'll need to put the command in the special console window (using F5 key to open it). You wont be able to use that command in the chat window.
@@ThePathfindersCodex can this be done on xbox?
If i have a keyboard?
Haven't played on xbox yet. I think you can do it with a controller but not sure if it will work:
To access cheats and console commands in Valheim on Xbox, hold down LB, RB, LT, and RT simultaneously, then press the Menu button.
ashlands commands? lol
Just wait for the Deep North commands... they'll be the best commands, for sure! ;)