I was romancing Shadowheart, and I've been roleplaying the heck out of this game. When the Nightsong decision came I used the "trust shadowheart" "let her handle it" options. My character does good acts, with the occasional evil where it is needed. Having said that, it was really nice seeing Shadowheart spare Nightsong without my intervention. It felt like my character had been rubbing off on her. I really liked seeing that. One of my favourite moments in this game!
Dang I didn’t know she would, my run through was with a good character that only started compromising toward the end when things were dire at the end of the story. I had to pass a 30 dice roll to convince her to spare her.
Yea I was romancing her and when it came to kill the night song I just trusted her and she threw the spear away. We’re now on a mission to save her parents. Shar’s loss
You actually don't even have to romance her. Was doing Astarion romance but managed to get an exceptional relationship with her anyways, and then when it came to the confrontation, saying nothing and trusting her in handling it did lead me to have her cast the spear aside.
Apparently you have to let the 7000 loose to feed on the city before getting Vengeance on them.... The fall of a Vengeance Paladin. Sure we powered up a possible super Vampire... but we had an Elder Brain that needed Powerful allies to stop... I figured I'd deal with that problem in an expansion.
Did this last night.. My character has been a greyish character for most of the game but the way i saw it was kind of a nuclear bomb moment .. You sacrifice souls that have already been tortured as spawns to have a powerful ally/weapon in the fight that will save the realm/entire world and millions of people. Its not the good thing to do but it is the smart thing to do to fight a much more important war
I managed to do that entirely on accident! Very few gnomes made it out since I had to focus on getting Duke Ravengard, but hey, I didn't owe them anything
Ah, man... How can you shit on Halsin like that? He's a cool dude. To me, he felt like the perfect representation of a calm and reasonable Neutral Good druid. He doesn't just wanna be happy and enjoy honey while carving ducks - he wants everyone to have that chance. If anything, his biggest problem is only being playable so late into Act 2.
Well you will see modern ideal of beauty by woke. If you are disgusted be not. Its only parody of their propaganda and good roll on talk will show it. If not run some turns to read what female ogre say.
@@JosieJOK Ok. I didnt have her there. Buf if you run some turn from ogre there is text about her beauty and us beign not understanding her. Then once again text i will kill you. I saw it once. On second walk i didnt see text but i played there not human but elf and edned combat early.
for me i considered what Wylls father would want and any good father would rather die than to allow their son sacrifice themselves for their sake. In a world were souls are confirmed to exist dying isnt the worst outcome, losing your soul is. Im also glad that shadowhearth did the right thing with shadowsong without me needing to interfere, it feels like a game rewarding you for getting to know a character. Same for Lae'zell arc. One choice that i strugled more that the ones presented in the video is about the Emperor vs Orpheus because i really wanted to support Lae'zel. Also fuck Raphael, he knows very well that a world ruled by illythids isnt convinient for demon kind but he choses to be a greedy cunt.
In a normal father vs. son relationship, and how much of a good guy Ravengard is, yes, he might just sacrifice himself to save the son he chased away. However, there are larger implications here. First even I wanted Wyll's freedom. But then... Ravengard is the moral compass of Baldur's Gate city. All the other councillors, dukes etc. (especially with Stelmane murdered) are shallow fools who would have led the city to enslavement under Gortash. Its safe to say the city would be worse off without Mr. Ravengard. And I doubt Wyll could step into his shoes with literal horns on his head. It is not a happy ending for Wyll at all. But he also really does not want to see his father die. He would hate himself for not making the self-sacrifice later on. And being a monster hunter was what he was doing for years now... he got used to a bad situation and made the best out of it. Doubtlessly he would continue to do so. Ulder leading the city further, and Wyll hunting down more wicked people might just be the best outcome for the world, if not for Wyll himself. I do hope there is a chance to rescue his father without Mizora's help for the best possible outcome, but there is little shame in choosing either option. Its either Wyll's freedom, or the city's future.
@@Grivehn You can rescue him without the deal, but you won't find out where he is until you reach that part if you don't take it, that place itself is a super hard timelocked event where you need to move really fast, and Mizora tries to stop you as well.
There are no real good choices regarding Emperor vs Orpheus. If you side with the Emperor, then Orpheus dies. If you free Orpheus, that means not only will Emperor die because for some incomprehensible reason he'll just side with the Netherbrain on the spot, but since you need an Illithid to defeat the brain that means either Orpheus must become Illithid or your MC will sacrifice him/herself and turn Illithid. So you can give Githyanki their freedom or your MC will live but not both (if your MC becomes a mind flayer it mean s/he's dead, the creature you play as is just a mind flayer with his/her memories). I think the most morally good decision is to free Orpheus and sacrifice the MC, but that's kind of sad too, there are no happy endings
For the last one I chose to tell Wyll to leave the contract. I felt like every time he brought up his father his dad came across as an overall heroic good guy, and considering that he disowned him for making his warlock pact in the first place I felt like his father would've preferred Wyll not lose his soul as his dad seems like he would be willing to sacrifice himself for Wyll.
Yeah, I think there's no contest there. I mean, what kind of father would want his son to literally condemn his soul for an eternity so that he could live a few years longer? Well, an Evil father might but Wyll's father isn't that
7:24 That's not a troll, it's an ogre. Trolls look more like tall, usually skinny, muscular goblins. I don't think BG3 has any trolls in it, other than Astarion.
The Lae’Zel trying to remove the tadpole options were kinda funny. I saved her but I was very tempted on choosing “keep going Lae’Zel, it’s totally gonna work” type of options and I was laughing at it and how determined she was on removing the tadpole.
You can save Wyll's Dad without having him sighn the contract. Plus I don't think a Parent would ever want their children to give up their eternal soul for them.
Shadowheart's parents is a heartbreaking choice. I did ask her to listen to her parents. Her grief now will be strong, but time would heal all wounds except the one from Shar, and I believe that once the is done mourning, she can live a life without Shar's constant torment for the rest of her existence.
I disagree. I see that as a big win for shar. Not as much as turning shadowheart into a dsrk justiciar but still a good win. Shar's whole shtick is to mitigate pain by accepting loss. That pretty much describes this situation. Shadowheart even says she feels empty but free in the epilogue if she sacrifices her parents. Granted the wound is still a slight win for shar but it would be a petty win and shart would still be happy living with her parents (as evidenced by what she says at the end of the game when you romance her). She even says she'll gladly take the pain than lose her parents. She's noticeably happier and more content in this route. Besides people are exaggerating the wound. Remember shar lies a lot. Her saying she has a hold of shadowheart's soil through her wound is possibly a lie because if that's really the case then she could've just influenced her directly rather than try to gaslight her
@@gaunterodimm5974 Having played as Shadowheart Origin, it definitely sounds insanely painful and that what Shadowheart downplays it to the group. There is one of her unique cutscenes where she writhes on the ground in pain, unable to do anything.
So on my play through during the shadowfell part and convincing Shadowheart not to kill the Nightsong I actually didn't have to convince her at all. At least from my play through as long as you have her maxed out affection and let her decide for herself without interference she will have doubts and choose not kill the Nightsong. I honestly feel this is the proper version of it as having to convince her seems out of character for her while having her already doubting Lady Shar and her come to the conclusion herself just felt so much more rewarding.
Yes! That was also me in my playthrough, I really liked that because it feels like your actions have started to rub off on some of your companions, after travelling for a long time in this journey it is bound to happen. Makes it feel real.
I don't think it's about your charcter affecting Shadowheart, I think it's more about Shadowheart being an inherently good person and when it's time to do something truly horrible in the name of her goddess her inner morality wins. I don't know if your conversations with her matter, I know you don't need max relation because I didn't and I got the same outcome, maybe she needs a little push from the MC to realise the Shar cult is full of BS but most of it is just her own innate morality pushing through
btw if you let Lazel use the purification machine and fail to convince her to remove herself she will be hit with 3 permanent debuffs and reduces 3 of her stats by 3, however if your custom character uses the machine and pass all skill checks you get a permanent buff instead
Shw gets a CON penalty. The machine should give a WIS and INT penalty too but Laezel is literally at the lowest value for those already so it doesn't matter :D
Lae'zel is easy to convince to leave the chair if you're in a relationship with her. She'll also take your side over the other Githyanki much easier. She seems to really trust my character because of their fling, and I love that Larian thought to include that possibly
You don't need to roll anything or be in a relationship for her to take your side. Just choose to tell her that what happened in the chair is a sign that the gith can't be trusted and she'll say something "Urgh, I hate that you're right!" after which she's fully on your side.
From what I’ve heard that last one has the possibility to Take A Third Option and rescue Wyll’s father without Mizora’s help, but it’s real bloody hard.
@@jtfike Because Mizora actively makes it harder for you to get Wyll's father out - spawning a bunch of enemies around him after you open his cell adding one more complication to an already difficult mission.
@@procrastinatinggamer Youve probably done it by now It’s not that hard all she does is cast exploding spiders which you can by pass by casting sanctuary on Uldur then teleporting him away from them with dimensional door even just the sanctuary on him helps immensely I have shadowheart be the one to go get him.
In my playthrough Wyll ended up taking the deal and saving himself (suggested that he save himself because I felt that a father would want that). Then when I went to the location where his father was kept, I did manage to get his father out alive even with the intervention of Mizora. Sanctuary is your friend :)
Alternatively you can use omeleum (mind flayer scholar) if you found him in act 2, if your free him in the Iron throne you can control him and he has one spell that let's him take one ally directly to the sub, and he can float around so he gets there super quick
What about Astarion? His personal quest has a very difficult choice similar to Shadowheart in deciding the fates of both her parents and the Nightsong. Once you help him kill Cazador, you are left with a choice on whether or not you should let him ascend or release the prisoners from Cazador’s crypt.
Regarding 9th: it's a weird one, due to how Wyll can 'abandon' his father only to rescue him later. Problem is that the resque becomes harder and potentially impossible depending on who will reach for the cell and how initiative will roll.
Nah the rescue is actually really easy. Cast Sanctuary on him when you open the cell. He can't be targeted so can walk all the way to the ship completely safe.
my 300ft movement per turn monk disagrees that this was difficult. Had 2 rounds to go even ran back to get the vault key for the bank in the spare back rooms. This was on balanced thought, gonna be doing it on higher later. So maybe thatll make it worse idk.
In act 3, Vlaakith came to my camp to persuade Lae'zel to kill Orpheus and ascend to become her right hand knight. If you roll a high enough wisdom (or intelligence?) check, you can use your tadpole to learn that zhaithisks never purified. They stole memories and knowledge from the infected githyanki before murdering them in order to keep their knowledge for the empire and still kill them. I ended up accidentally save scumming (died and redid the scene and succeeded in connecting Lae'zel to Vlaakith and showing her the truth) so I'll never know what happens if Lae'zel aggrees to Vlaakith's demands....until my next playthrough ofc
The hardest choice by far was deciding whether you should side with the Emperor or free Orpheus. Wyll's choice had no impact since I easily managed to free his dad from the prison afterwards.
I am still in ACT 1 and have no idea how any of these encounters will turn out for me, except for the Bugbear and Ogre barn encounter, where I wanted to kill them both and had Karlach open the barn door, while Shadowheart, Gale and my customized Rogue Assassin (Shadowstrike), hid behind in the shadows. To my surprise and after choosing what I thought to be the most aggressive response in order to trigger a fight, the bugbear and ogre just walked away in shame. Karlach's choice of dialogue was,.... Telling the bugbear that he had a tiny wiener, while laughing hysterically and continuously. Since I'm romancing Shadowheart, I will do everything that pleases her, for the most part, but even with her, I will not cross certain lines. Lastly, as far as Astarion's, Wyll's and Minthara's questline arks go, I will never experience them, because I killed all 3 of them. So who knows how the story changes further down the line in ACT 2 and ACT 3, with these 3 characters already dead?
For Wyll, *SPOLIER* Its possible to reject the new contract and save his soul, and still save his father. Mizora is also salty about it for an added bonus
Unfortunately, she also mentions that she's coming for him anyway. And that is when he has the most to lose and she has the most to gain. The contract must still be fulfilled.
@@aouyiu Again, SPOILER He is in the underwater prison, if you try to save him, Mizora shows up and makes him kneel (stunned for a round in a very intense prison break) and summons demons that blow up on him.
@@Sir1Nicholas Yup, you need a lot of healing to keep him alive as those combusting spiders will nuke his shit. Successfully get him out of the boat and youre good.
Actually this is before Baulders gate 2 Remember she mentions a mirror Those mirrors basically treat time and reality like dreams so yeah actions done in the mirrors could be done 500 years ago but actions are also done 500 years later in real time while the user was asleep making any appearance known. I’m baulders gate 2 there is a dead NPC that has a reflection in a mirror of these in that he has fallen asleep in front of that mirror for so long and his wife is the only one living, she has the mirror hidden and you can destroy it. V has a mirror in Baulders gate 2 if you go to the group she was at. So it’s fully possible that V didn’t mean for this to happen and instead quiet literally was asleep during her teachings enacting this out. Jk jk, I couldn’t resist pulling this X3
Sarevok can also be turned good, Jaheira and/or Minsc can die etc. There are so many different choices the player can make in BG 1 and 2, the developers had to choose what are the "canonical" events in their game
I had the same problem with auntie Ethel and Vicopnia. I ended the fight with them on a Silence Bubble and no dialog popped up. BUT I just knocked out Viconia. Got the loot, but she escaped alive. Plus, Wyll can get his soul back and Ulder can be successfully rescued so he can live enough to help save the city.
We decided no on Wyll's soul -- and uh, went down to the prison - but came back after Gortash threatened the people inside. Came back to camp after doing some stuff around town and randomly spoke to Mizora and she was all snarky congrats on saving Wyll's Dad... Uhm..we didnt yet? Thanks tho? XD
Making the choice in whether Wyll should make that new pact with Mizora was an easy one for me to make (I had him choose freedom over handing over his soul to Mizora for all eternity). My reasoning was because Wyll's dad was not at all fond of his son making a pact with Mizora in the first place, he would probably be royally devastated if he learned that Wyll had a chance to escape that horrible monster forever - but chose eternal damnation to save him. And you know Mizora would have tormented Wyll's father about this fact until the older man's dying days). So, I robbed Mizora of that opportunity by having Wyll free himself (and by extension, his father's) from Mizora's ever lasting torment (it really is the better option for everyone involved - well, except for Mizora, who loses her fave pet).
btw, u did make the wrong choice with wyll, u can still save his father, the game just doesnt tell u where he is if u go that route, gotta find him yourself
You can refuse to sign the contract and then still save his father in the underwater prison after the ceremony talking to him and the scene with mizora he is sent there. She still appears to make it more difficult to save him but nothing impossible I managed to free wyll from mizora and save his father, definitely the best ending by far for both
Fun fact! If you throw a shit ton of bombs at Viconia before triggering the dialogue scene between her and shadow heart, you can just kill her. I wanted to get a surprise round off if I could but instead I realized throwing bombs/grenades/fireworks at her doesn’t Agro any of the Sharans. She just stands there and lets me repeatedly blow her up until she dies
Spaw/Glut was easy for me, Glut fucked up trying to pull a sneaky one on me. If he told me everything from the start, then we could have a discussion but trying to badly manipulate me won't do. Especially that he sat on his ass in Spaw's colony instead of leaving to find his own. As for Wyll, I broke the contract thinking that his father is not only lost but disowned his son way before not even trying to listen to why he did what he did. Found the Iron Throne later and busted him out along with nearly all the gnomes so it all turned better than I could've ever expected. It was my first playthrough too so it was really rewarding.
The mark of Shar can be removed with the only Noblestalk mushroom in the game. The one I only used once ever for the Dark Urge and usually blow up by accident, but I won't do that again.
Philomeen has a funny reaction if you sneak up to her and steal the runepowder keg. This will initiate the conversation immediately. If pickpocket the vial from her before doing this, she becomes hostile when she reaches for it and discovers it's gone. There is a dialog option to end the conversation before that happens and she'll walk off. Nere also has a dialog path where you convince him to abandon the absolute.
I think that wyll giving his soul to save his father is an amazing choice, because at the ending of the game he vows to protect karlach in avernus leaving her alive and her story open. Which in my opinion is part of the true canon.
Well if you don't want to become a Mind Flayer and if you want to save the gith with Prince Orpheus, then making Karlach the mind flayer is the best option. She offers to do it freely since she's dying anyway.
@@GuilhermeSantos-wy8kfGithyanki dragon riders seems to be able to freely travel to avernus. You could meet karlach again. If karlach became mind flayer, she lost her emotion, which is not karlach i know.
If you let Lae’zel go through with the removal she does live but she ends up with permanent debuff(s) the amount of debuffs depending on on how many rolls you fail….so 🤷🏽♂️
Well u can save Wyll's father without Mizora. Just dont forget to have someone with good initiative and Dimension Door scroll near him when you gonna save him.
You know there is a way you can get both Minthara and Halsin, instead of killing Minthara in the goblin camp just knock her out, you'll see her again at Moonrise
Wyll’s contract is an odd one I spose. With the knowledge of his whereabouts it’s fairly straightforward how to save him. All mizora does is cast haste and freedom of movement on his dad when you open his door which honestly did nothing to help
I think that's appropriate. Mizora is a complete asshole after all, her promising to aid you if you give Wyll's soul and then doing nothing useful is just like her
I didn't even know there was a choice to spare or kill Viconia. I had a bug where I talked to her as Shadowheart after the battle and she just gave out the dialog for when you first arrive there without Shart in your party and she tries to convince you to betray Shart. So I kinda just assumed Viconia being left knocked out with 1 hp at the end was either a bug too or that I forgot she was pommel striked.
I thought the Wyll decision was actually pretty easy. I've never seen what happens if you save the father, but my guess is he'd be upset. Can't think of any parents who would be happy their child sold their soul to the devil just to save them. I chose Wylls freedom, and I'm pretty sure it's the choice Duke Ravenguard would want for his son as well.
People keep acting (both in and out of game) like denning Mizora’s contract dooms Wyll’s father. All the contract dies is give us his location. At no moment is his freedom in question here, since Mizora offers no help at all in the actual rescue, so as long as we find that information ourselves, Wyll’s soul is 100% spared. And yet people in the game all act like I doomed his dad to death even though nowhere in the contract is his safety even discussed, that detail is completely in our hands
When I played a good character I killed Viconia! It's not about justice or petty revenge but simply to prevent her from doing more evil: She is a torturer of children, an abducter, a mass murderer and the mad servant of a sick goddess who has no qualms with killing her own loyal followers. Letting her live means that innocents will suffer. That's not acceptable!
I mean, Wyll father would still be free in afterlife if he dies before becoming a mind flayer, it seens a fair deal to abandon him to be free of mizora forever.
Since you mentioned the creche, I think you forgot the even harder decision that comes after: handing the Artefact to the gith and everything that comes afterwards. You're surrounded by the fucking leader of the creche, a guy with 100+ HP and some powerful abilities, AND there's 4 more powerful giths in the room, AND if you pick the wrong dialogue Lae'zel also turns on you AND if you manage to defeat then THEIR FUCKING GODESS comes to tell you to hand her the artefact. But on the other hand you know the Artefact is protecting you, the Dream Visitor constantly begs you to not do it and depending on how you did the gameplay you may know that Vlaakith cannot be trusted. I think the creche arc is overall one of my favourite parts of the game. The whole conversation with the Ch'r'ai is full of tension and emotion, the part where you convince Lae'zel is particularly well done both in acting and writing and the conversation with the Dream Visitor truly gives that feeling of consequence to you actions cause, like, everything signaled that the creche was not a good idea and yet you went there cause you just couldn't help yourself out of your curiosity
Karlach’s two cents helped with the last decision. It was a determined “we can let Zariel have Wyll” or somthing on that line. Was a no brainer after that. Guess iI’ll find i ur for certain once I finish the game
9:52 Nah, Viconia kinda gives away that what she wanted was Shadowheart killing her, not you. So by killing her you wouldnt really fulfill her wish. I also did not like the interpretation Larian took on Viconia. She sounds nothing like the one from BG2, she feels empty and soulless here. Not a good way to bring back old friends.
The incident with the bugbear and orge is way funnier if you're playing as a barbarian (and quite possibly a bard, not sure on that one), because you get the option to avoid the fight and give the bugbear hell in the process. Lol
You can actually choose to sacrifice duke ravengard then save him later. Not going to spoil how, but if you choose this path, just remember to do everything you can to keep Wyll’s dad alive when that time comes. You’ll know exactly when it happens.
In my first time with Laezel and a zaitisk i failed all my checks on a machine so i let the Laezel go through the procedure with cheering YAY you can do it. I was not able to see that this thing is killing her, so for me it was bigger consequence that everyone is aggro at you after the thing is broken.
You can refuse the contract and zerg the prison to rescue him. (I think there's a long rest timer in which he dies. Not sure.) But Mizora will show up to hinder so just make sure you have plenty of buffs and healing ready to go.
I totally saved Wylls father in a roundabout way. I did Gortash's ceremony after id been underwater, so you face the Duke and Gortash at the same time.
I confronted Nightsong with Shadowheart while accidentally not having the spear on any of my party members which turned out to result in an "auto-spare" situation. For a second though I though I had majorly screwed up, or missed out on content, since Nightsong pointed out my blunder 😂
My hardest choice, after having killed all the goblins at their camp in Act I, was to kill the owlbear cub instead of sending it to my camp. Looking in those big innocent eyes while putting a knife to its throat was the most heartbreaking moment in my "dark" playthrough. For me, killing that innocent animal is the worst choice you can make in BG3.
With the love ogre scene it is much more regrettable when you use speak to death on the corpses and they confirm, they were in love. I felt like total asshole after this. So In every other playthroughs I am not opening the doors !
I didn’t really kill Vicionia because for some reason it’s saying she’s unconscious, dead, and wants to talk to me and she starts up the same dialogue as though we didn’t already fight
Regarding the deal with Mizora, we decided (I was in multiplayer when it came up) to free Wyll. We found his father (kinda on accident) and realized that although Mizora now makes it devilishly hard to save him, you can defy her and save him anyway. No lie, it's hard as shit to save him and everyone else at the same time, but if you've got fast characters (and a lot of lightening) it can definitely be done.
If you have a rougue, cast invisibility or just take an invis potion, get into stealth and you can steal the black powder jar from philomeen before initiating that dialog, with this way you keep the whole jar and she runs. I just Killed Raphael in one turn just by dropping the jar on the ground and blowing up beside him (Granted this did killed half of my party too cause the explosion is just absurd buuuuut it worked so hey!)
I'm more motivated to try the grove raid not because of Halsing but the tieflings are just sad. You bother to save them just forvthem to be cut down by shadows, cultists and baldurian supremacists
Minthara is not a very good character imo, just stereotypically evil. I skipped the Shadowheart segment - she died in my playthrough so I'll save that for next time! For me she was going hard for Shar and wouldn't see reason, bummer. I killed Nere without a second thought, his attitude is typical of the evil Drow and just really annoying. Mushroom dude was very happy! One of the hardest decisions for me involved Wulbren and the Gondians. Saving the Gondians requires a ton more effort but I think it's worth it if you're trying to play as a Good character. Nightsong disappeared on me in Act 3 even though she was alive in Act 2, pretty bummed about this. I'll try and figure it out in my next playthrough
i sided with neither druid nor drow. Not out of choice, but because I failed to realize that it would progress with or without me. The goblins still remain as ive yet to kill them, but the druids kicked out the tieflings, and locked me out forever. Didnt know minthara would join me until I freed her from the absolutes grasp, and I only had to kill prison gaurds to get the druid man, and after telling him he was locked out, he joined me anyways as well
I like how most of these are either difficult moral dilemmas and intense moments where you have to think on your feet, but then the first one is the choice between murdering a grove full of innocent refugees in cold blood or not having a hot drow gf
5:26 apparently you can steal the bomb before the interaction. 7:46 as a bard, there's some amusing dialogue you can go with. Still ends in a fight. The room itself has nothing of value. Just a fight with crap loot.
I was romancing Shadowheart, and I've been roleplaying the heck out of this game. When the Nightsong decision came I used the "trust shadowheart" "let her handle it" options. My character does good acts, with the occasional evil where it is needed. Having said that, it was really nice seeing Shadowheart spare Nightsong without my intervention. It felt like my character had been rubbing off on her. I really liked seeing that. One of my favourite moments in this game!
Dang I didn’t know she would, my run through was with a good character that only started compromising toward the end when things were dire at the end of the story. I had to pass a 30 dice roll to convince her to spare her.
i dont think so because i did a full evil character and I let her decide and she spared her
Yea I was romancing her and when it came to kill the night song I just trusted her and she threw the spear away. We’re now on a mission to save her parents. Shar’s loss
You actually don't even have to romance her. Was doing Astarion romance but managed to get an exceptional relationship with her anyways, and then when it came to the confrontation, saying nothing and trusting her in handling it did lead me to have her cast the spear aside.
@@adhalbetancur9948 theres a lot of ways to address it. One is a 30 roll. Another is a I think 21 roll. Then theres the she makes the decision.
One of the hardest decisions for me was the fate of the 7000 souls in Astarion's quest ending.
Apparently you have to let the 7000 loose to feed on the city before getting Vengeance on them.... The fall of a Vengeance Paladin. Sure we powered up a possible super Vampire... but we had an Elder Brain that needed Powerful allies to stop... I figured I'd deal with that problem in an expansion.
I sacrificed them to get the romance scene afterward. Worth it.
@@zlandicar4482 Yup, was the only time in the entire playthrough my vengeance paladin broke his oath lol.
Did this last night.. My character has been a greyish character for most of the game but the way i saw it was kind of a nuclear bomb moment .. You sacrifice souls that have already been tortured as spawns to have a powerful ally/weapon in the fight that will save the realm/entire world and millions of people. Its not the good thing to do but it is the smart thing to do to fight a much more important war
Yeah Balders gate wasn't going to turn into a vampire sanctuary city on my watch.@@leo9528950
Btw, you can save Wyll's father without taking the deal from Mizora. Its difficult, but possible.
This^ so overall you did make the wrong choice there kinda
how?
@@sombodi200 Find the Iron Throne in Act 3.
I managed to do that entirely on accident! Very few gnomes made it out since I had to focus on getting Duke Ravengard, but hey, I didn't owe them anything
If you go against the druid grove, Halsin won’t be your only loss. Wyll and Karlach will be gone too, so thats a pretty bad trade off.
Ah, man... How can you shit on Halsin like that? He's a cool dude. To me, he felt like the perfect representation of a calm and reasonable Neutral Good druid. He doesn't just wanna be happy and enjoy honey while carving ducks - he wants everyone to have that chance. If anything, his biggest problem is only being playable so late into Act 2.
Nere talks about himself in the 3rd person so I’m good with bribing his head to the mycanoids.
For the Spaw/Glut thing... Glut always ends up dying whenever he comes with me. So he always ends up solving himself for me.
"Once you go blue you always stay true" Truer words have never been spoken.
No, do look behind the barn door! Just make sure Karlach is with you!😂
Well you will see modern ideal of beauty by woke. If you are disgusted be not. Its only parody of their propaganda and good roll on talk will show it. If not run some turns to read what female ogre say.
@@dariuszblack7956 wtf are you talking about?! Karlach has a funny line when she’s there, that’s all.
@@JosieJOK Ok. I didnt have her there. Buf if you run some turn from ogre there is text about her beauty and us beign not understanding her. Then once again text i will kill you. I saw it once. On second walk i didnt see text but i played there not human but elf and edned combat early.
You incels just have to be weird and whiney everywhere
for me i considered what Wylls father would want and any good father would rather die than to allow their son sacrifice themselves for their sake. In a world were souls are confirmed to exist dying isnt the worst outcome, losing your soul is.
Im also glad that shadowhearth did the right thing with shadowsong without me needing to interfere, it feels like a game rewarding you for getting to know a character.
Same for Lae'zell arc.
One choice that i strugled more that the ones presented in the video is about the Emperor vs Orpheus because i really wanted to support Lae'zel.
Also fuck Raphael, he knows very well that a world ruled by illythids isnt convinient for demon kind but he choses to be a greedy cunt.
In a normal father vs. son relationship, and how much of a good guy Ravengard is, yes, he might just sacrifice himself to save the son he chased away.
However, there are larger implications here. First even I wanted Wyll's freedom. But then... Ravengard is the moral compass of Baldur's Gate city. All the other councillors, dukes etc. (especially with Stelmane murdered) are shallow fools who would have led the city to enslavement under Gortash. Its safe to say the city would be worse off without Mr. Ravengard. And I doubt Wyll could step into his shoes with literal horns on his head.
It is not a happy ending for Wyll at all. But he also really does not want to see his father die. He would hate himself for not making the self-sacrifice later on. And being a monster hunter was what he was doing for years now... he got used to a bad situation and made the best out of it. Doubtlessly he would continue to do so. Ulder leading the city further, and Wyll hunting down more wicked people might just be the best outcome for the world, if not for Wyll himself.
I do hope there is a chance to rescue his father without Mizora's help for the best possible outcome, but there is little shame in choosing either option. Its either Wyll's freedom, or the city's future.
@@Grivehn Yep both are valid.
@@Grivehn You can rescue him without the deal, but you won't find out where he is until you reach that part if you don't take it, that place itself is a super hard timelocked event where you need to move really fast, and Mizora tries to stop you as well.
There are no real good choices regarding Emperor vs Orpheus. If you side with the Emperor, then Orpheus dies.
If you free Orpheus, that means not only will Emperor die because for some incomprehensible reason he'll just side with the Netherbrain on the spot, but since you need an Illithid to defeat the brain that means either Orpheus must become Illithid or your MC will sacrifice him/herself and turn Illithid. So you can give Githyanki their freedom or your MC will live but not both (if your MC becomes a mind flayer it mean s/he's dead, the creature you play as is just a mind flayer with his/her memories).
I think the most morally good decision is to free Orpheus and sacrifice the MC, but that's kind of sad too, there are no happy endings
Devilkind, technically
For the last one I chose to tell Wyll to leave the contract. I felt like every time he brought up his father his dad came across as an overall heroic good guy, and considering that he disowned him for making his warlock pact in the first place I felt like his father would've preferred Wyll not lose his soul as his dad seems like he would be willing to sacrifice himself for Wyll.
Yeah, I think there's no contest there. I mean, what kind of father would want his son to literally condemn his soul for an eternity so that he could live a few years longer? Well, an Evil father might but Wyll's father isn't that
7:24 That's not a troll, it's an ogre. Trolls look more like tall, usually skinny, muscular goblins.
I don't think BG3 has any trolls in it, other than Astarion.
i dont know Kagha seems like a troll to me too
The Lae’Zel trying to remove the tadpole options were kinda funny. I saved her but I was very tempted on choosing “keep going Lae’Zel, it’s totally gonna work” type of options and I was laughing at it and how determined she was on removing the tadpole.
I was so disappointed that when I told her to keep going it doesn't end up killing her. She survives! It was horrible.
@@ScytheNoire hahahaha I wish she would die in that scene. That would’ve been kinda funny. She was so crazy obsessed in removing the tadpole.
If you let her sit and get brain drilled to the end she gets -2 to all mental stats which is a massive debuff.
@@2138Dude ohhhh that I didn’t know!
@@2138Dude She ended up dead anyways when she turned on me for not doing the bidding of her Lich Queen.
You can save Wyll's Dad without having him sighn the contract. Plus I don't think a Parent would ever want their children to give up their eternal soul for them.
Halsin is just working be nice to him! In act 3 he finally loosens up and becomes the cuddly polyamorous playboy he was always meant to be.
Shadowheart's parents is a heartbreaking choice. I did ask her to listen to her parents. Her grief now will be strong, but time would heal all wounds except the one from Shar, and I believe that once the is done mourning, she can live a life without Shar's constant torment for the rest of her existence.
I disagree. I see that as a big win for shar. Not as much as turning shadowheart into a dsrk justiciar but still a good win. Shar's whole shtick is to mitigate pain by accepting loss. That pretty much describes this situation. Shadowheart even says she feels empty but free in the epilogue if she sacrifices her parents. Granted the wound is still a slight win for shar but it would be a petty win and shart would still be happy living with her parents (as evidenced by what she says at the end of the game when you romance her). She even says she'll gladly take the pain than lose her parents. She's noticeably happier and more content in this route. Besides people are exaggerating the wound. Remember shar lies a lot. Her saying she has a hold of shadowheart's soil through her wound is possibly a lie because if that's really the case then she could've just influenced her directly rather than try to gaslight her
@@gaunterodimm5974 Having played as Shadowheart Origin, it definitely sounds insanely painful and that what Shadowheart downplays it to the group. There is one of her unique cutscenes where she writhes on the ground in pain, unable to do anything.
So on my play through during the shadowfell part and convincing Shadowheart not to kill the Nightsong I actually didn't have to convince her at all. At least from my play through as long as you have her maxed out affection and let her decide for herself without interference she will have doubts and choose not kill the Nightsong. I honestly feel this is the proper version of it as having to convince her seems out of character for her while having her already doubting Lady Shar and her come to the conclusion herself just felt so much more rewarding.
Yes! That was also me in my playthrough, I really liked that because it feels like your actions have started to rub off on some of your companions, after travelling for a long time in this journey it is bound to happen. Makes it feel real.
I don't think it's about your charcter affecting Shadowheart, I think it's more about Shadowheart being an inherently good person and when it's time to do something truly horrible in the name of her goddess her inner morality wins. I don't know if your conversations with her matter, I know you don't need max relation because I didn't and I got the same outcome, maybe she needs a little push from the MC to realise the Shar cult is full of BS but most of it is just her own innate morality pushing through
“Once you go blue, you always stay true” was possibly the best thing I’ve heard and definitely earned my sub 😂
btw if you let Lazel use the purification machine and fail to convince her to remove herself she will be hit with 3 permanent debuffs and reduces 3 of her stats by 3, however if your custom character uses the machine and pass all skill checks you get a permanent buff instead
Lae'zel doesn't die in the zaitwhateveriscalled, but she will get permanent debuff at her stats
Shw gets a CON penalty. The machine should give a WIS and INT penalty too but Laezel is literally at the lowest value for those already so it doesn't matter :D
The boots from nere are too good to leave him alive, also the myconids drow reward they give you
Lae'zel is easy to convince to leave the chair if you're in a relationship with her. She'll also take your side over the other Githyanki much easier. She seems to really trust my character because of their fling, and I love that Larian thought to include that possibly
You don't need to roll anything or be in a relationship for her to take your side. Just choose to tell her that what happened in the chair is a sign that the gith can't be trusted and she'll say something "Urgh, I hate that you're right!" after which she's fully on your side.
From what I’ve heard that last one has the possibility to Take A Third Option and rescue Wyll’s father without Mizora’s help, but it’s real bloody hard.
Why is it hard? Go in, open the door and bring him back?
@@jtfike Because Mizora actively makes it harder for you to get Wyll's father out - spawning a bunch of enemies around him after you open his cell adding one more complication to an already difficult mission.
@@procrastinatinggamer Youve probably done it by now It’s not that hard all she does is cast exploding spiders which you can by pass by casting sanctuary on Uldur then teleporting him away from them with dimensional door even just the sanctuary on him helps immensely I have shadowheart be the one to go get him.
In my playthrough Wyll ended up taking the deal and saving himself (suggested that he save himself because I felt that a father would want that). Then when I went to the location where his father was kept, I did manage to get his father out alive even with the intervention of Mizora. Sanctuary is your friend :)
Alternatively you can use omeleum (mind flayer scholar) if you found him in act 2, if your free him in the Iron throne you can control him and he has one spell that let's him take one ally directly to the sub, and he can float around so he gets there super quick
Low key I slept on that spell till I was trying to save Isobel and went with it outta desperation
What about Astarion? His personal quest has a very difficult choice similar to Shadowheart in deciding the fates of both her parents and the Nightsong. Once you help him kill Cazador, you are left with a choice on whether or not you should let him ascend or release the prisoners from Cazador’s crypt.
That barn door was the moment I realized I wasn’t in a standard game universe and things were going to get wild lmaooo
Regarding 9th: it's a weird one, due to how Wyll can 'abandon' his father only to rescue him later. Problem is that the resque becomes harder and potentially impossible depending on who will reach for the cell and how initiative will roll.
Nah the rescue is actually really easy. Cast Sanctuary on him when you open the cell. He can't be targeted so can walk all the way to the ship completely safe.
Also use character with dimension door to make it quicker
@@Mardark-e4s 2 Haste potions per party member also really helps with making sure you rescue every prisoner.
my 300ft movement per turn monk disagrees that this was difficult. Had 2 rounds to go even ran back to get the vault key for the bank in the spare back rooms. This was on balanced thought, gonna be doing it on higher later. So maybe thatll make it worse idk.
In act 3, Vlaakith came to my camp to persuade Lae'zel to kill Orpheus and ascend to become her right hand knight. If you roll a high enough wisdom (or intelligence?) check, you can use your tadpole to learn that zhaithisks never purified. They stole memories and knowledge from the infected githyanki before murdering them in order to keep their knowledge for the empire and still kill them. I ended up accidentally save scumming (died and redid the scene and succeeded in connecting Lae'zel to Vlaakith and showing her the truth) so I'll never know what happens if Lae'zel aggrees to Vlaakith's demands....until my next playthrough ofc
The hardest choice by far was deciding whether you should side with the Emperor or free Orpheus. Wyll's choice had no impact since I easily managed to free his dad from the prison afterwards.
You don't need to kill Viconia to get her loot. The moment she goes down, you can loot her already.
What, how? She gets up and leaves if you spare her.
Bro, you obviously kill shadowhearts parents to turn her into a Mass Effect companion! "We'll bang, okay?"
I am still in ACT 1 and have no idea how any of these encounters will turn out for me, except for the Bugbear and Ogre barn encounter, where I wanted to kill them both and had Karlach open the barn door, while Shadowheart, Gale and my customized Rogue Assassin (Shadowstrike), hid behind in the shadows. To my surprise and after choosing what I thought to be the most aggressive response in order to trigger a fight, the bugbear and ogre just walked away in shame. Karlach's choice of dialogue was,.... Telling the bugbear that he had a tiny wiener, while laughing hysterically and continuously.
Since I'm romancing Shadowheart, I will do everything that pleases her, for the most part, but even with her, I will not cross certain lines. Lastly, as far as Astarion's, Wyll's and Minthara's questline arks go, I will never experience them, because I killed all 3 of them. So who knows how the story changes further down the line in ACT 2 and ACT 3, with these 3 characters already dead?
Love your stuff, but I can't watch your BG3 stuff until I've played through the game. Can't wait to watch through these later
For Wyll, *SPOLIER*
Its possible to reject the new contract and save his soul, and still save his father.
Mizora is also salty about it for an added bonus
how???
Unfortunately, she also mentions that she's coming for him anyway. And that is when he has the most to lose and she has the most to gain. The contract must still be fulfilled.
@@aouyiu Again, SPOILER
He is in the underwater prison, if you try to save him, Mizora shows up and makes him kneel (stunned for a round in a very intense prison break) and summons demons that blow up on him.
@@Sir1Nicholas Yup, you need a lot of healing to keep him alive as those combusting spiders will nuke his shit. Successfully get him out of the boat and youre good.
@@liujin87 I finished the game it never came up again, wouldn't doubt it but never saw it myself.
I’m so upset that viconia is evil… I turned her good in baldurs gate 2.
Actually this is before Baulders gate 2
Remember she mentions a mirror
Those mirrors basically treat time and reality like dreams so yeah actions done in the mirrors could be done 500 years ago but actions are also done 500 years later in real time while the user was asleep making any appearance known.
I’m baulders gate 2 there is a dead NPC that has a reflection in a mirror of these in that he has fallen asleep in front of that mirror for so long and his wife is the only one living, she has the mirror hidden and you can destroy it.
V has a mirror in Baulders gate 2 if you go to the group she was at.
So it’s fully possible that V didn’t mean for this to happen and instead quiet literally was asleep during her teachings enacting this out.
Jk jk, I couldn’t resist pulling this X3
talk about upset... I killed her, she cant be doing this because I killed her
Sarevok can also be turned good, Jaheira and/or Minsc can die etc. There are so many different choices the player can make in BG 1 and 2, the developers had to choose what are the "canonical" events in their game
I spit my drink laughing when you said with hot Minthara you feel the temptation of the dark side :D :D :D SMOOTH :D
I will always choose Halsin. My first playthrough, minthara killed Karlach and I still hold a bit of a grudge on that one
I had the same problem with auntie Ethel and Vicopnia. I ended the fight with them on a Silence Bubble and no dialog popped up. BUT I just knocked out Viconia. Got the loot, but she escaped alive. Plus, Wyll can get his soul back and Ulder can be successfully rescued so he can live enough to help save the city.
Can we get a follow up to this after you've chosen the other paths?
Nothing says, "Don't trust this person," like hearing them talk about history having direction arrows.
We decided no on Wyll's soul -- and uh, went down to the prison - but came back after Gortash threatened the people inside. Came back to camp after doing some stuff around town and randomly spoke to Mizora and she was all snarky congrats on saving Wyll's Dad... Uhm..we didnt yet? Thanks tho? XD
Making the choice in whether Wyll should make that new pact with Mizora was an easy one for me to make (I had him choose freedom over handing over his soul to Mizora for all eternity). My reasoning was because Wyll's dad was not at all fond of his son making a pact with Mizora in the first place, he would probably be royally devastated if he learned that Wyll had a chance to escape that horrible monster forever - but chose eternal damnation to save him. And you know Mizora would have tormented Wyll's father about this fact until the older man's dying days).
So, I robbed Mizora of that opportunity by having Wyll free himself (and by extension, his father's) from Mizora's ever lasting torment (it really is the better option for everyone involved - well, except for Mizora, who loses her fave pet).
Did you not notice the perma debuffs to leyzel? Upto 3 stats get -1. I got wisdom, charisma and constitution!
Shadowheart can have a very happy ending. Use the Noblestalk, romance her, save her parents, save the world. And she gets a ton of animals.
btw, u did make the wrong choice with wyll, u can still save his father, the game just doesnt tell u where he is if u go that route, gotta find him yourself
Shadow heart throws the spear aways on her own if you choose the right dialogue option which won't damage your relationship with her
You can refuse to sign the contract and then still save his father in the underwater prison after the ceremony talking to him and the scene with mizora he is sent there. She still appears to make it more difficult to save him but nothing impossible I managed to free wyll from mizora and save his father, definitely the best ending by far for both
Fun fact! If you throw a shit ton of bombs at Viconia before triggering the dialogue scene between her and shadow heart, you can just kill her. I wanted to get a surprise round off if I could but instead I realized throwing bombs/grenades/fireworks at her doesn’t Agro any of the Sharans. She just stands there and lets me repeatedly blow her up until she dies
Spaw/Glut was easy for me, Glut fucked up trying to pull a sneaky one on me. If he told me everything from the start, then we could have a discussion but trying to badly manipulate me won't do. Especially that he sat on his ass in Spaw's colony instead of leaving to find his own.
As for Wyll, I broke the contract thinking that his father is not only lost but disowned his son way before not even trying to listen to why he did what he did. Found the Iron Throne later and busted him out along with nearly all the gnomes so it all turned better than I could've ever expected. It was my first playthrough too so it was really rewarding.
Regarding 2: you can steal the explosives so she won't be able to ignite them
With Philomeen if you turn invisiable you can steal the whole barrel before she reacts.
The mark of Shar can be removed with the only Noblestalk mushroom in the game. The one I only used once ever for the Dark Urge and usually blow up by accident, but I won't do that again.
U can steal the barrel and she don't gonna explode
Philomeen has a funny reaction if you sneak up to her and steal the runepowder keg. This will initiate the conversation immediately. If pickpocket the vial from her before doing this, she becomes hostile when she reaches for it and discovers it's gone. There is a dialog option to end the conversation before that happens and she'll walk off.
Nere also has a dialog path where you convince him to abandon the absolute.
I think that wyll giving his soul to save his father is an amazing choice, because at the ending of the game he vows to protect karlach in avernus leaving her alive and her story open. Which in my opinion is part of the true canon.
He did that in my game too without signing his soul away
oh, i was sure it needed him to sell his soul, damn. Now i'm felling bad for Wyll. Well, now i need another playthrough hahahaha
Well if you don't want to become a Mind Flayer and if you want to save the gith with Prince Orpheus, then making Karlach the mind flayer is the best option. She offers to do it freely since she's dying anyway.
Imo that's a bad option, this limits possible outcomes on the future in terms of dlc
@@GuilhermeSantos-wy8kfGithyanki dragon riders seems to be able to freely travel to avernus. You could meet karlach again. If karlach became mind flayer, she lost her emotion, which is not karlach i know.
If you let Lae’zel go through with the removal she does live but she ends up with permanent debuff(s) the amount of debuffs depending on on how many rolls you fail….so 🤷🏽♂️
Well u can save Wyll's father without Mizora. Just dont forget to have someone with good initiative and Dimension Door scroll near him when you gonna save him.
You know there is a way you can get both Minthara and Halsin, instead of killing Minthara in the goblin camp just knock her out, you'll see her again at Moonrise
Wyll’s contract is an odd one I spose. With the knowledge of his whereabouts it’s fairly straightforward how to save him. All mizora does is cast haste and freedom of movement on his dad when you open his door which honestly did nothing to help
I think that's appropriate. Mizora is a complete asshole after all, her promising to aid you if you give Wyll's soul and then doing nothing useful is just like her
I didn't even know there was a choice to spare or kill Viconia.
I had a bug where I talked to her as Shadowheart after the battle and she just gave out the dialog for when you first arrive there without Shart in your party and she tries to convince you to betray Shart. So I kinda just assumed Viconia being left knocked out with 1 hp at the end was either a bug too or that I forgot she was pommel striked.
Don’t listen, look behind the barn door, but be a barb. You’ll thank me later.
I thought the Wyll decision was actually pretty easy. I've never seen what happens if you save the father, but my guess is he'd be upset. Can't think of any parents who would be happy their child sold their soul to the devil just to save them. I chose Wylls freedom, and I'm pretty sure it's the choice Duke Ravenguard would want for his son as well.
People keep acting (both in and out of game) like denning Mizora’s contract dooms Wyll’s father. All the contract dies is give us his location. At no moment is his freedom in question here, since Mizora offers no help at all in the actual rescue, so as long as we find that information ourselves, Wyll’s soul is 100% spared. And yet people in the game all act like I doomed his dad to death even though nowhere in the contract is his safety even discussed, that detail is completely in our hands
When I played a good character I killed Viconia! It's not about justice or petty revenge but simply to prevent her from doing more evil: She is a torturer of children, an abducter, a mass murderer and the mad servant of a sick goddess who has no qualms with killing her own loyal followers. Letting her live means that innocents will suffer. That's not acceptable!
Shadowheart didn’t have to kill Viconia because I did as she walked away after shadowheart talked to her. I see that as a win win lol
I mean, Wyll father would still be free in afterlife if he dies before becoming a mind flayer, it seens a fair deal to abandon him to be free of mizora forever.
Wish I could have a little “fun” with Nere. 😔
Can’t post anything without those scam bots. 😔
Just because you see Minthara in terms of fuckability doesn't mean Halsin is a bad character.
Since you mentioned the creche, I think you forgot the even harder decision that comes after: handing the Artefact to the gith and everything that comes afterwards. You're surrounded by the fucking leader of the creche, a guy with 100+ HP and some powerful abilities, AND there's 4 more powerful giths in the room, AND if you pick the wrong dialogue Lae'zel also turns on you AND if you manage to defeat then THEIR FUCKING GODESS comes to tell you to hand her the artefact. But on the other hand you know the Artefact is protecting you, the Dream Visitor constantly begs you to not do it and depending on how you did the gameplay you may know that Vlaakith cannot be trusted.
I think the creche arc is overall one of my favourite parts of the game. The whole conversation with the Ch'r'ai is full of tension and emotion, the part where you convince Lae'zel is particularly well done both in acting and writing and the conversation with the Dream Visitor truly gives that feeling of consequence to you actions cause, like, everything signaled that the creche was not a good idea and yet you went there cause you just couldn't help yourself out of your curiosity
Karlach’s two cents helped with the last decision. It was a determined “we can let Zariel have Wyll” or somthing on that line. Was a no brainer after that. Guess iI’ll find i ur for certain once I finish the game
9:52 Nah, Viconia kinda gives away that what she wanted was Shadowheart killing her, not you. So by killing her you wouldnt really fulfill her wish. I also did not like the interpretation Larian took on Viconia. She sounds nothing like the one from BG2, she feels empty and soulless here. Not a good way to bring back old friends.
The incident with the bugbear and orge is way funnier if you're playing as a barbarian (and quite possibly a bard, not sure on that one), because you get the option to avoid the fight and give the bugbear hell in the process. Lol
I played as Lae'Zel, sat in the chair and got rewarded with my Ilithed powers being used as Bonus actions rather than regular actions.
You can actually choose to sacrifice duke ravengard then save him later. Not going to spoil how, but if you choose this path, just remember to do everything you can to keep Wyll’s dad alive when that time comes. You’ll know exactly when it happens.
Lae'zel gets permanent debuffs even though she's saved. So there are still consequences.
In my first time with Laezel and a zaitisk i failed all my checks on a machine so i let the Laezel go through the procedure with cheering YAY you can do it. I was not able to see that this thing is killing her, so for me it was bigger consequence that everyone is aggro at you after the thing is broken.
Regarding Minthara, you can recruit her without attacking the grove
Correction. Shadowheart's mother is very old for a human. Her father, being a full-blooded elf, will likely outlive Shadowheart.
3:00 - she doesn't die, but each failing check results in a permanent debuff which sucks a lot.
Larian added a workaround for recruiting Minthara on a "good" playthrough.
You can refuse the contract and zerg the prison to rescue him. (I think there's a long rest timer in which he dies. Not sure.) But Mizora will show up to hinder so just make sure you have plenty of buffs and healing ready to go.
I totally saved Wylls father in a roundabout way. I did Gortash's ceremony after id been underwater, so you face the Duke and Gortash at the same time.
I confronted Nightsong with Shadowheart while accidentally not having the spear on any of my party members which turned out to result in an "auto-spare" situation. For a second though I though I had majorly screwed up, or missed out on content, since Nightsong pointed out my blunder 😂
Viconia never had a chance because she went down next to 5 other enemies who needed a good fireball. AOE takes no prisoners
Hot dark elves do have a habit of changing ones perspective.
My hardest choice, after having killed all the goblins at their camp in Act I, was to kill the owlbear cub instead of sending it to my camp. Looking in those big innocent eyes while putting a knife to its throat was the most heartbreaking moment in my "dark" playthrough. For me, killing that innocent animal is the worst choice you can make in BG3.
With the love ogre scene it is much more regrettable when you use speak to death on the corpses and they confirm, they were in love. I felt like total asshole after this. So In every other playthroughs I am not opening the doors !
I didn’t really kill Vicionia because for some reason it’s saying she’s unconscious, dead, and wants to talk to me and she starts up the same dialogue as though we didn’t already fight
Regarding the deal with Mizora, we decided (I was in multiplayer when it came up) to free Wyll. We found his father (kinda on accident) and realized that although Mizora now makes it devilishly hard to save him, you can defy her and save him anyway. No lie, it's hard as shit to save him and everyone else at the same time, but if you've got fast characters (and a lot of lightening) it can definitely be done.
In Neil Newbon's stream recently, we found out that letting Laezel stay in that gith machine actually gave her a permanent debuff, so....
If you have a rougue, cast invisibility or just take an invis potion, get into stealth and you can steal the black powder jar from philomeen before initiating that dialog, with this way you keep the whole jar and she runs.
I just Killed Raphael in one turn just by dropping the jar on the ground and blowing up beside him (Granted this did killed half of my party too cause the explosion is just absurd buuuuut it worked so hey!)
In my first run, i somehow located wylls dad and didn't sell his soul and the rest was so lovely when romancing him
I'm more motivated to try the grove raid not because of Halsing but the tieflings are just sad. You bother to save them just forvthem to be cut down by shadows, cultists and baldurian supremacists
Yea dude, those tieflings get ravaged no matter what you do, so might as well make it easy on yourself, haha.
for puting lazel on chair , she will receive severe premente debuff
Minthara is not a very good character imo, just stereotypically evil. I skipped the Shadowheart segment - she died in my playthrough so I'll save that for next time! For me she was going hard for Shar and wouldn't see reason, bummer. I killed Nere without a second thought, his attitude is typical of the evil Drow and just really annoying. Mushroom dude was very happy! One of the hardest decisions for me involved Wulbren and the Gondians. Saving the Gondians requires a ton more effort but I think it's worth it if you're trying to play as a Good character. Nightsong disappeared on me in Act 3 even though she was alive in Act 2, pretty bummed about this. I'll try and figure it out in my next playthrough
i sided with neither druid nor drow. Not out of choice, but because I failed to realize that it would progress with or without me. The goblins still remain as ive yet to kill them, but the druids kicked out the tieflings, and locked me out forever. Didnt know minthara would join me until I freed her from the absolutes grasp, and I only had to kill prison gaurds to get the druid man, and after telling him he was locked out, he joined me anyways as well
You can break wills contract and save his father but it’s a pain in the A**
I like how most of these are either difficult moral dilemmas and intense moments where you have to think on your feet, but then the first one is the choice between murdering a grove full of innocent refugees in cold blood or not having a hot drow gf
I will counter your "Bugbear and Troll" with a barbarian who laughs at them.
I have learned to look up what each option does OR save and pick the option to see what happens 😭
5:26 apparently you can steal the bomb before the interaction.
7:46 as a bard, there's some amusing dialogue you can go with. Still ends in a fight. The room itself has nothing of value. Just a fight with crap loot.