The skull and bones failure isn't surprising, Ubisoft told gamers to get used to not owning games, and it seems gamers are very comfortable with the idea of not owning Ubisoft games.
I hadn't watched any footage of it but was hyped thinking it was going to be a stand-alone Black Flag. It came out and I went to the Steam page to see it was NOT that. Suffice to say, they did not get my money.
@@steviejandjoseline776Sony seems surprised people don’t want to play a game with characters that look like a literal trash can. The character design is so bad it’s either the most bland designs ever or just person with no interesting features/personality in bulky armor that is ugly as hell
Here’s what gets me about suicide squad, the gaming community made it clear:”if this is rocksteady Batman, don’t make it live services, we won’t buy it.” They double down and It cost em 😂😂
When/how did the “community” make that clear? Unless there was a massive poll done by Rocksteady or a massive petition sent to them, the company isn’t going to see it/listen. It’s not like they dig through the comments or Reddit posts to figure out what their audience wants. And besides, it’s rare these days for any company to actually listen to their audience anyway. If they did, companies would’ve dropped the live service crap long ago.
@@Lawrence_Talbotwell that’s their own fault for not being in tune with the online discourse. The general consensus was overwhelmingly negative so it only makes sense that them ignoring that would burn them in the end.
@@Lawrence_Talbot How much weight is put into it can vary - but companies absolutely do look at social media and online comments and feedback when they are developing a product to gauge interest and opinions. They may ignore much of it, but they definitely do see what the conversation is online.
@@Lawrence_Talbot What a weird hill to die on. Rocksteady got Bioware'd. They made the choice to sell this game on the premise that it was in the "Arkham Universe" when it does nothing but shit all over it. Rocksteady built their brand on a certain level of detail/gameplay/storytelling that suicide squad doesn't come remote close to. They set those expectations though. Not us. It was made abundantly clear to WB/Rocksteady that during the early playtest this was not going to go over well. Hell even IGN got blacklisted from review copies for it because they spoke on the status of the game. Delays happen but when it's delay upon delay coupled with drama and review embargos the games that usually come out are complete trash because of mismanagement and quite honestly lack of talent from the developer. The argument that we need to hold up a giant ass sign in from of their HQ telling them what we want is preposterous. You realize this is a product right? Their goal is to sell it. There are entire divisions of companies directly made for advertising and marketing if you didn't know.. You know what a large part of their work is? Market research. They double/triple/quadrupled down on their decisions and they deservedly were handed a shit sandwich. That isn't the players faults.
@lawrencetalbot8346 yeah sure, companies with entire social media departments aren't paying attention to all the negative comments on literally everything they posted.
Final Fantasy Spirits Within actually saw this one in the theaters...but the most memorable thing was what I heard a few rows behind me was a kid saying 'Chocobo, I wanna see a chocobo.'
It's honestly baffling that companies keep leaning on the Live Service trend, i hate it, there are some games that do it well, Helldivers 2 and Beat Saber but i don't want it in my games
Agreed. Add deep rock galactic to the Doing it Right list. The ONLY things you can spend money on are the cosmetic packs that are only about one a year.
Because it’s all about it money. They see gamers are willing to keep paying for microtransactions and sticking long term with games like Fortnite, Destiny, etc and think it’s a great return on investment for them. Until gamers stop freely giving away their money, this won’t end.
I'm hate that no-one is looking at the super successful elden ring and balders gate 3 and deciding to copy making a good fucking game that will sell Nah, copy the thing that sometimes works (usually not, look at battlefront 2, avengers, suicide squad etc) instead
It depends. While I won't preorder the new Star Wars, I had zero regrets with my Hogwarts Legacy and Spider-Man 2 pre-orders. Insomniac specifically has earned the ability to feel comfortable preordering.
I downloaded the game for free when it was one of the PlayStation+ monthly games. The game was decent for a free game, but I wouldn't have paid for it.
As for Final Fantasy: The Spirits Within, I was in Hawaii when this thing was being put together and put out. One of my Japanese besties was working at Square at that time, and they had offices in Hawaii. The Square Hawaii team apparently had a big hand in this production. I remember him whipping out merch when we'd meet people, talking about the realistic depiction of eyes and what-not from the characters of the film. After its failure at the box-office, Square Hawaii pretty much ceased to exist. Was really sad about that, because I was able to rub elbows with the lead of Square Hawaii on several nights out on the town. After Square quit Hawaii I lost a lot of drinking buddies when they went back to Japan. Sad times.
It’s kinda baffling to see companies struggle to understand what gamers want. You would think with social media platforms and the ability to host polls online, companies would know what their target audience would want more now than ever before. But they seem to make the worst decisions to push players away.
I assume that big video game companies, and entertainment companies in general seeing how Disney is going with Marvel and Star Wars, they either ignore polls/focus groups/online communities if they even know they exist or only find ones that support what they want. The former is easy to explain, some big executive might not even be aware such things exist, twitter communities, Reddit pages and so on. They are surrounded by yes men either telling them what they want to know or telling their own biased views on things. Or the execs have an idea of how they want to go and will justify it by finding some obscure poll or online community to justify it, ignoring anything that goes against their wants.
Because the ones making decisions these days are suits, business people that look at the trends and try to follow them because they think that's what will make tons and tons of money, infinite market growth and all that, but since they take years to make, by the time they decide to make it live service well, you get things like Suicide Squad and Anthem.
Over the past few years especially, it feels like a common cycle: -Trailer or some kind of info gets released -The response from comments everywhere is overwhelmingly negative -Devs/publishers don't listen whatsoever and continue with whatever everyone was complaining about -Game either flops or does 'alright' at the very best.
@olcountry8432 I’m sorry to hear to your Son i think of you as a Stranger he will probably get over it someday and think that you is really his Dad and that you really Love and Care more about him🙏🏻❤️
Spirits Within was wonderful, but people wanted the ensemble adventure, not the main character focus narrative. I love it. It’s no sillier than any actual Final Fantasy game, and the world design alone is enough to justify watching it. Of course, the CGI that was so remarkable then probably has aged a lot, but when it was new it was something people hadn’t seen before. They just didn’t want to.
Most people couldn't swim back in the day. Even pirates/sailors. Trying to stay afloat while waiting for big slow ships that sucked at turning to come back for you was more trouble than just sinking.
@@CardCrusher29 I remember well the terrible mechanics of trying to parkour Ezio and have him constantly jump into the canals, but at least he could swim.
Heard of the gizmondo because of scandals but not the Tablet but serious who want to draw on a gamming console. Probably would have been better if they updated the etch a sketch without E-ink display
@@southcoastinventors6583 Well, the whole history is much more complex tho, uDraw its a sequel of of a Wii verson. And the Wii version was a tremendous sucess, selling way more than THQ games at that time. so theres actually millions of people drawing on consoles in 2010. The problem is that market is limited to Nintendo. And the Udraw was made to appeal Xbox/Ps3. That lack of vision absolutely bankrupted the company.
I thought that was odd. Wikipedia always has sources, so they could have just listed the source that claimed the figure instead of just Wikipedia. Also, Wikipedia is extremely accurate and can be trusted probably more than most normal journalistic sources.
Live service games are the biggest and most expensive failures of all time. They're becoming increasingly unpopular. This can be said with Loot Boxes as well.
Loot boxes are illegal in China, that's an instant loss of hunderes of millions of players. I started playing an MMO...Phantasy Star Online, and right after the tutorial they start selling me "scratch offs" like I'm some loser gambling junky begging for change at the corner store. Instant uninstall.
the only succesfull live service games are GTA Online , Destiny and Fortnite basically, any other live service game is either way behind or not even making bank.. love that fact 🙂
@@Legion849 live service always means online coop, at least, so if they weren't to make batmans from different universes so everyone plays batman, using batfamily was the only way, +they litterly gave you batman stuff.
Everything about the Shenmue series is insane tbh. The original game they had to sell more copies than there was consoles sold, it was insane. No wonder Sega pulled the plug of the trilogy. I think that, in the end, it was more about the "air" about Shenmue, this reputation that was overblown when they hoped that the 3rd game would fix the things from the original game and have modern sensibilities....which It haven't
Those games are fucking boring. I find it genuinely surprising that it got a sequel at all. It's is the one game I bought for my Dreamcast that I genuinely regretted buying. It fucking sucks...
@@deandrenicholas2545 i feel like most people that begged sega for a shenmue 3 never even played the first 2. they just knew that it was this cult classic and maybe even watched some lets plays of it back in the day. cause jesus christ shenmue was always such a dreadful boring slog and the third game seems no different. the first game had at least some neat ideas for it's time going for it, but 3 feels like a game someone in the early 2000 made, forgot about and only now released. yu suzuki sometimes talks about being this gamedesigner that doesn't play any games himself and yeah it shows.
Just a reminder that there are a whole lot of good games that are also commercial failures. *Ghost Trick: Phantom Detective* has failed twice in 2010 and 2023 (Steam and modern consoles release). So do not assume that good games will always succeed, cos it's just not true.
Yes I am so mad. I loved Omega back in the day. It was a lot of fun. Way better than this Disney Avengers game. It reminded me a lot of the Ultimate Alliance games except online.
Plus all the main studio talent responsible for the batman games already left or fired. Only bad thing was seeing Kevin Conroy have that as his final credits, also Batman being killed by C list villains.
I hate that garbage, but you literally have to put 1 minute into your game to create something worse than E.T. Suicide Squad clearly had effort put in, albeit being awful.
So, when I saw the thumbnail with Superman, I was really sad because I thought there was a Superman game I had missed and I'd have supported it anyways. No, it was Suicide Squad, I had just completely forgotten it was a thing.
reminds me of a game i read about called "Superman Returns". it never officially released, but i think there's a playable demo still around somewhere. it had an interesting gimmick called "Metropolis health": Superman himself is invincible, but if too many buildings get destroyed, or too many bystanders get hurt, you lose.
I remember playing APB for a while back in the day. It was fun at the time it just didn't have a lot of players. It was missing that one thing that would hook players in long term.
It was overhyped and mismarketed (synthespians anyone?). I saw it in a full theatre of clearly normies and I’ve never felt such silent hostility towards a film in a theatre before
Great video! Quick question tho: u said 'if ur as old as me' when u were talking about UDraw from THQ. I dont in fact remember it 😂 But how old are u Falcon? I'm guessing around my age, 36? 😅
I have a feeling this list is going to continue to grow rapidly. There’s numerous reasons why, some of the big ones are: 1) Trying to appeal to too wide of an audience. Resulting in no one having any real interest. 2) Over-produced: trend/popularity chasing. Stomping out creativity and originality. 3) Choosing realistic, top of the line graphics, over something well designed and stylized. 4) Prioritizing greed over the delivered product and ruining the experience. 5) Catering only to a hardcore audience, and alienating the casual audience. Just about every game should have accessibility options, even multiplayer experiences. Competitive games can make a casual, non-competitive, build that dials back the intensity. 6) Poor marketing. 7) Releasing incomplete, broken buggy games. 8) Relying too heavily on immersion and manipulating the audience and forgetting that this is a game. You know, digital entertainment. 9) Refusing to innovate. Try something new. Develop new gameplay mechanics/loops. Attempt a new genre, or sub-genre. Kind of a catch all that doesn’t cover #2. 10) Continue allowing higher ups, and upper management too much creative control. Everything prior is more or less the fault of these guys. Well Gameranx, here’s a video for you if you’re ever looking for content ideas. Lol
I would actually like to see Scooby-Doo as a live service game, just because the episode per week format with a seasonal overall arch would only really work in that fashion.
Interesting info on Shenmu. They spent so much money making it, that if they wanted to recoup the cost they would have needed to sell more copies of the game than there were Dreamcasts ever sold.
Jake, I’m right there with you with regards to FF: The Spirits Within. I owned a DVD copy that’s probably still sitting around somewhere. I would dust it off and watch it again, but I have nothing to play it given we live in an adorably all-digital disc-less time.
You can buy a dvd or blu ray player for your computer, like a plugin type. It’s probably because I’m over 40 but I still have and use a blu ray player several times a week, and yes we do have streaming services too.
The Ubi failure of Skull & Bones is so bonkers. They already had the thing that players wanted. But instead of just polishing, expanding, and repackaging it, they did a totally different thing that no one asked for. It was like they went out of their way to fail.
I love the euphemisms around Marvel Avenger and Skull and Bones. "it did not find an audience" and whatever. These games were absolute garbage and it was insulting to sell them that's all there is to it
I do not understand how "Skull and Bones" ended up so horrible. Assassins creed black flag is why the game happened so why did they remove fighting on land and boarding other ships. The crippled their own game for no good reason.
Throw turds at the wall until one sticks, then polish, then eat whatever you ate to make the turd, and swallow the polish along with it in hopes of a shiney turd pearl that can also stick!
Wow I didn't know that about immortals of aveum. That really sucks to hear because I just sat down and ran through that game and had an absolute blast.
@@done807 Doesn't matter, it is what it is 🤷♂ There's a reason they make these kinda videos on an almost weekly basis. And they definitely didn't use that thumbnail by accident, I guarantee you that...
I got Immortals of Aveum when it was a PS freebie, and it was fantastic. If it had released now rather than when it did, it would have been a smash hit.
I’m really shocked that Anthem wasn’t on the list. It’s a shame about Immortals, I actually had some fun with it. There is absolutely no way that Ubi only spent 200 mill for skull and bones when it was in dev hell forever.
So then it shouldn’t come to mind. Versus 13 barely came off the ground I don’t think much money was lost. Compared to recent square flops like forespoken or avengers
ME Andromeda did sell OK though, circa $100 mil so it probably recouped its budget plus a bit (though not by a lot). Anthem also pulled in roughly $100mil but cost somewhere around $175 mil, so a pretty big loss but not as bad as some out there.
@@chrisanderson7820 Tell me about ME Andromeda's DLCs? These games flopped so hard they didn't even push out "cash-grab" DLCs! ME2 had a ton of DLC, which I bought.
Ironically, Scooby Doo, if you think about it, would make a GREAT live service game, if it was built like a Narritive Noir Dramady. Think like L.A. Noir meets Dead by Daylight with new eps and mysteries always dropping weekly/monthly
The biggest problem with live service is that they never feel like complete games. You're always waiting for the next little drizzle of content instead of being able to feel satisfied with what the game launched with.
Live Services is like dating a woman who takes off all her clothes, but the parts you would enjoy most aren't there yet. Or you buy a house, it looks great on the outside, you open the front door to a wall and next month when you think you're going to have a foyer, they drop decorative door ornament on you.
Man, the Gizmondo thing seems unreal to me. Did that even really happened? What is even going on with the black Shrek design? This cracked me up! So weird!
You didn’t even mention the counter-suit for Too Human which not only had all unsold copies destroyed but has made it impossible to sell on ANY platform legally ever again.
The skull and bones failure isn't surprising, Ubisoft told gamers to get used to not owning games, and it seems gamers are very comfortable with the idea of not owning Ubisoft games.
Lol. All games tos say that..... Seems you can't do basic research
@@vamwolfthat doesn’t make it any better
I hadn't watched any footage of it but was hyped thinking it was going to be a stand-alone Black Flag. It came out and I went to the Steam page to see it was NOT that. Suffice to say, they did not get my money.
😅
if buying isnt owning then piracy isnt stealing....i live by this rule
Dang Concord just made this video super outdated lol
Just about to say
400 million 😭😭😭
@@steviejandjoseline776Sony seems surprised people don’t want to play a game with characters that look like a literal trash can. The character design is so bad it’s either the most bland designs ever or just person with no interesting features/personality in bulky armor that is ugly as hell
Here’s what gets me about suicide squad, the gaming community made it clear:”if this is rocksteady Batman, don’t make it live services, we won’t buy it.” They double down and It cost em 😂😂
When/how did the “community” make that clear? Unless there was a massive poll done by Rocksteady or a massive petition sent to them, the company isn’t going to see it/listen. It’s not like they dig through the comments or Reddit posts to figure out what their audience wants.
And besides, it’s rare these days for any company to actually listen to their audience anyway. If they did, companies would’ve dropped the live service crap long ago.
@@Lawrence_Talbotwell that’s their own fault for not being in tune with the online discourse. The general consensus was overwhelmingly negative so it only makes sense that them ignoring that would burn them in the end.
@@Lawrence_Talbot How much weight is put into it can vary - but companies absolutely do look at social media and online comments and feedback when they are developing a product to gauge interest and opinions. They may ignore much of it, but they definitely do see what the conversation is online.
@@Lawrence_Talbot What a weird hill to die on. Rocksteady got Bioware'd. They made the choice to sell this game on the premise that it was in the "Arkham Universe" when it does nothing but shit all over it. Rocksteady built their brand on a certain level of detail/gameplay/storytelling that suicide squad doesn't come remote close to. They set those expectations though. Not us.
It was made abundantly clear to WB/Rocksteady that during the early playtest this was not going to go over well. Hell even IGN got blacklisted from review copies for it because they spoke on the status of the game.
Delays happen but when it's delay upon delay coupled with drama and review embargos the games that usually come out are complete trash because of mismanagement and quite honestly lack of talent from the developer.
The argument that we need to hold up a giant ass sign in from of their HQ telling them what we want is preposterous. You realize this is a product right? Their goal is to sell it. There are entire divisions of companies directly made for advertising and marketing if you didn't know.. You know what a large part of their work is? Market research.
They double/triple/quadrupled down on their decisions and they deservedly were handed a shit sandwich. That isn't the players faults.
@lawrencetalbot8346 yeah sure, companies with entire social media departments aren't paying attention to all the negative comments on literally everything they posted.
0:02 Dang it, I wanted to watch the rest of the video, but I actually had heard that before.
underrated comment
I still find it funny that WB saw what happened to Marvel's Avengers and escalated their commitment to live service multiple times during development.
Delusional business bros to blame
No one ever accused WB of making smart decisions.
MCU vs DCEU.....
They also had Gotham Knights
The game wasn’t bad in gameplay wise but after the dlcs and story campaigns its was just ass
Final Fantasy Spirits Within actually saw this one in the theaters...but the most memorable thing was what I heard a few rows behind me was a kid saying 'Chocobo, I wanna see a chocobo.'
Square takes chances but it doesn’t take smart chances.
Would have been better if it weren't connected to FF, or just build up it's world and then made people better understand it
They could have made Final Fantasy Advent Children earlier.
The story wasn't interesting.
Sid was in it tho
It's honestly baffling that companies keep leaning on the Live Service trend, i hate it, there are some games that do it well, Helldivers 2 and Beat Saber but i don't want it in my games
Agreed. Add deep rock galactic to the Doing it Right list. The ONLY things you can spend money on are the cosmetic packs that are only about one a year.
OR if they're going to do them, make them free in the beginning.
Everyone wants that Fortnite money but are afraid of the Fortnite business model
Because it’s all about it money. They see gamers are willing to keep paying for microtransactions and sticking long term with games like Fortnite, Destiny, etc and think it’s a great return on investment for them. Until gamers stop freely giving away their money, this won’t end.
@@staple_gun6367 no, that’s how it begins. It’s a slippery slope and that kind of mindset enables them to keep doing the bs
I'm hate that no-one is looking at the super successful elden ring and balders gate 3 and deciding to copy making a good fucking game that will sell
Nah, copy the thing that sometimes works (usually not, look at battlefront 2, avengers, suicide squad etc) instead
2024 don't pre order your games
Especially cod 😂
I agree but hear me out.. I KNOW DBZ Sparking Zero is going to be worth it
And don't get married
Sorry but I will pre order GTA 6 💀
It depends. While I won't preorder the new Star Wars, I had zero regrets with my Hogwarts Legacy and Spider-Man 2 pre-orders. Insomniac specifically has earned the ability to feel comfortable preordering.
I honestly don't know why Ubisoft didn't cancel Skull and Bones, It would have been more beneficial to remake AC Blackflag
They are remaking black flag. It’s most likely release date is 2027-2028
They were legally contracted by the Singaporean government to complete the game. So they could not cancel the game at all
@@blazefire7073came to say this, good man.
@@blazefire7073 Singapore L
lol yeah same here....they took money from the Singapore government and I believe like 30% of the game had to be developed there
Every single time I watch Immortals of Aveum gameplay I get a headache. Those flashes and color blur look truly horrendous.
That stupid glove/bracelet is so intrusive.
I downloaded the game for free when it was one of the PlayStation+ monthly games. The game was decent for a free game, but I wouldn't have paid for it.
$300m in 2005 is an absolutely insane amount of money to loose.
$300M is still an absolutely insane amount of money to lose in 2024, lol
@ztormstu right?? I cried cuz I lost $5 the other day🤣
2005-2024 and you still can’t spell “lose” not loose
As for Final Fantasy: The Spirits Within, I was in Hawaii when this thing was being put together and put out. One of my Japanese besties was working at Square at that time, and they had offices in Hawaii. The Square Hawaii team apparently had a big hand in this production. I remember him whipping out merch when we'd meet people, talking about the realistic depiction of eyes and what-not from the characters of the film. After its failure at the box-office, Square Hawaii pretty much ceased to exist. Was really sad about that, because I was able to rub elbows with the lead of Square Hawaii on several nights out on the town. After Square quit Hawaii I lost a lot of drinking buddies when they went back to Japan. Sad times.
It’s kinda baffling to see companies struggle to understand what gamers want. You would think with social media platforms and the ability to host polls online, companies would know what their target audience would want more now than ever before. But they seem to make the worst decisions to push players away.
I assume that big video game companies, and entertainment companies in general seeing how Disney is going with Marvel and Star Wars, they either ignore polls/focus groups/online communities if they even know they exist or only find ones that support what they want. The former is easy to explain, some big executive might not even be aware such things exist, twitter communities, Reddit pages and so on. They are surrounded by yes men either telling them what they want to know or telling their own biased views on things. Or the execs have an idea of how they want to go and will justify it by finding some obscure poll or online community to justify it, ignoring anything that goes against their wants.
Because the ones making decisions these days are suits, business people that look at the trends and try to follow them because they think that's what will make tons and tons of money, infinite market growth and all that, but since they take years to make, by the time they decide to make it live service well, you get things like Suicide Squad and Anthem.
@@TheRatedOniChannel Same kinds of people are responsible for the Star Wars franchise as well
companies know what the consumer wants, but these companies know what themselves want too, and it's money
Over the past few years especially, it feels like a common cycle:
-Trailer or some kind of info gets released
-The response from comments everywhere is overwhelmingly negative
-Devs/publishers don't listen whatsoever and continue with whatever everyone was complaining about
-Game either flops or does 'alright' at the very best.
Concord said “hold my beer” 💀
Now I want the controller even more 😂
That's the stupidest thing I've ever heard, Concord can't afford a beer.
Happy Father’s Day to the Father’s out there!
Don't forget all the daddys 😂😂😂
Thank you. My 11 year old doesn't even care 😢 Have to get my happy fathers day from a stranger. Lol
@@olcountry8432 ❤️🍻
Thanks bruh
@olcountry8432 I’m sorry to hear to your Son i think of you as a Stranger he will probably get over it someday and think that you is really his Dad and that you really Love and Care more about him🙏🏻❤️
That Final Fantasy film’s DVD bits gave me life back in the day. The bloopers and the Thriller parody was everything! 🔥
Not enough people talk about how Kingdom of Amular almost bankrupt an entire state
Worth it.
@@That1DogGuy 🤣🤣🤣🤣🤣🤣🤣🤣🤣
@@That1DogGuyit WAS a really good game
How so?
@@mackenziegray2090 google Curt Schilling
All they had to do with Marvel's Avengers was to make it a single player campaign and it would have been one of the best selling games of all time.
It came off as like off brand versions of the characters
"Don't turn Scooby-Doo into a live service game" lmao 😆
😂
I have terrible news
The real villian was live Service all along!
@@iGame3D And they would have gotten away with it too, if it weren't for us meddling gamers.
What’s with the superman thumbnail
Suicide squad kills the JL
He’s in the Suicide Squad game that’s on the list.
Spirits Within was wonderful, but people wanted the ensemble adventure, not the main character focus narrative. I love it. It’s no sillier than any actual Final Fantasy game, and the world design alone is enough to justify watching it. Of course, the CGI that was so remarkable then probably has aged a lot, but when it was new it was something people hadn’t seen before. They just didn’t want to.
I loved it, deserved more success.
Absolutely agree, loved it then, love it now
I
Haven't seen it for ages but I remember liking it enough to buy the DVD. I still have it somewhere.
FUCKIN GHOST ALIENS BABY!!!
Can add Concord to this list now.
And more Sony crap
EA as a company should have made this list
Ubisoft is worse
The company that made a 800 million profit in 2023? shit all over them people keep buying their shit..
Their games don’t fail though they make a fuck Tom of money every single release
@@Seussenshmirtznot really if they making a fuck load of money with every title🤷♂️
If you start putting entire companies here then EA are not alone lol
Fun Fact: Players are unable to swim in Skull and Bones.
WTF. Players can't even swim in a pirate game. Since AC2, players have been able to swim safely.
Most people couldn't swim back in the day. Even pirates/sailors. Trying to stay afloat while waiting for big slow ships that sucked at turning to come back for you was more trouble than just sinking.
@@CardCrusher29 I remember well the terrible mechanics of trying to parkour Ezio and have him constantly jump into the canals, but at least he could swim.
I’ve never even heard of the U-Draw Tablet… WTF 😂
The first and only time i heard was in a youtube video called;
"THQ: Bankrupt explained"
same here! never heard of it until this video today.
Heard of the gizmondo because of scandals but not the Tablet but serious who want to draw on a gamming console. Probably would have been better if they updated the etch a sketch without E-ink display
@@southcoastinventors6583 Well, the whole history is much more complex tho, uDraw its a sequel of of a Wii verson. And the Wii version was a tremendous sucess, selling way more than THQ games at that time. so theres actually millions of people drawing on consoles in 2010.
The problem is that market is limited to Nintendo. And the Udraw was made to appeal Xbox/Ps3. That lack of vision absolutely bankrupted the company.
🤝
3:53 "Wikipedia? Your using Wikipedia as your source of information? Tututututut"
I thought that was odd. Wikipedia always has sources, so they could have just listed the source that claimed the figure instead of just Wikipedia. Also, Wikipedia is extremely accurate and can be trusted probably more than most normal journalistic sources.
Also confusing for me. Some People seem to be considering Wikipedia as a non reliable source. Don't know why @@David-ud9ju
Live service games are the biggest and most expensive failures of all time. They're becoming increasingly unpopular. This can be said with Loot Boxes as well.
Loot boxes are illegal in China, that's an instant loss of hunderes of millions of players. I started playing an MMO...Phantasy Star Online, and right after the tutorial they start selling me "scratch offs" like I'm some loser gambling junky begging for change at the corner store. Instant uninstall.
the only succesfull live service games are GTA Online , Destiny and Fortnite basically, any other live service game is either way behind or not even making bank.. love that fact 🙂
Who's here after Concord?
I thought I was gonna see ANTHEM on this list.
Same!
i completely forgot that game was a thing.
Ah, Anthem. It’s just so forgettable. Came and went like a silent fart carried aloft on the midsummer’s breeze....
what were we talking about again?
@@whatdoesthisthingdo farts…. Smelly ones I think?
I had such high hopes for anthem. It was honestly fun for the first couple weeks, especially with friends
When you mentioned Scooby-Doo as a live service game made me burst out laughing.
Sarsfield's bombing pretty hard.
This is the first time I recall ever seeing anything about the uDraw.
Apparently there’s a shipping container still at Antwerp docks with 80,000 units inside. Nobody wants to claim it.
Were you already cognisant around 2012?
-Don't make a batman live service.
-Gotham knights, existing
Gotham Knights is a spinoff, and it's not a Batman game. The bat family members are the playable characters
@@Legion849 live service always means online coop, at least, so if they weren't to make batmans from different universes so everyone plays batman, using batfamily was the only way, +they litterly gave you batman stuff.
That fact that shenmue 3 actually came out is fucking insane
Everything about the Shenmue series is insane tbh. The original game they had to sell more copies than there was consoles sold, it was insane. No wonder Sega pulled the plug of the trilogy. I think that, in the end, it was more about the "air" about Shenmue, this reputation that was overblown when they hoped that the 3rd game would fix the things from the original game and have modern sensibilities....which It haven't
Those games are fucking boring. I find it genuinely surprising that it got a sequel at all. It's is the one game I bought for my Dreamcast that I genuinely regretted buying. It fucking sucks...
@@deandrenicholas2545 i feel like most people that begged sega for a shenmue 3 never even played the first 2.
they just knew that it was this cult classic and maybe even watched some lets plays of it back in the day.
cause jesus christ shenmue was always such a dreadful boring slog and the third game seems no different.
the first game had at least some neat ideas for it's time going for it, but 3 feels like a game someone in the early 2000 made, forgot about and only now released.
yu suzuki sometimes talks about being this gamedesigner that doesn't play any games himself and yeah it shows.
Only 2 months after the video but it already seems to need to be updated with the latest failure of Concord.
Good Morning and Happy Father's Day
You too!!
Really like that money graphic at the beginning with the baby horn talking about it being a “massive failure” love whatever editor did that.
Just a reminder that there are a whole lot of good games that are also commercial failures. *Ghost Trick: Phantom Detective* has failed twice in 2010 and 2023 (Steam and modern consoles release). So do not assume that good games will always succeed, cos it's just not true.
I was a closed beta tester for APB. All of us beta testers provided so much feedback, but none of it was listened to.
The fact they ended Marvel Heroes Omega for THAT Avengers game makes it sooo much worse.
Avengers combat is still a lot of fun. Playing as cap is awesome. Unfortunately the game still sucks and it still crashes on PS5 🤦
Yes I am so mad. I loved Omega back in the day. It was a lot of fun. Way better than this Disney Avengers game. It reminded me a lot of the Ultimate Alliance games except online.
Bought it for a couple of bucks before delisted sounds way less cringe in Japanese.
@@Lawrence_Talbot I still have a bunch of Omega steam cards and wallpapers I refuse to get rid of lol
@@Lawrence_Talbottakes me back to middle school, man. My friend and I would be up for hours.
0:11 you never want to go out, why not?
Me : checks bank account
Also me : 😢
Suicide Squad took the title of Worst Game Ever Made away from ET. Thats quite an impressive feat
Plus all the main studio talent responsible for the batman games already left or fired. Only bad thing was seeing Kevin Conroy have that as his final credits, also Batman being killed by C list villains.
It's not worse than Superman 64... I don't care what anyone says
I think you guys are being a bit dramatic, respectfully.
I hate that garbage, but you literally have to put 1 minute into your game to create something worse than E.T. Suicide Squad clearly had effort put in, albeit being awful.
Its not even the worst game of the past 12 months yet alone ever. Its not a good game but there's 100's of far worse games.
@1:37 twenty thousand and one ?😂
So, when I saw the thumbnail with Superman, I was really sad because I thought there was a Superman game I had missed and I'd have supported it anyways. No, it was Suicide Squad, I had just completely forgotten it was a thing.
reminds me of a game i read about called "Superman Returns".
it never officially released, but i think there's a playable demo still around somewhere.
it had an interesting gimmick called "Metropolis health": Superman himself is invincible, but if too many buildings get destroyed, or too many bystanders get hurt, you lose.
@@ericb3157 That must have taken the fun right out of the fights.
I remember playing APB for a while back in the day. It was fun at the time it just didn't have a lot of players. It was missing that one thing that would hook players in long term.
There were some uncanny valley moments in The Spirits Within. That animation was top tier. Sadly, I think the story made a lot of people check out.
Yea compared to Advent Children esp. woulda done better had they just left the final fantasy name off and released as its own thing.
I remember being amazed with the visuals when I saw it the first time.
It was overhyped and mismarketed (synthespians anyone?). I saw it in a full theatre of clearly normies and I’ve never felt such silent hostility towards a film in a theatre before
GAIA energy was too woo woo.
$700m and rising, with no finished product in sight... how is Star Citizen not the top of this list?
I love when you tease us with an actual Superman game like that.
Great video! Quick question tho: u said 'if ur as old as me' when u were talking about UDraw from THQ. I dont in fact remember it 😂 But how old are u Falcon? I'm guessing around my age, 36? 😅
I have a feeling this list is going to continue to grow rapidly. There’s numerous reasons why, some of the big ones are:
1) Trying to appeal to too wide of an audience. Resulting in no one having any real interest.
2) Over-produced: trend/popularity chasing. Stomping out creativity and originality.
3) Choosing realistic, top of the line graphics, over something well designed and stylized.
4) Prioritizing greed over the delivered product and ruining the experience.
5) Catering only to a hardcore audience, and alienating the casual audience. Just about every game should have accessibility options, even multiplayer experiences. Competitive games can make a casual, non-competitive, build that dials back the intensity.
6) Poor marketing.
7) Releasing incomplete, broken buggy games.
8) Relying too heavily on immersion and manipulating the audience and forgetting that this is a game. You know, digital entertainment.
9) Refusing to innovate. Try something new. Develop new gameplay mechanics/loops. Attempt a new genre, or sub-genre. Kind of a catch all that doesn’t cover #2.
10) Continue allowing higher ups, and upper management too much creative control. Everything prior is more or less the fault of these guys.
Well Gameranx, here’s a video for you if you’re ever looking for content ideas. Lol
4, 5, 6, 7, 9 and 10; definitely. 👍
Gotta remember, when they restart the game several times over, that all gets rolled into the budget of whatever ends up released.
I would actually like to see Scooby-Doo as a live service game, just because the episode per week format with a seasonal overall arch would only really work in that fashion.
Interesting info on Shenmu. They spent so much money making it, that if they wanted to recoup the cost they would have needed to sell more copies of the game than there were Dreamcasts ever sold.
Jake, I’m right there with you with regards to FF: The Spirits Within. I owned a DVD copy that’s probably still sitting around somewhere. I would dust it off and watch it again, but I have nothing to play it given we live in an adorably all-digital disc-less time.
Kind of your fault for not a having a disc drive if you care that much ps5 can run discs
You can buy a dvd or blu ray player for your computer, like a plugin type.
It’s probably because I’m over 40 but I still have and use a blu ray player several times a week, and yes we do have streaming services too.
@@Anwelei exactly
Welp, we now have a new entry into the list.
I actually remember seeing 'Final Fantasy: The Spirits Within' a long time ago on Crackle, I think, and I honestly thought it was pretty interesting.
The Ubi failure of Skull & Bones is so bonkers. They already had the thing that players wanted. But instead of just polishing, expanding, and repackaging it, they did a totally different thing that no one asked for. It was like they went out of their way to fail.
Surprised you didn't bring up that the main character of final fantasy spirit within was expected to be the first in a series of virtual actors
Always love gameranx :) thank u!
I love the euphemisms around Marvel Avenger and Skull and Bones. "it did not find an audience" and whatever. These games were absolute garbage and it was insulting to sell them that's all there is to it
Gunna need to update this already 🤣 *cough* concord
Odd one out, I like Final Fantasy The Spirits Within.
I actually liked it to, so your not the only one.
@@DarkForce2024
A lot of people actually like it
Me included
Join the club. I still have 2 DVDs (the first one partially cracked).
Classic cinema of our times. Makes me wish I had more kids to traumatize with it.
Glorious days of budget heists are here and it's brilliant
Suprised ET didn't make the list.
ET is the 🐐...
of bad videogames that is.
🤣 🤣 🤣
The amount of negative videos about games that Gameranx produces is unrivaled.
It's the classic gamer jaded burnout, disapointment and angst with production values. It gets views.
That Number 7 has a very distinct air of LJN Video Art about it.
I do not understand how "Skull and Bones" ended up so horrible. Assassins creed black flag is why the game happened so why did they remove fighting on land and boarding other ships. The crippled their own game for no good reason.
Wonder why he's talking about expensive failures on Father's Day 😅
Still payin for that divorced wife
@@ThirtytwoJ Which is why he's never once paid for pizza.
damn that thumbnail made me think there was a superman game out there that i missed out on lol
Cheap clickbait
@@halocraze9839keep crying
I'm surprised the game "Sticky Balls" didn't take off on the Gizmondo.
N-gage is like what about me and my taco phone
@@southcoastinventors6583 Nokia didn't even bother promoting N-Gage so they kept their budget off this list.
We got us a new number 1 as of this week. Historic times.
Google Stadia trashed billions
At this Point i need a Gameranx Intro Music Playlist
My Favorit was when The Mixed Halo Theme when spiderman miss the Qiuktime
btw happy father's day wish I could experience mine with my dad
Same same. It's been two years without him now and I miss him like crazy. We'll get through this.✌
@@DubberRucks I don't know who your talking about but mine died in october. so sorry for your loss though, it's really hard
@gameranx Wow you hearted my comment ty
Oh man, its kinda sad to see Immortals of Aveum on this list. I gate it a shot & found it pretty good. Not a 10/10 but definitely a 7/10 imo
Well, it's time to make Concord number 1!
The secret to making a small fortune in video game development?
Start with a _LARGE_ fortune.
Throw turds at the wall until one sticks, then polish, then eat whatever you ate to make the turd, and swallow the polish along with it in hopes of a shiney turd pearl that can also stick!
9:02 To me, this was doomed from the start, as the symbol for Square Pictures was a rectangle instead of a square
Back in 2000 we still had mostly square TV sets so maybe it's been stretched for modern screens. lol.
Wow I didn't know that about immortals of aveum. That really sucks to hear because I just sat down and ran through that game and had an absolute blast.
The Udraw tablet failed, so the Wii U could crash and burn.
Cool! You should also make a video of the opposite!
They know they get more engagement from shitting on games like Suicide Squad for like the 1000th time
@@maximum_effort1 that... was not my point...
@@done807 Doesn't matter, it is what it is 🤷♂ There's a reason they make these kinda videos on an almost weekly basis. And they definitely didn't use that thumbnail by accident, I guarantee you that...
You can now add Concord to that list as well
Happy Father's day guys
It's unfortunate how quickly games are failing nowadays they're not even getting a chance to stand up and make a difference
When I think about financial game failures the first one that comes to mind is Kingdoms of Amalur not mentioned in the video.
I got Immortals of Aveum when it was a PS freebie, and it was fantastic. If it had released now rather than when it did, it would have been a smash hit.
I had so much fun with Immortals of Aveum. The story was interesting at the very least, but the characters felt rather...marvel-esque
I’m really shocked that Anthem wasn’t on the list. It’s a shame about Immortals, I actually had some fun with it. There is absolutely no way that Ubi only spent 200 mill for skull and bones when it was in dev hell forever.
6:31 women when they see me
They cappin then
😂
Versus XIII comes to mind but it never came out.
So then it shouldn’t come to mind. Versus 13 barely came off the ground I don’t think much money was lost. Compared to recent square flops like forespoken or avengers
@@jaioncebollero1168 it was in development for like 6-7 years before it was changed to XV I don’t think ZERO money was lost.
@@brycetheoddball and on top of that it might still technically come out if that "verum rex" thing ever amounts to anything.
Lmfao, Versus became FFXV, one of the top 3 best selling FF of all time. Literally the opposite of a failure.
@@MiniatureMorpheus not the same game, at all.
Wow seeing that Gizmondo brought back so many memories! I remember all the crazy ads with so many celebrities!
Anthem and Mass Effect Andromeda should be 1 & 2 on every failure list.
ME Andromeda did sell OK though, circa $100 mil so it probably recouped its budget plus a bit (though not by a lot). Anthem also pulled in roughly $100mil but cost somewhere around $175 mil, so a pretty big loss but not as bad as some out there.
Soon to be added the next Dragon Age: Fortniteification
@@southcoastinventors6583 I didn't want to go there! But you aren't wrong.
@@chrisanderson7820 Tell me about ME Andromeda's DLCs? These games flopped so hard they didn't even push out "cash-grab" DLCs! ME2 had a ton of DLC, which I bought.
@@ScientificGlassblowing Honestly just sad to see Bioware fall so low.
Love you guy’s videos! Always droppin W’s
Ironically, Scooby Doo, if you think about it, would make a GREAT live service game, if it was built like a Narritive Noir Dramady. Think like L.A. Noir meets Dead by Daylight with new eps and mysteries always dropping weekly/monthly
The biggest problem with live service is that they never feel like complete games. You're always waiting for the next little drizzle of content instead of being able to feel satisfied with what the game launched with.
Live Services is like dating a woman who takes off all her clothes, but the parts you would enjoy most aren't there yet. Or you buy a house, it looks great on the outside, you open the front door to a wall and next month when you think you're going to have a foyer, they drop decorative door ornament on you.
Man, the Gizmondo thing seems unreal to me. Did that even really happened? What is even going on with the black Shrek design? This cracked me up! So weird!
I would rank as #1 Star Citizen!
Ah yes. The game with all the extra stuff that's, to put it VERY mildly, quite expensive!
🤣 🤣 🤣
You didn’t even mention the counter-suit for Too Human which not only had all unsold copies destroyed but has made it impossible to sell on ANY platform legally ever again.
Now you need to add concord to that list.
You can now add Concord to the list.
that new DOOM though
Awesome vid. Subbed. I thought APB was going to be the future.