The reverse of this list would also be interesting - 7 games that clearly didn't intend to have sequels, but did anyway. The best example I can think of is Final Fantasy X, which ended fairly conclusively with much of the main cast passing away, and peace finally being achieved for the world at a noticeable cost. Then FFX-2 came out, which was a really weird fanfic-ish reimagining of the world, including Yuna being the most famous singer/idol on the planet.
FFX-2 is also notable in that the completion system makes a pretty easygoing game into the most anal mainstream game ever made. The grind and near impossible secret crap is completely pointless and seriously hampers any enjoyment from it.
@@ethanlappin I actually hate those even more than ones that didn't get made at all. A truly squandered opportunity is unforgivable when the setup for something great was right there.
Megaman X5 comes to mind. Zero gets put in stasis supposedly for hundreds of years and then the story picks up in the MMZ series... until capcom decides they want to do a Megaman X6 and beyond and they have to just sort of abruptly unfreeze Zero.
You showed a lot of restraint leaving Conduit 2 off this list. I, however, have no such restraint. That game has George Washington and Abraham Lincoln emerge from a time portal, both clad in power armor and wielding Sci-Fi weapons, and then it just ends. Also, there now needs to be a "7 terrible accents in video games meant to be taken seriously" list now.
Another casualty of the millions of people complaining that the Wii had no mature games or shooters then ignoring any that came out. The worst was Mad World.
I've been missing games like Sly Cooper, the controls were just so solid, & Sly was such a good character. We need another Sly Cooper, even if it ain't a continuation.
@@undertakernumberone1 That could be a neat idea, maybe even make it as a possible retcon of Thieves of Time, by sayin they stopped those events before it even happened 🤷🏾♀️
@@CoffeeKappa13 it so annoys me: Sly 3 ends with Sly and Carmelita working at interpol. That'd been such a nice hook to use, either for the beginning (Tutorial, First Level?) of the game, or at least a comic (like they had with Sly 2 and3 ) bridging the events. Instead? "LOL, Sly was bored and is back to thievery... and leaving his calling cards... whcih he totally expect won't tip off Carmelita!" Also, the models all made the characters look like mid to late 30's, when apparently the game is meant to take place basically right after Sly 3... where they are in their early 20's... And that's without going into the other stuff... like Penelope...
@@undertakernumberone1 Yea, it would have been neat to see Sly have a genuine reason to go back to thieving, despite his clear want to settle down with Carmelita, so it would be more of a "I have to do this" than "I'm just gonna abandon your trust & our relationship cause I'm bored"
Challenge to any video game developper: Start your game with a fire-extinguishing sequence inside an Egyptian pyramid and somehow manage to successfully release a sequel.
The one that I remember directly witnessing is “Sphinx and the Cursed Mummy.” The Mummy in question is about to use a talisman or something to bring himself back to life, but then he trips and breaks it. Then another guy says something like “Don’t worry, there’ll be MANY more adventures to go on.” Talk about counting your chickens before they hatch!
Sunset Overdrive has an ending or side quest or something that shows the global release of Overcharge. Valiant Hearts also had an ending scene where Freddie is preparing to go to WWII. Why do the games I like not get sequels?
If it makes you feel any better, the devs behind Sunset Overdrive have outright stated that now that they're working with Sony, there's nothing _stopping_ them from making the sequel, and the only thing _slowing_ them down right now is they have quite a few other projects they're currently working on and want to finish first. I'd say at this point it's just a matter of maintaining patience, since the last thing we want is a rushed product.
I think valiant hearts is fine as is. It's strictly about the horror of WW1 and the lives it touched and it does that very well. I still tear up every time I get to that last "level" I'm also pretty sure what Freddie saw was a ship full of American soldiers coming to Europe near the end of the war
I remember as a kid hearing about Thieves of Time and despite never playing the previous games, I was excited for it. It came out a few days after my birthday and I used my own birthday money to buy the game. I loved it so much, and even looked up guides for all collectible locations because I wanted to one hundred percent the game. Heck, I bought the Sly 1-3 bundle because I wanted to know more about Sly. I loved the characters and story of the games. And when I saw the secret ending, I was excited for the supposed sequel. And when I heard about a movie, I couldn't keep my excitement and talked off my parents' ears about Sly. And so I waited for the sequel. And I waited. And then I became an adult, and realised that there won't be a sequel. And I was so disappointed. Sly was, and still is, one of my favourite video game characters of all time. Playing TiT is one of my favourite memories. I still have the game, and if my ps3 wasn't busted I'd probably go and play the game right now since I remembered it exists. Sly may not be the most memorable series to a lot of people, but to the few that played the games, they are probably some great memories. Sly is one of Playstation's mascots, even if barely anyone knows him.
I felt that way about the god-aim game “Black and White” and it’s dlc Creature Isle. I was really disappointed in the sequel and have always wished for a third game that was more like the first but significantly upgraded.
I feel this on a spiritual level friend specially since I remember having the original sly collection on the ps2 playing and loving everything about each of the games and playing thieves in time on my ps vita i’m still hopeful for some sort of new entry in the franchise or some type of content cause these games were a gigantic part of my childhood Those games were the first ever video games i 100% completed i spent hours on end lost in that world and it sucks seeing these masterpieces disappear into obscurity But here’s hoping the ps5 finally gives us sly 5. or at least sony gives us the sly movie back
If there’s ever a follow up for this video- Golden Sun: Dark Dawn. Just coming back to where the main protagonist lives with his father and seeing a Psynergy Vortex outside his house was a cliffhanger I am still not over.
Thank you! I came down here to comment this very thing and you beat me to it. And yeah, count me in on the "not over it" club for the Golden Sun franchise. So much lost potential...
The first game I thought of was Sonic Chronicles: The Dark Brotherhood. After you beat the final boss, you return from the Twilight Cage only to find out that Eggman has taken over the world. Sonic and Tails in the last conversation even mention the cliffhanger ending and waiting for the sequel. Plus, you get an end card that says, "The End?" which seems to imply that a sequel was planned. Thanks a lot Ken Penders.
@@darklordkuro7953 i was about to say that like th ewhole end conversation between sonic and tails was them talking about this, though when isaw your comment i said no
This comment came far too late and is far too buried into the comment section for as big as the CoD franchise is. I didn't even play ghosts and it was the first game I thought of too
@@frostbite3820 Assuming its because Ghosts doesnt have the best rep? I faintly recall something about people not liking it... though ive admittedly enjoyed it... but i dont play multiplayer so what do i know...
I loved Sly Cooper. I grew up to that game. And I was so hoping there would be a fifth game. I admit the fourth wasn't nearly as good as the earlier games, but it was still such a good game series. But, I don't think they'd be able to recreate the beauty that was Sly Cooper 2
I grew up with the Thievious Racoonus too. I never actually played Thieves in Time though. I became quite apprehensive after hearing the reviews. It's really too bad how it turned out.
@@Tony_409 the clones working in the video game mines for years has given them the stamina, strength, and dexterity to become the superior Oxtra. The new Oxtra. The better Oxtra. OXTRA 2!!
One thing I’ll say about Anthem: flying was a lot of fun. That was my favorite thing to do in that game, and what I found myself doing endlessly most of the time.
The sad thing is that honestly speaking--the gameplay of Anthem was a hell of a lot of fun. I loved it. But there was just nothing to actually do besides fight the same two (technically three but the third was just reskinned) enemy factions on the same 4 or 5 maps over and over and over again. If they had just made more content it would have been such an amazing game and it's sad that it was abandoned so readily.
I had a lot of fun with the gameplay of it, it depended somewhat on which suit you were in, I started with Interceptor and that was by far my favorite. It just needed more stuff to do and less destiny style loot. It turned into a better open world game would be awesome.
kinda crazy that anthem still exists as of the time of this writing (game is 5 years old now and shows up on gamepass and ea play) I thought for sure it was pulled and buried a few years back
18:03 - Ellen, there are these thing called public libraries where you can sign up for a card, and helpful - but often terrifying - librarians will help you find such things so you can check them out. Like Blockbuster, but free. (My local library actually does have the Young Indiana Jones DVD set.)
What about Days Gone? The game was clearly setting up NERO as the antagonists for the next game, and would have had a more technological focus. It's such a shame Sony cancelled the sequel.
Metal Gear Rising, especially with its current resurgence, comes to mind: after beating the game there is an "epic" outro sequence, with Raiden seemingly getting ready for the next battle... and then Konami happened. Such a shame the game garnered such a huge following so late, but at least it´s better than a "sequel" like Metal Gear Survive.
Given the game was outsourced to Kojima and then outsourced to Platinum, it's both a miracle it came out as coherent as it did gameplay-wise, and unsurprising it never got a follow up.
@@gunyosha4387 Blame Square Enix for that shit, not Platinum. You saw how the former company could neuter others like People Can Fly, it's no surprise we got what we did.
I was once part of a college Changeling: The Lost game, where the GM ended one semester with a cliffhanger where my character got dragged into the fae realm, presumably to be rescued after the break. But, then I dropped out, so I never found out how that got resolved. Still kind of feel a little bad for leaving my character in a hell realm of eternal torment.
You should do a list on games that ended with a hint of what was to come in a future game, only for the game to make a follow up but decided to just completely ignore whatever it was they were hinting at in the previous game. One of the biggest culprits of doing this is Resident Evil. In RE2 they had the mystery woman who we now know is Ada, but we have yet to get an official explanation for how she survived and how she found a rocket launcher. In RE Revelations a cut scene at the end hints that 2 surviving antagonists are plotting something much bigger but we never hear from them again. In RE2 remake it ends with a cut scene of a woman in an apartment picking up a vile but we have never been told who that is and what the point of it was.
Monkey Island 2: LeChuck's revenge comes to mind as well. Yes, we got a third game but the ambigous ending to 2 with it may or may not being just a childs fantasy never got touched again
@@LordHammer33 thankfully Return to Monkey Island finally sorted the MI2 ending out. Want a still-unresolved cliffhanger? The Russians invading the US in Bad Company 2.
@@dagothurik1815 Eh, in my opinion, DA2 never "promised" a sequel centered around the mage-templar war. I didn't feel like it's presence was ignored in DAI, it was just part of the "current events in Thedas". With Legacy introducing Corypheus, that was obviously going to be a much more immediate threat. But I tend to look to DLCs, not main games, for what the sequel will focus on, since they are made later. That being said, if you want an example from Dragon Age, I think Origins is the best one. The none of the major unresolved issues in it's two main DLCs, the fate of The Architect and the "awakened" darkspawn and Morrigan's god-baby and the changes she foretells, have any significant impact on DA2.
The last Sly Cooper game I played was Sly 3. I barely remember it, though I think Sly 2 was the best. I legit lost count of how many times I beat that game.
Deus Ex: Mankind Divided, this might change given the recent changing of hands of the rights to the Deus Ex franchise, but when it came out, the final boss very much felt like the final boss of Act 1 of a larger story. Years passed and the game never got a continuation, sadly.
This. Really hope Embracer changes all that. But right now, I'll just only play the very first game and Human Revolution, which can also stay a standalone prequel... hmm, I wonder if OXbox/OXtra will talk about games that can actually stay as standalones even without the sequels they now have?
Dante's Inferno by Visceral Games had behind-the-scenes footage showing how the game was made, and developer interviews where they boasted about how they still have two potential sequels set in Purgatorio and Paradiso. The idea was never mentioned again, and the studio was shuttered a few years later.
EA really has one of the worst track records when it comes to games being teased and then never existing and shuddering the studios just for good measure. Dead space 3, Dante's inferno just a couple of the ones that come to mind. I can't help but wonder if we will ever see Titanfall 3.
@@66Roses Oh yeah when I saw the interview on the bonus disk where they talked about where they can go from here, how they have two more games worth of content, I said out loud "No you don't".
I wasn't the biggest fan of the first one but 2 and 3 we're great. Took me a long time to realize you could sell the stuff you'd pickpocket out of enemies pockets in the second one
Honestly the 4th game started out great. But tanked it's story and game play in the 3rd level. While the last level was cool, the twists and turns it had before getting there where.. rather insulting. I'd say that led to poor performance and why the 5th game was canned. Sly 2 and 3 will always be some of my favorite games though
Legacy of Kain: Defiance immediatly springs to mind! Dead Space 3 also ended on a sequel baiting note. Dante's Inferno was setting up to Dante's Pugatory, but that never happened.
"Soul ReaVer nEeDs a rebOoT!!!" That franchise needs an ending! Defiance was the only game that ended with the protagonists actually having an opportunity to fix things!
@@nolongeraperson that left too many things hanging since we know Blood Omen 2 takes place in this timeline and we don’t know how Elder Kain fit into that period. I don’t think there was any indication there was a narrative cycle involved, either; nothing we saw suggested that this transpired before. We just learned the Hylden set this up and the Elder God wasn’t our ally. Besides, the franchise was supposed to end with with Soul Reaver 1 (assets were left in game) but they didn’t have time so they ended on the cliffhanger.
One of the biggest memories of this in my life had to be Kameo: Elements of Power, massive build up at the end of the game for a sequel and just never got to deliver
The Epic Mickey games were supposed to be a Trilogy, as such, the sen=cond game ends on a cliffhanger. Unfortunately, Disney shut down its various studios shortly after release
To be fair, Epic Mickey had extremely disappointing gameplay. Most people who played the first would not have wasted money on the second, myself included. Kind of an odd choice to bring in the Deus Ex guy to make a 3D platformer...
"He actually forgot how to speak British as a result." That quip caught me while I was drinking (thankfully iced) coffee and it almost went up my nose.
Surprised you didn't mention The Darkness II, where you go into The Darkness to save the soul of your dead girlfriend only to find out she's become the host of the light and they escape while leaving you and a weakened Darkness that you just beat up stuck in the darkness's dimension.
@@michaelandreipalon359 Especially with the secret post-credits ending, that puts us back in the body of Gordon, holding a crowbar. Half life 3 is coming, I'm sure! My hopes are up!
Legacy of Kain: Defiance. Ends with Kain having just ended the threat of the Hylden Lords by killing a possessed Janos Audron (RIP René Auberjonois) and finally ready to take on the series' actual Big Bad, Elder God (RIP Tony Jay). "In the meantime, you'd best bury deep!" then nothing, except an aborted prequel and multiplayer game.
I’m still salty about there not being a sequel to Defiance. Interestingly, Soul Reaver is the opposite since there wasn’t supposed to be a sequel but got one.
I remember playing Sonic Chronicles: Dark Brotherhood and while it was a bit of a mess it did the same cliffhanger thing. Ooh! You beat the boss of some other dimension but Robotnik blasts you out of the sky. Isn't Sonic supposed to win?
Well that one was one of casualties in ken Pender’s sue happy belief that all sonic comic things are his and anything that is similar in the slightest means they are stealing from him.
@@FenexTheFox HE certainly thinks he does. Penders sued because he thought the Nocturnus Clan was a ripoff of his Dark Legion. In all fairness, it's pretty clear that Chronicles does take a lot of inspiration from ArchieSonic and/or SatAM. Claiming that Shade and Julie-Su are the same person is a bit much though. Going back to the games that didn't get sequels they were setting up for, Sonic 4: Episode II clearly belongs in this category too. They left off with Sonic and Tails defeating Dr. Eggman, but evacuating via escape pods and leaving Little Planet still trapped within the latest Death Egg. It's almost as if another game was planned to resolve this dangling plot thread...
I remember playing Shadowrun on the SNES, beating it, and watching the post-credits cutscene, where Jake has a quick fight scene with each boss and they get a final parting line to say to him. During the cutscene with Drake, Drake says "This isn't the end, Armitage! We'll meet again in Shadowrun II!"
You forgot to mention that when people were having fun with Anthem, it was after an update vastly increased drops in dungeons. An occurrence which happened multiple times, because they kept nerfing drops right after.
Andy's "I didn't get anything after Mary Poppins steppin' time" had me laughing so hard I had to pause the vid for a bit. I'm assuming Le Paradox was meant to reference Looney Tunes' Pepe Le Pew since that's the only other French skunk I know of.
@Mister Han 2000 I really don't know why they think skunks must be French if they're going to assign accents and stereotypes to them. Why French? I mean, it's not the worst country they could use, but still...
Megaman Legends 3 really hurt. Not only did we not get a third one, they later announced the 3DS revival and then cancelled it. Giving us hope before kicking us again. It still stings.
Man the pain I feel every time I remember this was almost a thing is palpable. The Legends series was easily one of my favorite games that wasn't a platformer or JRPG (it had elements of both but not to an extent I would consider it either) as a kid and I was deeply invested in the community during the short time MML3 was being put together. I will add that as a fan if you REALLY want to scratch that itch and have never played them Tail Concerto was very clearly influenced by the Legends series though it has some wonky movement and a lighter tone. Its somewhat sequel Solatorobo: Red the Hunter however is the MML3 game we always wanted with much more refined gameplay, a similar world to the Legends games and a more mature plot than Tail Concerto.
@@lunatic0verlord10 Man I played Solatorobo on NG+ so many times that I had enough of the ultimate upgrade you get at the end to fill the entire upgrade slot system. Was it utter overkill since even ONE turns the game into a cakewalk? Yes. Did I love every second of it? Absolutely. It was the only time in my older life I can remember having that childlike glee and wonder while playing.
The moral of the story is clear: Make a prequel, make a sequel, THEN make the game in between that connects them. That way, if your studio gets shut down before you can make that last game, nobody will ever be the wiser.
I'm now struggling to think of a series with a bridging entry that WASN'T dogshit... It always ends up being a bunch of answers to questions no one asked, coupled with a complete lack of tension because we know how it ends.
@@ccggenius That all depends on which series' you're aware of (assuming you know about them or actually played them); furthermore, if there is a "good" bridging entry and you're not interested in the particular property/license, what difference does it make?
@@1.-ulysses334 Pardon me, since I haven't bothered with star wars but aren't the movies 4,5,6,1,2,3,7,8,9; if you put them in chronological order? And even if I am wrong, the newest movies are from Disney and... Let's just say that I haven't seen glowing reviews about them.
@@notsyzagts7967 I mean, from a writing standpoint, they're right, regardless of the series. The reason so few writers use middle stories is because that they're almost impossible to make in a satisfying way, Prequels work most of the time BECAUSE of the time skip between them and the story that comes after it.
Sly thieves in time had already been erased from my head cannon when they fucked up the character of Penelope in such away that cannot be reasonably explained by any turn of events, much less the insinuation that she was just a psychopath all along which is what they decided to go with.
Once upon a time, there was an even more ridiculous vampire lord in the Forgotten Realms stories. And he was killed in the most ridiculous way possible. He turned into a mist in an attempt to escape, got sucked up into a bellows from a forge, and blow outside as the sun was coming up.
There''s no need to worry. They always do followup videos with topics like this. They usually go with games that are more well known or had a certain level of notoriety in their day. Although there are tons of games we like without sequels, it shouldn't surprise us that what we know about isn't mentioned. There's just too many to list in singular videos.
I'm pretty sure the first take was Ellen just crying about Kingdoms of Amalur and Andy trying to bribe her with muffins to talk about literally anything else.
There were two games I can think of. 1. Disney’s Epic Mickey 2: it had such an interesting moment when all the different Petes looked like they were gonna plan something bad, but Disney interactive studios closed a few years after this release. 2. DMC remake: They had an achievement once you beat it called “Game over? Not a chance!” I don’t think I need to explain why it didn’t get a sequel...
Ironically most the stuff that got complained about are praised in 5 mechanic wise and lore wise it matches up as even Dante mentions aspects of it in 1-4.
I feel like I'm the only person who actually liked DMC. I thought the plot and controls were pretty okay and I was very interested in a sequel. Devil may cry 5 was an amazing game though so I'm glad we got that.
@@IAmMyOwnDownfall I like it as with anything it has it's flaws but dmc fanatics like to complain over everything I remember them whining over 4 because you play part of the game not as Dante, the change in camera aspect, over the powers not "being cool enough", etc.
I feel like AVP 2010 fits this somewhat. I mean, the Predator AND human endings both have them finding the Xenomorph homeworld, which seems like a big deal that would be explored in a sequel. But nope. It breaks my heart because that game was so dang fun.
I played that game and got 100% of the achievements and was stoked for the thought of another one, but damn it just stopped. Was a fun game if not more than a little broken in multi-player.
I still remember looking forward to the sequel to Kya: Dark Lineage... I know it was never wildly popular, but I really liked the overall idea, the wide variety of play required to get through challenges, and really wanted to know (play through) what happened to Kya's family, since the end did NOT see her brother and herself returned to their orignal world after the reveal that their long lost father was, in fact, the main villain behind the events in this and other worlds, and was DEFINITELY intended to lead into the next game...which never came.
One game that could have ended in that list was "The Witcher", which clearly hinted at its sequel "Assassins of Kings" with an ending scene showing an assassination attempt on King Foltest. Considering how small and unknown CD Projekt and The Witcher novels were back in the days, it was a pretty ballsy move to tease a sequel to a game that could have been a real commercial failure. But as we all know, things turned out pretty well for them in the end, saving them from appearing in that video!
Which still amazes me because the first release of The Witcher was a janky broken mess that wouldn't play on anything but a top of the line PC. I think it really sold when it went on sale and gained a reputation for being a good although a bit rough around the edges RPG, that's when I bought my copy. Thing is most all of CDPR games have been janky broken messes on release, at least they have a good track record of fixing them.
I heard a Sly 5 is currently in development. I don't know the details. But it is good to know at least a Sly 5 is in the works. Let's just hope proper remastered versions of the original games are in the works too.
@@phoenixflamegames1 that was canned after Ratchet failed at the Box Office. It was then meant to become a Show... and nothing was ever heard of it again... Also: Fuck Sly 4... just fuck it. It wasted a nicely different way to set up itself (Sly working WITH Carmelita at Interpol, could've made for a nice tutorial and maybe first world, then the rest of hte old Gang comes back in), Had some pretty meh writing, a fucking stupid heel turn, decent enough gameplay, not-so-impressive villains... AND THAT FUCKING CLIFFHANGER ENDING! Oh, and the characters all looked like they were in their mid to late 30's when, apparently, the game is meant to take place right after 3, so they'd be in their early to mid twenties... And Carmelita's skirt...
@@undertakernumberone1 got a point there. I think either the honor among thieves and the Sly 2 designs were the best designs. Plus, they could have used Carmelita more in Thieves in Time. And the only one that looked decent in the movie trailer was Murry (Sorry if I spelled his name wrong). Bentley looked like more like a nerd that brainy thief. And the movie Sly, I thought an entirely different raccoon stole Sly's gear. I'm glad they didn't show Carmelita in that trailer. Plus, in both gameplay and cut scenes, the Thieves in time Carmelita looked more like a dog than a fox. But that aside, according to the articles I've read, a Sly 5 is all but confirmed.
I was going to say that. Though it looks like a Subnatica 3 is far out on the horizon, if out there at all. Unknown Worlds has reportedly begun work a table top game instead of a console game.
The second one hurts deep. I played both Baldurs Gate: Dark Alliance 1&2 when they first came out and was so hyped for the 3rd game. I still cry to this day. 😭
Then a year later, Baldur's Gate 3 comes out. Since one of the games on this list finally got its sequel, maybe some of the others have a chance at returning (I'm hoping for VJ3)
Gonna tack on another game to this list and say “Bulletstorm”. Fun FPS campaign with a lot of crude humor and incentive to kill enemies as creatively as possible. Literally ended with the characters making more thorough plans for the next game than the developers.
To be fair up until that point Sly had gotten sequels, still wish they would at the least release an HD collection or allow us to download the PS3 versions we own on PS4/PS5. Such a underrated gem.
Since I didn't know it was from a video game, I had never heard of him until I started seeing art and had to look it up, but Sly Cooper is so hot. Rocket is too. I guess I have a thing for raccoon characters 😂
To be really be fair, the idea presented in the video isn't about games that NEVER got a sequel, it was in reference to a promised followup regardless if sequels existed previously or not.
Sly’s ending is appropriate in a way. Characters so often die and we react just as his friends did. We sit and wait for them to come, always expecting it, whether it comes or not.
I loved Contradiction: Spot the Liar, but it literally ends with Jenks talking about all the "loose threads" of the case that hadn't been resolved, and since the bad guy's actor passed away and I don't think the game sold very well, we'll never see Jenks take down Atlas :/
@@VivaLaDnDLogs ish. They released a game called Dark Alliance 3. But it had no connection with the first two games, and by all reviews it was pretty bad. I get the impression it was done more as a tie in with the new Icewind Dale module released at a similar time
Sphinx and the Cursed Mummy should definitely be on ur next list. The Mummy gets his last vase but trips and breaks it. Then is told dont worry there must be other worlds out there for us to get it back for you and it ends. So definitely leaving it open for #2
@@FullMoonDeria me too! I loved that game and I actually felt so bad for the mummy at the end..all his efforts for nothing... Was so looking forward to a second game..
The one I've always been sad about because I loved playing it with my friends is "Whacked!". It was a party game on the original Xbox with a crazy cast of characters who were based on the seven deadly sins, using ridiculous weapons, all fighting to win their 'heart's desire' in a game show, from what turned out to be a demon. At the end of the game, there is an after credits scene of the floating mask of the gameshow host (yes that was a thing), saying that they are 'Back on the air!' I know now that it didnt' get good reviews, but man I would've liked to have a more updated version with even crazier weapons. Even if shish kabobing people to walls... or into space will always be my favorite.
One word: Anachronox. An excellent game, with splendid writing / cutting wit & a generally very well-realised world, released incomplete, ending on a massive cliffhanger, with the hopes of finishing the narrative in a Part II that sadly never came.
Star Wars Republic Commando! This one ended on a cliffhanger where one of your members, Sev, is captured and it's hinted there would be a follow up game to go and rescue him! We never got it!
Call of Duty Ghosts: The post-credits scene was definitely made with the intention of creating Ghosts 2. Before the credits right at the end of the game, Rorke kidnapped the protagonist Logan and showed a post-credit scene of breaking him in the forest and setting Logan as the antagonist of the next game.
I think they put that scene there just to make the ending "cooler" which it really didn't. Even your description of the scene made it sound 3x cooler than what it already is
Baldur's Gate: Dark Alliance 2 was one of the greatest games I played as a kid, and the first one that I learned how to break wide open with glitches. Ah, maxing out levels and dual wielding giant hammers from the start of the game, good times...
Sly Cooper is a really good series. I used to play It with my son, It was very funny. The Brazilian portuguese Voice acting was great. I would love a sequence.
How could you forget Sunset Overdrive? After the final boss and credits, you get a cutscene where a bunch of drones start carrying crates of Overcharge to ship them to different parts of the world. Is there a sequel yet? Nope. Edit : Can't forget Metal Gear Rising: Revengeance either. Every fan of the game wants Platinum Games to make a sequel, but there's still no sequel.
Probably because every time someone at Platinum Games talks about making a sequel they show a picture of Raiden in a sombrero to the rest of the staff and the entire room goes silent. Or more likely someone thinks about trying to get Konami and Kojima to sign off on the project and realize it ain't going to happen.
Yeah, Konami is too busy turning MGS into pachinco machines. The IP as a legit games series is pretty much dead after Survive but they plan on milking it as long as they can while everyone begs them to just sell it if they are not doing anything worthwhile with it.
The 2006 Real-Time Strategy game, "Star Wars: Empire At War", specifically, its expansion pack, "Forces of Corruption". The campaign has you commanding some crime syndicate that was never mentioned before or since. Since Lucasarts had a thing for weird endings that have the bad guys win, the campaign ends with the "Zann Consortium" taking over a new Imperial superweapon and using it to wipe out the remaining forces of both the Galactic Empire and the Rebel Alliance. In the closing cutscene, the main guy, Crime Lord and professional Grizzly-Voiced-Videogame-Protagonist, Tyber Zann, is all "look at me, I conquered the galaxy or something!", and then you see one of his allies, a 'Nightsister' from Dathomir sneak off and awaken a vault of cryogenically frozen other Nightsisters, and she swears to build an army to take the galaxy back from Zann or something, and then the game ends and there was never a follow up on the grounds that RTS games fell out of popularity or something. _Allegedly_ Disney Interactive have been in talks with the original game's developers at Petroglyph about creating some sort of sequel or spiritual successor. If that ever does wind up happening, I would not expect that particular cliffhanger to be resolved on the grounds that they wrote themselves into a corner by utterly demolishing any factions other than the Zann Consortium.
I still can't believe an Empire at war 2 hasn't happened yet. Strategy games are a big deal again, and Disney is always looking at how to make more Star Wars money
@@lmnisop5516 they we great to play in galactic conquest unless you didn't pay attention to the empire... Then all of a sudden all your hard fought and corrupted systems would go poof because of the death star... And the poor rebellion was so hard to play as. I love that expansion. 😁
Portal 2 could be considered for this with how the co-op ended, sure there was that one update with the bird that upends the open ended fate of the humans, but I don't think that's what they originally imagined would happen next.
Star Wars: The Force Unleashed 2 - The Light Side ending involves Boba Fett following the Rogue Shadow after Starkiller and the Rebel Alliance capture Darth Vader about 5 minutes before the Original Trilogy starts...
Good game, loved the rec feature, the multiple tests like the 36 trials(?) and the chance to repeat each chapter by itself to obtain the rainbow V, but i reduce some replay value from the lack of unlockables, as the prequel had 4/5 playable characters depending on the version, and this is not a meme "featuring Dante from the Devil May Cry series" in the PS2 version Edit, also forgot the PAIN that is getting the final boss first stage done in ultra V rated, that was just masochism
This is a list of games that *assumed* they'd get a sequel. Not that should get it. Dont get me wrong, they should get third games... but it would be bold to outright assume it, coming from valve
@@lukaza1261 Half-Life 2 was meant to get a sequel. They then expanded HF2 with Episode 1 and 2, which was meant to have a third part, but didn't... How that was missed from the list I don't know.
@@lukaza1261 valve created this reputation over time. all their ips are so extremely dead and fossilized now but 15 years ago when half life 2 episode 2 released a third part was a reasonable assumption
An inverse idea: Games that were wrapped up so well that their sequel REALLY had to stretch the imagination to make it work. I'm sure some exist... right? edit: every single reply in the comments is 100% right and you SHOULD read them
There is one that comes to mind. The original God of War was intended to be only one game. Actually, when you end it, it says something about all humanity, in the future, adoring Kratos as the new god of war... Except that in GoW 2 he loses his powers, in Go3 he destroys all Olympus, and in GoW 2018 he messes up with the Nordic Mythology. Surely there may be more
Would include Summoner, Deus Ex 1 and/or its prequel Human Revolution, Fable 1+The Lost Chapters, Dino Crisis, Star Wars: The Force Unleashed, Metal Gear Solid (though Sons of Liberty and Snake Eater are still masterpieces), Aragami, Wolfenstein: The New Order+The Old Blood, and Diablo II here.
The Opposing Force expansion for the original game ended with a completely unresolved cliffhanger as well. As far as anyone knows, Sheppard is still being "detained" following the Black Mesa incident, and God only knows what happened with the other faction of aliens that invaded his part of the complex.
...everyone knows Half-Life Alex exists, right? I mean I know nobody but LP's played it because VR and all but it is an official extension of the continuity and is probably the closest thing we'll get to HL3 for the next decade at least.
Sly Cooper doesn't deserve to be on this list because the sequel is still coming guys. Soon, really, it could have a trailer drop at any time, like the next E3 or the next anniversary of the series. News will crop up before too long about Sly 5, and it's sure to be out within the current console generation. Honestly it could only be 2 or 3 years before it's released at this pace, right? ...right?
Sanzaru Games is UNFORGIVABLE. That single game they were allowed to make RUINED the entirety of the Sly franchise. Not only is it on that cliffhanger ending, but they also ruined the bonds of the Cooper Gang and Penelope. I didn't like Penelope turning evil when it was clear, in Sly 3, that she had a crush on Sly until Bentley and was a dear friend to the team. They didn't have to do that. The game is not even that good. I hate to count this game as canon given that they are ruining the franchise's history. Please, Sucker Punch or ANYONE at Sony, FIX. SLY. COOPER!
Beyond: Two Souls is what first came to mind. Though I suppose Quantic Dream have never made a sequel so they probably weren't assuming they'd get one. Instead they just assumed they could get away with a big tease
Don't forget Beyond Good & Evil! While it's technically, theoretically, getting a sequel, at this point I have zero confidence it'll ever see the light of day.
@@Banquet42 Hahaha, I literally have no idea who that is. I just absolutely freaking love that game. I bought it when I found it in a bargain bin not long after it came out, and it legit made me sad that it bombed because of poor marketing. To me, it's the Princess Bride of video games.
Haven: Call of the King, a game for the PS2, clearly assumed it would get a sequel, leaving the story on a cliffhanger. But, since it never got a sequel, it just ends with Haven, the main character, being chained to a rock and left for dead. Meaning he canonically just loses and dies.
concur... the lead developer for that game is a bit of a youtuber now and he's whole channel is about breaking down how he pulled off amazing things in older consoles, hes been a programmer since I think the original Sonic games.... look for Coding Secrets he even talks about the prototype of Haven.... I got Haven while I was in training in Mississippi and that ending made me rage quit.... well, you cant really rage quit when you just beat the game.
Magic of Sherazade for NES had a reference to a sequel game that never was released because the company that created it Culture Brain went under before the game was finished.
Toonstruck! A fantastic point and click from the 90s starring Christoper Lloyd and the voice talents of Tim Curry, Jim Cummings and Dan Castellaneta. Ended on a cliff hanger ending which was never resolved due to the financial failure of the first game.
Suikoden! Damn, I loved those games. And yes, even when playing it in my early teens, 'Neclord' made me roll my eyes. I really hope it was the result of some translator clocking out early on a friday, and not a faithful representation of the orginal, japanese script...
The Legacy of Kain: Defiance. Given that series' whole thing with time travel, the ending of that game wraps up a series of paradoxes, just in time to continue the story....and, well, I'm sure you know what happened next...
I feel like Bulletstorm should've been on this list. Game ends with a black screen and dialog revealing that the guy you impaled on many spikes is alive, along with what remains of your friend, now turned into what is a basically a robot with some fleshy bits attached.
Advent Rising was the first in a planned trilogy written by Orson Scott Card and not only was it not followed up with a sequel, it bankrupted the developer.
I remember how their marketing tried sooo hard to sell it. And that million dollar prize thing they did was a fiasco. It was a decent story but that cliffhanger ending that undid EVERYTHING you just accomplished was pretty wtf.
Medievil 2's ending after collection all of the chalices. As opposed to getting cozy in Kira's crypt, Sir Dan and Kira jump on the Time Machine and go back to Gallowmere to unlive happy ever after... only to be attacked by Lord Palethorn's head on Zarok's final boss body. After that, nothing. Here's hoping the Medievil remaster will allow for the 2nd to be remastered and a third to be made too.
"So began the story of the wanderer, the Vagrant..." except it didn't, because _Vagrant Story_ never got a sequel, so we'll never know where its final lines might have led. It's been a quarter of a century, so it doesn't seem likely that Square's classic action RPG will ever get the follow-up it deserves.
I'm reminded of Boarderlands 2. The ending where Athena is captured and interrogated. A cool alien shows up and talks about the Guardians stirring and the coming war. An event that will lead the Vault Hunters to follow the Key map to vaults on other worlds? Yeah, I really wish we got that sequel instead of what we did get in Borderlands 3.
Pretty sure the new Deus Ex was supposed to be a trilogy. After Jensen getting screwed over by his girlfriend and surviving the mechanical apartied, we'll never see him get true justice
Pokémon X and Y were originally supposed to have sequels, but they were scrapped. it's why all those other mega evolutions are in Omega Ruby/Alpha Sapphire, why the game felt unfinished to many with blocked off areas and quest hooks, and why Zygarde's whole deal is in Alola. it was really upsetting when I found this out tbh, they're my favourite pokémon games.
X and Y are weirdly designed games. Like Pokémon has never been very hard I get that but even by series standards these games are laughably easy. Most trainers don't even have four moves on their Pokémon, let alone a full team.
@@genericname2747 I think it was because TPC rushed Game Freak into releasing Gen VII to tie in with the 20th anniversary of the franchise. Remember, TPC does what Nintendon't. And *NOT* in a good way.
That instance was actually a joke. It's a callback to Snake Rattle n' Roll, where at the end of the credits, "Snakes in Space" was mentioned. That was the first time Rare did this joke, and Banjo-Tooie was also meant to be a joke title and the second time the joke was done, but somehow, Tooie became a reality. Threeie remained a joke, and so is Washers & Spanners, which was the joke title mentioned in the credits for Banjo-Kazooie: Nuts & Bolts.
If it's any consolation, Andy, hearing British actors imitate what they fondly imagine an American accent sounds like is the mirror image of that agent.
If you ask me, what happened with Anthem is a true tragedy. The combat system was really fun, the javelins looked super cool, and the world they set it in was absolutely beautiful. Like a painting you could use as a big murdery playground. Nothing funny about it to me. Just makes me sad.
You should add "Days gone" to this list, the game has a secret ending scene that leaves you waiting for the sequel. Even its director planned for the game to be a trilogy, it's a real shame we never get to see it...
The reverse of this list would also be interesting - 7 games that clearly didn't intend to have sequels, but did anyway.
The best example I can think of is Final Fantasy X, which ended fairly conclusively with much of the main cast passing away, and peace finally being achieved for the world at a noticeable cost. Then FFX-2 came out, which was a really weird fanfic-ish reimagining of the world, including Yuna being the most famous singer/idol on the planet.
It was weird, i couldnt see it other than Charlies angels, but oddly enough i liked it.
FFX-2 is also notable in that the completion system makes a pretty easygoing game into the most anal mainstream game ever made. The grind and near impossible secret crap is completely pointless and seriously hampers any enjoyment from it.
How about the inverse: 7 games that set up a sequel, got it, but still did fuck all with the teased plotline 😂
@@ethanlappin
I actually hate those even more than ones that didn't get made at all.
A truly squandered opportunity is unforgivable when the setup for something great was right there.
Megaman X5 comes to mind. Zero gets put in stasis supposedly for hundreds of years and then the story picks up in the MMZ series... until capcom decides they want to do a Megaman X6 and beyond and they have to just sort of abruptly unfreeze Zero.
You showed a lot of restraint leaving Conduit 2 off this list. I, however, have no such restraint. That game has George Washington and Abraham Lincoln emerge from a time portal, both clad in power armor and wielding Sci-Fi weapons, and then it just ends.
Also, there now needs to be a "7 terrible accents in video games meant to be taken seriously" list now.
Yeah when they stepped out onto the scene I said we can just let this shit go.
Togethaaaaaa
You obviously don’t know them so you obviously don’t know what they are thinking,these are facts.
Another casualty of the millions of people complaining that the Wii had no mature games or shooters then ignoring any that came out. The worst was Mad World.
Did they legit just refuse to elaborate on that?
I've been missing games like Sly Cooper, the controls were just so solid, & Sly was such a good character. We need another Sly Cooper, even if it ain't a continuation.
it should be a replacement of Sly 4 imho. Using the ending of Sly 3 far better. Like having the beginning be Sly at Interpol wtih Carmelita.
@@undertakernumberone1 That could be a neat idea, maybe even make it as a possible retcon of Thieves of Time, by sayin they stopped those events before it even happened 🤷🏾♀️
@@CoffeeKappa13 it so annoys me: Sly 3 ends with Sly and Carmelita working at interpol.
That'd been such a nice hook to use, either for the beginning (Tutorial, First Level?) of the game, or at least a comic (like they had with Sly 2 and3 ) bridging the events.
Instead? "LOL, Sly was bored and is back to thievery... and leaving his calling cards... whcih he totally expect won't tip off Carmelita!"
Also, the models all made the characters look like mid to late 30's, when apparently the game is meant to take place basically right after Sly 3... where they are in their early 20's...
And that's without going into the other stuff... like Penelope...
@@undertakernumberone1 4 was such a disappointing letdown. It should have ended at 3.
@@undertakernumberone1 Yea, it would have been neat to see Sly have a genuine reason to go back to thieving, despite his clear want to settle down with Carmelita, so it would be more of a "I have to do this" than "I'm just gonna abandon your trust & our relationship cause I'm bored"
Challenge to any video game developper: Start your game with a fire-extinguishing sequence inside an Egyptian pyramid and somehow manage to successfully release a sequel.
I read this comment before i got through the video and was at first confused until I got through the video then I understood
Indeed fire extinguishers a common part of Eqyptian culture
I think Poly Mars++ could do that. [I think I did the channel name, right
Challenge Accepted! A cooking role playing time traveling game with a monkey sidekick!
The one that I remember directly witnessing is “Sphinx and the Cursed Mummy.” The Mummy in question is about to use a talisman or something to bring himself back to life, but then he trips and breaks it.
Then another guy says something like “Don’t worry, there’ll be MANY more adventures to go on.”
Talk about counting your chickens before they hatch!
YES
This one still hurts.
Sunset Overdrive has an ending or side quest or something that shows the global release of Overcharge. Valiant Hearts also had an ending scene where Freddie is preparing to go to WWII. Why do the games I like not get sequels?
Wait I never heard of this ending, that sounds awesome
For VH it's likely because Ubisoft is stubborn. I'm never getting Child of Light 2 :(
@@2mccue4u27 yeah if it involves Ubisoft there's your answer.
If it makes you feel any better, the devs behind Sunset Overdrive have outright stated that now that they're working with Sony, there's nothing _stopping_ them from making the sequel, and the only thing _slowing_ them down right now is they have quite a few other projects they're currently working on and want to finish first.
I'd say at this point it's just a matter of maintaining patience, since the last thing we want is a rushed product.
I think valiant hearts is fine as is. It's strictly about the horror of WW1 and the lives it touched and it does that very well. I still tear up every time I get to that last "level"
I'm also pretty sure what Freddie saw was a ship full of American soldiers coming to Europe near the end of the war
I remember as a kid hearing about Thieves of Time and despite never playing the previous games, I was excited for it. It came out a few days after my birthday and I used my own birthday money to buy the game. I loved it so much, and even looked up guides for all collectible locations because I wanted to one hundred percent the game. Heck, I bought the Sly 1-3 bundle because I wanted to know more about Sly. I loved the characters and story of the games. And when I saw the secret ending, I was excited for the supposed sequel. And when I heard about a movie, I couldn't keep my excitement and talked off my parents' ears about Sly.
And so I waited for the sequel. And I waited. And then I became an adult, and realised that there won't be a sequel. And I was so disappointed. Sly was, and still is, one of my favourite video game characters of all time. Playing TiT is one of my favourite memories. I still have the game, and if my ps3 wasn't busted I'd probably go and play the game right now since I remembered it exists. Sly may not be the most memorable series to a lot of people, but to the few that played the games, they are probably some great memories.
Sly is one of Playstation's mascots, even if barely anyone knows him.
I feel this way about Blinx. I love that cat, but nobody else does apparently
I felt that way about the god-aim game “Black and White” and it’s dlc Creature Isle. I was really disappointed in the sequel and have always wished for a third game that was more like the first but significantly upgraded.
I feel this on a spiritual level friend specially since I remember having the original sly collection on the ps2 playing and loving everything about each of the games and playing thieves in time on my ps vita i’m still hopeful for some sort of new entry in the franchise or some type of content cause these games were a gigantic part of my childhood Those games were the first ever video games i 100% completed i spent hours on end lost in that world and it sucks seeing these masterpieces disappear into obscurity
But here’s hoping the ps5 finally gives us sly 5. or at least sony gives us the sly movie back
Agreed
Most infuriating thing is that if there ever will be another Sly Cooper game, it is most likely going to be a reboot.
If there’s ever a follow up for this video- Golden Sun: Dark Dawn. Just coming back to where the main protagonist lives with his father and seeing a Psynergy Vortex outside his house was a cliffhanger I am still not over.
Ugh me too.
Thank you! I came down here to comment this very thing and you beat me to it.
And yeah, count me in on the "not over it" club for the Golden Sun franchise. So much lost potential...
Exactly! Also, what´s the deal with the Tuaparang. I want answers!
Me also! Still waiting for Golden Sun 4 here...
Plus the whole "The End?" part of the localization version of the game. The question mark isn't there in the Japanese version.
The first game I thought of was Sonic Chronicles: The Dark Brotherhood. After you beat the final boss, you return from the Twilight Cage only to find out that Eggman has taken over the world. Sonic and Tails in the last conversation even mention the cliffhanger ending and waiting for the sequel. Plus, you get an end card that says, "The End?" which seems to imply that a sequel was planned. Thanks a lot Ken Penders.
Oh man, I remember that and actually wondering what the follow up would be. Ah well, in another reality I guess.
Same
Such a waste that there wasnt a sequel.
@@darklordkuro7953 i was about to say that like th ewhole end conversation between sonic and tails was them talking about this, though when isaw your comment i said no
Ken Penders, and the fact that the game sold poorly and became a confusing slog in the last quarter.
You can't really expect a sequel when the title is stolen from the elder scrolls
First game that came to my mind was Call of Duty Ghosts. That clearly left the protagonist captured by Rorke and left in a jungle cell.
This comment came far too late and is far too buried into the comment section for as big as the CoD franchise is. I didn't even play ghosts and it was the first game I thought of too
Yeah ghosts had one of my favorite stories, tbh I was already doubtful as to how they'd keep the story going when that game came out
^^^
@@frostbite3820 Assuming its because Ghosts doesnt have the best rep? I faintly recall something about people not liking it... though ive admittedly enjoyed it... but i dont play multiplayer so what do i know...
"See you in Rayman 4!"
Those words have haunted my dreams for a lifetime now.
Well Murphy did show up in Rayman Legends, at least...
But that game was technically more Rayman 5.
"Just you wait until Banjo Threeie"
I loved Sly Cooper. I grew up to that game. And I was so hoping there would be a fifth game. I admit the fourth wasn't nearly as good as the earlier games, but it was still such a good game series. But, I don't think they'd be able to recreate the beauty that was Sly Cooper 2
2 and 3 were both great. The fourth had more potential than what we got, but I really hate an unfinished story.
There is a fifth one in the works made by a different company
@@alexlangton9339 source?
@@apothisiii5549 gameranx did a video on it
I grew up with the Thievious Racoonus too. I never actually played Thieves in Time though. I became quite apprehensive after hearing the reviews. It's really too bad how it turned out.
If the Oxtra was so good, why haven’t they made an Oxtra 2 yet?
Jane, get the clones ready!
Oxtra is just Oxbox 2 anyway
@@annijaklamer then where is Oxbox 3? Lmao
I thought the clones were in the video game mines
@@Tony_409 the clones working in the video game mines for years has given them the stamina, strength, and dexterity to become the superior Oxtra.
The new Oxtra. The better Oxtra. OXTRA 2!!
@Ceece that’s what the Outsidexbox laser death grid is for. Other than drying towels
One thing I’ll say about Anthem: flying was a lot of fun. That was my favorite thing to do in that game, and what I found myself doing endlessly most of the time.
Can I reccomend Just Cause 3? It has an even better wingsuit mechanic, no asanine invisible walls, and is actually fun
The sad thing is that honestly speaking--the gameplay of Anthem was a hell of a lot of fun. I loved it. But there was just nothing to actually do besides fight the same two (technically three but the third was just reskinned) enemy factions on the same 4 or 5 maps over and over and over again. If they had just made more content it would have been such an amazing game and it's sad that it was abandoned so readily.
I had a lot of fun with the gameplay of it, it depended somewhat on which suit you were in, I started with Interceptor and that was by far my favorite. It just needed more stuff to do and less destiny style loot. It turned into a better open world game would be awesome.
The gameplay of Anthem is incredible right up until the servers come into play
kinda crazy that anthem still exists as of the time of this writing (game is 5 years old now and shows up on gamepass and ea play)
I thought for sure it was pulled and buried a few years back
Brutal legend. Gave us the next mission location and when you get there it tells you there will be a follow up, which of course I still wait for.
18:03 - Ellen, there are these thing called public libraries where you can sign up for a card, and helpful - but often terrifying - librarians will help you find such things so you can check them out. Like Blockbuster, but free. (My local library actually does have the Young Indiana Jones DVD set.)
Also you can play DVDs on most game consoles!
That just sounds like socialist propaganda. I don't believe you
What about Days Gone? The game was clearly setting up NERO as the antagonists for the next game, and would have had a more technological focus. It's such a shame Sony cancelled the sequel.
Was just coming down here to bring up this one. I'm so mad I won't get to find out what was really going on!!
Let's hope one day they change their mind
WHAT? They cancelled the sequel? My disappointment is immeasurable and my day is ruined.
Didn't it get canceled because the development of Days Gone was a long one and they don't want to go through that again?
Maybe it just…hasn’t been announced yet?
Metal Gear Rising, especially with its current resurgence, comes to mind: after beating the game there is an "epic" outro sequence, with Raiden seemingly getting ready for the next battle... and then Konami happened. Such a shame the game garnered such a huge following so late, but at least it´s better than a "sequel" like Metal Gear Survive.
Given the game was outsourced to Kojima and then outsourced to Platinum, it's both a miracle it came out as coherent as it did gameplay-wise, and unsurprising it never got a follow up.
@@Joe90h Looking at Platinum Games most recent "work" Babylons Fall, I guess that´s true.
Yeah, it needs a sequel, but it being a standalone still works thematically.
@@gunyosha4387 Blame Square Enix for that shit, not Platinum. You saw how the former company could neuter others like People Can Fly, it's no surprise we got what we did.
@@K4RN4GE911 Also true, Square is being really hit or miss in the last few years.
I was once part of a college Changeling: The Lost game, where the GM ended one semester with a cliffhanger where my character got dragged into the fae realm, presumably to be rescued after the break. But, then I dropped out, so I never found out how that got resolved. Still kind of feel a little bad for leaving my character in a hell realm of eternal torment.
You should do a list on games that ended with a hint of what was to come in a future game, only for the game to make a follow up but decided to just completely ignore whatever it was they were hinting at in the previous game. One of the biggest culprits of doing this is Resident Evil. In RE2 they had the mystery woman who we now know is Ada, but we have yet to get an official explanation for how she survived and how she found a rocket launcher. In RE Revelations a cut scene at the end hints that 2 surviving antagonists are plotting something much bigger but we never hear from them again. In RE2 remake it ends with a cut scene of a woman in an apartment picking up a vile but we have never been told who that is and what the point of it was.
Monkey Island 2: LeChuck's revenge comes to mind as well. Yes, we got a third game but the ambigous ending to 2 with it may or may not being just a childs fantasy never got touched again
The ada part appears in one of the side games, darkside chronicles iirc,
Dragon Age. DA2 ends with the mage Templar war in the horizon just for inquisition to throw it out
@@LordHammer33 thankfully Return to Monkey Island finally sorted the MI2 ending out.
Want a still-unresolved cliffhanger? The Russians invading the US in Bad Company 2.
@@dagothurik1815 Eh, in my opinion, DA2 never "promised" a sequel centered around the mage-templar war. I didn't feel like it's presence was ignored in DAI, it was just part of the "current events in Thedas". With Legacy introducing Corypheus, that was obviously going to be a much more immediate threat. But I tend to look to DLCs, not main games, for what the sequel will focus on, since they are made later. That being said, if you want an example from Dragon Age, I think Origins is the best one. The none of the major unresolved issues in it's two main DLCs, the fate of The Architect and the "awakened" darkspawn and Morrigan's god-baby and the changes she foretells, have any significant impact on DA2.
I need Sly to get the Rift Apart treatment. Absolute shame that it went out like it did
I used to play that demo of the Paris level for hours as a kid. Games need to bring sneaking songs back in general.
*doo doo doo doo doo doo*
The last Sly Cooper game I played was Sly 3. I barely remember it, though I think Sly 2 was the best. I legit lost count of how many times I beat that game.
I miss the Sly series...
Actually just replayed the series, and played Sly 4 for the first time. I actually really enjoyed it. Probably the second best one for me.
@@RepKyle95 As somebody who loved the first 3 for years but hesitated on playing the last one, I recommend it. I had a lot of fun with it.
Deus Ex: Mankind Divided, this might change given the recent changing of hands of the rights to the Deus Ex franchise, but when it came out, the final boss very much felt like the final boss of Act 1 of a larger story. Years passed and the game never got a continuation, sadly.
This. Really hope Embracer changes all that.
But right now, I'll just only play the very first game and Human Revolution, which can also stay a standalone prequel... hmm, I wonder if OXbox/OXtra will talk about games that can actually stay as standalones even without the sequels they now have?
Mankind Divided was the game that came to my mind as I was watching the video because the story was clearly left unfinished.
i felt the same way, i remember playing the game thinking it's huge..i'm only in the first area of the game...and then the credits rolled
Dante's Inferno by Visceral Games had behind-the-scenes footage showing how the game was made, and developer interviews where they boasted about how they still have two potential sequels set in Purgatorio and Paradiso. The idea was never mentioned again, and the studio was shuttered a few years later.
kinda sad, Dante's Inferno was fun
I enjoyed Dante's Inferno but it never felt like it was crying out for a sequel
EA really has one of the worst track records when it comes to games being teased and then never existing
and shuddering the studios just for good measure. Dead space 3, Dante's inferno just a couple of the ones that come to mind.
I can't help but wonder if we will ever see Titanfall 3.
To be fair, the book Paradiso is just a nice tour around heaven, that'd be tough to make into a God of War clone.
@@66Roses Oh yeah when I saw the interview on the bonus disk where they talked about where they can go from here, how they have two more games worth of content, I said out loud "No you don't".
The Sly Cooper games were my absolute favorite childhood games. I can't believe this is how it ended.
I loved them too.
I wasn't the biggest fan of the first one but 2 and 3 we're great. Took me a long time to realize you could sell the stuff you'd pickpocket out of enemies pockets in the second one
That’s why the series ends after 3.
Honestly the 4th game started out great. But tanked it's story and game play in the 3rd level. While the last level was cool, the twists and turns it had before getting there where.. rather insulting. I'd say that led to poor performance and why the 5th game was canned.
Sly 2 and 3 will always be some of my favorite games though
Old sly cooper games ❤really good and great and sly 4 not perfect it was okay 😅
Legacy of Kain: Defiance immediatly springs to mind!
Dead Space 3 also ended on a sequel baiting note.
Dante's Inferno was setting up to Dante's Pugatory, but that never happened.
Imagine if they'd gotten to Dante 3: Paradiso.
"Soul ReaVer nEeDs a rebOoT!!!"
That franchise needs an ending! Defiance was the only game that ended with the protagonists actually having an opportunity to fix things!
I thought Defiance was an end? Endless Cycle.
@@nolongeraperson that left too many things hanging since we know Blood Omen 2 takes place in this timeline and we don’t know how Elder Kain fit into that period.
I don’t think there was any indication there was a narrative cycle involved, either; nothing we saw suggested that this transpired before. We just learned the Hylden set this up and the Elder God wasn’t our ally.
Besides, the franchise was supposed to end with with Soul Reaver 1 (assets were left in game) but they didn’t have time so they ended on the cliffhanger.
@@chrisduffya I never played blood omen 1 but 2 was my shit
One of the biggest memories of this in my life had to be Kameo: Elements of Power, massive build up at the end of the game for a sequel and just never got to deliver
Not to mention the leaks about the sequel that got canned.
Sly needs a remaster and a sequel one of the best platformers for playstation
The Epic Mickey games were supposed to be a Trilogy, as such, the sen=cond game ends on a cliffhanger. Unfortunately, Disney shut down its various studios shortly after release
Due to extremely disappointing sales yeah....
To be fair, Epic Mickey had extremely disappointing gameplay. Most people who played the first would not have wasted money on the second, myself included. Kind of an odd choice to bring in the Deus Ex guy to make a 3D platformer...
@@Virtuous_Rogue the only really bad part i remember is the camera.
@@eggalytheegg5567 It's not that it was bad. It just wasn't very good. A big let down considering how it was marketed.
@@Virtuous_Rogue true, the Oswald AI was pretty bad now that I think of it. The first was pretty great though
"He actually forgot how to speak British as a result."
That quip caught me while I was drinking (thankfully iced) coffee and it almost went up my nose.
Surprised you didn't mention The Darkness II, where you go into The Darkness to save the soul of your dead girlfriend only to find out she's become the host of the light and they escape while leaving you and a weakened Darkness that you just beat up stuck in the darkness's dimension.
How did Half Life 2: Episode 2 not make this list? It's one of the most famous examples of this very thing
The difference, I think, is that Valve keeps telling people that they're working on _Half Life._
Alyx showed up, you know. We just hope *that* doesn't end up a repeat of history.
@@michaelandreipalon359 Especially with the secret post-credits ending, that puts us back in the body of Gordon, holding a crowbar.
Half life 3 is coming, I'm sure! My hopes are up!
Half Life 2 would be just too obvious. People that don’t even know video games know about THAT incident.
Probably because OX is still hoping for a sequel.
Legacy of Kain: Defiance.
Ends with Kain having just ended the threat of the Hylden Lords by killing a possessed Janos Audron (RIP René Auberjonois) and finally ready to take on the series' actual Big Bad, Elder God (RIP Tony Jay).
"In the meantime, you'd best bury deep!"
then nothing, except an aborted prequel and multiplayer game.
I’m still salty about there not being a sequel to Defiance.
Interestingly, Soul Reaver is the opposite since there wasn’t supposed to be a sequel but got one.
I remember playing Sonic Chronicles: Dark Brotherhood and while it was a bit of a mess it did the same cliffhanger thing.
Ooh! You beat the boss of some other dimension but Robotnik blasts you out of the sky. Isn't Sonic supposed to win?
Well that one was one of casualties in ken Pender’s sue happy belief that all sonic comic things are his and anything that is similar in the slightest means they are stealing from him.
@@qazhr Wait, Ken Penders has something to do with Sonic Chronicles?
@@FenexTheFox HE certainly thinks he does. Penders sued because he thought the Nocturnus Clan was a ripoff of his Dark Legion. In all fairness, it's pretty clear that Chronicles does take a lot of inspiration from ArchieSonic and/or SatAM. Claiming that Shade and Julie-Su are the same person is a bit much though.
Going back to the games that didn't get sequels they were setting up for, Sonic 4: Episode II clearly belongs in this category too. They left off with Sonic and Tails defeating Dr. Eggman, but evacuating via escape pods and leaving Little Planet still trapped within the latest Death Egg. It's almost as if another game was planned to resolve this dangling plot thread...
They ended up just having to write it out of canon. I guess it's a bad alternate future now.
I remember playing Shadowrun on the SNES, beating it, and watching the post-credits cutscene, where Jake has a quick fight scene with each boss and they get a final parting line to say to him. During the cutscene with Drake, Drake says "This isn't the end, Armitage! We'll meet again in Shadowrun II!"
You forgot to mention that when people were having fun with Anthem, it was after an update vastly increased drops in dungeons. An occurrence which happened multiple times, because they kept nerfing drops right after.
Andy's "I didn't get anything after Mary Poppins steppin' time" had me laughing so hard I had to pause the vid for a bit.
I'm assuming Le Paradox was meant to reference Looney Tunes' Pepe Le Pew since that's the only other French skunk I know of.
I still find it amusing when he makes jokes about botching British accents... which one?
The salt was overwhelming. 🤣
@Mister Han 2000 I really don't know why they think skunks must be French if they're going to assign accents and stereotypes to them. Why French? I mean, it's not the worst country they could use, but still...
@@SolaScientia Is it French French or is it Cajun French? :D
@@marhawkman303 I'm going to assume French French, lol.
Megaman Legends 3 really hurt. Not only did we not get a third one, they later announced the 3DS revival and then cancelled it. Giving us hope before kicking us again. It still stings.
Man the pain I feel every time I remember this was almost a thing is palpable. The Legends series was easily one of my favorite games that wasn't a platformer or JRPG (it had elements of both but not to an extent I would consider it either) as a kid and I was deeply invested in the community during the short time MML3 was being put together.
I will add that as a fan if you REALLY want to scratch that itch and have never played them Tail Concerto was very clearly influenced by the Legends series though it has some wonky movement and a lighter tone. Its somewhat sequel Solatorobo: Red the Hunter however is the MML3 game we always wanted with much more refined gameplay, a similar world to the Legends games and a more mature plot than Tail Concerto.
@@Goldenkitten1 Ah yes. I loved that game.
@@lunatic0verlord10 Man I played Solatorobo on NG+ so many times that I had enough of the ultimate upgrade you get at the end to fill the entire upgrade slot system. Was it utter overkill since even ONE turns the game into a cakewalk? Yes. Did I love every second of it? Absolutely. It was the only time in my older life I can remember having that childlike glee and wonder while playing.
The moral of the story is clear: Make a prequel, make a sequel, THEN make the game in between that connects them. That way, if your studio gets shut down before you can make that last game, nobody will ever be the wiser.
I'm now struggling to think of a series with a bridging entry that WASN'T dogshit... It always ends up being a bunch of answers to questions no one asked, coupled with a complete lack of tension because we know how it ends.
@@ccggenius Star wars.
@@ccggenius That all depends on which series' you're aware of (assuming you know about them or actually played them); furthermore, if there is a "good" bridging entry and you're not interested in the particular property/license, what difference does it make?
@@1.-ulysses334 Pardon me, since I haven't bothered with star wars but aren't the movies 4,5,6,1,2,3,7,8,9; if you put them in chronological order?
And even if I am wrong, the newest movies are from Disney and... Let's just say that I haven't seen glowing reviews about them.
@@notsyzagts7967 I mean, from a writing standpoint, they're right, regardless of the series.
The reason so few writers use middle stories is because that they're almost impossible to make in a satisfying way,
Prequels work most of the time BECAUSE of the time skip between them and the story that comes after it.
Sly thieves in time had already been erased from my head cannon when they fucked up the character of Penelope in such away that cannot be reasonably explained by any turn of events, much less the insinuation that she was just a psychopath all along which is what they decided to go with.
And the fact that the cliffhanger was made when they never planned on delivering on it certainly does not help.
and they made Murray look disgusting... is what I would say before I saw that weird teaser trailer for a sly cooper movie and saw "that Murray"
Once upon a time, there was an even more ridiculous vampire lord in the Forgotten Realms stories. And he was killed in the most ridiculous way possible. He turned into a mist in an attempt to escape, got sucked up into a bellows from a forge, and blow outside as the sun was coming up.
That's both funny and creative! Who was it?
I’m surprised that Kingdoms of Amalur: the Reckoning wasn’t mentioned. the name itself is a clue that they intended to make a sequel to it
Does the Re-Reckoning technically count?
@@Gloomdrake no.
There''s no need to worry. They always do followup videos with topics like this. They usually go with games that are more well known or had a certain level of notoriety in their day. Although there are tons of games we like without sequels, it shouldn't surprise us that what we know about isn't mentioned. There's just too many to list in singular videos.
I'm pretty sure the first take was Ellen just crying about Kingdoms of Amalur and Andy trying to bribe her with muffins to talk about literally anything else.
I don't remember the game ending on a cliff hanger.
There were two games I can think of.
1. Disney’s Epic Mickey 2: it had such an interesting moment when all the different Petes looked like they were gonna plan something bad, but Disney interactive studios closed a few years after this release.
2. DMC remake: They had an achievement once you beat it called “Game over? Not a chance!” I don’t think I need to explain why it didn’t get a sequel...
YES!!!! We need more Oswald media since the show was canceled 😢
Ironically most the stuff that got complained about are praised in 5 mechanic wise and lore wise it matches up as even Dante mentions aspects of it in 1-4.
@@tayloredwards1675 Justice for my boy Oswald
I feel like I'm the only person who actually liked DMC. I thought the plot and controls were pretty okay and I was very interested in a sequel. Devil may cry 5 was an amazing game though so I'm glad we got that.
@@IAmMyOwnDownfall I like it as with anything it has it's flaws but dmc fanatics like to complain over everything I remember them whining over 4 because you play part of the game not as Dante, the change in camera aspect, over the powers not "being cool enough", etc.
I feel like AVP 2010 fits this somewhat. I mean, the Predator AND human endings both have them finding the Xenomorph homeworld, which seems like a big deal that would be explored in a sequel. But nope. It breaks my heart because that game was so dang fun.
I played that game and got 100% of the achievements and was stoked for the thought of another one, but damn it just stopped. Was a fun game if not more than a little broken in multi-player.
I still remember looking forward to the sequel to Kya: Dark Lineage... I know it was never wildly popular, but I really liked the overall idea, the wide variety of play required to get through challenges, and really wanted to know (play through) what happened to Kya's family, since the end did NOT see her brother and herself returned to their orignal world after the reveal that their long lost father was, in fact, the main villain behind the events in this and other worlds, and was DEFINITELY intended to lead into the next game...which never came.
Advent Rising. Solid and really fun Sci-fi shooter. Had a hidden Epilogue and Boss Fight after the credits which left the game massively open ended.
This is what I came to say lol
One game that could have ended in that list was "The Witcher", which clearly hinted at its sequel "Assassins of Kings" with an ending scene showing an assassination attempt on King Foltest.
Considering how small and unknown CD Projekt and The Witcher novels were back in the days, it was a pretty ballsy move to tease a sequel to a game that could have been a real commercial failure.
But as we all know, things turned out pretty well for them in the end, saving them from appearing in that video!
Which still amazes me because the first release of The Witcher was a janky broken mess that wouldn't play on anything but a top of the line PC. I think it really sold when it went on sale and gained a reputation for being a good although a bit rough around the edges RPG, that's when I bought my copy. Thing is most all of CDPR games have been janky broken messes on release, at least they have a good track record of fixing them.
Hmm, a video about games that thankfully never got unresolved due to having sequels would be nice.
@@Gatorade69 I never played the first one but Assassins of Kings is genuinely one of the best old gen games I've ever played.
@@Pandemia616 Haha, no offense but you calling it "old gen" makes me feel old. Lol.
@@Gatorade69 Fr 😂 my 10 year old nephew calls the xbox one old gen and thought it was the first xbox... that shit made me feel ancient 🤣
"Keep away from the pyramids! They. Are. Cursed!" is the best moment in this video, hands down.
Loved the Sky Cooper games. I really really hope it gets another game
I heard a Sly 5 is currently in development. I don't know the details. But it is good to know at least a Sly 5 is in the works. Let's just hope proper remastered versions of the original games are in the works too.
@@jmcconnell312 So was a sly cooper movie....haven’t heard ANYTHING about that in a long time....
@@phoenixflamegames1 that was canned after Ratchet failed at the Box Office. It was then meant to become a Show... and nothing was ever heard of it again...
Also: Fuck Sly 4... just fuck it. It wasted a nicely different way to set up itself (Sly working WITH Carmelita at Interpol, could've made for a nice tutorial and maybe first world, then the rest of hte old Gang comes back in), Had some pretty meh writing, a fucking stupid heel turn, decent enough gameplay, not-so-impressive villains... AND THAT FUCKING CLIFFHANGER ENDING!
Oh, and the characters all looked like they were in their mid to late 30's when, apparently, the game is meant to take place right after 3, so they'd be in their early to mid twenties...
And Carmelita's skirt...
@@undertakernumberone1 got a point there. I think either the honor among thieves and the Sly 2 designs were the best designs. Plus, they could have used Carmelita more in Thieves in Time. And the only one that looked decent in the movie trailer was Murry (Sorry if I spelled his name wrong). Bentley looked like more like a nerd that brainy thief. And the movie Sly, I thought an entirely different raccoon stole Sly's gear. I'm glad they didn't show Carmelita in that trailer. Plus, in both gameplay and cut scenes, the Thieves in time Carmelita looked more like a dog than a fox.
But that aside, according to the articles I've read, a Sly 5 is all but confirmed.
@@jmcconnell312 feels like we get word of a new game being in development every year or every other year tho
Andy: "If you don't want your video game sequel canceled don't start with a fire extinguisher bit, I guess."
Me: Then explain Subnautica Below Zero.
I was going to say that. Though it looks like a Subnatica 3 is far out on the horizon, if out there at all. Unknown Worlds has reportedly begun work a table top game instead of a console game.
The second one hurts deep. I played both Baldurs Gate: Dark Alliance 1&2 when they first came out and was so hyped for the 3rd game. I still cry to this day. 😭
Then a year later, Baldur's Gate 3 comes out. Since one of the games on this list finally got its sequel, maybe some of the others have a chance at returning (I'm hoping for VJ3)
Gonna tack on another game to this list and say “Bulletstorm”. Fun FPS campaign with a lot of crude humor and incentive to kill enemies as creatively as possible. Literally ended with the characters making more thorough plans for the next game than the developers.
Man I loved bulletstorm
To be fair up until that point Sly had gotten sequels, still wish they would at the least release an HD collection or allow us to download the PS3 versions we own on PS4/PS5. Such a underrated gem.
Since I didn't know it was from a video game, I had never heard of him until I started seeing art and had to look it up, but Sly Cooper is so hot. Rocket is too. I guess I have a thing for raccoon characters 😂
To be really be fair, the idea presented in the video isn't about games that NEVER got a sequel, it was in reference to a promised followup regardless if sequels existed previously or not.
Next list video: "7 Games that Clearly Didn't Assume They'd Get a Sequel"
Sly’s ending is appropriate in a way. Characters so often die and we react just as his friends did. We sit and wait for them to come, always expecting it, whether it comes or not.
I'm sorry but 'can the sun-barge be rented for the weekend" will forever be my favourite outside Xtra quote!
I loved Contradiction: Spot the Liar, but it literally ends with Jenks talking about all the "loose threads" of the case that hadn't been resolved, and since the bad guy's actor passed away and I don't think the game sold very well, we'll never see Jenks take down Atlas :/
That game is hilarious. Or at least it was so when Northernlion played it.
@@radikalskippy It's so campy in the best way. I watched the TFS Gaming playthrough and it had me in stitches
The Dark Alliance games were incredible. They actually deserve that sequel
Didn't they come out with Dark Alliance 3 last year?
@@VivaLaDnDLogs ish.
They released a game called Dark Alliance 3. But it had no connection with the first two games, and by all reviews it was pretty bad.
I get the impression it was done more as a tie in with the new Icewind Dale module released at a similar time
Absolutely loved these games. Played them multiple times.
@@peterhague5626 This. DA3 is hot garbage. I got it for free and I played two levels. It was the worst game since Anthem.
@@VivaLaDnDLogs they actually just called it Dark Alliance. I call it trash. we wanted a new overhead arpg Ala Diablo.
Sphinx and the Cursed Mummy should definitely be on ur next list. The Mummy gets his last vase but trips and breaks it. Then is told dont worry there must be other worlds out there for us to get it back for you and it ends. So definitely leaving it open for #2
I was literally going to comment this game, so I'm glad I wasn't the only one!
@@FullMoonDeria me too! I loved that game and I actually felt so bad for the mummy at the end..all his efforts for nothing... Was so looking forward to a second game..
The one I've always been sad about because I loved playing it with my friends is "Whacked!". It was a party game on the original Xbox with a crazy cast of characters who were based on the seven deadly sins, using ridiculous weapons, all fighting to win their 'heart's desire' in a game show, from what turned out to be a demon. At the end of the game, there is an after credits scene of the floating mask of the gameshow host (yes that was a thing), saying that they are 'Back on the air!'
I know now that it didnt' get good reviews, but man I would've liked to have a more updated version with even crazier weapons. Even if shish kabobing people to walls... or into space will always be my favorite.
If it'd come out nowadays with an anime art style it probably would've blown up with the seven deadly sins show being popular
One word: Anachronox. An excellent game, with splendid writing / cutting wit & a generally very well-realised world, released incomplete, ending on a massive cliffhanger, with the hopes of finishing the narrative in a Part II that sadly never came.
Oh snap! Yes! This one hurt.
What about Golden Sun Dark Dawn? It ended with a cliffhanger and a “the end…?” And it totally deserved a sequel.
Star Wars Republic Commando! This one ended on a cliffhanger where one of your members, Sev, is captured and it's hinted there would be a follow up game to go and rescue him! We never got it!
I think the sequel was going to be called "Imperial Commando".
Yeah, shame, but in terms of thematics and drama, it being unresolved kinda fits in the bigger picture of Star Wars.
Call of Duty Ghosts: The post-credits scene was definitely made with the intention of creating Ghosts 2. Before the credits right at the end of the game, Rorke kidnapped the protagonist Logan and showed a post-credit scene of breaking him in the forest and setting Logan as the antagonist of the next game.
I think they put that scene there just to make the ending "cooler" which it really didn't.
Even your description of the scene made it sound 3x cooler than what it already is
I'm still mad there's no ghost sequel, the studio even mentioned they were working on it's sequel but it was in early development.
@@jionmionskwisgaar1476 It looks a lot more like obvious sequel bait than "cool factor".
@@neoknight9180 idk bro..to me it felt like a cliffhanger so the story could seem better
Pretty sure I even saw a trailer at one point
Baldur's Gate: Dark Alliance 2 was one of the greatest games I played as a kid, and the first one that I learned how to break wide open with glitches. Ah, maxing out levels and dual wielding giant hammers from the start of the game, good times...
Sly Cooper is a really good series. I used to play It with my son, It was very funny. The Brazilian portuguese Voice acting was great. I would love a sequence.
How could you forget Sunset Overdrive?
After the final boss and credits, you get a cutscene where a bunch of drones start carrying crates of Overcharge to ship them to different parts of the world.
Is there a sequel yet? Nope.
Edit : Can't forget Metal Gear Rising: Revengeance either. Every fan of the game wants Platinum Games to make a sequel, but there's still no sequel.
Probably because every time someone at Platinum Games talks about making a sequel they show a picture of Raiden in a sombrero to the rest of the staff and the entire room goes silent. Or more likely someone thinks about trying to get Konami and Kojima to sign off on the project and realize it ain't going to happen.
Yeah, Konami is too busy turning MGS into pachinco machines. The IP as a legit games series is pretty much dead after Survive but they plan on milking it as long as they can while everyone begs them to just sell it if they are not doing anything worthwhile with it.
The 2006 Real-Time Strategy game, "Star Wars: Empire At War", specifically, its expansion pack, "Forces of Corruption". The campaign has you commanding some crime syndicate that was never mentioned before or since. Since Lucasarts had a thing for weird endings that have the bad guys win, the campaign ends with the "Zann Consortium" taking over a new Imperial superweapon and using it to wipe out the remaining forces of both the Galactic Empire and the Rebel Alliance. In the closing cutscene, the main guy, Crime Lord and professional Grizzly-Voiced-Videogame-Protagonist, Tyber Zann, is all "look at me, I conquered the galaxy or something!", and then you see one of his allies, a 'Nightsister' from Dathomir sneak off and awaken a vault of cryogenically frozen other Nightsisters, and she swears to build an army to take the galaxy back from Zann or something, and then the game ends and there was never a follow up on the grounds that RTS games fell out of popularity or something.
_Allegedly_ Disney Interactive have been in talks with the original game's developers at Petroglyph about creating some sort of sequel or spiritual successor. If that ever does wind up happening, I would not expect that particular cliffhanger to be resolved on the grounds that they wrote themselves into a corner by utterly demolishing any factions other than the Zann Consortium.
I still can't believe an Empire at war 2 hasn't happened yet. Strategy games are a big deal again, and Disney is always looking at how to make more Star Wars money
It's a nice expansion pack, but honestly, it sure felt more of a semi-canon Legends storyline a la The Force Unleashed.
The Zann consortium was such an overpowered faction too. A lot of fun to play
@@lmnisop5516 they we great to play in galactic conquest unless you didn't pay attention to the empire... Then all of a sudden all your hard fought and corrupted systems would go poof because of the death star... And the poor rebellion was so hard to play as. I love that expansion. 😁
This is the first I've heard on the Petroglyph info! Hope it's true because even just a remaster/remake of EaW would be amazing!
Portal 2 could be considered for this with how the co-op ended, sure there was that one update with the bird that upends the open ended fate of the humans, but I don't think that's what they originally imagined would happen next.
Star Wars: The Force Unleashed 2 - The Light Side ending involves Boba Fett following the Rogue Shadow after Starkiller and the Rebel Alliance capture Darth Vader about 5 minutes before the Original Trilogy starts...
I had forgotten about Viewtiful Joe 2, and had a rush of memories of every level in the game.
Good game, loved the rec feature, the multiple tests like the 36 trials(?) and the chance to repeat each chapter by itself to obtain the rainbow V, but i reduce some replay value from the lack of unlockables, as the prequel had 4/5 playable characters depending on the version, and this is not a meme "featuring Dante from the Devil May Cry series" in the PS2 version
Edit, also forgot the PAIN that is getting the final boss first stage done in ultra V rated, that was just masochism
Every Valve game with a "2" in the title probably deserves to be on the list.
And KOTOR 2 needed a sequel, and no TOR doesn't count.
This is a list of games that *assumed* they'd get a sequel. Not that should get it. Dont get me wrong, they should get third games... but it would be bold to outright assume it, coming from valve
Even TF2 could have used a sequel imagine the competition theyd have put up with over watch
@@lukaza1261 Half-Life 2 was meant to get a sequel. They then expanded HF2 with Episode 1 and 2, which was meant to have a third part, but didn't... How that was missed from the list I don't know.
@@lukaza1261 valve created this reputation over time. all their ips are so extremely dead and fossilized now but 15 years ago when half life 2 episode 2 released a third part was a reasonable assumption
@@dogf421 fair enough
An inverse idea: Games that were wrapped up so well that their sequel REALLY had to stretch the imagination to make it work. I'm sure some exist... right?
edit: every single reply in the comments is 100% right and you SHOULD read them
There is one that comes to mind. The original God of War was intended to be only one game. Actually, when you end it, it says something about all humanity, in the future, adoring Kratos as the new god of war... Except that in GoW 2 he loses his powers, in Go3 he destroys all Olympus, and in GoW 2018 he messes up with the Nordic Mythology. Surely there may be more
Would include Summoner, Deus Ex 1 and/or its prequel Human Revolution, Fable 1+The Lost Chapters, Dino Crisis, Star Wars: The Force Unleashed, Metal Gear Solid (though Sons of Liberty and Snake Eater are still masterpieces), Aragami, Wolfenstein: The New Order+The Old Blood, and Diablo II here.
The Mass Effect trilogy (as a whole of course) going into Andromeda and the Mass Effect they are working on now.
Star Wars: The Force Unleashed comes to mind
InFamous 2. The story had a heartbreaking but fitting end, and then second son just pissed all over it
Half-life 2 episode 2's ending still hurts to this day.
The Opposing Force expansion for the original game ended with a completely unresolved cliffhanger as well. As far as anyone knows, Sheppard is still being "detained" following the Black Mesa incident, and God only knows what happened with the other faction of aliens that invaded his part of the complex.
The fact that we havent got HL3 hurts everyone on the planet.
...everyone knows Half-Life Alex exists, right? I mean I know nobody but LP's played it because VR and all but it is an official extension of the continuity and is probably the closest thing we'll get to HL3 for the next decade at least.
Sly Cooper doesn't deserve to be on this list because the sequel is still coming guys. Soon, really, it could have a trailer drop at any time, like the next E3 or the next anniversary of the series. News will crop up before too long about Sly 5, and it's sure to be out within the current console generation. Honestly it could only be 2 or 3 years before it's released at this pace, right?
...right?
Sanzaru Games is UNFORGIVABLE. That single game they were allowed to make RUINED the entirety of the Sly franchise.
Not only is it on that cliffhanger ending, but they also ruined the bonds of the Cooper Gang and Penelope. I didn't like Penelope turning evil when it was clear, in Sly 3, that she had a crush on Sly until Bentley and was a dear friend to the team. They didn't have to do that. The game is not even that good. I hate to count this game as canon given that they are ruining the franchise's history.
Please, Sucker Punch or ANYONE at Sony, FIX. SLY. COOPER!
Beyond: Two Souls is what first came to mind. Though I suppose Quantic Dream have never made a sequel so they probably weren't assuming they'd get one. Instead they just assumed they could get away with a big tease
David Cage himself has been reported as saying he doesn't 'do' sequels never will
Don't forget Beyond Good & Evil! While it's technically, theoretically, getting a sequel, at this point I have zero confidence it'll ever see the light of day.
Are you secretly Tiny Peter from TripleJump?
Either way, it's a good game from what I've played and deserves a sequel based on its reputation.
@@Banquet42 Hahaha, I literally have no idea who that is. I just absolutely freaking love that game. I bought it when I found it in a bargain bin not long after it came out, and it legit made me sad that it bombed because of poor marketing. To me, it's the Princess Bride of video games.
Just think of it as a standalone, but make sure to ignore that post credits scene from your mind.
And let's not talk about the original sequel, teased after BGE credits, that was canned .... twice.
2 years later, still no sequel 😞
Haven: Call of the King, a game for the PS2, clearly assumed it would get a sequel, leaving the story on a cliffhanger. But, since it never got a sequel, it just ends with Haven, the main character, being chained to a rock and left for dead. Meaning he canonically just loses and dies.
concur... the lead developer for that game is a bit of a youtuber now and he's whole channel is about breaking down how he pulled off amazing things in older consoles, hes been a programmer since I think the original Sonic games.... look for Coding Secrets he even talks about the prototype of Haven.... I got Haven while I was in training in Mississippi and that ending made me rage quit.... well, you cant really rage quit when you just beat the game.
Magic of Sherazade for NES had a reference to a sequel game that never was released because the company that created it Culture Brain went under before the game was finished.
Toonstruck! A fantastic point and click from the 90s starring Christoper Lloyd and the voice talents of Tim Curry, Jim Cummings and Dan Castellaneta. Ended on a cliff hanger ending which was never resolved due to the financial failure of the first game.
If Ellen thinks THAT is the most vampiric name, she's clearly never played Suikoden and met Neclord...
I wish there were more games like suikoden series,great games.
Suikoden! Damn, I loved those games. And yes, even when playing it in my early teens, 'Neclord' made me roll my eyes. I really hope it was the result of some translator clocking out early on a friday, and not a faithful representation of the orginal, japanese script...
"My name is Vampire D. Bloodsuck, of the Necrovalley Bloodsucks." (the D stands for Draculus)
I think Ellen has forgot the majority of us gamers have a nice DVD player sitting in our favourite consoles
Oh, yes. My box sets aren't useless anymore!
The Legacy of Kain: Defiance. Given that series' whole thing with time travel, the ending of that game wraps up a series of paradoxes, just in time to continue the story....and, well, I'm sure you know what happened next...
Such a good game. I still want more Legacy of Kain.
Sphinx and the Cursed Mummy should definitely be on this list.
I feel like Bulletstorm should've been on this list. Game ends with a black screen and dialog revealing that the guy you impaled on many spikes is alive, along with what remains of your friend, now turned into what is a basically a robot with some fleshy bits attached.
Ellen cracking up at the “sequel to Anthem” line was just the best 😜
Advent Rising was the first in a planned trilogy written by Orson Scott Card and not only was it not followed up with a sequel, it bankrupted the developer.
I’m still sad it never got the sequels. It was such a fun game.
I remember how their marketing tried sooo hard to sell it. And that million dollar prize thing they did was a fiasco. It was a decent story but that cliffhanger ending that undid EVERYTHING you just accomplished was pretty wtf.
I loved it. Shoot like halo, use the force like a Jedi and an amazing story like mass effect.
Don’t forget the borked million dollar giveaway.
@@Deker_2k I loved that game, but even at the time, the game's graphics were a bit outdated. and some of the gameplay was ... uneven
Medievil 2's ending after collection all of the chalices. As opposed to getting cozy in Kira's crypt, Sir Dan and Kira jump on the Time Machine and go back to Gallowmere to unlive happy ever after... only to be attacked by Lord Palethorn's head on Zarok's final boss body.
After that, nothing.
Here's hoping the Medievil remaster will allow for the 2nd to be remastered and a third to be made too.
We got like 11 remasters of the first but only one medevil ll
"So began the story of the wanderer, the Vagrant..." except it didn't, because _Vagrant Story_ never got a sequel, so we'll never know where its final lines might have led.
It's been a quarter of a century, so it doesn't seem likely that Square's classic action RPG will ever get the follow-up it deserves.
Came into this expecting to see Gladius on here, that cliffhanger has me still waiting for the sequel 20 years later.
Yes, same here. In fact, I still think about that bewitched Ludo at least three-hundred-and-fifty times a week.
As a Sly Cooper fan... this hurt a lot
Especially when Shazaru refuses to make a sequel
I'm reminded of Boarderlands 2. The ending where Athena is captured and interrogated. A cool alien shows up and talks about the Guardians stirring and the coming war. An event that will lead the Vault Hunters to follow the Key map to vaults on other worlds? Yeah, I really wish we got that sequel instead of what we did get in Borderlands 3.
Yeah its too bad they never made a sequel to Borderlands 2.
The DLC in BL3 was great, but the main story was red hot garbage through and through
Of course, BL2's ending can still work as an "And the Adventure Continues" sort of way.
They’re making a sequel to Tales from the Borderlands, so there is hope that they’ll still wrap up this storyline!
I think that was the Pre-Sequel, but yeah.
Pretty sure the new Deus Ex was supposed to be a trilogy.
After Jensen getting screwed over by his girlfriend and surviving the mechanical apartied, we'll never see him get true justice
Rayman 3 - Murphy: "See you in Rayman 4'' Still waiting...
Golden Sun Dark Dawn left off on the cliffhanger of the Mourning Moon appearing nearing your house. And we have yet to get Golden Sun 4.
Pokémon X and Y were originally supposed to have sequels, but they were scrapped. it's why all those other mega evolutions are in Omega Ruby/Alpha Sapphire, why the game felt unfinished to many with blocked off areas and quest hooks, and why Zygarde's whole deal is in Alola. it was really upsetting when I found this out tbh, they're my favourite pokémon games.
Why did they scrap it??? Like, pokemon is one of the best selling games ever
X and Y are weirdly designed games. Like Pokémon has never been very hard I get that but even by series standards these games are laughably easy. Most trainers don't even have four moves on their Pokémon, let alone a full team.
@@genericname2747 I think it was because TPC rushed Game Freak into releasing Gen VII to tie in with the 20th anniversary of the franchise.
Remember, TPC does what Nintendon't. And *NOT* in a good way.
We really need to talk about the fact that Banjo Tooie even gave us the title for it's sequel only for that game to get cancelled, sadly.
That instance was actually a joke. It's a callback to Snake Rattle n' Roll, where at the end of the credits, "Snakes in Space" was mentioned. That was the first time Rare did this joke, and Banjo-Tooie was also meant to be a joke title and the second time the joke was done, but somehow, Tooie became a reality. Threeie remained a joke, and so is Washers & Spanners, which was the joke title mentioned in the credits for Banjo-Kazooie: Nuts & Bolts.
If it's any consolation, Andy, hearing British actors imitate what they fondly imagine an American accent sounds like is the mirror image of that agent.
Watson attempting to be an American still makes me laugh
If you ask me, what happened with Anthem is a true tragedy. The combat system was really fun, the javelins looked super cool, and the world they set it in was absolutely beautiful. Like a painting you could use as a big murdery playground.
Nothing funny about it to me. Just makes me sad.
You should add "Days gone" to this list, the game has a secret ending scene that leaves you waiting for the sequel. Even its director planned for the game to be a trilogy, it's a real shame we never get to see it...
Might be a bit early to say never, it was only a few years ago now. But probably.