Zelda: Tears of the Kingdom Gameplay ANALYSIS

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  • Опубликовано: 28 июн 2024
  • Better late than never. It's time to break down the most recent gameplay demonstration of The Legend of Zelda: Tears of the Kingdom. Oh...also ZONAI CHARGE!
    Special thanks to discord user Angelo for providing the sky island map
    PART 1/3 - Link's Abilities
    1:20 - Recall
    4:04 - Fuse
    10:40 - Ultrahand
    15:00 - Ascend
    PART 2/3 - New Enemies & Characters
    16:52 - NPC's & 1st Dragon
    17:52 - The "Zonai" Constructs
    21:36 - New Fourth Dragon
    PART 3/3 - Overworld Analysis
    22:19 - Minimap & Hyrule's Surface
    24:36 - Mapping out the Sky Island
    26:47 - TotK's "Great Plateau"
    31:20 - Mystery of the Shrines
    33:26 - Other Observations
    36:56 - Final Thoughts & Conclusion
    Who Are the Zonai?
    • Who are the ZONAI? - A...
    Monster Maze's Battery-Vial Theory
    • Link’s New GADGET in T...
    Ability Graphics Provided by Zelda Lore
    / @zeldalore
    Footage taken from:
    Eiji Aonuma (thnx bro)
    Outro Made by Espen - www.efolsen.com
    Twitter - / nintendoblackcrisis
    discord server: / discord
    Special thanks to my Patreon supporters!
    Patreon - / nintendoblack. .
    #TearsoftheKingdom #ZeldaTotK #TotK
  • ИгрыИгры

Комментарии • 891

  • @NintendoBlackCrisis
    @NintendoBlackCrisis  Год назад +472

    I appreciate your patience as I worked on this analysis. There are some other things I may add later to this comment which I considered discussing in the video but chose to leave out. Have a great week

    • @Arlofan
      @Arlofan Год назад +6

      I don't care how long it takes if it's going to be thorough like this!

    • @mrcp9345
      @mrcp9345 Год назад +1

      2 questions
      Is it considered fuse things craft?
      How long time ⌛️ passed did puah that old young lady? Shikah

    • @Splitboltxful
      @Splitboltxful Год назад +1

      the upgrades soldier construct’s flamethrower is actually fused to the end of a rusty claymore from BoTW

    • @CNS_Hap
      @CNS_Hap Год назад +2

      Umm.... I would like to say that the pattern on the ground that you showed looks like a molduga it could just be me but it looks like one

    • @gregpl9363
      @gregpl9363 Год назад +3

      Has anyone taken notice of the fact that the aesthetics of the hud the map etc are exactly the same as the sheikah slate? Up to the icons that resemble shrines. How would link have a mini map like that without the slate and more so if it’s another form of tech for instance made by the zonai, why does it look exactly the same? Mentioned this a few times, but if not for the slate, how would we take pictures and fill the compendium for instance? I think after maybe a while, when we’re used to our new abilities, we have the possibility to visit purah or Robbie and perhaps gain our old runes/abilities back as well. Though I hoped for a collectible bomb bag through a fire dungeon or something similar.
      Also mentioned that it would be cool to see dodongos back in the Eldin region, posted this last week, what if, with crafting in mind, we encounter dodongos, after finishing them, they drop “dodongo hide/skin” and with the skin we can craft/enlarge our bomb bags? That to me would be very dope. Also maybe several sizes of the dodongos, from a normal one to a King Dodongo. We already have those paw prints right? Wouldn’t look weird if they have returned as well

  • @Zeltik
    @Zeltik Год назад +1989

    IS THAT A ZONAI CHARGE??

  • @bigbi8078
    @bigbi8078 Год назад +250

    I’ve noticed a lot of eye symbolism with artwork for TotK. This makes me think that the Zonai were a subsidiary from the Sheika, just like the Yiga. Also, this makes me think the Zonai might worship the reincarnation of the hero, like how the Sheika serve and worship Hylia and her reincarnations, and how the Yiga worship Ganon and serve him.

    • @reconsniper3274
      @reconsniper3274 Год назад +21

      I think the sheikahs technology was built apon zonai orgins because you can hear a lot of sound similarities (it could also just be reusing assets lol)

    • @Churrolova
      @Churrolova Год назад +13

      YOOOOOO that's actually a dope idea where link isn't left out and it rounds out the triforce

    • @joesunday199
      @joesunday199 Год назад +7

      As we have never had any hints that the Shiekah had split before the Yiga; I doubt this. Plus, it appears the Zonai worshipped an Owl, Dragon and Boar. So, it wouldn't be Link (or the chosen Hero). Another thing to note is that Hylia isn't the Goddess of Wisdom. Zelda just was the bearer of the Triforce of Wisdom. It would be weird for the Princess to be worshipped. Even more so just a splinter group of Shiekah.

    • @Moon-Vixen
      @Moon-Vixen Год назад +3

      @@joesunday199 they don't really use the word "worship", but the Sheikah serve the royal family no matter the cost, because they're Hylia's blood decedents and bear her reincarnation, and they originally worshiped Hylia. serving the royal family as their guards and following their every command, and dedicating all their tech to the royal family and in the pursuit of their protection is an extension of their worship of Hylia. saying they "worship" Zelda is just a shorter way of expressing that. so yes, though it sounds weird, they do in fact "worship" Zelda, just in a more round about way.
      also, the owl/dragon/boar thing seemed to be more them depicting past historical events with animal imagery. the owl being Zelda/wisom, the boar being Ganon/power, and the dragon, their most common image, being Link/the hero/courage. so the idea that maybe they worship the hero just as the Yiga worship Ganon and the Sheikah worship Zelda isn't actually that far fetched. even so, you can remove the word worship and it could still be they dedicate their lives in pursuit of furthering the goals of the hero just as the Sheikah do the royal family and the Yiga Ganon's goals. it means the same thing.

    • @joesunday199
      @joesunday199 Год назад +1

      @@Moon-Vixen There still isn't any evidence that there was a previous split in the Shiekah nor why such a split would happen. There also isn't a proper energy to represent Power. Malice wouldn't represent that as it is a corrupting force. Not something connected to Din.
      If the green energy is an energy based on souls what would the blue energy be?

  • @randomperson-hw6xb
    @randomperson-hw6xb Год назад +357

    When i read zonai for the first time, my thought was "OH MY GOD IS THAT A ZONAI"

    • @randomperson-hw6xb
      @randomperson-hw6xb Год назад +18

      I left out the swirl

    • @acgearsandarms1343
      @acgearsandarms1343 Год назад +6

      More like Zonai tech, but yeah, pretty good feeling to get confirmation we will be dealing with the Zonai.

    • @UltimateTobi
      @UltimateTobi Год назад +4

      @@randomperson-hw6xb You don't say.

    • @W4iteFlame
      @W4iteFlame Год назад +1

      @@randomperson-hw6xb indeed you did

    • @siraaron4462
      @siraaron4462 Год назад +2

      Same.
      So sad he didn't use that in this video

  • @HyruleGamer
    @HyruleGamer Год назад +335

    Maaaaan, the save file point with the tower is something I am VERY confused by! It surely has to be!
    Great analysis all round, loved this!

  • @elli_senfsaat
    @elli_senfsaat Год назад +270

    My top 2 suggestions I haven't seen yet in any video:
    1. the blue spottet shrooms might have to do with holding breath under water
    2. while Aonuma states "there are multiple ways to get to the sky islands", the dragon is very prominent in the shot. My strong guess: we can ride the dragons to get up there

    • @theyokester3541
      @theyokester3541 Год назад +29

      That first theory makes a ton of sense actually! I am really hoping for underwater exploration in this game as I felt it was a big thing missing from other Zelda games. With the ascend ability animation appear as a swimming animation, and the ascend icon appearing the second link went under the water makes me wonder if it really is something they implemented. Cannot wait for this game!

    • @Jobox05
      @Jobox05 Год назад +3

      Although my First thought was that having Them on top of an Skyland was weird, I Just realized These Islands have lakes wirh Bars Bördering their Edge , so mabe we can Explorer those?😀

    • @Gumby518
      @Gumby518 Год назад +6

      Something has to happen with the dragons. Riding does sound cool. If they're there just to farm materials like before, they shouldn't be so high off the ground.

    • @deathtogabi3867
      @deathtogabi3867 Год назад

      hope one of those ways to get up to the islands is ravalis gale be really stupid if they removed it

    • @NovaJR9
      @NovaJR9 Год назад +2

      @@theyokester3541 underwater exploration is in pretty much every 3d zelda game?

  • @hellafineman
    @hellafineman Год назад +64

    what's also interesting is that the massive storm over hebra isn't there when link is skydiving meaning that dungeons/ events happen and appear at different times which could also mean that certain events that the player does have consequences and cause reactions to happen in the overworld, it also could be connected to the towers, where islands only appear if you've 'unlocked' it with the tower similar to how the shrines gained power through the towers.

    • @NintendoBlackCrisis
      @NintendoBlackCrisis  Год назад +17

      Very interesting! I think we've had previous shots in trailers where it's also missing

    • @Graphomite
      @Graphomite Год назад +5

      I think we can expect a much more dynamic Hyrule this time around. Considering the literally dynamic game engine, dynamics was always a major theme within BotW. And I think TotK is gonna triple down on this with not only more dynamic use of physical objects, but a more macro-scale interaction with Hyrule. I think we're going to witness the map change as we play.

    • @hellafineman
      @hellafineman Год назад +4

      @@Graphomite I'm sort of imagining tarry town size changes to all over the map in hopes to rebuild hyrule and calamity ganon events that can become more dangerous the more time you don't deal with it

  • @capusauk9392
    @capusauk9392 Год назад +261

    Between him and Zeltik, they’re carrying tears of the kingdom right now

    • @spiderman.8210
      @spiderman.8210 Год назад +6

      ikr lol

    • @spagheleton
      @spagheleton Год назад +44

      don't pit kings against each other they're all good

    • @liamruiz3196
      @liamruiz3196 Год назад +12

      And HMK as well, all of these guys are doing incredible jobs

    • @Shallot3745
      @Shallot3745 Год назад +3

      Fax

    • @Corryx
      @Corryx Год назад +1

      I hate puns

  • @ajukreyzi9533
    @ajukreyzi9533 Год назад +26

    The idea of a giant cube 3D labyrinth paired with the ascend ability sounds... a-maze-ing.

  • @Diogo_7237
    @Diogo_7237 Год назад +5

    I've never been so hyped for a zelda game like this before.

  • @aidend0
    @aidend0 Год назад +25

    I commented the same thing on Zeltik’s analysis:
    The bigger sky island he showed us was 100% the tutorial area. The ultrahand stuff near the lake is laid out perfectly, it’s the only place with the map unlocked, he has 4 hearts and low level stuff so he probably just finished the tutorial, and everything there is low level. It also has the same arch thing at the entrance to the snowy area, just like at mt hylia in botw

  • @Tabbychu
    @Tabbychu Год назад +5

    I’m so glad you kept in the blooper at 24:48! I’ve always been a fan of this being done in editing and never fails to make me smile 😂

  • @AlessioeAntonio
    @AlessioeAntonio Год назад +17

    Indications that more abilities are coming are:
    1. After Utrahand Aonouma says "... there ARE MORE abilitIES", but he only shows 1 more (Ascend)
    2. Fuse, Ascend and Ultrahand both have a symbol that represents the ability, while Recall is some Kanji sort of thing.
    3. Fuse, Ascend and Ultrahand seem to be done by the arm itself, while Recall is done by the glowing Kanji on Link's hand.
    4. The Glider (the one Link stands on in another Trailer) also has a symbol similar to Fuse, Ascend and Ultrahand, implying it also is a ability
    And where is the 3 headed Dragon when Link is skydiving?

    • @CheCheDaWaff
      @CheCheDaWaff Год назад +1

      There's no plural in Japanese so #1 is jumping to conclusions unless you check the original language used.

  • @supernuper12
    @supernuper12 Год назад +21

    Something that I thought peculiar was when Aonuma is demonstrating the ascend ability he gives a very specific example of "If you're stuck in a cage, you know what to do right?" making me think that MAYBE there's some sort of event where Link gets captured in game!

    • @EverythingWasGreat
      @EverythingWasGreat Год назад +7

      Probably just after we get this ability.

    • @Distructur
      @Distructur Год назад +1

      That’s what I thought

    • @phelipehulk
      @phelipehulk Год назад

      Hahahaha even Aonuma knows whats going to happen hahahah

  • @itsJoshW
    @itsJoshW Год назад +184

    13:38
    Here's an idea: Those "vials" on the hip are not vials, they're energy coils. Link has a total capacity of 8 of the battery packs, however each battery pack contains 5 coils, equaling 40 total coils.
    I'd presume that the new shrines, which are clearly the "Swirl" peak buildings we see that are double the size of Link (Link for Scale when nearly next to one riding up the fractured rock to get to the Golden Land), we likely have a choice when completing these. A certain amount can go toward either a heart container, stamina wheel (Potentially?) or the energy coils.
    That would provide the means of limiting the players traversal and ability to progress further than expected in the traditional methods. Which leaves the potential of bombs, which likely will still return, being used more like a classic Zelda counterpart for speed running strats (personally).

    • @NintendoBlackCrisis
      @NintendoBlackCrisis  Год назад +38

      I can definitely see it acting as a battery of sorts. The vials are also similar in design to the giant item attached to the back of Link's car :)

    • @darrelldawson4823
      @darrelldawson4823 Год назад +4

      I'm curious to know if they've fixed botw exploits for totk. More importantly what kind of crazy new strategies get discovered well beyond the life expectancy of the game & most importantly, the LORE! I hope we got much more history & deeper lore into the series.

    • @chargegarg8234
      @chargegarg8234 Год назад +2

      Godamn you might be onto something

    • @A-RonHubbard
      @A-RonHubbard Год назад +4

      Yeah that would be a nice twist, since everyone that is "in the know" will think they hold tears like in previous Zelda titles. And given the name of the game. I can definitely see Nintendo trolling us like that!

    • @itsJoshW
      @itsJoshW Год назад +2

      145 likes? This blew up.

  • @KaiDrawsShit03
    @KaiDrawsShit03 Год назад +63

    I swear I had the same reaction you did about the Zonai Charge!! I'm so excited ♥️

    • @Mynipplesmychoice
      @Mynipplesmychoice Год назад

      It looks like u r hitting an enemy with a meatball on a stick. That’s a baby weapon. and not only that Nintendo was too lazy to design weopons so they left it up to the user to make their own . So user is left to fight enemies with long garden hoes and a meatball on a stick. How lame. uOnce again It looks like Nintendo released another game for babies. I thought they would learn from elden ring or the dark souls games to make a game for adults. Instead they chose Sesame Street with Link and Mario being Bert and Ernie. I’ll pass on this trash

  • @pepsigotdanghare
    @pepsigotdanghare Год назад +18

    I'm genuinely glad that your interpretation of Fuse is more tempered than most others' that I've heard.
    So many people imply near infinite fusion when it's more likely to just be a 2 or 3 item limit (maybe 4, but not likely). Even that much is still really exciting from the possibilities.

    • @xShadowbane451
      @xShadowbane451 Год назад +3

      Yeah, it was most likely just to replace the fusion with the current one. But if it could be at least 3, that would be even better. I guess at least it would be a good way to "refresh" the durability either way.

    • @Al3XB85
      @Al3XB85 Год назад +2

      I expect different combinations will have different amounts of possible fusions... I imagine a fusion tree.. so certain paths may lead to more possibilities than other branches.
      For example I would say it's not unreasonable to expect to be able to add an elemental with fire jelly to an already fused weapon.. like the boulder stick for example... Making three total fusions, where as fusing a keese wing to a keese eyeball and creating a pet keese that attacks enemies for you would be a single fusion with no more possible outcomes.. etc...
      It's also worth noting that as of yet we don't know if fusions can take place in the inventory, for example, can we craft bombs with materials within the inventory menu, and then can we fuse the bomb we crafted onto arrows that we crafted..

    • @yetanotherrandomguy3157
      @yetanotherrandomguy3157 Год назад +4

      I know there will be limitations, but it's funny to imagine being able to fuse 10 spears and be able to poke enemies from a mile away

  • @MusingsMuses
    @MusingsMuses Год назад +38

    21:50 The new dragon looks white with a yellow mane which would match the trees on the Skylands so I'm gonna call that the new dragon is the protector of the Skylands the way the old dragons protected the springs in BotW. Interestingly, the new dragon looks like it has a spotty mane that almost looks like it's just a bunch of small bushes and a tail with Luminous Stone ore deposits. That last idea might be a stretch but how cool would a one-with-nature dragon be?

    • @anthonynguyen1289
      @anthonynguyen1289 Год назад +4

      I have many ideas about the dragon, but I don’t know or think any of them are credible.
      First this new dragon is definitely the ones the Zonai worshipped the most. It’s guarding their land and was only brought back when their technology came back showing some level of connection. Also I don’t think any other records of its existence is shown.
      Next the other three dragons are named after the three lesser goddesses. I don’t think this fourth dragon would be named after Hylia as it’s the same size as the others and the Zonai religion seems to be different from the Hylian meaning if they were to name it it probably wouldn’t deal with Hyrule’s goddess as no Hylian or records mention the fourth. So the fourth dragon could be named after a new god as we have seen other religions like in Termina.
      Finally I have the most insane idea on what the dragon could be that disregards the whole god thing. So we know from Twilight Princess that previous Links can become spirits to guide future heroes. We also know from several creatures like the owl in Ocarina and the lord of Satoru mountain in Botw reincarnation is something possible as sages have done it. I believe just due to the yellow mane and the fact Link is tied to the goddess and triforce that he reincarnated into that dragon. For what purpose I have no idea. I just think it would be cool for them to expand on that idea seeing as reincarnation is a thing Zelda shows us from time to time and if the green energy of the Zonai is linked to spirits that could be why Link was able to become a dragon.

    • @TheWorstPartyMember
      @TheWorstPartyMember Год назад +4

      @@anthonynguyen1289 Another idea: this is the "true form" of one of the dragons we've met before. Maybe story events cause them to power up and take on new forms?

  • @CanidRose
    @CanidRose Год назад +4

    I think Robbie and Purah will make their own network of observation towers, and that's why the map is different. I also think that scene from one of the trailers (Link's in a room, and robotic arms pop out, startling him) is Robbie and/or Purah's doing.

  • @jordanfish
    @jordanfish Год назад +116

    I am sure the coordinates will be present in the final game. There is no upside to exposing any developer UX in this demo. The coordinates will for sure play a role in a bunch of different quests and puzzles. Great video!

    • @NintendoBlackCrisis
      @NintendoBlackCrisis  Год назад +31

      They would make for some amazing puzzles, so I hope they do use them somehow!

    • @lordofthe6string
      @lordofthe6string Год назад +8

      There's also no downside in showing dev UI, so why does that matter? I don't mind either way, but it wouldn't surprise me if it isn't in the game. Also there are parts where you can barely even read the coords because of the colour of the map, which I don't think Nintendo would like presenting to players, but who knows.

    • @jordanfish
      @jordanfish Год назад +21

      @@lordofthe6string the downside is confusion for no reason! I’m already thinking about how cool it would be to find something inaccessible on the overworld map and then go to that exact coordinate underground to ascend up to it. Huge gameplay potential. Also the way it’s built into the minimap seems way more designed and considered than what a dev interface typically will look like (e.g. simple overlay with no type treatment, not built into the GUI like it is here. To me, I don’t think there’s a question this will be in the final game.

    • @ChaosKnight7000
      @ChaosKnight7000 Год назад +8

      @@NintendoBlackCrisis There could be a Zonai geocaching mechanic throughout Hyrule. Secret gear or treasures literally "buried in the past" that could be revealed by having Link use Recall at some specific coordinates he has discovered.

    • @DanielisAwesome52
      @DanielisAwesome52 Год назад

      The minimap also only shows horizontal directions, having at least the Z/Y coordinate can help orient how high up you are. And if you are gonna show one you might as well show all three

  • @fatdragin2782
    @fatdragin2782 Год назад +9

    i cant wait to see speedruns for this game. the any% category is gonna be wild

    • @yetanotherrandomguy3157
      @yetanotherrandomguy3157 Год назад +2

      Imagine being able to use ascend while you're skewed to be able to ascend at an angle and glitch into places early

    • @fatdragin2782
      @fatdragin2782 Год назад +3

      @@yetanotherrandomguy3157 i bet someone’s going to figure something out like that within the first week of release lol

  • @frankytrews3953
    @frankytrews3953 Год назад +78

    Been waiting for this video for days ! Finally it is here ! Thank you for your amazing work like always.

    • @a.n.n8282
      @a.n.n8282 Год назад +1

      Ok

    • @Mynipplesmychoice
      @Mynipplesmychoice Год назад

      Really waited for days for a video game made for babies? Once again It looks like Nintendo released another game for babies. I thought they would learn from elden ring or the dark souls games to make a game for adults. Instead they chose Sesame Street with Link and Mario being Bert and Ernie. I’ll pass on this trash.

    • @mozzfio
      @mozzfio Год назад +1

      ​@@Mynipplesmychoice go play elden ring then

  • @Manacra13
    @Manacra13 Год назад +10

    I think the coordinates actually will be in the final game. Not only because Aounuma said development was done but also I can see them being highly beneficial while exploring underground to keep track of the positions of different objects and locations on the surface. Same for the sky islands. Even if we can’t see what’s below us we can know based on our coordinate location.

  • @MusingsMuses
    @MusingsMuses Год назад +15

    30:00 -ish? Theory: We don't have to raise towers to get the map, We have to drop them down from the Skylands. Then that'd explain why one would seem to vanish, the player just hadn't been to the right Skyland yet. It'd make sense cuz most of the towers in Botw have a mini-puzzle to get to them (the Mud-Pit, the Ring of Ice, Fallen Fort of Malice) so making a player 'do' a Skyland to get the tower to the ground and read the land for you achieves the same goal.

    • @NintendoBlackCrisis
      @NintendoBlackCrisis  Год назад +5

      Yeah, I do wonder if they're going to act in a completely different way compared to the Sheikah Towers

    • @Neon_Streets
      @Neon_Streets Год назад +1

      i had a similar thought as well. we still don't know where the sky islands come from, maybe they descended from space or something and we have to "call" the towers down to the ground. It would be some nice contrast as ganon/malice seems to be associated with rising up from underground and the sky islands are the opposite of that, descending from the sky to counter ganon

  • @jbertacchi
    @jbertacchi Год назад +4

    Your content is unmatched. Love some of you Zeldatubers that go out of your way to connect lore and gameplay. You were right all this time about the Zonai stuff. To me your theories were so well grounded that I wasn’t a surprised by the “Zonai Charge” even a bit. Congratulations

  • @starfox5647
    @starfox5647 Год назад +29

    2:35 Since he is drawing the sword in this scene, and the symbol on his arm already glowing, I thought this could be way later in the game. A way Recall is used to rewind the damage on the Master Sword.

    • @BurritosPancakes
      @BurritosPancakes Год назад +3

      Ohhh that make so much sense omg

    • @royolaniye6643
      @royolaniye6643 Год назад +4

      He's probably just trying to fix it but it doesn't work.
      I mean, if I was in his position, that would be the first thing I try if I had the ability.
      But based on the title art, the master sword is going to look different at the end of the game.

  • @nfrnairz7194
    @nfrnairz7194 Год назад +2

    i felt so happy for you and your hard work when zonai charge showed up on the screen, after the hard work put on the documentary this was like driking water for the first time after decades.

  • @kathrynoksness2815
    @kathrynoksness2815 Год назад +4

    The building marked by a store icon on the mini map reminds me of the Timeshift stones found in Skyward Sword, especially because it seems to be encircled by broken down rails, like the mine systems in the Skyward Lanayru region.

  • @TomastheHorrorfan
    @TomastheHorrorfan Год назад +8

    I like the new category analysis thing, you don’t have to spoil anything by showing a part of the footage that happens later or say “we will see this later”, it definitely keeps things less complicated and I love it

  • @PrinsessePeach
    @PrinsessePeach Год назад +25

    The reaction you had to the Zonai Charge is just amazing!

    • @PrinsessePeach
      @PrinsessePeach Год назад +2

      I was hoping the Zonai would have a big role as it just makes sense.

    • @nightwalker174
      @nightwalker174 Год назад

      It was an overreaction, to be sure

    • @PrinsessePeach
      @PrinsessePeach Год назад +5

      @@nightwalker174 No, not to me. It’s just perfect! 🤓

    • @Ray-dl5mp
      @Ray-dl5mp Год назад +4

      It was completely perfect and justified response. Especially with the history on this channel.

  • @dank_tomatoes1165
    @dank_tomatoes1165 Год назад +13

    Its possible that the zonai are actually another sheikah subfaction from long ago that branched off from the main clan similar to what the yiga did 100 years prior. It probably explains why the zonai charge is similar in design to the ancient gears from the previous game and why we see the mysterious sheikah eye symbol on Link's shield as well as other artifacts from recent trailers. Like Zelda theorists mentioned before, everytime a new sheikah symbol is introduced, it usually refers to a clan that is separate from the main group that represent one of the three triforces. It's possible that this sheikah group represents the triforces of courage like how the yiga and kakariko represent the triforces of power and wisdom respectively

    • @awsomedude12345678
      @awsomedude12345678 Год назад

      Cool theory .... However i think its just a design similarity

  • @ashwilliams3859
    @ashwilliams3859 Год назад +11

    BOTW will feel like a demo when TOTK comes out.

    • @Ima_lil_Man
      @Ima_lil_Man Год назад +3

      I tried playing botw and I literally fell asleep

    • @ashwilliams3859
      @ashwilliams3859 Год назад +2

      ​@@Ima_lil_Man The game isn't for everyone I suppose. Some people just don't like BOTW at all and probably won't like this game either.

    • @Ima_lil_Man
      @Ima_lil_Man Год назад +5

      @@ashwilliams3859 no botw is my favorite zelda game. I’ve played thru it multiple time on normal and master mode. I’m just bored of botw and I can’t wait for totk. I’m actually going to preorder it soon

  • @dsbromeister1546
    @dsbromeister1546 Год назад +3

    An interesting detail regarding the green spiral shrine things:
    Recall makes the world black & white and shows time going backwards through moving "shadows" of the object that are in full color. The shrine thing on dueling peaks has the green spiral while Link is just riding around, and while he has Recall active on the rock, but the green spiral disappears when the full color "shadows" go by it. I doubt this has any meaning, but an interesting observation, nonetheless.

  • @franciscor390
    @franciscor390 Год назад +38

    They called our boy crazy, but here it is Zonai redeemed.

    • @yandenditt
      @yandenditt Год назад

      Madam do not redeem the zonai charge

  • @linkx4747
    @linkx4747 Год назад

    I have watched every totk gameplay analysis thus far and yours is BY FAR the best. Incredible detail and dedication. Thx for the great content. Keep it up!!

  • @Delta-lu5kf
    @Delta-lu5kf Год назад +5

    22:31
    Something I just noticed while watching this is that the yellow icon meant to represent Link on the minimap tracks that light blue line near perfectly once he's on the road next to Dueling Peaks Stable. I believe that blue line is meant to be the road, and if so, that could mean the regions have been reworked so that way their borders coincide with the roads of Hyrule, or at least the main roads that horses automatically follow

  • @thegreatwaffless2971
    @thegreatwaffless2971 Год назад +5

    One thing I'm interested to see is what they do with the Great Plateau. Despite it being a tutorial area for BoTW, it isn't accessible aside from fast travel until you have late game stamina. Either they'll make some easy way to get up there, like a cave to ascend through (which would be kinda lame but seems likely) or more interestingly, the Great Plateau might become like a late-game area, which I'm down to see.

  • @yugi007100
    @yugi007100 Год назад +2

    A great analysis that was well worth the wait. Your reaction to "Zonai Charge" was amazing, and can't wait to see more mentioning on the "Zonai" throughout the game.

  • @sugarray1345
    @sugarray1345 Год назад

    Brilliant video. Thank you so much for taking the time to produce this. I learned so much. So much more than when I simply watched the 10-minute presentation. The game is going to be incredible. 🙏🏻👌

  • @NemoIncognito
    @NemoIncognito Год назад +23

    I just realized that if you are in the underground caverns, doesn't that mean you can just phase through the top of the cave to escape it to get to over world Hyrule. 🤔

    • @smelyely3353
      @smelyely3353 Год назад +6

      It does, I believe it was shown in this video in case you missed it.

    • @Al3XB85
      @Al3XB85 Год назад +2

      Only if there is a clear top that isn't obstructed and also the ceiling must be flat.. as described in the patents pertaining to the ascend ability

  • @jessica-ov6js
    @jessica-ov6js Год назад +2

    15:52 the animation for ascend also has a swimming move. So it could be that we can use it under water to swim back to the surface

  • @barbarapalone7340
    @barbarapalone7340 Год назад +10

    I personally think, the vials are for completing the Shrines that we see, when we complete one, we get the vial filled that's why the green disappears around the Shrine. We will then "spend" these to get extra hearts/stamina. not sure of the reason why we can only hold 8 at a time but that's my current theory.

  • @drsynax
    @drsynax Год назад +1

    I love all of you Zelda channels, but this is by far, the best breakdown/review I have seen. You got my sub.

  • @wiltedrose6699
    @wiltedrose6699 Год назад

    Such a great analysis! I don't know how you spot some of the things you do, but I appreciate it to it's fullest!

  • @ElliotAnker
    @ElliotAnker Год назад +4

    About Recall being used for combat - I can imagine a fight sequence where, whilst link is fighting a boss, a projectile is launched, say from a cannon. Link then has to wait for the boss to move into the firing line of the cannon and then use recall to fire the object back towards the cannon and through the boss, causing the boss to take damage.

  • @kittsmitts3640
    @kittsmitts3640 Год назад

    Wow it’s amazing how important looking at details is. Thanks for doing it for us!

  • @aaronolson6736
    @aaronolson6736 Год назад +20

    I'm willing to bet Maze and I have the same idea, that the phials are the battery meter, acting as a wireless power source for green machine parts. Maybe dungeons/puzzles will have unique pieces that must be powered too.

  • @milesmateyko5981
    @milesmateyko5981 Год назад +6

    I just had a thought ( and maybe something for a future video). Remember a couple trailers ago, we saw that giant green robot forming? What if the "constructs" have the ability to fuse? Eiji Aonuma himself said that the Constructs will eventually come at Link with fused weapons. What if they can fuse themselves together or have a "Fuser" type to put them together to fight Link. We saw Link fusing a boat together and Eiji Aonuma said the possibilities are endless. The giant green robot did look like he was being fused.If Link can do it,why not the enemies too. What do you think?

  • @senorquehabla
    @senorquehabla Год назад +3

    I believe the purpose of the altar like buildings is to actually let you phase into / access them from the surface. On the demonstration some have a missing chunk at their bottom while others have that spiraling pointy ending instead.

  • @prairiepanda
    @prairiepanda Год назад +17

    The coordinates system could be for puzzles/quests that require action both in the sky and on the ground. It could also be used to figure out which part of the sky islands you'd be going to when using Ascend or Recall. I can imagine encountering an impassible obstacle in the sky and then going down to the ground to try and find a spot for Ascend or Recall on the other side of that obstacle.

  • @michaeltovah4
    @michaeltovah4 Год назад +5

    I was the one who suggested it was a Stambulb!
    Thanks for the feature, NBC!

  • @croissant-kun4025
    @croissant-kun4025 Год назад +4

    Seeing every Zelda player who was invested in Zelda Lore cheer at Zonai charge was very cool to watch

  • @karuto0
    @karuto0 Год назад +3

    When you were talking about recall being used on the master sword I thought that maybe there is a possibility when we drop our weapons we can use recall on them.

  • @FieryRed_BE
    @FieryRed_BE Год назад +12

    i mentioned it in the discord but the weird flower thingy with the purple cloud seems to be a closed fairy fountain. shape and color match. also pretty sure the lines on the new maps are pathways. they fit

  • @KM-hk8tc
    @KM-hk8tc Год назад

    That was a sweet ass analysis. Made this Yi-guy even more pumped for the game.
    It’s gonna be hard to not check out your channel too often once the game is out.

  • @lunchtime2960
    @lunchtime2960 Год назад +11

    Not only were your theories correct, I believe that your videos were an integral part in the actual development of the zonai lore and so much more being in this game.

    • @haruhisuzumiya6650
      @haruhisuzumiya6650 Год назад +3

      He was wrong about the lomei labyrinth not being made by the Zonai, and 0:41 supports my theory that the Zonai labyrinths fell from the sky and were not emulated by the sheikah.
      Zonai disappear into Xanadu and their cube islands crash into Gerudo, Akkala and Hebra regions the Zonai labyrinths are developed when the Zonai were not barbarians

    • @jvnebugged
      @jvnebugged Год назад

      agreed

  • @pinkwaffle4ever
    @pinkwaffle4ever Год назад +16

    I love your content so much! Thank you so much!

  • @brieoconnor9824
    @brieoconnor9824 Год назад +2

    You did an amazing job with this video. Not only was it incredibly entertaining and exciting to watch at the time, but pretty much everything you were confident about, you were right with, and there were very few things you speculated that were wrong.

  • @Mericulos
    @Mericulos Год назад +5

    The Recal-ability gives me some OoT-lens of truth-vibes: at any place, it could possible that something can be rewind so a path gets unblocked for example, love it!

  • @enadoll6045
    @enadoll6045 Год назад +8

    I love everything in depth video you make!!! I’m so excited for this game!!
    I can’t wait to help that little Korok (?) guy with the giant backpack

    • @enadoll6045
      @enadoll6045 Год назад +2

      I freaked out when I saw new materials especially the stalbulb and the porcelain painted-mushroom

    • @hatti...
      @hatti... Год назад +1

      ​@enadoll what if the stambulb isn't something you put in your inventory but instead immediately restores your stamina upon pickup like Skyward Sword's stamina fruit

    • @enadoll6045
      @enadoll6045 Год назад +1

      @@hatti... interesting!! Stam- stamina packed bulb/onion?

    • @hatti...
      @hatti... Год назад +1

      @enadoll at the very least it will have some sort of stamina effect. Hopefully something unique because we already have multiple stamina restoring ingredients. In another comment someone said that the new blue mushroom could be for effects that help link hold his breath underwater for longer, if there is actual underwater exploration

  • @nz7166
    @nz7166 Год назад

    great start to the video, beautifully edited

  • @knife3e
    @knife3e Год назад +1

    your reaction to the zonai charge is the exact same reaction i had when i saw it, got so excited gosh i can't wait to play this game

  • @sh4rkss
    @sh4rkss Год назад

    been waiting for this! just got off work, time to settle down & watch

  • @normis6620
    @normis6620 Год назад

    Amazing analysis! I can’t wait for more theories to drop before launch

  • @Tass...
    @Tass... Год назад +4

    2 different types of ability (like BotW) we have "Runes" which is what Recall is. The symbol being based on the kanji for "time" the rune abilities are a yellow power that comes from Links hand. The other abilities we have seen so far are not runes. They are Links arm abilities and their power is blue/green. There are 2 distinct different sets of powers. The Kanji like symbols define the runes. We will most probably get 4 of each for a total of 8 just like BotW. It seems like the 4 rune powers we will get are based on the kanji for Time (recall) Sight (maybe a sight beyond sight ability or just another camera?) Wind and Construction. That's what the kanji icons shown off so far seem to be pointing at.

  • @onewingedmoogle
    @onewingedmoogle Год назад +3

    Yeah, Aonuma is definitively using different save files to mask elements of the game. Nintendo did something similar with BotW, after all. Most of the footage shown then took place on the Great Plateau, yet a lot of it had Link wearing the Champion's Tunic. So it's possible that Aonuma is returning to the early areas with items or abilities we don't get until a few hours in.

  • @xxApecrimefaNxx
    @xxApecrimefaNxx Год назад +1

    man you never dissapoint. thank you for your analysis and insight dude

  • @RyanBrooksInnovator
    @RyanBrooksInnovator Год назад +2

    7:30 Notice though that the Korok Frond is identified as a "health" item, as opposed to the Chu Jelly which has no heart indicator. This makes me think it may not have any direct attack component, but perhaps more of an assist component?

  • @nicholasderemi8493
    @nicholasderemi8493 Год назад

    The best analysis so far! To the point! No needless speculations, no stupid theories, no overanalysis of unimportant stuff. Well done!

  • @ANobodysHerstory
    @ANobodysHerstory Год назад +2

    We’ve been waiting and that first 10 seconds did not disappoint! 😂

  • @MattHalpain
    @MattHalpain Год назад +1

    Very enjoyable video analysis. Exciting to anticipate Tears of the Kingdom

  • @koparnico
    @koparnico Год назад +3

    OH MY GOD IS THAT A ZONAI CHARGE?!
    I want you to know when I watched your reaction video, that made me giggle haha

  • @jacquelinetong4385
    @jacquelinetong4385 Год назад +2

    Quality content as always ♡♡♡

  • @caelenkraft4264
    @caelenkraft4264 Год назад +13

    Perhaps link is using recall on the master sword to return it to a state before it broke

  • @henrivandecasteele6042
    @henrivandecasteele6042 Год назад +10

    There’s not many yellow trees on the surface, but there seem to be some, as I remember seeing one on top of some rock (possibly floating island debris) in the overworld near the Dueling Peaks and the Dueling Peaks Stable

    • @CidPsy
      @CidPsy Год назад

      Ain't there some where the "Sage" can be found? That strange looking horse? I know there are lots of Sakura Trees there but I think there is one as well.

    • @henrivandecasteele6042
      @henrivandecasteele6042 Год назад

      @@CidPsy a yellow tree? I haven’t seen that yet but maybe there is in one of the trailers, I’d need to rewatch for that

    • @EverythingWasGreat
      @EverythingWasGreat Год назад +3

      He told us that there wouldn't be many yellow trees on the ground, he did this to make us search for and explore areas with yellow trees on the ground. If we come across it, it's probably sky islands that has either fallen or not risen yet.

    • @henrivandecasteele6042
      @henrivandecasteele6042 Год назад

      @@EverythingWasGreat true, it’s certainly something I’m gonna be looking out for!

  • @Lexi-M
    @Lexi-M Год назад +1

    When you are playing the skyward sword music at the beginning of the video I was thinking … “wow this music sounds really nice with the TotK footage” and it made me excited for the new music in this game!

  • @alejandrom9538
    @alejandrom9538 Год назад +5

    I imagine the coordinates come in handy if you are underground and you need to match X & Y coordinates to some place in the surface to ascend to

  • @bananas401k
    @bananas401k Год назад +2

    the fuse power also explains the shield flamethrower and the strange grenade weapon we see in the trailers

  • @keeperoflight4612
    @keeperoflight4612 Год назад +2

    I love your analysis and that you are using chapters

  • @DeformedLunchbox
    @DeformedLunchbox Год назад

    F'in great analysis and new subscriber!

  • @russellcunningham-yk4gr
    @russellcunningham-yk4gr Год назад

    Awesome video man great job

  • @mastermage23
    @mastermage23 Год назад +1

    I know I am late to this, but I did notice one more detail that is extremely hard to miss: When Aonuma first attaches the logs you can VERY faintly see small dots appear on the models of the trees, which is what they align themselves to when being glued together. It looks like you will not have 100% freedom in attaching things, but there seem to be a lot of snapping points defined for each physical object you can use Ultrahand on. So damn excited, ten more days...

  • @Ima_lil_Man
    @Ima_lil_Man Год назад +1

    Ooo we got a long one. Many thanks NBC 😊

  • @levitation5271
    @levitation5271 Год назад

    24:49 added so much personality to this. I’m glad you kept it in.

  • @bustedknuckles6547
    @bustedknuckles6547 Год назад +2

    Been waiting for this one

  • @fernwehforestkat
    @fernwehforestkat Год назад +1

    Your reaction in the beginning to the Zonai Charge was exactly my reaction 😂😂😂 *the scream I scrempt* 🎉

  • @animpossibility9274
    @animpossibility9274 Год назад +5

    I'm not completely sure, but I found that the lines on the minimap for the surface section matched up really well with the paths in that area, only lacking the path and bridge to Kakariko Village. That may indicate that Link's map is filled out as he traverses Hyrule, making sense as he no longer has the Sheikah Slate. Another tidbit of evidence backing that theory up is that you can see lakes and rivers on the map, simply dark and shaded out, almost blending in with the background.

  • @Jovalliere
    @Jovalliere Год назад

    NBC you are the best, thank you for this high quality analysis 🙏

  • @DUC939
    @DUC939 Год назад

    dang really well done analysis

  • @omniscribblr
    @omniscribblr Год назад

    Your sound of glee of seeing the Zonai drops makes me break my illusion of seeing you in a nonchalant deadeye narrator.
    Thank you for this

  • @davidmulgrave
    @davidmulgrave Год назад

    Best review/analysis so far

  • @GooleyMadness
    @GooleyMadness Год назад

    Riding the high of your zonai charge reaction... Your joy is my joy lol

  • @Ocranix
    @Ocranix Год назад +4

    24:48 bro let the intrusive thoughts win

  • @extra-cheesy-potato948
    @extra-cheesy-potato948 Год назад +1

    In the shot where link is falling down you can see a few new lakes in hyrule field. There’s also a wierd ring structure in the mountains of kakariko

  • @farah2428
    @farah2428 Год назад

    amazing video great job

  • @dracodragonist2556
    @dracodragonist2556 Год назад +1

    I watched like 5 analysis videos on totk. you pretty much covered everything in this video!

  • @guaco__taco
    @guaco__taco Год назад +39

    I also think it's interesting that all of the stones that you can use recall on to reach the sky islands seem to be shaped identically.

    • @Mynipplesmychoice
      @Mynipplesmychoice Год назад +1

      It looks like u r hitting an enemy with a meatball on a stick. That’s a baby weapon. and not only that Nintendo was too lazy to design weopons so they left it up to the user to make their own . So user is left to fight enemies with long garden hoes and a meatball in a stick. How lame. uOnce again It looks like Nintendo released another game for babies. I thought they would learn from elden ring or the dark souls games to make a game for adults. Instead they chose Sesame Street with Link and Mario being Bert and Ernie. I’ll pass on this trash

    • @regisshiv3542
      @regisshiv3542 Год назад

      ​@@Mynipplesmychoice bye

    • @crap9105
      @crap9105 Год назад +13

      @@Mynipplesmychoice it literally is supposed to be a baby weapon though, you're mixing two super weak items. Programing a combination for each and every possible combination takes infinitely more effort than just adding a couple new weapons, if u dont like it thats cool its not for everyone but like. chill out man

    • @Paperbutton9
      @Paperbutton9 Год назад +6

      @@Mynipplesmychoice i mean since when has that EVER been what nintendo is about? maybe some people like baby games....

    • @EverythingWasGreat
      @EverythingWasGreat Год назад +1

      I hope its not a cheap way to save development time. Kind of kills the immersion if every elevator block we can ride looks the same.

  • @EthanRPG
    @EthanRPG Год назад +10

    The moon seems important in this game. Didnt the moon in Majoras Mask cry a tear at one part? Can the blood moon cry maybe? Just a thought.

  • @PrinsessePeach
    @PrinsessePeach Год назад

    This video is just amazing!

    • @PrinsessePeach
      @PrinsessePeach Год назад

      Watched it three times in a row, very much worth the wait. 🤓

  • @lamceddo2275
    @lamceddo2275 Год назад

    Great analysis. I'm still convinced that:
    - The vials Link carries at the hip will allow us to store vehicles/structures we build
    - Puzzles will include us moving the sky islands around, to either build bigger ones or access new ones
    - There will be some kind of gravity shenanigans that'll make the "Ascend" ability more interesting in puzzles (because it seems like its usage would be very limited just based on what we've seen).