USA: Buy Quest 3 (128GB) on Amazon US: amzn.to/46zcpk9 (Affiliate) Buy Quest 3 (512GB) on Amazon US: amzn.to/3tjEeP9 (Affiliate) UK: Buy Quest 3(128GB) on Amazon UK: amzn.to/46dnAiN (Affiliate) Buy Quest 3(512GB) on Amazon UK: amzn.to/3th40nc (Affiliate) AUSTRALIA Buy Quest 3(128GB) on Amazon Australia: amzn.to/46qyHEU (Affiliate) Buy Quest 3(512GB) on Amazon Australia: amzn.to/3Q0I7Bq (Affiliate) From which headset are you upgrading? And is it for PCVR?
What's it like for playing videos like what meta quest themselves have on the headset to watch? Or youtube vr videos,netflix, Amazon? The grainy visuals of the quest 2 put me off. Does it really depend on the video makers or can the headset improve this?
Your not getting the full headset resolution if your using virtual desktop. The only way to get the full headset resolution is over cable using oculus link (maybe wireless oculus link) and when you turn the video slider to at least 1.3 in the oculus pc desktop app under device. Norm on tested pointed this out, i confirmed it. I wish i could get full resolution over virtual desktop because passthrough works when using it. Its amazing at full resolution.
I ordered vr rock on September 18th and zenni on September 27th. Zenni was $50 and VR rock was close to $100 after tax. I got the zenni's yesterday, and the vr rock ones haven't even shipped out yet... Anyone who reads my comment use that information to make your decision on prescription lenses.
I only really use VR in flight sims. I have a 4090 and 13900 cpu. I have been using an Index since it's release and have resisted "upgrading" as no headset has seemed better overall. With the arrival of my new Quest 3 this week- with a proper Link cable, bitrate up to 900, and the oculus resolution up to 1.3- it blows the Index out the water. Yes- sound is not as good, and neither is comfort. However- both of these things can be fixed. The lenses are amazing, and the resolution upgrade: wow! It is genuinely like seeing an HD panel for the first time.
To all intents- the same as the Index. Being exact- it is ever so slightly narrower, but the edge to edge clarity more than compensates. For reference, I found the G2 too narrow in FOV and used mine once.
@@Real28 the face gasket is hard and doesn’t fit my face very well- and the strap is less supportive- so you need to tighten the headset onto your face to keep it in place. I’ve since upgraded to the boboVR head strap and am happy with comfort level
Good honest review. I'm glad you pointed out the better binocular overlap on the Pico 4. So many don't mention that. It's good to hear many opinions including reddit. You might add the Pico 4 wins on comfort once you upgrade the interface to Geekvr 16mm pad.
@@mixedrealityTV I played Quest 3 on Godlike mode with my 3080Ti and to my surprise it kept the 30 fps of the Ultra mode, improving the visuals. Going to H.264+ improved them further but affected the fps. This headset is INSANE and the future of PCVR is wireless, to the contrary of what I thought two weeks ago.
@@jango71 It's an incredible headset. I couldn't believe the graphics where better than even my G2 on a display port. Edge to edge clarity is out of this world.
Great video! It would be interesting to test how much performance the video encoding takes in quest 3 or pico 4 compared to vr headsets with displayport at the same resolution
This is the video I was waiting for so thank you! As a Reverb G2 owner for the past couple years, I've been pretty happy but the below average FOV and very small sweet spot has always bothered me and created some motion sickness. I'm definitely considering the Quest 3. Bigscreen Beyond and Crystal are just too expensive.
As an ex G2 owner (for driving sims) I couldnt get past the tunnel effect, narrow sweet spot and lens glare. The MQ3 is a distinct improvement in those areas
@terminalrex Yes I did. The clarity of these pancake lenses is just so much better in every way. No more tiny sweet spot with blurry image off center. And being able to go wireless is really great. I upgraded my router to wifi 6 and it's lightning fast with very little noticeable compression. Three drawbacks, however.. Its quite a bit heavier than the G2 so comfort is not as good even with an upgraded head strap and I'm not a huge fan of Oculus software. It just feels like I have so many extra steps to get into a game. Also, the battery is not very good. If you want that sweet 120hz and high bit rate it only lasts for like 1 hour or less. I got a usb-c high bandwidth link cable but it only slows down the battery drain. Once you add up the cost of a cable, upgraded head strap and other basic accessories you're looking at $600 minimum. I'll probably keep it until the next big leap in tech comes out.
Finally, the review I've been waiting for! I sold my Index over the summer as I wasn't using it as much - I had no dedicated space to leave all the cables and base stations setup without it feeling super cluttered, so it became a pain in the butt to use because it was setting it up from scratch every time.
I have a 4090 and I can tell you that the Quest 3 is spectacular with it Half Life Alyx is like a new game now. Other games are also amazing. It's pricey but having the power of a 7900XTX, 4080, or 4090 is great with Virtual Desktop (don't try to use AirLink LOL).
@@ajuvix AirLink is specifically Meta's wireless tech and does not have AV1 support. VirtualDesktop does have AV1 and AV1(10-bit) support which looks and performs very well with my 4090.
@@AshtonCoolman still not sure why Meta didn't have that ready day 1 but my desktop software still tells me that a 4070 doesn't meet the minimum requirements for VR sooooo....
@@Thezuule1 I pretty much only exclusively use VirtualDesktop now. It's always been better for wireless PCVR. Just use it and ditch Meta's subpar software LOL. VirtualDesktop even properly works with AMD GPUs.
@@AshtonCoolman when did Virtual Desktop add wired connections? In any case, AV1 support not being included in Air Link the day the Quest 3 went on sale is inexcusable imo.
Thanks for the video, interesting about the Pico4 which I use today. The biggest visual upgrade I got was when switching to a 4090 and could then use VD with HEVC 10 bit which is amazing. The only downside is that the wireless/godmode has massive pc requirements so getting anything higher res would probably need a displayport instead. The Pico 5 pro max would be a great next upgrade if it really does have double the resolution and a displayport.
With my 3080ti I keep G2 for PC games and I go for the Q3 for standalone and Mixed reality games. I got my Quest 3 yesterday. The HP G2 still wins in resolution and comfort, the Quest 3 wins in the sweet spot, controllers tracking, stand alone and mixed reality. For simulation games I see the G2 is still better, the mixed reality in the Q3 is amazing and the youtube 3D sbs in the navigator MX are freaking awesome.
How’s the artifacts due to compression? That’s what is holding me back. I had a G2 V2 with a 4080 and while the center was great, the narrow sweetspot ruined the immersion for me.
They are there, but hardly noticeable if you have a good GPU and well worth it for the edge to edge clarity. Also enjoy using the headset without a cable. 6E and Virtual desktop FTW . @@shattia
Having played around with the Quest 3 for a few days now and having owned a G2, yes I agree with pretty much everything you've said. I was worried the Quest 3 visuals wouldn't match the G2 and they didn't for a while but fortunately I have an RTX 4090 and when I pushed the visuals, it was better than the G2 with an amazing edge to edge clarity. Only caveat to that so far is that it does lose some performance in titles like MSFS and the SDE is there but it's pretty faint and not an issue with the clarity you gain. I'm certainly hoping and expecting performance to improve in this headset over time, especially in wireless mode. Thanks Seb! Very happy! 👍
Your not getting the full headset resolution if your using virtual desktop. The only way to get the full headset resolution is over cable using oculus link and when you turn the video slider to at least 1.3 in the oculus pc desktop app under device. Norm on tested pointed this out, i confirmed it. I wish i could get full resolution over virtual desktop because passthrough works when using it. Its amazing at full resolution.
I got a g2 also. I wont even touch it anymore because of the optics alone. Its my first headset where i don't feel uncomfortable after being in it for hours. The optics are so nice and also the presence you feel in games is outstanding. The G2 might be a little clearer mainly because the lcd screens are tilted in quest 3 for a wider FOV so pixels arn't aligned horizontol and vertical. The FOV was a shocker. I feel I don't need any more FOV then this in a VR headset. But every game I've tried I've just been like wow the feeling of presence is insane. Controllers are my favorite out of any headset and i had index too. One AA battery lasts forever. The only downside on this headset is when plugged in PC the battery drains. And some people are lucky to have a USB-c port that charges it top speed. Either way , when your battery dies, game over and you gotta wait. I usually get about 2 hours on pc but my usb-c is not charging full speed like it did on my quest 2. Also, if you player over virtualdesktop instead of oculus link, you can have your long usb-c chord plugged into the power outlet that comes with headset to get maximum charge. But from my experience I cannot get the same resolution in virtualdesktop i get when using chord through oculus link and setting the oculus desktop app to at least 1.3 on the resolution slider. You would think you could just adjust supersampling in steam vr and you would get full resolution, but i have done that and its not the same resolution on virtual desktop. Its like the oculus desktop app changes the device resolution. Either way chord would be way better then wireless IMO.@@AmilcarP
@@Bigpopp1 Considering the whole package and the price, the lenses, the features, the standalone capabilities, the mixed reality, the availability. All that put together makes this the best VR headset for most people.
@@Bigpopp1 in the total experience it is, the only competitor in the segment is the Pico4, both price and all in one experience, and it's behind in pretty much everything beside the resolution... consideing that right now is challenging wired only pcvr dedicated headsets toe to toe (in this video without AV1, best wireless quality, or wired) at half or 1/3 of the price is tbh impressive
@@Bigpopp1 Needs a Micro-OLED display, or at the very least LCD+Local dimming for deeper inky blacks. Eye tracking & FR for to conserve/use more power and compatibility with XBOX series X for PSVR2-tier power. :P The black levels have me worried, and i fear it's just going to be anothr indie VR cess pool. PSVR2 has Resident Evil 4 VR Mode on the way, what does quest 3 have?
One not mentioned here is that a used quest pro for the same price as quest 3 + strap $$ is better for pcvr. Qled colors (better than my aero), local dimming, better blacks, 10bit rgb, dynamic foveated rendering, face tracking (check Zuck/Lex interview), better design, balance, jet fighter visor look and more comfortable after adding a horizontal strap, also removing the forehead pad for similar fov. Best value headset at $600-700.
yeah... I've got the Pro and pretty sure it's as good a headset except for the depth sensor - but of course I'm still angry about paying full price as early adopter. I think the better colors offset the slightly worse resolution. And the comfort offsets the better chip.
As someone who is a PCVR enthusiast and does not intend to purchase one, I do find your assessments to be good. I have an Index, but I'm still waiting to see what the Somnium VR1 looks like (including its price) and if Valve is going to actually announce anything.
@@Davids6994 lol Yeah, the VR1 is supposed to reach the first wave of buyers before the end of 2023 and more production runs in early 2024. Who knows anything about Valve until they finally say something. It's frustrating. Somnium's CEO is polar opposite from Valve in the way he communicates with people constantly, especially in Discord.
Hi Sebastian, great video. Funny, you never mentioned the Aero as one of the HMDs in your high end list. As for everything else, I agree except for the part of the Pico 4, I find the Quest 3 a LOT better than the Pico 4 (everyone's eyes are different), I find the colors in the Q3 to be more intense, better clarity and the full FOV being clear (edge to edge clarity), the Pico 4 gets very blurry toward the edges both vertically and horizontally. In example, the Virtual Desktop stats overlay, in the Quest-2 and Pico 4, the top half is clear than fades into a blurry mess further down, it's perfectly clear, all of it, in the Q3. Also, for myself, the Pico 4 suffers from bad compression in distance viewing (racing sims, looking father down the race track), be it with Pico's Streaming Assistant or VD. Where as with the Quest 3, I have to go out of my way to look for the compression in the same scenario using VD. So far, I am very much enjoying the Quest 3 and my Pico 4 will probably join my collection of old HMDs that only get used when I feel nostalgic! LOL As for the comparison with the Reverb G2, agreed, but having the better FOV and edge to edge clarity is a huge advantage, the other HUGE advantage, the Quest 3 doesn't need WMR, that alone is worth something, oh how I HATE WMR!!!!!!! LOL.
Great write up thank you. I was wondering if i wasted money buying quest 3 vs pico 4. Glad to hear i made the right choice. Over my quest 2 i am absolutely blown away by the lense clarity and the big jump in FOV.
same feeling. q3 edge clarity while pico mostly in center. Better colours out of the box. you can boost saturation in pico4 pcvr but still have this weird overlay
I think the Pico 4 has quality control issues, especially for older units. I have one coming friday and I hope it works out because of the best binocular overlap of them all.
The VD stats overlay point is interesting. The whole thing is totally clear on my Pico 4. I think it's because I changed to a halo strap (GeekVR) and facial interface, so can get closer to the lenses. The visible blur is only right at the very edges of the screen, for me, where it is uncomfortable to look anyway.
To people that say they cannot see screendoor on the Quest 3, your eyesight is way off. It is absolutely very noticeable on Quest 3. When you first power up the Q3 and the Meta logo shows up, the screendoor is very visible on the logo. 25 ppd is nowhere near what it will take to not see the screendoor anymore.
For me the question was, should I buy the Quest or the Pico. My decision was buying the pico for pc gaming. It works out of the box, it is about 100 Euro cheaper and it is possible to enlarge the storage with simply using a memory stick, which allows it to view picture and video directly from the memory stick. The stand alone side? Yes the quest store is larger than that of the pico. But there is a very simple and even cheap solution. I bought some games on steam for less money than in the store of meta or pico. And using the headset wirelessly, it works perfectly. No problem at all. And cheaper. And I can use those from steam on any headset in the future. Generally speaking what is best quality for pc gaming and what do you really need for that? It is not the headset on the first place. It is a high end pc with a gpu of 3080 or 4080 or even better. Without that basis, it is of less importance what Headset you use. Having the high end pc the next step is to buy a headset with a display port connection. But - with a weak gpu it is no difference to the usb c.
One thing you didn't mention was how you are connecting wirelessly. I assume that you're using virtual desktop, but are you connecting to a Wi-Fi 6E router? My experience has been that the quest two would connect at a solid 1200, the pico four would not maintain a solid 1200 but will drop down to 800 or 500, however the quest three connecting to a wireless 6e router gets a solid 2400! This can make a big difference using virtual desktop and could be a reason to upgrade from the Pico 4 (which has been my go to headset for a year or more).
This is the first VR device that impressed me a lot. It's jack off all trades. I had the Meta Pro, Quest 2, Vive Focus 3, Pico 4 and Reverb G2. Obviously I wanted a bit more resolution and miniled but it's really good. Movies look stunning on it surprisingly. I do not like the price of the Meta accessories though. Everything is at least 50% over what I would pay for. I didn't get the Crystal as the (qc/build quality) is crap and it weights a ton on top of being ugly. The Beyond is interesting but it doesn't do anything other than PCVR so for the money it isn't good enough and there arr a lot of complaints about glare. It's an interesting headset though. The cost is bit shite though as you don't get any controllers etc. I had the PSVR2 and even though it's an oled panel, the sub pixel arrangement is disgusting, it looks like a screen door effect. It made GT7 look ugly and that is a beautiful game. Another issue was the small sweet spot, grain in the image and blur when you get out of the sweet spot. I am looking forward to the Vision pro but I hope the FOV is good and the weight is not too bad. Apple also needs to let us play games on it. The price is horrible though. The worst headset I have ever seen was the Focus 3, it was a blurry mess. The Aero has a bad vertical FOV and it costs more than it's worth, the QC and build quality is excellent though. All in all the Quest 3 is very impressive for the money and when you throw in Mixed reality/AR stuff it gets even more impressive. The controllers are also Incredible.
@danieldiaz9948 I would say it's decent for that, far better than something like Quest 2 and Pro. I haven't tested it properly as a monitor replacement yet as I spent most of the time in games. I will test it properly this afternoon as a monitor replacement and let you know. What impressed me is that I can watch a 200" TV inside the headset while seeing my surroundings at the same time. This mixed reality stuff will go far.
@danieldiaz9948 This is what I found You can definitely use it as a monitor BUT there are two issues, First is the weight, which is really good for VR and movies, but I think you will notice if you use it for over 2 hours. The second one is the resolution. It is really good, but I am a pixel peeper so it could have done with a bit more resolution. It's far better than the Quest Pro, though, in every conceivable way. You can even have a mixed reality monitor on your table and still be able to see everything in your table. I think Meta have done extremely well here and the next iteration is probably going to be the best VR headset ever.
Hey there. What do you think about Pico 4? I have a Quest 2 and Quest 3 is considerably more expansive for me. I don't care for standalone performance, nor mixed reality. I want PCVR with pancake lenses and comfort as bluriness on Quest 2 is my biggest gripe. I'm thinking maybe Pico 4 is better for me due to this? Other headsets are much more expansive than Pico 4 even with better specs.
@@ivankrasnov2766 I would highly recommend the Quest 3 if you have a powerful GPU. I tested it on FS2020 and X plane 2 and it is the best graphics I have ever seen in a headset. Absolutely magical. These are the settings for Virtual desktop streamer Preferred codec = AVI 10 bit Tick: Automatically adjust bit rate In the app set to VR graphics = 4090 if you have another GPU then turn the settings down Tick Snapdragon Game Super Resolution I couldn't believe the graphics were as good and even better than my HP Reverb G2 on a display port and edge to edge clarity was insane. I could see all the cockpit buttons clearly. I would recommend the Quest 3 just for the (AR/Mixed reality) stuff alone. It's an Amazing device and it's worth every penny. It costs less than half the Meta Pro and it's a far better headset in every way. This thing is too good. You are basically getting a far better device than the Quest Pro and for 3rd of the original price. If you get it second hand you can even get it cheaper.
I need to optomize my PC 4090 for wireless gamming. I got a dedicated wifi6e card for my PC and set everything up so it's 5ghz 160. Oculus only reportsup to 200mbps, VR desktop only gets 50-80 and I can't change it. Get a different ammount everytime I launch. Basically can you make a video on the best way to play PC games on quest 3 with a solid gaming rig, and hit on the new codex AV1 or whatever. AND Steam VR settings? and/or just Oculus debugging tool. All a bit much and I could use an awesome guide - would probably pull in a lot of people of you cover all that - like just genaral ooptimization folks. Thanks!
It’s always reviewed with the 4090 in mind. It’s not a realistic GPU for most people. I’ve not had my 3080 that long when you think how much they ended up being. It’s not plausible to upgrade to a 4090 and then buy a headset on top. It had better be a good experience at that price. I’d primarily use it for DCS and want it wired, no wireless. I feel the need to replace the G2 because of Windows stopping support. Need an honest review about what is happening with that and what it means for G2 owners.
Great video as always! I am an owner of many VR headsets and my favorite "wireless" setup is without a doubt HP Reverb G2 v2 combined with Zotac VR GO 4.0 (VR backpack computer). Wireless feeling, no compressed video or delays, and no internet needed for streaming. (if you want to take it outside and play in GIGANTIC areas without boundries. Or you can use a hotspot from your phone if you still want to play online :) Downside is the cost of the vr backpack. It cost more than my car haha.
Somebody needs to build a standalone headset with that form factor (headset + backpack). This would allow for a very lightweight headset and the best of both worlds.
@mbaxter22 yeah how amazing wouldn't that be? :D I'm sure it's not far into the future though. I have worked with VR since 2016 and I love how it's evolved. Sure- my setup isn't for everyone but for my development in games and general play it is my absolute favorite setup! Combine it with Bose quietcomfort headphones as well and the immersion is out of this world :)
Great review! The only other thing I would love to see is a quick dive into how the Pro controllers perform with the Quest 3. I've been waiting for your review to make up my mind, and it was definitely worth it! I'm so happy you used a mobile 3080 instead of plugging it into a 4090. I can't comment if you're right or wrong because I don't own the Quest 3, but that's why I'm watching this video in the first place lol. Thanks
You should test your f o v with the facial interface removed so the lenses hover in front of your eyes like quest pro. When I tested mine using r o v app and the bobo m2 headstrap with face gasket removed so I could swing the bottom of the lenses a half inch closer to my cheeks and brushing my eyelashes on the lenses, I got 20 degrees wider fov. Roughly 130 horizontal. It looked close to small fov on pimax 8kx (small, not potato). It looked borderline like a wide fov headset. Wider and much larger than Vive pro 2. Can you confirm?
@Thezuule1 No warping, but the vertical fov for me maxed out at about 105 degrees because I could see where the rendering stopped at the bottom of the panels. Didn't see the edges at the sides or top. Most of these heasets can get bigger fov with thinner face gasket/ thinner interface etc (look up MRTVs Reverb G2 FrankenFOV mod for example... or vive pro 2 fov mod). I feel like most people should be able to gain at least 10 degrees Horizontally (up to 120) with the interface removed and the lenses not pushed into their face, just closer. There's quite a bit of wiggle room. Like a half inch.
After seeing all those videos about the Quest3, I know by now that it will be a good headset next to my Pico4. Having the Pico4 and the Quest2, I only use the Quest2 for Quest specific gaming, but hardly for PCVR. Then my Pico4 is the one I use. But I can imagine that the Quest 3 will be used for PCVR as well..
Just sharing my findings after using the quest 3 PCVR via official link cable on a 13700k with 4090, and comparing it to my old rift cv1. The poor black levels, contrast and more muted colors of the quest 3's lcd screens kills it for me personally, since I really enjoy darker/horror games. The grey layer on the screens when looking in black/shadow areas completely ruins the immersion, and even makes it difficult to see in games like resident evil 7 vr mod, walking dead, propagation paradise hotel, alien isolation mod etc. Mine will be returned, and I will wait longer for Valve's next pcvr headset which will hopefully have oled/micro oled displays. If you dont care for true black and arent a horror vr gamer, then everything else about quest 3 is amazing (especially the clarity of the pancake lenses). Unfortunately, I know I wouldnt be satisfied with its performance over its 3ish year life cycle, and would likely want to replace it the second valve's headset comes out (which will hopefully be in 2024). Just my opinion I thought I would share.
@@saltmaker5353 I’m just saying that I didn’t even care about contrast or blacks when everything is pixelated. I def appreciate Odyssey plus oled tho’. Still I’ll take resolution over contrast,blacks, etc
Fov was all i really cared about lol, i knew the screen would look better thant he q2 but i was very disappointed when the leaks were saying that there was no FOV improvement. Glad it seems like its higher than what people initially expected.
Try it without the facial interface if you're using a halo strap. Just let it float close in front of your eyes like the Quest Pro. You should be able to gain significant fov... 10-20 degrees. If you don't have a halo strap, just take off the interface and then hold the Quest 3 closer in front of your eyes to get an idea of the gains you could expect.
Because of the way VR displays work you aren't actually super sampling when running slightly above the headset resolution. A Quest 2 requires a resolution of 5400x2700 to get 1:1 resolution at the center despite that being considerably higher than the resolution of the panel. A Quest 3 requires somewhere around 7000x3750 to achieve the same.
Also doesn't quest 2 require 1.7x the native resolution to get the full panel utilisation? That's a lot less than you quote but I'm likely wrong. Fwiw, if you take the same rendered resolution on a quest 3 and a pimax crystal you'll still have a much better image on the crystal so at least it's not necessary to absolutely max the render resolution to get visual gains.
@@HeadsetHistorian pancake lenses may require less, and we should hope that's the case given that the resolution slider still maxes out at the same place as it did on Quest 2 lol. On my system at least roughly 5400x2700 is 1.7x.
If it's 4090+quest3 and AV1 codec 10-bit setting, I'm not envious of VR devices like Crystal or Beyond. 4090+quest3 is a fantastic combination. 😲😲 👍👍 This RUclipsr did a very sharp analysis.😲
In HLAlyx, the other day I maxed out the resolution for the quest 2 on a 3080ti using a cable without dropping frames. While the colors and blacks certainly don't wow me at all. The level of detail is actually very good until you look into the far distance. Then it gets quite fuzzy. But from 50 yards away so to speak I was actually kinda surprised what details I could make out. Which reminded me that quest 2 games do not take full advantage of the headset's full resolution. Very blurry in comparison to a PC cable connection.
Thank you Sebastian. Great review. I'm a flight sim enthusiast and will definitely wait to see what Pico has to offer in 2024, before upgrading from my Pico 4.
nothing to take away from the Pico4 but the quality of the Q3 is on another level.. the Pico has more resolution but the quality of the lenses are night and day, same as you mentioned the sweet spot, in the Q3 the sweet spot is not existing, the entire lenses are the sweet spot... if you have a 40 series card you can use AV1 and at that point the visual on the Q3 are to another level wirelessly
@juryfilanti how does pico 4 have higher resolution? The first number is higher but i always thought the second number was the more important number. Like 1080p is 1920x1080 if i had 1920x1080 and you had hypothetical 2100x900 the 1920x1080 would be full hd and the 900 would not be full hd
I like the Quest 2, Quest 3 and Index, I have all 3, for a big fov and acceptable screen resolution, not having to worry about battery life going down, a comfortable headset to wear with good earphones on it, the Index, for wireless, fantastic screen resolution, vibrant colors, sharpness and near Index fov, the Quest 3, for a backup wireless headset when the battery on the Quest 3 goes down, the Quest 2, acceptable fov and good screen resolution, doesn’t hurt to have more than one vr headset as a backup when you need it
my biggest gripe with the G2 is the tracking volume. It's terrible. if you're looking straight ahead it cant see your controllers by your hips. will upgrade to Quest 3 soon
What if I was linked would It be better than wireless? I got an index valve and even with the steam link oculus quest 3 the valve since it uses display port looks better…
I would love to get one of these but after going from a quest 2 to a reverb G2 the difference in latency is making a huge difference to my sim racing. I have no way of measuring the difference and I can’t find it in the specs of the headsets. The quest 2 latency was not bad enough to notice but something always felt slightly off compared to a monitor. Only after switching to the G2 am I realizing the quest 2 definitely had a lot more latency. Best I can tell is it’s maybe like 0.1-0.2 seconds. Not enough to notice and say the screen is really lagging behind but in sim racing those tenths of a second make a huge difference over the course of a lap. Both units were always run at a steady 90fps. I’d love to get a quest 3 but I’d be really nervous about reintroducing that latency if it is still as bad as on the quest 2. Idk how it could be better when it still just uses 1 usbc for power data and video, having to compress the data and decompress it on the headset side. It just has to result in more latency than using dedicated power input, data, and display ports, with no compression occurring anywhere along the line.
Honestly leaning towards the Pico 4 after investigating this binocular overlap issue ... vs Q3, seems like marginally worse image quality, but much better stereoscopic depth and less eye strain?
The Quest 3 definitely looks good. But Im going to hold out until Pico 5 arrives to decide if I want to upgrade from Pico 4. Love the competition on both sides!
Bought it and liked it, but it's not enough of a jump to give up my Index so sent it back. My index super sampled isn't far worse, although I noticed more screen door once I got back on the index. Also the battery issue and having to recharge as well as the poor software, just meant its not of enough a jump for me just yet. The quest 3 is a nice headset though
The battery issue can be solved if you don't mind the cable (though most people want Quest 3 for wireless capabilities). I had that setup before for my Quest 2. I bought a PCI-E thunderbolt card compatible with my motherboard. It had USB-C Fast charge ports. I bought VR Cover USB-C to C link cable. This setup allowed me to play indefenitely and since it's on cable, the latency was better, experience was smoother and quality was better because I could increase bit rate more than when using wireless. Of course I would still prefer to be able to do wireless so I have powerbank that I put into my back pocket for that.
@chadef555 yes I bought a cable but it wouldn't charge it even when I was playing. Left it connected to pc overnight and headset was dead in the morning. Maybe could have searched a bit more for a better cable or even bought the battery pack , but the price then starts creeping up. I think this is more a stand alone headset and over the next year or so I'll see something that truly feels like an index upgrade
@@carltonsmall682 like i said the only way to make cable actually charge and keep playing indefinitely is pcie thunderbolt card. Most link cable products are advertised to charge/keep charge but it's bollocks and only slow down the discharge a little. Actual quick charge is required to make it work.
You definitely won't get the best out of this headset with PCVR without a combination of VD, 4000 series card and WIFI 6e. Latency drops about 10-15 ms with that new codec.
I'm on a 3080, Your not getting the full headset resolution if your using virtual desktop. The only way to get the full headset resolution is over cable using oculus link (Maybe wireless oculus link too) and when you turn the video slider to at least 1.3 in the oculus pc desktop app under device. Norm on tested pointed this out, i confirmed it. I wish i could get full resolution over virtual desktop because passthrough works when using it. Its amazing at full resolution.
@@earlgeorge2206 not only do you get full res with a 4000 series but you get better latency and better quality overall with that new codec and a Wifi 6e router
You should do a comparison of the different codecs in virtual desktop and how it compares to the quest 2. The codec improvements in the quest 3 are the biggest reason I upgraded. It makes a huge difference
Your not getting the full headset resolution if your using virtual desktop. The only way to get the full headset resolution is over cable using oculus link and when you turn the video slider to at least 1.3 in the oculus pc desktop app under device. Norm on tested pointed this out, i confirmed it. I wish i could get full resolution over virtual desktop because passthrough works when using it. Its amazing at full resolution.
you really don't. I have covered a video on oculus link situation, there's no changes at all to accommodate quest 3, and even on quest 2 you need to slide that slider all the way to the right, virtual desktop is the only solution pushing high encode resolutions right now, not link cable@@earlgeorge2206
it's by far the worst mic on a Quest, even Quest 1 had way better microphone... hopefully it's just a software issue otherwise this could be a deal breaker for social VR.
Prompting to upgrade from an Index is wild. I'll still sooner recommend a full and complete headset vs a Quest 3 that needs a replacement accessories for every aspect of the headset right out of the box in order to even compete in terms of comfort, audio fidelity, and microphone quality for content creators and simple quality of life.
Thanks for your videos! it is good news that with a 3080 mobile you are getting close to the G2 clarity, there's still hope to my desktop rtx 3070 then.
How do you get so much more fov on the quest 3, when i switched from a quest 2 the fov was roughly the same, maybe just a little bit more. I did an fov test and it was around 80-90 horizontal and same for vertical, but in your test you get 106 horizontal and 106 vertical. Is there a way to get more?
Honestly, for wireless PCVR its best to get a vive pro 2 and the wireless kit. Its not the same as working over wifi and all that crap, and lasts longer. But on a budget? Yeah, quest 3.
My subscription from your channel honestly disappered for some reason, I am not crazy, I had to specifically search for the review, now that I already have the thing for some 10 days or so. I will say, coming from the Psvr2, I'm really in love with this headset, the lenses in the Psvr2 make me crazy, losing the sweet spot all the time, and this is so clear all around compared. Also, the Psvr2 has no games that interest me, I played RE Village, some Gran Turismo, and that was that mostly, while with this, I just finished Half Life Alyx via Virtual Desktop, and you can do spacewarp with that, plus there's an option called snapdragon supersampling, and it looks very nice, even without those options, and on PC there's SO MUCH stuff to choose from!! I'm fiddling even with a VR version of the Dolphin emulator now that is amazing in somne games, like Zelda WW and Mario Galaxy. And I got some emulators installed on the Quest 3 via an app called sidequest. It's just so cool. And again, the lenses here are so very much better than those on the Psvr2, it feels like a breath of fresh air, I'm really happy :) I think I will eventually get the Bigscreen beyond, since it's so small and light, but I'm very happy for now! I almost got an used Index, but what sold me on the Quest 3 was being able to go wireless, even with pcvr games.
I need your honest opinion. I currently have a rift s and want to upgrade. Here are some of the peramiters. I have a 4070ti, if need be i would get either a dongle for direct wifi or that cable that can take the charger too. The onboard speakers are a moot point as I have headphones. Also i would purchase a better head thing
I like to hear what you have to say about the passthrough quality. How do you set up your laptop for wireless VR with Quest? Do you use ethernet to conenct to the switch/router and then set your laptop as an AP for the Quest?
You could but you can just connect the laptop to the router with ethernet and then connect your headset to your router as normal. Chances are your router is going to do a better job than the wireless on your laptop but YMMV.
@@Thezuule1 I only ask because my house I have several APs that are strategically position for better coverage, not max speed. If I can use PC or laptop wifi as an AP I would have better in-line/in-sight and they are Intel AX211 modules
So I own a Gen 1 Reverb. Would getting a quest 3 be a great step up? I would assume the resolution is not as high? Half life alyx looks amazing in my reverb.
a channel like yours should invest in a 40x series card, expensive yes but you drive expensive headset as well.... The AV1 compression available with the 40 series is closing the gap even more between wireless and wired experience on the Q3.... should be nice having even a comparison when the Q3 is plugged in because when you are plugged in even at the same bitrate the quality is higher this way, specially if you push the bitrate to 940 under h264... right now you are trying the headset not at full potential because you are not using AV1, the best quality compression protocol available, and you are not comparing when cabled Probably the end conclusion will be the same, but maybe not entirely
Yes Seb, you did a good job with this video. I could not detect any evidence of the Meta anal probe the other content creators are all too eager to accept.
Hi , thank you for your good video...I record video 360 with the x3 camera, but the quality was low in the Q3 display. For commercial work, what camera do you recommend with a high quality display in the Q3? I was disappointed with x3 and rs1, my customers want higher quality
There are rumors according to which it's possible to connect USB network adapters to the Q3. Any idea if those are true? I feel like these people on reddit might be trolling others.
Coming from the index I immediately noticed that the Quest 3 is darker on the edges of the lenses and no one seems to ever mention that in their reviews. Everyone says it has edge to edge clarity but never mentions the dimming in the corners. I was curious if you knew about that and were experiencing the same thing. When I looked it up online most people say its just a result of pancake lenses but I'm not so sure and I find it weird that no one has ever mentioned it in their review when its so glaringly obvious when coming from a Fresnel lens headset. Can you please let me know if this is actually normal or if I have a defective headset. Thank you.
I know reviews of the quest pro mentioned this and was expecting to see it on my q3 but tbh I don't notice it. I've come from q2. My only surprise was to notice sde, same as q2 but with the sharper lens it's easier to see.
Great review generally thanks but you say it's amazing for streaming wired, you didn't show this in the vid but have you actually tested it? Because I have heard from a lot of people that it's broken right now with a bug causing massive latency.
vr is so frustrating for me, because i feel that i will never be happy unless iam willing to spend 2000+ on the hardware and the whole market nowadays seem to eighter revolve around enthusiast and entry level or lower midrange level pack, while the upper midrange isnt there. what i basically want, is state 2023 valve index pack, but there is none. when the index came out in 2019, resolution and features were good, lighthouse tracking and really good controllers for 1100€. but now its eighter ~500 for inside out tracking and standalone or 1300+€ just for a headset
I find it really odd that Sebastian firmly says multiple times "no glare" on the Quest 3, because I'm experiencing lots of glare. Maybe I have a faulty unit? Obviously I don't experience god rays, but the edges (and I mean a big area of the lenses) whiten significantly in scenes which are dark with a brighter section also visible, especially notable I think if the brighter area is visible at the top. Highly visible in caves and corridors. I think possibly this is what other people refer to "fogging".
USA:
Buy Quest 3 (128GB) on Amazon US: amzn.to/46zcpk9 (Affiliate)
Buy Quest 3 (512GB) on Amazon US: amzn.to/3tjEeP9 (Affiliate)
UK:
Buy Quest 3(128GB) on Amazon UK: amzn.to/46dnAiN (Affiliate)
Buy Quest 3(512GB) on Amazon UK: amzn.to/3th40nc (Affiliate)
AUSTRALIA
Buy Quest 3(128GB) on Amazon Australia: amzn.to/46qyHEU (Affiliate)
Buy Quest 3(512GB) on Amazon Australia: amzn.to/3Q0I7Bq (Affiliate)
From which headset are you upgrading? And is it for PCVR?
All your links are UK urls.....
What's it like for playing videos like what meta quest themselves have on the headset to watch?
Or youtube vr videos,netflix, Amazon? The grainy visuals of the quest 2 put me off. Does it really depend on the video makers or can the headset improve this?
Your not getting the full headset resolution if your using virtual desktop. The only way to get the full headset resolution is over cable using oculus link (maybe wireless oculus link) and when you turn the video slider to at least 1.3 in the oculus pc desktop app under device. Norm on tested pointed this out, i confirmed it. I wish i could get full resolution over virtual desktop because passthrough works when using it. Its amazing at full resolution.
I hate this video and how he is moving the camera like he has some deep problems, it's beyond annoying...
I ordered vr rock on September 18th and zenni on September 27th. Zenni was $50 and VR rock was close to $100 after tax. I got the zenni's yesterday, and the vr rock ones haven't even shipped out yet... Anyone who reads my comment use that information to make your decision on prescription lenses.
Totally agree as a pico 4 user, that did return q3. With VD-OXR runtime, Pico4 runds great atm.
I only really use VR in flight sims. I have a 4090 and 13900 cpu. I have been using an Index since it's release and have resisted "upgrading" as no headset has seemed better overall. With the arrival of my new Quest 3 this week- with a proper Link cable, bitrate up to 900, and the oculus resolution up to 1.3- it blows the Index out the water. Yes- sound is not as good, and neither is comfort. However- both of these things can be fixed. The lenses are amazing, and the resolution upgrade: wow! It is genuinely like seeing an HD panel for the first time.
whats the fov like VS index?
To all intents- the same as the Index. Being exact- it is ever so slightly narrower, but the edge to edge clarity more than compensates. For reference, I found the G2 too narrow in FOV and used mine once.
Wait, how is the comfort worse than the Index? It's 30% lighter. Index is a heavy beast.
@@Real28 the face gasket is hard and doesn’t fit my face very well- and the strap is less supportive- so you need to tighten the headset onto your face to keep it in place. I’ve since upgraded to the boboVR head strap and am happy with comfort level
Good honest review. I'm glad you pointed out the better binocular overlap on the Pico 4. So many don't mention that. It's good to hear many opinions including reddit. You might add the Pico 4 wins on comfort once you upgrade the interface to Geekvr 16mm pad.
That's MRTV! Glad you like it!
@@mixedrealityTV I played Quest 3 on Godlike mode with my 3080Ti and to my surprise it kept the 30 fps of the Ultra mode, improving the visuals. Going to H.264+ improved them further but affected the fps.
This headset is INSANE and the future of PCVR is wireless, to the contrary of what I thought two weeks ago.
@@jango71 It's an incredible headset. I couldn't believe the graphics where better than even my G2 on a display port. Edge to edge clarity is out of this world.
Great video! It would be interesting to test how much performance the video encoding takes in quest 3 or pico 4 compared to vr headsets with displayport at the same resolution
Perfect upgrade for OG Vive as well. Not tried another headset in 6 years. Amazing stuff!
This is the video I was waiting for so thank you! As a Reverb G2 owner for the past couple years, I've been pretty happy but the below average FOV and very small sweet spot has always bothered me and created some motion sickness. I'm definitely considering the Quest 3. Bigscreen Beyond and Crystal are just too expensive.
As an ex G2 owner (for driving sims) I couldnt get past the tunnel effect, narrow sweet spot and lens glare. The MQ3 is a distinct improvement in those areas
I have both, Quest 3 may not charge over PC USB.
Did you get a Q3 in the end, is it a better PCVR exp than the G2?
@terminalrex Yes I did. The clarity of these pancake lenses is just so much better in every way. No more tiny sweet spot with blurry image off center. And being able to go wireless is really great. I upgraded my router to wifi 6 and it's lightning fast with very little noticeable compression. Three drawbacks, however.. Its quite a bit heavier than the G2 so comfort is not as good even with an upgraded head strap and I'm not a huge fan of Oculus software. It just feels like I have so many extra steps to get into a game. Also, the battery is not very good. If you want that sweet 120hz and high bit rate it only lasts for like 1 hour or less. I got a usb-c high bandwidth link cable but it only slows down the battery drain. Once you add up the cost of a cable, upgraded head strap and other basic accessories you're looking at $600 minimum. I'll probably keep it until the next big leap in tech comes out.
Thanks for the info. currently looking at upgrading from the g2 to these@@PCPAyLOAD
Finally, the review I've been waiting for!
I sold my Index over the summer as I wasn't using it as much - I had no dedicated space to leave all the cables and base stations setup without it feeling super cluttered, so it became a pain in the butt to use because it was setting it up from scratch every time.
Thank you. All the other youtubers have been ignoring me on this subject. Perfect
Glad I could help
I have a 4090 and I can tell you that the Quest 3 is spectacular with it Half Life Alyx is like a new game now. Other games are also amazing. It's pricey but having the power of a 7900XTX, 4080, or 4090 is great with Virtual Desktop (don't try to use AirLink LOL).
I hear a new compression codec, I believe AV1, is available for Airlink in VD and is much improved for Airlink on Quest 3. Is that not the case?
@@ajuvix AirLink is specifically Meta's wireless tech and does not have AV1 support. VirtualDesktop does have AV1 and AV1(10-bit) support which looks and performs very well with my 4090.
@@AshtonCoolman still not sure why Meta didn't have that ready day 1 but my desktop software still tells me that a 4070 doesn't meet the minimum requirements for VR sooooo....
@@Thezuule1 I pretty much only exclusively use VirtualDesktop now. It's always been better for wireless PCVR. Just use it and ditch Meta's subpar software LOL. VirtualDesktop even properly works with AMD GPUs.
@@AshtonCoolman when did Virtual Desktop add wired connections? In any case, AV1 support not being included in Air Link the day the Quest 3 went on sale is inexcusable imo.
I've got a Quest 3 on the way! Can't wait!
Thanks for the video, interesting about the Pico4 which I use today. The biggest visual upgrade I got was when switching to a 4090 and could then use VD with HEVC 10 bit which is amazing. The only downside is that the wireless/godmode has massive pc requirements so getting anything higher res would probably need a displayport instead. The Pico 5 pro max would be a great next upgrade if it really does have double the resolution and a displayport.
With my 3080ti I keep G2 for PC games and I go for the Q3 for standalone and Mixed reality games.
I got my Quest 3 yesterday. The HP G2 still wins in resolution and comfort, the Quest 3 wins in the sweet spot, controllers tracking, stand alone and mixed reality.
For simulation games I see the G2 is still better, the mixed reality in the Q3 is amazing and the youtube 3D sbs in the navigator MX are freaking awesome.
Just recently purchased a Q3 with elite strap and own a 4090. Coming from a G2 the edge to edge clarity is amazing. Very impressive for the price.
How’s the artifacts due to compression? That’s what is holding me back. I had a G2 V2 with a 4080 and while the center was great, the narrow sweetspot ruined the immersion for me.
They are there, but hardly noticeable if you have a good GPU and well worth it for the edge to edge clarity. Also enjoy using the headset without a cable. 6E and Virtual desktop FTW . @@shattia
@@seattime4075 thanks for replying
Having played around with the Quest 3 for a few days now and having owned a G2, yes I agree with pretty much everything you've said. I was worried the Quest 3 visuals wouldn't match the G2 and they didn't for a while but fortunately I have an RTX 4090 and when I pushed the visuals, it was better than the G2 with an amazing edge to edge clarity. Only caveat to that so far is that it does lose some performance in titles like MSFS and the SDE is there but it's pretty faint and not an issue with the clarity you gain. I'm certainly hoping and expecting performance to improve in this headset over time, especially in wireless mode. Thanks Seb! Very happy! 👍
Your not getting the full headset resolution if your using virtual desktop. The only way to get the full headset resolution is over cable using oculus link and when you turn the video slider to at least 1.3 in the oculus pc desktop app under device. Norm on tested pointed this out, i confirmed it. I wish i could get full resolution over virtual desktop because passthrough works when using it. Its amazing at full resolution.
@@earlgeorge2206 so if you use the cable, you think I can beat the G2 with a 4070ti? I only use VR for flight sim.
I got a g2 also. I wont even touch it anymore because of the optics alone. Its my first headset where i don't feel uncomfortable after being in it for hours. The optics are so nice and also the presence you feel in games is outstanding. The G2 might be a little clearer mainly because the lcd screens are tilted in quest 3 for a wider FOV so pixels arn't aligned horizontol and vertical. The FOV was a shocker. I feel I don't need any more FOV then this in a VR headset. But every game I've tried I've just been like wow the feeling of presence is insane. Controllers are my favorite out of any headset and i had index too. One AA battery lasts forever. The only downside on this headset is when plugged in PC the battery drains. And some people are lucky to have a USB-c port that charges it top speed. Either way , when your battery dies, game over and you gotta wait. I usually get about 2 hours on pc but my usb-c is not charging full speed like it did on my quest 2. Also, if you player over virtualdesktop instead of oculus link, you can have your long usb-c chord plugged into the power outlet that comes with headset to get maximum charge. But from my experience I cannot get the same resolution in virtualdesktop i get when using chord through oculus link and setting the oculus desktop app to at least 1.3 on the resolution slider. You would think you could just adjust supersampling in steam vr and you would get full resolution, but i have done that and its not the same resolution on virtual desktop. Its like the oculus desktop app changes the device resolution. Either way chord would be way better then wireless IMO.@@AmilcarP
Simply the best VR headset in the market. Meta nailed it. Good video.
It’s good but not the best.
@@Bigpopp1 Considering the whole package and the price, the lenses, the features, the standalone capabilities, the mixed reality, the availability. All that put together makes this the best VR headset for most people.
@@Bigpopp1 in the total experience it is, the only competitor in the segment is the Pico4, both price and all in one experience, and it's behind in pretty much everything beside the resolution... consideing that right now is challenging wired only pcvr dedicated headsets toe to toe (in this video without AV1, best wireless quality, or wired) at half or 1/3 of the price is tbh impressive
@@Bigpopp1
Needs a Micro-OLED display, or at the very least LCD+Local dimming for deeper inky blacks. Eye tracking & FR for to conserve/use more power and compatibility with XBOX series X for PSVR2-tier power. :P
The black levels have me worried, and i fear it's just going to be anothr indie VR cess pool. PSVR2 has Resident Evil 4 VR Mode on the way, what does quest 3 have?
One not mentioned here is that a used quest pro for the same price as quest 3 + strap $$ is better for pcvr. Qled colors (better than my aero), local dimming, better blacks, 10bit rgb, dynamic foveated rendering, face tracking (check Zuck/Lex interview), better design, balance, jet fighter visor look and more comfortable after adding a horizontal strap, also removing the forehead pad for similar fov. Best value headset at $600-700.
yeah... I've got the Pro and pretty sure it's as good a headset except for the depth sensor - but of course I'm still angry about paying full price as early adopter.
I think the better colors offset the slightly worse resolution. And the comfort offsets the better chip.
The quest 3 is amazing
I love the quest 3 😄
Latency??? What about Latency vs something like the G2 or even the Rift S?
As someone who is a PCVR enthusiast and does not intend to purchase one, I do find your assessments to be good. I have an Index, but I'm still waiting to see what the Somnium VR1 looks like (including its price) and if Valve is going to actually announce anything.
Valve/Somnium headsets before 2025?
@@Davids6994 lol Yeah, the VR1 is supposed to reach the first wave of buyers before the end of 2023 and more production runs in early 2024.
Who knows anything about Valve until they finally say something. It's frustrating.
Somnium's CEO is polar opposite from Valve in the way he communicates with people constantly, especially in Discord.
Hi Sebastian, great video.
Funny, you never mentioned the Aero as one of the HMDs in your high end list.
As for everything else, I agree except for the part of the Pico 4, I find the Quest 3 a LOT better than the Pico 4 (everyone's eyes are different), I find the colors in the Q3 to be more intense, better clarity and the full FOV being clear (edge to edge clarity), the Pico 4 gets very blurry toward the edges both vertically and horizontally. In example, the Virtual Desktop stats overlay, in the Quest-2 and Pico 4, the top half is clear than fades into a blurry mess further down, it's perfectly clear, all of it, in the Q3.
Also, for myself, the Pico 4 suffers from bad compression in distance viewing (racing sims, looking father down the race track), be it with Pico's Streaming Assistant or VD. Where as with the Quest 3, I have to go out of my way to look for the compression in the same scenario using VD. So far, I am very much enjoying the Quest 3 and my Pico 4 will probably join my collection of old HMDs that only get used when I feel nostalgic! LOL
As for the comparison with the Reverb G2, agreed, but having the better FOV and edge to edge clarity is a huge advantage, the other HUGE advantage, the Quest 3 doesn't need WMR, that alone is worth something, oh how I HATE WMR!!!!!!! LOL.
Great write up thank you. I was wondering if i wasted money buying quest 3 vs pico 4. Glad to hear i made the right choice. Over my quest 2 i am absolutely blown away by the lense clarity and the big jump in FOV.
same feeling. q3 edge clarity while pico mostly in center. Better colours out of the box. you can boost saturation in pico4 pcvr but still have this weird overlay
I think the Pico 4 has quality control issues, especially for older units. I have one coming friday and I hope it works out because of the best binocular overlap of them all.
The VD stats overlay point is interesting. The whole thing is totally clear on my Pico 4. I think it's because I changed to a halo strap (GeekVR) and facial interface, so can get closer to the lenses. The visible blur is only right at the very edges of the screen, for me, where it is uncomfortable to look anyway.
@@AbideinChristFullyhow are you finding it?
To people that say they cannot see screendoor on the Quest 3, your eyesight is way off. It is absolutely very noticeable on Quest 3. When you first power up the Q3 and the Meta logo shows up, the screendoor is very visible on the logo. 25 ppd is nowhere near what it will take to not see the screendoor anymore.
G2 has similar resolution and you can't see the screen door on that. So where's your logic on ppd? It's more then the defining factor
For me the question was, should I buy the Quest or the Pico. My decision was buying the pico for pc gaming. It works out of the box, it is about 100 Euro cheaper and it is possible to enlarge the storage with simply using a memory stick, which allows it to view picture and video directly from the memory stick. The stand alone side? Yes the quest store is larger than that of the pico. But there is a very simple and even cheap solution. I bought some games on steam for less money than in the store of meta or pico. And using the headset wirelessly, it works perfectly. No problem at all. And cheaper. And I can use those from steam on any headset in the future.
Generally speaking what is best quality for pc gaming and what do you really need for that? It is not the headset on the first place. It is a high end pc with a gpu of 3080 or 4080 or even better. Without that basis, it is of less importance what Headset you use. Having the high end pc the next step is to buy a headset with a display port connection. But - with a weak gpu it is no difference to the usb c.
One thing you didn't mention was how you are connecting wirelessly. I assume that you're using virtual desktop, but are you connecting to a Wi-Fi 6E router? My experience has been that the quest two would connect at a solid 1200, the pico four would not maintain a solid 1200 but will drop down to 800 or 500, however the quest three connecting to a wireless 6e router gets a solid 2400! This can make a big difference using virtual desktop and could be a reason to upgrade from the Pico 4 (which has been my go to headset for a year or more).
This is the first VR device that impressed me a lot. It's jack off all trades. I had the Meta Pro, Quest 2, Vive Focus 3, Pico 4 and Reverb G2.
Obviously I wanted a bit more resolution and miniled but it's really good. Movies look stunning on it surprisingly. I do not like the price of the Meta accessories though. Everything is at least 50% over what I would pay for.
I didn't get the Crystal as the (qc/build quality) is crap and it weights a ton on top of being ugly.
The Beyond is interesting but it doesn't do anything other than PCVR so for the money it isn't good enough and there arr a lot of complaints about glare. It's an interesting headset though. The cost is bit shite though as you don't get any controllers etc.
I had the PSVR2 and even though it's an oled panel, the sub pixel arrangement is disgusting, it looks like a screen door effect. It made GT7 look ugly and that is a beautiful game. Another issue was the small sweet spot, grain in the image and blur when you get out of the sweet spot.
I am looking forward to the Vision pro but I hope the FOV is good and the weight is not too bad. Apple also needs to let us play games on it. The price is horrible though.
The worst headset I have ever seen was the Focus 3, it was a blurry mess.
The Aero has a bad vertical FOV and it costs more than it's worth, the QC and build quality is excellent though.
All in all the Quest 3 is very impressive for the money and when you throw in Mixed reality/AR stuff it gets even more impressive. The controllers are also Incredible.
Thank you for such detailed comparisons. Do you think the quest 3 has sharp enough resolution to be a monitor replacement for work/productivity?
@danieldiaz9948 I would say it's decent for that, far better than something like Quest 2 and Pro. I haven't tested it properly as a monitor replacement yet as I spent most of the time in games.
I will test it properly this afternoon as a monitor replacement and let you know.
What impressed me is that I can watch a 200" TV inside the headset while seeing my surroundings at the same time. This mixed reality stuff will go far.
@danieldiaz9948 This is what I found
You can definitely use it as a monitor BUT there are two issues,
First is the weight, which is really good for VR and movies, but I think you will notice if you use it for over 2 hours.
The second one is the resolution. It is really good, but I am a pixel peeper so it could have done with a bit more resolution.
It's far better than the Quest Pro, though, in every conceivable way. You can even have a mixed reality monitor on your table and still be able to see everything in your table.
I think Meta have done extremely well here and the next iteration is probably going to be the best VR headset ever.
Hey there. What do you think about Pico 4? I have a Quest 2 and Quest 3 is considerably more expansive for me. I don't care for standalone performance, nor mixed reality. I want PCVR with pancake lenses and comfort as bluriness on Quest 2 is my biggest gripe. I'm thinking maybe Pico 4 is better for me due to this?
Other headsets are much more expansive than Pico 4 even with better specs.
@@ivankrasnov2766 I would highly recommend the Quest 3 if you have a powerful GPU. I tested it on FS2020 and X plane 2 and it is the best graphics I have ever seen in a headset. Absolutely magical.
These are the settings for Virtual desktop streamer
Preferred codec = AVI 10 bit
Tick: Automatically adjust bit rate
In the app set to
VR graphics = 4090 if you have another GPU then turn the settings down
Tick Snapdragon Game Super Resolution
I couldn't believe the graphics were as good and even better than my HP Reverb G2 on a display port and edge to edge clarity was insane. I could see all the cockpit buttons clearly.
I would recommend the Quest 3 just for the (AR/Mixed reality) stuff alone. It's an Amazing device and it's worth every penny. It costs less than half the Meta Pro and it's a far better headset in every way. This thing is too good. You are basically getting a far better device than the Quest Pro and for 3rd of the original price. If you get it second hand you can even get it cheaper.
Great advice and like the ton of comparisons: very informative.
Glad it was helpful!
I need to optomize my PC 4090 for wireless gamming. I got a dedicated wifi6e card for my PC and set everything up so it's 5ghz 160. Oculus only reportsup to 200mbps, VR desktop only gets 50-80 and I can't change it. Get a different ammount everytime I launch. Basically can you make a video on the best way to play PC games on quest 3 with a solid gaming rig, and hit on the new codex AV1 or whatever. AND Steam VR settings? and/or just Oculus debugging tool. All a bit much and I could use an awesome guide - would probably pull in a lot of people of you cover all that - like just genaral ooptimization folks. Thanks!
It’s always reviewed with the 4090 in mind. It’s not a realistic GPU for most people. I’ve not had my 3080 that long when you think how much they ended up being. It’s not plausible to upgrade to a 4090 and then buy a headset on top. It had better be a good experience at that price. I’d primarily use it for DCS and want it wired, no wireless. I feel the need to replace the G2 because of Windows stopping support. Need an honest review about what is happening with that and what it means for G2 owners.
Great video as always! I am an owner of many VR headsets and my favorite "wireless" setup is without a doubt HP Reverb G2 v2 combined with Zotac VR GO 4.0 (VR backpack computer). Wireless feeling, no compressed video or delays, and no internet needed for streaming. (if you want to take it outside and play in GIGANTIC areas without boundries. Or you can use a hotspot from your phone if you still want to play online :)
Downside is the cost of the vr backpack. It cost more than my car haha.
Somebody needs to build a standalone headset with that form factor (headset + backpack). This would allow for a very lightweight headset and the best of both worlds.
@mbaxter22 yeah how amazing wouldn't that be? :D I'm sure it's not far into the future though. I have worked with VR since 2016 and I love how it's evolved. Sure- my setup isn't for everyone but for my development in games and general play it is my absolute favorite setup! Combine it with Bose quietcomfort headphones as well and the immersion is out of this world :)
The last HP Reverb G2 video before all WMR headsets are official being depreciated with Windows 11 24H2.
Great review! The only other thing I would love to see is a quick dive into how the Pro controllers perform with the Quest 3.
I've been waiting for your review to make up my mind, and it was definitely worth it! I'm so happy you used a mobile 3080 instead of plugging it into a 4090. I can't comment if you're right or wrong because I don't own the Quest 3, but that's why I'm watching this video in the first place lol.
Thanks
The controllers work great and tracking is wonderful.
You should test your f o v with the facial interface removed so the lenses hover in front of your eyes like quest pro. When I tested mine using r o v app and the bobo m2 headstrap with face gasket removed so I could swing the bottom of the lenses a half inch closer to my cheeks and brushing my eyelashes on the lenses, I got 20 degrees wider fov. Roughly 130 horizontal. It looked close to small fov on pimax 8kx (small, not potato). It looked borderline like a wide fov headset. Wider and much larger than Vive pro 2. Can you confirm?
I feel like trying to push the FOV considerably higher than intended is going to result in some serious warping around the edges?
@Thezuule1 No warping, but the vertical fov for me maxed out at about 105 degrees because I could see where the rendering stopped at the bottom of the panels. Didn't see the edges at the sides or top. Most of these heasets can get bigger fov with thinner face gasket/ thinner interface etc (look up MRTVs Reverb G2 FrankenFOV mod for example... or vive pro 2 fov mod). I feel like most people should be able to gain at least 10 degrees Horizontally (up to 120) with the interface removed and the lenses not pushed into their face, just closer. There's quite a bit of wiggle room. Like a half inch.
Hey, I tried this but for me the edges of the screen show even with the face gasket on so with it removed didn’t change the fov when I tested it
Thanks for comparing with Pico 4.
No problem!
This was one of your best videos 👏
Glad you enjoyed it!
After seeing all those videos about the Quest3, I know by now that it will be a good headset next to my Pico4. Having the Pico4 and the Quest2, I only use the Quest2 for Quest specific gaming, but hardly for PCVR. Then my Pico4 is the one I use. But I can imagine that the Quest 3 will be used for PCVR as well..
Just sharing my findings after using the quest 3 PCVR via official link cable on a 13700k with 4090, and comparing it to my old rift cv1. The poor black levels, contrast and more muted colors of the quest 3's lcd screens kills it for me personally, since I really enjoy darker/horror games. The grey layer on the screens when looking in black/shadow areas completely ruins the immersion, and even makes it difficult to see in games like resident evil 7 vr mod, walking dead, propagation paradise hotel, alien isolation mod etc. Mine will be returned, and I will wait longer for Valve's next pcvr headset which will hopefully have oled/micro oled displays. If you dont care for true black and arent a horror vr gamer, then everything else about quest 3 is amazing (especially the clarity of the pancake lenses). Unfortunately, I know I wouldnt be satisfied with its performance over its 3ish year life cycle, and would likely want to replace it the second valve's headset comes out (which will hopefully be in 2024). Just my opinion I thought I would share.
Thanks, very appreciated.
@@saltmaker5353yeah, the first headsets had such low resolution that it doesn’t matter if it’s an oled or not.
@@saltmaker5353 I’m just saying that I didn’t even care about contrast or blacks when everything is pixelated. I def appreciate Odyssey plus oled tho’.
Still I’ll take resolution over contrast,blacks, etc
You should really try it with AV1 10bit codec. I was personally blown away.
Imagine 10bit Display Port with 4k per eye + microOled !!
Fov was all i really cared about lol, i knew the screen would look better thant he q2 but i was very disappointed when the leaks were saying that there was no FOV improvement. Glad it seems like its higher than what people initially expected.
Try it without the facial interface if you're using a halo strap. Just let it float close in front of your eyes like the Quest Pro. You should be able to gain significant fov... 10-20 degrees. If you don't have a halo strap, just take off the interface and then hold the Quest 3 closer in front of your eyes to get an idea of the gains you could expect.
Gains!
Because of the way VR displays work you aren't actually super sampling when running slightly above the headset resolution. A Quest 2 requires a resolution of 5400x2700 to get 1:1 resolution at the center despite that being considerably higher than the resolution of the panel. A Quest 3 requires somewhere around 7000x3750 to achieve the same.
I thought Pancake lenses required less compensation than fresnel?
Also doesn't quest 2 require 1.7x the native resolution to get the full panel utilisation? That's a lot less than you quote but I'm likely wrong.
Fwiw, if you take the same rendered resolution on a quest 3 and a pimax crystal you'll still have a much better image on the crystal so at least it's not necessary to absolutely max the render resolution to get visual gains.
@@HeadsetHistorian pancake lenses may require less, and we should hope that's the case given that the resolution slider still maxes out at the same place as it did on Quest 2 lol. On my system at least roughly 5400x2700 is 1.7x.
If it's 4090+quest3 and AV1 codec 10-bit setting, I'm not envious of VR devices like Crystal or Beyond. 4090+quest3 is a fantastic combination. 😲😲 👍👍
This RUclipsr did a very sharp analysis.😲
In HLAlyx, the other day I maxed out the resolution for the quest 2 on a 3080ti using a cable without dropping frames. While the colors and blacks certainly don't wow me at all. The level of detail is actually very good until you look into the far distance. Then it gets quite fuzzy. But from 50 yards away so to speak I was actually kinda surprised what details I could make out. Which reminded me that quest 2 games do not take full advantage of the headset's full resolution. Very blurry in comparison to a PC cable connection.
Thank you Sebastian. Great review. I'm a flight sim enthusiast and will definitely wait to see what Pico has to offer in 2024, before upgrading from my Pico 4.
Well, maybe it's just my Pico 4, but I'm getting a much clearer image on the Quest 3, and it has a significantly better sweet spot.
nothing to take away from the Pico4 but the quality of the Q3 is on another level.. the Pico has more resolution but the quality of the lenses are night and day, same as you mentioned the sweet spot, in the Q3 the sweet spot is not existing, the entire lenses are the sweet spot... if you have a 40 series card you can use AV1 and at that point the visual on the Q3 are to another level wirelessly
That's because Quest 3 PPD is 25 and Pico 4 is 20. So it's 25% increase in pixel density.
How do you get to these values?Pico 4 had higher resolution displays.
@juryfilanti how does pico 4 have higher resolution? The first number is higher but i always thought the second number was the more important number. Like 1080p is 1920x1080 if i had 1920x1080 and you had hypothetical 2100x900 the 1920x1080 would be full hd and the 900 would not be full hd
@@chadef555it has no sense, pico 4 has more res and screen dimension should be almost the same, so the ppd can't be lower
I like the Quest 2, Quest 3 and Index, I have all 3, for a big fov and acceptable screen resolution, not having to worry about battery life going down, a comfortable headset to wear with good earphones on it, the Index, for wireless, fantastic screen resolution, vibrant colors, sharpness and near Index fov, the Quest 3, for a backup wireless headset when the battery on the Quest 3 goes down, the Quest 2, acceptable fov and good screen resolution, doesn’t hurt to have more than one vr headset as a backup when you need it
I like you. My kind of guy.
my biggest gripe with the G2 is the tracking volume. It's terrible. if you're looking straight ahead it cant see your controllers by your hips. will upgrade to Quest 3 soon
That makes sense!
Quest 3 is great. And I would not even look at the BSB/Crystal/Aero if they can do this for a fraction of the price of those.
What if I was linked would
It be better than wireless? I got an index valve and even with the steam link oculus quest 3 the valve since it uses display port looks better…
I would love to get one of these but after going from a quest 2 to a reverb G2 the difference in latency is making a huge difference to my sim racing. I have no way of measuring the difference and I can’t find it in the specs of the headsets. The quest 2 latency was not bad enough to notice but something always felt slightly off compared to a monitor. Only after switching to the G2 am I realizing the quest 2 definitely had a lot more latency. Best I can tell is it’s maybe like 0.1-0.2 seconds. Not enough to notice and say the screen is really lagging behind but in sim racing those tenths of a second make a huge difference over the course of a lap. Both units were always run at a steady 90fps.
I’d love to get a quest 3 but I’d be really nervous about reintroducing that latency if it is still as bad as on the quest 2. Idk how it could be better when it still just uses 1 usbc for power data and video, having to compress the data and decompress it on the headset side. It just has to result in more latency than using dedicated power input, data, and display ports, with no compression occurring anywhere along the line.
Honestly leaning towards the Pico 4 after investigating this binocular overlap issue ... vs Q3, seems like marginally worse image quality, but much better stereoscopic depth and less eye strain?
Yes you are right with that assessment.
7:01...Thank you! I have Pico 4 ...but I think controller is better and the software is much better!!! Is it?
It is..q3 better. I have both
@@1uponu705 thank you
I took my pico3 out of the dust again to try it out. I'm sure my pico4 is now going to collect dust. Of course via dp. Colors better, clearer image.
Wonder if doing Cabling it would provide even better clarity?
Binocular overlap is that the reason why i noticed that yes you are in the game but in other headsets i have more presence more 3d feeling of a room?
Yes
The Quest 3 definitely looks good. But Im going to hold out until Pico 5 arrives to decide if I want to upgrade from Pico 4. Love the competition on both sides!
Yes!
Thanks, loving the Quest 3 :-)
FINALLY!!!!!
Bought it and liked it, but it's not enough of a jump to give up my Index so sent it back. My index super sampled isn't far worse, although I noticed more screen door once I got back on the index. Also the battery issue and having to recharge as well as the poor software, just meant its not of enough a jump for me just yet. The quest 3 is a nice headset though
The battery issue can be solved if you don't mind the cable (though most people want Quest 3 for wireless capabilities). I had that setup before for my Quest 2. I bought a PCI-E thunderbolt card compatible with my motherboard. It had USB-C Fast charge ports. I bought VR Cover USB-C to C link cable. This setup allowed me to play indefenitely and since it's on cable, the latency was better, experience was smoother and quality was better because I could increase bit rate more than when using wireless. Of course I would still prefer to be able to do wireless so I have powerbank that I put into my back pocket for that.
@chadef555 yes I bought a cable but it wouldn't charge it even when I was playing. Left it connected to pc overnight and headset was dead in the morning. Maybe could have searched a bit more for a better cable or even bought the battery pack , but the price then starts creeping up. I think this is more a stand alone headset and over the next year or so I'll see something that truly feels like an index upgrade
@@carltonsmall682 like i said the only way to make cable actually charge and keep playing indefinitely is pcie thunderbolt card. Most link cable products are advertised to charge/keep charge but it's bollocks and only slow down the discharge a little. Actual quick charge is required to make it work.
You definitely won't get the best out of this headset with PCVR without a combination of VD, 4000 series card and WIFI 6e. Latency drops about 10-15 ms with that new codec.
more than wifi6e is the AV1 available on the 40 series and VD that makes a big difference
I'm on a 3080, Your not getting the full headset resolution if your using virtual desktop. The only way to get the full headset resolution is over cable using oculus link (Maybe wireless oculus link too) and when you turn the video slider to at least 1.3 in the oculus pc desktop app under device. Norm on tested pointed this out, i confirmed it. I wish i could get full resolution over virtual desktop because passthrough works when using it. Its amazing at full resolution.
@@earlgeorge2206 not only do you get full res with a 4000 series but you get better latency and better quality overall with that new codec and a Wifi 6e router
You should do a comparison of the different codecs in virtual desktop and how it compares to the quest 2. The codec improvements in the quest 3 are the biggest reason I upgraded. It makes a huge difference
Your not getting the full headset resolution if your using virtual desktop. The only way to get the full headset resolution is over cable using oculus link and when you turn the video slider to at least 1.3 in the oculus pc desktop app under device. Norm on tested pointed this out, i confirmed it. I wish i could get full resolution over virtual desktop because passthrough works when using it. Its amazing at full resolution.
you really don't. I have covered a video on oculus link situation, there's no changes at all to accommodate quest 3, and even on quest 2 you need to slide that slider all the way to the right, virtual desktop is the only solution pushing high encode resolutions right now, not link cable@@earlgeorge2206
Hi guys I was wondering what is a great OLED or Micro Oled headset for pcvr since I have a 4090 etc?
Bigscreen Beyond
@mixedrealityTV thanks so much brother!
Ewww, that mic.. i would not want to torture my friends like that.
They are good people and do not deserve that.
Unacceptable!
it's by far the worst mic on a Quest, even Quest 1 had way better microphone... hopefully it's just a software issue otherwise this could be a deal breaker for social VR.
@@RavenTaleLive "What did you say?"
@@dawudmc *psshhsh* th-*ffffshhhhh*dio ~INAUDIBLE~
The best channel which describes
Thank you !
best review i've seen so far
Prompting to upgrade from an Index is wild.
I'll still sooner recommend a full and complete headset vs a Quest 3 that needs a replacement accessories for every aspect of the headset right out of the box in order to even compete in terms of comfort, audio fidelity, and microphone quality for content creators and simple quality of life.
Thanks for your videos! it is good news that with a 3080 mobile you are getting close to the G2 clarity, there's still hope to my desktop rtx 3070 then.
I just got the TP-Link RE815XE and use it as an access point to get an exclusive Wifi-6E Signal in my room for the Quest 3 :) looks awesome
with an rtx 3080ti mobile how would preform and with which resolution and refresh rate should i put with quest 3 ?
How do you get so much more fov on the quest 3, when i switched from a quest 2 the fov was roughly the same, maybe just a little bit more. I did an fov test and it was around 80-90 horizontal and same for vertical, but in your test you get 106 horizontal and 106 vertical. Is there a way to get more?
Honestly, for wireless PCVR its best to get a vive pro 2 and the wireless kit. Its not the same as working over wifi and all that crap, and lasts longer.
But on a budget? Yeah, quest 3.
My subscription from your channel honestly disappered for some reason, I am not crazy, I had to specifically search for the review, now that I already have the thing for some 10 days or so.
I will say, coming from the Psvr2, I'm really in love with this headset, the lenses in the Psvr2 make me crazy, losing the sweet spot all the time, and this is so clear all around compared. Also, the Psvr2 has no games that interest me, I played RE Village, some Gran Turismo, and that was that mostly, while with this, I just finished Half Life Alyx via Virtual Desktop, and you can do spacewarp with that, plus there's an option called snapdragon supersampling, and it looks very nice, even without those options, and on PC there's SO MUCH stuff to choose from!!
I'm fiddling even with a VR version of the Dolphin emulator now that is amazing in somne games, like Zelda WW and Mario Galaxy.
And I got some emulators installed on the Quest 3 via an app called sidequest. It's just so cool.
And again, the lenses here are so very much better than those on the Psvr2, it feels like a breath of fresh air, I'm really happy :)
I think I will eventually get the Bigscreen beyond, since it's so small and light, but I'm very happy for now!
I almost got an used Index, but what sold me on the Quest 3 was being able to go wireless, even with pcvr games.
I need your honest opinion. I currently have a rift s and want to upgrade. Here are some of the peramiters. I have a 4070ti, if need be i would get either a dongle for direct wifi or that cable that can take the charger too. The onboard speakers are a moot point as I have headphones. Also i would purchase a better head thing
Yeah you will love the Quest 3.
Please give a demo on how to watch movies on this headset, the quest 3.
But but but the battery drains so fast on the quest 3! Even with the bobovr m3 pro it still drains fast. You can’t charge it fast enough.
You already got Bobo m3Pro? It's not even out yet!
I like to hear what you have to say about the passthrough quality. How do you set up your laptop for wireless VR with Quest? Do you use ethernet to conenct to the switch/router and then set your laptop as an AP for the Quest?
You could but you can just connect the laptop to the router with ethernet and then connect your headset to your router as normal. Chances are your router is going to do a better job than the wireless on your laptop but YMMV.
@@Thezuule1 I only ask because my house I have several APs that are strategically position for better coverage, not max speed. If I can use PC or laptop wifi as an AP I would have better in-line/in-sight and they are Intel AX211 modules
@@rotarydude07 give it a shot and see what happens. I just use my router and don't have issues. Whatever way works better do it that way.
So I own a Gen 1 Reverb. Would getting a quest 3 be a great step up? I would assume the resolution is not as high? Half life alyx looks amazing in my reverb.
Some things feel like upgrade from index but not mic or sound but sound ain’t bad and it’s lighter I guess
Just got mine. I like it but I’m getting eye strain. Something seems off with the optics.
Binocular overlap is not perfect.
a channel like yours should invest in a 40x series card, expensive yes but you drive expensive headset as well.... The AV1 compression available with the 40 series is closing the gap even more between wireless and wired experience on the Q3.... should be nice having even a comparison when the Q3 is plugged in because when you are plugged in even at the same bitrate the quality is higher this way, specially if you push the bitrate to 940 under h264... right now you are trying the headset not at full potential because you are not using AV1, the best quality compression protocol available, and you are not comparing when cabled
Probably the end conclusion will be the same, but maybe not entirely
I have a 4090. But I happen to be far away from my main studio right now.
What if you aren’t on a 4090 but you are on a 4080? Would I still get that wow factor??
What’s the best headset for pcvr 4090 wired connection?
Yes Seb, you did a good job with this video.
I could not detect any evidence of the Meta anal probe the other content creators are all too eager to accept.
The MRTV difference. :)
LOL:)
@@mixedrealityTV
Hi , thank you for your good video...I record video 360 with the x3 camera, but the quality was low in the Q3 display. For commercial work, what camera do you recommend with a high quality display in the Q3? I was disappointed with x3 and rs1, my customers want higher quality
There are rumors according to which it's possible to connect USB network adapters to the Q3. Any idea if those are true? I feel like these people on reddit might be trolling others.
Great video. Thank you.
Glad you liked it!
How do you recommend to connect the Quest 3 for best visuals on PCVR? Wireless via Steam Link or wired with Link cable?
Wireless via Virtual Desktop.
Coming from the index I immediately noticed that the Quest 3 is darker on the edges of the lenses and no one seems to ever mention that in their reviews. Everyone says it has edge to edge clarity but never mentions the dimming in the corners. I was curious if you knew about that and were experiencing the same thing. When I looked it up online most people say its just a result of pancake lenses but I'm not so sure and I find it weird that no one has ever mentioned it in their review when its so glaringly obvious when coming from a Fresnel lens headset. Can you please let me know if this is actually normal or if I have a defective headset. Thank you.
I mention it in this video: it does not have perfect binocular overlap.
I know reviews of the quest pro mentioned this and was expecting to see it on my q3 but tbh I don't notice it. I've come from q2.
My only surprise was to notice sde, same as q2 but with the sharper lens it's easier to see.
Yea I noticed the same and also my eyes feel quite stained with the q3, did you experience the same?
@@zakariya5110 this is the lower binocular overlap.
So Pico 4 is still the best for PCVR streaming. Thanks!
Better even with compression?
Great review generally thanks but you say it's amazing for streaming wired, you didn't show this in the vid but have you actually tested it? Because I have heard from a lot of people that it's broken right now with a bug causing massive latency.
I love the sound of the G2. Just wondering, how does the sound on Qu3 compare to Qu2
It's better. Louder and more bass!
vr is so frustrating for me, because i feel that i will never be happy unless iam willing to spend 2000+ on the hardware and the whole market nowadays seem to eighter revolve around enthusiast and entry level or lower midrange level pack, while the upper midrange isnt there. what i basically want, is state 2023 valve index pack, but there is none. when the index came out in 2019, resolution and features were good, lighthouse tracking and really good controllers for 1100€. but now its eighter ~500 for inside out tracking and standalone or 1300+€ just for a headset
What did you use to connect Quest 3 to your PC?
Thank you!!
brill info big thanks
You are welcome!
QuestGamesOptimizer v9.0.0 was released today for the Quest 3. Please can you do a review on the improvements to Quest 3 resolution etc?
Did you notice any missing pixels.
No.
I find it really odd that Sebastian firmly says multiple times "no glare" on the Quest 3, because I'm experiencing lots of glare. Maybe I have a faulty unit? Obviously I don't experience god rays, but the edges (and I mean a big area of the lenses) whiten significantly in scenes which are dark with a brighter section also visible, especially notable I think if the brighter area is visible at the top. Highly visible in caves and corridors. I think possibly this is what other people refer to "fogging".
There is a little glare. But if you compare this to the other pancake lenses...this is so much better!
Im only running a 3070 😢... is that good enough for this?. Thanks for your video 👍🏻🍻
It's ok and you can have fun. But funny expect the highest quality.