I'm not sure I understand what was done here, did you create virtual space to generate those impulses (because it's very complicated to record them live) or did you find a way to make a proper live record ? And if it's the first option, how is that different from a standard algorythme reverb (from which we can record impulse response) ?
Hi DJSE, yes, we create virtual spaces and record there. It is very different from algorithmic reverb, because we place a ton of different materials with different absorption, reflection, diffusion and occlusion each. That can be walls, streets, bushes, trees, rocks, windows, car, grass, sand dunes, containers etc. Then we (re-)created different (real) locations with that, send out full spec signal and recorded the billions reflections coming back over time. You can not do this with algorithmic reverbs - and you can not record the timeshare either. Does that clarify your question?
You would need something called a 'convolution reverb' plugin, that can load impulse responses. The one that is probably the best would be Altiverb 7, but it's very expensive. A free option would be Convology XT.
Most DAWs have a convolution reverb plugin you're supposed to load the wav impulses into. Other good options exist commercially: I'm a fan of the Kilohearts Convolver.
I bought this set from you and really don't know how to use it. Do you have some video tutorials on how to use it to make sounds like this promo video?
Hi there. Those impulse responses need an audio plug-in that can load impulses responses and play them back, also called convolution. You will find plenty of free ones and paid plug-in, such as Altiverb (paid) or our Enrage plug-in (paid and overkill just for IRs) or Spacedesigner (inlcuded for free with Logic), ReVerb (included for free in Reaper), Space (included for free in ProTools) etc. You simply use these plug-ins as insert or send effect to create corresponding reverberation. Does that help?
Interesting project ! It would be nice if these where True Stereo, as this is even more realastic than just stereo especially for hard pan signals.
Can I use this with Premiere Pro?
Cool!!!❤❤
I'm not sure I understand what was done here, did you create virtual space to generate those impulses (because it's very complicated to record them live) or did you find a way to make a proper live record ?
And if it's the first option, how is that different from a standard algorythme reverb (from which we can record impulse response) ?
Hi DJSE, yes, we create virtual spaces and record there. It is very different from algorithmic reverb, because we place a ton of different materials with different absorption, reflection, diffusion and occlusion each. That can be walls, streets, bushes, trees, rocks, windows, car, grass, sand dunes, containers etc. Then we (re-)created different (real) locations with that, send out full spec signal and recorded the billions reflections coming back over time. You can not do this with algorithmic reverbs - and you can not record the timeshare either. Does that clarify your question?
Can you give some information about how it works?
I love the sound of this, but how exactly do i use these on my sounds? Im not quite familiar with the process
You would need something called a 'convolution reverb' plugin, that can load impulse responses. The one that is probably the best would be Altiverb 7, but it's very expensive. A free option would be Convology XT.
Most DAWs have a convolution reverb plugin you're supposed to load the wav impulses into. Other good options exist commercially: I'm a fan of the Kilohearts Convolver.
Got it, thank u!
@@NeuKatalYst I can't find a hands-on explanation with a package similar to this one.. Please help me brother ...
I am curious about this , never seen a walkthrought of that , is it VST or SAMPLES ?
awesome !
I bought this set from you and really don't know how to use it. Do you have some video tutorials on how to use it to make sounds like this promo video?
Hi there. Those impulse responses need an audio plug-in that can load impulses responses and play them back, also called convolution. You will find plenty of free ones and paid plug-in, such as Altiverb (paid) or our Enrage plug-in (paid and overkill just for IRs) or Spacedesigner (inlcuded for free with Logic), ReVerb (included for free in Reaper), Space (included for free in ProTools) etc. You simply use these plug-ins as insert or send effect to create corresponding reverberation. Does that help?
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